if you miss an attack in persona it's alright because you can attack again and you can basically get away with it easily. if you miss in smt say goodbye to your family and children and pets and if the enemy reflects or absorbs your attack then say goodbye to everything youve accomplished in life
That's honestly something I really like about SMT. your stats matter and the whole "Oh well...I guess I'll wait until next turn" is typically not a luxury you're going to have. Everything you do needs to be deliberate to some degree if you plan to succeed
@@Cybersomnia Honestly though, the fact that misses are so devastating to your team creates a LOT of cases where you just lose the game through no fault of your own.
It's kinda laughable how a miniboss in SMT can deal almighty damage in one turn to leave you in life support, and get another turn to kill you with a physical attack, and the only way to protect yourself is to cast a tetrakarn or null/absorb physical. Meanwhile Persona has a boss with a scripted attack that is just a megido that hits 10 hp.
@@shazam5502 The miniboss is Abbadon (or Aciel) in the Temple of Amala. The boss is Madarame when you corner him. Also, the key here is that both "Sol Niger" and "Madaramegido" are scripted attacks. I know about Elizabeth, Nyx, and etc but those are extra/final bosses. Of course they have to be a challenge.
@@kellyjohana516 And Aciel is? Maybe it's just me but he was an average mid boss. I mean don't forget about the countless persona users, and insta kill shadows you have to fight
Literally got clapped by lucifer because bino-boy decided to miss murakumo on the last fucking hit needed to kill him. Lucy then proceeds to confuse my party, and then charge Morningstar. The confusion caused my party to attack the bino who reflected physical, causing my turn to instantly end and my party to get evaporated by Morningstar. Thank you SMTV
Not to shit on u but if you level up your party and shit lucifer is a joke in this game even on hard and the true ending. Shiva is actually a somewhat challenging boss and demi fiend is the only real challenge in this game if you use everything at your disposal
@@rurounijay7100 TBH, it was a self imposed challenge. I did a newborn playthrough so I could fight Lucifer without being overleveled. As long as you’ve done shiva on previous cycles, you can do the secret ending without beating him in your current playthrough. This allowed me to take on secret Lucifer without being overleveled or having the level 90+ demons.
Heck, in SMT if you miss an attack or the enemy lands a crit the fear of god enters your soul. In Persona if you miss an attack it's just like any other miss or enemy crit. You grumble and carry on.
@@shazam5502 Do half your turns get taken away entirely when your attacks miss or hit a Null/Drain/Reflect in Persona? No. Sure your allies might get knocked down if the enemy hits one of your teammates weaknesses in Persona 5, but does a Persona boss turn 2 attacks into 4 attacks because they found out one of your allies is weak to fire or just miraculously landed 2 crits? No. I think the inconvenience of not getting a second attack, Baton Pass, or that final blow being not so final and realizing you probably should have healed is worth the grumble and carry on instead of suddenly losing the rest of your turn before you healer can heal and then the enemy team of 4 random mooks suddenly has 8 attacks because you failed to realize they hit your entire teams weaknesses.
@@phoenixchampion7 don't forget how in smt unlike persona, the mob enemies are difficult too. Let's not even get into how in most games where if you run out of currency your entire team loses hp per step.
Yaldabaoth: "I'll inflict statuses on your party" 🤓 Demiurge in SMT 4 0.1 seconds after you put a demon with elemental resistance in your party: *luster candy, antichthon, antichthon* 🗿
Elizabeth will clap you through the fact she has several arbitrary rules for her fight that you aren't aware of. Demi-Fiend will fold you like origami with only one rule, and he still does it even if you don't break that rule.
Matador in Nocturne is that games way of telling you- Buff's are stupidly important. Mainly because buffs don't wear off in Nocturne compared to later entries in the series.
Smt3 remastered being my first game i will say: holy shit matador does not compare to what comes after him. But since he's the first enemy to beat your ass, he is memorable
SMT Bosses: Even with all that preparation as long as RNG is in my favour I can body you in the first turn Persona Bosses: Damn got defeated by someone who still uses their Initial Persona in the endgame
Belder's Vampirc Mist and Minion revival. Belial's Fire of Sodom while you babysit Haru. Jezebel's Lava Terrain. Belzebouls flies. Belberiths infinite range with having to lower the damn bridge. These are the test real men take... untik they have to do Naoya's 8th day and fight Metatron... god forbid Yoohoo and Midori betray you.
All remember Demi fiend...but the true terror Is Stephen...you need 8 characters (four are the previous protags) for "defeat him" and one being Demi fiend itself... Thats Is the hardest battle of all smt
Maruki is an end game Difficulty spike as a true final boss so it's somewhat expected. Hydra was Atlus happily letting us know they've been going easy on us for a while with Persona.
Nocturne had matador SMT4 had minotaur SMT 5 has hydra . Holy shit... These bosses don't play around. Matador will whoosh you and stab you to death (prep for wind) Minotaur can just 2 shot your entire party with ease (have ice, phys resist Hydra will poison and also 2 shot your entire party (have ice, resist poison and phys) I love the bosses that straight up test what you have learnt till now and are a pretty big jump for the first area
I’m just saying if you play on harder difficulties the persona games can be challenging; though it is definitely easier to get above the difficulty curve in persona compared to SMT. Both have bosses that will fuck your shit up if you don’t have the right personas/demons for a fight or strategize and manage your skills. To be fair though SMT bosses do have the reputation they have for a good reason. Both series are fun for different reasons.
