@@Netro1992 The difference between IT and regular staff is about 80% we will read the error message "Printer is out of paper" and work out that means you probably need to put paper in the printer. The other 20% is like active directory, bash scripting and putting crap on lusers.
Stander tuber blindness. It's almost a guarantee that people who stream will eventually miss simple things because they are either rushed or play reckless on purpose to create what they refer to as "content". The more errors and problems they encounter, the more people like you and me engage in comments which help the algorithm. Some tubers even act stupid on purpose for this precise reason, though many times you are left wondering to yourselves: Is it really just an act? ... Discuss! (for the algorithm)
RCE casually placing the washbasin on the opposite side from where dupes enter and exit the outhouse, therefore resulting in them never washing their hands
To be fair, not everyone will automatically realize that the dupes don't automatically pathfind to a wash basin after going to the bathroom like in most sim games.
@@RandomRebelSoldierTo be fair, most people who aren't idiots read the in-game descriptions so they know what they're doing instead of haphazardly placing shit wherever they want.
Useful tidbits if you keep playing: * Research is your friend. * Batteries are your friend * Owing to quirks of the physics, gases spread much more easily through spaces two or preferably three cells wide. * That security door can be opened by any duplicant (from the outside) but you have to send them specifically on an errand to do it with the "submit bioscan" button * Most gases other than hydrogen are heavier than oxygen * If you put a storage bin underwater, things that would offgas (oxylite, bleach stone, polluted dirt) won't while kept in there * Toilet stink isn't a thing directly but the polluted dirt your dupes pull out when they empty it will release polluted oxygen
@@sparklygames71Nope - think of it as trying to emit gas and not finding anywhere to emit it to. Though germs are a thing, so storing polluted dirt underwater can spread food poisoning into it, even if it remains Water and not Polluted Water .
Views and likes are a fickle thing dependent on unknowns. Why not support a good creator by throwing $5 their way periodically? RCE's Patreon is actually rather generous in that the $5 tier gives full library access to binge at will. I've seen many where they gatekeep their vids to higher tiers.
Greed is greed. They arent happy with youtube money and they want a more secure funding source through donations. Honestly this guy is a shill in every sense of the word. He does what EVERY other creator does by playing games that devs send him for advertising then pushes the idea to support his play by donating to him with the hopes of actually seeing more content. He can be funny at times but is a complete idiot. I am HIGHLY suspect he has EVER done ANY engineer work beyond playing polybridge.
Having watched the video I have some minor, hopefully helpful tips: • skills points lets you give your dupes hats depending on the skill. • Adding a battery to your electricity system allows for the running of machines without a duplicate constantly having to treadmill • the duplicants have to run past the washbasin to wash their hands, so for them to not eat their food with pee on their hands you need to place it on the other side of your outhouse • rooms make duplicants happy, looking at the room overlay legend will tell you what each one needs and does. • If you are unsure about a gas or material the little book icon has tons of info on each thing in the game. • Getting to many duplicants through the printing pod will get you into trouble quick. And most importantly, they will always find creative ways to get themselves killed. Do not let your eye of them. I am terribly disappointed this will not be a main channel series, I can't afford patreon right now :(
@@Kineticboy2K1 dude, I'm not willing to pay for Netflix, Hulu, Disney+, HBO Max, Paramount+, FuboTV, or any other service from the big streaming platforms. I have Nebula and UA-cam Premium. Even then, I split those with a friend. What makes you think I am willing to give $5 to every Tom, Dick, and Harry on UA-cam? It's not just $5. It's more like $5*30. At the end of the day, people are just tired of the endless subscription bullshit. Patreon is a horrible platform, too.
This made me remember when i started in this game, im now watching this while thinking "oh yes, that painful learning curve dying for every single thing until you realize how to solve the problem" Good luck on your ONI journey. Also that single sandstone tile at 19:13 saved your water supply lol
my thing is water too low i basic just roll for it or mine ice but sadly i getting more limit on water ice and other stuff but i did find geyer and working building but it take too long to find it and heat somehow over take me
This is literally one of the best games in existence. Its super complex and theres a ton to learn.. please please make this a series. So many of us would watch it.
Uhh, gotta say looking at him playing it doesn't seem like things are alright lol. He's somehow doing worse than josh from lets game it out who actively sets out to abuse games ;-)
Hey awesome I'm thrilled you're playing ONI Here's a list of tips. Don't get discouraged if your first five or more colonies die horribly. What is going to kill you -running out of food -running out of oxygen -too much carbon dioxide -not enough power -running out of water -overheating
@@evanjans5002 Nah, pumping out all the CO2 and forgetting to close one tile without noticing while already having moved everything down will still remain the absolute best.
@@instantchaos2385 because youtube doesn't pay that overly well and quite a few creators didn't getting money at all in the past months. Also he somehow needs to pay the editors and live from creating the content, doesn't he?
Been waiting for this one for a long time! Hoping you'll reconsider it being only on patreon, as I'm sure I'm not the only one who has searched through your playlists looking for an ONI series. This is the kind of game that makes me subscribe to youtubers and then cross over into their video backlog. It's also the kind of game I would look for after finding a new youtuber from some other game and finishing their playlist on that game. Regardless, I'm happy you're playing it and I hope you enjoy it as much as I have!
