You forgot the number 1 advice for sci-fi weapons. Really long fancy, smart sounding science words. It is not a railgun. It is a quantum railgun. It is not a tank. It is a mitachondria tank. It is not a grenade. It is a quantum anti neutrino grenade. What it means doesn't matter.
"This is my lasgun. This is my duct tape. This is my flashlight." *sound of duct tape being used* "This is my twin linked lasgun." Nearby Techpriest: "HERETIC!"
Fools this is truly terrible writing advice. You don't replace the giant robots with a love triangle. You give the giant robots a ;love triangle. BWAHAHAHA.
Transformers in a nutshell HAHAHAHAHAHA (Btw it isn't, unless you are talking about IDW or Kiss players, because Robot gay/porn is REAL FOR SOME REASON)
Don't forget how space fighter battles will always end up looking like World War 2 dogfights even though we've already surpassed dogfights being anything like that in real life already.
Game Master In Training I'm not an expert in this but I'd imagine that those gunboats would still be mostly fuel tanks with limited delta-vee, engines and radiators. There would also be no horizon to hide behind, unless you and your opponents were both orbiting a planet, and even then your, and your opponents, estimated coordinates could be easily calculated. Stellar orbital fighting would probably not happen too often and any fighting could theoretically be done at distances of light-seconds in many cases. I'm entirely speculating of course, these aren't things that humans have actually done yet. Fight in space that is.
Basically, the range of your weapons is proportional to the size of your target and how fast it can (randomly) dodge. So small ships have a huge advantage and everything is going to be mostly engines.
Game Master In Training To be fair, despite what many sci-fi settings show, you wouldn't be able to walk around in space either. Zero gravity does not only apply to the outside of a ship. So unless you had something to keep you grounded on the floor, you would be floating around, or holding on to a rail to keep yourself from floating around. That being said, the only reason we don't know how to create artificial gravity outside of exploiting the laws of inertia to simulate changes in gravity is that we don't understand how it actually works. All we know is that it is a force that all objects have that pulls other objects towards them and that it is determined by distance and density. If we were to discover the exact mechanics behind gravity, recreating it should not be harder than recreating and manipulating magnetic forces.
You could probably simulate gravity to some extent by accelerating at 1G if the ship was appropriately laid out (or flipping it around and decelerating at 1G).
You don't need a "super weapon" to destroy a planet if your fictional civilization is capable of interstellar travel. Unless they're using wormholes or something, if they regularly travel between stars, then they're probably capable of lightspeed or near-light speed travel (given the vast distances we're talking about, being able to travel at relativistic speeds is sort of a prerequisite). If that's the case, then your spaceship already has enough energy to fry the surface of an Earth-sized planet. All they have to do is fly by a planet at near light speed and dump their garbage. The garbage will inherit their inertia and slam into the planet with kinetic energy vastly greater than the meteor that killed the dinosaurs.
I’m amazed at how you managed to simultaneously parody/make a joke at Star Wars, Star Trek, Avatar, Halo, Mass Effect, WH40K, Gundam, Guren Lagann, Yourself and Neon Genesis Evangelion...
*that's natural skill and talent there...augmented by an exceptionally honed sense of razor sharp sarcasm that has developed over the years and a massively overdeveloped but no less appreciated sense of extreme cleverness*
One nitpick here. Why WOULDN'T you arm an exploratory vessel and its crew? Maybe star trek goes too far, but A ship that can blast its way through an asteroid field or defend itself if attacked or boarded is a ship that has a much greater chance of survival in foreign space. As for "Military rank" structure, Every ship has ranks, and in the federation's case at least, its still technically a military vessel.
For me the Enterprise is very heavily armed, but that is pretty justified given it’s long term independent operations far from federation space where any number of hostile alien species could be waiting. With that said, how often has the enterprise USED their massive guns for orbital bombardment? They usually rely on the bullshit of their hyper advanced science labs
Because it is the best the Federation had. The Federation always liked to have a policy of only attacking when it was necessary for defense. As such they always got caught with their pants down when a real big-boy war started.
*let's not even go into the implausibility that such a mega-structure would exist let alone how much it would cost and the labor required in its construction (obtaining the resources at fair market value or on credit) and the complications/hassle of insuring one...let alone the insane gravitational effects on local systems it would cause or even that "square Cube law" thingy that we keep hearing about*
@@scottmantooth8785 If you're building a megastructure in a system it is probably gonna be made out of everything in the system first. Saying it's gonna fuck up your planets is moot when you fucked up your planets to build the thing.
By the way in Star Wars, contrary to popular belief, they don't use lasers. Blasters shoot a special gas (tibanna) that is heated up and held together by a magnetic field.
Blaster is a general term used in Star Wars to describe any weapon that goes "pew pew" instead of "bang bang" That includes lasers, particle beams, and ion cannons. It's slang.
Depends there are conventional weapons there uncommon but exist Also weapons like the mandalorian ripper that contain both blaster and slug shot that can travel through defector shields like thats of the destroyer and tear into an organics flesh similar to shrapnel though these were banned since the Jedi mandalorian wars due to being inhuman Also ion disrupters that are great against droids but are banned due to them also being inhumane against organists as it liquidises their organs
Who should we pair the Giant Robot with? A harem of tsundere tanks? "I didn't roll over your foot on purpose, baka!" "You should've gotten out of my way!" "It's not like I aimed at you specifically!" "I'll protect you, b-but not cause I like you!"
Just for clarification, the point of the Maginot Line of defences was to make the Germans go around them and the Allies would counter-attack through the Low Countries. What they did not expect was that the Germans could push a large tank army through the lightly-defended and heavily wooded Ardennes.
Calvin_Coolage Naw, what they were doing was trying to prevent another war devastating the entire East side of the country. The Maginot Line did exactly what it was designed to do, it's just that the French didn't have the mobile forces to back it up and didn't realise German armour was mobile enough to pass through the rough ground of the Ardennes in sufficiently close order to be effective when they came out the other side. They assumed they'd have some time to organise a response while the Germans got their forces gathered together from all across Hell's half-acre, instead the blitzkrieg got underway before they'd had chance to do anything of the sort.
Ppl like to bash Avatar, but every movie where we defeated the aliens with current age technology, we were primitives defeating hyper inteligent species. Yes, I'm looking at you Independence day.
and Independence day doesn't even make sense. Ok so we managed to suicide into a single carrier and destroy it, how the hell did everyone else manage to take theirs down?? at least in Avatar the natives lost the battle despite their numbers. It was only when the wildlife swarmed the humans zerg rush style that they were finally overwhelmed. Plus the minor detail of the guns simply not working on the rhino things.
Everysingle time i overcharge my Plasma gun my poor IG dies.it has become a meme with my friends that the omnissiah hates me or something..on the other hand i like to play Lamenters or krieg so there could be a correlaiton there..
Wait, nothing on drones? No AI-controled massive swarms of explosive bug-sized robots? No bomb-the-enemy-with-a-mild-but-debilitating-case-of-highly-contagious-dysentery?
@@beanboi8838 nah bro, they're right in their place. It's not like a drone can just swoop in, drop a couple missiles and bombs, turn around and get away without the risk of losing human life
Oh, if only we can use commercial drones with thermals to survey the battlefield even in the dark so we can see where the enemies are. Oh, if only we can use said surveillance drones to guide indirect fire from mortar teams or, oh, I don't know, a vehicle-mounted - or at least tripod-mounted - automatic grenade launcher to their targets. Maybe in the far future, soldiers may even jury-rig drones to drop fragmentation grenades on top of enemies. My, if only in the future, we have backpack-sized tubes that can launch unmanned aerial vehicles with explosive charges, primarily meant to fend off ambushes but sometimes uses offensively. Man, I don't think technology has marched that far.
You forgot to point out the obvious problem of building your giant robot out of contrivium: if you have enough contrivium to make one giant robot, why not instead use that same amount of contrivium to build ten contrivium tanks? Or ten contrivium fighters? Or five of each? Why not have several compact invincible death machines that you can actually use rather than a single giant one that enemy armies can more easily outmaneuver and is too expensive and irreplaceable to risk losing, effectively rendering it worthless due to its own power? It’s not like modern navies are built on the principles of having dozens of disposable destroyers and fighter escorts for every one capital ship. And that we have specifically designed our formations and the defense systems of said capital ships to avoid a direct confrontation AT ALL COSTS since the capital ship is too expensive to lose.
ChestOfDoom Sure, if it’s light enough for body armor (or if powered exo-suits are a thing in that setting) then go nuts. Pretty much anything is better than the handful of giant robots strategy.
Because said giant robots are often stupidly OP and take a dump on anything else in the setting. This is why in military themed mecha anime the main robot or robots are the only ones who have Contrivium weapons or armor. The mooks don't, and any enemy that has said Contrivium based equipment is an elite unit and a much greater threat to the protagonists.
Calvin_Coolage yeah. Gundams are made from often very difficult to produce metal most of the time. Some cases exist where it’s spread to every machine in the setting (like IBO’s nanolaminate armour) but in those cases it’s not as gamechanging, and the lead machine has some other advantage, like Alaya Vijnana interfaces, or GN Drives
Calvin_Coolage that's silly though, any weapons you an stick on a mech yij can stick on a tank. Or a jet or a ship and so on. You would be much more efficient in making many more disposable effective weapons then one super powerfully one you never use cause if you lose it you are defenseless. It's like how you never use the most powerfully potions in games, because no matter how powerfully it is you always wait for "a better target"
fun fact:early lightsabers had a cord to connect them to their battery supply. and a short and ultra thin lookin one too. not much you could do with it
There are several problems with the idea of a man-portable rail gun. First, any rail gun capable of launching a projectile with kinetic energy comparable to a conventional bullet would require a massive power supply. If you can't miniaturize the power supply to the point that it's comparable in size to a magazine of bullets, then you would be better off just using a conventional firearm. Second, there's recoil. In science fiction, rail guns and gauss guns are typically depicted as being able to accelerate a projectile to "near the speed of light". This is grossly unrealistic because to accelerate a 10 gram projectile (comparable in mass to an AK-47 bullet) to just 1% of light speed requires the energy equivalent of a 10-ton tactical nuclear warhead. And due to Newton's third law, the force you impart to the projectile to get it going that fast will hit you with the same force in recoil. In other words, the recoil would be like setting off an atom bomb in your face. Third, there's practicality. An electromagnetic weapon is obviously going to be electronic in nature, which means it's vulnerable to EMPs, the type of thing which would probably be extremely common in a futuristic warfare scenario. You would need all kinds of shielding which would make the device extremely heavy in addition to the already heavy power supply. Even if your soldiers are equipped with strength-enhancing power armor, that still means it takes more energy to move them around. You would be wasting huge amounts of fuel just lugging around your weapons before you even fire them. So while it's true that a rail gun doesn't have to accelerate a projectile to nearly light speed to be effective, if it isn't substantially faster than a conventional bullet, then what's the point? Why carry around a weapon that needs a heavy power supply and is vulnerable to EMPs when a more conventional firearm can get the job done?
Well say the bad guys have ships made of buckypaper or some other really strong material, and you can't shoot holes in their spaceships without a massive amount of force. This is where railguns come in.
Of course 40k tanks are lighter than modern ones. 38,000 years in the future. We've got metals lighter than Steel. And not all Plasma weapons explode on use. I've been using the same Plasma Pistol for 10,000 years.. Granted i only fire it about twice a year, but still.
Do not nuke planets from orbit. It leaves annoying radiation that needs to be cleaned up later. Simply accelerate a missile to relativistic velocity, and slam it into the planet. Problem solved. Bonus: kinetic strikes can be tailored for whatever energy release you need, from a few kilotons to planetary sterilisation to "what planet?". It all depends on mass and velocity. Yes, I'm saying that planetkillers are trivial for spacefaring civilisations. Bonus for warp drives: a missile impacting a planet at FTL velocities will release more energy than one composed entirely of antimatter. That should be reserved for those times when you need the planet gone, though.
That would be like shooting an arrow through a campfire in the hopes it would be extinguished. Except that the arrow is the size of a fly and is flying at mach 5.
Just use biological weapons. Seriously, it is the most efficient and probably even cheapest method to get rid of any annoying natives while keeping the planet itself completely intact for later resource collection or even colonisation.
@@wasserruebenvergilbungsvirus Collecting resources from planets that are not biological in nature is a waste of time for Sci-fi civilizations, unless they can stripmine them efficiently. Asteroids and most "space rocks" is easier to mine thanks to almost zero gravity and possibly easier transportability(you can easily move both the space rock or the mined resources if its not used locally cheaper thanks to not having to bother with planetary gravity wells all that much.)
James Ashcroft humm... Well nope ? Like... No. As said previously, ST (book) is a Masterpiece when it comes to this (even if the author largely shadowed AI in favor of human fighters). The same way, Mass Effect always had a very credible universe if you exclude Asari XD. But when it comes to Halo... The alien designs are overall dumb (except Covenant Carabin) in terms of armors, vehicles, weapons, faction balances (lore oriented, not talking of gameplay in Halo Wars), litteral magic universe setup where everything was planned by the ancient human specie... *sight* And I haven't talked of space battles (still talking of lore). Anyway, even if I do like Halo storytelling and some characters (AND THE DAMM FOCKING MUSIC) I think that when it comes to world building it's a bit mainstream. The only upside is that it's story is more plausible than the superweapon ending of ME3.
Indeed, my glorious emperor. You are definitely not a false corpse god and I am totally not a Slaneeshi assassin. Yes you are truly the golden overlord of mankind
The lasgun is a victim of typical fluff vs game discrepancies. In universe it tears limbs off, blows massive chunks out of concrete, etc. Of course a lot of the things you have to shoot at are literally (not figuratively) superhuman with nasty armour. Hell, even the Space Marines are nerfed compared to their fluff.
1:40 "They explain it in the LORE!" Ah yes, my favorite part about 40k lore, where the people making the weapons, which are easily 10k year old designs, know /EXACTLY/ how and why they work, and are totally NOT just copying things from the last batch, which was a copy of the batch before it, which was a copy of the batch before IT, and so on-
And the main faction that dedicates their lives to preserving this ancient technology DEFINITELY understands the scientific principles behind it and does NOT base their knowledge around religious mysticism and magical thinking, like, say, assuming that every machine is sentient and might just decide not to work if it's angry with you.
Also make sure to expose your railguns' rails, to show people that they're railguns! The megawatts of power surging through them won't interact with dust and moisture in any inconvenient way.
Why Jay also its impossible to damage the electronics or even simple mechanical systems by having big holes in the machinery, thats why all magazines of rifles are just skeletons with bullets and the chauchat was the best gun of ww1
That’s why I’ve always liked XCOM. Until you get into the weird reverse engineered alien stuff, your strike teams are pretty much normal soldiers forced to improvise tactics against a vastly technologically superior enemy. The science fiction is for the most part kept unexplained from the perspective of the common man, and it adds to the fear of never knowing what the invaders are capable of or how they do it.
At least until the Terror attacks with the fuck-off Cryssalids show up, then it becomes an open secret at that point, simply due to the fact that terror attacks happened, but the public has no real idea what's going on outside of a few scattered reports that believe in Alex-Jones level conspiracy theories.
XCOM is great because even after you get a huge boost like researching lasers and plasma the game always throws a wrench to mess things up. However this only works on the first play through.
Besides, a lasgun is a dream of logistician. Once guardsman has a lasgun, a few spare lasbattery packs and a power source to charge them with, you might as well forget about resupplying him with ammo for primary weapons altogether
The best part is that the lasgun would actually be a really good weapon in any other setting. Easy to produce, reliable, accurate, powerful enough to rip limbs off unarmored targets and the ammo packs can be recharged by leaving them in the sunlight for a day. It's just that the targets are too powerful to give the lasgun the chance to shine.
While I agree with a lot of the points presented, I would also argue that "Space Opera" is a legitimate sub-genre of sci-fi. As long as it's done deliberately and intelligently, it's okay for an author to ignore the laws of physics, economics, and even basic common sense for the sake of a good story. A lack of realism only matters if the story is meant to be realistic - it's fine when it's a deliberate style choice that supports the story. The problem arises when authors ditch realism because they don't know any better, didn't bother doing the research, or are just copying something they saw in another sci-fi franchise. So by all means, kick the square-cube law to the curb and defend against the hostile giant wildlife with giant robots (which are intelligent for no apparent reason and will fall in love with their pilots for extra drama). Have your lumbering capital ships use manually-targeted weapons and be suspiciously vulnerable to plucky fighter pilots slipping past their woefully-inadequate point defenses. Make your "energy weapons" slow enough for the protagonist/antagonist to dramatically dodge at the last moment. Just make sure that the breaks from reality are consistent, and that they support the story being told instead of just being a random cool idea that popped into your head.
