I REALLLLYYY like ZZZ…I’m just worried how well it will do and how it’ll keep players interested in the long run. Hope you enjoyed the video! Also, Better get your new setup from FlexiSpot Amazon🎈 US Site: amzn.to/47BCIHh Canada Site: amzn.to/3sVqAC2
Nah. Mihoyogames is like riotgames of gachas. Every game they release will have high numbers, any game more than 100k players will be successful. Plus its a niche genre rn too, u literally got honkai impact the 3rd, Punishing Gray Raven, and Aethering Gaze. In the same Genre of game. And aethering gaze is beautiful, but too easy and casual. PGR is alright. This should be a sequel for people who want better graphics and combat than Honkai Impact the 3rd, that game is really outdated. Combat, and graphic wise. Since it was released first.
I think Hoyo can do it once more just like what they did on Star rail. Before it released , not many reviewers could guaranteed star rail will be a popular game cause it's turn based game by design and this genre was very niche. But now we can see Star rail top in the gacha game tier and revenue. And I'm absolutely sure ZZZ also can jump into gacha scene and become a popular game
I was actually was excited about Honkai Star rail and I never been a fan of rpgs. This not so much. It has a beatem up feel that get old fast. Tried to getting into Aether gazer, and pgr. For me it’s boring which is strange because action rpgs are my favorite genre. It’s the way those games I mentioned earlier presents themselves. Edit: The repetitiveness hits me harder with these types of games than others. I will try it and hope I’m wrong
Thing is, people only complained about that for being turn based. Nobody is mad that ZZZ is action combat. Its a type of game lots have played before but edgy anime and people are seeing that it isn't exciting in the long run beyond amazing graphics, music and style. The gameplay, story and TV's get boring.
I can't speak for others but personally I was super excited for hsr but I feel nothing for zzz. Mainly cause zzz hasn't shown a lot of promises in terms of stories yet.
People need to stop saying, "The combat is better than Genshin." Both combat have literally different core aspects. One is a strategic elemental reaction base with buff and debuff similar to the rpg/mmo style gameplay. The other are counter dodge twitch reaction movements with full mashing attacks similar to character action/hack&slash game. There's no "better" they're just different.
They said Starrail’s combat is better than Genshin too. That doesn’t make sense because they are different games with different combat styles. That said every time Hoyoverse comes out with a game it’s almost always compared to Genshin and it is rather annoying.
And zzz type of games just mono elemental teams with dps,debuffer and buffer, difference only in power lvl,so u basically have no choice in team building,just always need follow meta if u wanna compete, already playing pgr and don't wanna get into another those type of games
A lot of things that the content creators don't realize is that, the majority of the puzzles lies in the early game, they're basically nonexistent in the game's farming and endgame contents. Now I'm not saying that the high ratio of puzzle in comparison to combat is the most appealing thing, but I'm just trying to counter the misinformation going around here There are also different mob and boss variations for their so to say "EX STAGES" those of which are much more aggressive and deal a lot more damage than their story counterparts
@@ryukagefurishira4075and you have to remember that you have to do the tv puzzle on every single quest even the main quest and the game will be like that for years if it's able to stay alive with that, people will get tired of that eventually.
It will definitely do well, it's a Hoyo game. It may not do AS well as Genshin, but Genshin's numbers are actually insane for any game. The fact that it will start off with players who'll follow it solely for the developer is better than most games can say these days. Genshin will also always have a certain appeal to a different audience because it's a fantasy game, while ZZZ and Honkai are sci-fi. I really don't like sci-fi settings with guns and robots, so I can't get into either as much as Genshin, but I'll still play them when Genshin is dry on content.
The more famous the games are, the more expectations they have from gamers, so when it was released, there will be at least a few or a lot of people who will feel disappointed because it is not as good as they expected, ZZZ can also be considered a typical example of this, but at least for now, this game still has a pretty impressive debut so there are no serious problems at all, but in the future, whether things will turn out in a positive or negative direction will depend on the players or hoyoverse.
I am actually concerned about longevity of the game , its not high quality story based , combat is the selling point and if it becomes boring 3 months later then GG there wont be nothing holding
@@potatopcgamer739 If the plot is somehow different from the typical shit about saving the world/galaxy, is it worse than the others? You're talking shit.
I still run out of stamina when I catch up doing story, even to this day. It’s certainly not infinite in HI3, but it isn’t a huge problem like I might see in ZZZ
@@melted_bunny if you hoard them sure, I’ve been playing since pre-launch and once in a while I’ll use all the stamina potions I have to complete Adventure Tasks or blitz through a lot of the story. Saying stamina isn’t a problem only because you just have hundreds of potions isn’t the average players situation lol. My friend started the game a year or so ago and struggled to get through the story because the game limited them so much with stamina.
I’ve been playing the beta for maybe 30+ hours now and somehow the TV exploration has always been unique enough to hold my interest. Haven’t gotten bored and I find myself wanting to keep playing. The game won’t be for everyone that’s for sure, but I enjoy it a lot myself. I have put in suggestions for longer and more variety of battles though. I love the battle system but I’d like it if we could have longer or more difficult fights.
Zenless zone zero is almost same as honkai impact the way they change the map to other map, and the chain combat just like honkai impact it's call QTE.
Yeah i noticed how the whole playstyle is exactly like hi3rd not to mention the story stages. It's literally jut fancy hi3rd with better graphics. Im convinced this is what hi3rd would've looked like if it were released later
ZZZ never considered to be genshin 2 or honkai impact 3rd 2 ZZZ will be their own thing people did the same thing before HSR release they simply said HSR will flop hard on release because turn base genre not action open world like genshin
Its interesting because it is definitely a more HI3-type of game but at the same time HI3 is getting its big overhaul, so the 2 games will basically compete with each other. In the end its just like with Star Rail again: Hoyo is always their own biggest competition aka in the end they will never "lose"
The combat is entertaining if you don't wanna fight at all. As soon as you want minimal challenge, it doesn't deliver, the bosses are just re-skinned normal enemies with no AI or behavior changes.
@@kazuviking I'm guessing you've only seen the early game spam button gameplay, premature comments of game being easy because of early game 10 seconds combat, and 6 minutes tv in between, and every time you try to watch the game the streamers are only playing the mini game arcades.. But if you do a little research you'll know that's not only what the game has to offer.
been playing the beta and its amazing, I just wish there was kinda more. I launch the game and it feels like i'm doing the same battles, the tvs are interesting but im lvl 25 and been mainly fighting the same mobs maybe a boss or two are different. also combat, yeah... I try to go with a strategy but smashing buttons works just fine as far as i've experienced. its such a pity bc I really wanna enjoy the combat more since I already love the story and the overall feeling and vibes of the game.
im worried about zzz mostly because I don't like hi3 gameplay after several times trying to pick it up... somehow genshin elemental reaction combat just feels better to me personally. I hope hoyo surprise me though because I did not expect myself liking turn base game but I love hsr... will definitely give zzz a try when it comes out anyway because the game looks good.
