Lets be real for a second. This is a decent start by valve but it is not nearly enough, anyone playing premier 18k or above is still almost guaranteed a cheater in one or both teams. Being "back" after a small ban wave (and it is small, banning 60k players is not even 50% of the current active cheaters) sets a potential precedent that lets Valve know they can do the tiniest amount of work and get the community back on track, gambling, and opening cases. We need more!
It takes petabytes of data storage for it to learn analyse and give right decisions in this case valve has to tweak it such a way that it works for different hacks such as bhop, magic bullet ,rapid fire, spinbot ,anti aim etc. The ai is in early stages and seems to be kind of working unlike as said in the video get banned for spinning very fast. Thers nothing much we can do but let time pass but what we can demand from valve is overwatch because no one has it
@@B4SS1L1SK overwatch is 100% coming back because the AI is giving 1 day bans so after that the case will get reviewed to make sure it was actually a cheater
Let's be real for another second, you do realize that Anomaly and all those other youtubers never stopped opening cases right? Like, after announcing he was quitting, one or two days later he made a video opening thousands of cases. That's like a 10k € profit that Valve made from a guy that supposedly wasn't playing the game anymore. With your logic, Valve wouldn't even have to do any amount of work to profit because so many people are so addicted to gambling that even if they hate the game or don't wanna play they'll still spend insane amounts of money on opening cases. Not gonna say that we don't need more, but you've got the wrong angle on this. Whether they play or not is irrelevant so long as they keep doing and promoting what makes them profit the most which is skins. Another thing is that you can't make something like this all at once. They need to keep improving it little by little. That's just how it is and it's not gonna change.
I played a game earlier. We were ahead and the enemy decided to spin bot. Within 2 rounds, the game got canceled and it said Valve detected unusual activity in the match. I think they're finally cooking.
@@Tifsa123 Because, as Anomaly said, it's most likely the AI anti-cheat starting to test the waters. That also means that the AI is most likely almost fully trained and when that happens it's going to start slaughtering cheaters. AI anti-cheat will also be a pain in the ass for cheaters BECAUSE it's an AI: It's always learning and AI's are so overly complex that cheat developers won't even really be able to fight against it.
The thing people do not realise is that AI doesn't take data from nothing or doesn't spit it out of an air. It should learn... The way AI works, it collects bunch of data(like a lot) and through an algorithm it tries solving whatever is given to solve. Through time and by collecting many data it learns, makes mistakes and from that mistakes it learns more. So no wonder VAC live is slowly being activated just now, because people are hyping this shit to make the devs deploy it faster...
@@gamerz768 that predecessor data has been fucked over cause of the low requirement from overwatch causing cheat makers to intentionally buy Overwatch qualified accounts to false ban / false negative cheaters. You can't use it.
@@Fr00stee With what data? You mean manual reports? Do you think report without clear label (timestamps) would be of any use to Valve? Without Overwatch that was made in April, you don't have any meaningful labeling needed for AI to make decision whether they're cheating or not. That's the most basic step to train AI, and if you can't understand that than I don't know what to tell you. Now they have professional 3rd party (trusted partner) doing the labeling for them, instead of CSGO that had community labeling that eventually got hijacked by cheat makers (thus making useless). They have tons of data sure, but data that isn't labeled is just meaningless noise.
@@ebux9885and still have cheaters, just it’s trigger bots instead of walls. Don’t understand why people assume cheaters are obvious. Most of them are hiding it and being subtle.
@@solkvist8668 what are you talking about? im trying to say "if you want a 99% cheater-free experience go to valorant and watch their anticheat watch 100% of every component in your system". I know vanguard doesnt stop all cheaters, It stops alot of them though.
the bans from the big wave are perma bans, otherwise it wouldnt say "account convicted" in chat - the temporary bans are (from what I assume) for cases where the AI isn't 100% sure, so it will most likely send the demo to overwatch once it comes
@@ebux9885 well with overwatch, according to john mcdonald, they operated on a 99.9% certainty principle - i dont think they're gonna change that between having humans or an ai judge
@@Linda- Then valve isnt sure if even 100% confidence is enough to do a permanent ban, bugs can happen, one inverted if statement can cause all the good guys to be permanently banned and the bad guys to be good, or a mix of the both.