Early and even mid game is pretty fun, but the late game is pretty hard. Having geysers that don't work all the time and certain resources being so rare you have to mine MASSIVE areas. I usually get all the water and plumbing fine but getting power generation is pretty heard and getting to the surface is crazy hard no matter what difficulty you run. You start running out of water and have to prosses the dirty water. The geysers will turn off, the oil pockets will dry up... You have to keep digging more and more areas and it gets harder and harder. Travel times are harsh. Just so you know air does not flow well through ladders but the replicants can step over one block so leave a gap on either side of the ladders and run the ladders straight up and down. I usually have one ladder on each side of where I work. Also certain things work better if they fit the "room" requirements. This means like a bedroom needs to have a door and be so big and have a bed and you can add plants, decorative trim, carpeting and wall covers, paintings... to make them happy. You want one bed per bedroom too. I tend to do a door to a bathroom with a sink, toilet, and shower attached to each bedroom. Put the main work areas near by the bedrooms so they do not have to travel far. Storage lets you clean up stuff and also makes them happy. A good kitchen later on will help. You will find the farther you go the more electricity you will need. You will also find you need oil... lots of oil. You need it for plastics and likely for fuel. Fire polls next to the ladders will speed up travel and will better ladders. There are higher technologies that will automate stuff but I never managed to reach that level.
Ladders don't actually inhibit airflow. Gases just don't exchange well through one-cell gaps in ONI, but an empty cell isn't better than one with a ladder in it. The one-cell gap either side works not because it puts space by the ladder, but because it makes a three-cell shaft (giving more room for gas cells to exchange positions).
I don't think you ever actually got to the late game. Getting to the surface (primarily to vent unnecessary liquids / gases to space) is actually mid-game. Ladders do not impede gas flow; gases impede gas flow. As Darael above said, you put space next to ladders for two reasons: airflow, and to eventually install fire poles to make commutes a bit easier. FIRE POLES DO NOT REPLACE LADDERS. THEY ARE TEN TIMES SLOWER TO CLIMB. Decorative items are not required for barracks and lavatories, and you really, REALLY do not need luxury barracks or bedrooms. For a Great Hall, a single flower pot with a Bluff Briar is sufficient. If you really want morale headroom, invest early in designating a location as a Nature Reserve, that's a solid +6 morale if you can set it to gate access to something crucial (I usually do the mess hall or food storage areas). Power generation is easy. You get a free 2400 watts by building a 16-dupe self-contained electrolyzer setup, also known as a Self Powered Oxygen Machine (SPOM), look up designs on the Googles. Also, make sure all power generators are hooked up to Smart Batteries so you never waste power or fuel. Make sure the max for each Smart Battery is set to 95 (so it has some overflow because the machines sometimes take a second to shut off), and set the minimum higher than 0, based on the "priority" of each generator (for example 20 for coal, 70 for hydrogen, maybe 50 for petrol, and 80 on steam engines since they play a crucial role in heat management).
@@SuperCaitball I know about the ladders and fireman poles and such. Those methods for power and oxygen are not something people are going to figure out in game. They require 99% of the players to either spend hours experimenting in sandbox mode or to look up tutorial videos on how to set it up. Yes some of these builds are great. I tried to progress it naturally. The one base that actually reached the surface I had to have replicants living in that area because the travel time was just crazy. Then when I got to the surface and tried to build a ship the meteors just kept destroying everything. I have had playthroughs were I never found oil... or any good vents for things like hydrogen. I have had many games were coper or iron were VERY rare. Or I would find a vent and then when I get some good power generation going the vent goes dormant for something like 300 days. Maybe I just have the worst luck. Heck I have had playthroughs were the algae was very hard to find. I think I just have the worst luck in the game. Like I said I can usually get a good base set-up with all the amenities and such with running water, breeding, and farms, but I usually hit a brick wall because the only thing I have is coal and not enough to run for long. I spend hours trying to get something working and it just is not enough. I have to turn off most of the things to power the higher end refineries and such and it just gets sooooo grindy compared to the early and mid game. Next thing you are doing is putting in mods and such to turn off game features to maker it not so bad to play... and this is usually because of too many resources just not being anywhere near my base. When I have to mine out thousands of blocks to find 5 iron. That is crazy. The game also just does not explain things, like putting the wash basin so they are forced to wash after using the toilet. I also found the routing of water pipes to be horrible. Water would flow the wrong way all the time if you tried to split things in for no reason. About the only thing I never did in the game was get into the automation part of stuff or finish a ship.
I love watching you see this stuff for the first time and cringing at the simple mistakes is hilarious. However, wash basin needs to be on the left of the outhouse so the dupes can actually use it (dupes follow the path of least resistance) and you need a battery to store charge.
I've seen other play this game but watching Matt play it is just who I've been waiting to see. Really hope this is a series! And CO2 is heavier than oxygen, easiest way to prove it is how balloons you just blow up manually sink if you let go of them.
Man. Watching him very meticulously build the latrine super high to make it smell better only to have it result in his entire base flooded with piss was hilarious. I'm sure we've all done similar in our runs. He was just lucky it didn't pollute his water supply.
oh! a newb plays ONI! i needed that refreshing feeling that i am better at something. hope for a full series. you can take it to dome insane engineering ideas. hope to see how you handle the different ideas and problems. hope that you do nor give up on that and do not use (too much) help from the web.
A few remarks if you want to continue: - your colonists are called "duplicants". Short: "dupes" - Your dupes won't use the washbasin, unless they have to go past it in arrow direction. So you need to put the toilets on the far side of the basins. And make sure you have 1 sink per toilet - you are using primitve toilets with composters. Plumbing requires some research - you will need several toilets. Like at least 2 for the start, but more as you get more dupes. Less if you make them avoid conflicting shedules - Poluted Water gasses off Poluted Oxygen. While it can be breathed, it gives a stress penalty and carries germs
I've been waiting for so long for him to play this, just never started the "X days of asking" train MAKE THIS A SERIES PLEASE, that's coming from all of us -this concludes my Ted alk
Love this game! So glad Matt got onto it finally. Thank you so much for the effort you put into all these videos! Your one of the greatest on this platform!
"We're through the security door, it did just take copper" no it took a hand print the duplicant put their hand on it and unlocked the door. When I open my bedroom door it doesn't consume wood.