This is why I think it was genius for Star Wars to immediately say that it was "long, long ago, in a galaxy far, far away". It immediately throws all conventional laws out of the window. Yeah, it doesn't make sense to us, but we are on the other side of the universe!
If you want some great hard Sci fi action, check out the likes of neal Asher and Alastair Reynolds or even the expanse books. If you want a softer Sci fi drama that still tackles massive societal themes that emphasizes heart over scientific accuracy, check out Peter F Hamilton (he's kind of like a Stephen King of Sci fi, he's descriptive and does somewhat consider scientific accuracy important but he usually favors the societal impacts of technology more important in his stories, as they focus on what if golden age Sci fi stuff and endearing personal relationships). However, I can honestly say science fiction authors being overtly obsessed with scientific accuracy would be neal Stephenson and his book seveneves, fuck me did that book suck.....there was no plot, it was just him jacking off over how accurate the orbital mechanics in his book was as stultifyingly long drawn out sequences of station maintenance was taking place. The few character interactions do nothing to deepen or make you sympathize with any of these people, as it's is like I said buried under a deluge of boring maintenance work.... You don't even care when the earth is destroyed, because the characters have given you no reason to warm up to them due to how little we spend time getting to know them and how bland the interactions are. I was honestly on the impression that the time skip would happen after like 300 pages at most, not at very last third of the book. Now our current lot of characters we don't give a shit about is being replaced by their descendents... So all this padding masquerading as station building was utterly pointless... Honestly, I'd rather read the expanse if you want great hard Sci fi, at least there the only bad thing are the fucking stupid vomit zombies.
If the setting doesn't take itself seriously, like Fallout or WH40K, I have no problem if it ignores certain laws of physics, biology, technological progress, etc., but as soon as the setting is supposed to be serious, I demand very high standards, even from fantasy and fantasy fiction. I hate all the common plotholes and senseless tropes in most sci-fi universes, such as rubber headed aliens speaking english or, despite the factions being able to perform interstellar journeys (which requires tremendous technological potential), the rest of the technology in the universe is just slightly more functional than what we have now. Star trek, for example, fails miserably in all of these, it is a textbook shitty science fiction.
@@4Drow The aliens in Star Trek are, apparently, not speaking English most of the time. Apparently they have special earbuds that act as real time translators. That only kinda holds up... What other examples did you notice in Star Trek that showcased bad universe building?
If i were to write a scene about a somehow superior, overpowered protagonist who dodged everything, I'd kill them off near the middle or end of the story. Say they were leaping through ballistic fire (somehow, just imagine) and they got hit by a high-powered railgun that fired compressed air. They were knocked down, then subsequently gunned down. Now, the extremely angry rebel force waiting behind the plot to come ambush them ambushes them, not-so easily eliminating them, but resulting in heavy casualties. In my opinions, rebellions in stories should be easily snuffed out. There's no point in writing a happy ending if the force that is being rebelled against is incredibly high-tech, powerful, strategic, and smart about their battles.
Nightfall Shadow You would be amazed by how many of their weapons are totally practical. There is this great series by 40k Theories called 40k Man at Arms. It has a bunch of college professors and engineers look at 40k weapons and see how, or if, they would function in the real world. It is amazimg how many of them could even be made right now, but it is true some of them are just impossible or horribly impractical. It is nice that 40k doesn't hold back on being science fantasy, while at the same time having some surprisingly realistic weapons.
I'm seeing it in my head now, anime-style! The giant robot has its own artificial intelligence, but works together with its teenage pilot when they fight as one. They become at odds when they're sent to destroy the space station super weapon, as the robot, in spite of its pilot's orders (let alone the orders of the pilot's superiors) can't bring itself to damage such an amazing piece of tech like itself. One of the resistance fighters who goes to attack the space station is a seemingly normal teenage boy who hangs out with an artificially-enhanced girl who can transform into a giant sword that he wields. The four meet- the pilot's crushing on the sword-girl, the girl's battle partner is _not amused_ (and refusing to admit he's jealous), the girl doesn't know which she likes more, and the big guy doesn't care so long as nobody hurts the planet destroyer (which all the humans and semi-humans will obviously compare to suspiciously-crush-like behavior). X^D
For what it's worth, the Spartan Laser along with most of the O.G. Halo weapons function pretty realistically. I mention the Spartan Laser specifically because it has the limited battery along with lightspeed firing, as a true laser weapon should. Sure, the Covenant has all their plasma weapon dohickery, but it's based on the leftover technology of a hyper-advanced long-dead civilization. Additionally, while they are an obvious homage to Star Wars, super-heated plasma swords do make a certain amount of sense for close combat in a universe where personal energy shields exist and said swords can totally overpower said shields. IMHO, Halo (pre-343 Studios, at least) is largely pretty well thought out, structurally, so long as you do some five-and-a-half-centuries-in-the-future technology hand-waving. Edit: There's something to be said about the efficacy of humanity's mostly ballistic weaponry against the Covenant's hyper-advanced plasma tech, but there has to be a certain balance for gameplay's sake. In the books, that imbalance on the battlefield is much more palpable.
I really dislike it when people blabber about 343i's design changes being _less_ realistic. This is a prime example of looking back with rose tints, and looking ahead with shit stains on the glasses. The Bungie-era rocket launcher is a terrible design. So are most Halo small arms. 343i made them resemble modern weapons in function and form more, which actually makes a lot of sense. They're still a long way from being realistic, but adding things like actual functioning sights to guns used by people without augmentations, extremely comprehensive training, and a fancy spacesuit with state-of-the-art targeting systems are good choices. Putting tactical rails on the weapons to improve modularity are good choices. Completely redesigning some weapons which are completely fucking ridiculous, like the Jackhammer into the Pilum, are good choices. And hell, the M820 Scorpion is now an actual upgrade over existing real-life MBTs, rather than being a laughable joke in realistic tank design which goes back thirty or forty years in actual functionality in terms of armament, armor, and speed. Most of the remaining flaws are actually attributable to Bungie. Like MAC guns being coilguns. Based on known science, this is actually really stupid, they're grossly inefficient devices with hard upper limits on how far they can accelerate projectiles. A railgun would've made a lot more sense, they consume magnitudes of order less power to accelerate projectiles to the same speeds, and they are very nearly operationally deployable in real life already. We know they work. The NOVA bomb is another example of Bungie-era bad science, because the way it works makes zero actual sense. Both versions of the Pelican are terrible aerodynamic designs so nitpicking between the two is like asking which flavor of shit you think is tastier. Even seemingly "hard" sci-fi moments like the Keyes Loop are actually stupid, too. Such a maneuver would take several hours to complete in real life, rather than a number of minutes. For that matter, the feats we see Spartans accomplishing are also pseudoscience. Especially batshit-crazy things like surviving falls from orbit without having their insides smashed into jello regardless of the durability of their armor or skeletons, a Bungie favorite. I could go on aaaaaalllllllll day about what is and always _was_ wrong with Halo, I've barely even scratched the surface. 343i loses some of the Halo franchise's iconic art direction, but people really need to stop deluding themselves into thinking Halo was _ever_ realistic, or that Bungie was _more_ realistic than 343i. It wasn't. You want realism in a high-production-value sci-fi IP with better writing, try the reimagined Battlestar Galactica or The Expanse, especially the latter.
You also have to remember that all futuristic guns should look like normal guns except with bits of plastic and random cables stuck on. Also that artillery will be uninvented at some point in the near future because it's mean or something.
Artillery just works on land only. Or it's battleship's artillery which is quite present. And... How often do you see artillery in fiction? Normally only the KaBOOM and sometimes a shell flying by, even if it's written by artillery officer (Tolstoy and Lermontov won't lie).
Use lasers! Just actually be willing to make them make sense. Laser militaries would more or less make missiles obsolete after all. And they cannot be dodged they’re light speed weapons.
DISTurbedwaffle918 that’s a fair point. If the missiles have some sort of armor or defense mechanism around vital components(say composite armor similar to current day tanks) that could work no?
Something that always irked me when it came to laser weapons is they're so often shown as REALLY low firerate, sometimes as bad as bolt action rifles, where the main upside of lasers should be that it's both practical and affordable to shoot them all the time. Seriously think of how much more stormtroopers would hit if their guns either fired automatically or as a constant beam.
The dark forces games did good on that adding automatic to the blaster rifles that can clear a room of imperial douchebags in seconds. Sadly game balance and adherence to source material means only the player has mastered the complex science of flipping the fire selector.
The E-11 *does* have switch fire capabilities, Stormtroopers and Army troopers are just trained to use semi-automatic more often to more reliably hit shots.
@@jeskler I remember that someone did the math and Stormtroopers are actually more accurate than most militaries on modern earth. Turns out it's really really hard to actually hit a moving target.
giant robot sinking in due to ground pressure? you forgeting one thing, Female fighters could use their experience in walking in high heels on grass to avoid sinking . just put high heels on the robots right? :P
You make that sound like a joke but goodness is there an oddly high amount of robots with high heels... and I don't even mean female robots with female pilots.
The best explanation I've seen for Space Swords is that it's a VERY BAD IDEA to use projectile weapons within a spaceship. EDIT: people apparently think this is an invitiation to start lecturing me about guns and/or realistic spaceships and I promise you I do not care.
Plus figting inside a ship would be like constant CQB, armies have dropped melee as a focus because weapons got so good you don't earn anything from charging into CQB, but if space stations and such become a thing the distances get shorter again
@@nahuelleandroarroyo soldiers that conduct room to room operations still carry melee weapons for that very reason. IDK if swords would be as useful as something like a taser or any other sort of weapon with no piercing capabilities, but yeah in such a setting you'll need to be at least able to melee. This assuming that technology is so ahead that people spend so much time in space that they might fight in it aswell. As of now i don't see the use into making our astronauts or ISS personnel able to make use of melee weapons, and i can see that being the case for a very long time. Also, in modern warships the crewmen are not essentially meant to be fighting anyway because such big machines are meant to attack each other from a distance rather than getting close enough for combat. In other words, there is relatively low chance that anyone would be fighting inside a starship too often. How often do people shoot each other inside a camion? How often do people fight each other on trains? How many homicides on boats have happened in the last years?
@@navaryn2938 didn't you see the video where a cosmonaut pulls out a commando knife to repair something in the iss? The Russians are crazy enough to bring blade weapons to the iss so… And about fighting in high seas, well that kind of combat has happened when container ships has been board by pirates.
Note about nuking battle stations: The Proton Torpedos used in A New Hope to destroy the Death Star were actually nuclear weapons. The Death Star was heavily shielded, which prevented them from just nuking it from afar.
Smugglers would have been more efficient. Or, load up a ship full of nukes and “oh no, it’s being tractor-beamed right into the enemy super weapon! Whatever shall we do?” BOOM.
George Lucas (an admittedly unreliable guy) said that proton weapons are closer to Napalm than a Thermal Detonator which houses (as the name implies) a thermonuclear warhead.
@@ConnanTheCivilized ah yes, the starfighters are armed with non nuclear weapons for heavy work, while soldiers carry handheld nuclear grenades. This makes sense.
Also nukes won't be very efficient in space combat. They aren't that great at penetrating armor. You can google "the atomic tank". And that's in the atmosphere where you get massive shockwave. In the vacuum of space all the energy of a nuke will get dissipated as radiation and just heat/melt the surface of a ship. Given the size of spaceships in most SCIFI, I'd expect them to have at least 1 meter thick armor which would simply ignore any nuke exploded on the surface. So yes, the only way to blow up a death star would be to shove a nuke inside of it.
you also MUST deploy your space fleet into a pattern similar to that of a naval fleet in very close formation... it's not like space is incredibly vast, and 3D.
Well there could be many legitimate reasons to keep a fleet close together such as so the ships point defense systems could cover each other from fighters and missiles while also simultaneously preventing any one ship from getting surrounded by the enemy. Besides most space formations will just be variations of navel formations the wall formation would just be the 3d version of the line formation while sphere would just be the 3d version of encirclement column formation would likely keep the same named and just be slightly different in exicution with a little added depth so it would look more like a rectangle or cylinder. Most formations would just be the 3d version of what the navy currently uses some 2d formations might also still be used because of how easy it is to coordinate It is worth noting future space ship combat and the style it takes will likely mostly be dictated by engine, sensor, point defense and weapon technology as if we warp space to travel even for sub-light like star trek does with warp and impulse which is why the ships don't move according to Newtonian physics then fighting might be at metaphorical knife ranges as it would be easy for ships to move unpredictably preventing long range fire while if the ships are stuck with a variation of rocket engines then it prevents dodging easily allowing the fight to happen from further away. Sensors would also limit the fighting greatly as if we are limited to sensors that work only at light speed then anything past just a few light seconds away might become very hard to hit but if we have sensors that work at ftl speeds the fights might happen from the other sides of entire systems but only if we have weapons are quick enough to actually be able to act on the information provided by the ftl sensors as otherwise those same sensors will tell the target an attack is coming long before it hits allowing them to just move. At the speed point defense technology currently is advancing I think it is safe to say missiles might become ineffective eventually as unless they invent a way to counter point defense it will likely become so effective that shooting missiles at each other from across a system would be impractical as they would end up all shot down almost 100% of the time. So when you include all the factors oddly enough it seems probable that space fights might actually be at metaphorical knife fight ranges as there is a greater set of factors that can lead to point blank being the only viable option maybe movies and games actually have that part correct. Of course there is the possibility of technologies we can't even imagine making all the conjecture pointless as it adds something we don't even consider.
DeathlordSlavik I need to point out that anti-air defence now is only effective vs aicrafts. And in athmosphere it might never be effective vs missiles. Most news about anti-missile hitting missile are fake or set-ups. But in space - yes, there is no problem with lasers blowing up all missiles
That is incorrect as many current AA defenses can easily shoot down missiles such as the Phalanx CIWS that you see on ships and its land variant, at current levels of technology even many modern self-propelled anti-aircraft weapons like the Russian 2k22 can shoot down missiles. This is because both modern AA rounds and missiles often use a very accurate proximity fuse they actually explode before they contact the target hitting it with a shock wave and showering it with shrapnel so they don't actually need to hit they just need to get close. So you don't actually see anti-missile missiles score a hit because they actually detonate before contact usually in front of the target as this causes the target to slam strait into the explosion which causes the hull casing to crumple in on itself even if no shrapnel is encountered.
DeathlordSlavik there are no actual proof that any of those thing do work. There are some videos on Idron Dome in action - But all that footage is a set-up for obvious reasons.
_Sponsership-senpai! Please notice me!_ This mini-series needs to continue. Dark Lord should end up with sponser-sempai kya~ *Put in your votes here! Dark Lord or Ancient Conspiracy! 1 units a pop!*
Just a slight correction on the "peacful but we have enough fire power to level a continent". The problem is: Every space ship that is capable of traversing the vast distances between stars needs by design extreme amounts of energy to do that. So every one of these ships has some form of high energy output. So basically: NO star ship capable of reaching other star systems is unarmed. Everyone of them needs by design to have enough energy output with it to leven whole continents, just to fly from A to B in a reasonable amount of time. No star ship ever will be unarmed. Even just releasing the amounts of energy neccessary to reach the stars uncontrolled is the equivalent to hundreds of atom bombs. And all ships should have a way to safely release the energy in a controlled way just for safety measures. So... every star ship by design has something that can be used as a continent destroying weapon, even if it is not intended to be used this way.
Besides, even true exploratory expeditions have weapons to deal with threats. On a planet's surface, there are plenty of bandits, rebels, bored soldiers, criminals, and dangerous animals. While 'space pirates' may not be a thing outside of a solar system because physics, there could be other hazards between the stars.
