This game was way too sick... I remember just being mind blown when I got this for Christmas one year when I was a kid. I had never heard of this game and none of friends had and I still don't understand how it remained such a hidden gem.
interplay didn't market this game, they were already in financial troubles when they released. i remember as a kid i tried to get this game but couldn't because interplay went bust. thank god for hard light productions, AMAZING community.
There is something special about it, isn't there. It gives existential dread as well as good fighter combat, and a fairly three-dimensional sort of world, where the GTA isn't particularly "good", though not evil either, and neither iis the PVN.
Oh man, I loved this game so, so much. Such a tight atmosphere. I vividly remember the undercover recon mission at the Shivan jump point, avoiding the Shivan patrol fighters.
Freespace 2 was even better. Still so sad that it didn't do well commercially to warrant a sequel. I really wish someone would just buy volition and all the IP and make a much deserved free space 3
@@HazemA1 as much as I L.O.V.E Freespace, i dont want a third. The second ended with a bittersweet ending that left the Shivans mysteriousas the Great Destroyers and mankind on the run from their dominion. The second was a perfect ending. No need to continue the story.
Oiii, dont forget Starlancer here! Their among them easily. Plus: This marks the first game out of the US where the Yamato is given badly needed reputation AND honor as being "the most powerfull warship ever constructed" when nearly anything else in this game is based on Britain and American stuff, and for the enemy's obviously Russia.
The Mission Narrators, the music score, Sound effects, Weapons and Ships discovery made this so intriguing and immersive, had you engaged in the story line as well, I appreciate that you were not locked down to a certain weapon or ship and customizing your fighter was so fun ...also commanding wingman was so fun and very satisfying, saving them and having them help you was a blast,,,oh and running out of missiles and calling for a reply ship were awesome ! ....Take note 2023 Space Games.....After all these years this game is still a talker.... What was the ingredient that made this game timeless ? Graphic, Sounds,.....? My Opinion on these Factors that made this Great 1. Cinematic story telling to have you pondering 2. Game Voice acting , from Commanders, Wing-man, Narrator, ect played a huge part. ( This enable players to feel like they were part of the game ) 3. Great Game Pace and User Interactive 4. Customize weapons for tackle runs 5. All keyboard Command make sense and not complicated to configure I`m sure there is more ...what do you think?
I vividly remember seeing 11:18 for the first time and being so happy and pumped about how Terran and Vasudan pilots sit down together, having put aside their conflict, sharing the same briefing room and the same battle for survival against this overpowering new enemy. I was like, "f*ck yeah, we're in this together!"
or : "i would have never thought dieing side by side with a vasudan" "what about side by side with a friend?" . Some of those battles that are lost felt like the end for the entire race (especiel Vasuda). You could do NOTHING to stop it and you know it throughout even the final mission. What the bastion and her fighterwings did was a suicide mission. I bet it wasnt even a real plan from high command, it was the admiral on the bastion acting ON HER OWN after they got info about "how" to attack ships in subspace.
I honestly like the original cutscenes better than the new HD remakes. While ships look great in the HD remakes, the humans look unsettling and devoid of emotion
Still remember playing demo of FS1 in 1998. My mind was blown away. CGI cutscenes were perfection of animation for that time. FS is my favorite game ever.
I loved this game so much. Remember looking up from the screen one night and noticing it was 2:30 and had to be up for school in 4 hours…..awwww well one more mission.
Love the mod in Freespace open that redoes this campaign. Play it everytime before Freespace 2 on my playthrough every couple of years. About time again it feels like haha
If the rights could be found its possible. I've asked around but so far it's a bit of a mystery who currently holds them and if they care to even acknowledge them
@@keeganpenney169 I'm sure the owners will sell off the game rights if they don't plan to use it. Some money is better than no money. Money can be invested into something. Holding unused intellectual property is unprofitable.
@@charlesballiet7074 less is more. They're a xenocidal race who cannot be stopped. I love the enigma and mystery surrounding them. I don't want them to lose their mystery. So no I don't want a Freespace 3, and I love this series and I feel it stopped on a great point with no cookie cutter or Mickey mouse trite ending.
What I find funny is that when it came to the german dub of the game, the company hired the same english VAs to do the job, but had them read off a phonetic script, while this made them sound german, some of the accents were, beyond goofy xD Like the way the Lt. Ash pronounces his name, it sounded more like "Arsch", aka the german word for "ass" ^^
The only thing I didn't quite like about Freespace: The Great War was the overall ship design. The fighters looked too bulky, more like bombers. That's my only gripe. This is a great game.