Omg last time I remember watching a play through of this game, it was Markiplier, and went absolutely mental with thermodynamics, cleanliness, and air-locks to segment noxious gasses. Idk if RCE knows what he's getting into here 😅
pro tip for the toilet situation. you can fit 4 toilets and 4 wash basins in a room and get a morale bonus for having a room designated as a toilet. Then you can use the Scehduling tool to divide all your dupes into different shifts which have different times for bathroom breaks, and as long as there's no more than 4 dupes per shift then the one bathroom of 4 toilets will be sufficient for all the dupes you'll ever need
As someone who recently got back into playing oni, and is studying to be a civil engineer, this makes me so happy. I’m using the excuse that it’s helping me apply what I’ve learned in my environmental class to justify playing it as much as I am 😂
I was absolutely shocked to find that you never played ONI. Would have suggested it, but I thought you were plenty bombarded with suggestions already. Nice to see you found it anyway!
I visualized the blue-gas rising above red-gas, & deduced creating red-gas-pools would improve air-conditions; for every tall man-tunnel, an underneath 1-tile-high gas-sewer-tunnel would let convection disperse red-gas below allowing blue-air to readily fill work-spaces.
Love this game. Hope you finish a series. A toilet per Dupes or a schedule where their down time doesn't overlap and sink on the way out. Keep up the good work, love watching your vids
Watching this with almost 900 hours in this game and almost 900 cycles in my current spaced out save hurts in all the right ways. I just hope you don't get too turned off of the game, it's insanely unforgiving, especially to new players. You really need to use guides to actually "win" the game via the milestones. It took me at least 50-100 hours to get an actual hang of the game and get a mostly sustained base, and that was with eventually using guides. If you are able to get past the beginning hump though, I promise you will have a lot of fun. There are many intricate designs, from nuclear reactors, turning oxygen and hydrogen into liquids to use as rocket fuel, and even using a volcano to power your base via petroleum.
Eyyy, I remember Kuyacoy from the very first Timberborn series! It's so cool to see a Patreon I recognize again lol. 14:54 I almost choked on milk there. As someone who loves playing pretty much all the games you play, I gotta say, this is the most stressful one I've ever played XD it's so easy to do things wrong, and it's nearly impossible to make things perfect. I'm excited to see if you can figure it all out, because goodness knows I need some help
Look at you making me want to become a Patron..... Tell you what, I'll sign up as a Patron if you at least acknowledge this little bit of advice: The ONI wiki is your friend. You can't really get very far in this game without consulting the wiki. On the bright side, the wiki IS an engineering dream come true, some of it gets VERY in the weeds with engineering formulas and whatnot... Anyway, please take a little time to read the wiki so you're at least familiar with some of the game mechanics (which are all based on real life engineering).
I have played this game a few times by now, and from what I can see... they're gonna die. 1. you don't have a battery, meaning your "dupes" only produce electricity when awake, meaning your oxygen production dies at night. 2. you are getting way too many "dupes", way too fast, slow down, take the 4th option until you're ready for your first "Dupe". 3. while the Algae plant gets worse in late game (I can't remember if that's still the case), it's very good in the beginning, or at bottom of your base, as CO2 is heavier than Oxygen... Carbon + 2 Oxygen = heavier than Oxygen. so these plants are good at the bottom of your base as they are basically trees. 4. you are expanding way too fast, again slow down. you need the ressources, but it's fine as long as you don't overextend. 5. you placed your Wash Basin on the wrong side of your outhouse, none of your "dupes" are going to wash their hands unless they walk past it, which they would only do if there's task there at current moment. 6. the skills are for profession, the hats though cosmetic are cool enough. 7. I've forgotten the rest.
As someone that's been pretty into oni for quite awhile - I want to let you know that your first colony will always be doomed. There are so many mechanics in the game to balance and prioritize that most players will see their first colonies starting to starve because of temperature or lack of water The point being DONT GIVE UP, this game is super rewarding once you get the hang of it and it's very fun! If you need help learning the mechanics - there is a UA-camr named magnet who does oni tutorial videos and even deep dives on mechanics.
This is great! I hope you're going to do a sequence of ONI. Skylines is great and all but I think you've done all that you needed to do with it. Let's have more Oxygen!
I love this game so much. I'm terrible at it, but I love it. They found an excuse to build a fairly complex fluid simulation engine and kind of taped a game onto it.
I hope RCE takes advice seriously. ONI has a bit of a learning curve to deal with. I play with mods to reduce micromanaging, but when I don't bother with the magical boxes of liquid, gas, and electricity creation, I take resource generation and management seriously. And if it hasn't been said, you can dig four tiles high, and duplicants aren't that bright. They will trap themselves and requiring swift rescue. Generators are great, but you need batteries or you'll have a duplicant working on generating it all the time. This means you have less workers. Prioritize batteries to make sure everything can be powered without constantly needing someone to make it possible to do everything. Oxyferns are very useful if you have plenty of carbon dioxide. Make an area just for CO2 to end up, plant several Oxyferns there, and your oxygen situation will be a bit more manageable. Best of all, the ferns don't need constant watering. Learn the hotkeys so you don't have to manually tell them to deconstruct everything. Just press the button for it and highlight the things you want deconstructed. Build several toilets. I think a good amount is one toilet per two duplicants. Also, the toilets should have a basin pointing the way you want them to exit. You can have an arrow telling them when to use it. If they head either way, have one on either side of the bathroom area. Rooms are a thing. There's a list of what kinds of rooms you can make. A lavatory is a good one to have, as it boosts morale. You need a couple of toilets, a wash basin, a *maximum* of 64 tiles, and a door leading in and out. Morale is important. Too little morale, and the dupes get stressed. So keep morale high. Make trash cans for polluted water and polluted dirt, as it makes polluted oxygen, which isn't as heavy as CO2. Be on the lookout for a steam geyser. Once you can harness them, you can make them generate as much water as you could ever use. Build a pump and you can have water sent wherever you need it. Lastly, power cables can be overloaded. This damages them. Don't try to focus power onto a single grid. Make different sections as necessary, and try not to overload them. The heavier wires are good, but unless you install a mod, you can't run heavy wire through nonspecialized tiles. Shame this won't be on UA-cam. Unless the episodes on Patreom are free, I can't afford to watch them.😭 I really like this game (even if I'm not very good at it just yet), and Markiplier stopped making videos for it.