That's one of the things I love about the Mass Effect universe Yes the Normandy has great fire power and an engine that could be used to destroy a heavy fleat in seconds, but it is the best ship on the galaxy, no other comes close With that it makes space warfare way more realistic since most ships can't actually do much in a large scale And they also solve the problem with the "any ship can blow up a planet because their engines have enough energy to fly close to light speed", by using the Mass Effect Relays (yeah, they still use the macguffin problem) with them any ship can travel in light speed and not need a powerfull engine And since the Mass Relays have a "alien" design, they can't really use it as a weapon and if they tried to destroy it as a "space nuke" they would lose access to a huge part of the galaxy
And in most shows (like Star Trek) the explorers are a military unit just that they're on an exploration mission, so the weird thing would be having them totally unarmed. Heck, the USS Enterprise was designed clearly to fit a Cruiser role (versatile, good defense and armament for its size, with a ridicously enormous autonomy range), which is one of the reasons it is good for exploration. In fact we see them carry other military missions as well, such as border patrol, transporting supplies to faraway outposts and even combat duties (ejem Borg war ejem)
Especially appropriate, given the Classified Information from the games. Who knew, that Adam and Lilith are, basically, life-seeding interstellar biological automata, created by the First Ancestral Race for seeding galaxy with life? And that there are 7 Seeds of Life total?
The square-cube-law doesn't really invalidate giant robots, servos can be built to scale their torque with volume instead of area and steels have specific strengths in the km range. I mean they are still super hard to balance but on the other hand they can push each other or big monsters using landmarks as weapons.
I'm gonna have a nerd moment: The reason that nuclear weapons weren't used in the original Mobile Suit Gundam despite their obvious utility is because of a treaty. During and after the One Week Battle, which peaked with Operation British (the first colony drop), nuclear weapons were being slung around like they were going out of style. They were used up through the famous Battle of Loum, where Zeon routed the Federation and Char Aznable gained his fame. Zeon tried to push for peace that would suit their terms, but General Revil made a speech against it and the treaty's terms were amended. The Antarctic Treaty forbade the use of nuclear weapons, as well as chemical weapons, bioweapons, and further colony drops. Though I'm pretty sure in the spin-offs they just decided not to think about them.
Necroing an old comment and all but I'm glad you pointed that out. Gundam (at least the Universal Century timeline) does seem to do its best to make things have explanations and avoid some stupid tropes that can take you out of it (except Narrative what the fuck was going on in Narrative?)
Nearly half of human life died in a month. So both sides decided to keep it conventional, so the war doesnt end all human life outside of Autocratic Jupiter. Gundam X was what happens when they didnt stop the WMDs. Which permanently changed the face of earth and killed like 90% of all peoples. Gundam Seed has Neutron Jammers. Which makes nuclear fusion stop working, but people aren't affected. Gundam wing 60 foot tall robots weigh 8 tons. So a nuke would probably kill the world. 00 and Witch from Mercury are small scale conflicts. IBO probably had them used in the past but we will probably never know. And G gundam would have them punched away and ignored or something. Instead the Statue of Liberty was turned into a gun.
I love that he shows Halo guys as an example of “railguns relegated to ships only” and “infantry can’t carry them” but you can literally give your railgun to a marine at any time in Halo 4
It's funny how you talk about counters to nukes not being a thing in a lot of sci-fi, but even the schlockiest of summer blockbusters, Independence Day, manages to work nukes into its story (both with the aliens being able to resist nukes and the humans being able to find a way to make nukes effective against them later in the story).
"How in the Emperor's name does this thing work?" Only a tech-priest will tell you. Just thank the Emperor or whoever that it does. Also I would love to see more science fiction settings use hot-pink plasma bolts and beams. The colour ionised deuterium glows when you convert it into plasma.
*with enough techno-babble, pretentious gestures and overly elaborate ceremonies any sci-fi setting can be imbued with a sense of awe and mystery especially if the leaders are good at holding their expressions in check*
@@tlshortyshorty5810 *you mean the Westinghouse M-25 40-watt Phased Plasma Pulse-Gun, or the Phased Plasma Rifle? that much beloved plasma-based weapon used by Skynet's forces in the Future War which has a bullpup configuration and typically in the 40 watt range* *yeah, i'm a serious geek*
With tiny bows [strength based weapons] that can pierce the armour of one of the most elite stromtrooper corps in the Empire. No really, they were the 501st, the same regiment that wiped out the Jedi Temple.
"that can pierce the armour of one of the most elite stromtrooper corps" To be fair stormtrooper armor is meant for environmental hazards and energy weapons.
I think I heard mention of that somewhere before, but that wouldn't really make sense considering I only once saw ballistic weapons in Star Wars. From what I remember the stormtrooper armor's goals were to be an environmental suit, look intimidating, be cheap, and provide some protection against blasters.
A high energy plasma weapon that can shock and explode to death everyone who is close to the big ball of energy and after landing leaves a big explosion
"Fix bayonets!" "But sir, those are Emperors Children... with auto canons.... on a hill... in a bunker... " "FIX BAYONETS!!!" "... in power armour... with chain axe- " "Shall I call the commissar?!" _fixes bayonet_
"On the application of general topology and directed graph theory to romantic relationships in fictional stories" would make a fantastic paper. You could try to find a criterion for stable constellations or for scenarios that collapse to pairings. Is there a highest dimension for stable constellations?
This video kind of annoyed me. Especially when the little picture said "why does only the player character get cool armor?" Oh I dont know, it's not like it was explained in the first piece of Halo lore ever released.
@Al Daniel Jumilla nukes are far from useless In a vacuum. While they do not produce a Shockwave (nothing does), all the energy that would go into the Shockwave is released in the Form of X-ray radiation instead. A multi dozen Megaton nuke can melt off the armor of a ship at several kilometers from the point of detonation, and casaba howitzers allow nukes to destroy ships at hundreds of kilometers from the point of detonation by focusing the energy into a jet of copper plasma, like a HEAT warhead, turning it into an extremely strong kinetic weapon
the video isn't about any specific sci fi or even the average it's about bad sci fi. the reason there's imagry from popular works is because bad sci fi tends to directly rip off more popular work
@@duck8206 exactly. He says nukes are so useful yet we haven’t used one in military combat since their inception. They’re nukes they ruin the place they go off in due to radiation, can reduce planets to waste, and are generally extremely cruel in usage. If used in battles like suggested it’d break the realism he really wanted because it’d just leave everyone dead
nuclear weapons are actually much less effective in space than planetside, since most of the damage from a nuclear blast comes from the shockwave. there's still a big explosion, but it doesn't have the same AOE as it would in atmosphere.
Roostergod instead of transferring most of the energy in a kinetic form as a shock wave. The energy would be released in thermal form and radiation form which would shill do a lot of damage if close enough in kilometers. However even a couple of kilometers away from a target only around 20-30% of the energy from the nuke would reach the target due to the Omni-directional explosion of heat and radiation. Even with a contact detonation only 50% of the energy would actually affect the target... to be fair that should still be enough for monstrous damage but a Casaba Howitzer (aka a Orion engine nuke with the tungsten plate replaced with a much lighter metal) would act like a giant nuclear HEAT round.
Roostergod Most ships in SciFi have a life support system that gives the ship an internal atmosphere. Essentially, the shockwave isn't necessarily the thing that's going to kill everyone, it's the vacuum, the shockwave going through the air, blowing huge holes into the ship because it's like shooting the air out at like at least 1,000Psi². Then, since there's basically no atmosphere left in the shit after such a large rupture, the gamma radiation will basically cook everyone alive in seconds, unless the ships were somehow designed with radiation resistant insulation both inside and out. Basically, a nuke would fuck a ship so hardcore that it'd explode and then implode whilst simultaneously having the entire crew get vaporized.
Well the Evangelion is the one and only show where they actually made me believe that giant robot is actually needed. As it is not just giant robot, but a braindead clone of alien god thingy canned into the robot look armor, by the 'oh my god, what are we doing' scientists. And it needs an insane amount of science, money and industry to operate in a very specific conditions. As it is the only way to defeat the very much alive alien god thingies that are invading. And the solution was not needed in a few hundreds of years when the human scientists would have time to crack and replicate in conventional means, but RIGHT FUCKING NOW and be glad that we managed to cook something somewhat working before being exterminated. Evangelion managed to present that feeling of putting nails in with microscopes perfectly. All the other giant robot shows that I watched made my brain hurt with their stupidity. Or were a parodies.
Well... in 3.0 and later, they've found a way to do so without making the robots humanoid. RS Hopper-type AT Field projector drones and all the Evangelion Mark.04 series are a thing, after all. I guess that's what you get for continuing the development and no longer getting distracted with cooking up a controlled Third Impact.
My favorite bad weapon is the phaser. A weapon that is capable of disintegrating an enemy, and yet is somehow less effective than modern firearms. A weapon that malfunctions all the time. And even when it is working the heroes forget its capabilities... how many fights in Star trek could have been ended with one shot from the wide-beam setting?
It gets even worse over from one show to the next. In the original series ship mounted phasers had a stun setting as well, basically enabling a ship crew to stun whole villages down below in short time. - Imagine how many TNG episodes that could have easily solved!
Just use 20th century lead shot. They can go 120rpm, and you don't need to wait for the "laser" to slowly move toward the enemy and make a poof. If shields only block energy weapons, bring a matter projectile shotgun.
Yeah. I always thought it was funny when someone would literally get evaporated instantly but the wall behind them wasn't, y'know, cut in half or the oxygen in the room didn't immediately burn up killing everyone. The Borg are especially bad. They had that personal shielding that prevented phaser fire. I just assumed that it would also stop projectiles but then Worf started carving them up with swords and shit. So then I was like, ok. Why don't they just replicate some M-16s or, whatever? Maybe it's not that simple? But then Picard literally does exactly that in First Contact with the holodeck. Y'know the thing that's supposed to be for fun. Why does it have a setting that would allow people to die again? Does any of this make sense? No. No it doesn't x_x
Well, the Borg have a lot of drones, which they can easily sacrifice to get the data and adapt their shielding. As long as stuff you throw at them is not like the previous one, you can fight them pretty efficientyl By the way, in the DS9, the Starfleet Security was shown to have a projectile weapon (though it was a prototype) - the TR-116. With addition of micro-transporter to teleport shot bullets into another room - roughly 6-8 cm from target, and an exographic targeting sensor, Chu'lak was capable of silently shooting people without even having to enter the room they are in. P.S. In Star Trek Online, there are two successors of this rifle - TR-116A Sniper Rifle and TR-116B Sniper Rifle. They both deal Kinetic damage, which Borg can't adapt to and which can bypass personal shields.
Very few, personal forcefields are mentioned in DS9 so the pet theory is that you need a certain penetration value thats not provided by a wide beam setting.
When I made up my aliens I gave them mostly conventional weapons. They all use bullets and/or explosives, albeit they're just highly advanced. It's kind of like the contrast between the first machine guns during WW1 and the ones we have today, except just move that up another level. I'm rather proud of it.
As of now we are kinda stuck on a plaeau when it comes to light weapons. We don't know how to give a soldier something better than a gun. Sure, guns always shoot faster, more bullets and more precisely than they did in the past. But it is reasonable to think that a civilization which is not incomprehensibly advanced might very well keep using solid bullets and explosives. They just work so well that there really isn't a point in looking for an entirely different type of weapon.
@@theovoldjopus4272 Those aren't any more advanced then what we have now, as a matter of fact lots of weapon systems in 40k are laging behind what we have now.
@@NexusWarior211 they use much more powerful propellant - fuceline, and quite often are combining chemical and electro-magnetic acceleration. Of course, Imperium is vast and large, and death worlds can have flintlock muskets, while on more civilized worlds you can get anything from simple guided ammunition to anti-materiel rounds capable of getting through whole tanks and special issue pistols breaching ferrocrete walls several meters thick or annihilating several people behind the armored barricade, and that is still regular firearms, not counting boltgun family or accelerator weapons, or skitarii arsenal with self-guiding cognis weapons. And everything in the middle is still plausible as well, but guard-issued stubbers and autoguns are superior to modern-day counterparts purely due to the materials used in them and the ammunition. Fuceline 120-mm high explosive shells can push 60-ton tanks several meters when they hit, that should give you some comparison
The thing I find interesting about giant robots is that, thanks to sci-fi writers having no sense of scale, any mecha whose weight is actually listed will almost invariably wind up so light that the ground pressure and square-cube law issues don't apply. Take the iconic RX-78 Gundam. As a humanoid-shaped object eighteen meters tall and weighing sixty tons, it should be about as dense as PVC plastic. Its ground pressure would be slightly more than that of a light off-road vehicle. It's like all the terrible engineering misconceptions cancelled each other out. Or maybe the future space materials just have that good a strength-to-weight ratio, if you're being charitable to the idea. Shame that it's still a huge glaring target thanks to being so tall, though.
+Carlos GUTIERREZ SANCHEZ Structural steel alloy is the metal with the best strength to weight ratio, thats why we use it. But nanoengineered stuff is even better.
@@ineednochannelyoutube5384 Nope, it's beryllium, it has a density smaller than that of magnesium and a strength higher that that of titanium or steel alloys. And we don't use it because 2 reasons, first it is a extremely rare resource and second, its oxide is extremely toxic and cancirnogenic
There is an actual reason in the lore. If you shot an elite with a modern m16 it would literally do nothing. So they increased the power of all the UNSC weapons but had to sacrifice range, and ammo capacity in return.
@@kingofworms831 90% of the guns in Halo are standard to current weapon calibres, the Assault Rifle literally fires 7.62x51mm as does the DMR, you're talking shit you don't actually know about.
There is a reason why they still have ballistic weapons in the halo universe, it’s because the humans had experience a few hundred years of peace so there was not much of a reason for them to be doing weapons r&d until the insurgency started and then the covenant attacked right after that started to happen so that is why humans have “modern” ballistics in the halo universe
@TroutLord the magnum shoots a fucking ridiculous 50 cal round that is also explosive. (Yeah, the Deagle exists but it isn't really practical) The shotguns shell is 8 gauge which is kinda overkill, and the BR shoots a 9.5 mm by 40 mm round. The sniper also shoots a really big round (14.5 x 114 mm) but there is an irl equivalent and its an anti material rifle, so it isn't quite as ridiculous. Anyway, in summary: Yes, some of the halo guns do have big rounds, the assault rifle is one of the more normal ones (in terms of ammunition, its design is a bit odd)
The best scifi weapons are the ones that are intentionally made unknowable in terms of how they function in the lore itself. For instance, one of my favorite scifi weapons, the Needler from Halo, is described in the manuals and fluff books as being a total mystery to human engineers trying to dissect it and determine how it functions.
That's lame. That's what I like about Halo 1, you knew just enough about the setting to be interested, but enough was left ambiguous that there is still an air of mystery to everything.
Lasers can be defeated by a huge number or drawbacks like thermal bloom or just smoke in the air. Plasma guns hot enough to be worth using as a weapon would kill their user with the hot muzzle flash. Railguns are ludicrously dirt-intolerant and have ridiculous maintenance requirements. Let's just go with space swords.
"Plasma guns hot enough to be worth using as a weapon would kill their user with the hot muzzle flash." Assuming the user _is human._ -Totally NOT wondering how Megaman hasn't just plain killed Dr. Wily by accident during a final boss fight yet. Nope!-
One reason why I like Dune so much. Lasers, nukes, shields, and swords are all explained clearly as to why they are or aren't used. Remember: The slow blade penetrates the shield!
They are really blatant excuses to have most warfare be a drawn out series of kung-fu fights. But Herbert was thorough and consistent enough in his explanations that it still works.
It's because if AI is allowed and ranged weapons exist space age wars will be undescribable to us monkes and reaction time of humans will exclude them from both actual fighting and decision making on battlefields.
+ImperativeGames I've read a story, called "Perplexed Contact" (in russian), where the space opera ship ends up in the system, colonized by the hard sci-fi A.I.-controlled caravel (human crew died upon the Z-field breach, when the Z-drive malfunctioned and generated a lethal burst of neutron radiation, which killed humans in the matter of minutes) 60-something years ago. When the A.I. finally considers their acts as war (when they destroy the cable of space elevator), it activates the automated weapon platforms across the entire system and orders the Dyson Swarm around the star to activate their lasers and target the possible area of movement of SO ship (it moves at 100 m/s in the local system max. A.I. had to reboot itself several times to understand, that this is actually a thing, but found a way to use it to its own advantage), while also preparing to activate the caravel, transfer its blocks and cloned kids onto it and then initiate Z-field breach to get the hell outta here, since neither caravel nor the dual spin asteroids, where they were stationed, can withstand a broadside from the SO ship. Anyway, the description from the POV of SO fighter pilot was quite something, when she, after using prediction, understood, that ALL ships of ALL the waves (roughly 1600 ships in each) launched from the local moon will hit the SO ship and there are zero ways for the fighters to prevent it and/or escape.
