Very informative and well explained! I got a little problem here: when i call the Zmodeler brush menu on a face (not on an edge, not on a point), half of the menu si out of the monitor, so I cannot select important options. How can I move the Zmodeler brush windows in order to be able to see it all? Tnx in advance!
Unfortunately I think this is a monitor resolution issue - 1920x1080 is the smallest I've ever ran zbrush, there's some Preferences > UI things you can try to make the overall interface a bit smaller (button size and such), but if you're running a lower resolution than 1080p with zbrush I'm not sure what the fix is!
@@MichaelPavlovich Tnx a lot! I supposed that the resolution was the problem, so I used my 32'' inch fullHD Tv and now i can see the whole menu. I need a better monitor! :)
hey michael - thanks for all the usefull advice. when i try to inset a cylinder or whatever my polygroups merge. how do i get zbrush to always make a new polygroup and NOT merge them together? Thanks in advance!
HMMMmmmm that's a good question. What I usually do is after all my inserting, ctrl+shift select the IMM polygroup to isolate it, do a Polygroup > AutoGroups, then they'll all have unique polygroups. Sometimes it's useful to have them all the same, sometimes not, but that's my quick work around, I'm not sure how to "flip" that functionality unfortunately
Made it to 032 and i can already build stuff. My brain is smoking but this stuff is way to helpful. Thanks!
i realize Im pretty randomly asking but does anyone know of a good site to watch newly released series online ?
@Ali Arturo I watch on FlixZone. Just search on google for it :)
Very informative and thorough tutorial! Thank you so much for sharing!
Brilliant! Just outstanding explanation and knowledge 👌 thanks! Subbed and liked
this is so helpful man thank you!
I wonder if it's possible to enable disable dynamic subdivs for multiple subtools simultaneously
Awesome, very helpful
Very informative and well explained! I got a little problem here: when i call the Zmodeler brush menu on a face (not on an edge, not on a point), half of the menu si out of the monitor, so I cannot select important options. How can I move the Zmodeler brush windows in order to be able to see it all? Tnx in advance!
Unfortunately I think this is a monitor resolution issue - 1920x1080 is the smallest I've ever ran zbrush, there's some Preferences > UI things you can try to make the overall interface a bit smaller (button size and such), but if you're running a lower resolution than 1080p with zbrush I'm not sure what the fix is!
@@MichaelPavlovich Tnx a lot! I supposed that the resolution was the problem, so I used my 32'' inch fullHD Tv and now i can see the whole menu. I need a better monitor! :)
hey michael - thanks for all the usefull advice. when i try to inset a cylinder or whatever my polygroups merge. how do i get zbrush to always make a new polygroup and NOT merge them together? Thanks in advance!
HMMMmmmm that's a good question. What I usually do is after all my inserting, ctrl+shift select the IMM polygroup to isolate it, do a Polygroup > AutoGroups, then they'll all have unique polygroups. Sometimes it's useful to have them all the same, sometimes not, but that's my quick work around, I'm not sure how to "flip" that functionality unfortunately
How to have Smooth uv in Dynamic subdiv ? ? i cant
How do you make a low model? If I click on the apply, then this model has more than 400,000 faces.
So many polygons are definitely not used in the game.
Can I no what your time to checking your comments