Blender Skull - Part 5 - Bake Ambient Occlusion | Basic Modeling Course (No Sculpt!)

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  • Опубліковано 23 гру 2024

КОМЕНТАРІ • 5

  • @eailurik
    @eailurik Рік тому

    I don't know why, but my baked image is very strange, like, everything is black, I did exactly as you did 3 times

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому +1

      Someone else had a similar problem. Make sure nothing else in the scene is getting in the way, such as another collection. If you are making backups and putting them I to a backups collection like I do, make sure you disable the render for the collection. I also like to disable the entire collection altogether.

    • @user-gp9xf3fm7g
      @user-gp9xf3fm7g 7 місяців тому +1

      I had the same problem and solved it. In my case, it didn't work because the "face direction" was reversed. If you have the same problem, please check it once.
      addition
      Thank you for the wonderful tutorial. BlenderFrenzy

  • @nubsnova
    @nubsnova Рік тому

    Ok, at what point did you already add texture, is shiny already ?? You lossed me

    • @BlenderFrenzy
      @BlenderFrenzy  Рік тому

      Hi Bruce. This is part 5 of a 6 part tutorial series. This video is only talking about baking an Ambient Occlusion map. I suggest going back to an earlier video in the series to find what you're searching for. Cheers!