Honestly the pump actions feel dealt a bit dirty here, the large magazine capacity IS a huge boon in the very likely case that you don't achieve the shotgun goal of killing the enemy team incredibly quickly, and lets you fight multiple people without the downtime that the other shotguns (except C&K) very much have as a downside - in my many hours in the game the shotgun that has always felt the most consistent for extended shotgun fights is the Specter, and as long as you learn to pace your shots and take advantage of the chip damage you can do while peeking it'll take you far
Not to mention flechette. Even the compact has a place, as dealing with bleeding has you hiding to bandage almost as reliably as taking a ton of damage from a stronger weapon. Me and the boys were recently wiped by an all-shotgun trio in a spawn fight at Reeker; and these dudes had very off-meta loadouts. We were constantly getting bled by a Specter Compact and Rival Hand cannon flechette to give them time to rotate on us. Despite our pricey almost-meta loadouts (Winnie levering, Krag dual Uppercut, Lebel Talon) they knew what they were doing and took every little advantage their theoretically trash loadouts afforded them, until they whittled us down. People generally rate guns in terms of how easily and rapidly you can down a hunter and from what distance. I think that makes sense for duos. But in trios you can do better by thinking in terms of the tactical options a gun adds to your loadout, and how you and your teammates can best exploit them; because when people are playing smart and coordinating, weird stuff gets way better in practice than it looks on paper.
@@yockenwaithe9898 Interesting. I do like QM and double 2-slot builds. Maybe next prestige I'll try running shotguns enough to actually unlock that thing and give it a try with slugs
theres nothing more satisfying then taking down a hunter with an expensive as fuck loadout with what amounts to slapping a shotgun shell into a tube and calling it a day
Could take the handbow instead, ideally with a winfield/vetterli. Handbow probably one shots a little further, it bleeds if it doesn't kill, it has way more ammo, it's cheaper, and it can take poison bolts for AOE traps
I actually had the opposite effect with the Rival where I hated the thing, I would just use the Specter instead. It wasn't until the addition of the Marwood where I tried the Rival again and fell in love.
Another point to make, is that the specter (non bayonet), Romero, and crown and king are the only 3 long barrel shotguns in the game, which leads them to being the ones that specifically weren't nerfed with the slug changes.
@@CetomimusGillii actually ran into a full trio of sluggers tonight, two crowns and a slate. Killed two with specter while my teammate distracted them, then he stole a crown slug and traded with the last one XD
No bullet grubber? No problem! Just don't let go of the fire key after you shot, keep it pressed and then press your reload key. Your character will eject the shell and then add the new shells in the same animation. I'm surprised so little people know about this. Afaik it works with every weapon that relies on bullet grubber other than the Bornheim, Dolch and Avto. Edit: Berthier doesn't work either. Instead you can take 2 types of ammo and switch between them to avoid wasting bullets but the animation is very slow.
@@VargVikernes1488 the pump animation speed does not matter. The animation doesn't start until you let go of the fire button. While you are keeping it pressed you press reload.
@@kill5wi7ch why would I do that, though? I can't be sure I killed someone as there's always a small delay before the player death animation and sound plays.
I used to hate the Spector, as it felt clunky, but now it's my favorite and most played shotgun. It's just so reliable and feels like it has the farthest one shot range aside from the Romero
@@hypeflexington7081 The Slate is smother and probably the better gun, but if I'm getting shit rng I always pull out the old reliable Spector and it never fails me.
I had reverse experience with the Rival. When I started out my first 1,500 hours I nicknamed it "The Curse" as I've never manage to scrape out a win - EVER. So much so my friends knew that if I grab it I'm 'meme-ing' And then I had that one new player who started out and he did good with it despite how much I tell him it sucks. And then I decided to give it a go again and discovered that it isn't that bad! 9 months after Edit: Said new player now hates it even more than me
To answer the question why bring the slate over the terminus with levering, simple. I can bring it with a bayonet and at close quarters where the grace of god didn’t allow for a 1 hit, you’re out of ammo, and some mean SoB is is charging at you you with their melee, you will want to have a pointy end facing the enemy.
A good idea to make the slate worth the price is adding a trait for it in the game that allows you to slam fire it. It’s a technique you can do with its real life counter part which involves holding down the trigger while you pump it to fire off all the rounds very quickly. It’s essentially like fanning/levering for the slate but not sure how they’d balance it because if you look up videos on here of people doing it the rate of fire is insanely fast like much faster than Crown lol
Cheers - kinda reflects my feelings although I nearly always go Romero talon or handcannon axe thing - if the first shot doesn’t kill them the chop very often does
In defense of the specter, it has the best oneshot reliability after the romero Where a terminus and a rival will require 2 or 3 hits a specter will require 1 or 2 most of the times That said it kind of got killed by the slate first and the alamo second as they narrowed its nieche significantly from both sides
I personally feel like specter is better than people give it credit for, however. If I'm gonna use standard ammunition I will only take the standard specter. The shorter barrels of the bayonet and compact really cuck the effectiveness of buckshot in my opinion. On the flip side you'll rarely see me taking anything but special ammo in the other variations. The increased range and accuracy of flachette shot make specter bayonet with flachette a fine mid range choice. Pair that with the fact that you have a bayonet to charge people down with as they're stopping their bleeding, and a one hit kill option at close range now that your shotgun won't (most of the time) and I feel that's a fair choice. Compact specter with flachette is also good as a finisher or to apply pressure in quartermaster loadouts. I am also known to use dragons breath in a bayonet specter if I wanna be spicy and still apply pressure.