I'm playing on the hardest difficulty because if I don't (at any game) I feel i didn't play it; and i'm on a hiatus on persona after like 6 hours inside egiptyan castle cuz the boss was handing me my a** for a while xD.
@@ryanp7546 Yes. Merciless increases WEAK/CRITICAL/TECHNICAL damage for both enemies *and yourself* lmao, making it easier than the standard hard difficulty.
@@dorkistantkd6233 maruki is mainly just very annoying because of his Reality Warping and large health pool. Twins and Lavenza are pretty easy, especially compared to Elizabeth. Elizabeth will hit you with a 9999 damage Megidolaon if you do the wrong attack at the wrong time. (Demi-fiend in DDS can relate to that.)
I remember there was a boss in Persona 2 Innocent Sin that gave a hard time but that's it. SMT bosses are a lot more brutally difficult and a lot more memorable.
A bit out there, but SMT Bosses on average are a bit tougher than Persona Bosses...even in the story. If you get outside of the normal story content and enter the sidecontent that is supposed to be more challenging, SMT can get VERY cruel. Especially Nocturne and, if you let that spin off series count, digital devil saga simply because of demi fiend alone.
And yes Elizabeth and Margaret can be tough...but thats two bosses with probably hundreds of hours of grinding and prep time before you are even ALLOWED to challenge them. SMT plays like they throw that kind of shit at you just because in the middle of the goddamn main game
Demi-Fiend: Should we help them? They are quit literary fighting Death concept, some reality bender amd some mind control dickhead. Ninabino: Nah. They can handle it. They have strong will and actaul good friends on thsir side. They be find. Demi-Fiend: One of them turn into a door..... Nanahibino: OH FUCK! WE NEED TO GET IN THERE NOW! Demi-Fiend: Oh now your suddenly worry! Too bad bitch, you just miss us canon crossover! So we cant do shit now!
@@martinsantiago7962 Demi-Fiend, Nahobino, or even both as special bosses would probably cause trauma to Persona fans if they are not nerfed beforehand.
Nahobino and demi fiend as persona super bosses.. Yeah... Pure trauma inbound. Nahobino alone has a hassou tobi for every element... +9 affinity for all, which means spell spamming en masse Almighty options ad infinitum... Sakanagi, murakumo, divine arrowfall etc. Not to mention the new (absolutely busted) moves in the form of lunar hurricane, moonlight frost, paraselene blur etc. I mean hey, demi fiend also can have a magma axis of every element, a 40000 dmg freikugel, a phys scaling elemental attack of all elements absolute immunity to everything and the sickest tattoos in SMT folklore.
@@cirkleobserver3217 I was very pleased with P3 FES and P4 debuted on PS2 way back when because it had a distinct TV Show feel. It made me play P1 and P2. They have really deep soundtracks those titles. Good work on their team for capturing and appealing to two both sides of the RPG Fan dichotomy.
I've always played persona on normal because I play games to have fun not to lose my mind, but in p5 after I killed the second boss in like three rounds I had to change to hard mode, and even then it was a pretty forgiving pace.
Nyx is an endurance round. Elizabeth however- I can't really classify her as the most 'Legitimately' difficult boss if only because she has so many arbitrary rules in her fight to which she will just end you for seemingly no reason.
I don't care. I'm a casual persona gamer. And persona 3 is the only game that maintains the SMT experience... with each boss being increasingly difficult, and the Grim Reaper appearing too damn early.
You can loosely manage it even without the trick... You have to gawk a lot... The trick does make life very easy Interesting how those tricks have been removed wholesale. I still miss having access to prominence and glacial blast type skills. And also damn, daisoujou got nerfed super hard (in nocturne, he was one of the best fiends to have)
@@giornogiovannatheultimateb8553 N O Play a Real SHIN MEGAMI TENSEI NOW YOU PERSONA FANBOY OR ELSE I WILL CALL DANTE (Featuring Dante from Devil may cry) TO HAUNTED YOU DOWN FOR NOT PLAYING A REAL SHIN MEGAMI TENSEI
@@giornogiovannatheultimateb8553 Idc bout the Waifu Waifu is Mid af and How you can't handled against Lucifer in a Real Smt Game? Not in Persona?? This is why Demi fiend told me that why i should play his Nocturne of a Real smt Game but sadly i only use mobile But Atleast There is Smt Dx20 Game tho should play it tho tbh This is why I should get some demons Power's in Shin Megami Tensei to Find A Creator of Nintendo switch to Rejects all of Persona Game And added all A Real Smt Game so No one will ever play Persona in Nintendo switch
This is defo true for the newer persona games (especialy 4 and 5), but the ogs were quite tough, and to a smaller degree persona 3s aswell, but look, there inherently different styles of game, abd both smt and persona are amazing, why cant we just accept that and stop arguing, srsly, i hate the "PlAy a ReAL SMT gAmE"
Well this video is pushing that argument. Its just memeing and saying a very true statement. SMT generally has harder bosses than modern Persona. Og Persona is more in line with old school SMT anyways, and most Persona fans couldn't be bothered to play them.
