How I Killed Link 2184 Times with 1 Hit in Breath of the Wild

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  • Опубліковано 17 гру 2022
  • What is the maximum damage Link can take in The Legend of Zelda Breath of the Wild?
    Subscribe for more odd videos ► ua-cam.com/users/SwankyBox...
    Follow me on Twitter! ► @SwankyBoxYT
    #zelda #breathofthewild #botw
    Special thanks to @Waikuteru for working with me on this!
    Music credits:
    Songs from various Zelda OST's
    "Divine Beast Vah Medoh" - Age of Calamity
    "Whimsical" - Age of Calamity
    "Akkala Ancient Tech Lab - Breath of the Wild
    "Knight Who Seals the Darkness" - Age of Calamity
    "With Power Awakened" - Age of Calamity
  • Ігри

КОМЕНТАРІ • 333

  • @StopLegoLord
    @StopLegoLord Рік тому +922

    BotW's outer space feels creepily realistic. Blisteringly bright sunlight, a blue haze in the atmosphere, a spherical skybox, and a black seemingly starless sky. It's like Link was supposed to travel there at some point in development.

    • @coballoon
      @coballoon Рік тому

      There's even concept art of aliens in UFOs invading Hyrule. Makes you wonder what kind of crazy ideas ended up being scrapped.

    • @Mety3333
      @Mety3333 Рік тому +188

      There was even concept art showing aliens invading Hyrule in UFOs. Makes me wonder what kind of crazy ideas got scrapped.

    • @IsabruhMoment
      @IsabruhMoment Рік тому +99

      This! The way how the brightness slowly enveloped Link as he fell, the curvature of the terrain…it feels so real

    • @thrawn6631
      @thrawn6631 Рік тому +3

      @@Mety3333Yoooo it’s Mety!!!

    • @squidoodleccc
      @squidoodleccc Рік тому +9

      @@thrawn6631 no it isn't

  • @stungunnotapplicable1953
    @stungunnotapplicable1953 Рік тому +305

    Imagine doing all that only to hear, "It is my pleasure." Mipha being the GOAT and saving you from falling from SPAAAAAAAACE.

    • @IntegralKing
      @IntegralKing Рік тому +28

      yeah, then you end up with 65535 + 5 hearts

    • @Nat_the_Chicken
      @Nat_the_Chicken Рік тому +16

      @@IntegralKing Well, the 30-heart maximum the game allows for permanent upgrades also applies to yellow bonus hearts, so if you have 26 hearts she would only give you +4 bonus, and with 27, +3 bonus. (This also applies to hearty food.) No idea how this would interact with modding the hp above max, but I'm guessing it would either go up to 30, or all the way back up to 65535, but not above.

    • @Enderia2
      @Enderia2 Рік тому +5

      Why did I read that last part in a murder drones intro voice

    • @Dexuz
      @Dexuz Рік тому +3

      GRAB ME GRAB ME GRAB ME

    • @latel4544
      @latel4544 Рік тому

      Mipha deserved better than dying in a divine beast fr

  • @danielo6219
    @danielo6219 Рік тому +293

    funny to think that all that damage would be negated by pressing X a metre off the ground

    • @whoknows4780
      @whoknows4780 Рік тому +52

      At that speed his arms might not survive lol

    • @matoiryuko9444
      @matoiryuko9444 Рік тому +16

      @@whoknows4780 i think he would already be dead before reaching the ground

    • @jruler93
      @jruler93 Рік тому +8

      Or if you exhaust Link's stamina, he automatically pulls out the Paraglider right before hitting the ground if the fall damage would kill you.

    • @Lassie23
      @Lassie23 Рік тому +2

      @@jruler93 no?

    • @jruler93
      @jruler93 Рік тому

      @@Lassie23 I'm fairly certain he does, as long as you have the Paraglider, no stamina and no auto-revives (like Mipha's Grace or a Fairy).