My biggest problem with ZZZ is... I don't have time on a regular basis for THREE different Hoyoverse games T_T (or money for that matter). I might have to drop HSR if I want to committ to ZZZ.
as someone who's been playing Honkai impact 3rd for almost 2 years now, I def can say that this is very much like HI3rd. The fast paced combat, 3 team members, stages/ small open world stages, QTEs (switch ins) WITH NO COOLDOWN???.The animations are so nice and the character designs are so different, like hello, there's a fucking bear with a pillar??? I'm super excited for this game's release, I love HI3rd's combat, it's the reason i've been playing for so long (HI3rd's story is insane tho!), so I can't wait to try combat similar to HI3rd but isn't. I hope people give ZZZ a chance, It's no genshin by any means, people have these expectations because ZZZ is being released by 'the company that made genshin impact'. I feel like HI3rd is not popular, like don't get me wrong, there's a lot of people who play it, just not as big as genshin or even star rail (ironic considering its a HONKAI GAME). It has a different feel from all their other games, even though it reminds me of HI3rd. My point is, play it and try it out. Give it time, it's not even released yet so you can't even judge it properly. If you play HI3rd, I think you willl enjoy this game, watching this game made me wanna go play more HI3rd. Non-hi3rd players, give it a try, some of you probably play star rail and that's already different from genshin. Also about the stamina in ZZZ, I don't think it will be too much of a problem (hopefully), In HI3rd, story stages usually cost about 10, it refreshes like resin and there's a feature where you can store the extra when you are capped (like star rail). There's also plenty of ways to get it from items and I believe you get more as you raise your captain level (Adventure rank in HI3rd). SO maybe ZZZ will have something like that?
I wouldn't necessarily say the combat is better than Genshin, but it is different, and I like both from what I've seen so far. It's more engaging for me personally compared to HSR, because I'm not the biggest fan of turn based game. I love the music and the graphic, it's so colourful, kind of like being in a comic book. Though I'm not attached to any characters so far.... they all look fun and I love the animation but they don't call to me (not like how I felt about Kazuha or Klee when I first saw them). But I'm sure they would release someone later on that I would enjoy more.
i dont think its gonna do as good as the honkai stuff, let alone genshin but i dont think it means its gonna do bad at all. this game looks fantastic and very stylized apart from all their other games, i think its still gonna be great and as you guys can probably tell, every new hoyoverse game is basically a bunch of improvements to their previous games so yeah this is gonna be more awesome moving forward
i guess i meant more like, upon release it might not do as well but i think its one of those games that people will catch onto since like i said, its already good right out the gate and its only gonna get better. every new hoyoverse game is an improvement to its previous titles so im sure itll do great, i just feel like the uptake wont be as quick as the other 2@@grovestreet1443
From most aspects, the game is top notch quality. It is hoyoverse so of course. In some aspect, even better than their other games. But... buuut they are once again seem to be going for the casual game vibe, which people will absolutely HATE with this type of combat. I fit in the catagory of people who dont really mind that.. however in games like genshin and hsr, casual is fine, since there so many other things to come back to. This seems a bit empty to me so far
personally i like tbe graphics but i really, really, really dont like any of the character designs. Also the combat is really boring imo, it hust looks flashier
EXCUSE ME... DORO IS 6 FOOT 3.... JESUS. They still better give genshin fans honkai star rail pull system and artifact crafting, and the fast switching from this game. AND THE MC TALKS... BRUH
Hack and slash or whatever this combat type is called is just fast, you get at peak end game combat the moment you start. So saying it is better than Genshin is sort of invalid do to it beying 2 different styles, one is faster, thus at first impression feels better, but it will get boring pretty quick. Sure the animations are nice, characters are good, HoYo does that part well, but the game is in pretty strict borders and little to do but grinding. We shall see, Star Rail is in a stagnant state too at the moment due to no content, where in Genshin you can at least explore for a while longer.
I love that Honkai Impact players will be playing because the combat mechanics the same. The switching out is the same too though on Honkai its called QTE.
Love the animations, designs, music, characters. The thing hoyoverse basically does right all the time. Similarly i expect much from the story. It not being as open world is definitely a negative for me but it's fine. I will definitely try it out and i bet i'm gonna like it at the start. But whether it sticks around or not will probably be decided by the combat. I'm still intruiged how it all works. Like i know there are elements and they can do stuf like freezing but is there an actual elemental reaction system? how exactly will the qte work in the end as someone who has never played hi3 a lot or similar games. how will it play on pc. what about the enemies because right now it almost looks like they just put like 2-3 different enemy types in there everytime i watch a video or stream. will there be difficult content? Genshin is saved by the open world but without that having hard content is extremely important imho. Such stuff.
The skip button is funny because Doro even on Twitter said it’s good that Genshin doesn’t have a skip button since even with Paimon repeating things, people somehow get the lore wrong and make trash takes. Genshin with how heavily it’s plot driven doesn’t need a skip button, otherwise people would just skip through to the cutscenes and complain about not understanding the lore.
Nah, i often skip mainstory and just watch others lets play later for the lore. People who skip will skip no matter what. Not having it just makes it more tedious to so.
As long as they don’t woke this game up for world wide release I’ll try it out. Better than Genshin? Hell no. Different yes. Better animation hell yes. The stamina use is garbage though.
Honestly I am not into the battle style and the setting because I prefer fantasy setting while this is a very modern game which I am not into. I love some of the character designs but I probably wont be playing it. But for people who like modern/futuristic games this will be great.
A lot of people are comparing it to Persona, but the game is a lot more like The World Ends with You, in terms of setting, character style, and music. And I’m all for that, I loved the TWEwY series!
This game definitely looks amazing and i like the style as well though i am hearing alot of negative stuff as well, like there not being a fullfilling endgame and that the combat is not varied eneugh but its still the beta so lets see how it will be at launch.
I was looking forward to much more combat than was offered in the beta. I'm not too hooked on the TV simulations puzzles. I wanted to play ZZZ to actually use my characters not play other games within the game I actually want to play. It's honestly stupid. I also hope they up the difficulty. We have Genshin for the stupidly easy mobs and bosses. I wanted a bit of a challenge in ZZZ. I'm really disappointed tbh.