Regarding priorities, having everything on 9 is no different to having everything on 5. Dupes don't care about the number, just about which one is highest.
I can't believe that Matt, an engineer, a _real_ civil engineer, doesn't automatically knows that carbon dioxide (co2) is actually heavier that molecular oxygen (o2), like, man, it has a whole _extra_ atom right there, in the name! Yet again, a sneaky architect move!
Love that he's scratching his head over the outhouse meter while hovering over it while the tooltip clearly shows what it's tracking.
One of the first things they teach you in ui and ux design is that people will actively ignore the obvious if not forced to engage with it.
@@Netro1992 The difference between IT and regular staff is about 80% we will read the error message "Printer is out of paper" and work out that means you probably need to put paper in the printer. The other 20% is like active directory, bash scripting and putting crap on lusers.
Stander tuber blindness. It's almost a guarantee that people who stream will eventually miss simple things because they are either rushed or play reckless on purpose to create what they refer to as "content". The more errors and problems they encounter, the more people like you and me engage in comments which help the algorithm. Some tubers even act stupid on purpose for this precise reason, though many times you are left wondering to yourselves: Is it really just an act? ... Discuss! (for the algorithm)
@@Bancheis Can confirm, commentating takes 80% of your brain capacity. Especially streams.
@@Bancheis "He is just pretending" is a massive cope by people who watch stupid people and need to justify the time wasted.
Omg, RCE playing ONI is a combination I didn't know I needed. PLEASE MAKE THIS A SERIES!!!!!!!
You confused engineer with id ten t. Series how not to play oni
Its going to be a patreon series i think
Please do make it a series
@@Nyahnator wow that It's sad
It already is
RCE playing ONI: YES!!!!
RCE not having the faintest idea how to play: "Oh dear god poor dupes!"
"I spent 10 years as a drainage engineer"
Oh my sweet summer child... 🤣🤣
The poowater will end it all
@@brandonlaird6876about to become 11 lol
It's so bad... poor dupes
OMG The (lack of) battery was so much pain
RCE casually placing the washbasin on the opposite side from where dupes enter and exit the outhouse, therefore resulting in them never washing their hands
To be fair, not everyone will automatically realize that the dupes don't automatically pathfind to a wash basin after going to the bathroom like in most sim games.
@@RandomRebelSoldier At least if they don't read the description that says "when passing by"
@@Skykbo11 You're right, not reading any text is basically a requirement to be a UA-camr lol
@@RandomRebelSoldierTo be fair, most people who aren't idiots read the in-game descriptions so they know what they're doing instead of haphazardly placing shit wherever they want.
@@Megneous In other words, Matt's an architect?
"Why are you sleeping in the no-oxygen-area?"
Well, to be fair, it must be easier to fall asleep in there
It's the waking up there that's the hard part 😂
@@furiouskaiser9914lol
Haha
it's easier to sleep on a full oxygen area, cause oxygen alone is toxic O:)
It’s very effective for falling asleep. And staying asleep. In fact no matter what happens you will never wake up.
Useful tidbits if you keep playing:
* Research is your friend.
* Batteries are your friend
* Owing to quirks of the physics, gases spread much more easily through spaces two or preferably three cells wide.
* That security door can be opened by any duplicant (from the outside) but you have to send them specifically on an errand to do it with the "submit bioscan" button
* Most gases other than hydrogen are heavier than oxygen
* If you put a storage bin underwater, things that would offgas (oxylite, bleach stone, polluted dirt) won't while kept in there
* Toilet stink isn't a thing directly but the polluted dirt your dupes pull out when they empty it will release polluted oxygen
Don't TELL HIM!!!! Watch his pain!!!
For the storage bin bit, does that pollute your water source?
@@sparklygames71Nope - think of it as trying to emit gas and not finding anywhere to emit it to. Though germs are a thing, so storing polluted dirt underwater can spread food poisoning into it, even if it remains Water and not Polluted Water .
@@sparklygames71No it does not
thats like giving him the answer sheet lol. still my advice is to read the tooltip everything he ask about is in the tooltip.
The ammounts of views and likes this series would garner, it would be a shame if it was patreon exclusive.
Views and likes are a fickle thing dependent on unknowns. Why not support a good creator by throwing $5 their way periodically? RCE's Patreon is actually rather generous in that the $5 tier gives full library access to binge at will. I've seen many where they gatekeep their vids to higher tiers.
@@oPiggySuehes still gatekeeping behind a paywall
Greed is greed. They arent happy with youtube money and they want a more secure funding source through donations. Honestly this guy is a shill in every sense of the word. He does what EVERY other creator does by playing games that devs send him for advertising then pushes the idea to support his play by donating to him with the hopes of actually seeing more content. He can be funny at times but is a complete idiot. I am HIGHLY suspect he has EVER done ANY engineer work beyond playing polybridge.
He has to make a living somehow@@Blip_OwO
@@oPiggySueHe gets payed enough for UA-cam aswell
I WISHED FOR YOU TO PLAY THIS FOR YEARS
Same here!