Well I came back to this, and I can confidently say that it's still a clusterfuck. I couldn't get into a single match in the casual gamemodes without 1 or more people walling/aimhacking. Same goes for unranked CS. There's always 1 cheater, either on your team, or on theirs. I also met 1 spinbotter and 3 blatant aimhackers (the ones that bhop) since this "update" was released. Again, this is still pretty much shit to play, but at least it's a bit better than what we had before it.
Manual review for supervised learning is most likely it, however this also serves as a warning for the cheaters to reconsider their ways while they can
From my understanding, when they get the 1 day cool down, it puts a case into overwatch to be reviewed by humans. Then, if they are convicted through overwatch, they get a game ban. I may be wrong, but that's how I understood it.
could also be that the ai is detecting suspicious activity and then sends the demo to overwatch for these trusted partners to review. In the meantime the suspected cheaters are temporarily suspended so that they cannot continue to cheat while being reviewed while also giving the ai a chance to hit false positives without any real harm.
Could it be that as of right now, the one day flagging phase is only to test the accuracy of this new AI thing and if it goes well, overwatch will be enabled and the trusted public would be able to review footage?
pretty sure they just added something that should've been in the game DAY 1. and that is server side safe guards for stuff like someone shooting 5 shots instantly with an AWP which i mean.. and besides that there are few other things cheaters did that would be easily caught on the server side. i think the AI anti cheat is gonna run both on client side and serverside (monitoring both to check for any minor inconsistency to catch cheaters live)
Hey all, from the UC forums it seems this was just a major P2C supplier and a few smaller hooks that used similar methods getting hit. Hold the celebrations.
Unfortunately the detection still isnt fixed... Played tonight against a full rage hacker using everything from walls, movement, and magic bullet... I hope these changes start to cancel more games
YES! THIS IS IT. AI needs to learn and probably isn't perfect yet, that's why they only give 1 day cooldown and then manually review to tell the AI "this was rightfully detected" or "this was wrong"
The ban for 1 day is to check if the ban was a good decision by AI, and they can count the percentage of correctness and possibly improve anti-cheat. I am a programmer myself and using AI so I bet a week maybe two max a month and perm bans will come in if the correctness percentage is 90-95%.
for me, this isnt enough. i was playing one game of casual, i play about 1 mach every week or so. I met 3 hackers in a game. only been playing for a month
I mentioned that anti-cheat is only partially working. In Premier i had no cheater since the update for the last 12 games. No obvious ones at least. However in Matchmaking i had quite a bad experience. 3 games, 3 cheaters. Like 25 hours accounts going ham with wall b hack. Idk, but maybe they just activated the server side anti cheat exclusively for Premier since the most cheaters were playing this mode.
Super happy that they have the new VAC up and running. Now they just need to have it in all game modes. Comp still has cheaters as do casual and deathmatch.