This is not an open world game and there aren't artifacts and mat ascensions and talets lvl up farming the same way hsr or genshin does. This game seems to play exactly like hi3rd. With story stages that require stamina/energy to do and stamina is really not a problem in hi3rd so im sure they'll manage with this game.
@@isha8486 "and there aren't artifacts" not geting into the beta is one thing but at least do your reserch before misinforming people you twat. Both the tuning and equalising tests have an artifact system in them. It's presented to you like an hour or two into the game...
@@hella7799 you got misinformed. The progression systems are identical to the genshin/star rail ones. Artifacts, Exp books, weapon leveling and whatnot.
I follow the game here and there but to be honset i will not play it on release. The game looks compared to other Hoyoverse titles not really that interesting plus it seems to get repetitive real quick. I also heard a lot of negative feedback from the beta like the mechanics of the TV and the overall difficulty of the game. Plus i already play Genshin and HSR. A 3rd gacha game is just not feasible and i will most certainly not drop Genshin or HSR for this game. For that it hasn't enough selling points for me. SRY to say this but it looks like ZZZ will be Hoyoverse "weakest" game so far wich isn't bad per se but it's just not enough for me to want to play the game.
The combat in ZZZ is very simple for the genre it has. The stun bar feels superfluous by the way, because the enemies can't do anything, and with this bar they are completely helpless. Too many chances for QTE, there is no rotation in the game, I can hit enemies endlessly without fear of getting one, but a strong blow that would make me retreat and think how not to let the character die. There is no standard support/DPS system. Characters have few combo hits (almost none). The final boss of this beta had a lot of HP, but was very weak. After going through all the content I can say that this game is not for me because I want such games to be more difficult
@@broccoli5176 So you agree that they enemies are a joke all the way though the story? Cause that's not a good thing. One endgame boss won't make up for the fact that you play an autoclicker 99% of the time.
NOT THE ZACH "WINDBLADE" EDIT KSDJNCKSDJNCD But yeah this honestly looks like a full-fledged console game you can buy and not a gacha game. Genshin is kinda like that, but this takes it to a whole new level. The STYLE this game has is just so unique and way different compared to other mobile gacha games. I'm a fan of hack and slash, so this kind of fast fighting style is right up my alley. I love Genshin's reaction combat, and this one fills my other need for faster gameplay.
Ppl- “Combats better then genshin” y’all realize that’s an L.. by dat I mean ppl can’t get genshin of they lips just like an EX u can’t stop thinking about… if the combat is “better” then genshin then Skyrim combat is better then genshin.. 😂 two entirely different systems.. I might as well say “dark souls combat is better then WoW combat” ain’t no way y’all still comparing combat..
Genshin will always be more popular due to it being a casual open world experience. easy/casual games are always more appealing and typically more popular
Well, it may not be Genshin Impact 2 or Star Rail, but if you look at it, they did something similar to Honkai Impact, where in the current updates in events, your exploration is the same as Zenless.
Looks like a cool concept. Hopefully they have an fov slider because this is very narrow like genshin and looks bad on a monitor. Hopefully the framerate isn't locked to a dogshit 60fps on pc.
ZZZ is so much fun, haven't gotten to far into it but from what I've seen I will be playing it for a while. BTW from my understanding furry's are full humonoid animals right, so adding a tail or ears doesn't make them a furry if there mostly still human right?
I think its a huge miss not having a coop aspect to this game. I just want a fun coop gacha I can team up with friends in. I get it being single player with the swap system but imagine if the game had late game raid bosses/ harder coop dungeons to do where you take your team of 3 with 1-2 other players with their own 3 man teams and take it down together.
I'm completely going to be playing ZZZ when it is released, already plan on making Nekomata my main, with Nicole, Grace and Anby in the waifu tiers. The combat looks more engaging than Genshin and I'm glad it won't be an open world when that concept is overdone all too often when linear gameplay is sometimes better when it can focus more on the story/lore than giving players endless hours of stuff to do. Yet given I've moved form Genshin to Honkai because I've gotten all the archon questline done and have my 2 teams built for the Abyss, I'm ready for a non-open world game when the plethora of extra stuff to do just bogs down the story. And just double checked, it must still be in testing phase when it says Coming Soon in the Epic Games Store.
Even tho i really enjoy hoyo games, I'm gonna skip this one. The combat looks flashy and fast like HI3, and I love HI3. But i dont love it for the combat but for the story. So just the combat and some TV puzzles sounds boring to me. My favorite combat system is Genshin even tho it's slower but it never gets boring with different team combinations and elements. In HI3 you just play the team that gives you the most DMG with the newest valks. It might be similar for ZZZ with the powercreep. The story, characters or environments dont look appealing to me compared to the Honkai games and Genshin. The coolest thing is that the central hub looks a bit like Persona but I'm not even a huge persona fan. I don't have that much time to play more games soon, gonna quit GI for a while soon to go back to HI3 with the engine update and play HSR on the side.
People are complaining about pretty dumb stuff like the stamina. I bet these people have only played Genshin and Star Rail, because any other gacha out there consumes stamina/energy in the main story stages. Also people complaining about how easy the game is... while playing 2 or 3h through the main story, isn't that obvious? Main story is always easy in Hoyo games. TVs and having 2 gacha equipments (Bangboo and the spheres) are a much better complaint imo.
Honestly I won’t be playing, mostly for the same reason I’m not playing honkai star rail right now (tho I might within the coming months). I love Genshin because of the fantasy-based open world, and I love elemental reactions. Zzz seems interesting but it’s not open world and it’s more sci-fi based. Very impressive and cool but personally won’t be playing. Side note, the semi-open world is giving splatoon vibes lmao
It cool and all, but it’s another gacha game. MiHoYo now has 4 gacha games and by rules of sanity, you can’t really have more than 1 or 2. Unless you’re a whale, it isn’t going to work for people. If you already have a game by MiHoYo then getting another is not the greatest idea. Trust me, I have HI3 and Genshin, tried to get into Star Rail and couldn’t because I didn’t have enough currency to get anything I wanted. Plus, having more than 1 game to do dailies on is absolutely horrible feeling.
