Prison Escape Scenario, Cataclysm DDA, Episode 64
Вставка
- Опубліковано 25 вер 2024
- "Gurokawa pushes deeper into the Physics Lab and finds level -10, which has been mostly transformed by the Black Glass phenomenon."
Cataclysm: Dark Days Ahead (CDDA) is an open-source survival horror rogue-like video game. Cataclysm: Dark Days Ahead is a fork of the original game Cataclysm.
The Cataclysm Home Page is located at
cataclysmdda.org/
Find help here
cdda-guide.nor...
Get this soundpack for the game
github.com/Ken...
Tilesets
github.com/I-a...
Royalty free music credit goes to "Karl Casey @ White Bat Audio"
Royalty Free danger music credit Pamela Mortensen "Simply Didge"
Congrats! I have a lot of catching up to do with time stamps. I also ran into a Physics Lab my last debug playthrough. Mine had dead soldiers in the distorted level before going down there. They had HWP-like firearms. I'm not sure if it was the unique LIXA Physics lab, it also might have been in an Experimental Build.
Lately I've been cheating on CDDA with _Tiny Rogues_ while experimenting with OBS (recording) & second monitor, while playing. Very good game, Tiny Rogues. I reckon I will make an overview video about CDDA. I'll try to catch up on the time stamping (extra monitor should help) & watch the entirety of what I've missed. I was sick as well - *I Hope you feel better, man! Get well!*
The teapot wasn't mutating you, the menu you were looking at was the speed menu showing effects to your speed. The teapot was making you 9 points faster.
@@Korileth ahhh, it has a speed passive... cool. It holds liquids too.
How does the Two-Way Radio work in v0.G? Do you turn it on and use C for talk? I can't figure it out in Experimental either.
@@PaulieMcCoy I think so. I will try it with Vernon in the next EP. Recording tonite so stay tuned. I have been getting into the modding side of the game since participating in LadyVivean's livestreams. For starters I just wanted to write my own broadcasts for the radio. As it turns out the radio tower and radio reception mechanics are pretty deep. But I did sucessfully write a basic mod for it. So I will be doing an in depth look at radios soon.
@@slash_em Oh, damn. I wasn't aware you were in collab-ing or doing livestreams. Let alone modding. I thought I was hot shit for just thinking about potential modding and exploring the debug menu.
I think hosting a wiki somewhere or even a static one on github (one of those projects where you write the stuff in some form of markdown, run a makefile and it turns it into HTML) for v0.G could be incredibly useful.
But yeah, a thing on the radio mechanics would be great! Thanks, per usual.
@@PaulieMcCoy You will probably get a lot out of this:ua-cam.com/users/liveEpYwhIU1RRo?si=FUAbfR9Rudt_MFn5 I am NOT a programmer, but this Ytuber did 3 livestreams about 3 hours each and now they're VOD. Very informative!
@@PaulieMcCoy by the way the HHGC comes pretty close to being a wiki resource. What do you see as being missing from that, which a wiki would provide?