If I'm to kick down a door and clear a compound (as you should) my pick is the Slate. To me it has the best rythm to remain accurate and still apply that vital pressure on the enemy. The Terminus with levering can do it but it needs Flechette to shine and so does the Specter. CK is great but expensive and temptramental and that may lead to missed shots. I don't dislike the other shotguns but against a trio these are the only ones that can get me all the way.
One thing to note about the terminus is if youre ass at the game 8 extra perk points isnt a huge deal, youre already gonna be spending a bunch of raids hiding, so might as well do it for a shotgun with the most easily accessible potential. Grab leavering n bullet grubber, throw some flechette in that beast and boom, you got a full auto razorblade launcher that punishes poor accuracy less than any weapon in the game bar a Caldwell chain pistol or a full mag winny
I think I'd call the alamo a side-grade to the base romero. It has this clunky feel from it's very slow reload, that makes it less usable in a long fight.
great video my only critique is with the specter portion. you were using the specter bayonet which is medium barrel like DB, slate, terminus. The full length specter is the best shotgun in the game in my opinion almost never using the medium barrel specter(bayonet) because of that reason alone. i honestly agree with every part of this video except the specter hate. still again great video
Specter bayonet is probably my least used weapon. Think I've gotten like maybe 2 kills with it in QP. Maybe it would make sense to me if they let you ready a melee while immediately after a shot. IIRC the cycling animation can't be interrupted by readying a heavy melee on any bayonet weapon, which to me makes them feel clunky, like I'm better off just cancelling the gun's animation by switching to a knife if I really need to melee. That's probably the main reason I like the Martini riposte more than any bayonet variant. As soon as the brief recoil animation ends you're immediately free to melee, which makes a big difference in the frantic situations that bayonets might actually be of use in.
You did the Terminus justice. As much as you hate its shenanigans, it's absolutely busted if you have at least Levering (you don't really need Bullet Grubber if you don't mind missing some shells here and there).
Yeah, I actually made this video before the new Lemat dropped. I’d say it’s still not a great shotgun but it would rank pretty high overall because of how versatile it is. As for special ammo, slugs and flechette are great and the others can be situationally useful/ entertaining to use. I’ll definitely mention special ammo next time
@@dappersloth A Dragon's breath Alamo is pretty terrifying. You can be rez'd from your first death with a partially charred 50 chunk. Really nice for trios, especially in big fights where people are probably going to be getting a lot of revives off
@@dappersloth On a serious note, I love shotguns so much that I collected 18 Crown and Kings; this is coming from a player who has like 1.3k coins so buying an Avtomat would break me. Yeah so I'm betting all these current events in The Hunt like inferno maps and the fire covenant are low key experiments on how to approach fire damage and ammo in the future -- which would have a direct impact on Dragon's Breath ammo. Right now, they're scared of DB even though it's not a competitive option, probably because it can permanently burn out health bars. Treating fire more like poison is, IMO, the answer. Make fire wayyy better, but also give people better answers for it. Then fire could be a competitive option, while eliminating the fear of uncounterable gameplay.
@@dappersloth I see the problem, your using the bayonet. The bayonet ruins the spread. But I actually love the specter for flechettes personally, and then I use it at longer ranges that it would normally just tickle with buckshot
The Specter is high key actually the best shotgun in the game. You don't need bullet grubber, just time your reloads. If you can't time your reloads, then hold the "trigger" after shooting and hit reload. Bullet Grubber is a wasted perk in most cases now, other than bornheim and dolch. Specter is a thinking man's shotgun. Pace your shots and don't expect to be able to spam it. Master it, and you'll have the best shotgun in the game.
man what a wild set of takes. Termy has full length spread so it matches romero consistency if you aim (Re crosshairs not matching) Rival is a medium, but has so much falloff that while it gets outranged per shot by the romero, it massively outranges basically every other shotgun with the second shell For the slate, the upside you're missing is reload speed. I have no idea what you're smoking with the specter tbh - Again, full length so romero spread, and fantastic damage makes it the most consistent oneshot, including over the romero. It looks like you're using the handcannon versions of both the terminus and the specter - you do know those are substantially less accurate, and by extention have MUCH lower oneshot range? Also, the romero and the rival not needing perks is considered an upside But the specter not needing perks is considered "Not scaling well"? Re ADS and shotguns - another aspect worth considering is shifts in mouse sensitivity, which will also help with aim, especially if you're used to games that force lower sens in scopes
About the LeMat Mark II... Well, it's just a surprise shotgun, not much else. Without it, it's still a cheap handgun with a generous 9 shot cilinder. Unless... You are either using the Carbine / UpperMat or dual wielding the base revolver with Ambidextrous. Then you have basically a slightly less ranged Romero Handcannon or Rival Handcannon, respectively, and the carbine or the pair are awesome weapons to use in a gunfight as well.
you do not need bullet grubber for almost any gun, when you fire press and do not let go of your trigger. the cycle mechanism of the weapon wont engage, then press reload before you let go and it will cycle the used shell instead of you releasing and cycling in a unspent shell then just to eject it by reloading! hope this helps, great video! Edit: i also gotta say that the Slate is probaby the best shotgun in the game, the thing is overpowered and i love it.
Slap Flechette onto Rival Handcannon and it becomes a menace. Two quick shots will deal lots of damage over 20 meters and put pressure with heavy bleed.
I know it has the hefty trait investment, but I've become a huge fan of the terminus with flechette rounds, they seem to increase the effective range of the weapon immensely because even when you're far beyond the range where you'll do real damage, you're still producing hitting them with bleed rounds, applying pressure, opening up opportunities to push or close distance, forcing enemies to retreat to heal, and it's not hard at all to consistently hit targets at that range using levering. Honestly it feels dirty.