Personally I wanna play it but... They have to stop making big stuff on female characters it's rly bothering me and as a female I feel uncomfortable sadly and the cursing being there is just .... Mehhh I don't like it
One program i have with Hoyo games is that they're mobile games. If they put work into making it mainly a pc game, i think the quality of this and genshin would skyrocket
I am not interested in playing a gacha unless it brings enough value to the table like Genshin. Otherwise, you'll end up chasing the newer and better unit all the time and it ain't fun. Battle centric gacha games are extremely prone to this effect, and I do not wish to throw myself into this meaningless chase as a F2P player.
The boring easy fight of Genshin but without the open world. Everytime time they put less effort in their production, from open world to linear maps from HSR, to this, to see if players will be stupid enought to continue to put as much money.
Its not that i think this game wont be good its that i dont feel like the scope i have seen so far justifies sending on it, which is fine by me, but like, genshin has a whole ass open world it feels like you can spend many many hours in it easily, but with this game you do a mission run around and talk to some npcs and then your done. This just feels like a normal game with spinning.
I noticed a problem with Hoyoverse game is that they are not leading you to something. HI3 and Genshin is passable because they have a "main plot" in it eventhough they take like years to get there. In HSR, I don't see where the main cast is going to, it feels like travelling through worlds as we go along with no end goal. I worried its the same for ZZZ where you probably beat these guys up and be done. Don't get me wrong, they nailed the characters design, aesthetic, individual lore, music, side quest?, world design/setting, etc... they create such a beautiful game BUT ultimately, after months of playing (passing the honeymoon period), you will come to a point that you might ask yourself what's the point of all of these, and where all these characters/quest leads to? If its just a slice of life kind of gameplay where you just experience new quest, come and go, new waifus/husbandos and their lore/interactions, eventually a lot of players just falls out of interest naturally and not want to play it anymore. I will definitely give it a go when it comes out. How long can it keep my interest in? I'll have to see. =D
HSR is very clearly leading to something and it's the same as Genshin which is the MC regaining all their powers. It's not clear who the MC is in HSR, whether they are the lost god themselves (Akivili) or just their companion (Trailblazer)....given you share the name of the companion though that's likely who you are. It's all leading up to why Akivili vanished Similar to Genshin however there is a ton of embellishing along the way, like a step/power a year approach and the rest is just various weekly and monthly events to keep the gems coming but they don't actually add anything to the story. Soon Genshin's story will also stall again and we'll just be doing fun things like Lantern Rite and Summer event and other content that doesn't move the plot forward. Similarly the plot for ZZZ is very 80s anime. Why are there these decay zones in the world and what is with these weird entities that take over machines? Think Bubblegum Crisis, Parasite Dolls, Ghost in the Shell etc. Granted I haven't played the game, but that's the vibe I am getting from stuff like the TV traversal and the various bits of plot I've seen from various Letsplayers.
I think it will succeed but i won't play it. just like star rail i didn't play it bcs i don't have much time to play nowadays... I only play genshin and it's enough
Me personally I dont recognize this strain of excitement and exaggeration I dont feel like this game is that fun it dosent fit my taste at all its weird I think Im just not interested. Personally I think the release of wuthering wave and project mugen might be and breath of fresh air for fast pace combat and open world thats for me
It definitely is a neat game. One thing I will say is that while I dont think itll bomb, it definitely wont be as big as hoyo's other titles. Its pretty easy to tell that they're trying to reach a more mature audience in this game, what with the raunchiness of many of the characters and generally dirtier humor. Hell, even the ratings for the game are 16+
I REALLLLYYY like ZZZ…I’m just worried how well it will do and how it’ll keep players interested in the long run. Hope you enjoyed the video! Also, Better get your new setup from FlexiSpot Amazon🎈
US Site: amzn.to/47BCIHh Canada Site: amzn.to/3sVqAC2
Von Lycaon reminds me of Wriothesley
Nah. Mihoyogames is like riotgames of gachas. Every game they release will have high numbers, any game more than 100k players will be successful. Plus its a niche genre rn too, u literally got honkai impact the 3rd, Punishing Gray Raven, and Aethering Gaze. In the same Genre of game. And aethering gaze is beautiful, but too easy and casual. PGR is alright. This should be a sequel for people who want better graphics and combat than Honkai Impact the 3rd, that game is really outdated. Combat, and graphic wise. Since it was released first.
never again talk trash about this game i will find you xD (its perfect)
I think Hoyo can do it once more just like what they did on Star rail. Before it released , not many reviewers could guaranteed star rail will be a popular game cause it's turn based game by design and this genre was very niche. But now we can see Star rail top in the gacha game tier and revenue. And I'm absolutely sure ZZZ also can jump into gacha scene and become a popular game
I was actually was excited about Honkai Star rail and I never been a fan of rpgs. This not so much. It has a beatem up feel that get old fast. Tried to getting into Aether gazer, and pgr. For me it’s boring which is strange because action rpgs are my favorite genre. It’s the way those games I mentioned earlier presents themselves. Edit: The repetitiveness hits me harder with these types of games than others. I will try it and hope I’m wrong
Thing is, people only complained about that for being turn based. Nobody is mad that ZZZ is action combat. Its a type of game lots have played before but edgy anime and people are seeing that it isn't exciting in the long run beyond amazing graphics, music and style. The gameplay, story and TV's get boring.
@@supersweet69 People literally complained that turn-based would get bored too quickly and no one would play it.
I can't speak for others but personally I was super excited for hsr but I feel nothing for zzz. Mainly cause zzz hasn't shown a lot of promises in terms of stories yet.
People need to stop saying, "The combat is better than Genshin." Both combat have literally different core aspects. One is a strategic elemental reaction base with buff and debuff similar to the rpg/mmo style gameplay. The other are counter dodge twitch reaction movements with full mashing attacks similar to character action/hack&slash game. There's no "better" they're just different.
So true
They said Starrail’s combat is better than Genshin too. That doesn’t make sense because they are different games with different combat styles. That said every time Hoyoverse comes out with a game it’s almost always compared to Genshin and it is rather annoying.
And zzz type of games just mono elemental teams with dps,debuffer and buffer, difference only in power lvl,so u basically have no choice in team building,just always need follow meta if u wanna compete, already playing pgr and don't wanna get into another those type of games
we should hire u XD
That's what I was thinking,Genshin impact's combat is just like mmo while others are hack and slash.
The characters designs are really good but the TV simulations puzzles is fail i dunno its so boring for me and time consuming and less combat gameplay
A lot of things that the content creators don't realize is that, the majority of the puzzles lies in the early game, they're basically nonexistent in the game's farming and endgame contents.
