why is there a wall in the end there, where you are supposed to see the quakeguy doing a telefrag? also have you considered speedrunning the expansion packs?
Woah man, you are so smart, how we couldn't see that? I don't know how I missed that, tbh, and seems like you are the only one aware of what happened there. This guy is totally a cheater, cause is not like there is something called *telefrag* in Quake where an enemy that teleports on your location it gets totally rekt because of how telefrag works in Quake, right?
Congrats! This is a huge accomplishment indeed. I still remember from my own days of speedrunning Quake how damn hard it is to get monsters to cooperate on Nightmare skill, let alone in a marathon run! How often was an otherwise perfect run ruined by a stray fiend with a lucky punch in E3M5... Some interesting route decisions here which make total sense in a marathon run, notably the E2 levels and E3M2. Also, picking E2 as the first episode and still pulling of all those E1 and E4 tricks afterwards is nothing short of remarkable!
6:05 -6:06 - For me, it is hard to believe that someone actually make a jump like that. I still can´t jump that way. This defy the physics laws, I guess... 6:21-6:23 - Another absurd jump that I don´t know how it is done it.
Actually, the first of the two jumps you mention is fairly easy to do (I mean, I could do it...). Rather counter-intuitively, though, you have to shoot the window beforehand because there's an invisible wall in the way.
I know it doesn't matter which order you do the episodes in but has it changed for a reason. In 2014 Coolkid during his AGDQ run was doing the episodes in 4-3-1-2 and here you are doing it 2-4-1-2
Basically, most of weapons in E4 is only available once throughout the episode. (Not counting in the secret level). And this message is to warn you that you did not pick up the weapon from this level.
I forget what all the level selections at the start mean. Lol All I know is, this was an awesome game when I was a kid. And I used cheats to pass it and to try and find all the secrets in the game.
Difficult settings and 'stories'. Like Doom had Shores of Hell and Knee-Deep in the Dead Quake had 4 different stories that you select by running down a certain path. Before that you select difficulty by moving down one of 3 halls. If you are crazy and want nightmare you had to go towards the fourth story, drop through some water and head down the secret passage. From the manual - so bad that it was hidden, so people won't wander in by accident
@@kukkyee to be fair you dont need to bunnyhop that part you can just jump cross. they didnt really thought that one through while making the level haha. but yeah if you want to go fast then sure bunnyhop is the way. but even without you could do it in like 8/9 seconds.
Somethings is wrong. I mean the run is impressive and how you managed not to get killed but as i remember quake wasnt this fast. Did you fast forward it somehow? I still play Quake on steam btw
@@kukkyee im not an expert in computer games or mods or whatever but this is quakes actual speed during gameplay ua-cam.com/video/EbCHIYXBts0/v-deo.html
he is constantly bunnyhopping. that way you get speed. it was a mechanic in the quake engine. same as rocket/grenade jumping. quake popularized both of those mechanics.
Is it possible to emulate the original version like we can now even for doom, or build engine games? Or a patch? I won't buy a broken version with no musics and I don't feel like patching everything manually... If it's even possible.
That is false the record is 11:52 I regret that i didn't save that video from back 1999 year. It was 320 x 240 p resolution and that is no where near of that video. Unfotuntatelly could not find it anywhere online :(
@@kukkyee ofcouse one single go. But i clearly remember the gameplay it was insane, it was some japanese guy :) he was typing messages for the viewers in the game console that you can fetch with ~ :) I remember doing some insane 360 rocket jumps, getting to elevetor and typing DID YOU LIKE THAT :) unfortunately it is not online cuz it was from the 90s and back then there was not programs to record easily game play phootage :(
You: Dash through the entire map on Nightmare Mode.
Me: Saves after each kill on easy mode.
First monster: “What the hell was that?”
Second monster: “I don’t know, but it sure was fast!”
Huuh Huuh Huuh Huuh Huuh Huuh Ooof Huuh
Courtesy of Trent Reznor, to my understanding.
XD
Accurate
exactly like single dude picking up food at the grocery store
Oh the quad kill sound when you shoot always pumps me up. Great speed run!
Спасибо, что нашёл время замочить шамблера топором. Моё почтение!
Remember when speedruns where called “quake done quick”?
yes :)
Other speedruns: Complete the whole storyline and save the day
Quake: piss off a couple ogres and run to the exit
Some awesome rocket and nade jumping!