i think a valid reason for why theyre not showed in steam api is because they dont want to give the cheat devs the info for free about their bans, every single cheater has to tell their dev about the ban, so theyre kinda stepping in the dark
before this update i never faced a cheater (but I have to say i was 5k in premier so it prob doesnt count) and yesterday in 2 games there was 3 cheaters at least
1 iq developers they aren't redbull they don't have sanity checks for rapid fire which is easy to implement lots of cheats could of been patched on the server before the game came out
When I saw the stats and these ban videos I thought I give It a try now. It took 2 games for us to get blatant cheaters this time. (19k) So yes It has imrpoved... From -2 to 0 out of 10. Don't waste your time with premiere or with this game in general
Still have three obv spinbotters I've played with the last week that according to them has been playing for months without any ban. Still not banned so idk if these new bans are affecting even 1% of total cheaters
Its far from good yet... Played 3 games yesterday, had cheater on my team first 2 games and on enemy team last game :( Hope they will continue to improve! :D
its only the very blatant ones with nospread and other obvious stuff sadly :/ still getting alot of blatant wallhackers / aimbotters even in unranked games
Anomaly is back to weight loss
*gain
When pigs fly
@@Luigi_Pizzacops do fly helicopters
@@Bootchair cops have nothing to do with pigs
Gottlos
Lets be real for a second. This is a decent start by valve but it is not nearly enough, anyone playing premier 18k or above is still almost guaranteed a cheater in one or both teams. Being "back" after a small ban wave (and it is small, banning 60k players is not even 50% of the current active cheaters) sets a potential precedent that lets Valve know they can do the tiniest amount of work and get the community back on track, gambling, and opening cases. We need more!
It takes petabytes of data storage for it to learn analyse and give right decisions in this case valve has to tweak it such a way that it works for different hacks such as bhop, magic bullet ,rapid fire, spinbot ,anti aim etc. The ai is in early stages and seems to be kind of working unlike as said in the video get banned for spinning very fast. Thers nothing much we can do but let time pass but what we can demand from valve is overwatch because no one has it
@@B4SS1L1SK overwatch is 100% coming back because the AI is giving 1 day bans so after that the case will get reviewed to make sure it was actually a cheater
Me stacking up a 7 day ban due to people reporting me for not dropping on eco and are sometimes playing auto shotgun on buy round.
@@hourparh587 sometimes the team makes the rules bro
Let's be real for another second, you do realize that Anomaly and all those other youtubers never stopped opening cases right? Like, after announcing he was quitting, one or two days later he made a video opening thousands of cases. That's like a 10k € profit that Valve made from a guy that supposedly wasn't playing the game anymore. With your logic, Valve wouldn't even have to do any amount of work to profit because so many people are so addicted to gambling that even if they hate the game or don't wanna play they'll still spend insane amounts of money on opening cases. Not gonna say that we don't need more, but you've got the wrong angle on this. Whether they play or not is irrelevant so long as they keep doing and promoting what makes them profit the most which is skins. Another thing is that you can't make something like this all at once. They need to keep improving it little by little. That's just how it is and it's not gonna change.
I played a game earlier. We were ahead and the enemy decided to spin bot. Within 2 rounds, the game got canceled and it said Valve detected unusual activity in the match.
I think they're finally cooking.
obvious ones are not the problem
giving 1 day ban to cheaters implies some heavy cooking from Valve, the dish is about to be crazy
Why
@@Tifsa123 Because, as Anomaly said, it's most likely the AI anti-cheat starting to test the waters. That also means that the AI is most likely almost fully trained and when that happens it's going to start slaughtering cheaters.
AI anti-cheat will also be a pain in the ass for cheaters BECAUSE it's an AI: It's always learning and AI's are so overly complex that cheat developers won't even really be able to fight against it.
>quits due to "cheaters"
>under 2k bans visible
>comes back to cs
>???
What ass did you pull 2k from
how do you know the amount of bans? they're hidden
Most long-lasting and effective "gamer boycott"
how do you know the amount of bans if they're hidden?
You do know you have no clue the amount of bans that happened right? Those websites are way off
cs2 having an anti cheat is rarer than a knife
I managed to get to france with Fake ID tutorial you provided. Its gonna be a blast soon
Why the hell would you want to go to France
@@flameguy3416 get that xray p250
because of fellas that are in paris?@@flameguy3416
@@flameguy3416 always better than all america continent tbh (except canada tho)
@@wouf_ canada is joke lol
The thing people do not realise is that AI doesn't take data from nothing or doesn't spit it out of an air. It should learn... The way AI works, it collects bunch of data(like a lot) and through an algorithm it tries solving whatever is given to solve. Through time and by collecting many data it learns, makes mistakes and from that mistakes it learns more. So no wonder VAC live is slowly being activated just now, because people are hyping this shit to make the devs deploy it faster...