Now I'm not saying that the high ratio of puzzle in comparison to combat is the most appealing thing, but I'm just trying to counter the misinformation going around here
There are also different mob and boss variations for their so to say "EX STAGES" those of which are much more aggressive and deal a lot more damage than their story counterparts
@@ryukagefurishira4075stop spreading misinformation.
@@ryukagefurishira4075it's mostly story stuff anyways
@@ryukagefurishira4075and you have to remember that you have to do the tv puzzle on every single quest even the main quest and the game will be like that for years if it's able to stay alive with that, people will get tired of that eventually.
True if you don’t like the TV shit then sadly the whole game just feels mid cause of the time consumption
It will definitely do well, it's a Hoyo game. It may not do AS well as Genshin, but Genshin's numbers are actually insane for any game. The fact that it will start off with players who'll follow it solely for the developer is better than most games can say these days. Genshin will also always have a certain appeal to a different audience because it's a fantasy game, while ZZZ and Honkai are sci-fi. I really don't like sci-fi settings with guns and robots, so I can't get into either as much as Genshin, but I'll still play them when Genshin is dry on content.
Genshin at this point is just too big. A lot of Genshin characters are just popular in all medias. Plus the open world.
I feel HSR is a mix of fantasy and sci-fi. At first it feels more sci-fi but once you get to the 2nd area it leans to more fantasy...
@@KevinGonzalez-hs7soPlus-there are literally 83 characters and more coming so.
The more famous the games are, the more expectations they have from gamers, so when it was released, there will be at least a few or a lot of people who will feel disappointed because it is not as good as they expected, ZZZ can also be considered a typical example of this, but at least for now, this game still has a pretty impressive debut so there are no serious problems at all, but in the future, whether things will turn out in a positive or negative direction will depend on the players or hoyoverse.
I am actually concerned about longevity of the game , its not high quality story based , combat is the selling point and if it becomes boring 3 months later then GG there wont be nothing holding
@@potatopcgamer739 If the plot is somehow different from the typical shit about saving the world/galaxy, is it worse than the others? You're talking shit.
@@broccoli5176 I dont care about what the story will take place but if its trash like tower of fantasy then i am out
Personally the run animation does it for me. It’s so funny in the beginning 😂
Im already so excited for the games release the animation is just amazing!!🤩
In honkai impact 3d you stamina is basically infinite, so it might be a down side of ZZZ, if Hoyo won't make it like in Hi 3d
I still run out of stamina when I catch up doing story, even to this day. It’s certainly not infinite in HI3, but it isn’t a huge problem like I might see in ZZZ
@@NewWave3313 With rechargers it's nearly infinite. I have so much of them that I used to leave the game of boredom but not of a lack of stamina
@@melted_bunny if you hoard them sure, I’ve been playing since pre-launch and once in a while I’ll use all the stamina potions I have to complete Adventure Tasks or blitz through a lot of the story. Saying stamina isn’t a problem only because you just have hundreds of potions isn’t the average players situation lol. My friend started the game a year or so ago and struggled to get through the story because the game limited them so much with stamina.
I’ve been playing the beta for maybe 30+ hours now and somehow the TV exploration has always been unique enough to hold my interest. Haven’t gotten bored and I find myself wanting to keep playing. The game won’t be for everyone that’s for sure, but I enjoy it a lot myself. I have put in suggestions for longer and more variety of battles though. I love the battle system but I’d like it if we could have longer or more difficult fights.
" it feels like a AAA game. You would pay 60 bucks for"
I chuckled just a little.
Zenless zone zero is almost same as honkai impact the way they change the map to other map, and the chain combat just like honkai impact it's call QTE.
Yeah i noticed how the whole playstyle is exactly like hi3rd not to mention the story stages. It's literally jut fancy hi3rd with better graphics. Im convinced this is what hi3rd would've looked like if it were released later
@@isha8486yeah 😂😂 the animation so bouncy and smooth tho.
And now hi3dr looks like a mix of genshin and hsr lol
ZZZ never considered to be genshin 2 or honkai impact 3rd 2 ZZZ will be their own thing
people did the same thing before HSR release they simply said HSR will flop hard on release because turn base genre not action open world like genshin
Its interesting because it is definitely a more HI3-type of game but at the same time HI3 is getting its big overhaul, so the 2 games will basically compete with each other.
In the end its just like with Star Rail again: Hoyo is always their own biggest competition aka in the end they will never "lose"
I have been playing the beta a lot and I can say I absolutely love it. The humor and the combat are so entertaining
The combat is entertaining if you don't wanna fight at all. As soon as you want minimal challenge, it doesn't deliver, the bosses are just re-skinned normal enemies with no AI or behavior changes.
@@kazuvikingTell that to the harder stages of Hollow Zero lol
@@NewWave3313 I went through all the content possible and it was the easiest game I've ever played
@@kazuviking I'm guessing you've only seen the early game spam button gameplay, premature comments of game being easy because of early game 10 seconds combat, and 6 minutes tv in between, and every time you try to watch the game the streamers are only playing the mini game arcades..
But if you do a little research you'll know that's not only what the game has to offer.
@@MA-lz7vc really, if that's the case then they definitely need to up the difficulty in the Hollow Zones.
What world level did you reach??
been playing the beta and its amazing, I just wish there was kinda more. I launch the game and it feels like i'm doing the same battles, the tvs are interesting but im lvl 25 and been mainly fighting the same mobs maybe a boss or two are different. also combat, yeah... I try to go with a strategy but smashing buttons works just fine as far as i've experienced. its such a pity bc I really wanna enjoy the combat more since I already love the story and the overall feeling and vibes of the game.
Yeah you unlock the real combat at lvl 35, the hardest hollow zero in cbt 2 you can even costumize the difficulty from easy to extreme
im worried about zzz mostly because I don't like hi3 gameplay after several times trying to pick it up... somehow genshin elemental reaction combat just feels better to me personally. I hope hoyo surprise me though because I did not expect myself liking turn base game but I love hsr... will definitely give zzz a try when it comes out anyway because the game looks good.
My biggest problem with ZZZ is... I don't have time on a regular basis for THREE different Hoyoverse games T_T (or money for that matter). I might have to drop HSR if I want to committ to ZZZ.
as someone who's been playing Honkai impact 3rd for almost 2 years now, I def can say that this is very much like HI3rd. The fast paced combat, 3 team members, stages/ small open world stages, QTEs (switch ins) WITH NO COOLDOWN???.The animations are so nice and the character designs are so different, like hello, there's a fucking bear with a pillar??? I'm super excited for this game's release, I love HI3rd's combat, it's the reason i've been playing for so long (HI3rd's story is insane tho!), so I can't wait to try combat similar to HI3rd but isn't. I hope people give ZZZ a chance, It's no genshin by any means, people have these expectations because ZZZ is being released by 'the company that made genshin impact'. I feel like HI3rd is not popular, like don't get me wrong, there's a lot of people who play it, just not as big as genshin or even star rail (ironic considering its a HONKAI GAME). It has a different feel from all their other games, even though it reminds me of HI3rd.