Me too…
yes like how didn’t he notice this game years ago?
lol yeah finally a game that is actually made with engineering in mind, while still actually being a game.
only to have it patron exclusive sadly.
Having watched the video I have some minor, hopefully helpful tips:
• skills points lets you give your dupes hats depending on the skill.
• Adding a battery to your electricity system allows for the running of machines without a duplicate constantly having to treadmill
• the duplicants have to run past the washbasin to wash their hands, so for them to not eat their food with pee on their hands you need to place it on the other side of your outhouse
• rooms make duplicants happy, looking at the room overlay legend will tell you what each one needs and does.
• If you are unsure about a gas or material the little book icon has tons of info on each thing in the game.
• Getting to many duplicants through the printing pod will get you into trouble quick.
And most importantly, they will always find creative ways to get themselves killed. Do not let your eye of them.
I am terribly disappointed this will not be a main channel series, I can't afford patreon right now :(
Yeah. The paywall really sucks. I can’t afford patreon either.
@@linuxdragon57 I wonder why people can't afford $5...
@@Kineticboy2K1 dude, I'm not willing to pay for Netflix, Hulu, Disney+, HBO Max, Paramount+, FuboTV, or any other service from the big streaming platforms. I have Nebula and UA-cam Premium. Even then, I split those with a friend. What makes you think I am willing to give $5 to every Tom, Dick, and Harry on UA-cam? It's not just $5. It's more like $5*30. At the end of the day, people are just tired of the endless subscription bullshit. Patreon is a horrible platform, too.
#2, that Phibii's going to have a nice athletics level
This made me remember when i started in this game, im now watching this while thinking "oh yes, that painful learning curve dying for every single thing until you realize how to solve the problem" Good luck on your ONI journey. Also that single sandstone tile at 19:13 saved your water supply lol
more like a learning cliff tbh
my thing is water too low i basic just roll for it or mine ice but sadly i getting more limit on water ice and other stuff but i did find geyer and working building but it take too long to find it and heat somehow over take me
literally the panic i felt till i saw that tile
This is literally one of the best games in existence. Its super complex and theres a ton to learn.. please please make this a series. So many of us would watch it.
Aww... Just saw it's a patreon exclusive.. I wish I could support but I just don't have the extra money rn.
the day has finally come fellow engineers, Matt's playing ONI and everything is finally alright
All our sacrifices of architects to the godly perfect engineer shape has been worth it
Uhh, gotta say looking at him playing it doesn't seem like things are alright lol. He's somehow doing worse than josh from lets game it out who actively sets out to abuse games ;-)
Can't believe you finally played this game. It's one of my all time favourites
Far and away the shortest and best "Storytime with Matt" :)
Hey awesome I'm thrilled you're playing ONI
Here's a list of tips. Don't get discouraged if your first five or more colonies die horribly.
What is going to kill you
-running out of food
-running out of oxygen
-too much carbon dioxide
-not enough power
-running out of water
-overheating
Accidentally polluting your water source.
getting entombed, too cold, flood, meteor shower, chlorine overload [damn bleach stones], -- basically everything tries to kill you in this game
@@mortxiii my personal favorite was a 20kg per tile steam explosion from a poorly thought out cooler.
@@evanjans5002 Nah, pumping out all the CO2 and forgetting to close one tile without noticing while already having moved everything down will still remain the absolute best.
it's almost a blessing there aren't enemies @@mortxiii
BEEN wanting him forever to play this game. I love it. It also has wheels of shame. I hope he makes it a long term series!!!
He is. Sadly it's only on patreon...
If you know the game, you know how long this colony will last
More please! Make it a series like Timberborners please.
He is. Sadly it's only on patreon...
@@looweeg4229 good. Lets see what shitting with game for giggles does to patron count. Even first episode was imposible to watch.
@@tokul76we all enjoyed it
@@looweeg4229 why did he have to make it patreon exclusive, omg
@@instantchaos2385 because youtube doesn't pay that overly well and quite a few creators didn't getting money at all in the past months.
Also he somehow needs to pay the editors and live from creating the content, doesn't he?
Finally.... I'm addicted to this game. So good!... Looking forward to RCE shenanigans
So cute to see a total beginner play ONI ❤ I wish I could go back and discover this game again.
I have been playing this game for soo long! I will watch any video you make on this. Late game engineering is ridiculous
I played this game for hundreds of hours, only made it to the first few asteroids. It's a very underrated game imo
Been waiting for this one for a long time! Hoping you'll reconsider it being only on patreon, as I'm sure I'm not the only one who has searched through your playlists looking for an ONI series. This is the kind of game that makes me subscribe to youtubers and then cross over into their video backlog. It's also the kind of game I would look for after finding a new youtuber from some other game and finishing their playlist on that game.
Regardless, I'm happy you're playing it and I hope you enjoy it as much as I have!
Early and even mid game is pretty fun, but the late game is pretty hard. Having geysers that don't work all the time and certain resources being so rare you have to mine MASSIVE areas. I usually get all the water and plumbing fine but getting power generation is pretty heard and getting to the surface is crazy hard no matter what difficulty you run. You start running out of water and have to prosses the dirty water. The geysers will turn off, the oil pockets will dry up... You have to keep digging more and more areas and it gets harder and harder. Travel times are harsh.
Just so you know air does not flow well through ladders but the replicants can step over one block so leave a gap on either side of the ladders and run the ladders straight up and down. I usually have one ladder on each side of where I work. Also certain things work better if they fit the "room" requirements. This means like a bedroom needs to have a door and be so big and have a bed and you can add plants, decorative trim, carpeting and wall covers, paintings... to make them happy. You want one bed per bedroom too. I tend to do a door to a bathroom with a sink, toilet, and shower attached to each bedroom. Put the main work areas near by the bedrooms so they do not have to travel far. Storage lets you clean up stuff and also makes them happy. A good kitchen later on will help. You will find the farther you go the more electricity you will need. You will also find you need oil... lots of oil. You need it for plastics and likely for fuel. Fire polls next to the ladders will speed up travel and will better ladders. There are higher technologies that will automate stuff but I never managed to reach that level.