I'm so glad there wasn't a predecessor around for years to collect data from.
@@gamerz768 that predecessor data has been fucked over cause of the low requirement from overwatch causing cheat makers to intentionally buy Overwatch qualified accounts to false ban / false negative cheaters. You can't use it.
they literally could have trained it in the last half year
@@Fr00stee With what data? You mean manual reports? Do you think report without clear label (timestamps) would be of any use to Valve?
Without Overwatch that was made in April, you don't have any meaningful labeling needed for AI to make decision whether they're cheating or not. That's the most basic step to train AI, and if you can't understand that than I don't know what to tell you.
Now they have professional 3rd party (trusted partner) doing the labeling for them, instead of CSGO that had community labeling that eventually got hijacked by cheat makers (thus making useless).
They have tons of data sure, but data that isn't labeled is just meaningless noise.
@@Fr00stee takes way more than just 6 months to train a neural network.
0.01% cheaters banned: "I AM BACK TO CS2!"
.01% lol do the math. So by your ideology, more people would be hacking in cs2 that even play cs2
@@jcoxy1057 They do.
@jcoxy1057 there way to many cheaters the numbers dont lie lol
@@jcoxy1057with that math only 150 people got banned
"In 4 days I've only met 2 obvious wallhackers" yeah no game is still shit.
better than spinbots every game
womp womp, go to valorant and watch vanguard electronically and physically abuse your PC.
@@ebux9885and still have cheaters, just it’s trigger bots instead of walls. Don’t understand why people assume cheaters are obvious. Most of them are hiding it and being subtle.
@@solkvist8668 what are you talking about? im trying to say "if you want a 99% cheater-free experience go to valorant and watch their anticheat watch 100% of every component in your system".
I know vanguard doesnt stop all cheaters, It stops alot of them though.
no way.
yes way!
the bans from the big wave are perma bans, otherwise it wouldnt say "account convicted" in chat - the temporary bans are (from what I assume) for cases where the AI isn't 100% sure, so it will most likely send the demo to overwatch once it comes
thats how CSGO worked, but Valve isn't sure if even 90% confidence is enough to cause a permanent ban.
@@ebux9885 well with overwatch, according to john mcdonald, they operated on a 99.9% certainty principle - i dont think they're gonna change that between having humans or an ai judge
@@Linda- Then valve isnt sure if even 100% confidence is enough to do a permanent ban, bugs can happen, one inverted if statement can cause all the good guys to be permanently banned and the bad guys to be good, or a mix of the both.
Well I came back to this, and I can confidently say that it's still a clusterfuck.
I couldn't get into a single match in the casual gamemodes without 1 or more people walling/aimhacking.
Same goes for unranked CS. There's always 1 cheater, either on your team, or on theirs.
I also met 1 spinbotter and 3 blatant aimhackers (the ones that bhop) since this "update" was released.
Again, this is still pretty much shit to play, but at least it's a bit better than what we had before it.
Happy to see vac is "kind of" working. Gonna play it more now
"These things, they take time."
-Gabe Newell
Comeback of FatBoy❤
1:59 I like how the words perfectly sync with the player cards appearing on the bottom.
Manual review for supervised learning is most likely it, however this also serves as a warning for the cheaters to reconsider their ways while they can
From my understanding, when they get the 1 day cool down, it puts a case into overwatch to be reviewed by humans. Then, if they are convicted through overwatch, they get a game ban. I may be wrong, but that's how I understood it.
could also be that the ai is detecting suspicious activity and then sends the demo to overwatch for these trusted partners to review. In the meantime the suspected cheaters are temporarily suspended so that they cannot continue to cheat while being reviewed while also giving the ai a chance to hit false positives without any real harm.
damn they guy from the old video wasn't lying when he said "above 20k elo everything is hacking bro"
when's the weight loss update, Ludde?