Your footage for the specter being bad was using the bayonet version. This version has lower damage and worse spread than the regular specter and is notorious bad for these reasons. The full sized regular specter slaps, and almost reaches out to romero ranges. I think you misunderstood the specter. Every other shotgun i agree with.
The Terminus felt pretty shit to use until I started using the pennyshot ammo. For some weird reason, it reliably kills in one shot with pennyshot ammo in it's 12 meter effective range.
Okay, I need to get this off my chest. You don't NEED bullet grubber for the terminus. You can cycle reload with it. However, levering is a necessity. Other than that, I don't use shotguns because they feel inconsistent to me
I used to play Crown with Slugs a lot, but in the last time it dissapointment me a lot. So for now I mostly use the Terminus with Levering and it really feels very satisfying.
I have around 1.600 hours in Hunt and play 8 of 10 rounds Shotgun, so almost all of the time. I must say I cannot agree in some points. And I miss the varieties, where you also talk about different ammo types. As a Shotgun Player with not a bad KDA, I HARDLY recommend Pennyshot for following Shotguns: Slate, Terminus, Specter! And then you have such a damn strong shotgun and almost a one tap wonder.. in my opinion also nicer to handle then C&K. So nice work, but pls then also make the Vid including special ammo. Cause this makes such a big big difference.
Well put together video. And Hmm. I never buy traits for guns. So If I use slate on a fresh hunter, and extract, then I have no reason to buy levering for terminus use. Can just get other traits like doctor or lightfoot and keep using the slate till that hunter is dead. Also specter, imo, is the best overall well rounded shotgun. It's damage and spread is 2nd only to romero, has decent mag, good fire rate with no traits needed to speed it up. And I have not touched bullet grubber for any gun in like 1000k hours. Just dont need it. Just full reload after spending the mag. If I cant get the job done with 1 or 2 specter shots, then I have already failed and died. Hence why i do agree with your one point, romero is pretty stellar and way more cost effective for fast conclusive fights. And also agree, specter or rival are prob better for the community at large/lower MMR. Crown is way overpriced, but money aside feels too unreliable. Would suggest slate every time to people even if they had unlimited money. Romero handcannon is crazy good considering price and medium size. It's wild, really. Slept on by most I think. Other handcannons meh. They have uses/niche, but meh.
I used to think the specter was pretty bad too, but the large version actually fires at about 47rpm, not 40rpm. Also the need for bulletgrubber is made up for its larger ammo pool compared to the other shotguns. I'd say those things make it a pretty solid pick. The medium specter is pretty bad though. Its actual firerate is 41rpm, and it has less total ammo, and -1 capacity, and notably worse damage. As for the terminus; it kind of sucks even with levering because of the levering movement penalty. After you're done shooting a levering shot, you can't sprint for about 1.2 seconds, which basically makes you a sitting duck. You don't get slowed down by firing the other shotguns, which is why i'd probably even take a specter over a levering terminus if I wanted a win.
I agree with you except for the spectre as you can reload between the pumps to save ammo and the shot grouping and reliability is through the roof, if you need to spray someone down from range with a shotgun, say if they’re romero range it will two tap them even past that, though I personally like it because it has the second tightest spread behind the romero, just don’t use the bayonet lest you can’t aim properly as well as having iron devastator helps the fire rate slightly
The way how I see it is that Rival,specter and CK are very good siege weapons(due to weapon speed and compacity). Weapons you'd wanna bring for compounds with one big ass room. While I would want to bring Romaro, terminus and lemat(long) for defense. Places with walls or obstacles that you can either blast your load quickly to get a kill or putting yourself in situations where (due to weapons having a stronger damage per range) The main advantage that the slate brings to the table is it has the best of both worlds. Large ammo compacity mixed with fast shooting and high damage, the problem is that it's ammo reserve is absolute killer, after one engagement you'll be fiending for ammo.
Hard disagree on Slate. It's incredibly consistent and certainly worth the price, whilst C&K trumps it only with slugs because of the long barrel slug OHK (buckshot C&K is goofy) and Specter only beats it in price and OHK (slighlty), but needs a perk and loses on everything else. Be that as it may shotguns need a balance patch as there are a lot of inconsistencies between the pellet spreads and custom ammo circumstances that simply dont make sense.
Nice video, good editing, a reference to another video explaining in depth what you're talking about. 8/10 That ending felt a little sudden but if nothing's left to say then so be it!
The amount of times I've tagged somebody 2-3, even 4 times with the Clown and Cringe within oneshot range and they didn't die, then proceeded to oneshot players with any other shotgun in similar scenarios has definitely put me off from playing it
you really don't need bullet grubber ever if you are not addicted to reloading like a cod player, which I was but then I just made sure to look for somewhere to get more bullets before topping my shoguns with both the specter and the terminus and you don't need to wait if you used your last bullet, soooooo, just play better.