I am oddly reminded of the time where I felt really smart when I used Taunt on Oni when fighting Fionn became as he resisted Phys. I'd say SMT is the pleasure of solving a hard problem while Persona is the Isekai Power Fantasy
I agree with this, mainly because it actually shows the differences in the core aspects of the two series. SMT: It is just you and your own ingenuity, your team of demons are only loyal to you through contractual obligation. Your Friends? The cruel world has broken them, and you're probably gonna have to kill your best friend. In Persona (These days): It's all about your bonds with your friends. The better your bonds with your friends the better off you are in battle.
Idk I think this preconception is overblown? I've played Personas 3 and 4 and SMT Nocturne over the last few months, and while the latter is definitely more complex and strategic, it's not knuckle grinding difficult. Just cast Fog Breath twice and if the boss doesn't have Dekunda they'll miss 75% of their moves. Even if they do, they don't use it often so just keep reapplying it. In the midgame you get access to a shop that sells Chakra Drops, which are percentage based in Nocturne, so you have infinite mana if you can spare the money. The EARLY game is really difficult because you don't know which skills are strong, and don't have access to them anyway, but the difficulty evaporates once you get past Ikebukuro and fuse Daisoujo who has Prayer (Mediarahan + Amrita) and an obscenely strong mana drain skill. I've heard Strange Journey really fucks you up, though apparently even that game isn't that hard on 3DS, which would be the version most new players pick up
Granted, strategizing in Persona pretty much boils down to knowing when to guard, proccing All Our Attacks, and using Mind/Body Charge a lot. I'm not saying the difficulty is equal between them, I just disagree with the idea that SMT is this extremely difficult series Persona fans could never get into
@@FaliusAren Well no one with a brain is saying that. If you're good at Persona you can for sure play SMT. But SMT requires a lot more effort than most modern Persona bosses for sure.
For me, Okumura was so so so much harder than Matador lol. SMT is not as difficult and Persona not as easy as people make it seem, at least when it comes to bosses. Maybe its the regular encounters, idk
The same is true for normal enemies. Every 10 minutes without saving in smt nocturne make me sweat. If you get engaged and all or your animes get a critacal attack its over without getting the change of any turn. This happens quit often.
Very true and not exaggerated at all (I beat Matador in SMT3 on the second try and it took me hours to beat Okumura in P5R. Also the endboss in P5R is harder than in SMT3)
love how in smt, you NEED buffs and debuffs or you will not beat the game ( unless youre on the lowest difficulty ) but in persona you can basically normal attack every boss to death
I mean in SMT V I can kinda get away with not using buffs since they are temporary. Oh they definitely help, but compared to Nocturne? Not as important.
And bosses in smt have gimmcoks that make them baiscalky imposisble to fight unles sunder very specific stuff Such as it having to be a full moon to see a shadow
I had a pretty big amount of trouble with Madarame and Okumura when I played p5r on hard. I probably had more trouble with Kenji on normal in SMT4 though.
Mi primer SMT fue el 3 en nintendo switch... Lo que no sabia es que esa versión tiene un modo facil y to lo jugue en modo "normal" y aun asi se me hizo bastante difícil. Jamas se me va a olvidar mi enfrentamiento con MATADOR. Estabamos 1vs1 y con todos mis demonios muertos ya, el sin nada de mana y yo sin nada de mana y vivo a duras penas a base de medicinas. Solo a puro golpe limpio. Después de varios intentos le pude ganar.
I mean yeah... but in smt you can exploit weaknesses and win in a turn and a half Edit: unless we talking ending/super bosses in which case it's just a persona boss but with much higher chance of killing you
i'm a persona player. i'm not ignorant to smt's existence but i never played one except 5 on release and i just wasn't into it cause i wanted more story like the persona games have so i wrote it off. i saw that smtv vengeance was coming and i was like okay i'll give it another try it'll be a great time brother i am getting filtered. absolutely washed. hung up and left to dry. you know that hydra boss stole my girlfriend right? i missed one fucking attack and bro pulled out the might of God Himself but no fr. i like how the game wants you to use all of your demon stock in battle rather than maining a few of them and also punishing the hell out of you for letting one of them die as their slot doesn't just get filled without using actions
To be fair, a lot of Persona bosses are more for the spectacle and story rather than challenge. There are exceptions, but typically the bosses are easier than the enemy encounters or random minibosses since it'd probably be pretty tedious getting mainline SMT style dicked over near the end of a long fight Persona is definitely a more story focused side of SMT, because tbh mainline SMT games usually arent the best with telling a compelling story outside of maybe the biased GOAT SMTIV
Smt is cruel even on normal difficulty but reality is that just Persona 5 is very easy even on hard, p4 golden on normal was a fair challenge to me, persona 5 is the only game where you don't really even need buff/debuff spells that are mandatory in smt 3 or 5 and very useful in p3 and p4.
@@lubbo5261 No just because you died once on matador or minotaur doesn't mean that SMT bosses are harder or less easier than Persona bosses it just means you need to get better at the game.
if you miss an attack in persona it's alright because you can attack again and you can basically get away with it easily. if you miss in smt say goodbye to your family and children and pets and if the enemy reflects or absorbs your attack then say goodbye to everything youve accomplished in life
Dude this one hits a little too close to comfort
That's honestly something I really like about SMT. your stats matter and the whole "Oh well...I guess I'll wait until next turn" is typically not a luxury you're going to have. Everything you do needs to be deliberate to some degree if you plan to succeed
@@Cybersomnia Honestly though, the fact that misses are so devastating to your team creates a LOT of cases where you just lose the game through no fault of your own.