On "Incredibles", Syndrome uses a device called "Point Zero Energy". I think this would be not only a good sci-fi weapon, but also a great way to counter nuclear attacks.
0:53- Well, WH40k actually solved it with 1. Being logistically efficient compared to bullets. 2. Rechargeable with almost anything, also lucky to have that tech since Imperium still uses slaves to load (read: skyscraper-sized) shells. 1:41- You forgot Meltaguns, which is much closer to Plasma torches and doesn't explode upon a roll of one. Strangely enough, 40k do tend to avoid those pitfalls you mentioned....to an extent. Even tactics are used based on what enemies they are fighting (Trench Warfare is useful against Orks and Tyranids) or Space Marines' utilizing mobility-based warfare (Ravenguards being the main example) to utilize their smaller yet elite numbers.
The most important thing with 40k is that it doesn't take itself serious - or well, at least it didn't until GamesWorkshop decided somewhere in the 2000s that this is all super serious stuff (which kinda broke the entire setting). Just read for example the Dark Angels background details, it's details are absolutely hilarious. In it's essence 40k is meant to be a totally over-the-top ridiculous style-beats-substance universe and if you don't forget that it is great (which other universe has armored space monks in powered knight armor that engange truck-sized alien beasts with chainswords and electrified greatswords and warhammers?). If you try to take it even remotely serious though it just breaks and falls apart.
I didn't say that 40k stories can't be taken serious in their own universe, in fact 40k has some great stories and some great characters but the universe itself should not be taken serious by any real-world standards. The moment you start to question 40k's basic foundations it breaks apart. If you just accept the way it's twisted logic works though it can be a great universe with great stories and great characters (even though sometimes a tiny bit on the hilarious/ridiculous side - but then that makes up part of it's charme).
Thank you for reporting, it will be handled with a summary execution soon. Have a nice day and we hope that next time you see heresy, you will choose for the inquisitorial helpdesk again.
bono mael good, remember this will happen to all heretics who throw down their holy weapons because they can get a “better” one or “this just doesn’t work” or “they are too many”. I mean who would believe it right?
Flog him, then make him fill out a report card and recite 20 plus litanies with a apology card just like those k through ms report-card-because-you-did-this-bad-thing and let command decide inquisitor, best you go exterminatus that planet over there that is being chewed up by Tyranids
John Edmunds I'll do all that and then execute him. Exelent sugestion. Also I love the exterminatus idea. How would you feel about becoming an inquisitorial interogator at my school?
The large super weapon/battle station can be used effectively. It's literally a massive mobile military fort. You can pretty much plan entire logistic strategies from orbit and have direct com lines and can pretty much poor your divisions from a massive depot point.
I'd like to point out that the square-cube law is only applicable in certain situations. In areas with lower gravity, for example, it still applies, but the limit is higher. In areas with no gravity (ie space, where sci-fi settings are often taking place), there is no need to worry about that law. Though, the practicality of a humanoid robot for space fighting is up to some debate (like...why have legs?) Also, there are ways you can "cheat" the square-cube law to an extent. Large dinosaurs, for example, got around it by having air pockets and latticed bone structures, meaning their mass increased less as their volume increased. Giant robots could utilize something similar. Of course, this only delays the inevitable as there is still an upper limit on how big they could be.
About the humanoid battle bots (though human-sized) - in what I'm now trying to write, robots like this are called "interactors" and are designed as support unit, for interacting with things, designed for humans, when manipulators on normal combat bots (similar to those of today - low profile, caterpillars, turreted weapons and a manipulator or two) are not sufficient. They are by no means primary robotic combat units, but they do have their uses.
limbs are used to change angles without changing momentum. like for example, if a shot is comming at your back, you can 1)apply the thrusters in your feet to spin around "vertically", you will keep your "foward" momentum, be facing your shooter, and still be in full control of your direction. 2) apply the thrusters in your feet to force you "upward". 3) raise your leg as a last resort so it takes the bullet instead of your torso. you can do all that while still going in the same direction you were before, compare that with any "fighter" or spaceship, they cant do much besides "hard changes" in direction, something the suits also can do.
@@marcosdheleno just like with most things, mechs have ups and downs. They may not replace current weapons, but they could be a good adition to deal with certain scenarios or roles
Except that the giant robot built on a low-gravity world is still as impossible as one on Earth. Someone from a lower-gravity world would be severely handicapped on Earth, possibly to the point of needing mechanical aids just to move around.
TheOneWayDown eh. Real naval ships use a combination of regular rounds and tracers but that being said they could use computers to pull off the shot now a days
Why the hell would you use tracers on your primary weapon when guns have been able to shoot further than the horizon for over a century? Tracers are for AA guns, not for ship-to-ship gunfire, if you need to figure out where that went at visual range you look for the splash.
Y'know, the impracticality of the sci-fi weapons could be easily sidestepped by explaining the scam with bidding contracts. They get rigged to be awarded to one company that builds the goofiest and expensive weapons and those established in deciding who gets the contracts enjoy kickbacks and other perks.
Lack of radioactives would make nukes far more costly. You'd use fewer nukes if each one could buy you a dozen armies or fleets instead, and you'd use them very carefully for maximum effect, only when they're the "cheapest" weapon which can win the battle. And there's that nuclear winter thing, too. You can't blast everything with nukes if you want to win a better prize than some globs of molten radioactive slag.
Pretty sure the use of things like the Death Star is meant to convey the mass murder which is common in a dictatorship while sanitizing it enough to be a popcorn flick. Survivors with radiation sickness kinda kills the mood for your blockbuster adventure story.
For plasma, I think Halo has the best reasoning, especially with the Covenant Energy Sword, it uses an electro-magnetic field that is projected off of the hilt to hold the plasma in place. (Idk if that'd work or not. I'm not a scientist.)
"The answer, use a gun. And if that doesn't work, use more gun"
Mr Yeehaw Man from Team Fortress 2.
*_Southern Hospitality at its finest_*
Ah yes Texus man (dell conaghur)
You mean War themed hat simulator 2
You men the Bob the Builder Big Brain Boi from the War-themed Hat Simulator?
Erectin a dispenser!
You forgot the number 1 advice for sci-fi weapons. Really long fancy, smart sounding science words.
It is not a railgun. It is a quantum railgun. It is not a tank. It is a mitachondria tank. It is not a grenade. It is a quantum anti neutrino grenade.
What it means doesn't matter.
Is the mitochondria tank the powerhouse of the armor divisions?
Lol mitochondria tank.
No no, you combine magic and science in your book. the laser guns work using a magic substance that creates infinite energy
The photosynthesis rail gun
The mitochondria is the powerhouse of the military
What about the love triangle between the rail gun, plasma gun, and laser gun?
All tremble before the giant Fat Man from Fallout.
Isn't that just called "energy weapons in Fallout 4?"
you mean Melta?
a plasmo-rail-laz combo
That is a book i would read .
"This is my lasgun. There are many like it, but this is by far the worst"
~anonymous guardsman
Yes Comissar,this comment right here.
I see a BLAM incoming...
"This is my lasgun. This is my duct tape. This is my flashlight."
*sound of duct tape being used*
"This is my twin linked lasgun."
Nearby Techpriest: "HERETIC!"
“And if that don’t work, use more gun”
~Dell Conagher
@@DGneoseeker1 No! The silver tape of stickiness is blessed by the Omnissiah!
Fools this is truly terrible writing advice. You don't replace the giant robots with a love triangle. You give the giant robots a ;love triangle. BWAHAHAHA.
Or how about you give the love triangle giant robots?
giving the love triangle a giant robots that have a love triangle
Giant robot love triangle, but the pilots ALSO have love triangles. Also the love triangles are nested in more love triangles.
So basically Darling in the FranXX?
Transformers in a nutshell HAHAHAHAHAHA
(Btw it isn't, unless you are talking about IDW or Kiss players, because Robot gay/porn is REAL FOR SOME REASON)
Don't forget how space fighter battles will always end up looking like World War 2 dogfights even though we've already surpassed dogfights being anything like that in real life already.
Game Master In Training I'm not an expert in this but I'd imagine that those gunboats would still be mostly fuel tanks with limited delta-vee, engines and radiators. There would also be no horizon to hide behind, unless you and your opponents were both orbiting a planet, and even then your, and your opponents, estimated coordinates could be easily calculated. Stellar orbital fighting would probably not happen too often and any fighting could theoretically be done at distances of light-seconds in many cases. I'm entirely speculating of course, these aren't things that humans have actually done yet. Fight in space that is.
@@DrayseSchneider Give us some time, we'll get to it.
Basically, the range of your weapons is proportional to the size of your target and how fast it can (randomly) dodge. So small ships have a huge advantage and everything is going to be mostly engines.
Game Master In Training
To be fair, despite what many sci-fi settings show, you wouldn't be able to walk around in space either. Zero gravity does not only apply to the outside of a ship. So unless you had something to keep you grounded on the floor, you would be floating around, or holding on to a rail to keep yourself from floating around.
That being said, the only reason we don't know how to create artificial gravity outside of exploiting the laws of inertia to simulate changes in gravity is that we don't understand how it actually works. All we know is that it is a force that all objects have that pulls other objects towards them and that it is determined by distance and density. If we were to discover the exact mechanics behind gravity, recreating it should not be harder than recreating and manipulating magnetic forces.
You could probably simulate gravity to some extent by accelerating at 1G if the ship was appropriately laid out (or flipping it around and decelerating at 1G).
You don't need a "super weapon" to destroy a planet if your fictional civilization is capable of interstellar travel. Unless they're using wormholes or something, if they regularly travel between stars, then they're probably capable of lightspeed or near-light speed travel (given the vast distances we're talking about, being able to travel at relativistic speeds is sort of a prerequisite). If that's the case, then your spaceship already has enough energy to fry the surface of an Earth-sized planet. All they have to do is fly by a planet at near light speed and dump their garbage. The garbage will inherit their inertia and slam into the planet with kinetic energy vastly greater than the meteor that killed the dinosaurs.
Or, if they don't feel like RKV-ing the planet today, just turn around, when the ship is orbiting planet, and fire the engines at full blast.
hello
stop beign everywhere
If they would fly IN the atmosphere, they're ships would melt. But that creates an option to use asteroid or small planet.
@@Виталякекс-ц3в They don't have to fly in the atmosphere. They could be a million miles away. All they have to do is aim their garbage at the planet.
I’m amazed at how you managed to simultaneously parody/make a joke at Star Wars, Star Trek, Avatar, Halo, Mass Effect, WH40K, Gundam, Guren Lagann, Yourself and Neon Genesis Evangelion...
*that's natural skill and talent there...augmented by an exceptionally honed sense of razor sharp sarcasm that has developed over the years and a massively overdeveloped but no less appreciated sense of extreme cleverness*
wheres eva?
@@TheDankBankRemastered yea
Don't forget Megas xlr.
@@TheDankBankRemastered one of the reasons for building a giant robot at 2:52 is "aliens invading, but with pretentious Christian symbolism"
""We faked the moon when the astronauts landed on it." - Most innovative conspiracy I heard this year!
We fake the earth, the moon is real
The mon is flat
the moon is flat! but you know.... if you observe it every night you'll see it rotate over time and see all sides of the moon
This are only NASA tricks, the make an fake moon (that is an sfere )in the front of the real one only so we will never know the truth
The moon landings were faked on the moon
One nitpick here. Why WOULDN'T you arm an exploratory vessel and its crew? Maybe star trek goes too far, but A ship that can blast its way through an asteroid field or defend itself if attacked or boarded is a ship that has a much greater chance of survival in foreign space. As for "Military rank" structure, Every ship has ranks, and in the federation's case at least, its still technically a military vessel.
I think the Enterprise is actually lightly armed. It's just that the level of firepower in Star Trek are just that ridiculous.
For me the Enterprise is very heavily armed, but that is pretty justified given it’s long term independent operations far from federation space where any number of hostile alien species could be waiting. With that said, how often has the enterprise USED their massive guns for orbital bombardment? They usually rely on the bullshit of their hyper advanced science labs
Judarud
If it's lightly armed, why are the Galaxy Class used as if they're capital ships in the Dominion War?
I don't know you tell me.
Because it is the best the Federation had. The Federation always liked to have a policy of only attacking when it was necessary for defense. As such they always got caught with their pants down when a real big-boy war started.
Quick Reminder!: Never EVER build Dyson spheres, or any useful mega-structure you can think off.
Only death stars!.
(or flat earths)
Dyson Sphere makes for a killer Death Star, actually, with interstellar range at that!
Dyson Sphere OR Death Star? Hmm... Why not both? Nicoll-Dyson Beam, baby!
*let's not even go into the implausibility that such a mega-structure would exist let alone how much it would cost and the labor required in its construction (obtaining the resources at fair market value or on credit) and the complications/hassle of insuring one...let alone the insane gravitational effects on local systems it would cause or even that "square Cube law" thingy that we keep hearing about*
@@scottmantooth8785 If you're building a megastructure in a system it is probably gonna be made out of everything in the system first. Saying it's gonna fuck up your planets is moot when you fucked up your planets to build the thing.
@@eXpriest *hyperbole'is just more exaggerated in space?*
By the way in Star Wars, contrary to popular belief, they don't use lasers.
Blasters shoot a special gas (tibanna) that is heated up and held together by a magnetic field.
Blaster is a general term used in Star Wars to describe any weapon that goes "pew pew" instead of "bang bang"
That includes lasers, particle beams, and ion cannons. It's slang.
Depends there are conventional weapons there uncommon but exist
Also weapons like the mandalorian ripper that contain both blaster and slug shot that can travel through defector shields like thats of the destroyer and tear into an organics flesh similar to shrapnel though these were banned since the Jedi mandalorian wars due to being inhuman
Also ion disrupters that are great against droids but are banned due to them also being inhumane against organists as it liquidises their organs
@@BigDictator5335 While also true, OP isn't wrong. Most of the blasters we see in Star Wars media *do* use tibanna gas.
But at one point apparently a laser beam from a blaster of some sort was frozen in place to create the first lightsaber, or so I've read
*well Duh!*
Who should we pair the Giant Robot with? A harem of tsundere tanks?
"I didn't roll over your foot on purpose, baka!" "You should've gotten out of my way!"
"It's not like I aimed at you specifically!" "I'll protect you, b-but not cause I like you!"
KennedyEbony oh dear gods
Tank-chan x Gundam-kun
Well Undertale does already have the Tsundere-plane... :P
KennedyEbony I’m just thinking of the tank that splits Pvt. Cowboy in half during The Short-Timers.
I unironically like this
Just for clarification, the point of the Maginot Line of defences was to make the Germans go around them and the Allies would counter-attack through the Low Countries.
What they did not expect was that the Germans could push a large tank army through the lightly-defended and heavily wooded Ardennes.
James Tang Yeah, the French were expecting World War I: The Sequel as opposed to what WW2 ended up being.
Yeah absolutely correct Calvin_Coolage. Their leadership in ww2 were TERRIBLE. They're soldiers fought like lions though.
alvi syahri It can also be applied to a lot of other things from WW2.
James Tang Indeed.
Calvin_Coolage
Naw, what they were doing was trying to prevent another war devastating the entire East side of the country. The Maginot Line did exactly what it was designed to do, it's just that the French didn't have the mobile forces to back it up and didn't realise German armour was mobile enough to pass through the rough ground of the Ardennes in sufficiently close order to be effective when they came out the other side. They assumed they'd have some time to organise a response while the Germans got their forces gathered together from all across Hell's half-acre, instead the blitzkrieg got underway before they'd had chance to do anything of the sort.
Ppl like to bash Avatar, but every movie where we defeated the aliens with current age technology, we were primitives defeating hyper inteligent species. Yes, I'm looking at you Independence day.
and Independence day doesn't even make sense. Ok so we managed to suicide into a single carrier and destroy it, how the hell did everyone else manage to take theirs down??
at least in Avatar the natives lost the battle despite their numbers. It was only when the wildlife swarmed the humans zerg rush style that they were finally overwhelmed. Plus the minor detail of the guns simply not working on the rhino things.