  • @taker601
    @taker601 Рік тому +107

    The Y axis always being loaded in explains why I can hear Yigas spawning below me when I'm paragliding hundreds of feet in the air

  • @marioman8942
    @marioman8942 Рік тому +251

    Fun fact: The master mode dlc lets you get one-shot by enemies to make it harder.

    • @RGC_animation
      @RGC_animation Рік тому +2

      Which is what should've happened in the normal game!

    • @creeperizak8971
      @creeperizak8971 Рік тому +28

      @@RGC_animation No, one shot protection is important.

    • @RGC_animation
      @RGC_animation Рік тому +2

      @@creeperizak8971 It's like if you always had the Focus Sash in Pokemon, that would remove a bit of the challenge.

    • @creeperizak8971
      @creeperizak8971 Рік тому +26

      @@RGC_animation one shot protection is totally different in turn based combat, having it gives you a pretty big advantage, and if everyone has it it's just flat out annoying.

    • @RGC_animation
      @RGC_animation Рік тому +2

      @@creeperizak8971 I know, it still makes it more challenging to not have one-shot protection.

  • @da_pwo
    @da_pwo Рік тому +290

    I'm suprised that from up there it kinda looks like a model of earth, almost like you were meant to go up there but couldn't due to the accuracy glitch

    • @whoknows4780
      @whoknows4780 Рік тому +27

      *BOTW2 enters the chat*

    • @sanderdrack
      @sanderdrack Рік тому +5

      Probably just the sky texture, it’s usually a sphere.

  • @Soldaraku
    @Soldaraku Рік тому +62

    8:11 - For those curious like I was, Link fell at a speed of (202,317 meters per hour/ 202.317 kilometers per hour/ 125.714 miles per hour). At least according to a randomly googled speed calculator. Do with that knowledge as you will.

    • @SeeYouInBluffington
      @SeeYouInBluffington Рік тому +5

      Thanks! This is around the average terminal velocity for a human falling haha

  • @KnightSlasher
    @KnightSlasher Рік тому +71

    Judging by the thumbnail it seems that link likes getting hurt he really is feeling it now

  • @professorgreenbeans8275
    @professorgreenbeans8275 Рік тому +25

    According to the doctor, Link’s heartbeat sounds like “a damn chainsaw” with each beat

    • @zorinus3340
      @zorinus3340 Рік тому

      Dennis and Link have something in common

  • @lightos_
    @lightos_ Рік тому +45

    if you are in mastermode the one shot protection is turned off.
    also by using multiple glitches it is actually possible to reach space without using mods
    great video!

  • @ZilbaFollie
    @ZilbaFollie Рік тому +15

    "I fell for hours!"
    "Ooh, hours long time!"
    "Well, at least it seemed like hours. Anyway, I was falling!"

  • @sonicjason255
    @sonicjason255 Рік тому +16

    Now I wanna see a full time-lapse of link falling from space

  • @Redpoppy80
    @Redpoppy80 Рік тому +14

    This video reminded me of the Mythbusters making Buster do things that were going to kill him again, and again... And again.
    Those were good times.

  • @jacedawg355
    @jacedawg355 Рік тому +29

    I feel like link would've hit the ground like an ASTEROID after falling at max speed for that long

    • @_thresh_
      @_thresh_ Рік тому +8

      Link shaped craters should be all over his save if it was realistic

    • @inthefade
      @inthefade Рік тому +12

      Terminal velocity doesn't allow a given object to accelerate beyond a certain point.

    • @Cannon_The_Guy
      @Cannon_The_Guy Рік тому +1

      Terminal velocity would prevent that, I think

    • @Cannon_The_Guy
      @Cannon_The_Guy Рік тому

      @@inthefadeyeah, because the wind resistance would outweigh gravity

    • @blazalage8519
      @blazalage8519 Рік тому

      @@Cannon_The_Guy Except he was falling from the thermosphere, where there is no atmosphere to slow link's falling speed, therefore link would build up speed until hitting the atmosphere at god knows what speed, realistically speaking.