bro the specter is one of the best shot gun in the game it is the most well rounded gun it has the most consistent one hit range in the game and plus because of the ammo type, long barrel, and price it is very versatile
about alamo being a direct upgrade i actually did some testing and the base romero can get one more shot in before alamo fires the 5th shot,i did this while alamo was always aimed from the hip so theoretically going to the lowered state would make it even slower can someone actually verify alamo being slower than base,personally still prefer regular as it doesn't feel as clunky to use especially if you swap to your sidearm
Interresting video but you missed 2 importants things imo 1) Spread of each shotguns (you only talked about romero), some variants like specter Bayonet has a worse spread for example. 2) Slugs, some weapons get huge value from slugs (Lemat with slug is good, without it , it's a joke)
I don't use shotguns much. I started with the love for Caldwell, same as you, but then I discovered one-shot rifles (Henry is my most favourite weapon). However, when I use shotguns, I prefer Spectre. It's good for consistent pressure and also I found out that it's the best weapon to succesfully defend yourself in 1v3 situation (especially with bleeding ammo I am able to scare of most of the rushing opponents). With Crown and King I slip to "fanning" - I have the tendency to fire fast and inaccuratelly, but with spectre I have the time to get focus and think about the next shot properly. I have a question tho. Do you think it's fair for slugs to be an insta-kill? As a user of one-shot rifles, that are not deadly even on 1 meter, I think that slugs are the only instakill over 10 meters. Do you think it would be good for Sparks/henry/springfield (long variants) to insta-kill to the distance of 5 meters? Just a thought that I would love to see the answer.
For me, Romero is a golden standard for shotguns, and i know, one shot and all of that but man...when u get to the rhythm of those reloads it's almost like dancing...but with 12 gauge xd
I may be a werido but i like lemat with flare. You can lit up dark maps and armoreds. Its more stealthy than shoot a fire round plus you can blow up barrels. It can even blind players at night maps.
The lemat gun I feel is useful as a shotgun depending on your playstyle. You seem to be the one to be a rusher, going inside compounds and shooting first ask questions later. Given the one shotgun ammo the lemat has in its gun, it’s more used as what hunters call an “anti-push” weapon. Similar to the caldwell rival in a way. In any case, it all really does come down to your own playstyle and how good you feel with the weapons you have.
Only time I’ve ever used a crown and king was after killing someone using it, I wiped the other two duos left in the game, still not worth the price lol
The Slate is honestly a pretty disgusting gun, it's cheaper than the C&K and has almost no drawbacks that aren't present in other shotguns as well as having the benefit of not requiring perks. It's my go to pick when running a shotgun unless I'm going budget with the Romero. I can't count the amount of squads I've solo wiped with the Slate
My love for shotguns in hunt has never left me but my preference changed significantly. As a new player, I heavily favored the romero and specter, especially the romero hatchet, way too cool. I had a VERY BAD experience with the crown and king once and never touched it again. knowadays, i dont't touch the specter and just focus on the romero and terminus, I actually use the terminus a lot even without levering and i have faith in it completely super good gun. Romero hatchet is so versatile as well.
Blows my mind how many ppl here are sleeping on the slate. It feels like a better, faster spector, a more consistent and ammo heavy crown and king, and has a better range than the terminus. The rival is okay, but it is too easy to just bait out the 2 shots or count them, and the rush in with your slate or any other gun. The slate also allows for a better shooting and moving rhythm imo than any other shotgun. For the damage it puts out at the rage it does, it gets my buy every time. Plus slate slugs if you can aim are just chefs kiss
Great video, but the only legitimate mistake you've made is that you reviewed the Specter bayonet, which is simply worse than the base Specter. A base Specter can easily compete against a Romero, and there isn't really a right pick between Specter vs Romero. Both are reliable, amazing weapons to bring along.
Probably part of the reason you dislike the Specter is because you're using the bayonet variant, which is genuinely a massive downgrade. The Specter has a long barrel, which means it has the same spread as the Romero, but the Specter bayonet is a medium barrel, the same as a Rival and Terminus. If you use the base variant you'll find it has the most consistent 1 shot kill after the Romero. (The barrel length stuff isn't exact, it's roughly similar based on barrel length but does change between guns, like the C&K which is much more like a medium barrel. Another exception is the Romero handcannon, which has spread like a long barrel but has significant damage falloff, though the hatchet actually has shot barrel spread) Also, not considering slugs in a shotgun ranking is kind of a crime. Slate Slugs have been VERY high in the meta since release, with consistent 1 shots at 10m and regular 1 shots at 15, all packaged into something that fires that quickly with no need for perks and nearly half the cost of C&K. Specter compact slugs is probably the strongest 2 slot weapon in the entire game. Rival slugs is essentially bringing a pocket Nitro in your game
I do actually have another channel but I do not recommend that you check it out. It's very bad :(
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Honestly the pump actions feel dealt a bit dirty here, the large magazine capacity IS a huge boon in the very likely case that you don't achieve the shotgun goal of killing the enemy team incredibly quickly, and lets you fight multiple people without the downtime that the other shotguns (except C&K) very much have as a downside - in my many hours in the game the shotgun that has always felt the most consistent for extended shotgun fights is the Specter, and as long as you learn to pace your shots and take advantage of the chip damage you can do while peeking it'll take you far
Not to mention flechette. Even the compact has a place, as dealing with bleeding has you hiding to bandage almost as reliably as taking a ton of damage from a stronger weapon.
Me and the boys were recently wiped by an all-shotgun trio in a spawn fight at Reeker; and these dudes had very off-meta loadouts. We were constantly getting bled by a Specter Compact and Rival Hand cannon flechette to give them time to rotate on us. Despite our pricey almost-meta loadouts (Winnie levering, Krag dual Uppercut, Lebel Talon) they knew what they were doing and took every little advantage their theoretically trash loadouts afforded them, until they whittled us down.
People generally rate guns in terms of how easily and rapidly you can down a hunter and from what distance. I think that makes sense for duos. But in trios you can do better by thinking in terms of the tactical options a gun adds to your loadout, and how you and your teammates can best exploit them; because when people are playing smart and coordinating, weird stuff gets way better in practice than it looks on paper.
few kno this..