This comment reminds of the avgn Friday the 13th review for nes
Players: *Miss or accidentally use the wrong element*
Bosses: *Hippity hoppity, your press turns are now my property*
Nahobino: why won't you die
Demi-Fiend: Chaotic will, son. It one-shot your entire team.
And it robbed your half of your turn son
@@ignasiusbernadi6085 and you cant have any press turns son
*Pixie
SMT bosses casually annihilating you:
Persona bosses dealing only 1 damage on a scripted attack:
It's kinda laughable how a miniboss in SMT can deal almighty damage in one turn to leave you in life support, and get another turn to kill you with a physical attack, and the only way to protect yourself is to cast a tetrakarn or null/absorb physical.
Meanwhile Persona has a boss with a scripted attack that is just a megido that hits 10 hp.
@@kellyjohana516 What boss is that? or have you not fought Elizabeth, Hitler, Pandora, Nyx, Etc
@@shazam5502 The miniboss is Abbadon (or Aciel) in the Temple of Amala.
The boss is Madarame when you corner him.
Also, the key here is that both "Sol Niger" and "Madaramegido" are scripted attacks. I know about Elizabeth, Nyx, and etc but those are extra/final bosses. Of course they have to be a challenge.
@@kellyjohana516 And Aciel is? Maybe it's just me but he was an average mid boss. I mean don't forget about the countless persona users, and insta kill shadows you have to fight
@@kellyjohana516 heh sol niger
Some bosses in Nocturne you can watch the Day turn into Night and still lose the fight to a random insta kill spell in the last minute
having to go back to your last save because Mot decided you don't win is a soul crushing experience
High king intensifies.
@@QuantemDeconstructorI bought smt III remake to get crushed by mot, I'll get back to you on if people were exaggerating when I get there
@@ryanhernandez8324 I got really unlucky with him, if you try to kill him fast it normally works well
@@ryanhernandez8324Considering two weeks have passed, how was it hee ho?
Literally got clapped by lucifer because bino-boy decided to miss murakumo on the last fucking hit needed to kill him. Lucy then proceeds to confuse my party, and then charge Morningstar. The confusion caused my party to attack the bino who reflected physical, causing my turn to instantly end and my party to get evaporated by Morningstar. Thank you SMTV
Not to shit on u but if you level up your party and shit lucifer is a joke in this game even on hard and the true ending. Shiva is actually a somewhat challenging boss and demi fiend is the only real challenge in this game if you use everything at your disposal
@@rurounijay7100 TBH, it was a self imposed challenge. I did a newborn playthrough so I could fight Lucifer without being overleveled. As long as you’ve done shiva on previous cycles, you can do the secret ending without beating him in your current playthrough. This allowed me to take on secret Lucifer without being overleveled or having the level 90+ demons.
@@ezdayhero476 ahhh
Certified SMT moment- A little bit of bad luck and suddenly you just died to an enemy 10 levels lower than you.
Bro used your own resistance against you, that’s crazy
Veteran of SMT and Persona games: Sheesh these kids really at each others throats about this still.
You're like 5 man
@@betterjonnys181 *hysterical laughter*
True tbh
It's like a giant dick measuring competition out here LMAO
@@betterjonnys181yet they have more maturity than the majority of losers who argue abt if smt or persona is better
SMT and Persona fans try not to embarrass themselves. Impossible challenge.
I love that smt bosses really punish you for your mistakes. Unlike in persona where you can get away with quite a bit.
Heck, in SMT if you miss an attack or the enemy lands a crit the fear of god enters your soul.
In Persona if you miss an attack it's just like any other miss or enemy crit. You grumble and carry on.
@@phoenixchampion7 I believe anyone who says this hasn't actually played a persona game, because this just isn't true.
@@shazam5502 Do half your turns get taken away entirely when your attacks miss or hit a Null/Drain/Reflect in Persona? No.
Sure your allies might get knocked down if the enemy hits one of your teammates weaknesses in Persona 5, but does a Persona boss turn 2 attacks into 4 attacks because they found out one of your allies is weak to fire or just miraculously landed 2 crits? No.
I think the inconvenience of not getting a second attack, Baton Pass, or that final blow being not so final and realizing you probably should have healed is worth the grumble and carry on instead of suddenly losing the rest of your turn before you healer can heal and then the enemy team of 4 random mooks suddenly has 8 attacks because you failed to realize they hit your entire teams weaknesses.
@@phoenixchampion7 don't forget how in smt unlike persona, the mob enemies are difficult too. Let's not even get into how in most games where if you run out of currency your entire team loses hp per step.
@@shazam5502It happens early game a bit. But in Persona any time you miss, it could mean the end of your 40 hours grinding without saving.
Yaldabaoth: "I'll inflict statuses on your party" 🤓
Demiurge in SMT 4 0.1 seconds after you put a demon with elemental resistance in your party: *luster candy, antichthon, antichthon* 🗿
YHVH: "I AM YHVH, I AM THAT I AM" 🗿
yeah Yaldabaoth should've done more party wide status effects to handicap me. Statis effects sounds more punishing in 1 and 2
Demi-Fiend in DDS after seeing you have an element immunity: *Charges Gaia Rage with malicious intent*
@@PierceWaldon first round
Elizabeth: “you’re in for a really bad time”
Margaret: round 2 bitch
Demifiend: "yeah?"