Went the humans able to beat the aliens with a computer virus or tech the aliens did not have immunity too.
futbolluva The fleet went down when the Mothership was destroyed.
Which is arguably worse since an entire invasion force being destroyed by a single ship being destroyed seems like a pretty big weakness to me.
No losing the mothership only kept theit shieds down each cruiser needed taken down by shooting it's main weapon when it tried to fire
"Or maybe you don't like watching your Imperial Guardsmen explode"
*But that's all they do!*
*Laughs in Krieg*
Everysingle time i overcharge my Plasma gun my poor IG dies.it has become a meme with my friends that the omnissiah hates me or something..on the other hand i like to play Lamenters or krieg so there could be a correlaiton there..
@@HipstaHobbitYou didn’t use nuln oil and incense maybe?
Wait, nothing on drones? No AI-controled massive swarms of explosive bug-sized robots? No bomb-the-enemy-with-a-mild-but-debilitating-case-of-highly-contagious-dysentery?
Drones are underrated in sci-fi.
@@beanboi8838 nah bro, they're right in their place. It's not like a drone can just swoop in, drop a couple missiles and bombs, turn around and get away without the risk of losing human life
Man if only there was some sort of modern technology being developed that allowed a link between drones and armored vehicles. Man if only.
Oh, if only we can use commercial drones with thermals to survey the battlefield even in the dark so we can see where the enemies are.
Oh, if only we can use said surveillance drones to guide indirect fire from mortar teams or, oh, I don't know, a vehicle-mounted - or at least tripod-mounted - automatic grenade launcher to their targets. Maybe in the far future, soldiers may even jury-rig drones to drop fragmentation grenades on top of enemies.
My, if only in the future, we have backpack-sized tubes that can launch unmanned aerial vehicles with explosive charges, primarily meant to fend off ambushes but sometimes uses offensively. Man, I don't think technology has marched that far.
@@l.q.a.6279no, no, no, there are shields of faith in my sci-fi that can only be penetrated by medieval swords and daggers. (Hi, Dune 😅)
"WE CAN'T DEFEAT THAT KIND OF HISTORICAL BAGGAGE!"
Lost my shit there!
South Park can!
You forgot to point out the obvious problem of building your giant robot out of contrivium: if you have enough contrivium to make one giant robot, why not instead use that same amount of contrivium to build ten contrivium tanks? Or ten contrivium fighters? Or five of each? Why not have several compact invincible death machines that you can actually use rather than a single giant one that enemy armies can more easily outmaneuver and is too expensive and irreplaceable to risk losing, effectively rendering it worthless due to its own power? It’s not like modern navies are built on the principles of having dozens of disposable destroyers and fighter escorts for every one capital ship. And that we have specifically designed our formations and the defense systems of said capital ships to avoid a direct confrontation AT ALL COSTS since the capital ship is too expensive to lose.
Why not thousands of contrivium weapons to arm troops that can attack several planets at once instead of one at a time
ChestOfDoom
Sure, if it’s light enough for body armor (or if powered exo-suits are a thing in that setting) then go nuts. Pretty much anything is better than the handful of giant robots strategy.
Because said giant robots are often stupidly OP and take a dump on anything else in the setting. This is why in military themed mecha anime the main robot or robots are the only ones who have Contrivium weapons or armor. The mooks don't, and any enemy that has said Contrivium based equipment is an elite unit and a much greater threat to the protagonists.
Calvin_Coolage yeah. Gundams are made from often very difficult to produce metal most of the time. Some cases exist where it’s spread to every machine in the setting (like IBO’s nanolaminate armour) but in those cases it’s not as gamechanging, and the lead machine has some other advantage, like Alaya Vijnana interfaces, or GN Drives
Calvin_Coolage that's silly though, any weapons you an stick on a mech yij can stick on a tank. Or a jet or a ship and so on. You would be much more efficient in making many more disposable effective weapons then one super powerfully one you never use cause if you lose it you are defenseless. It's like how you never use the most powerfully potions in games, because no matter how powerfully it is you always wait for "a better target"
00:55
"lugging around an extension cord..."
*Evangelion would like a word*
And the third option at 2:54
@@wiht3630 I came to the comments section thinking I was the only one who noticed that *MOTHERFUCKIN' EVANGELION REFERENCE*
W,I ,H,T right underneath is another Gundam reference with the space colonies rebelling lmao
W,I ,H,T right underneath is another Gundam reference with the space colonies rebelling lmao
fun fact:early lightsabers had a cord to connect them to their battery supply. and a short and ultra thin lookin one too. not much you could do with it
There are several problems with the idea of a man-portable rail gun.
First, any rail gun capable of launching a projectile with kinetic energy comparable to a conventional bullet would require a massive power supply. If you can't miniaturize the power supply to the point that it's comparable in size to a magazine of bullets, then you would be better off just using a conventional firearm.
Second, there's recoil. In science fiction, rail guns and gauss guns are typically depicted as being able to accelerate a projectile to "near the speed of light". This is grossly unrealistic because to accelerate a 10 gram projectile (comparable in mass to an AK-47 bullet) to just 1% of light speed requires the energy equivalent of a 10-ton tactical nuclear warhead. And due to Newton's third law, the force you impart to the projectile to get it going that fast will hit you with the same force in recoil. In other words, the recoil would be like setting off an atom bomb in your face.
Third, there's practicality. An electromagnetic weapon is obviously going to be electronic in nature, which means it's vulnerable to EMPs, the type of thing which would probably be extremely common in a futuristic warfare scenario. You would need all kinds of shielding which would make the device extremely heavy in addition to the already heavy power supply. Even if your soldiers are equipped with strength-enhancing power armor, that still means it takes more energy to move them around. You would be wasting huge amounts of fuel just lugging around your weapons before you even fire them.
So while it's true that a rail gun doesn't have to accelerate a projectile to nearly light speed to be effective, if it isn't substantially faster than a conventional bullet, then what's the point? Why carry around a weapon that needs a heavy power supply and is vulnerable to EMPs when a more conventional firearm can get the job done?
Dr Shaym I can’t tell if this is a joke.
Remeber kids,
Sci-fi's cool, but it don't work.
Because it's cooler
That's it
What are you doing here doc, there's feminazis that need roasting!
Well say the bad guys have ships made of buckypaper or some other really strong material, and you can't shoot holes in their spaceships without a massive amount of force. This is where railguns come in.
1:54 another guardsmen valiantly gives his life for emperor
Also pretty funny to see Warhammer in a video on silly weapon design
Gus Gunter I enjoyed how every time a guardsman was Shown with a plasma gun he explodes shortly afterwards.
that's strange....
conan263 Yea, their ranges are odd too. Like their flamethrowers have about half the range of modern one's.
Need moar *BOLTGUNS*
Of course 40k tanks are lighter than modern ones. 38,000 years in the future. We've got metals lighter than Steel.
And not all Plasma weapons explode on use. I've been using the same Plasma Pistol for 10,000 years.. Granted i only fire it about twice a year, but still.
( Insert Storm trooper blaster sound here )
Mr Neddlemouse The legendary Sanic master nyan ( Insert Wilhelm scream here )
Pew
PEW PEW PEW
PEW PEW PEWPEWPEW
Mr Neddlemouse The legendary Sanic master nyan *Insert Wilhelm scream*
*unconquerable army armed with sticks and stones approaches*
"Can't bomb them into the stone age because they are already there."
Bomb them back to pre pre pre history
Do not nuke planets from orbit. It leaves annoying radiation that needs to be cleaned up later. Simply accelerate a missile to relativistic velocity, and slam it into the planet. Problem solved.
Bonus: kinetic strikes can be tailored for whatever energy release you need, from a few kilotons to planetary sterilisation to "what planet?". It all depends on mass and velocity. Yes, I'm saying that planetkillers are trivial for spacefaring civilisations.
Bonus for warp drives: a missile impacting a planet at FTL velocities will release more energy than one composed entirely of antimatter. That should be reserved for those times when you need the planet gone, though.
can it blow up stars too?
That would be like shooting an arrow through a campfire in the hopes it would be extinguished.
Except that the arrow is the size of a fly and is flying at mach 5.
I lost it when you said "what planet?" XD
Just use biological weapons. Seriously, it is the most efficient and probably even cheapest method to get rid of any annoying natives while keeping the planet itself completely intact for later resource collection or even colonisation.
@@wasserruebenvergilbungsvirus Collecting resources from planets that are not biological in nature is a waste of time for Sci-fi civilizations, unless they can stripmine them efficiently. Asteroids and most "space rocks" is easier to mine thanks to almost zero gravity and possibly easier transportability(you can easily move both the space rock or the mined resources if its not used locally cheaper thanks to not having to bother with planetary gravity wells all that much.)
Talk about carpet bombing just about every popular Sci-Fi universe in existence.
*Cries in Halo*
*smugs in Starship Troopers*
Because ST gets everything right.
TBH Halo is one of the better ones in regards to scientific accuracy and worldbuilding.
James Ashcroft humm... Well nope ? Like... No. As said previously, ST (book) is a Masterpiece when it comes to this (even if the author largely shadowed AI in favor of human fighters). The same way, Mass Effect always had a very credible universe if you exclude Asari XD.
But when it comes to Halo... The alien designs are overall dumb (except Covenant Carabin) in terms of armors, vehicles, weapons, faction balances (lore oriented, not talking of gameplay in Halo Wars), litteral magic universe setup where everything was planned by the ancient human specie... *sight* And I haven't talked of space battles (still talking of lore). Anyway, even if I do like Halo storytelling and some characters (AND THE DAMM FOCKING MUSIC) I think that when it comes to world building it's a bit mainstream. The only upside is that it's story is more plausible than the superweapon ending of ME3.
@@orishina8169 You have to consider two things, bungie lore and 343 lore, and that most covie stuff is built by crazy religious buttheads
TSC Orishina
The covenant weapons are meant to be more like ceremonial and not really practical. (Best example is the energy sword)
THE IMPERIAL LAS-GUN IS DEFINITELY NOT A FLASH LIGHT, ITS A SUFFICIENT, DEADLY WEAPON OF WAR!!!
Depends on what you're fighting
Indeed, my glorious emperor. You are definitely not a false corpse god and I am totally not a Slaneeshi assassin. Yes you are truly the golden overlord of mankind
...with a 1 in 9 chance of hurting that god-like abomination you're firing it at. Assuming that is that you actually hit it...
We sons of Krieg need no fancy weapons or tactics. We run to them with our lasguns until their ammo is used.
The lasgun is a victim of typical fluff vs game discrepancies. In universe it tears limbs off, blows massive chunks out of concrete, etc. Of course a lot of the things you have to shoot at are literally (not figuratively) superhuman with nasty armour.
Hell, even the Space Marines are nerfed compared to their fluff.
1:40 "They explain it in the LORE!"
Ah yes, my favorite part about 40k lore, where the people making the weapons, which are easily 10k year old designs, know /EXACTLY/ how and why they work, and are totally NOT just copying things from the last batch, which was a copy of the batch before it, which was a copy of the batch before IT, and so on-
And the main faction that dedicates their lives to preserving this ancient technology DEFINITELY understands the scientific principles behind it and does NOT base their knowledge around religious mysticism and magical thinking, like, say, assuming that every machine is sentient and might just decide not to work if it's angry with you.
Also make sure to expose your railguns' rails, to show people that they're railguns! The megawatts of power surging through them won't interact with dust and moisture in any inconvenient way.
Why Jay also its impossible to damage the electronics or even simple mechanical systems by having big holes in the machinery, thats why all magazines of rifles are just skeletons with bullets and the chauchat was the best gun of ww1
That’s why I’ve always liked XCOM. Until you get into the weird reverse engineered alien stuff, your strike teams are pretty much normal soldiers forced to improvise tactics against a vastly technologically superior enemy. The science fiction is for the most part kept unexplained from the perspective of the common man, and it adds to the fear of never knowing what the invaders are capable of or how they do it.
*laughs in Muton*
At least until the Terror attacks with the fuck-off Cryssalids show up, then it becomes an open secret at that point, simply due to the fact that terror attacks happened, but the public has no real idea what's going on outside of a few scattered reports that believe in Alex-Jones level conspiracy theories.
Honestly, all I was going to say was "Oh hey, good taste!"
Didn't expect someone to go in-depth on what the tech tree upgrades and the like mean...
XCOM is great because even after you get a huge boost like researching lasers and plasma the game always throws a wrench to mess things up. However this only works on the first play through.
"99% chance to hit"
*points gun right in their face and last second jerks gun towards the sky and shoots.*
"DAMN IT MISSED THE TARGET!"
"Aliens invading but with pretentious Christian symbolism" if that isn't a shot at Eva I don't know what is.
kabob 007 *hides covenant* oh ok
Pretty sure it's a shot at Signs.
@@blacktoast_2158 The Covenant have more Islamic symbolism.
3.0+1.0 just sits inthe corner waiting to be finished.
eva is mostly jewish tho
"The legionare who scoffs at the lasgun has yet to charge across an open field facing hundreds of them"
Besides, a lasgun is a dream of logistician. Once guardsman has a lasgun, a few spare lasbattery packs and a power source to charge them with, you might as well forget about resupplying him with ammo for primary weapons altogether
The good old
That’s a nice 2+ save
Now make 50 more of them
caav56 armatures debate tactics.
Armchair Generals study strategy.
Professionals practice logistics.
The best part is that the lasgun would actually be a really good weapon in any other setting. Easy to produce, reliable, accurate, powerful enough to rip limbs off unarmored targets and the ammo packs can be recharged by leaving them in the sunlight for a day. It's just that the targets are too powerful to give the lasgun the chance to shine.
@@aidanmattson681 Tactics are debated by alternating current conductors...?
While I agree with a lot of the points presented, I would also argue that "Space Opera" is a legitimate sub-genre of sci-fi. As long as it's done deliberately and intelligently, it's okay for an author to ignore the laws of physics, economics, and even basic common sense for the sake of a good story. A lack of realism only matters if the story is meant to be realistic - it's fine when it's a deliberate style choice that supports the story. The problem arises when authors ditch realism because they don't know any better, didn't bother doing the research, or are just copying something they saw in another sci-fi franchise. So by all means, kick the square-cube law to the curb and defend against the hostile giant wildlife with giant robots (which are intelligent for no apparent reason and will fall in love with their pilots for extra drama). Have your lumbering capital ships use manually-targeted weapons and be suspiciously vulnerable to plucky fighter pilots slipping past their woefully-inadequate point defenses. Make your "energy weapons" slow enough for the protagonist/antagonist to dramatically dodge at the last moment. Just make sure that the breaks from reality are consistent, and that they support the story being told instead of just being a random cool idea that popped into your head.
This is why I think it was genius for Star Wars to immediately say that it was "long, long ago, in a galaxy far, far away". It immediately throws all conventional laws out of the window. Yeah, it doesn't make sense to us, but we are on the other side of the universe!
If you want some great hard Sci fi action, check out the likes of neal Asher and Alastair Reynolds or even the expanse books. If you want a softer Sci fi drama that still tackles massive societal themes that emphasizes heart over scientific accuracy, check out Peter F Hamilton (he's kind of like a Stephen King of Sci fi, he's descriptive and does somewhat consider scientific accuracy important but he usually favors the societal impacts of technology more important in his stories, as they focus on what if golden age Sci fi stuff and endearing personal relationships). However, I can honestly say science fiction authors being overtly obsessed with scientific accuracy would be neal Stephenson and his book seveneves, fuck me did that book suck.....there was no plot, it was just him jacking off over how accurate the orbital mechanics in his book was as stultifyingly long drawn out sequences of station maintenance was taking place. The few character interactions do nothing to deepen or make you sympathize with any of these people, as it's is like I said buried under a deluge of boring maintenance work.... You don't even care when the earth is destroyed, because the characters have given you no reason to warm up to them due to how little we spend time getting to know them and how bland the interactions are. I was honestly on the impression that the time skip would happen after like 300 pages at most, not at very last third of the book. Now our current lot of characters we don't give a shit about is being replaced by their descendents... So all this padding masquerading as station building was utterly pointless... Honestly, I'd rather read the expanse if you want great hard Sci fi, at least there the only bad thing are the fucking stupid vomit zombies.
