Bro I love your way of explaining. The dedication ✨ you are a determined person & I'm eager to see you achieve great heights with your tutorials Gonna binge watch them
Hi! Great tutorial. I have a problem when I apply the Geometry Proximity node. The instances are huge, and I don’t know how to make them proportional. Could you help me, please?
My simulation is working thanks to you but the object has the flowers and grass already on it and, instead of exposing the grass the plane exposes the object. Basically it's inverted fr some reason
I had the same issue, dont know why, but the solution is being super accurate playing with numbers. My setup for moss: 1.39 2.34 14.7 0.04. So lower your numbers and it should help (I guess). And multiply with a lot bigger numbers like 200 So experiment but in smaller scale, I hope it will help🤞
@@russelmiranda7844 ahh, so the map range is what you need to change, i believe the last settings on the map range is what decides the scale, so just invert those
Heyy, I have everything working right until the instances. When I click seperate children, reset children, and then pick instance, nothing happens! I'm a bit lost, please help. I started the scene from scratch, so not sure what's wrong... I'm using Blender 4.2 LTE
@@JacobForyThanks for replying and having such a great tutorial! I’m terrible with geo nodes. So if you happen to randomly test it out let me know! Appreciate it:)
Beautiful logic ad workflow, looking forward to you sharing more of your genius
Geometry nodes 😮, very beautiful effect! 😊
From IG to here!!! Finally some real algorithm magic
very nice .....thanks for clear tutorial
Amazing video, great work, keep it up
Thanks 😊❤
Thanks a lot man, really helpful tutorial!
Wow coool tutorial coool personal works👍🏻 thanks 🙂🙏
Just saw your other video of your journy from noob to pro.
you are an inspiration man!!!
love to hear that!
Good job bro
Great stuff. Subscribed for more 👍
Bro I love your way of explaining. The dedication ✨
you are a determined person & I'm eager to see you achieve great heights with your tutorials
Gonna binge watch them
@@youngmuslim650 great to hear that! More coming soon
@@JacobFory excited to see more on lighting and render 🙏love you bro!
this remember me cetrion from MK11
Impressive work 👏
could i am ad overshoot to scale property? thanks for the tutorial
Great tutorial Jacob 👏🏼
thank you!
Such a great video! really help me out :)
Hi! Great tutorial. I have a problem when I apply the Geometry Proximity node. The instances are huge, and I don’t know how to make them proportional. Could you help me, please?
make sure the instances have apllied scale and are not huge
My simulation is working thanks to you but the object has the flowers and grass already on it and, instead of exposing the grass the plane exposes the object.
Basically it's inverted fr some reason
its really hard to know whats actually going on through text
@@JacobForyIn simple words how to invert the effect? Cause mine is the opposite.🤧 I'm sorry fr my bad English...
I had the same issue, dont know why, but the solution is being super accurate playing with numbers. My setup for moss: 1.39 2.34 14.7 0.04. So lower your numbers and it should help (I guess). And multiply with a lot bigger numbers like 200
So experiment but in smaller scale, I hope it will help🤞
@@russelmiranda7844 ahh, so the map range is what you need to change, i believe the last settings on the map range is what decides the scale, so just invert those
YOOO fory vid dropped🎉🎉🎉
do a lighting tutorial, like in this scene
Lighting tutorial coming soon!
Heyy, I have everything working right until the instances. When I click seperate children, reset children, and then pick instance, nothing happens! I'm a bit lost, please help. I started the scene from scratch, so not sure what's wrong...
I'm using Blender 4.2 LTE
it might just be small, or also before you do that make sure the instances arent parented to anything or they have applied position, rotate and scale
Is there a way to have multiple effectors going off into different directions?
good question, i have no idea but it might if you duplicate the setup and connect these two with math node
@@JacobForyThanks for replying and having such a great tutorial! I’m terrible with geo nodes. So if you happen to randomly test it out let me know! Appreciate it:)
@@dynoproductionsmo bro ofc, like i said im not sure about the multiplue nose, but you can try it
@@JacobFory Thanks!
how can i do the slow motion trick ( like your final result )
it was just slowed down in davinci resolve
@@JacobFory i haven't tried davinci resolve, can i do it in blender somehow?
why my distribute points on faces are different? they are big, not like the oranges points in the video..
scale up the object then
@@JacobFory that's it! thank you man! you're awesome, replied me in 3 min! kkkk
Amazing work, you just earned a new subs
How can I invert the effect?
@@asaelramirez6590 invert the map range, instead of the last value that is 0 make it like 1 and the value above it needs to be 0
@@JacobForyI did the changes but, now it's not working
tree log link please
i dont have the link, but search trunk on quixel bridge
pc specs buddy?
@@LIFEisShort4016 i got rtx 4050, 16gb ram