Makes sense that such designs were like that, since spacecraft in FreeSpace only started to become lighter by the time the First War ended when Shivan tech was properly researched.
*cough* FS2 Open *cough* not like it wasnt around like for 12 years now in pure HD and updated visuals etc. *cough* It even features, as standart first "addon mod" downloaded, blue planet (both of them, sadly still incomplete as a whole (at least the second part is, the first one "alternate reality" is finished). Just download FS2 Open, you get the first game and the second with updated graphics regardless, so why bother using ANYTHING else?
Yep, using certain parts from the Shadow war music was great. Their basicaly exactly that : The Shadows. Ya cant comunicate with them, they wipe you out etc. And this time even NEW warships and weapons had LITTLE effect on them. Btw. FS2 already got some of the beam sounds from B5, especiel GTA huge beam is using nearly the same audio as the Excalibur class beams (and is equaly devastating, althou reloads slow AF, otherwise an Orion MK2 would easily handle something like the lucifer, wich even modern non canon Destroyer's cant in 1v1(Yes neither of the 2 superships in AoA can handle the lucifer in 1v1, they both lose. At the same time thou, their easily able to destroy her)
I really love how the Vasudans react like that, despite the hell happening around them. This becomes a bit better with the shell-shocked Vasudans from the "Protecting the PVD Hope" mission at Silent Threat: Reborn ("They set us up the bomb" indeed, you poor Vasudan), and yes, that is a Zero Wing reference.
The new cutscenes for the ancients are well drawn, but the voice over is terrible. There was something tragic and desperate in the story of the ancients conveyed in the Original. This new version lost that eloquence. For me, I am not uploading those changes to the software. Otherwise.... LOVE this open source project!
0:42: And to think that pilot actually had some sort of psychic connection with the Shivans and a [SPOILERS, so spoiling them will be in violation of some sort of improvised treaty; doing so will result in outright comment banning], as Blue Planet shows.
@@dekai7992 *sighs* If you want to know, try getting the FreeSpace mod "Blue Planet", which consists of "Age of Aquarius" and "War in Heaven Acts 1-3".
ok, HOW can something be spoiler if those games are out for like 8 years AT LEAST? 1. The pilot you see there has no conection whatsoever to them. Why would he, he saw the attack and had PTSD from that. He was but a rookie at that point, ofc. he would be terrified. The only pilot having some sort of conection is the main char in Blue Planet Age of Aquarius, althou its an alternate universe sooo its not canon in the slightest. Him switching sides with the rest of his wing AND some other capital ships to earth at the end thou, that would certainly happen, but on a much larger scale than portrait. The GTVA would break appart instantly by that too. Its a good story, but leaves quiet some plot holes etc.
This game was way too sick... I remember just being mind blown when I got this for Christmas one year when I was a kid. I had never heard of this game and none of friends had and I still don't understand how it remained such a hidden gem.
interplay didn't market this game, they were already in financial troubles when they released.
i remember as a kid i tried to get this game but couldn't because interplay went bust. thank god for hard light productions, AMAZING community.
This game is a gem. I bought it when it first came out and then 2nd one. I still have the original CDs. I have never played a game like this since.
There is something special about it, isn't there. It gives existential dread as well as good fighter combat, and a fairly three-dimensional sort of world, where the GTA isn't particularly "good", though not evil either, and neither iis the PVN.
Oh man, I loved this game so, so much. Such a tight atmosphere. I vividly remember the undercover recon mission at the Shivan jump point, avoiding the Shivan patrol fighters.
And never forget the terror one could feel if one imerses into the game : "Oh my god... its the Lucifer!"
@@christianresel8051 I shaked first time I heard that from commander lol. And then saw this huge ship jump in behind me.
Freespace 2 was even better. Still so sad that it didn't do well commercially to warrant a sequel. I really wish someone would just buy volition and all the IP and make a much deserved free space 3
@@HazemA1 as much as I L.O.V.E Freespace, i dont want a third. The second ended with a bittersweet ending that left the Shivans mysteriousas the Great Destroyers and mankind on the run from their dominion. The second was a perfect ending. No need to continue the story.
@@Amp661 I feel the same exact way.
The amount of tech description you got between the missions and the tone of the voices and music pulled you realy into the story.
This and MechWarrior 3 have the best briefing and debriefing ever.
