I love this tutorial because it doesnt just teach you the basics of a platformer, it teaches you about important triggers to make your level cool! earned my like.
Can we get a mini tutorial on one way platforms and pushable blocks? I haven’t been able to figure out how to do those yet and it would be really helpful!
Set up 2 (or more) move triggers that make it move how you want (in a horizontal line). Then select them all, pause, and then click "Create Loop" on the top right of your screen. This will automatically make a spawn loop for whatever you have selected. The spawn loop that is placed at the top of everything else is the one that starts the loop, so you can place it anywhere, or even make it a touch/spawn trigger if you want it to start after the player does something special
heya, i was just wondering if you could make some sort of video about warps (Example would be going into a wall, having the screen fade to black from the right, and then it goes back to normal and you're in a different area) ive been searching for this for a long while now and i cant find what im looking for, it would be really helpful, thanks :)
Mark the end trigger as "Spawn Triggered". Then link the count triggers to the End Trigger. That way, when the game checks the points, if you have enough, it will trigger the End Trigger. However, that will cause you to get sucked in wherever you are in the map. If you want it to be a touch trigger still (so it ends once you have enough coins AND once you have hit the end trigger) then make the count trigger linked to a toggle trigger, that will toggle on the End Trigger. Make sure to Toggle the End trigger off beforehand tho.
How do i make the buttons like in the section of dash where you have to press them to raise the spikes or to get the coins at the end of the tower levels?
ello I was wondering if you could make a video about what difficulty you think explorers is. (I know that explorers isn't out yet and it might be a dumb video idea but just a thought)
I've been having trouble with the platform from The Cellar that sinks when you step on it, then raises when not. In the copyable version I can only find the collision state, and not the move trigger responsible
Make it touch triggered + multi triggered. In the video I pointed out that the first setup would only make it trigger once. Either make it touch triggered and multi triggered, or make it so the group is triggered on respawn.
@@absention390 uhm i play the game for 2 days so don't really know how triggers work, i set the pickup (a heart) to group 3 and the end trigger too... what do i need to do?
im coming across a checkpoint bug where the player doesnt respawn at the checkpoint no matter what i do even when i put a group in targetpos, it does nothing. idk ill try restarting gd and seeing if that does anything if not i got nothin
@@absention390 I have two sections of my platformer level where you collect items to open a door but on the second one the items earlier add up to it making it something like 8/3
Teleport trigger to group ID of the object at the location you want to teleport to. Similar to how I showed using a Group ID to set the spawn location. do the same thing but with a teleport trigger instead.
I trust this man and this man only with 2.2 tutorial videos
In Absention We Trust
@@absention390yo bro can make a video on how to make Text bubbles in platformer?i would appreciate it
Bro you helped me so much, thanks, I gotta sub now :)
I love this tutorial because it doesnt just teach you the basics of a platformer, it teaches you about important triggers to make your level cool! earned my like.
I’ve been looking for these game changing, seemingly simple, things. Thank you so much.
Thanks bro you made me learn how to make platformer levels and fixed my attention span
olá
Yo thank you dude! I will use this guide to try to get my first rated level
New subscriber right here
Oh! and instead of copy and pasting zoom triggers (or any triggers in general) You can use the new warp tool to make the hitbox bigger.
so underrated!
Can we get a mini tutorial on one way platforms and pushable blocks? I haven’t been able to figure out how to do those yet and it would be really helpful!
I have zero clue about pushable blocks either my friend
@@absention390 well that’s sucks but the one way platforms would still be incredibly helpful
@@MinaKonijn thank you
I have an idea how to do a pushable block... but I'm not sure if it will work. I will test it out today, and maybe will share a tutorial
holy crap thank you I was about to give up on my platformer level because I couldn’t figure this out
Amazing tutorial
thanks
Congregation Jumpscare
Yes
Generation Retro Jumpscare(colon hates this)
All I thank you for is for telling me how to make the end trigger accurate.
Ooo 0:46 I can see where I went wrong with my platformer I spent 800 hours on. /j
thanks ! helps me a lot
Thank you it really helped me
Bro THANK YOU SO MUCH I DIDNT KNOW HOW TO MAKE A PLAT IN 3 MONTHS THANKS
i subscribed becaus you helped many people build there platformer levels;]
In Absention we trust 🙏
Hold up
@melonlord2801 that’s not true trust in god instead of him
3:54 My
Thanks
Thus video saved me so much time and effort
thank you so much
How do you make an object keep moving? Like making a platform keep going up and down and up and down etc.?