If the setting doesn't take itself seriously, like Fallout or WH40K, I have no problem if it ignores certain laws of physics, biology, technological progress, etc., but as soon as the setting is supposed to be serious, I demand very high standards, even from fantasy and fantasy fiction. I hate all the common plotholes and senseless tropes in most sci-fi universes, such as rubber headed aliens speaking english or, despite the factions being able to perform interstellar journeys (which requires tremendous technological potential), the rest of the technology in the universe is just slightly more functional than what we have now. Star trek, for example, fails miserably in all of these, it is a textbook shitty science fiction.
@@4Drow The aliens in Star Trek are, apparently, not speaking English most of the time. Apparently they have special earbuds that act as real time translators. That only kinda holds up... What other examples did you notice in Star Trek that showcased bad universe building?
If i were to write a scene about a somehow superior, overpowered protagonist who dodged everything, I'd kill them off near the middle or end of the story. Say they were leaping through ballistic fire (somehow, just imagine) and they got hit by a high-powered railgun that fired compressed air. They were knocked down, then subsequently gunned down. Now, the extremely angry rebel force waiting behind the plot to come ambush them ambushes them, not-so easily eliminating them, but resulting in heavy casualties. In my opinions, rebellions in stories should be easily snuffed out. There's no point in writing a happy ending if the force that is being rebelled against is incredibly high-tech, powerful, strategic, and smart about their battles.
Terrible Writing Advice: must play warhammer 40k. These weapons look familiar.
W4K isn't realistic. It is straight science fantasy.
Then why does all the vehicles and guardsmen look like they are pulled straight from that universe?
Nightfall Shadow GW isn't exactly known for originality, so they probably did take the imagery from somewhere.
Avery Microwave yeah no this was a cadian
Nightfall Shadow You would be amazed by how many of their weapons are totally practical. There is this great series by 40k Theories called 40k Man at Arms. It has a bunch of college professors and engineers look at 40k weapons and see how, or if, they would function in the real world. It is amazimg how many of them could even be made right now, but it is true some of them are just impossible or horribly impractical.
It is nice that 40k doesn't hold back on being science fantasy, while at the same time having some surprisingly realistic weapons.
You forgot to include the love triangle between the giant robot, space station super weapon, and sci-fi themed sword
I still cry
RDeathmark I will actually write that book now. Thanks.
I prefer the ones with talking fantasy swords
RDeathmark I would actually read that though.
I'm seeing it in my head now, anime-style! The giant robot has its own artificial intelligence, but works together with its teenage pilot when they fight as one. They become at odds when they're sent to destroy the space station super weapon, as the robot, in spite of its pilot's orders (let alone the orders of the pilot's superiors) can't bring itself to damage such an amazing piece of tech like itself.
One of the resistance fighters who goes to attack the space station is a seemingly normal teenage boy who hangs out with an artificially-enhanced girl who can transform into a giant sword that he wields.
The four meet- the pilot's crushing on the sword-girl, the girl's battle partner is _not amused_ (and refusing to admit he's jealous), the girl doesn't know which she likes more, and the big guy doesn't care so long as nobody hurts the planet destroyer (which all the humans and semi-humans will obviously compare to suspiciously-crush-like behavior). X^D
For what it's worth, the Spartan Laser along with most of the O.G. Halo weapons function pretty realistically. I mention the Spartan Laser specifically because it has the limited battery along with lightspeed firing, as a true laser weapon should. Sure, the Covenant has all their plasma weapon dohickery, but it's based on the leftover technology of a hyper-advanced long-dead civilization. Additionally, while they are an obvious homage to Star Wars, super-heated plasma swords do make a certain amount of sense for close combat in a universe where personal energy shields exist and said swords can totally overpower said shields.
IMHO, Halo (pre-343 Studios, at least) is largely pretty well thought out, structurally, so long as you do some five-and-a-half-centuries-in-the-future technology hand-waving.
Edit: There's something to be said about the efficacy of humanity's mostly ballistic weaponry against the Covenant's hyper-advanced plasma tech, but there has to be a certain balance for gameplay's sake. In the books, that imbalance on the battlefield is much more palpable.
Wait, don't Warhammer 40k Imperioum of men weapons works "relatively" realistically as well?
Lasguns, plasma weapons, and heck B O L T E R S
I really dislike it when people blabber about 343i's design changes being _less_ realistic. This is a prime example of looking back with rose tints, and looking ahead with shit stains on the glasses. The Bungie-era rocket launcher is a terrible design. So are most Halo small arms. 343i made them resemble modern weapons in function and form more, which actually makes a lot of sense. They're still a long way from being realistic, but adding things like actual functioning sights to guns used by people without augmentations, extremely comprehensive training, and a fancy spacesuit with state-of-the-art targeting systems are good choices. Putting tactical rails on the weapons to improve modularity are good choices. Completely redesigning some weapons which are completely fucking ridiculous, like the Jackhammer into the Pilum, are good choices. And hell, the M820 Scorpion is now an actual upgrade over existing real-life MBTs, rather than being a laughable joke in realistic tank design which goes back thirty or forty years in actual functionality in terms of armament, armor, and speed.
Most of the remaining flaws are actually attributable to Bungie. Like MAC guns being coilguns. Based on known science, this is actually really stupid, they're grossly inefficient devices with hard upper limits on how far they can accelerate projectiles. A railgun would've made a lot more sense, they consume magnitudes of order less power to accelerate projectiles to the same speeds, and they are very nearly operationally deployable in real life already. We know they work. The NOVA bomb is another example of Bungie-era bad science, because the way it works makes zero actual sense. Both versions of the Pelican are terrible aerodynamic designs so nitpicking between the two is like asking which flavor of shit you think is tastier. Even seemingly "hard" sci-fi moments like the Keyes Loop are actually stupid, too. Such a maneuver would take several hours to complete in real life, rather than a number of minutes. For that matter, the feats we see Spartans accomplishing are also pseudoscience. Especially batshit-crazy things like surviving falls from orbit without having their insides smashed into jello regardless of the durability of their armor or skeletons, a Bungie favorite. I could go on aaaaaalllllllll day about what is and always _was_ wrong with Halo, I've barely even scratched the surface.
343i loses some of the Halo franchise's iconic art direction, but people really need to stop deluding themselves into thinking Halo was _ever_ realistic, or that Bungie was _more_ realistic than 343i. It wasn't. You want realism in a high-production-value sci-fi IP with better writing, try the reimagined Battlestar Galactica or The Expanse, especially the latter.
Bungie outright said they used ballistic weaponry because they're cool
Phoenix 731 welcome to another episode of ‘guy doesn’t know what fun is’
yeah. The UNSC is basically realistic star wars.
Can't bomb them into the stone age because they are already there. Lol
Also still the best ads on UA-cam!
Unless you count the game grumps sponsorships for crunchyroll on grumpout.
You also have to remember that all futuristic guns should look like normal guns except with bits of plastic and random cables stuck on. Also that artillery will be uninvented at some point in the near future because it's mean or something.
and for the writer to never explain that!
so pretty much star wars?
yeah pretty much.
THU there's artillery in star wars as for the other things *shrugs*
Artillery just works on land only. Or it's battleship's artillery which is quite present. And... How often do you see artillery in fiction? Normally only the KaBOOM and sometimes a shell flying by, even if it's written by artillery officer (Tolstoy and Lermontov won't lie).
But...but...if not lasers, how else will the people know it's a sci-fi gun fight?! Laser beams are like the peas to the carrots of sci-fi!
giant gun
Fluffymiyster We'll use *actual guns* without calling them guns. We'll just call them... Slug... Throwers... Yeah... That's a good name.
Use lasers! Just actually be willing to make them make sense. Laser militaries would more or less make missiles obsolete after all. And they cannot be dodged they’re light speed weapons.
SoulLessIke
Unless you've got missiles that can resist lasers long enough to strike enemy ships
DISTurbedwaffle918 that’s a fair point. If the missiles have some sort of armor or defense mechanism around vital components(say composite armor similar to current day tanks) that could work no?
Something that always irked me when it came to laser weapons is they're so often shown as REALLY low firerate, sometimes as bad as bolt action rifles, where the main upside of lasers should be that it's both practical and affordable to shoot them all the time. Seriously think of how much more stormtroopers would hit if their guns either fired automatically or as a constant beam.
The dark forces games did good on that adding automatic to the blaster rifles that can clear a room of imperial douchebags in seconds. Sadly game balance and adherence to source material means only the player has mastered the complex science of flipping the fire selector.
The problem is, that Blasters in Star Wars aren't laser guns, but plasma guns...
The E-11 *does* have switch fire capabilities, Stormtroopers and Army troopers are just trained to use semi-automatic more often to more reliably hit shots.
@@jeskler I remember that someone did the math and Stormtroopers are actually more accurate than most militaries on modern earth. Turns out it's really really hard to actually hit a moving target.
@@One.Zero.One101 The blasts are plasma and they still are too slow.
giant robot sinking in due to ground pressure? you forgeting one thing, Female fighters could use their experience in walking in high heels on grass to avoid sinking . just put high heels on the robots right? :P
kokodin I agree. Plus gunpla with high heel feet are easier to stand up.
kokodin Give it giant tennis racket feet.
You make that sound like a joke but goodness is there an oddly high amount of robots with high heels... and I don't even mean female robots with female pilots.
That would actually look really amusing.
Nah man, you just DONT go on grass in heels lol, youd have to stand on your tip toes. And then your giant robot would fall over.
*4:47*
That guy already knows the importance of high ground.
Smiley the Smile Yep.
He learned it the hard way.
the best weapon in SCIFI. "THE HIGH GROUND"
Sigh...
THEY ARE TOO STRONG THEIR KNOWLAGE OF STRATEGY IS TOO ADVANCED RUN WE CANNOT WIN THEM WHEN THEY ARE USING THIS STRATEGY
The best explanation I've seen for Space Swords is that it's a VERY BAD IDEA to use projectile weapons within a spaceship.
EDIT: people apparently think this is an invitiation to start lecturing me about guns and/or realistic spaceships and I promise you I do not care.
DayLoukarai
that's a pretty solid reason honestly
Are you talking about LOGH?
Plus figting inside a ship would be like constant CQB, armies have dropped melee as a focus because weapons got so good you don't earn anything from charging into CQB, but if space stations and such become a thing the distances get shorter again
@@nahuelleandroarroyo soldiers that conduct room to room operations still carry melee weapons for that very reason. IDK if swords would be as useful as something like a taser or any other sort of weapon with no piercing capabilities, but yeah in such a setting you'll need to be at least able to melee. This assuming that technology is so ahead that people spend so much time in space that they might fight in it aswell. As of now i don't see the use into making our astronauts or ISS personnel able to make use of melee weapons, and i can see that being the case for a very long time. Also, in modern warships the crewmen are not essentially meant to be fighting anyway because such big machines are meant to attack each other from a distance rather than getting close enough for combat.
In other words, there is relatively low chance that anyone would be fighting inside a starship too often. How often do people shoot each other inside a camion? How often do people fight each other on trains? How many homicides on boats have happened in the last years?
@@navaryn2938 didn't you see the video where a cosmonaut pulls out a commando knife to repair something in the iss?
The Russians are crazy enough to bring blade weapons to the iss so…
And about fighting in high seas, well that kind of combat has happened when container ships has been board by pirates.
Note about nuking battle stations: The Proton Torpedos used in A New Hope to destroy the Death Star were actually nuclear weapons. The Death Star was heavily shielded, which prevented them from just nuking it from afar.
Smugglers would have been more efficient. Or, load up a ship full of nukes and “oh no, it’s being tractor-beamed right into the enemy super weapon! Whatever shall we do?”
BOOM.
George Lucas (an admittedly unreliable guy) said that proton weapons are closer to Napalm than a Thermal Detonator which houses (as the name implies) a thermonuclear warhead.
@@ConnanTheCivilized ah yes, the starfighters are armed with non nuclear weapons for heavy work, while soldiers carry handheld nuclear grenades. This makes sense.
Also nukes won't be very efficient in space combat. They aren't that great at penetrating armor. You can google "the atomic tank". And that's in the atmosphere where you get massive shockwave. In the vacuum of space all the energy of a nuke will get dissipated as radiation and just heat/melt the surface of a ship. Given the size of spaceships in most SCIFI, I'd expect them to have at least 1 meter thick armor which would simply ignore any nuke exploded on the surface. So yes, the only way to blow up a death star would be to shove a nuke inside of it.
you also MUST deploy your space fleet into a pattern similar to that of a naval fleet in very close formation... it's not like space is incredibly vast, and 3D.
Well there could be many legitimate reasons to keep a fleet close together such as so the ships point defense systems could cover each other from fighters and missiles while also simultaneously preventing any one ship from getting surrounded by the enemy. Besides most space formations will just be variations of navel formations the wall formation would just be the 3d version of the line formation while sphere would just be the 3d version of encirclement column formation would likely keep the same named and just be slightly different in exicution with a little added depth so it would look more like a rectangle or cylinder. Most formations would just be the 3d version of what the navy currently uses some 2d formations might also still be used because of how easy it is to coordinate
It is worth noting future space ship combat and the style it takes will likely mostly be dictated by engine, sensor, point defense and weapon technology as if we warp space to travel even for sub-light like star trek does with warp and impulse which is why the ships don't move according to Newtonian physics then fighting might be at metaphorical knife ranges as it would be easy for ships to move unpredictably preventing long range fire while if the ships are stuck with a variation of rocket engines then it prevents dodging easily allowing the fight to happen from further away. Sensors would also limit the fighting greatly as if we are limited to sensors that work only at light speed then anything past just a few light seconds away might become very hard to hit but if we have sensors that work at ftl speeds the fights might happen from the other sides of entire systems but only if we have weapons are quick enough to actually be able to act on the information provided by the ftl sensors as otherwise those same sensors will tell the target an attack is coming long before it hits allowing them to just move. At the speed point defense technology currently is advancing I think it is safe to say missiles might become ineffective eventually as unless they invent a way to counter point defense it will likely become so effective that shooting missiles at each other from across a system would be impractical as they would end up all shot down almost 100% of the time. So when you include all the factors oddly enough it seems probable that space fights might actually be at metaphorical knife fight ranges as there is a greater set of factors that can lead to point blank being the only viable option maybe movies and games actually have that part correct.
Of course there is the possibility of technologies we can't even imagine making all the conjecture pointless as it adds something we don't even consider.
You should also respect the standarised Galactic "up." No ships should ever meet each other at weird angles.
DeathlordSlavik I need to point out that anti-air defence now is only effective vs aicrafts. And in athmosphere it might never be effective vs missiles. Most news about anti-missile hitting missile are fake or set-ups.
But in space - yes, there is no problem with lasers blowing up all missiles
That is incorrect as many current AA defenses can easily shoot down missiles such as the Phalanx CIWS that you see on ships and its land variant, at current levels of technology even many modern self-propelled anti-aircraft weapons like the Russian 2k22 can shoot down missiles. This is because both modern AA rounds and missiles often use a very accurate proximity fuse they actually explode before they contact the target hitting it with a shock wave and showering it with shrapnel so they don't actually need to hit they just need to get close. So you don't actually see anti-missile missiles score a hit because they actually detonate before contact usually in front of the target as this causes the target to slam strait into the explosion which causes the hull casing to crumple in on itself even if no shrapnel is encountered.
DeathlordSlavik there are no actual proof that any of those thing do work. There are some videos on Idron Dome in action - But all that footage is a set-up for obvious reasons.
We only have two villains doing sponsorships with no romantic chemistry?! That doesn't make a very good love triangle.
the sponsorship is the third part of the love triangle, they're competting over it.
_Sponsership-senpai! Please notice me!_
This mini-series needs to continue. Dark Lord should end up with sponser-sempai kya~
*Put in your votes here! Dark Lord or Ancient Conspiracy! 1 units a pop!*
With only two that's a love line segment. The worst kind of love geometrical figure!
There needs to be a third villain. An ancient evil their competition has brought back to life.
Just a slight correction on the "peacful but we have enough fire power to level a continent". The problem is: Every space ship that is capable of traversing the vast distances between stars needs by design extreme amounts of energy to do that. So every one of these ships has some form of high energy output. So basically: NO star ship capable of reaching other star systems is unarmed. Everyone of them needs by design to have enough energy output with it to leven whole continents, just to fly from A to B in a reasonable amount of time.