Ladders don't actually inhibit airflow. Gases just don't exchange well through one-cell gaps in ONI, but an empty cell isn't better than one with a ladder in it. The one-cell gap either side works not because it puts space by the ladder, but because it makes a three-cell shaft (giving more room for gas cells to exchange positions).
I don't think you ever actually got to the late game. Getting to the surface (primarily to vent unnecessary liquids / gases to space) is actually mid-game.
Ladders do not impede gas flow; gases impede gas flow. As Darael above said, you put space next to ladders for two reasons: airflow, and to eventually install fire poles to make commutes a bit easier. FIRE POLES DO NOT REPLACE LADDERS. THEY ARE TEN TIMES SLOWER TO CLIMB.
Decorative items are not required for barracks and lavatories, and you really, REALLY do not need luxury barracks or bedrooms. For a Great Hall, a single flower pot with a Bluff Briar is sufficient. If you really want morale headroom, invest early in designating a location as a Nature Reserve, that's a solid +6 morale if you can set it to gate access to something crucial (I usually do the mess hall or food storage areas).
Power generation is easy. You get a free 2400 watts by building a 16-dupe self-contained electrolyzer setup, also known as a Self Powered Oxygen Machine (SPOM), look up designs on the Googles. Also, make sure all power generators are hooked up to Smart Batteries so you never waste power or fuel. Make sure the max for each Smart Battery is set to 95 (so it has some overflow because the machines sometimes take a second to shut off), and set the minimum higher than 0, based on the "priority" of each generator (for example 20 for coal, 70 for hydrogen, maybe 50 for petrol, and 80 on steam engines since they play a crucial role in heat management).
@@SuperCaitball I know about the ladders and fireman poles and such. Those methods for power and oxygen are not something people are going to figure out in game. They require 99% of the players to either spend hours experimenting in sandbox mode or to look up tutorial videos on how to set it up. Yes some of these builds are great. I tried to progress it naturally.
The one base that actually reached the surface I had to have replicants living in that area because the travel time was just crazy. Then when I got to the surface and tried to build a ship the meteors just kept destroying everything.
I have had playthroughs were I never found oil... or any good vents for things like hydrogen. I have had many games were coper or iron were VERY rare. Or I would find a vent and then when I get some good power generation going the vent goes dormant for something like 300 days. Maybe I just have the worst luck.
Heck I have had playthroughs were the algae was very hard to find. I think I just have the worst luck in the game. Like I said I can usually get a good base set-up with all the amenities and such with running water, breeding, and farms, but I usually hit a brick wall because the only thing I have is coal and not enough to run for long. I spend hours trying to get something working and it just is not enough. I have to turn off most of the things to power the higher end refineries and such and it just gets sooooo grindy compared to the early and mid game. Next thing you are doing is putting in mods and such to turn off game features to maker it not so bad to play... and this is usually because of too many resources just not being anywhere near my base. When I have to mine out thousands of blocks to find 5 iron. That is crazy.
The game also just does not explain things, like putting the wash basin so they are forced to wash after using the toilet. I also found the routing of water pipes to be horrible. Water would flow the wrong way all the time if you tried to split things in for no reason.
About the only thing I never did in the game was get into the automation part of stuff or finish a ship.
PLEASE make this a series!! I can't wait to see you unlock all the mid-endgame stuff!
FINALLY!
You need to play this more often.
He is going to be mind-blown when he finaly sees the research three :)
Make this a series, I love seeing people play this blind. Such a great game.
I hope this becomes a series and Not just a one-off
He is. Sadly it's only on patreon...
@@looweeg4229To be honest he must. Since this channel is so over saturated with city skylines stuff. Kinda gives me a reason to resubscribe.
I love watching you see this stuff for the first time and cringing at the simple mistakes is hilarious.
However, wash basin needs to be on the left of the outhouse so the dupes can actually use it (dupes follow the path of least resistance) and you need a battery to store charge.
Also make sure the arrows are set in the correct direction
this whole episode i was like OMG mat place a battery
I've seen other play this game but watching Matt play it is just who I've been waiting to see. Really hope this is a series!
And CO2 is heavier than oxygen, easiest way to prove it is how balloons you just blow up manually sink if you let go of them.
Not a shot at you, but I basically did a double take when he said that. Of course CO2 is heavier, it has it's carbon bonded to 2 oxygen atoms.....
Man. Watching him very meticulously build the latrine super high to make it smell better only to have it result in his entire base flooded with piss was hilarious. I'm sure we've all done similar in our runs. He was just lucky it didn't pollute his water supply.
oh! a newb plays ONI! i needed that refreshing feeling that i am better at something.
hope for a full series. you can take it to dome insane engineering ideas. hope to see how you handle the different ideas and problems.
hope that you do nor give up on that and do not use (too much) help from the web.
Last time he named something "everything is going to be fine", over 60 beavers died...
Please make a series of this to see how good of a engineer you are and show you can beat it with engineering and not architecting. I would love it
Yes !!! Please please make a series!
He is. Sadly it's only on patreon...
A few remarks if you want to continue:
- your colonists are called "duplicants". Short: "dupes"
- Your dupes won't use the washbasin, unless they have to go past it in arrow direction.
So you need to put the toilets on the far side of the basins. And make sure you have 1 sink per toilet
- you are using primitve toilets with composters. Plumbing requires some research
- you will need several toilets. Like at least 2 for the start, but more as you get more dupes. Less if you make them avoid conflicting shedules
- Poluted Water gasses off Poluted Oxygen. While it can be breathed, it gives a stress penalty and carries germs
I would love to see this as a series, but I am broke. I really wish you would have started the video by saying it was a patron series.