Set up 2 (or more) move triggers that make it move how you want (in a horizontal line). Then select them all, pause, and then click "Create Loop" on the top right of your screen. This will automatically make a spawn loop for whatever you have selected. The spawn loop that is placed at the top of everything else is the one that starts the loop, so you can place it anywhere, or even make it a touch/spawn trigger if you want it to start after the player does something special
12:03 got me 😂
heya, i was just wondering if you could make some sort of video about warps (Example would be going into a wall, having the screen fade to black from the right, and then it goes back to normal and you're in a different area) ive been searching for this for a long while now and i cant find what im looking for, it would be really helpful, thanks :)
idk
how do you make it so that you need a certain amount of points to beat the level?
Mark the end trigger as "Spawn Triggered". Then link the count triggers to the End Trigger. That way, when the game checks the points, if you have enough, it will trigger the End Trigger. However, that will cause you to get sucked in wherever you are in the map.
If you want it to be a touch trigger still (so it ends once you have enough coins AND once you have hit the end trigger) then make the count trigger linked to a toggle trigger, that will toggle on the End Trigger. Make sure to Toggle the End trigger off beforehand tho.
How do i make the buttons like in the section of dash where you have to press them to raise the spikes or to get the coins at the end of the tower levels?
thank you absentionaus
Do you know how to make an infinite loop with move and rotate triggers? Ty in advance
infinite loop of what I’m confused
@@absention390 For example making an object rotate forever, or making objects move up and down.
spawn triggers are best I think for creating infinite loops, and you could probably link those spawn triggers to checkpoints and other event triggers
@@absention390 Thanks, I'll try later!
ello I was wondering if you could make a video about what difficulty you think explorers is. (I know that explorers isn't out yet and it might be a dumb video idea but just a thought)
medium demon
My end trigger isnt working either
be more specific about what isn't working please
I've been having trouble with the platform from The Cellar that sinks when you step on it, then raises when not. In the copyable version I can only find the collision state, and not the move trigger responsible
You can create a loop with a butten and if you want to move 1 block add in y pos 10
tysm, but how do i make a PvE system?
How do I do it in final dash I can't download 2.2 cuz its costs money and I have no PayPal
How long should a plat level be?
I could not make the platform that the checkpoint move for some reason
Make it touch triggered + multi triggered. In the video I pointed out that the first setup would only make it trigger once. Either make it touch triggered and multi triggered, or make it so the group is triggered on respawn.
Can I use the song you used in your level? It would be nice
sure? song is Within the Sadness remix
huh the end trigger doesn't work for me :(
Can you be more specific
@@absention390 uhm i play the game for 2 days so don't really know how triggers work, i set the pickup (a heart) to group 3 and the end trigger too... what do i need to do?
@@absention390 OH IT'S WORKING I WAS THINKING TO COMPLICATED
How do you make something that shoots Projectiles?
Do you know how to make a block that you can pass through from underneath and stand on
place the block, select it, press “Edit Group” go to extra, check the “Passable” box I think
@@absention390 Thank you
BRO YOU ARE ON A LINK ON GOOGLE NICE DUDE
what does that even mean
How to you make a menu?
im coming across a checkpoint bug where the player doesnt respawn at the checkpoint no matter what i do
even when i put a group in targetpos, it does nothing.
idk ill try restarting gd and seeing if that does anything if not i got nothin
nvm i had disable checkpoints on
Lol
@@ABCD-ff9ft lol
Why my triiger working earlier even if I didn't touch trigger line?
you need to make it a touch trigger for platformer mode
@@Lightspeed435yeah
Can someone help when I use 2 count triggers they add together
make them spawn triggered instead or make them not instant count I’m not entirely sure what your issue is without anymore info
@@absention390 I have two sections of my platformer level where you collect items to open a door but on the second one the items earlier add up to it making it something like 8/3
Can you publish the level?
How do you add sound effects?
SFX trigger
Can you give me a tutorial in video, or, you can just explain It to me
7:25 is effects, it shows it in the description with the other timestamps too
Thanks
The checkpoints don't work 😭😭😭
why is the coin red?
whar
@@absention390 for me the coins RED
I wanna know how to teleport
Teleport trigger to group ID of the object at the location you want to teleport to. Similar to how I showed using a Group ID to set the spawn location. do the same thing but with a teleport trigger instead.
Oh em gee thanks!!!
Bro why you fan is so loud
Why fucking counters and collectibles just dont work,i dont understand. I made it exacly like ib video and nothing
how do i make it a repeatitive thing
Make what a repetitive thing
you know how in the tower the thing shoots once and then keeps shooting over and over how do i do that@@absention390
BUT FR BRO WHY DO YOU SOUND LIKE A TEACHER 😂
Hi
h
WHEN YOU PLACE THE ENDING YOU PLACE IT AND WHEN YOU PLAY THE LEVEL THEN IT INSTANTLY TELEPORTS YOU TO IT WTF FUCKING BULLSHIT
You need to configure it
make it either spawn or touch triggered
You sound like Elon Musk
what
100th comment gg
Not approved, i am impatient and i cant stand watching 5 seconds of a tutorial
I took your advice and made this
ID:105699258