Elizabeth will clap you through the fact she has several arbitrary rules for her fight that you aren't aware of.
Demi-Fiend will fold you like origami with only one rule, and he still does it even if you don't break that rule.
The Virgin: "Megidolaon".
vs.
The Chad: "Gae Rage go brrrrr"
@@phoenixchampion7 the DDS fight had bullshit rules that made the fight harder
seeing this after grinding to unsuccessfully fight matador made my day better
I think nocturne gets easier as you progess.matador is just the first major roadblock
Matador in Nocturne is that games way of telling you- Buff's are stupidly important. Mainly because buffs don't wear off in Nocturne compared to later entries in the series.
Smt3 remastered being my first game i will say: holy shit matador does not compare to what comes after him. But since he's the first enemy to beat your ass, he is memorable
SMT Bosses: Even with all that preparation as long as RNG is in my favour I can body you in the first turn
Persona Bosses: Damn got defeated by someone who still uses their Initial Persona in the endgame
More like
SMT bosses: Damn got defeated by someone who doesn't even use demons
@@thomasthecoolkid7228 people that do no demon runs are chads I gotta give them that respect fr
I played persona 3, at level 8 got lillim who had a single elemental attack of each type and never changed personas again
@@outstandingdogmarron2051LMAOO SAME
my actually nightmare while playing devil survivor
Belder's Vampirc Mist and Minion revival.
Belial's Fire of Sodom while you babysit Haru.
Jezebel's Lava Terrain.
Belzebouls flies.
Belberiths infinite range with having to lower the damn bridge.
These are the test real men take... untik they have to do Naoya's 8th day and fight Metatron... god forbid Yoohoo and Midori betray you.
Satan, casually instakilling me with Megiddo Ark (he gets the first turn):
All remember Demi fiend...but the true terror Is Stephen...you need 8 characters (four are the previous protags) for "defeat him" and one being Demi fiend itself...
Thats Is the hardest battle of all smt
stephen is overpower has shit
“Fear the crippled man who stands up from his wheelchair.”
-Nanashi probably
bruh there's a "sha zam" guy really butthurt in the comment section lmao
i saw him as well
Yeah I tried a conversation with him. I tried being civil.
Dude blew up my replies lol
I love how Maruki basically said fuck being easy. Difficulty spike time (And then Hydra says oh your having fun? Fuck you)
Maruki is an end game Difficulty spike as a true final boss so it's somewhat expected.
Hydra was Atlus happily letting us know they've been going easy on us for a while with Persona.
Nocturne had matador
SMT4 had minotaur
SMT 5 has hydra .
Holy shit... These bosses don't play around.
Matador will whoosh you and stab you to death (prep for wind)
Minotaur can just 2 shot your entire party with ease (have ice, phys resist
Hydra will poison and also 2 shot your entire party (have ice, resist poison and phys)
I love the bosses that straight up test what you have learnt till now and are a pretty big jump for the first area
I’m just saying if you play on harder difficulties the persona games can be challenging; though it is definitely easier to get above the difficulty curve in persona compared to SMT. Both have bosses that will fuck your shit up if you don’t have the right personas/demons for a fight or strategize and manage your skills. To be fair though SMT bosses do have the reputation they have for a good reason. Both series are fun for different reasons.
I'm playing on the hardest difficulty because if I don't (at any game) I feel i didn't play it; and i'm on a hiatus on persona after like 6 hours inside egiptyan castle cuz the boss was handing me my a** for a while xD.
Well for the okumura boss,the toughest difficulty is the easiest method to beat him
@@ryanp7546 Yeah I’ve heard Merciless has little quirks that overall make it the second hardest difficulty.
@@keybladerzero655 first hardest difficulty is hard?
@@ryanp7546
Yes. Merciless increases WEAK/CRITICAL/TECHNICAL damage for both enemies *and yourself* lmao, making it easier than the standard hard difficulty.
dude some Persona bosses are real hard (okay, maybe not modern Persona, but definitely P1)
"Nyarlathotep clearing his throat in Eternal Punishment"
Maruki as azathoth *cough* twins *cough lavenza *cough
@@dorkistantkd6233 maruki is mainly just very annoying because of his Reality Warping and large health pool. Twins and Lavenza are pretty easy, especially compared to Elizabeth. Elizabeth will hit you with a 9999 damage Megidolaon if you do the wrong attack at the wrong time. (Demi-fiend in DDS can relate to that.)
@@ju2tunknown we don’t talk about Demi fiend 💀 from dds
I remember there was a boss in Persona 2 Innocent Sin that gave a hard time but that's it. SMT bosses are a lot more brutally difficult and a lot more memorable.
A bit out there, but SMT Bosses on average are a bit tougher than Persona Bosses...even in the story. If you get outside of the normal story content and enter the sidecontent that is supposed to be more challenging, SMT can get VERY cruel. Especially Nocturne and, if you let that spin off series count, digital devil saga simply because of demi fiend alone.
And yes Elizabeth and Margaret can be tough...but thats two bosses with probably hundreds of hours of grinding and prep time before you are even ALLOWED to challenge them. SMT plays like they throw that kind of shit at you just because in the middle of the goddamn main game
Persona bosses walk in the park.