You're like Daniel Ricciardo.
"For those who thought I left, I never left"
lol
This guy just missed the gambling part and needed a reason to come back.
Could it be that as of right now, the one day flagging phase is only to test the accuracy of this new AI thing and if it goes well, overwatch will be enabled and the trusted public would be able to review footage?
Would they now look to recalibrate ranks after the banwave?
The VAc disconnects are not bans.
It's like a 1 day greefing cooldown. Nothing happens after.
During that 24 h Valve employees and overwatch partners get to review the games that caused a ban from the AI.
Can't wait to see anomaly back to gym
Maybe Valve wants it to be a preprocessor for VAC, so that VACnet is used to find detections for the og VAC?
that would be a reasonable step in my opinion in terms of ethics
welcome back brother
Played in a game yesterday, three cheaters in it, they refused to spin because they would get banned. But walls and auto aim were still active
Anomaly back to eating streak
Now i meet the most cheaters since summer, and all of them have wallhack.
ive got 3 games at night without cheaters yesterday. idk if its fixed or just diffrent at night but its fun again
wallhackers are omnipresent
They are still raging but without nospread and magic bullet lol. Had 6 of them yesterday in 2 matches in 19.5k elo
pretty sure they just added something that should've been in the game DAY 1.
and that is server side safe guards for stuff like someone shooting 5 shots instantly with an AWP which i mean.. and besides that there are few other things cheaters did that would be easily caught on the server side.
i think the AI anti cheat is gonna run both on client side and serverside (monitoring both to check for any minor inconsistency to catch cheaters live)
Classic valve cooking a W up
We're about to see the CS2 playerbase get cut in half XD
Remember the days where u just could modify your wepon yourself, well thats the reason why i never play counter strike again
This is the 4th time in a row i heard this, i had a guy in wingman and we got smacked by the enemy. Bro said "nice cheat" and started spinning
Anomaly quitting CS has the same success rate as him quitting fast food 💀
well this was a tom brady moment
Hey all, from the UC forums it seems this was just a major P2C supplier and a few smaller hooks that used similar methods getting hit. Hold the celebrations.
I belive this guy has no clue what he is talking about. There are hundreds of working cheats for CS2. There will be no celebrations
@@justjack3075 People in the CS community, especially content creators, are quick to jump the gun.
Just when we thought he would go FROM KFC to UFC GYM at least... CS2 got new anti cheat and its now KFC and MC all over agan ...
Nice Thing is, that Nospread is detected also
Will I get banned since I am too good?
yes papa
Unfortunately the detection still isnt fixed... Played tonight against a full rage hacker using everything from walls, movement, and magic bullet... I hope these changes start to cancel more games
YES! THIS IS IT. AI needs to learn and probably isn't perfect yet, that's why they only give 1 day cooldown and then manually review to tell the AI "this was rightfully detected" or "this was wrong"
hvh lobbies are still common around 20k elo, I tried but my first match was full of cheaters, then i quit again.
If Valve does this, AI anti-cheat monitoring gameplay inputs instead of memory injections, then I gotta hand it to them 👏
The ban for 1 day is to check if the ban was a good decision by AI, and they can count the percentage of correctness and possibly improve anti-cheat. I am a programmer myself and using AI so I bet a week maybe two max a month and perm bans will come in if the correctness percentage is 90-95%.
for me, this isnt enough. i was playing one game of casual, i play about 1 mach every week or so. I met 3 hackers in a game. only been playing for a month
not 1 day bans, they give u a permanent cooldown but dosent say anythin about vac on steam profile or any websites.
ai is counting so we can use the overwatch later to decide if they were cheating
Well that didn't take long. amen.
I mentioned that anti-cheat is only partially working. In Premier i had no cheater since the update for the last 12 games. No obvious ones at least.
However in Matchmaking i had quite a bad experience. 3 games, 3 cheaters. Like 25 hours accounts going ham with wall b
hack.