My point is, play it and try it out. Give it time, it's not even released yet so you can't even judge it properly. If you play HI3rd, I think you willl enjoy this game, watching this game made me wanna go play more HI3rd. Non-hi3rd players, give it a try, some of you probably play star rail and that's already different from genshin.
Also about the stamina in ZZZ, I don't think it will be too much of a problem (hopefully), In HI3rd, story stages usually cost about 10, it refreshes like resin and there's a feature where you can store the extra when you are capped (like star rail). There's also plenty of ways to get it from items and I believe you get more as you raise your captain level (Adventure rank in HI3rd). SO maybe ZZZ will have something like that?
I wouldn't necessarily say the combat is better than Genshin, but it is different, and I like both from what I've seen so far. It's more engaging for me personally compared to HSR, because I'm not the biggest fan of turn based game. I love the music and the graphic, it's so colourful, kind of like being in a comic book. Though I'm not attached to any characters so far.... they all look fun and I love the animation but they don't call to me (not like how I felt about Kazuha or Klee when I first saw them). But I'm sure they would release someone later on that I would enjoy more.
i dont think its gonna do as good as the honkai stuff, let alone genshin but i dont think it means its gonna do bad at all. this game looks fantastic and very stylized apart from all their other games, i think its still gonna be great and as you guys can probably tell, every new hoyoverse game is basically a bunch of improvements to their previous games so yeah this is gonna be more awesome moving forward
Nah it will do as good as hsr and genshin cuz ppl said the same shit to hsr and look it's literally one of the best gacha games
i guess i meant more like, upon release it might not do as well but i think its one of those games that people will catch onto since like i said, its already good right out the gate and its only gonna get better. every new hoyoverse game is an improvement to its previous titles so im sure itll do great, i just feel like the uptake wont be as quick as the other 2@@grovestreet1443
If people play boring ass HSR aka autoplay simulator + mucho texto, they'll play this for sure.
After seeing how fluid the animations were in both the Demo’s, this game is gonna succeed. The game is also very reminiscent of Scarlet Nexus
Scarlet nexus if it had a budget. F*ck Bandai man , the game feels so unfinished , the beggining was awesome then it goes downhill.
@@Laru- I liked it, story was good all the way through for me, and the gameplay was pretty decent. Though I think I’ll like this game more
From most aspects, the game is top notch quality. It is hoyoverse so of course. In some aspect, even better than their other games.
But... buuut they are once again seem to be going for the casual game vibe, which people will absolutely HATE with this type of combat. I fit in the catagory of people who dont really mind that.. however in games like genshin and hsr, casual is fine, since there so many other things to come back to. This seems a bit empty to me so far
It seems like another Honkai Impact with a different skin and a wierd TV mechanic that doesn't add anything exciting to the game.
personally i like tbe graphics but i really, really, really dont like any of the character designs. Also the combat is really boring imo, it hust looks flashier
EXCUSE ME... DORO IS 6 FOOT 3.... JESUS. They still better give genshin fans honkai star rail pull system and artifact crafting, and the fast switching from this game. AND THE MC TALKS... BRUH
Hack and slash or whatever this combat type is called is just fast, you get at peak end game combat the moment you start. So saying it is better than Genshin is sort of invalid do to it beying 2 different styles, one is faster, thus at first impression feels better, but it will get boring pretty quick. Sure the animations are nice, characters are good, HoYo does that part well, but the game is in pretty strict borders and little to do but grinding. We shall see, Star Rail is in a stagnant state too at the moment due to no content, where in Genshin you can at least explore for a while longer.
I love that Honkai Impact players will be playing because the combat mechanics the same. The switching out is the same too though on Honkai its called QTE.
Love the animations, designs, music, characters. The thing hoyoverse basically does right all the time. Similarly i expect much from the story.
It not being as open world is definitely a negative for me but it's fine.
I will definitely try it out and i bet i'm gonna like it at the start. But whether it sticks around or not will probably be decided by the combat. I'm still intruiged how it all works. Like i know there are elements and they can do stuf like freezing but is there an actual elemental reaction system? how exactly will the qte work in the end as someone who has never played hi3 a lot or similar games. how will it play on pc. what about the enemies because right now it almost looks like they just put like 2-3 different enemy types in there everytime i watch a video or stream. will there be difficult content? Genshin is saved by the open world but without that having hard content is extremely important imho. Such stuff.
This looks awesome!! If I wasn’t worried about getting more into a gacha game I’d get it immediately.
The skip button is funny because Doro even on Twitter said it’s good that Genshin doesn’t have a skip button since even with Paimon repeating things, people somehow get the lore wrong and make trash takes.
Genshin with how heavily it’s plot driven doesn’t need a skip button, otherwise people would just skip through to the cutscenes and complain about not understanding the lore.
Any side quest should definitely have a skip button
Nah, i often skip mainstory and just watch others lets play later for the lore. People who skip will skip no matter what. Not having it just makes it more tedious to so.
A skip button is just a qol feature, people that wanna skip want it because they care about other parts of the game than the story
People don't care for the lore. I won't skip main story/events but definitely want one for world quests I don't enjoy them.
@@cerulean5032 Skip button is also useful for alt accounts, i wanna skip the dialogue cuz i am already familiar with the story.
Didnt realize doro almost 500k subs🎉❤ im so happy and proud for you❤❤
i am predicting it
this game will be fire
As long as they don’t woke this game up for world wide release I’ll try it out. Better than Genshin? Hell no. Different yes. Better animation hell yes.
The stamina use is garbage though.
Honestly I am not into the battle style and the setting because I prefer fantasy setting while this is a very modern game which I am not into. I love some of the character designs but I probably wont be playing it. But for people who like modern/futuristic games this will be great.
I'll be trying it. I have played Genshin and didn't bother with HSR. I think ZZZ is more towards what I like in terms of Gameplay.
i can't belive no one said this yet but,THAT DARN BEAR IS GUOBA. HE ASCENDED
A lot of people are comparing it to Persona, but the game is a lot more like The World Ends with You, in terms of setting, character style, and music. And I’m all for that, I loved the TWEwY series!