Oiii, dont forget Starlancer here! Their among them easily. Plus: This marks the first game out of the US where the Yamato is given badly needed reputation AND honor as being "the most powerfull warship ever constructed" when nearly anything else in this game is based on Britain and American stuff, and for the enemy's obviously Russia.
Indeed. Mech 3 set a standard I have not seen surpassed elsewhere.
The Mission Narrators, the music score, Sound effects, Weapons and Ships discovery made this so intriguing and immersive, had you engaged in the story line as well, I appreciate that you were not locked down to a certain weapon or ship and customizing your fighter was so fun ...also commanding wingman was so fun and very satisfying, saving them and having them help you was a blast,,,oh and running out of missiles and calling for a reply ship were awesome ! ....Take note 2023 Space Games.....After all these years this game is still a talker....
What was the ingredient that made this game timeless ?
Graphic, Sounds,.....?
My Opinion on these Factors that made this Great
1. Cinematic story telling to have you pondering
2. Game Voice acting , from Commanders, Wing-man, Narrator, ect played a huge part.
( This enable players to feel like they were part of the game )
3. Great Game Pace and User Interactive
4. Customize weapons for tackle runs
5. All keyboard Command make sense and not complicated to configure
I`m sure there is more ...what do you think?
I vividly remember seeing 11:18 for the first time and being so happy and pumped about how Terran and Vasudan pilots sit down together, having put aside their conflict, sharing the same briefing room and the same battle for survival against this overpowering new enemy. I was like, "f*ck yeah, we're in this together!"
or : "i would have never thought dieing side by side with a vasudan" "what about side by side with a friend?" . Some of those battles that are lost felt like the end for the entire race (especiel Vasuda). You could do NOTHING to stop it and you know it throughout even the final mission. What the bastion and her fighterwings did was a suicide mission. I bet it wasnt even a real plan from high command, it was the admiral on the bastion acting ON HER OWN after they got info about "how" to attack ships in subspace.
I honestly like the original cutscenes better than the new HD remakes. While ships look great in the HD remakes, the humans look unsettling and devoid of emotion
This applies to Halo lol
Still remember playing demo of FS1 in 1998. My mind was blown away.
CGI cutscenes were perfection of animation for that time.
FS is my favorite game ever.
I think it helps that the voice acting is actually pretty good, too.
I really love that briefing music that starts at 2:42 and at a few other briefings. I actually remember it more than the other OSTs at FS1/FSPort.
I loved this game so much. Remember looking up from the screen one night and noticing it was 2:30 and had to be up for school in 4 hours…..awwww well one more mission.
Love the mod in Freespace open that redoes this campaign. Play it everytime before Freespace 2 on my playthrough every couple of years. About time again it feels like haha
Great game, I like the re-made ancient cutscenes however I wish they had kept the original music, the new voice actor was spot on to the original.
My childhood on display!!!
My favorite game of all time, hands down. I have yet to see its equal in creating a sense of awe and adventure. It sorely deserves a remake.
Remaster.
Do not remake this game. It's almost perfect in this art.
This is one of my top 90s games. I have the CDs.
There will be no more talk of phantom ships
Little did they know the Shivans was planing an universal scale attack that would wipe out both Tarren and Vasuda life forever.
@@queenbrightwingthe3890fr
I loved that no mater what you did ultimately you always lots. Interesting take on a war game
the gaming industry will never see devs like Volition inc. again 😢
8:42 he say 1.21 gigawatt😂 i think the references the back to the future movie😂
Freespace was a great game. It is too bad there will be no sequel when the game companies went out of business.
If the rights could be found its possible. I've asked around but so far it's a bit of a mystery who currently holds them and if they care to even acknowledge them
@@keeganpenney169 I'm sure the owners will sell off the game rights if they don't plan to use it. Some money is better than no money. Money can be invested into something. Holding unused intellectual property is unprofitable.
There is a sequel, Freespace 2, that has a great ending to the story. Theres no need for a third.
@@Amp661 not really a great ending. lot of loose threads and no one knowing what the shivans are up to.
@@charlesballiet7074 less is more. They're a xenocidal race who cannot be stopped. I love the enigma and mystery surrounding them. I don't want them to lose their mystery. So no I don't want a Freespace 3, and I love this series and I feel it stopped on a great point with no cookie cutter or Mickey mouse trite ending.