  • @myarmsrgone
    @myarmsrgone Рік тому +5

    Breaking News: Hylian attempts 2012 skydive without parachute, turns his bones to dust

  • @pacicidal
    @pacicidal Рік тому +7

    So no one is going to talk about how raw of a line, "With that much health, Link wouldn't have to worry about anything. He'd be a god. But even gods can be crushed." is at 6:26, considering the subject of the video?

  • @KeebeThePlush
    @KeebeThePlush Рік тому +47

    It’s kinda funny how the game has a mechanic that allows you to not be one shot that ends up making link very strong

    • @Nat_the_Chicken
      @Nat_the_Chicken Рік тому +4

      Yeah, one-hit protection combined with instant pause menu healing kind of removes the stakes if you're remotely prepared.

    • @AdaTheWatcher
      @AdaTheWatcher Рік тому

      @@Nat_the_Chicken I still die pretty often lmao.

    • @Nat_the_Chicken
      @Nat_the_Chicken Рік тому

      @@AdaTheWatcher Hey fair enough, I'm not counting

    • @Mr_questionman
      @Mr_questionman 10 місяців тому

      "Remember son, dying is gay,
      " -Link's father

  • @williamdrum9899
    @williamdrum9899 Рік тому +6

    At 2:34 I legit thought there was dirt on my screen until Swanky mentioned it was actually in the game

  • @beesknees220
    @beesknees220 Рік тому +31

    These videos are super entertaining!! Seeing link falling from like 120,000 meters high is so funny

  • @Gasterattack
    @Gasterattack Рік тому +7

    Imagine he accidentally pressed x to paraglide at the end

  • @dominicbonogofski
    @dominicbonogofski Рік тому +8

    In the Master Mode DLC, Gold Lynels can kill Link with max defense (minus status effects) with their explosion slam attack. It deals enough damage to kill Link on the spot.

  • @cinnamintie
    @cinnamintie Рік тому +42

    if you move like 5 meters higher does damage overflow to a point where link just survives the fall, taking no damage?

    • @Nat_the_Chicken
      @Nat_the_Chicken Рік тому +5

      I'm guessing the game just rounds down lol

    • @_thresh_
      @_thresh_ Рік тому +7

      It might underflow to a negative value and heal link instead

    • @alexkuhn5188
      @alexkuhn5188 Рік тому +3

      Now I want to know what would happen.

    • @Blazingflare2000
      @Blazingflare2000 Рік тому

      Well the damage dealt is stored as a float rather than a 16 bit integer considering fall damage increments by 0.6 damage a meter at first. So it wouldn't over or underflow.

    • @Nat_the_Chicken
      @Nat_the_Chicken Рік тому

      @@Blazingflare2000 Are you sure it doesn't just increment by 1 damage every 1.666667 meters?

  • @Kaitri
    @Kaitri Рік тому +6

    Id love to see a sm64 challenge where you try to surf on a koopa shell as much as possible.
    Been a while since we had sm64 content

  • @Liquefaction
    @Liquefaction Рік тому +3

    "I have been falling for 38 minutes and 56 seconds!!!"

  • @jaredbarker9515
    @jaredbarker9515 Рік тому +9

    Fall damage is capped on Earth in real life because of maximum velocity.

    • @DogsRNice
      @DogsRNice Рік тому

      It's the same in a lot of other games as well and would be in botw if it used velocity for calculating fall damage rather than distance
      The issue with using velocity for fall damage is when the physics engine has an issue, anyone who's randomly died in gmod while walking around many spawned props has experienced this, the game propels the player at the ground at incredible speed and kills them (also the amount of damage done in source engine games is different depending on which one it is, the portal games have no fall damage while half life 2 does enough to kill the player at around terminal velocity even at max health, tf2 has a lot less fall damage so falling at terminal velocity doesn't do too much damage)
      I'm guessing they made the fall damage increase with distance fallen to both prevent physics issues (botw uses the same physics engine (havoc) as source and lots of other games, an updated version of course but it can still get weird) and to prevent people from just jumping from high places without using the paraglider
      Also for fun another example of the player getting slammed into the ground and instantly dying is some cars in fallout 4 spawning in positions that make them snap to a different position when the player touches them, applying tons of velocity to the player and killing them
      An even weirder example is from the development of half life 2. Valve actually tried making the player a physics object but because of the way it worked was they had to apply tons of momentum to the player to actually move them and walking into walls became deadly