I dunno it looks cool. But I'm to invested into genshin and honkai
First one watching lolll btw im so curious if that game is gonna become as big as star rail en genshin
1:42 I COULD HAVE NEVER IMAGINE THAT HOYO WOULD PUT CURSING IN THEIR GAMES-
Hey Doro, have you seen Project Mugen, Duet Night Abyss, or Wuthering Waves? I'm excited for those.
God I want to play this so badly lmao it looks so good, and so smooth.
Most people: *simping for shark maid*
Me: Dude, F*CK the shark maid, I want the fkin BEAR!!!!
This game would be awesome if they completely delete the TV cancer and the abysmal gotcha rates
7:20 I laughed so hard when he keep saying furry 😂😂😂😂😂
I love how Billy is literally just anime Dante
This game definitely looks amazing and i like the style as well though i am hearing alot of negative stuff as well, like there not being a fullfilling endgame and that the combat is not varied eneugh but its still the beta so lets see how it will be at launch.
I was looking forward to much more combat than was offered in the beta. I'm not too hooked on the TV simulations puzzles. I wanted to play ZZZ to actually use my characters not play other games within the game I actually want to play. It's honestly stupid. I also hope they up the difficulty. We have Genshin for the stupidly easy mobs and bosses. I wanted a bit of a challenge in ZZZ. I'm really disappointed tbh.
ofc i will play it but i hope it will be more difficulty
Ain’t no way you use resin to do the quest 💀
This is not an open world game and there aren't artifacts and mat ascensions and talets lvl up farming the same way hsr or genshin does. This game seems to play exactly like hi3rd. With story stages that require stamina/energy to do and stamina is really not a problem in hi3rd so im sure they'll manage with this game.
@@isha8486 ok thanks for your enlightenment
@@isha8486 "and there aren't artifacts" not geting into the beta is one thing but at least do your reserch before misinforming people you twat. Both the tuning and equalising tests have an artifact system in them. It's presented to you like an hour or two into the game...
@@hella7799 you got misinformed. The progression systems are identical to the genshin/star rail ones. Artifacts, Exp books, weapon leveling and whatnot.
Cool animations n all but i'm just still mad that this was not the FPS game I was anticipating from Hoyo. (just kidding i cant wait)
Finally a game where xiangling is the M.C.
Ima skip this game. I like open world games so this just isnt my thing. Feels more like a menu game or a pve version of a fighting game
I follow the game here and there but to be honset i will not play it on release. The game looks compared to other Hoyoverse titles not really that interesting plus it seems to get repetitive real quick. I also heard a lot of negative feedback from the beta like the mechanics of the TV and the overall difficulty of the game. Plus i already play Genshin and HSR. A 3rd gacha game is just not feasible and i will most certainly not drop Genshin or HSR for this game. For that it hasn't enough selling points for me. SRY to say this but it looks like ZZZ will be Hoyoverse "weakest" game so far wich isn't bad per se but it's just not enough for me to want to play the game.
The combat in ZZZ is very simple for the genre it has. The stun bar feels superfluous by the way, because the enemies can't do anything, and with this bar they are completely helpless. Too many chances for QTE, there is no rotation in the game, I can hit enemies endlessly without fear of getting one, but a strong blow that would make me retreat and think how not to let the character die. There is no standard support/DPS system. Characters have few combo hits (almost none). The final boss of this beta had a lot of HP, but was very weak. After going through all the content I can say that this game is not for me because I want such games to be more difficult
Considering that you're talking shit like "enemies are too simple", I'm pretending that you haven't gone beyond the storyline.
@@broccoli5176 So you agree that they enemies are a joke all the way though the story? Cause that's not a good thing. One endgame boss won't make up for the fact that you play an autoclicker 99% of the time.
I already have many games on my table, i find zzz's character design lackluster so I'll be skipping this.
as a PGR player i am hyped for ZZZ
The combat looks very VERY similar to Honkai Impact 3rd. Not gonna lie.
i couldn't get into the beta, but everytime I would get into a stream, people were playing a tv simulator and that's a problem
NOT THE ZACH "WINDBLADE" EDIT KSDJNCKSDJNCD
But yeah this honestly looks like a full-fledged console game you can buy and not a gacha game. Genshin is kinda like that, but this takes it to a whole new level. The STYLE this game has is just so unique and way different compared to other mobile gacha games. I'm a fan of hack and slash, so this kind of fast fighting style is right up my alley. I love Genshin's reaction combat, and this one fills my other need for faster gameplay.
Ppl- “Combats better then genshin” y’all realize that’s an L.. by dat I mean ppl can’t get genshin of they lips just like an EX u can’t stop thinking about… if the combat is “better” then genshin then Skyrim combat is better then genshin.. 😂 two entirely different systems.. I might as well say “dark souls combat is better then WoW combat” ain’t no way y’all still comparing combat..
Genshin will always be more popular due to it being a casual open world experience. easy/casual games are always more appealing and typically more popular
The wolf is Sanji but with ice
Don’t care if it flops, I’m playing it just for my best boy Von Lycaon
The Cutscene I saw in this game was very fluid and smooth. That won't make me play it though.
The only thing that scares is how my storage will do...
Other than that I'll defo be playing it
Well, it may not be Genshin Impact 2 or Star Rail, but if you look at it, they did something similar to Honkai Impact, where in the current updates in events, your exploration is the same as Zenless.
Looks like a cool concept. Hopefully they have an fov slider because this is very narrow like genshin and looks bad on a monitor. Hopefully the framerate isn't locked to a dogshit 60fps on pc.
ZZZ is so much fun, haven't gotten to far into it but from what I've seen I will be playing it for a while. BTW from my understanding furry's are full humonoid animals right, so adding a tail or ears doesn't make them a furry if there mostly still human right?
Nah I like Genshin more
I think its a huge miss not having a coop aspect to this game. I just want a fun coop gacha I can team up with friends in. I get it being single player with the swap system but imagine if the game had late game raid bosses/ harder coop dungeons to do where you take your team of 3 with 1-2 other players with their own 3 man teams and take it down together.
Maybe in 10 years hoyo gonna make some mmo,but not today
Good new it does have coop
12:40 bro died, cause of death? Crushed his foot
I will definetly Play it❤
Von is the only reason why I will play this game. I need yiff material
I have a habit of only playing 1 game at a time,so I won’t give up Genshin for this one.
idk even tho its more stylish it doest leave much of sn impression on me.
