@@shaieresmirnoff I'm having a blast man one year in and I'm not even slightly bored by it, Tekken8 meanwhile felt so cheap and lame compared to SF6 I couldn't justify playing past low green ranks Street fighter forever
@@MTR_Naraand cody was in street fighter alpha? cody is from final fight, not street fighter, just like many other street fighter characters. doesn't make him a guest character cause its still a capcom ip just like rival schools
Regarding the passing sway (Terry goes into the background), in Real Bout 2 you could change lanes and come into the main plane of fighting with an overhead or a low. Considering the descriptions of the attacks, my guess is Terry comes back into the foreground with either an overhead or a + on block mid here. Speculation of course, but that's my read on it.
Second outfit is garou wolf outfit. They knocked it out the park. Nephew already saying this was his main so we don’t think nothing when he claim him. Still going Marisa?
Dang, all of these characters are all amazing! Capcom cooked with season 1 and 2 (my only gripes are that Rashid is a little too strong and Akuma’s fireball is better than Guile’s which should be looked at since no one should have a better fireball than Guile) can’t wait for Terrance Bogard!
@@AaronW0885 I don’t think it’s wild. Ed doesn’t have an overhead?? But anyway he probably does have a back throw and they just didn’t show it however I wouldn’t be surprised if Capcom (and their wild character balancing ways) decided not to give him one.
That's ridiculous. No way they'd release a character without such a basic function. Plus there's no way they'd only have grasping upper as his only throw. When buster throw is a much iconic one to him. In addition, I'm sure other characters trailers didn't go out of theit way to show both throws either. I'm pretty certain it's going to be that grasping upper is his forward throw while buster throw will be his back throw.
@@XBC3403 you’re most likely right, however the skepticism comes from what you mentioned: “I’m sure other characters trailers didn’t go out their way to show both throws”…. They actually have shown every DLC characters back and forward throws in their trailers. Watch them all again and you’ll see. Perhaps this time with Terry it was an oversight or they thought it wasn’t that necessary to show it. Thats most likely the case but I wouldn’t put it pass capcom to not give him a back throw though.
@@jayro792 good news. The footage that came out shows he has a back throw. Was still a wild take. Lol that would be like introducing a character in SF that wasn't able to block or wasn't given light buttons. Plenty of characters don't have overheads. Gief, Lily, and Sim say hi(correct me of I'm wrong on any of those). Outside of SF3 thats never been a universal mechanic. Not sure where you're going with that lol.
@@BoozertheArtist maybe so but watching the City of wolves trailer it's like they cut out or skipped some frames on some of the strikes. Personally I just think it was a poor stylization choice. Things like that work in GGS or dragon Ball IMHO. if you're going to skimp on something it will be way smarter to take a character out of the background then to try to make the animation look quicker than it actually is. Idk and and never will because I wasn't there You know, just my thoughts 🍻
Terry is the 2nd character of season 2 after Bison
Akuma is from season 1
@@joemikami big brain nephew got you to comment 😉
I don’t think he said otherwise
@@jayro792Check 0:05
He said Terry is the 3rd dlc character
@@joemikamiah yes ok, he definitely had a bird brain moment then 😂
burn knuckle
If they keep dropping characters like this that fast I'll never need another game in my life !
Bro I’m with you. Imagine we get as much as 4. I still try new characters daily and they are in-depth. Love this game
@@shaieresmirnoff I'm having a blast man one year in and I'm not even slightly bored by it, Tekken8 meanwhile felt so cheap and lame compared to SF6 I couldn't justify playing past low green ranks
Street fighter forever
@@BoozertheArtistLOL
i can't tell if you're joking or not
@@BoozertheArtistbro admitted to being bad at tekken😂
“the first dlc character ever in street fighter”😂
first crossover... yeah he messed up
@@soramercury7074he’s not even the first crossover character, because Akira in SF5.