  • @heroofangst
    @heroofangst Рік тому +4

    As always, amazing vid! It’s amazing watching you break these games to their limit. Can’t wait for the next one!

  • @PyraJya-Luquay
    @PyraJya-Luquay Рік тому +4

    FREE, FREEFALLIN'!
    If real world physics were at play, and assuming Link had a spacesuit, he'd burn to vapors before he ever reached Hyrule! XD

  • @simanolastname2399
    @simanolastname2399 Рік тому +21

    Well, this settles it. Breath of the Wild has no air (otherwise, fall damage would stop incrementing at some point due to air resistance).

    • @SceptyMakesMusicalMistakes
      @SceptyMakesMusicalMistakes Рік тому +5

      I was wondering about terminal velocity...

    • @Liquefaction
      @Liquefaction Рік тому +4

      No that's wrong. Because he would also need to continue falling faster and faster. Not only would he get hurt more he would be falling stupidly fast

    • @simanolastname2399
      @simanolastname2399 Рік тому +1

      @@Liquefaction huh? You do know about terminal velocity, right?

    • @Liquefaction
      @Liquefaction Рік тому +4

      @@simanolastname2399 do you? you're saying botw has no air. If it had no air link would continue falling faster without limit until he hits the floor. Terminal velocity exists because the object is moving through air. No air, no terminal velocity.

    • @simanolastname2399
      @simanolastname2399 Рік тому +1

      @@Liquefaction That's exactly what I'm saying. There is maximum damage value in BOTW for falling, implying that the speed just keeps increasing (therefore no terminal velocity), and as such there is no air.

  • @perodactyl490
    @perodactyl490 Рік тому +4

    I like that you explained that 65535 is the max u16(unsigned 16 bit) number.

    • @EVPointMaster
      @EVPointMaster 10 місяців тому

      Wrong, he explained that 65535 is the max "unassigned" 16 bit number 😆

    • @AquaQuokka
      @AquaQuokka 9 місяців тому

      ​@@EVPointMasterNo, it's unsigned.

    • @AquaQuokka
      @AquaQuokka 9 місяців тому

      They just wrote the wrong thing.

  • @osmiumforge
    @osmiumforge Рік тому +9

    The one hit obliterator can deal more damage than that

  • @Night_Fire1234
    @Night_Fire1234 Рік тому +3

    I was literally about to play breath of the wild when i got the notification for this 😂 lol.

  • @someidiotmakingvids
    @someidiotmakingvids Рік тому +1

    “We actually placed a platform way up in the sky”
    *SSBU Main Theme starts playing*

  • @5hardshelltacosfromtacobell
    @5hardshelltacosfromtacobell Рік тому +2

    link's skeleton is now dust, congratulations

  • @whoknows4780
    @whoknows4780 Рік тому +8

    So if I fall out of the space station, hurtle towards earth, and die when I hit the ground, I’m as strong as link??

    • @watchpointoh3354
      @watchpointoh3354 Рік тому +1

      Yes.

    • @watchpointoh3354
      @watchpointoh3354 Рік тому

      Although it would take months or years to eventually leave orbit and fall to Earth, and you'd probably die after a few months without sustain and then burn up in the atmosphere.