@@CetomimusGillii the Specter Compact with slugs is my favorite "sidearm" in the game, it hits like a truck and reliably one taps
@@yockenwaithe9898 Interesting. I do like QM and double 2-slot builds. Maybe next prestige I'll try running shotguns enough to actually unlock that thing and give it a try with slugs
@@CetomimusGillii see this is why I love this game there’s so many niche guns you can use and have fun in my low 3 star games
theres nothing more satisfying then taking down a hunter with an expensive as fuck loadout with what amounts to slapping a shotgun shell into a tube and calling it a day
lemat with slugs is the only pistol that can onetap to the upper torso though, thats why i think its pretty good
Could take the handbow instead, ideally with a winfield/vetterli. Handbow probably one shots a little further, it bleeds if it doesn't kill, it has way more ammo, it's cheaper, and it can take poison bolts for AOE traps
@@cassidy8307 but lemat looks cooler so I use that
@@cassidy8307 Hand crossbow also has the reload time, inability to give followup shots, can't be dual wielded, and slower projectile speed.
@@negative6442 and no Fanning
I actually had the opposite effect with the Rival where I hated the thing, I would just use the Specter instead. It wasn't until the addition of the Marwood where I tried the Rival again and fell in love.
Another point to make, is that the specter (non bayonet), Romero, and crown and king are the only 3 long barrel shotguns in the game, which leads them to being the ones that specifically weren't nerfed with the slug changes.
Good point. Slate and Rival slug have been super rare for me lately despite the huge price drop, and this is probably why.
@@CetomimusGillii actually ran into a full trio of sluggers tonight, two crowns and a slate. Killed two with specter while my teammate distracted them, then he stole a crown slug and traded with the last one XD
@@austin9780 Yikes, luckily it sounds like they were probably meming more than anything. If they weren't though... Double yikes.
Yea, but Crown's buckshot was nerfed to the Rival's level a long time ago
No bullet grubber? No problem! Just don't let go of the fire key after you shot, keep it pressed and then press your reload key. Your character will eject the shell and then add the new shells in the same animation. I'm surprised so little people know about this. Afaik it works with every weapon that relies on bullet grubber other than the Bornheim, Dolch and Avto.
Edit: Berthier doesn't work either. Instead you can take 2 types of ammo and switch between them to avoid wasting bullets but the animation is very slow.
The French rifle
@@fussyharp9834 The little French rifle. When I get too used to the Lebel I tend to waste rounds by doing this. Feels bad
Almost never works on Specter fired from the hip, because the pump action comes too fast.
@@VargVikernes1488 the pump animation speed does not matter. The animation doesn't start until you let go of the fire button. While you are keeping it pressed you press reload.
@@kill5wi7ch why would I do that, though? I can't be sure I killed someone as there's always a small delay before the player death animation and sound plays.
The LeMat is a good options with slugs because it only uses one slot.
Well I'm adding you to the homereel, psycho and rachta queue, awesome video
I used to hate the Spector, as it felt clunky, but now it's my favorite and most played shotgun. It's just so reliable and feels like it has the farthest one shot range aside from the Romero
Even with the Slate on the table??
@@hypeflexington7081 The Slate is smother and probably the better gun, but if I'm getting shit rng I always pull out the old reliable Spector and it never fails me.
Ill take a Specter/Romero every time over any other shotgun. So I tip my hat.
@@JerrySpringfield1 This RnG is exactly why. I wish I had the clip. 3m standing still target, not hit markers. #feelsbadman lol
I think the Caldwell rival is the most consistent with the best range everytime I use spectre it feels like I'm shooting them with a nerf gun
I had reverse experience with the Rival. When I started out my first 1,500 hours I nicknamed it "The Curse" as I've never manage to scrape out a win - EVER. So much so my friends knew that if I grab it I'm 'meme-ing'
And then I had that one new player who started out and he did good with it despite how much I tell him it sucks.
And then I decided to give it a go again and discovered that it isn't that bad!
9 months after Edit: Said new player now hates it even more than me
To answer the question why bring the slate over the terminus with levering, simple. I can bring it with a bayonet and at close quarters where the grace of god didn’t allow for a 1 hit, you’re out of ammo, and some mean SoB is is charging at you you with their melee, you will want to have a pointy end facing the enemy.
A good idea to make the slate worth the price is adding a trait for it in the game that allows you to slam fire it. It’s a technique you can do with its real life counter part which involves holding down the trigger while you pump it to fire off all the rounds very quickly. It’s essentially like fanning/levering for the slate but not sure how they’d balance it because if you look up videos on here of people doing it the rate of fire is insanely fast like much faster than Crown lol
Cheers - kinda reflects my feelings although I nearly always go Romero talon or handcannon axe thing - if the first shot doesn’t kill them the chop very often does
In defense of the specter, it has the best oneshot reliability after the romero
Where a terminus and a rival will require 2 or 3 hits a specter will require 1 or 2 most of the times
That said it kind of got killed by the slate first and the alamo second as they narrowed its nieche significantly from both sides
the borat music just sent me on a nostalgia fueled voyage. god the 2000s were so fucking tight.
I personally feel like specter is better than people give it credit for, however.
If I'm gonna use standard ammunition I will only take the standard specter. The shorter barrels of the bayonet and compact really cuck the effectiveness of buckshot in my opinion. On the flip side you'll rarely see me taking anything but special ammo in the other variations. The increased range and accuracy of flachette shot make specter bayonet with flachette a fine mid range choice. Pair that with the fact that you have a bayonet to charge people down with as they're stopping their bleeding, and a one hit kill option at close range now that your shotgun won't (most of the time) and I feel that's a fair choice. Compact specter with flachette is also good as a finisher or to apply pressure in quartermaster loadouts. I am also known to use dragons breath in a bayonet specter if I wanna be spicy and still apply pressure.