@@MTR_Nara yeah but she was still from a capcom game right? Rival schools is capcom no? I never played it or seen gameplay
@@MTR_Naraand cody was in street fighter alpha? cody is from final fight, not street fighter, just like many other street fighter characters. doesn't make him a guest character cause its still a capcom ip just like rival schools
Regarding the passing sway (Terry goes into the background), in Real Bout 2 you could change lanes and come into the main plane of fighting with an overhead or a low. Considering the descriptions of the attacks, my guess is Terry comes back into the foreground with either an overhead or a + on block mid here. Speculation of course, but that's my read on it.
1:16 - He’s the first 3rd party DLC in a SF game. Not THE first DLC character
Once the roster gets full this game is gonna be PEAK
Simply delightful! Thank you for such vibrant content! 💞✨
you're welcome beautiful
Second outfit is garou wolf outfit. They knocked it out the park. Nephew already saying this was his main so we don’t think nothing when he claim him. Still going Marisa?
Ima be getting back in to sf6 with terry
I think i have a second main. Love Terry sm. He looks like much fun in Sf6
Dang, all of these characters are all amazing! Capcom cooked with season 1 and 2 (my only gripes are that Rashid is a little too strong and Akuma’s fireball is better than Guile’s which should be looked at since no one should have a better fireball than Guile) can’t wait for Terrance Bogard!
Terry is a good boy!
Terry: Hedo"Ken"less Ken 2.0
Let me know when they get Ralf into the game. Then... then that'll be hype.
1:12 I don't think that Terry is the first "dlc" character there nephew😅😂 just the first guest character
I'm pretty sure he's the first dlc character, I read about it
@@lalo4087Rashid, Akuma and the whole of Wave 1 alone want a word.
@@SantosPhillipCarlo✈️
Capcom finally found a way to keep you away from kof
So awesome
He has no back throw it seems. If so probably because of the side switch sway
Lol I seriously doubt he has no back throw. It may not of been shown but that's a pretty wild thought to have
@@AaronW0885 I don’t think it’s wild. Ed doesn’t have an overhead?? But anyway he probably does have a back throw and they just didn’t show it however I wouldn’t be surprised if Capcom (and their wild character balancing ways) decided not to give him one.
That's ridiculous. No way they'd release a character without such a basic function. Plus there's no way they'd only have grasping upper as his only throw. When buster throw is a much iconic one to him. In addition, I'm sure other characters trailers didn't go out of theit way to show both throws either.
I'm pretty certain it's going to be that grasping upper is his forward throw while buster throw will be his back throw.
@@XBC3403 you’re most likely right, however the skepticism comes from what you mentioned: “I’m sure other characters trailers didn’t go out their way to show both throws”…. They actually have shown every DLC characters back and forward throws in their trailers. Watch them all again and you’ll see. Perhaps this time with Terry it was an oversight or they thought it wasn’t that necessary to show it. Thats most likely the case but I wouldn’t put it pass capcom to not give him a back throw though.
@@jayro792 good news. The footage that came out shows he has a back throw. Was still a wild take. Lol that would be like introducing a character in SF that wasn't able to block or wasn't given light buttons. Plenty of characters don't have overheads. Gief, Lily, and Sim say hi(correct me of I'm wrong on any of those). Outside of SF3 thats never been a universal mechanic. Not sure where you're going with that lol.
He looks like he'll be fun… but I still don't like his face. 🥴
I said this on another channel, his animations look better in SF6 than they do in the City of Wolfs trailer
It's to be expected with Capcom having the massive budget that they do
No they don't?
His animations look jank as hell in this due to the realism.
Rising Tackle looks goofy as hell.
@@soliduswasright678 saying goofy doesn't make you right
@@BoozertheArtist maybe so but watching the City of wolves trailer it's like they cut out or skipped some frames on some of the strikes.
Personally I just think it was a poor stylization choice. Things like that work in GGS or dragon Ball IMHO. if you're going to skimp on something it will be way smarter to take a character out of the background then to try to make the animation look quicker than it actually is.
Idk and and never will because I wasn't there You know, just my thoughts 🍻
@@MetalFacedGamer thinking way to hard about this