SMT bosses Battel of endurance.
Senator Demi-fiend.
Matador...
**white Rider
"I swear by my sword and my Capote that will prove victorious once again!"
You learn real fast that he's serious about that.
Minotaur and Walter, name a more iconic duo
Demi-Fiend: Should we help them? They are quit literary fighting Death concept, some reality bender amd some mind control dickhead.
Ninabino: Nah. They can handle it. They have strong will and actaul good friends on thsir side. They be find.
Demi-Fiend: One of them turn into a door.....
Nanahibino: OH FUCK! WE NEED TO GET IN THERE NOW!
Demi-Fiend: Oh now your suddenly worry! Too bad bitch, you just miss us canon crossover! So we cant do shit now!
Underrated comment
Demi-Fiend as a usable persona would be bonkers
@@martinsantiago7962 Demi-Fiend, Nahobino, or even both as special bosses would probably cause trauma to Persona fans if they are not nerfed beforehand.
The Nanobananio
Naobanbo
Naheebinho
Nahobino and demi fiend as persona super bosses..
Yeah... Pure trauma inbound.
Nahobino alone has a hassou tobi for every element... +9 affinity for all, which means spell spamming en masse
Almighty options ad infinitum... Sakanagi, murakumo, divine arrowfall etc.
Not to mention the new (absolutely busted) moves in the form of lunar hurricane, moonlight frost, paraselene blur etc.
I mean hey, demi fiend also can have a magma axis of every element, a 40000 dmg freikugel, a phys scaling elemental attack of all elements absolute immunity to everything and the sickest tattoos in SMT folklore.
“You like Persona! Why won‘t you try SMT?“
SMT:
Nocturnes the only one thats actually bullshit lol
Man i wish SMT games would get ported to PC
@@skywoofyt5375 what ?
@@andhikafebrino4014 I WISH I CAN PLAY SMT ON PC
@@andhikafebrino4014 AND I MEAN MORE THAN JUST NOCTURNE AND SMT V
SMT so hard it makes Persona look like a dating sim with extra steps.
To be fair, that’s mostly what it is. I assume most of the appeal is the anime high school simulation (because it definitely isn’t the gameplay).
@@cirkleobserver3217 I was very pleased with P3 FES and P4 debuted on PS2 way back when because it had a distinct TV Show feel. It made me play P1 and P2. They have really deep soundtracks those titles. Good work on their team for capturing and appealing to two both sides of the RPG Fan dichotomy.
I've always played persona on normal because I play games to have fun not to lose my mind, but in p5 after I killed the second boss in like three rounds I had to change to hard mode, and even then it was a pretty forgiving pace.
Random mfs in SMT can end your whole career lmao
idk man Nyx kicked my ass a few times
The arcana is the means by which all is revealed. Seriously though, Nyx is really fucking annoying. And then there’s still Elizabeth…
Nyx is an endurance round.
Elizabeth however- I can't really classify her as the most 'Legitimately' difficult boss if only because she has so many arbitrary rules in her fight to which she will just end you for seemingly no reason.
I don't care. I'm a casual persona gamer. And persona 3 is the only game that maintains the SMT experience... with each boss being increasingly difficult, and the Grim Reaper appearing too damn early.
It’s funny that MGR was used for this considering it’s piss easy in general.
Sure pal.
@@godfrey4461 It is. The parry window is comically generous and the windups can be read a mile away.
Try to beat Ongyo Ki in SMT Nocturne without using the trick.
It was painful and long.
You can loosely manage it even without the trick... You have to gawk a lot...
The trick does make life very easy
Interesting how those tricks have been removed wholesale.
I still miss having access to prominence and glacial blast type skills.
And also damn, daisoujou got nerfed super hard (in nocturne, he was one of the best fiends to have)
The Menorah beckons me to the battlefield . I challenge you to a duel. I think that's all I need to say for smt 3
Every SMT Boss is a vide check to see if you've been paying attention to the mechanics.
Why don't you play the Real Shin megami tensei Game
😭
Plz but l play persona 4
@@giornogiovannatheultimateb8553 N O Play a Real SHIN MEGAMI TENSEI NOW YOU PERSONA FANBOY OR ELSE I WILL CALL DANTE (Featuring Dante from Devil may cry) TO HAUNTED YOU DOWN FOR NOT PLAYING A REAL SHIN MEGAMI TENSEI
@@FlowSouls but my waifu 😭
She my favorite girl
I can't handle lucifer
@@giornogiovannatheultimateb8553
Idc bout the Waifu Waifu is Mid af and How you can't handled against Lucifer in a Real Smt Game? Not in Persona?? This is why Demi fiend told me that why i should play his Nocturne of a Real smt Game but sadly i only use mobile But Atleast There is Smt Dx20 Game tho should play it tho tbh
This is why I should get some demons Power's in Shin Megami Tensei to Find A Creator of Nintendo switch to Rejects all of Persona Game And added all A Real Smt Game so No one will ever play Persona in Nintendo switch
@@FlowSouls your right.
i must say that Nyx in the max difficult in persona 3 is just a pain in the ass.