  • @Alexander12276
    @Alexander12276 Рік тому +2

    8:22 OOF i think even Link's descendents felt that one

  • @jules02496
    @jules02496 Рік тому +3

    For the Urbosa DLC you had to sneak inside their base for an orb and I got one shot by a yiga blade master with 28 hearts

    • @TheManofBrisk
      @TheManofBrisk Рік тому +2

      I believe when you sneak through the Yiga Clan hideout (both for the Thunder Helm and later the orb if you have the DLC), the game both turns off the one-shot protection and also maximizes enemy damage. I think enemies also have maximum defense when Link is spotted as well- once when I got caught I managed to hit a blade master a strong weapon and it barely did any damage (later said weapon could kill one in about 8 swings, and a blade master has 400HP IIRC).

    • @jules02496
      @jules02496 Рік тому +1

      @@TheManofBrisk Oh I also I had Mipha’s Grace active and I had 5 fairies

  • @Neridian_
    @Neridian_ Рік тому +1

    I frickin love these videos and they are just as good as back when I was younger

  • @racer927
    @racer927 5 місяців тому

    6:40 Floating point precision jiggles; it never gets old.

  • @ryanbauman8966
    @ryanbauman8966 10 місяців тому

    when link can barely see the ground when falling from 131000 meters in the air it honestly makes you start to hold your breath because it feels so surreal and it also looks so much like a sphere from that high

  • @carlhoward4273
    @carlhoward4273 Рік тому +2

    Imagine falling at that hight into a hazard like lave or corruption while also getting hit by a gardien

  • @TurnipBoy666
    @TurnipBoy666 Рік тому +3

    Love the video!

  • @ipway9511
    @ipway9511 Рік тому +1

    *casually explains a harvard math course while falling*

  • @BirnieMac1
    @BirnieMac1 Рік тому +2

    Id love to see if velocity affects the damage he takes
    Like if you artifically increase gravity (i.e. downward acceleration) - does the damage increase?
    I imagine they may have an effective terminal velocity though? (i..e the max char speed?)
    As your V-impact is sqrt(2*g*h) and Kinetic energy is 0.5*m*v^2 - the kinetic energy at impact should scale linearly with both height and gravity acceleration - much like the damage does
    Like sure it's not gonna be identical to reality, but I do kinda love how much their physics engine emulates reality

  • @tenchimuyo69
    @tenchimuyo69 Рік тому +1

    The one damage type that isn't capped is one that technically is somewhat capped irl with variables like terminal velocity.

  • @omegaquinn3084
    @omegaquinn3084 Рік тому +2

    yoo btow map is round
    i bet flat earthers are pissed now

  • @ShadowDragon-cw7wb
    @ShadowDragon-cw7wb Рік тому

    "How much pain do you want, Link?"
    "HIYYAAAAAA!!!"

  • @stupakoopa_3987
    @stupakoopa_3987 Рік тому +1

    _Aerosmith's "Dream On" plays_

  • @CaiusMiehela
    @CaiusMiehela Рік тому +2

    Diavolo's 17062th death

  • @cherubin7th
    @cherubin7th Рік тому +3

    Post the full version of the fall, please.

  • @dominicbonogofski
    @dominicbonogofski Рік тому

    Man who bursts into flame upon stepping near a volcano doesn't catch fire when dropping out of the stratosphere. Makes sense.

  • @alexfrideres1198
    @alexfrideres1198 Рік тому

    Link took so much damage that He and 2184 of his future reincarnated selves were just wiped from existence

  • @randomguy5312
    @randomguy5312 Рік тому +1

    When I went into the yiga clan hideout for the urbosa's song DLC quest with max armour and hearts the yiga blade masters still one shot me not in master mode. I felt like it shouldn't be done without unholy damage numbers

    • @_thresh_
      @_thresh_ Рік тому

      Those dudes take a while to kill with max ancient armour and an ancient battle axe++ with attack up 15 too

  • @treyparkerofficial
    @treyparkerofficial Рік тому

    Every single video is something I never knew I wanted until I clicked on it.

  • @Nesseight
    @Nesseight Рік тому

    "Even gods can be crushed."
    Should have transformed into a goldfish.

  • @ricerocketrider4243
    @ricerocketrider4243 Рік тому +2

    If you fell from slightly higher would the binary number overflow and you would actually take very little damage?