If I'm to kick down a door and clear a compound (as you should) my pick is the Slate. To me it has the best rythm to remain accurate and still apply that vital pressure on the enemy. The Terminus with levering can do it but it needs Flechette to shine and so does the Specter. CK is great but expensive and temptramental and that may lead to missed shots. I don't dislike the other shotguns but against a trio these are the only ones that can get me all the way.
I absolutely love running slugs through that thing
One thing to note about the terminus is if youre ass at the game 8 extra perk points isnt a huge deal, youre already gonna be spending a bunch of raids hiding, so might as well do it for a shotgun with the most easily accessible potential. Grab leavering n bullet grubber, throw some flechette in that beast and boom, you got a full auto razorblade launcher that punishes poor accuracy less than any weapon in the game bar a Caldwell chain pistol or a full mag winny
I think I'd call the alamo a side-grade to the base romero. It has this clunky feel from it's very slow reload, that makes it less usable in a long fight.
great video my only critique is with the specter portion. you were using the specter bayonet which is medium barrel like DB, slate, terminus. The full length specter is the best shotgun in the game in my opinion almost never using the medium barrel specter(bayonet) because of that reason alone. i honestly agree with every part of this video except the specter hate. still again great video
long barrel shotguns being the romero, specter and crown and king. c&k being the one that was nerfed out of those 3
i also never specified that me talking about the barrels is synonymous to me talking about its range
Specter bayonet is probably my least used weapon. Think I've gotten like maybe 2 kills with it in QP. Maybe it would make sense to me if they let you ready a melee while immediately after a shot. IIRC the cycling animation can't be interrupted by readying a heavy melee on any bayonet weapon, which to me makes them feel clunky, like I'm better off just cancelling the gun's animation by switching to a knife if I really need to melee.
That's probably the main reason I like the Martini riposte more than any bayonet variant. As soon as the brief recoil animation ends you're immediately free to melee, which makes a big difference in the frantic situations that bayonets might actually be of use in.
I'm glad the hunt community is growing and there is more content creators focusing on the game.
It's criminal that you don't have more subscribers. You're a really entertaining watch.
You did the Terminus justice. As much as you hate its shenanigans, it's absolutely busted if you have at least Levering (you don't really need Bullet Grubber if you don't mind missing some shells here and there).
6:16
As a Fred Meyer's employee, I heavily relate to this statement.
damn pink guy at the back just earned you a new sub
My man dropped doodoo feces, instant like
That intro was hilarious.
Kinda missing the mention of Lemat Carbine and custom ammo (Slug/Flechette) here. Other than that, good video.
Yeah, I actually made this video before the new Lemat dropped. I’d say it’s still not a great shotgun but it would rank pretty high overall because of how versatile it is. As for special ammo, slugs and flechette are great and the others can be situationally useful/ entertaining to use. I’ll definitely mention special ammo next time
@@dappersloth versatility is the definition of the lemat carbine. other than that its just a single barrel DB
@@dappersloth A Dragon's breath Alamo is pretty terrifying. You can be rez'd from your first death with a partially charred 50 chunk. Really nice for trios, especially in big fights where people are probably going to be getting a lot of revives off
Bulletgrubber isn't a problem judging by all the corpses I loot who still have tons of ammo.
I love using the Specter with Dragon's Breath. Do you hate me? Should I hate myself? Comment below!
Probably not the most competitive option but fun as hell especially on night maps
@@dappersloth On a serious note, I love shotguns so much that I collected 18 Crown and Kings; this is coming from a player who has like 1.3k coins so buying an Avtomat would break me.
Yeah so I'm betting all these current events in The Hunt like inferno maps and the fire covenant are low key experiments on how to approach fire damage and ammo in the future -- which would have a direct impact on Dragon's Breath ammo.
Right now, they're scared of DB even though it's not a competitive option, probably because it can permanently burn out health bars. Treating fire more like poison is, IMO, the answer. Make fire wayyy better, but also give people better answers for it.
Then fire could be a competitive option, while eliminating the fear of uncounterable gameplay.
@@dappersloth I see the problem, your using the bayonet. The bayonet ruins the spread. But I actually love the specter for flechettes personally, and then I use it at longer ranges that it would normally just tickle with buckshot
The Specter is high key actually the best shotgun in the game.
You don't need bullet grubber, just time your reloads. If you can't time your reloads, then hold the "trigger" after shooting and hit reload. Bullet Grubber is a wasted perk in most cases now, other than bornheim and dolch.
Specter is a thinking man's shotgun. Pace your shots and don't expect to be able to spam it. Master it, and you'll have the best shotgun in the game.
The intro meme killed me
i play since 2018 and just watch these vids for fun great job my man
(i use every weapon all have a use )
Berthier (SP) with Romero Hatchet when I last played.... 6 months to a year ago.
man what a wild set of takes.
Termy has full length spread so it matches romero consistency if you aim (Re crosshairs not matching)
Rival is a medium, but has so much falloff that while it gets outranged per shot by the romero, it massively outranges basically every other shotgun with the second shell
For the slate, the upside you're missing is reload speed.
I have no idea what you're smoking with the specter tbh - Again, full length so romero spread, and fantastic damage makes it the most consistent oneshot, including over the romero.
It looks like you're using the handcannon versions of both the terminus and the specter - you do know those are substantially less accurate, and by extention have MUCH lower oneshot range?