Idk, but maybe they just activated the server side anti cheat exclusively for Premier since the most cheaters were playing this mode.
I got into a 8k Premier game few hours earlier as of writing this comment. 2 guys on the enemy team were rage hacking and nothing happened to them.
i played yesterday and in 2 games had a cheater spinning and walling everyone...
All of us knew that was a clickbait title lol
My first prem game today was stacked with 5 cheaters 18k elo
adds a naughty corner timeout, IM BACK! GAME FIXED!!
i got 10 vac live bans yesterday anticheat is working
Prop to Volvo for not making VAC Kernel Level, and instead used AI as a different approach.
surely Valve could employee thousands of people to review cases around the globe, from a small amount of keys, cases and their market cut.
this feels like lean. give cough syrup now
I wish they would bring back cs go for low end pc like my 1050 and 8gb ram cant run cs2
I had to stop playing prem, my first rank was 15k elo and i knew for a FACT I was not meant to be in that rank.
As i know this AC working only in premier
“spinbottersh”
I swear i can play premier man like before i used to get at least 1 obvious cheater in every game now i can play finally
Luckily I only play Wingman so there aren't any cheaters :D
ANOMALYS BACK ON A DIET????
cs2 really needs good antycheat cuz top 3 premier is some randoms from china
nice timing
i was top fragging in my WM game and a guy decided to rage and the game got cancelled due to vac 👍
I still hate AI handeling perm bans. AI never has a precision of 100%
Exactly, I'm still banned for high dpi -.- rip 20k inventory investment... Since 300+ days and valve doesn't care
i had 3 obvious cheaters in a row in 12k elo yesterday
Super happy that they have the new VAC up and running. Now they just need to have it in all game modes. Comp still has cheaters as do casual and deathmatch.
what if they used the anti cheat free time to study cheaters movements, so they can detect cheaters faster
i think a valid reason for why theyre not showed in steam api is because they dont want to give the cheat devs the info for free about their bans, every single cheater has to tell their dev about the ban, so theyre kinda stepping in the dark
when are you going to make gym video with streetman again
before this update i never faced a cheater (but I have to say i was 5k in premier so it prob doesnt count) and yesterday in 2 games there was 3 cheaters at least
2/3 games I played yesterday had at least 1 person that was cheating
just had a rage hacker. He just doesnt spin :)
I think that ai will choose players for overwatch
Valve is the redbull of tech. Anticheat is their next tech drop. The game feels like it is in the backdrop because it is the canvas for their work.
1 iq developers they aren't redbull they don't have sanity checks for rapid fire which is easy to implement lots of cheats could of been patched on the server before the game came out
@@ValipPowa Why aren't you working for Valve? Clearly you're more clever than them.
3:47
No it’s because I am coming home to play cs2 in 12 days so valve is actually making the game playable for me when I return, trust xD
When I saw the stats and these ban videos I thought I give It a try now. It took 2 games for us to get blatant cheaters this time. (19k)
So yes It has imrpoved... From -2 to 0 out of 10.
Don't waste your time with premiere or with this game in general
hey thats my clip at 2:36 !
Legit got placed with an aimboter today, so valve anticheat still not working
Bro quitted for 0.01 millisecond
Still have three obv spinbotters I've played with the last week that according to them has been playing for months without any ban. Still not banned so idk if these new bans are affecting even 1% of total cheaters
only two wallhackers, must be fixed....
“spinbotish”
Its a detected future no speard and insta fire
So, you're saying I can't 360 looking down anymore with a sensitivity toggle? 🤣
Its far from good yet... Played 3 games yesterday, had cheater on my team first 2 games and on enemy team last game :(
Hope they will continue to improve! :D
its only the very blatant ones with nospread and other obvious stuff sadly :/ still getting alot of blatant wallhackers / aimbotters even in unranked games
valve cooked, if it turns out what we think, its going to be revolutionary as alot of anti cheat require kernal level access.