  • @_thresh_
    @_thresh_ Рік тому

    That was definitely a bizarre trip

  • @BonkedByAScout
    @BonkedByAScout Рік тому

    For a good example of what happens when you limit decimals on numbers for game calculations see the Playstation. Textures and models wobbling on that system was due to it not supporting arbitrary decimal precision for it's math calculations, only a somewhat low resolution fixed point.

  • @smurfadoodlethewise4584
    @smurfadoodlethewise4584 Рік тому

    “Die 2184 deaths!”
    -Akuma probably

  • @foxbird123
    @foxbird123 Рік тому

    I wondered if fall damage would be the source. Nice video.

  • @hokie2323
    @hokie2323 Рік тому

    Please do a video on reclaims in SMM2 (a reclaim is when you jump off of and kick a shell at the same time so that you can get past certain kaizo sections)

  • @Cojosho97
    @Cojosho97 Рік тому

    I’m a little bit disappointed the outcome wasn’t Link spawning in and dying again instantly the 2k+ times but this was super cool to watch regardless.

  • @Cliffordlonghead
    @Cliffordlonghead Рік тому +1

    Awesome video

  • @peanutsandvich1319
    @peanutsandvich1319 Рік тому

    The experiment has concluded that terminal velocity does not exist in breath of the wild.
    In other words aerodynamics in Hyrule is not bound by the laws of physics.

  • @mitchellginn7730
    @mitchellginn7730 Рік тому +2

    rip link’s kneecaps

  • @mr.lavander7145
    @mr.lavander7145 Рік тому

    Swankybox, did you know the slide in the first Bowser level is climbable if you crawl? I didn't know who else to tell this to but I find it interesting.

  • @enderguyx2081
    @enderguyx2081 Рік тому

    Shockingly this isn’t the first time we’ve sent a major Nintendo character into space on this channel, and I doubt it’ll be the last time, either.

  • @JackVice
    @JackVice Рік тому

    Totk really puts these games' engines in perspective

    • @keiyakins
      @keiyakins 11 місяців тому

      Heh, yeah. though they had to do a bunch of work on it - things kilometers above and below you aren't loaded anymore. (in fact, there's a moment where your vision is totally obscured as you enter the depths... that's so that if loading takes longer than expected they can just hold Link there until it's done)

  • @nobodythegamer2557
    @nobodythegamer2557 Рік тому +2

    Its weird because the fall damage is not based on metres, but on link's height

  • @MudakTheMultiplier
    @MudakTheMultiplier Рік тому +5

    Totally should have referenced this in relation to the height of the highest free jump a human has performed.

  • @47northm
    @47northm Рік тому

    He forgot about giving enemies the one hit obliterater

  • @dannydemaria1930
    @dannydemaria1930 Рік тому

    In swankyboxs mario 64 box carry run i found that granting immunity to every door in big boos haunt and hazy maze cave nets you 7 additional stars for the outlined ruleset due to the jump heights 5 for big boos haunt 1 for hazy maze cave and the metal cap red coins along with the metal cap switch being activated as it is impossible to get big boos balcony and eye to eye in the secret room the only star obtainable in hazy maze cave other than metal cap red coins is swimming beast in the cavern

  • @networkofneurons
    @networkofneurons Рік тому

    3:57 bro your abacus is jigantanorsdisplishidisly gigantonorsdis

  • @meliasnahtony2951
    @meliasnahtony2951 Рік тому

    You have now obtained Ganondorf as a subscriber

  • @mbcodes18
    @mbcodes18 Рік тому +1

    I thought you were gonna talk about the yiga clan hideout blademasters

  • @Jay_G94
    @Jay_G94 Рік тому

    I came to your page you haven’t done a video on your thoughts on Dr. Salvador how he looks on the remake so far.

  • @macaroniturtle9470
    @macaroniturtle9470 Рік тому

    "falling from space killed Link on the spot" idk I'm sure he can recover because he's built different

  • @FirestormDDash
    @FirestormDDash Рік тому

    Imagine a sword ground strike from that height. Ganon would even fear.