Also, the romero and the rival not needing perks is considered an upside
But the specter not needing perks is considered "Not scaling well"?
Re ADS and shotguns - another aspect worth considering is shifts in mouse sensitivity, which will also help with aim, especially if you're used to games that force lower sens in scopes
Why is the browning auto five called the crown and king. They couldn't think of a name closer to browning?
About the LeMat Mark II... Well, it's just a surprise shotgun, not much else. Without it, it's still a cheap handgun with a generous 9 shot cilinder.
Unless...
You are either using the Carbine / UpperMat or dual wielding the base revolver with Ambidextrous. Then you have basically a slightly less ranged Romero Handcannon or Rival Handcannon, respectively, and the carbine or the pair are awesome weapons to use in a gunfight as well.
you do not need bullet grubber for almost any gun, when you fire press and do not let go of your trigger. the cycle mechanism of the weapon wont engage, then press reload before you let go and it will cycle the used shell instead of you releasing and cycling in a unspent shell then just to eject it by reloading! hope this helps, great video!
Edit: i also gotta say that the Slate is probaby the best shotgun in the game, the thing is overpowered and i love it.
Slap Flechette onto Rival Handcannon and it becomes a menace. Two quick shots will deal lots of damage over 20 meters and put pressure with heavy bleed.
I know it has the hefty trait investment, but I've become a huge fan of the terminus with flechette rounds, they seem to increase the effective range of the weapon immensely because even when you're far beyond the range where you'll do real damage, you're still producing hitting them with bleed rounds, applying pressure, opening up opportunities to push or close distance, forcing enemies to retreat to heal, and it's not hard at all to consistently hit targets at that range using levering.
Honestly it feels dirty.
Your footage for the specter being bad was using the bayonet version. This version has lower damage and worse spread than the regular specter and is notorious bad for these reasons. The full sized regular specter slaps, and almost reaches out to romero ranges. I think you misunderstood the specter. Every other shotgun i agree with.
The Terminus felt pretty shit to use until I started using the pennyshot ammo. For some weird reason, it reliably kills in one shot with pennyshot ammo in it's 12 meter effective range.
Okay, I need to get this off my chest. You don't NEED bullet grubber for the terminus. You can cycle reload with it. However, levering is a necessity. Other than that, I don't use shotguns because they feel inconsistent to me
The only thing I disagree with is I think you undersold the slate a little. Love the video man subbed 👍
one of the reasons why I really like the winfield slate is that its the trench shotgun that made the germans complain
I used to play Crown with Slugs a lot, but in the last time it dissapointment me a lot. So for now I mostly use the Terminus with Levering and it really feels very satisfying.
I have around 1.600 hours in Hunt and play 8 of 10 rounds Shotgun, so almost all of the time. I must say I cannot agree in some points. And I miss the varieties, where you also talk about different ammo types. As a Shotgun Player with not a bad KDA, I HARDLY recommend Pennyshot for following Shotguns: Slate, Terminus, Specter! And then you have such a damn strong shotgun and almost a one tap wonder.. in my opinion also nicer to handle then C&K.
So nice work, but pls then also make the Vid including special ammo. Cause this makes such a big big difference.
Well put together video.
And Hmm. I never buy traits for guns. So If I use slate on a fresh hunter, and extract, then I have no reason to buy levering for terminus use. Can just get other traits like doctor or lightfoot and keep using the slate till that hunter is dead.
Also specter, imo, is the best overall well rounded shotgun. It's damage and spread is 2nd only to romero, has decent mag, good fire rate with no traits needed to speed it up. And I have not touched bullet grubber for any gun in like 1000k hours. Just dont need it. Just full reload after spending the mag. If I cant get the job done with 1 or 2 specter shots, then I have already failed and died.
Hence why i do agree with your one point, romero is pretty stellar and way more cost effective for fast conclusive fights. And also agree, specter or rival are prob better for the community at large/lower MMR.
Crown is way overpriced, but money aside feels too unreliable. Would suggest slate every time to people even if they had unlimited money.
Romero handcannon is crazy good considering price and medium size. It's wild, really. Slept on by most I think. Other handcannons meh. They have uses/niche, but meh.
To use the slate as a first hunt weapon is a thing i never thought of 😵👍
Crazy good first video
Thank you very much sir
I used to think the specter was pretty bad too, but the large version actually fires at about 47rpm, not 40rpm. Also the need for bulletgrubber is made up for its larger ammo pool compared to the other shotguns. I'd say those things make it a pretty solid pick.
The medium specter is pretty bad though. Its actual firerate is 41rpm, and it has less total ammo, and -1 capacity, and notably worse damage.
As for the terminus; it kind of sucks even with levering because of the levering movement penalty. After you're done shooting a levering shot, you can't sprint for about 1.2 seconds, which basically makes you a sitting duck. You don't get slowed down by firing the other shotguns, which is why i'd probably even take a specter over a levering terminus if I wanted a win.
Hear me out,Specter Flechette is actually nuts,it's so god damn oppressive
I agree with you except for the spectre as you can reload between the pumps to save ammo and the shot grouping and reliability is through the roof, if you need to spray someone down from range with a shotgun, say if they’re romero range it will two tap them even past that, though I personally like it because it has the second tightest spread behind the romero, just don’t use the bayonet lest you can’t aim properly as well as having iron devastator helps the fire rate slightly
Slug ammo with the terminus with levering is king
"crys in lemat fav shotgun"
The way how I see it is that Rival,specter and CK are very good siege weapons(due to weapon speed and compacity). Weapons you'd wanna bring for compounds with one big ass room.