No star ship ever will be unarmed. Even just releasing the amounts of energy neccessary to reach the stars uncontrolled is the equivalent to hundreds of atom bombs. And all ships should have a way to safely release the energy in a controlled way just for safety measures. So... every star ship by design has something that can be used as a continent destroying weapon, even if it is not intended to be used this way.
A reaction drive's efficiency as a propulsion system is directly proportional to its potential as a weapon of mass destruction.
Besides, even true exploratory expeditions have weapons to deal with threats. On a planet's surface, there are plenty of bandits, rebels, bored soldiers, criminals, and dangerous animals. While 'space pirates' may not be a thing outside of a solar system because physics, there could be other hazards between the stars.
That's one of the things I love about the Mass Effect universe
Yes the Normandy has great fire power and an engine that could be used to destroy a heavy fleat in seconds, but it is the best ship on the galaxy, no other comes close
With that it makes space warfare way more realistic since most ships can't actually do much in a large scale
And they also solve the problem with the "any ship can blow up a planet because their engines have enough energy to fly close to light speed", by using the Mass Effect Relays (yeah, they still use the macguffin problem) with them any ship can travel in light speed and not need a powerfull engine
And since the Mass Relays have a "alien" design, they can't really use it as a weapon and if they tried to destroy it as a "space nuke" they would lose access to a huge part of the galaxy
And in most shows (like Star Trek) the explorers are a military unit just that they're on an exploration mission, so the weird thing would be having them totally unarmed. Heck, the USS Enterprise was designed clearly to fit a Cruiser role (versatile, good defense and armament for its size, with a ridicously enormous autonomy range), which is one of the reasons it is good for exploration. In fact we see them carry other military missions as well, such as border patrol, transporting supplies to faraway outposts and even combat duties (ejem Borg war ejem)
5 words: WORMHOLE peepee poopoo stinky bathroom
2:54 "aliens invading, but with pretentious christian symbolism?"
Terrible writing advise has seen Evangelion
Especially appropriate, given the Classified Information from the games. Who knew, that Adam and Lilith are, basically, life-seeding interstellar biological automata, created by the First Ancestral Race for seeding galaxy with life? And that there are 7 Seeds of Life total?
He is a man of culture as well
One question: Does that make "Angels" not-aliens or does it make humans aliens too?
@@Karak-_- Evangelion writer: yes
Oh. I was going to say The Matrix. :p
9:11 "You have a phone? How? You live in a fantasy world!"
"I got it through some *tribe of Amazons"* LOL that was hilarious!!
For some reason only seeing the joke written out made me get it. Probably because I was too busy picturing six foot tall amazonian warrior women.
I was _reading the closed captions_ and didn't get it until now. >.>
Now, in defense of giant robots... they're giant robots.
"your mechs break physics itself !" It's a man shaped vehicle that fires tank rounds like a machine gun, your argument is invalid.
"But what about costs-"
"GIANT ROBOT!"
But in Mobile Suit Gundam's case they just changed physics to make it work
The square-cube-law doesn't really invalidate giant robots, servos can be built to scale their torque with volume instead of area and steels have specific strengths in the km range. I mean they are still super hard to balance but on the other hand they can push each other or big monsters using landmarks as weapons.
And if they fly in space, then collapsing under their own weight is a moot point.
But in space a design that evolved for moving on a surface in air at ~1g would be even weirder :D
I'm gonna have a nerd moment: The reason that nuclear weapons weren't used in the original Mobile Suit Gundam despite their obvious utility is because of a treaty. During and after the One Week Battle, which peaked with Operation British (the first colony drop), nuclear weapons were being slung around like they were going out of style. They were used up through the famous Battle of Loum, where Zeon routed the Federation and Char Aznable gained his fame. Zeon tried to push for peace that would suit their terms, but General Revil made a speech against it and the treaty's terms were amended. The Antarctic Treaty forbade the use of nuclear weapons, as well as chemical weapons, bioweapons, and further colony drops.
Though I'm pretty sure in the spin-offs they just decided not to think about them.
Necroing an old comment and all but I'm glad you pointed that out. Gundam (at least the Universal Century timeline) does seem to do its best to make things have explanations and avoid some stupid tropes that can take you out of it (except Narrative what the fuck was going on in Narrative?)
Nearly half of human life died in a month. So both sides decided to keep it conventional, so the war doesnt end all human life outside of Autocratic Jupiter.
Gundam X was what happens when they didnt stop the WMDs. Which permanently changed the face of earth and killed like 90% of all peoples.
Gundam Seed has Neutron Jammers. Which makes nuclear fusion stop working, but people aren't affected.
Gundam wing 60 foot tall robots weigh 8 tons. So a nuke would probably kill the world.
00 and Witch from Mercury are small scale conflicts.
IBO probably had them used in the past but we will probably never know.
And G gundam would have them punched away and ignored or something. Instead the Statue of Liberty was turned into a gun.
I love that he shows Halo guys as an example of “railguns relegated to ships only” and “infantry can’t carry them” but you can literally give your railgun to a marine at any time in Halo 4
The power armor counts as s vehicle
If the Dark Lord says to get audible, I have no choice but to say yes 🤷🏽♂️
Brian Turner "Books, I know what those are.."
It's funny how you talk about counters to nukes not being a thing in a lot of sci-fi, but even the schlockiest of summer blockbusters, Independence Day, manages to work nukes into its story (both with the aliens being able to resist nukes and the humans being able to find a way to make nukes effective against them later in the story).
they are a laser could easily disable/destroy a nuke
@@trent800 If you can track and hit a target 15" wide and 40" long that's moving at supersonic speeds you can.
@@trent800 yeah, but lasers do that to everything else aswell and nuclear shaped charges allow nukes to bypass point defense quite easily
Space battles in Halo are basically nuclear parties on the UNSC side of things. It’s insane.
screw these futuristic weapon just use our flashlight
I remember that booj
FIX BAYONETS!
THE WALL OF GUNS!
You missed how lasers guns in movies are almost always less effective than metal bullet guns.
They're less effective IRL too.
@@aminulhussain2277but then why use them?
@@destroyerofturtles5024 Because lasers are lightspeed.
@@aminulhussain2277 bullets are already fast enough as they are, why compromise firepower for the sake of faster bullets?
"How in the Emperor's name does this thing work?" Only a tech-priest will tell you. Just thank the Emperor or whoever that it does.
Also I would love to see more science fiction settings use hot-pink plasma bolts and beams. The colour ionised deuterium glows when you convert it into plasma.
Bold of you to assume even they understand how it works.
@@Sereze001
There is no need for knowledge when you have faith.
*with enough techno-babble, pretentious gestures and overly elaborate ceremonies any sci-fi setting can be imbued with a sense of awe and mystery especially if the leaders are good at holding their expressions in check*
Isn’t that Terminator’s plasma guns?
@@tlshortyshorty5810 *you mean the Westinghouse M-25 40-watt Phased Plasma Pulse-Gun, or the Phased Plasma Rifle? that much beloved plasma-based weapon used by Skynet's forces in the Future War which has a bullpup configuration and typically in the 40 watt range*
*yeah, i'm a serious geek*
"Nuking a planet from orbit"
*Inquisitorial smile* Ah, I see you too are a man of class.
The Greatest Science Fiction Weapon...
*T h e E w o k s*
With tiny bows [strength based weapons] that can pierce the armour of one of the most elite stromtrooper corps in the Empire.
No really, they were the 501st, the same regiment that wiped out the Jedi Temple.
*rocks*
"that can pierce the armour of one of the most elite stromtrooper corps" To be fair stormtrooper armor is meant for environmental hazards and energy weapons.
Isn't their armour supposedly extremely resistant to ballistic weapons?
I think I heard mention of that somewhere before, but that wouldn't really make sense considering I only once saw ballistic weapons in Star Wars. From what I remember the stormtrooper armor's goals were to be an environmental suit, look intimidating, be cheap, and provide some protection against blasters.
Hey, you forgot the most important weapon of all: the BFG-9000!
The holy grail of fire power.
One of most beautiful guns in fiction.
A high energy plasma weapon that can shock and explode to death everyone who is close to the big ball of energy and after landing leaves a big explosion
@@gigastangli2460 But not the user somehow
@@gigastangli2460 Doesn't it only react to Argent lifeforms except when it's put in a giant cannon ?
1:26 0/10 a real imperial guard would fix bayonet
Why let the AdMech take the glory?
Krieg seal of approval.
The planet broke before the guard did
The Emperor nods his approval.
"Fix bayonets!"
"But sir, those are Emperors Children... with auto canons.... on a hill... in a bunker... "
"FIX BAYONETS!!!"
"... in power armour... with chain axe- "
"Shall I call the commissar?!"
_fixes bayonet_
You put this out just two days after we find out the BFG 10,000 is a thing in the next DOOM game.
Spencer Whiteway
The BFG 10,00 doesn't give a shit about physics.
It fires regardless of what the laws of the universe are.
Definately Krell BFG 10000
Its a planetary gun.
Sin C. Ingram
That still doesn't change the fact that it doesn't give a shit about the laws of physics.
It's DOOM, it probably runs on scientific application of Demon magic.
BFG 10,000 is not a weapon, it's just a firework for some additional aesthetics.
The only weapon in that universe is The Doom Guy.
"Aliens invading but with christian symbols" killed me honestly
0:27
In fairness, NOT having guns when exploring the uknown is the fastest way to get face raped by that "peaceful" xeno you saw the other day.
"This ad section is really long"
"Pray I don't make it longer."
The way of the machine spirit is mysterious
*Chuckles in mechanicus*
Ave Omnissiah.
Ave deus mechanicus
*agrees in binary*
Brother I am pinned here!
Oh boy, can't wait to see or fearless heroine fall in love over some hunk with a really heavy laser gun to complete the Love Dodecahedron
Break the mold, let her fall in love with the _laser gun_ instead!
"On the application of general topology and directed graph theory to romantic relationships in fictional stories" would make a fantastic paper. You could try to find a criterion for stable constellations or for scenarios that collapse to pairings. Is there a highest dimension for stable constellations?
You'll know that nuclear weapons and it's varations are important when halo use a Lot of them, a LOT (read the novels)
This video kind of annoyed me. Especially when the little picture said "why does only the player character get cool armor?" Oh I dont know, it's not like it was explained in the first piece of Halo lore ever released.
@Al Daniel Jumilla nukes are far from useless In a vacuum. While they do not produce a Shockwave (nothing does), all the energy that would go into the Shockwave is released in the Form of X-ray radiation instead. A multi dozen Megaton nuke can melt off the armor of a ship at several kilometers from the point of detonation, and casaba howitzers allow nukes to destroy ships at hundreds of kilometers from the point of detonation by focusing the energy into a jet of copper plasma, like a HEAT warhead, turning it into an extremely strong kinetic weapon
the video isn't about any specific sci fi or even the average it's about bad sci fi.
the reason there's imagry from popular works is because bad sci fi tends to directly rip off more popular work
@@duck8206 exactly. He says nukes are so useful yet we haven’t used one in military combat since their inception. They’re nukes they ruin the place they go off in due to radiation, can reduce planets to waste, and are generally extremely cruel in usage. If used in battles like suggested it’d break the realism he really wanted because it’d just leave everyone dead
"Aliens invading, but with pretentious Christian symbolism?"
Now now
Anime was a mistake
Which series is that referring to?
Simon Clarkstone Evangelion
@@SimonClarkstone you want some Christianity
Simon Clarkstone it’s a common trope lol there isn’t just one. A good one is Falling Skies tho
I always wondered about why futuristic warfare has human participants at all. We have drones, and eventually we'll have better robots.
Olivia esddms You mean like those "golden folks" piloting remotely-controlled ships in Guardian of the Galaxy vol. 2?
The only thing human participants would be needed for is complex missions. But robots would make more practical expendable units than humans.
EMPs
The Meme Man How are machine’s weakness to EMP any worse than human’s weakness to chemical warfare? Also, EMP would effect humans as well.
Honestly the fact that one of the sides fought, almost exclusively with robots, was one of the few logical things about the Star Wars Prequels.
nuclear weapons are actually much less effective in space than planetside, since most of the damage from a nuclear blast comes from the shockwave. there's still a big explosion, but it doesn't have the same AOE as it would in atmosphere.
Roostergod If that's the case, wonder how an anti-matter weapon would do in space....
That's what Casaba Howitzer is for... :)
Roostergod instead of transferring most of the energy in a kinetic form as a shock wave. The energy would be released in thermal form and radiation form which would shill do a lot of damage if close enough in kilometers. However even a couple of kilometers away from a target only around 20-30% of the energy from the nuke would reach the target due to the Omni-directional explosion of heat and radiation. Even with a contact detonation only 50% of the energy would actually affect the target... to be fair that should still be enough for monstrous damage but a Casaba Howitzer (aka a Orion engine nuke with the tungsten plate replaced with a much lighter metal) would act like a giant nuclear HEAT round.
Roostergod
Most ships in SciFi have a life support system that gives the ship an internal atmosphere. Essentially, the shockwave isn't necessarily the thing that's going to kill everyone, it's the vacuum, the shockwave going through the air, blowing huge holes into the ship because it's like shooting the air out at like at least 1,000Psi². Then, since there's basically no atmosphere left in the shit after such a large rupture, the gamma radiation will basically cook everyone alive in seconds, unless the ships were somehow designed with radiation resistant insulation both inside and out.
Basically, a nuke would fuck a ship so hardcore that it'd explode and then implode whilst simultaneously having the entire crew get vaporized.
so come up with some cool scifi thing to make them useful in space. A forcefield pumped full of air or something.
Well the Evangelion is the one and only show where they actually made me believe that giant robot is actually needed. As it is not just giant robot, but a braindead clone of alien god thingy canned into the robot look armor, by the 'oh my god, what are we doing' scientists. And it needs an insane amount of science, money and industry to operate in a very specific conditions. As it is the only way to defeat the very much alive alien god thingies that are invading. And the solution was not needed in a few hundreds of years when the human scientists would have time to crack and replicate in conventional means, but RIGHT FUCKING NOW and be glad that we managed to cook something somewhat working before being exterminated. Evangelion managed to present that feeling of putting nails in with microscopes perfectly.
All the other giant robot shows that I watched made my brain hurt with their stupidity. Or were a parodies.
Well... in 3.0 and later, they've found a way to do so without making the robots humanoid. RS Hopper-type AT Field projector drones and all the Evangelion Mark.04 series are a thing, after all. I guess that's what you get for continuing the development and no longer getting distracted with cooking up a controlled Third Impact.
My favorite bad weapon is the phaser. A weapon that is capable of disintegrating an enemy, and yet is somehow less effective than modern firearms. A weapon that malfunctions all the time. And even when it is working the heroes forget its capabilities... how many fights in Star trek could have been ended with one shot from the wide-beam setting?
It gets even worse over from one show to the next. In the original series ship mounted phasers had a stun setting as well, basically enabling a ship crew to stun whole villages down below in short time. - Imagine how many TNG episodes that could have easily solved!
Just use 20th century lead shot. They can go 120rpm, and you don't need to wait for the "laser" to slowly move toward the enemy and make a poof. If shields only block energy weapons, bring a matter projectile shotgun.
Yeah. I always thought it was funny when someone would literally get evaporated instantly but the wall behind them wasn't, y'know, cut in half or the oxygen in the room didn't immediately burn up killing everyone. The Borg are especially bad. They had that personal shielding that prevented phaser fire. I just assumed that it would also stop projectiles but then Worf started carving them up with swords and shit. So then I was like, ok. Why don't they just replicate some M-16s or, whatever? Maybe it's not that simple? But then Picard literally does exactly that in First Contact with the holodeck. Y'know the thing that's supposed to be for fun. Why does it have a setting that would allow people to die again? Does any of this make sense? No. No it doesn't x_x
Well, the Borg have a lot of drones, which they can easily sacrifice to get the data and adapt their shielding. As long as stuff you throw at them is not like the previous one, you can fight them pretty efficientyl
By the way, in the DS9, the Starfleet Security was shown to have a projectile weapon (though it was a prototype) - the TR-116. With addition of micro-transporter to teleport shot bullets into another room - roughly 6-8 cm from target, and an exographic targeting sensor, Chu'lak was capable of silently shooting people without even having to enter the room they are in.
P.S. In Star Trek Online, there are two successors of this rifle - TR-116A Sniper Rifle and TR-116B Sniper Rifle. They both deal Kinetic damage, which Borg can't adapt to and which can bypass personal shields.
Very few, personal forcefields are mentioned in DS9 so the pet theory is that you need a certain penetration value thats not provided by a wide beam setting.
No weapon stands a chance against plot armor.
When I made up my aliens I gave them mostly conventional weapons. They all use bullets and/or explosives, albeit they're just highly advanced. It's kind of like the contrast between the first machine guns during WW1 and the ones we have today, except just move that up another level. I'm rather proud of it.
So you basically made Warhammer 40k stubbers and autoguns
As of now we are kinda stuck on a plaeau when it comes to light weapons. We don't know how to give a soldier something better than a gun. Sure, guns always shoot faster, more bullets and more precisely than they did in the past. But it is reasonable to think that a civilization which is not incomprehensibly advanced might very well keep using solid bullets and explosives. They just work so well that there really isn't a point in looking for an entirely different type of weapon.
@@theovoldjopus4272 I think so
@@theovoldjopus4272 Those aren't any more advanced then what we have now, as a matter of fact lots of weapon systems in 40k are laging behind what we have now.
@@NexusWarior211 they use much more powerful propellant - fuceline, and quite often are combining chemical and electro-magnetic acceleration. Of course, Imperium is vast and large, and death worlds can have flintlock muskets, while on more civilized worlds you can get anything from simple guided ammunition to anti-materiel rounds capable of getting through whole tanks and special issue pistols breaching ferrocrete walls several meters thick or annihilating several people behind the armored barricade, and that is still regular firearms, not counting boltgun family or accelerator weapons, or skitarii arsenal with self-guiding cognis weapons. And everything in the middle is still plausible as well, but guard-issued stubbers and autoguns are superior to modern-day counterparts purely due to the materials used in them and the ammunition. Fuceline 120-mm high explosive shells can push 60-ton tanks several meters when they hit, that should give you some comparison
“Alternatively, we can lodge ourselves into doorways or clip into walls too.”
Bethesda?
EA/DICE ?!
If I don’t see a Love Triangle I don’t want it😤
Edit: I was not disappointed😁
Didn’t you see the threat chart?
K, bye then. We won't miss you when he eventually gets tired of that stupid joke.
Swish Fish r/wooosh
Oh yeah, sure. Defend your membership in fanbase meme culture by saying I just don't get it. THAT won't make me think you're just an idiot
Swish Fish Guess your the only one who doesn’t get the JOKE. Loosen up a bit chief, it’ll be better for all of us.
The thing I find interesting about giant robots is that, thanks to sci-fi writers having no sense of scale, any mecha whose weight is actually listed will almost invariably wind up so light that the ground pressure and square-cube law issues don't apply. Take the iconic RX-78 Gundam. As a humanoid-shaped object eighteen meters tall and weighing sixty tons, it should be about as dense as PVC plastic. Its ground pressure would be slightly more than that of a light off-road vehicle. It's like all the terrible engineering misconceptions cancelled each other out. Or maybe the future space materials just have that good a strength-to-weight ratio, if you're being charitable to the idea. Shame that it's still a huge glaring target thanks to being so tall, though.
I want to see more giant robots bouncing around like balloons
Nah. Its a full sized collectible figurine. Explains so fucking much.
technically you could buy a gundam of beryllium, the metal with the best strength-to-weight ratio
+Carlos GUTIERREZ SANCHEZ Structural steel alloy is the metal with the best strength to weight ratio, thats why we use it. But nanoengineered stuff is even better.
@@ineednochannelyoutube5384 Nope, it's beryllium, it has a density smaller than that of magnesium and a strength higher that that of titanium or steel alloys.
And we don't use it because 2 reasons, first it is a extremely rare resource and second, its oxide is extremely toxic and cancirnogenic
Yo, a Megas XLR reference? That's some good, deep cut shit right there.
IsesriX 6:08
IsesriX agreed
I loved that show...
I loved that show also
Megas squad represent.
Meanwhile, in the Halo Universe: “Contemporary weapons with cool futuristic bullet counters”
There is an actual reason in the lore. If you shot an elite with a modern m16 it would literally do nothing. So they increased the power of all the UNSC weapons but had to sacrifice range, and ammo capacity in return.
@@kingofworms831 90% of the guns in Halo are standard to current weapon calibres, the Assault Rifle literally fires 7.62x51mm as does the DMR, you're talking shit you don't actually know about.
Okay.
But this is where I got my source
amp.reddit.com/r/HaloStory/comments/8uwpt9/how_powerful_are_the_unscs_firearms_compared_to/
There is a reason why they still have ballistic weapons in the halo universe, it’s because the humans had experience a few hundred years of peace so there was not much of a reason for them to be doing weapons r&d until the insurgency started and then the covenant attacked right after that started to happen so that is why humans have “modern” ballistics in the halo universe
@TroutLord the magnum shoots a fucking ridiculous 50 cal round that is also explosive. (Yeah, the Deagle exists but it isn't really practical) The shotguns shell is 8 gauge which is kinda overkill, and the BR shoots a 9.5 mm by 40 mm round. The sniper also shoots a really big round (14.5 x 114 mm) but there is an irl equivalent and its an anti material rifle, so it isn't quite as ridiculous. Anyway, in summary: Yes, some of the halo guns do have big rounds, the assault rifle is one of the more normal ones (in terms of ammunition, its design is a bit odd)
The best scifi weapons are the ones that are intentionally made unknowable in terms of how they function in the lore itself. For instance, one of my favorite scifi weapons, the Needler from Halo, is described in the manuals and fluff books as being a total mystery to human engineers trying to dissect it and determine how it functions.
Well, it has a lot more information on it now.
That's lame. That's what I like about Halo 1, you knew just enough about the setting to be interested, but enough was left ambiguous that there is still an air of mystery to everything.
NVM, I was wrong, there’s still a chunk that they don’t know, but they do have better idea on how it works thanks to that human/sanghelie alliance
I disagree Xeelee Sequence did it pretty well now weaponized time travel made battles difficult to really grasp
Then it is fantasy magic.
Who needs weapons when you can have a good ol' *Love Triangle*
Aldor fore emble weapons triangle, boom!
♥ Make love -triangles- not war! ♥
Lasers can be defeated by a huge number or drawbacks like thermal bloom or just smoke in the air. Plasma guns hot enough to be worth using as a weapon would kill their user with the hot muzzle flash. Railguns are ludicrously dirt-intolerant and have ridiculous maintenance requirements.
Let's just go with space swords.
"Plasma guns hot enough to be worth using as a weapon would kill their user with the hot muzzle flash."
Assuming the user _is human._ -Totally NOT wondering how Megaman hasn't just plain killed Dr. Wily by accident during a final boss fight yet. Nope!-
Yeah, let's just forget the extremely mature technology of firearms and hit the enemy with sharp pieces of metal.
"Alternately, just replace the giant robots with a love triangle"
That's just _Bliss Stage._
Alternatively, be Macross and have both.
Also that 40k guardsmen caught me off guard.
Just like Creed intended it.
Alexander Licentia the pun is to powerful
"Can't bomb them back into the stone age, they're already there!"
I laughed so hard I almost pooped.
One reason why I like Dune so much. Lasers, nukes, shields, and swords are all explained clearly as to why they are or aren't used.
Remember: The slow blade penetrates the shield!
They are really blatant excuses to have most warfare be a drawn out series of kung-fu fights. But Herbert was thorough and consistent enough in his explanations that it still works.
It's because if AI is allowed and ranged weapons exist space age wars will be undescribable to us monkes and reaction time of humans will exclude them from both actual fighting and decision making on battlefields.
@@ImperativeGames
In all fairness, they did start to fight with lasers again after shield-technology fell out of use.
+ImperativeGames I've read a story, called "Perplexed Contact" (in russian), where the space opera ship ends up in the system, colonized by the hard sci-fi A.I.-controlled caravel (human crew died upon the Z-field breach, when the Z-drive malfunctioned and generated a lethal burst of neutron radiation, which killed humans in the matter of minutes) 60-something years ago.
When the A.I. finally considers their acts as war (when they destroy the cable of space elevator), it activates the automated weapon platforms across the entire system and orders the Dyson Swarm around the star to activate their lasers and target the possible area of movement of SO ship (it moves at 100 m/s in the local system max. A.I. had to reboot itself several times to understand, that this is actually a thing, but found a way to use it to its own advantage), while also preparing to activate the caravel, transfer its blocks and cloned kids onto it and then initiate Z-field breach to get the hell outta here, since neither caravel nor the dual spin asteroids, where they were stationed, can withstand a broadside from the SO ship.
Anyway, the description from the POV of SO fighter pilot was quite something, when she, after using prediction, understood, that ALL ships of ALL the waves (roughly 1600 ships in each) launched from the local moon will hit the SO ship and there are zero ways for the fighters to prevent it and/or escape.
caav56 that actually sounds really cool, is there an English translation?
On "Incredibles", Syndrome uses a device called "Point Zero Energy". I think this would be not only a good sci-fi weapon, but also a great way to counter nuclear attacks.
Megas XLR, Warhammer 40k, and talking about accurate depictions of sci-fi weaponry? Is it my birthday?
Hypno-Thorax no but tomorrow is mine
I don´t know but those references made my day too :D
*YES*
0:53- Well, WH40k actually solved it with 1. Being logistically efficient compared to bullets. 2. Rechargeable with almost anything, also lucky to have that tech since Imperium still uses slaves to load (read: skyscraper-sized) shells. 1:41- You forgot Meltaguns, which is much closer to Plasma torches and doesn't explode upon a roll of one.
Strangely enough, 40k do tend to avoid those pitfalls you mentioned....to an extent. Even tactics are used based on what enemies they are fighting (Trench Warfare is useful against Orks and Tyranids) or Space Marines' utilizing mobility-based warfare (Ravenguards being the main example) to utilize their smaller yet elite numbers.
powerist almost every sci-fi setting with weapons gave the same answer or something similar doesn't make it any less convoluted.
The most important thing with 40k is that it doesn't take itself serious - or well, at least it didn't until GamesWorkshop decided somewhere in the 2000s that this is all super serious stuff (which kinda broke the entire setting). Just read for example the Dark Angels background details, it's details are absolutely hilarious.
In it's essence 40k is meant to be a totally over-the-top ridiculous style-beats-substance universe and if you don't forget that it is great (which other universe has armored space monks in powered knight armor that engange truck-sized alien beasts with chainswords and electrified greatswords and warhammers?). If you try to take it even remotely serious though it just breaks and falls apart.
FOR THE EMPEROR.
I didn't say that 40k stories can't be taken serious in their own universe, in fact 40k has some great stories and some great characters but the universe itself should not be taken serious by any real-world standards. The moment you start to question 40k's basic foundations it breaks apart. If you just accept the way it's twisted logic works though it can be a great universe with great stories and great characters (even though sometimes a tiny bit on the hilarious/ridiculous side - but then that makes up part of it's charme).
And moat importantly: Ignoring the atmosphearic effects of viaible specra lasers!
I SAW A GUARDSMAN THROW DOWN HIS HOLY LASGUN! THIS IS HERESY!!!
Thank you for reporting, it will be handled with a summary execution soon. Have a nice day and we hope that next time you see heresy, you will choose for the inquisitorial helpdesk again.
No problem sir, the Emperor punish him, by make it roll a One
bono mael good, remember this will happen to all heretics who throw down their holy weapons because they can get a “better” one or “this just doesn’t work” or “they are too many”. I mean who would believe it right?
Flog him, then make him fill out a report card and recite 20 plus litanies with a apology card just like those k through ms report-card-because-you-did-this-bad-thing and let command decide inquisitor, best you go exterminatus that planet over there that is being chewed up by Tyranids
John Edmunds I'll do all that and then execute him. Exelent sugestion. Also I love the exterminatus idea. How would you feel about becoming an inquisitorial interogator at my school?
The large super weapon/battle station can be used effectively. It's literally a massive mobile military fort. You can pretty much plan entire logistic strategies from orbit and have direct com lines and can pretty much poor your divisions from a massive depot point.
There is a reason headquarters is kept safe far away from the enemy. A side that invests in a mobile HQ base totally deserves to lose.
@@ConnanTheCivilized
I'll take "what is an aircraft carrier" for ten, please.
You doubt the machine spirit? You don't need to know how plasma gun works! Leave it to the techpriests! For the emperor!
sushi amg He's a heretek
I'd like to point out that the square-cube law is only applicable in certain situations. In areas with lower gravity, for example, it still applies, but the limit is higher. In areas with no gravity (ie space, where sci-fi settings are often taking place), there is no need to worry about that law. Though, the practicality of a humanoid robot for space fighting is up to some debate (like...why have legs?)
Also, there are ways you can "cheat" the square-cube law to an extent. Large dinosaurs, for example, got around it by having air pockets and latticed bone structures, meaning their mass increased less as their volume increased. Giant robots could utilize something similar. Of course, this only delays the inevitable as there is still an upper limit on how big they could be.
About the humanoid battle bots (though human-sized) - in what I'm now trying to write, robots like this are called "interactors" and are designed as support unit, for interacting with things, designed for humans, when manipulators on normal combat bots (similar to those of today - low profile, caterpillars, turreted weapons and a manipulator or two) are not sufficient. They are by no means primary robotic combat units, but they do have their uses.
Legs= More AMBAC, thrusters and fuel
This is Mecha 101 my dude
limbs are used to change angles without changing momentum. like for example, if a shot is comming at your back, you can
1)apply the thrusters in your feet to spin around "vertically", you will keep your "foward" momentum, be facing your shooter, and still be in full control of your direction.
2) apply the thrusters in your feet to force you "upward".
3) raise your leg as a last resort so it takes the bullet instead of your torso.
you can do all that while still going in the same direction you were before, compare that with any "fighter" or spaceship, they cant do much besides "hard changes" in direction, something the suits also can do.
@@marcosdheleno just like with most things, mechs have ups and downs. They may not replace current weapons, but they could be a good adition to deal with certain scenarios or roles
Except that the giant robot built on a low-gravity world is still as impossible as one on Earth. Someone from a lower-gravity world would be severely handicapped on Earth, possibly to the point of needing mechanical aids just to move around.
Rail guns on the navy ships are cool until you realize the shot isn’t visible only the damage it does
matt carnes I mean that's kinda like a real gun, just with way less delay at long range
Sounds pretty cool to me.
You say that like that isn't the most awesome thing ever. One second the target is fine and then BOOM it's a husk of scrap.
TheOneWayDown eh. Real naval ships use a combination of regular rounds and tracers but that being said they could use computers to pull off the shot now a days
Why the hell would you use tracers on your primary weapon when guns have been able to shoot further than the horizon for over a century? Tracers are for AA guns, not for ship-to-ship gunfire, if you need to figure out where that went at visual range you look for the splash.
Elysium was a really cool tech-demo for futuristic weaponry. I take inspiration from there to an extent.
"That's crazy! Who watches TWA at 3 in the morning!?"
Me: *"OH BOY 3AM!"*
CEST?
Y'know, the impracticality of the sci-fi weapons could be easily sidestepped by explaining the scam with bidding contracts. They get rigged to be awarded to one company that builds the goofiest and expensive weapons and those established in deciding who gets the contracts enjoy kickbacks and other perks.
*Cough F-35 jet aircraft Cough*
Lack of radioactives would make nukes far more costly. You'd use fewer nukes if each one could buy you a dozen armies or fleets instead, and you'd use them very carefully for maximum effect, only when they're the "cheapest" weapon which can win the battle.
And there's that nuclear winter thing, too. You can't blast everything with nukes if you want to win a better prize than some globs of molten radioactive slag.
Pretty sure the use of things like the Death Star is meant to convey the mass murder which is common in a dictatorship while sanitizing it enough to be a popcorn flick. Survivors with radiation sickness kinda kills the mood for your blockbuster adventure story.
4:50 Do not lecture Vader on high ground usage, hes had enough.
For plasma, I think Halo has the best reasoning, especially with the Covenant Energy Sword, it uses an electro-magnetic field that is projected off of the hilt to hold the plasma in place. (Idk if that'd work or not. I'm not a scientist.)
I think it would actually work
Plasma is gas that's been supercharged to the point of discombobulating it's self, so maybe
@@loganr746 Then how does the magnetic field know to form the cool double prong shape?