I'm completely going to be playing ZZZ when it is released, already plan on making Nekomata my main, with Nicole, Grace and Anby in the waifu tiers. The combat looks more engaging than Genshin and I'm glad it won't be an open world when that concept is overdone all too often when linear gameplay is sometimes better when it can focus more on the story/lore than giving players endless hours of stuff to do. Yet given I've moved form Genshin to Honkai because I've gotten all the archon questline done and have my 2 teams built for the Abyss, I'm ready for a non-open world game when the plethora of extra stuff to do just bogs down the story.
And just double checked, it must still be in testing phase when it says Coming Soon in the Epic Games Store.
Even tho i really enjoy hoyo games, I'm gonna skip this one.
The combat looks flashy and fast like HI3, and I love HI3. But i dont love it for the combat but for the story. So just the combat and some TV puzzles sounds boring to me. My favorite combat system is Genshin even tho it's slower but it never gets boring with different team combinations and elements. In HI3 you just play the team that gives you the most DMG with the newest valks. It might be similar for ZZZ with the powercreep.
The story, characters or environments dont look appealing to me compared to the Honkai games and Genshin. The coolest thing is that the central hub looks a bit like Persona but I'm not even a huge persona fan.
I don't have that much time to play more games soon, gonna quit GI for a while soon to go back to HI3 with the engine update and play HSR on the side.
People are complaining about pretty dumb stuff like the stamina. I bet these people have only played Genshin and Star Rail, because any other gacha out there consumes stamina/energy in the main story stages. Also people complaining about how easy the game is... while playing 2 or 3h through the main story, isn't that obvious? Main story is always easy in Hoyo games. TVs and having 2 gacha equipments (Bangboo and the spheres) are a much better complaint imo.
Honestly I won’t be playing, mostly for the same reason I’m not playing honkai star rail right now (tho I might within the coming months). I love Genshin because of the fantasy-based open world, and I love elemental reactions. Zzz seems interesting but it’s not open world and it’s more sci-fi based. Very impressive and cool but personally won’t be playing. Side note, the semi-open world is giving splatoon vibes lmao
It cool and all, but it’s another gacha game. MiHoYo now has 4 gacha games and by rules of sanity, you can’t really have more than 1 or 2. Unless you’re a whale, it isn’t going to work for people. If you already have a game by MiHoYo then getting another is not the greatest idea. Trust me, I have HI3 and Genshin, tried to get into Star Rail and couldn’t because I didn’t have enough currency to get anything I wanted. Plus, having more than 1 game to do dailies on is absolutely horrible feeling.
Personally I wanna play it but... They have to stop making big stuff on female characters it's rly bothering me and as a female I feel uncomfortable sadly and the cursing being there is just .... Mehhh I don't like it
Claim your here within an hour award here
Well that’s what they said about star rail now it’s number 1 phone game of the year
Yeah, the fact that you can even block attacks is soo cool....
Is it in any way similar to MGRR? Parrying is what kept me glued to that game.
Best animation and character also smooth transition
One program i have with Hoyo games is that they're mobile games. If they put work into making it mainly a pc game, i think the quality of this and genshin would skyrocket
I am not interested in playing a gacha unless it brings enough value to the table like Genshin. Otherwise, you'll end up chasing the newer and better unit all the time and it ain't fun. Battle centric gacha games are extremely prone to this effect, and I do not wish to throw myself into this meaningless chase as a F2P player.
The boring easy fight of Genshin but without the open world. Everytime time they put less effort in their production, from open world to linear maps from HSR, to this, to see if players will be stupid enought to continue to put as much money.
Its not that i think this game wont be good its that i dont feel like the scope i have seen so far justifies sending on it, which is fine by me, but like, genshin has a whole ass open world it feels like you can spend many many hours in it easily, but with this game you do a mission run around and talk to some npcs and then your done. This just feels like a normal game with spinning.
The furry is like wriothesly but he uses legs instead of fists he even is cryo as well
I noticed a problem with Hoyoverse game is that they are not leading you to something. HI3 and Genshin is passable because they have a "main plot" in it eventhough they take like years to get there. In HSR, I don't see where the main cast is going to, it feels like travelling through worlds as we go along with no end goal. I worried its the same for ZZZ where you probably beat these guys up and be done. Don't get me wrong, they nailed the characters design, aesthetic, individual lore, music, side quest?, world design/setting, etc... they create such a beautiful game BUT ultimately, after months of playing (passing the honeymoon period), you will come to a point that you might ask yourself what's the point of all of these, and where all these characters/quest leads to? If its just a slice of life kind of gameplay where you just experience new quest, come and go, new waifus/husbandos and their lore/interactions, eventually a lot of players just falls out of interest naturally and not want to play it anymore. I will definitely give it a go when it comes out. How long can it keep my interest in? I'll have to see. =D
HSR is very clearly leading to something and it's the same as Genshin which is the MC regaining all their powers. It's not clear who the MC is in HSR, whether they are the lost god themselves (Akivili) or just their companion (Trailblazer)....given you share the name of the companion though that's likely who you are. It's all leading up to why Akivili vanished Similar to Genshin however there is a ton of embellishing along the way, like a step/power a year approach and the rest is just various weekly and monthly events to keep the gems coming but they don't actually add anything to the story. Soon Genshin's story will also stall again and we'll just be doing fun things like Lantern Rite and Summer event and other content that doesn't move the plot forward.
Similarly the plot for ZZZ is very 80s anime. Why are there these decay zones in the world and what is with these weird entities that take over machines? Think Bubblegum Crisis, Parasite Dolls, Ghost in the Shell etc. Granted I haven't played the game, but that's the vibe I am getting from stuff like the TV traversal and the various bits of plot I've seen from various Letsplayers.
I think it will succeed but i won't play it.
just like star rail i didn't play it bcs i don't have much time to play nowadays...
I only play genshin and it's enough
I just want lore or interesting character story and THE CHARACTERSSSS!!!
This game gives me so much Persona vibes. I really can’t wait to play it and I hope it is a hit!!
Just need the ability to pet animals and its a certified genshin killerrr.
Me personally I dont recognize this strain of excitement and exaggeration I dont feel like this game is that fun it dosent fit my taste at all its weird I think Im just not interested.
Personally I think the release of wuthering wave and project mugen might be and breath of fresh air for fast pace combat and open world thats for me
It definitely is a neat game. One thing I will say is that while I dont think itll bomb, it definitely wont be as big as hoyo's other titles. Its pretty easy to tell that they're trying to reach a more mature audience in this game, what with the raunchiness of many of the characters and generally dirtier humor. Hell, even the ratings for the game are 16+
Real wolf Wriothesley? With kicking instead of punching?:D