8:50 that must be a reference to back to the Future, 1.21 gigawatts
What I find funny is that when it came to the german dub of the game, the company hired the same english VAs to do the job, but had them read off a phonetic script, while this made them sound german, some of the accents were, beyond goofy xD
Like the way the Lt. Ash pronounces his name, it sounded more like "Arsch", aka the german word for "ass" ^^
27:20 the shivans glassing planet's before Halo's Covenant
The only thing I didn't quite like about Freespace: The Great War was the overall ship design. The fighters looked too bulky, more like bombers.
That's my only gripe. This is a great game.
Makes sense that such designs were like that, since spacecraft in FreeSpace only started to become lighter by the time the First War ended when Shivan tech was properly researched.
Having the Knossos launcher downloaded I can now play this amazing game in full HD with added modded goodness! any plans to do the same with F2?
Coming right up.
Is it easy to install the graphically upgraded Freespace 1 and 2 using Knossos?
FS2 can be run natively from GOG and Steam. No upgrades tho lol
*cough* FS2 Open *cough* not like it wasnt around like for 12 years now in pure HD and updated visuals etc. *cough* It even features, as standart first "addon mod" downloaded, blue planet (both of them, sadly still incomplete as a whole (at least the second part is, the first one "alternate reality" is finished).
Just download FS2 Open, you get the first game and the second with updated graphics regardless, so why bother using ANYTHING else?
@@christianresel8051 is F2 Open playable on a mac
20:45 is this the new version of this song i do not remember the song sounding so crisp
please make this a movie :/
You're watching one right now....
So Babylon 5... and they even licensed some of franke’s music.... 28:20
That cutscene is fan made, based on a script from the game developers.
Even the others are actual editings of the original FreeSpace cutscenes.
@@TS1336 You really should praise those fans for doing all this so to enhance the game's enjoyability.
@@TS1336 The cutscene becomes more terrifying when you watch a certain cutscene from Blue Planet: Age of Aquarius.
Yep, using certain parts from the Shadow war music was great. Their basicaly exactly that : The Shadows. Ya cant comunicate with them, they wipe you out etc. And this time even NEW warships and weapons had LITTLE effect on them. Btw. FS2 already got some of the beam sounds from B5, especiel GTA huge beam is using nearly the same audio as the Excalibur class beams (and is equaly devastating, althou reloads slow AF, otherwise an Orion MK2 would easily handle something like the lucifer, wich even modern non canon Destroyer's cant in 1v1(Yes neither of the 2 superships in AoA can handle the lucifer in 1v1, they both lose. At the same time thou, their easily able to destroy her)
2:16 Who the hell were those guys?!!
The ancient legends were true... Your lack of trust is typical terran...
I really love how the Vasudans react like that, despite the hell happening around them.
This becomes a bit better with the shell-shocked Vasudans from the "Protecting the PVD Hope" mission at Silent Threat: Reborn ("They set us up the bomb" indeed, you poor Vasudan), and yes, that is a Zero Wing reference.
@@michaelandreipalon359 so good
The new cutscenes for the ancients are well drawn, but the voice over is terrible. There was something tragic and desperate in the story of the ancients conveyed in the Original. This new version lost that eloquence. For me, I am not uploading those changes to the software. Otherwise.... LOVE this open source project!
Back when Volition would make masterpieces, instead of ESG crap!
0:42: And to think that pilot actually had some sort of psychic connection with the Shivans and a [SPOILERS, so spoiling them will be in violation of some sort of improvised treaty; doing so will result in outright comment banning], as Blue Planet shows.
Uh, what?
@@dekai7992 *sighs* If you want to know, try getting the FreeSpace mod "Blue Planet", which consists of "Age of Aquarius" and "War in Heaven Acts 1-3".
That's made up fanfiction BS.
@@unity6926 Sometimes fan fiction is good enough to enter your head canon. BP doesn't contradict anything.
ok, HOW can something be spoiler if those games are out for like 8 years AT LEAST? 1. The pilot you see there has no conection whatsoever to them. Why would he, he saw the attack and had PTSD from that. He was but a rookie at that point, ofc. he would be terrified. The only pilot having some sort of conection is the main char in Blue Planet Age of Aquarius, althou its an alternate universe sooo its not canon in the slightest. Him switching sides with the rest of his wing AND some other capital ships to earth at the end thou, that would certainly happen, but on a much larger scale than portrait. The GTVA would break appart instantly by that too. Its a good story, but leaves quiet some plot holes etc.
“No, it isn’t. You don’t understand!!” Ffs
yeah could have done without the cringe protoss dialog. Its completely out of place and has nothing to do with the actual story.