Congrats, expert gameplay
why is there a wall in the end there, where you are supposed to see the quakeguy doing a telefrag?
also have you considered speedrunning the expansion packs?
the camera glitched out in the demo, happens sometimes. ive done runs of the first expansion but im not a big fan of the second one.
No mouselook - no Quake.
When DeFRaG players try out Quake 1..
5:09
Re
This is impressive but I wish to god someone would do it without bunnyhopping, and just fight the damn baddies
go watch denius run ua-cam.com/video/psQ7n-peLFw/v-deo.html
or jukebox
www.twitch.tv/videos/423052894
@@kukkyee ah nice one
Like a 100% speedrun?
3:44 6 hits with the axe gibs a shambler? cheat
ive been exposed
Woah man, you are so smart, how we couldn't see that? I don't know how I missed that, tbh, and seems like you are the only one aware of what happened there. This guy is totally a cheater, cause is not like there is something called *telefrag* in Quake where an enemy that teleports on your location it gets totally rekt because of how telefrag works in Quake, right?
@@davidchez513 thanks I was confused
When Daddy only gives you 15 minutes to play.
Congrats! This is a huge accomplishment indeed. I still remember from my own days of speedrunning Quake how damn hard it is to get monsters to cooperate on Nightmare skill, let alone in a marathon run!
How often was an otherwise perfect run ruined by a stray fiend with a lucky punch in E3M5...
Some interesting route decisions here which make total sense in a marathon run, notably the E2 levels and E3M2. Also, picking E2 as the first episode and still pulling of all those E1 and E4 tricks afterwards is nothing short of remarkable!
Ohh poor Romero. He tried so hard to prevent rocket-speedrunning by putting the star wars door in 3:25. And it sucked...
i like how that in one of the levels, he's completly silent
This was so cool. Just skipped most of the battles. I like when the enemies start attacking each other
6:05 -6:06 - For me, it is hard to believe that someone actually make a jump like that. I still can´t jump that way. This defy the physics laws, I guess...
6:21-6:23 - Another absurd jump that I don´t know how it is done it.
Actually, the first of the two jumps you mention is fairly easy to do (I mean, I could do it...). Rather counter-intuitively, though, you have to shoot the window beforehand because there's an invisible wall in the way.
sick
how long have you been attempting this?
every now and then over a year and a half probably
HÖ HÖ HÖ HÖ HÖ HÖ HÖ HÖ...
UHG
Amazing job man. Don't stop playing quake. It's an amazing skill to have
Quake 1...absolute gold. Freaking monster pc to run it at higher settings haha ! Spent loads of hours on this game.
0:46 That Shambler just strolling there, minding his own business while a random QuakeGuy runs past him.
He was like "oh, who the hell beat me?.. it was you fied motherfuc- come here bitch!"
OMFG. This was epic
Grats man!
I know it doesn't matter which order you do the episodes in but has it changed for a reason. In 2014 Coolkid during his AGDQ run was doing the episodes in 4-3-1-2 and here you are doing it 2-4-1-2
i started doing them in random order at some point so i could see other parts of the game
literal god
And I thought I did know how to play Quake...
Aparte de humillar al shambler con una hacha
Encima le mete un speedrun jodidamente increible
Que buen speedrun te aventaste
me 19 mins to complete the E3M5
this guy 7:18
Who remember Thrash and Reptile ?
0:03 I recognize that sound effect from Hotel Mario
crazy run, is this still the WR for this?
yep
6:10 that was quick
run so good i wrote a song about it
i know that feeling..
get sam 4 u'r mam
You left something important behind. What do u miss finishing a level there?
you get that message if you dont pick up the super shotgun at the start
Basically, most of weapons in E4 is only available once throughout the episode. (Not counting in the secret level). And this message is to warn you that you did not pick up the weapon from this level.
There sure is a lot of "world record" quake speed run videos.
Why does he all of a sudden have 75 hp in The Door to Chthon?
7 years later and this legend still has the WR. Dang!
Now nightmare limits your hp to 50 😭 I hate that bloodied nose
is this legal ?
i sent the demo to sda for verification, i will let you know
the run has been verified legal
@@kukkyee you waited a year to answer him? Hehehe
it took a while for the sda update and another while to remember that i made this promise :P
why screen is not blue with quad?
Моё уважение, почтеннейший
I forget what all the level selections at the start mean. Lol
All I know is, this was an awesome game when I was a kid. And I used cheats to pass it and to try and find all the secrets in the game.