Persona bosses: I'm only one guy so I only have one turn
SMT bosses: Beast eye go brrrrrrrrrrrr
This is defo true for the newer persona games (especialy 4 and 5), but the ogs were quite tough, and to a smaller degree persona 3s aswell, but look, there inherently different styles of game, abd both smt and persona are amazing, why cant we just accept that and stop arguing, srsly, i hate the "PlAy a ReAL SMT gAmE"
Well this video is pushing that argument. Its just memeing and saying a very true statement. SMT generally has harder bosses than modern Persona. Og Persona is more in line with old school SMT anyways, and most Persona fans couldn't be bothered to play them.
persona 4 on ps2 is hard but yeah golden is easier than 5 probably. 5 royal is the easiest thing ever though
Smt bosses are like titans going at it. Persona, the opposite. Lmao
I am oddly reminded of the time where I felt really smart when I used Taunt on Oni when fighting Fionn became as he resisted Phys.
I'd say SMT is the pleasure of solving a hard problem while Persona is the Isekai Power Fantasy
I agree with this, mainly because it actually shows the differences in the core aspects of the two series.
SMT: It is just you and your own ingenuity, your team of demons are only loyal to you through contractual obligation. Your Friends? The cruel world has broken them, and you're probably gonna have to kill your best friend.
In Persona (These days): It's all about your bonds with your friends. The better your bonds with your friends the better off you are in battle.
Shin games taught me if you arnt at least 5 levels higher than the boss you’re gonna have a bad time
This is only true for SMT5 cause it has bullshit level scaling lol
@@dc7981 especially the 5th game
only for SMT 5, but no for SMT 5 V edition
That was only a thing in SMTV and they either removed or toned it down in Vengeance.
All these comments just keep justifying me being an SMT elitist
Idk I think this preconception is overblown? I've played Personas 3 and 4 and SMT Nocturne over the last few months, and while the latter is definitely more complex and strategic, it's not knuckle grinding difficult. Just cast Fog Breath twice and if the boss doesn't have Dekunda they'll miss 75% of their moves. Even if they do, they don't use it often so just keep reapplying it. In the midgame you get access to a shop that sells Chakra Drops, which are percentage based in Nocturne, so you have infinite mana if you can spare the money.
The EARLY game is really difficult because you don't know which skills are strong, and don't have access to them anyway, but the difficulty evaporates once you get past Ikebukuro and fuse Daisoujo who has Prayer (Mediarahan + Amrita) and an obscenely strong mana drain skill.
I've heard Strange Journey really fucks you up, though apparently even that game isn't that hard on 3DS, which would be the version most new players pick up
Granted, strategizing in Persona pretty much boils down to knowing when to guard, proccing All Our Attacks, and using Mind/Body Charge a lot. I'm not saying the difficulty is equal between them, I just disagree with the idea that SMT is this extremely difficult series Persona fans could never get into
@@FaliusAren Well no one with a brain is saying that. If you're good at Persona you can for sure play SMT. But SMT requires a lot more effort than most modern Persona bosses for sure.
For me, Okumura was so so so much harder than Matador lol. SMT is not as difficult and Persona not as easy as people make it seem, at least when it comes to bosses. Maybe its the regular encounters, idk
Actually, yes. The difference is abysmal.
P2 innocent sin is the worst for this with bosses doing like 10-20 damage most times. Hope the remaster remake whatever fixes it
The same is true for normal enemies. Every 10 minutes without saving in smt nocturne make me sweat. If you get engaged and all or your animes get a critacal attack its over without getting the change of any turn. This happens quit often.
I'm hoping persona 6 and persona 3 reload has harder bosses
El jefe más dificil de persona vs el tutorial de smt
Very true and not exaggerated at all (I beat Matador in SMT3 on the second try and it took me hours to beat Okumura in P5R. Also the endboss in P5R is harder than in SMT3)
More like SMT bosses vs Persona 5 bosses
P5 : easy af p3 vanilla,fes and portable:prepare to mazoquism baby baby baby
Smt:so.. is that all you got?
And then there’s joker
Eyup. This is completely accurate.
The hardest fights I've had in either series have been in Persona
I still remember Beelzebub from SMT 4 😢. Damn fly gave me nightmares.
In SMT, they all-out you 😊
love how in smt, you NEED buffs and debuffs or you will not beat the game ( unless youre on the lowest difficulty ) but in persona you can basically normal attack every boss to death
I mean in SMT V I can kinda get away with not using buffs since they are temporary.
Oh they definitely help, but compared to Nocturne? Not as important.
I remember sliced Kamoshida in half with a sword. Best part of the whole game.
Persona 3 bosses though
I'd love to see a Raido 3 in the style of MGS: Revengence.
yeah that make me remember when i battling with thor in smt 1,its quite a long and fun battle
I literally have always played persona on the highest difficulty and even then it's a cakewalk
All I have to say is tell that to the mini bosses in persona 3 and Philemon in persona 2 eternal punishment
That's untrue, persona 5 bosses are HELLA easy, but they're annoying cause'they gonna take hours to defeat, it's just they're so fucking long!
Nice memes, unfortunately "I bring you, Megidolaon"
Smt IS very more harder
Yes that's is why Everyone should play the real shin Megami tensei
@@FlowSoulsYes! Go play Raidou Kuzunoha!
The semi fiend or the samuráis
@@FlowSoulssmt elitists when people prefer actual stories with actual characters over vague philosophical ideas like chaos and order:😱😱😱😱
@@poopityscoop6398 persona only fans when you tell them there are more smt games than smt 3 and 5:😱😱😱😱
And bosses in smt have gimmcoks that make them baiscalky imposisble to fight unles sunder very specific stuff
Such as it having to be a full moon to see a shadow
Nocturnes the only one thats like that tbh
Lmao SMT/Persona aside, this just makes me want to play the awesomeness that is Metal Gear Revengeance!
