@@thealberic123 not many eunwol specific tips tbh i)watch for spirit ward cd and use whenever possible, definitely use before burst (esp p1), save ion for after bind to maximize dpm ii) for P1 u wanna keep some distance between seren so that u can foxtrot to approach small distance or backstep to dodge things. Similar for p2 but for p2 u can also stick to seren to dodge by backstepping or tele behind her using foxtrot. iii) for p1 banana (that’s what i call it) it’s better to jump over it instead of trying to rush behind her. To jump over without getting hit, upjump with forward momentum, delay 0.5s then turnaround backstep. iv) save Freud for dawn. The dmg u deal during dawn phase counts. When off prioritise dodging. v) use curse mark whenever it’s up, especially in sunset phase. Sometimes condensed spirit autocasts curse mark, so u wanna avoid wasting the actual skill when it’s auto casted vi) interval between jabs is roughly 2-3 spirit claws. Can’t dodge jab with backstep if you’re too close to seren Hope this helps c:
u think u can guide me through as a eunwol doing Hseren haha
@@thealberic123 not many eunwol specific tips tbh
i)watch for spirit ward cd and use whenever possible, definitely use before burst (esp p1), save ion for after bind to maximize dpm
ii) for P1 u wanna keep some distance between seren so that u can foxtrot to approach small distance or backstep to dodge things. Similar for p2 but for p2 u can also stick to seren to dodge by backstepping or tele behind her using foxtrot.
iii) for p1 banana (that’s what i call it) it’s better to jump over it instead of trying to rush behind her. To jump over without getting hit, upjump with forward momentum, delay 0.5s then turnaround backstep.
iv) save Freud for dawn. The dmg u deal during dawn phase counts. When off prioritise dodging.
v) use curse mark whenever it’s up, especially in sunset phase. Sometimes condensed spirit autocasts curse mark, so u wanna avoid wasting the actual skill when it’s auto casted
vi) interval between jabs is roughly 2-3 spirit claws. Can’t dodge jab with backstep if you’re too close to seren
Hope this helps c: