The hardest thing for me was to configure the exact 1:100 scale. Then I found the "Render to Print" plugin. There, for example, I set the format to DIN A4, landscape and 300 ppi. This sets the resolution to x = 3508px and y = 2481px. Then I set the camera to orthographic and set the orthographic scale to the length of the longest edge of the format I have selected. For A4, this would be exactly 29.7(cm). This configures a 1:100 scale. If this is too large, then simply divide the 29.7 by 2 for a 1:50 scale or divide by 10 for a 1:10 scale. This allows me to meet the requirements of the building authorities, which in Germany usually require a DIN A3 format with a 1:100 scale.
Next tutorials to complete the drawing series: > How to add dimensions (perhaps using an addon such as MeasureIt, MeasureItArch, 3D Eden, Measurable etc.) > How to combine the views onto a single sheet using Blenders Compositor (include how to scale the views using nodes) > How to create and add the drawing border into the Compositor > As an alternative, how to export the Freestyle views as SVGs, then combine in Inkscape (border creation etc) > Bonus/optional: how to create text and leaders that link to an element's 'Custom Properties' value/s
create a video of professional interior visualisation as company work and the my exact problem is whenever i design interior without windows so the room look not real so how i can create best lights in without windows room and also how to create realistic room without windows adding please reply and create a video of this
So you want to lit the scene with artificial lights only, well we have couple of interior bathroom videos which you can find on the channel for spaces without natural lights or windows so check them out. I will try to do something like this soon so stay tuned.
When I use camera clipping for the section cuts, I often have the problem that rooms are dark. Basement rooms, for example. Is there a way to let the scene light in there? As if I had used a Boolean instead of camera clipping? This would then let the light from outside fall into the basement rooms without me having to install a separate light source for each and every possibly dark room. I have the same problem with other drawings. For example, with the drawing of a kitchen island. The kitchen island is almost completely dark from the inside when I use camera clipping. Not with a Boolean, but then I have to specify the Boolean for every single door, every single panel, every single handle, and everything else that could be inside the kitchen island cabinets. Is there a more elegant solution so that the light, which I already have in the scene, also falls into the dark areas when using camera clipping as soon as the clipping limit is reached?
The hardest thing for me was to configure the exact 1:100 scale. Then I found the "Render to Print" plugin. There, for example, I set the format to DIN A4, landscape and 300 ppi. This sets the resolution to x = 3508px and y = 2481px. Then I set the camera to orthographic and set the orthographic scale to the length of the longest edge of the format I have selected. For A4, this would be exactly 29.7(cm). This configures a 1:100 scale. If this is too large, then simply divide the 29.7 by 2 for a 1:50 scale or divide by 10 for a 1:10 scale. This allows me to meet the requirements of the building authorities, which in Germany usually require a DIN A3 format with a 1:100 scale.
Very simple yet powerful ❤
I did a similar tutorial but in arabic 4 years ago to whom wants it in arabic
Keep it up 👍
Next tutorials to complete the drawing series:
> How to add dimensions (perhaps using an addon such as MeasureIt, MeasureItArch, 3D Eden, Measurable etc.)
> How to combine the views onto a single sheet using Blenders Compositor (include how to scale the views using nodes)
> How to create and add the drawing border into the Compositor
> As an alternative, how to export the Freestyle views as SVGs, then combine in Inkscape (border creation etc)
> Bonus/optional: how to create text and leaders that link to an element's 'Custom Properties' value/s
Some great suggestions mate! will look into that for sure, have a nice day.
brilliant as usual
thanks mate!
Great tip, thanks!
Glad it helped!
Time saving 👍
Glad it help!
Thank you! What I need
Glad it helped!
It is posibble to do a toure in blender, like on UE? It is posibble to do a vray toure?
Maybe export to SVG is another way (not tested).
There's a freestyle SVG exporter in the blender add-ons list, you should go from there.
create a video of professional interior visualisation as company work and the my exact problem is whenever i design interior without windows so the room look not real so how i can create best lights in without windows room and also how to create realistic room without windows adding please reply and create a video of this
So you want to lit the scene with artificial lights only, well we have couple of interior bathroom videos which you can find on the channel for spaces without natural lights or windows so check them out.
I will try to do something like this soon so stay tuned.
When I use camera clipping for the section cuts, I often have the problem that rooms are dark. Basement rooms, for example. Is there a way to let the scene light in there? As if I had used a Boolean instead of camera clipping? This would then let the light from outside fall into the basement rooms without me having to install a separate light source for each and every possibly dark room. I have the same problem with other drawings. For example, with the drawing of a kitchen island. The kitchen island is almost completely dark from the inside when I use camera clipping. Not with a Boolean, but then I have to specify the Boolean for every single door, every single panel, every single handle, and everything else that could be inside the kitchen island cabinets. Is there a more elegant solution so that the light, which I already have in the scene, also falls into the dark areas when using camera clipping as soon as the clipping limit is reached?
We did make a video on this exact thing you asking about, so check it out
ua-cam.com/video/XzRfWkSAlbc/v-deo.htmlsi=5WH4nSR1kVFqQl_I
Good❤
Great joob
It's very helpful, but another factor is that there is no proper way to show the dimensions in this drawing, as well as labels.
😊😊
Thanks! You could use the measure it built in add-on in blender or any other tool.
Epic
thanks!