'CAUSE VIOLENCE BREEDS VIOLENCEEEEE
I love persona but yeah honestly true
This is true unless it’s a reaper because then it doesn’t matter what game he’s in he’s going to destroy you
The Fiends are technically the Reaper of the SMT verse
P4 P5 Ai is dookey so it wasnt that bad idk abt p3 tho
Lmao, love how people act like smt is the hardest series ever, but the only ones that are really that hard are the og 2d games.
I had a pretty big amount of trouble with Madarame and Okumura when I played p5r on hard. I probably had more trouble with Kenji on normal in SMT4 though.
Mi primer SMT fue el 3 en nintendo switch... Lo que no sabia es que esa versión tiene un modo facil y to lo jugue en modo "normal" y aun asi se me hizo bastante difícil. Jamas se me va a olvidar mi enfrentamiento con MATADOR. Estabamos 1vs1 y con todos mis demonios muertos ya, el sin nada de mana y yo sin nada de mana y vivo a duras penas a base de medicinas. Solo a puro golpe limpio. Después de varios intentos le pude ganar.
The velvet room attendants and Demi-fiend:
I mean yeah... but in smt you can exploit weaknesses and win in a turn and a half
Edit: unless we talking ending/super bosses in which case it's just a persona boss but with much higher chance of killing you
i'm a persona player. i'm not ignorant to smt's existence but i never played one except 5 on release and i just wasn't into it cause i wanted more story like the persona games have so i wrote it off. i saw that smtv vengeance was coming and i was like okay i'll give it another try it'll be a great time
brother i am getting filtered. absolutely washed. hung up and left to dry. you know that hydra boss stole my girlfriend right? i missed one fucking attack and bro pulled out the might of God Himself
but no fr. i like how the game wants you to use all of your demon stock in battle rather than maining a few of them and also punishing the hell out of you for letting one of them die as their slot doesn't just get filled without using actions
Well, I remember that in Persona 4 the Mitsuo boss fight was very difficult for me. But I played it on "very hard" difficulty tho
Welp, that one boss is annoying as hell. Retrying for five times to remember his skill pattern
@@jjm2711 For me, I had to level Yukiko up to 43 to get Mediarama to keep up with his damage output.
To be fair, a lot of Persona bosses are more for the spectacle and story rather than challenge. There are exceptions, but typically the bosses are easier than the enemy encounters or random minibosses since it'd probably be pretty tedious getting mainline SMT style dicked over near the end of a long fight
Persona is definitely a more story focused side of SMT, because tbh mainline SMT games usually arent the best with telling a compelling story outside of maybe the biased GOAT SMTIV
Smt is cruel even on normal difficulty but reality is that just Persona 5 is very easy even on hard, p4 golden on normal was a fair challenge to me, persona 5 is the only game where you don't really even need buff/debuff spells that are mandatory in smt 3 or 5 and very useful in p3 and p4.
Dont get me started with smt if
21k Giai rage
the first two fiends in smt 3 are 10 times harder then pretty all the p5 bosses minus like one or two
P3 FES’ Tartarus bosses are some of the hardest in the series though?
Persona 3 first boss. Woman. Final boss death☠️👻
Smt primer jefe: parece jefe final
Smt último jefe: un anciano en una silla de ruedas a punto de darte la golpiza de tu vida
Pero de cuál? Nocturne? XD
@@Nero-wagh no digo que se malo es que es literalmente eso
@@AbdielOscar-ze6jb smt 4 apocalipsis
SMT and Persona 1-2 bosses*
So true bestie
And everyone agrees that demi Armstrong is better than twink nabhino
SMT 5 bosses weren't that bad, Demifiend was the worst and he was Dlc.😅
Nyx 💀
Um ackshually before the name change it used to be shin megami tensei persona, so persona games are smt games 🤓🤓🤓
Only in West, though
Alex first encounter where?
Demi-fiend is a good guy or a bad guy? Idk a shit of smt lore.
Hes the Protagonist of SMT3, hes good/evil/neutral depending on your choices
Hes also the first true demon.
@@lubbo5261 ooh, I see
@lubbo5261 wait, all the other demons aren't real demons? Damn, this lore is truly dense
Fionn McCumhaill completely fucking decinated me repeatedly first playthrough, Kamoshida is always a joke
Name of the song and that game in the background?
Metal Gear Rising It has to be this way.
100% accurate
Real
No cap
Wow that's crazy you put Kamoshida and not I dunno . . . Yaldabaoth, Demiurge, Adam Kadom, Pandora, Hitler Himself, Etc
@@jetstreamsam1992 Mainline? Where do you see non mainline persona bosses?
@@jetstreamsam1992
'mainline persona games'
Bro only listed bosses from 1, 2 and 5 since when are they not mainline ☠️
Every boss in Persona 5 is easy compared to SMT bosses.
@@lubbo5261 No just because you died once on matador or minotaur doesn't mean that SMT bosses are harder or less easier than Persona bosses it just means you need to get better at the game.
@@shazam5502 died once on matador haha ur so funny
Lmao this doesn't apply for persona 1