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One of the best explained blender tutorials I've ever seen.
No bullsh*t, no bla-bla, just pure gold. Thanks man!
You saved my day, sir, thank you!Also, the Map Range node (set as vector) can be used as an alternative for the nodes to rescale in the right range
Thank you SO much :)
life saver
Fricking Amazing Thank you!
Thank you!
Interesting usage if you want to scatter PBR textures, where normal maps wouldn’t work rotated or mirrored.
really cool
Wow , that's cool
牛逼
plz stop pushing degrees there is a reason that radians is the SI unit
One of the best explained blender tutorials I've ever seen.
No bullsh*t, no bla-bla, just pure gold. Thanks man!
You saved my day, sir, thank you!
Also, the Map Range node (set as vector) can be used as an alternative for the nodes to rescale in the right range
Thank you SO much :)
life saver
Fricking Amazing Thank you!
Thank you!
Interesting usage if you want to scatter PBR textures, where normal maps wouldn’t work rotated or mirrored.
really cool
Wow , that's cool
牛逼
plz stop pushing degrees there is a reason that radians is the SI unit