Difficult settings and 'stories'. Like Doom had Shores of Hell and Knee-Deep in the Dead Quake had 4 different stories that you select by running down a certain path. Before that you select difficulty by moving down one of 3 halls. If you are crazy and want nightmare you had to go towards the fourth story, drop through some water and head down the secret passage.
From the manual - so bad that it was hidden, so people won't wander in by accident
I know this is old, but how is he making those jumps without a rocket launcher?
which jumps?
The first ones, at 0:18 and 0:27..
@@HailAnts im just going fast enough with bunnyhops to clear the gaps
@@kukkyee to be fair you dont need to bunnyhop that part you can just jump cross. they didnt really thought that one through while making the level haha. but yeah if you want to go fast then sure bunnyhop is the way. but even without you could do it in like 8/9 seconds.
Challenge: Ultimate. Pleasure: 0
Dude killed so few monsters, it almost qualifies as a pacifist run. Superb stuff. Well done.
I thought the nightmare speedrun should be in hard the hard level, shouldn't it?
you can access nightmare from any difficulty select
7:03 fail
Somethings is wrong. I mean the run is impressive and how you managed not to get killed but as i remember quake wasnt this fast. Did you fast forward it somehow? I still play Quake on steam btw
it might look faster if im on a higher fov. im playing on 110
@@kukkyee im not an expert in computer games or mods or whatever but this is quakes actual speed during gameplay ua-cam.com/video/EbCHIYXBts0/v-deo.html
@@greed6is6good oh i get it now, look up bunnyhopping. thats how you move fast
he is constantly bunnyhopping. that way you get speed. it was a mechanic in the quake engine. same as rocket/grenade jumping. quake popularized both of those mechanics.
@@metalvideos1961 im gonna try that on the new version for switch!!!
Epic! beautiful run kukkye! Bravoooooo!
my guy don't touch grass...
pov:
la mama viendote aser un speed run
What graphic mod is this?
i was playing this on neaquake, i dont think it has any graphic mods
Is it possible to emulate the original version like we can now even for doom, or build engine games? Or a patch? I won't buy a broken version with no musics and I don't feel like patching everything manually... If it's even possible.
there are sourceports like quakespasm and darkplaces, you can try those. i played on neaquake
Or build a vintage gaming PC.
darkplaces and joequake are two good engines
WinQuake? GLQuake?
Finishing the first one with the enforcers killing each other. Ha-ha-ha-ha-ha! :D
"I shall tear your flesh fr--hey get back here!"
"Have to go, so sorry!!"
3:45 Now that took heart.
quake devs left the chat
15:00
You are the crack of Quake
Have you tried arcane dimensions mode for q1? It's absolutely delightful to play as a casual. I wonder if a god tier speedrunner would like it.
yea AD is great, everyone in the quake speedrunning discord really likes it too
Correction : 16 minutes
15:00 if you add the map times together, which is how quake is timed
Excellent
Does neaquake have music support?
HUH HUH HUH loooool nice work breh
Are we gonna see a broder in quake champions? Kukkyee, jukebox, mirelin boy im hyped
Is this movement accessible on all versions
yes
@@kukkyee tysm
awesome ❤❤❤
Faster than a speed of light
That is fucking astonishing! Respect.
4:15
Re
Re
Re
HUH
Amigo sos re bueno
Impresionante
Amazing!
1337
daddy
monster
dude nice
Trick explanation?
which one?
@@kukkyee all
@@Мойевропейскийжидобандеровский theyre a combination of bunnyhopping and rocket jumps
@@kukkyee oh, now anything clear 😁
Great run man. Unreal speed
I might run this soon, looks fun.
Amazing stuff.
That is false the record is 11:52 I regret that i didn't save that video from back 1999 year. It was 320 x 240 p resolution and that is no where near of that video. Unfotuntatelly could not find it anywhere online :(
are you talking about a segmented run? this is done in single segment
@@kukkyee ofcouse one single go. But i clearly remember the gameplay it was insane, it was some japanese guy :) he was typing messages for the viewers in the game console that you can fetch with ~ :) I remember doing some insane 360 rocket jumps, getting to elevetor and typing DID YOU LIKE THAT :) unfortunately it is not online cuz it was from the 90s and back then there was not programs to record easily game play phootage :(
oh damn, very cool