Why? Did you not enjoy the video? Most games don't get more than one episode because they don't get the views...
@@RealCivilEngineerGaming I enjoyed the video and would love to see you play more of Oxygen Not Included!
I have about 2000 hours in this game so watching you play is a unique mix of fun and unending frustration
We want a series!
Like he said: It already is a Patreon exclusive series that started today.
@@Unknown_Geniuswhich is just depressing to realized that the rest is behind a paywall.
I've been waiting for so long for him to play this, just never started the "X days of asking" train
MAKE THIS A SERIES PLEASE, that's coming from all of us
-this concludes my Ted alk
He will but only for those who pay him on Patreon
Day 23 of notifying people that the Discord suggestions forum is a better place to suggest games to Matt. (Just don't ping him!)
im going to piiiiing hiiiiim!!!
Love this game! So glad Matt got onto it finally. Thank you so much for the effort you put into all these videos! Your one of the greatest on this platform!
If only there was some way to store power so the shaming wheel wouldn't have to be used overnight to produce oxygen...
"We're through the security door, it did just take copper" no it took a hand print the duplicant put their hand on it and unlocked the door. When I open my bedroom door it doesn't consume wood.
I really hope you make this a complete series! I absolutely love this game
is this real ??? finally
EDIT: 24:25 PATREON EXCLUSIVE ???!! excuse me but wtf so no more ONI for youtube ?
I've been waiting for this video to happen for YEARS
An we get more plese
This is one of the BEST games ever.
I think that was the best story time I've heard, short and sweet
Omg last time I remember watching a play through of this game, it was Markiplier, and went absolutely mental with thermodynamics, cleanliness, and air-locks to segment noxious gasses. Idk if RCE knows what he's getting into here 😅
my favourite engineer playing my favourite game. I hope this becomes as long of a running series as timberborners
pro tip for the toilet situation. you can fit 4 toilets and 4 wash basins in a room and get a morale bonus for having a room designated as a toilet. Then you can use the Scehduling tool to divide all your dupes into different shifts which have different times for bathroom breaks, and as long as there's no more than 4 dupes per shift then the one bathroom of 4 toilets will be sufficient for all the dupes you'll ever need
please make a series of this, i love your content, i love this game, and this content is just awesome, please please please make more Oni content
FINALLY!!! OMG I waited for this game for years!!! This is awesome. Poor dupes...
Dupes?
@@rebeccaconlon9743 that's what i said xD
As someone who recently got back into playing oni, and is studying to be a civil engineer, this makes me so happy. I’m using the excuse that it’s helping me apply what I’ve learned in my environmental class to justify playing it as much as I am 😂
This needs to be a 100 episode series. Please tell me this gets more love than Timberborne.
I'm super bummed this is patreon only :/ but I totally understand
I was absolutely shocked to find that you never played ONI. Would have suggested it, but I thought you were plenty bombarded with suggestions already. Nice to see you found it anyway!
I visualized the blue-gas rising above red-gas, & deduced creating red-gas-pools would improve air-conditions; for every tall man-tunnel, an underneath 1-tile-high gas-sewer-tunnel would let convection disperse red-gas below allowing blue-air to readily fill work-spaces.
finally i am waiting for you to play this games, it"s a masterpiece
Truely a realistic engineering video
definetly would want to see more of this on the channel
Love this game. Hope you finish a series. A toilet per Dupes or a schedule where their down time doesn't overlap and sink on the way out. Keep up the good work, love watching your vids
Omg this needs to be a series
Can't wait until he "accidentally" discovers slime lung when he goes for the massive pockets of algae in the swamps
As someone who has 1k+ hours on ONI I am ecstatic to watch RCE play it. This is one of the best designed games there is on steam right now. Loving it.
So sweet. You've mastered all engineering games or there and missed oni? Love seeing you stumble and learn
so many UA-camrs are coming back to this game lately
Got back into this game a couple days ago and have been looking for good videos, glad your doing it.
Watching this with almost 900 hours in this game and almost 900 cycles in my current spaced out save hurts in all the right ways. I just hope you don't get too turned off of the game, it's insanely unforgiving, especially to new players. You really need to use guides to actually "win" the game via the milestones. It took me at least 50-100 hours to get an actual hang of the game and get a mostly sustained base, and that was with eventually using guides. If you are able to get past the beginning hump though, I promise you will have a lot of fun. There are many intricate designs, from nuclear reactors, turning oxygen and hydrogen into liquids to use as rocket fuel, and even using a volcano to power your base via petroleum.
Eyyy, I remember Kuyacoy from the very first Timberborn series! It's so cool to see a Patreon I recognize again lol.
14:54 I almost choked on milk there.
As someone who loves playing pretty much all the games you play, I gotta say, this is the most stressful one I've ever played XD it's so easy to do things wrong, and it's nearly impossible to make things perfect. I'm excited to see if you can figure it all out, because goodness knows I need some help
This is THE BEST game in the whole HISTORY of human kind
OHH GOD YESSS, RCE please make Oxygen Not Included a series.
Wouldn't mind this becoming a series
I’ve been playing this for years! Watching the infancy of this playthrough is stressing me out lol 😂
FINALLY!!!!! I have been dying for you to play this game! It's one of the greatest games ever. OMG, please make this a regular thing.
Look at you making me want to become a Patron..... Tell you what, I'll sign up as a Patron if you at least acknowledge this little bit of advice: The ONI wiki is your friend. You can't really get very far in this game without consulting the wiki. On the bright side, the wiki IS an engineering dream come true, some of it gets VERY in the weeds with engineering formulas and whatnot... Anyway, please take a little time to read the wiki so you're at least familiar with some of the game mechanics (which are all based on real life engineering).