  • @bigotis9042
    @bigotis9042 Рік тому +1

    Nice vid

  • @squiddyseut6103
    @squiddyseut6103 Рік тому

    Great! Now do this again with sky islands and the depths!

  • @inujoshwa89
    @inujoshwa89 Рік тому

    "BUT WE MUST GO HIGHER FOR THE SAKE OF SCIENCE!"

  • @ralphforbes5807
    @ralphforbes5807 Рік тому +1

    So uh...I have been playing botw recently, at least on my switch, I can die in one hit, no surviving, albeit these are fights I have no business being in but I swear 😂 regardless I enjoyed the video good stuff 😁

  • @Enderia2
    @Enderia2 Рік тому

    Getting BotW this christmas, hope it’s good

  • @WalkThrough_101
    @WalkThrough_101 Рік тому

    The Zelda universe's planet is round confirmed

  • @splatastic5792
    @splatastic5792 Рік тому

    Is there a safety system in master mode? I've replayed it several times and haven't experienced the safety mechanic (or at least I don't think so)

    • @keiyakins
      @keiyakins 11 місяців тому

      No. It's disabled in Master Mode.

  • @randomenafan8187
    @randomenafan8187 Рік тому

    bro got hit by Golden Experience Requiem.

  • @Da_TboneLife
    @Da_TboneLife Рік тому +1

    Now that's a lot of damage!

  • @disgal6235
    @disgal6235 Рік тому

    That title sounds like Gold Experience Requiem in a nutshell

  • @Nat_the_Chicken
    @Nat_the_Chicken Рік тому +3

    At 6:27, "unassigned" should be "unsigned," meaning there's no "sign bit" allowing numbers to be negative. Signed integers often work weirdly, with different programming languages expecting different data types to be signed vs unsigned, so it's kind of a headache. But the main thing you need to know is that a _signed_ 16-bit integer can go up to 32,767 (2^15 - 1), half as high as unsigned, but it can also go _down_ to -32,767, whereas unsigned integers can't go below 0. It makes sense to use an unsigned integer for hit points or health because if it goes below 0 then that's probably a glitch.

  • @tylerolsen3502
    @tylerolsen3502 Рік тому

    I kinda want to see an inventory full of fairies with normal link health.

  • @ferrerolovae
    @ferrerolovae Рік тому

    8:22 imagined he accidentally pressed X at the last second 😆

  • @WhatThebRuhD0inStudios
    @WhatThebRuhD0inStudios Рік тому

    Hey man? When u updating vs zardy?

  • @WalnutBun
    @WalnutBun 11 місяців тому

    You forgot about Revali's Gale - you could've gained a couple additional meters above the 5km platform.

  • @sledgen.
    @sledgen. Рік тому +1

    why are there only 2 grey hearts at 1:10 I'm confused

  • @GoogleAids
    @GoogleAids Рік тому

    I like this new age game theory.

  • @killergamingcoc6578
    @killergamingcoc6578 Рік тому

    The reason it seems random is because it's directly scaled from link's height. I forgot the exact details. Watch croton's video for a better understanding

  • @randomslomo1875
    @randomslomo1875 Рік тому +1

    If the highest point is 1000 and the lowest point is 200, wouldn't the highest fall be 800, not 1000?

  • @phantomhurricane666
    @phantomhurricane666 Рік тому

    what about when the poor bastard reaches terminal velocity, and won't fall any faster?

  • @Chonkyb0igamer420
    @Chonkyb0igamer420 Рік тому

    Nobody talkin abou how that Guardians leg glitched at 0:50

  • @ArmorAdv413
    @ArmorAdv413 7 місяців тому

    Now you gotta do it in tears of the kingdom from the highest point you can be to the lowest point in the depths while diving at max speed

  • @networkofneurons
    @networkofneurons Рік тому +1

    3:37 totk lore