I have played this game a few times by now, and from what I can see... they're gonna die.
1. you don't have a battery, meaning your "dupes" only produce electricity when awake, meaning your oxygen production dies at night.
2. you are getting way too many "dupes", way too fast, slow down, take the 4th option until you're ready for your first "Dupe".
3. while the Algae plant gets worse in late game (I can't remember if that's still the case), it's very good in the beginning, or at bottom of your base, as CO2 is heavier than Oxygen... Carbon + 2 Oxygen = heavier than Oxygen. so these plants are good at the bottom of your base as they are basically trees.
4. you are expanding way too fast, again slow down. you need the ressources, but it's fine as long as you don't overextend.
5. you placed your Wash Basin on the wrong side of your outhouse, none of your "dupes" are going to wash their hands unless they walk past it, which they would only do if there's task there at current moment.
6. the skills are for profession, the hats though cosmetic are cool enough.
7. I've forgotten the rest.
Honestly surprised you're just now playing this. One of my favorite base managers/survival games.
"Is CO2 heavier than O2?" might be the earliest red flag/this series is going to be a ride we've gotten
As someone that's been pretty into oni for quite awhile - I want to let you know that your first colony will always be doomed. There are so many mechanics in the game to balance and prioritize that most players will see their first colonies starting to starve because of temperature or lack of water
The point being DONT GIVE UP, this game is super rewarding once you get the hang of it and it's very fun!
If you need help learning the mechanics - there is a UA-camr named magnet who does oni tutorial videos and even deep dives on mechanics.
okay your editor just earned a raise. Using an Adventures in Babysitting clip? HELL YES!
I honestly didn’t know how badly I needed to see you play this until you did!
This is great! I hope you're going to do a sequence of ONI. Skylines is great and all but I think you've done all that you needed to do with it. Let's have more Oxygen!
FUCK YEAH, haven't seen this game in like 10 years, and this legend brings it up again.
I love this game so much. I'm terrible at it, but I love it. They found an excuse to build a fairly complex fluid simulation engine and kind of taped a game onto it.
please keep going with this series, ONI is a pretty fun game
I hope RCE takes advice seriously. ONI has a bit of a learning curve to deal with.
I play with mods to reduce micromanaging, but when I don't bother with the magical boxes of liquid, gas, and electricity creation, I take resource generation and management seriously.
And if it hasn't been said, you can dig four tiles high, and duplicants aren't that bright. They will trap themselves and requiring swift rescue.
Generators are great, but you need batteries or you'll have a duplicant working on generating it all the time. This means you have less workers. Prioritize batteries to make sure everything can be powered without constantly needing someone to make it possible to do everything.
Oxyferns are very useful if you have plenty of carbon dioxide. Make an area just for CO2 to end up, plant several Oxyferns there, and your oxygen situation will be a bit more manageable. Best of all, the ferns don't need constant watering.
Learn the hotkeys so you don't have to manually tell them to deconstruct everything. Just press the button for it and highlight the things you want deconstructed.
Build several toilets. I think a good amount is one toilet per two duplicants. Also, the toilets should have a basin pointing the way you want them to exit. You can have an arrow telling them when to use it. If they head either way, have one on either side of the bathroom area.
Rooms are a thing. There's a list of what kinds of rooms you can make. A lavatory is a good one to have, as it boosts morale. You need a couple of toilets, a wash basin, a *maximum* of 64 tiles, and a door leading in and out.
Morale is important. Too little morale, and the dupes get stressed. So keep morale high.
Make trash cans for polluted water and polluted dirt, as it makes polluted oxygen, which isn't as heavy as CO2.
Be on the lookout for a steam geyser. Once you can harness them, you can make them generate as much water as you could ever use. Build a pump and you can have water sent wherever you need it.
Lastly, power cables can be overloaded. This damages them. Don't try to focus power onto a single grid. Make different sections as necessary, and try not to overload them. The heavier wires are good, but unless you install a mod, you can't run heavy wire through nonspecialized tiles.
Shame this won't be on UA-cam. Unless the episodes on Patreom are free, I can't afford to watch them.😭 I really like this game (even if I'm not very good at it just yet), and Markiplier stopped making videos for it.
Oxigens (O2) Molekule mas is 32grams/mol while Carbon-Dioxides (CO2) molekule mas is 48grams/mol. So this causes it to stay lower than Oxigen.
i always wanted to see you play this!
This game is very complex and fun, you could easily record a whole series with it.
Regarding priorities, having everything on 9 is no different to having everything on 5. Dupes don't care about the number, just about which one is highest.
Crazy how I was thinking about this other day. And I’m playing it now. Couldn’t be happier
FINALLY YESSSSS A GAME LIKE TIMBER BORN YESSSSSSSSS THESE GAMES ARE SO FUUN
Yeah, make a series of this. Alot can be done with this game
PLEASE MAKE THIS A SERIES THAT IS FREE TO WATCH HERE ON YT!
Please make this a series!!! This game is incredible
the rest is patron only sadly.
As an American I first heard algae pronounced “al-gee” in the movie Keeping Mum. I loved it then and I love it now 😂
i had to pause and come to the comments. surprisingly, theres not a lot of comments on it but i hard double taked when i heard it hahaha
I can't believe that Matt, an engineer, a _real_ civil engineer, doesn't automatically knows that carbon dioxide (co2) is actually heavier that molecular oxygen (o2), like, man, it has a whole _extra_ atom right there, in the name!
Yet again, a sneaky architect move!
I'm glad you went into it blind, and are learning it organically, it's much more fun that way.
This is one of my favorite games. Make this a series please!!