While I would want to bring Romaro, terminus and lemat(long) for defense. Places with walls or obstacles that you can either blast your load quickly to get a kill or putting yourself in situations where (due to weapons having a stronger damage per range)
The main advantage that the slate brings to the table is it has the best of both worlds. Large ammo compacity mixed with fast shooting and high damage, the problem is that it's ammo reserve is absolute killer, after one engagement you'll be fiending for ammo.
You did my boy slate a bit dirty there, with iron devastator and slugs its a killing machine
The Alamo is a straight upgrade, until you need to reload, then the long reload might get you killed.
Hard disagree on Slate. It's incredibly consistent and certainly worth the price, whilst C&K trumps it only with slugs because of the long barrel slug OHK (buckshot C&K is goofy) and Specter only beats it in price and OHK (slighlty), but needs a perk and loses on everything else.
Be that as it may shotguns need a balance patch as there are a lot of inconsistencies between the pellet spreads and custom ammo circumstances that simply dont make sense.
Nice video, good editing, a reference to another video explaining in depth what you're talking about. 8/10
That ending felt a little sudden but if nothing's left to say then so be it!
Great video! Also hella funny effects on your videos. Keep it uppp subbingg
1. Romaro talon
2. Crown
3. Terminus flechette with levering
4. Specter
5. Lemat carbine
For me
If you don’t ads you shot much faster with pump actions
but have you ever tried bringing FOUR LEMATS at ONCE
Killer video my man! Easy asf sub
Too bad you didn't touch on the slugs at all though, maybe for another vid? Slugs are the way to go for shotguns imo
This upcoming of showdown creators is dope as hell
Now we have the lemat carbine and...it's actually pretty good with a range similar to the caldwell
The amount of times I've tagged somebody 2-3, even 4 times with the Clown and Cringe within oneshot range and they didn't die, then proceeded to oneshot players with any other shotgun in similar scenarios has definitely put me off from playing it
clown and cringe lmao
Good content, keep it up! Like the humour and the pacing!
got some knowledge today
Great Video :D
you really don't need bullet grubber ever if you are not addicted to reloading like a cod player, which I was but then I just made sure to look for somewhere to get more bullets before topping my shoguns with both the specter and the terminus and you don't need to wait if you used your last bullet, soooooo, just play better.
By far my favorite is the Romero Alamo but I'm also a sucker for the terminus
He forgot how much range the specter had
bro the specter is one of the best shot gun in the game it is the most well rounded gun it has the most consistent one hit range in the game and plus because of the ammo type, long barrel, and price it is very versatile
about alamo being a direct upgrade i actually did some testing and the base romero can get one more shot in before alamo fires the 5th shot,i did this while alamo was always aimed from the hip so theoretically going to the lowered state would make it even slower can someone actually verify alamo being slower than base,personally still prefer regular as it doesn't feel as clunky to use especially if you swap to your sidearm
did you start out with only 4 rounds loaded in the alamo? I have seen tests and it was absolutely the other way around
yeah just tested myself and for five rounds the normal romero is around 16.5-16.4 ish and the alamo is at least 5 seconds faster with 11.4-11.3
@@freaki0734 thanks for the confirmation i did the test back when it was for "early access" during the event so maybe they actually changed it
I don't wanna be that guy, but I would kill for a no-shotgun week event... Constantly fighting against shotguns is pretty tiring
Interresting video but you missed 2 importants things imo
1) Spread of each shotguns (you only talked about romero), some variants like specter Bayonet has a worse spread for example.
2) Slugs, some weapons get huge value from slugs (Lemat with slug is good, without it , it's a joke)
I don't use shotguns much. I started with the love for Caldwell, same as you, but then I discovered one-shot rifles (Henry is my most favourite weapon). However, when I use shotguns, I prefer Spectre. It's good for consistent pressure and also I found out that it's the best weapon to succesfully defend yourself in 1v3 situation (especially with bleeding ammo I am able to scare of most of the rushing opponents). With Crown and King I slip to "fanning" - I have the tendency to fire fast and inaccuratelly, but with spectre I have the time to get focus and think about the next shot properly.
I have a question tho. Do you think it's fair for slugs to be an insta-kill? As a user of one-shot rifles, that are not deadly even on 1 meter, I think that slugs are the only instakill over 10 meters. Do you think it would be good for Sparks/henry/springfield (long variants) to insta-kill to the distance of 5 meters? Just a thought that I would love to see the answer.
For me, Romero is a golden standard for shotguns, and i know, one shot and all of that but man...when u get to the rhythm of those reloads it's almost like dancing...but with 12 gauge xd
Slugs on crown, romero and specter are absolutely beast
I may be a werido but i like lemat with flare. You can lit up dark maps and armoreds. Its more stealthy than shoot a fire round plus you can blow up barrels.
It can even blind players at night maps.
The Spector is so much fun with flechette only way to play with it imho
The lemat gun I feel is useful as a shotgun depending on your playstyle. You seem to be the one to be a rusher, going inside compounds and shooting first ask questions later. Given the one shotgun ammo the lemat has in its gun, it’s more used as what hunters call an “anti-push” weapon. Similar to the caldwell rival in a way. In any case, it all really does come down to your own playstyle and how good you feel with the weapons you have.
just wanna point out that the romero handcannon has better spread then the specter
Only time I’ve ever used a crown and king was after killing someone using it, I wiped the other two duos left in the game, still not worth the price lol
The Slate is honestly a pretty disgusting gun, it's cheaper than the C&K and has almost no drawbacks that aren't present in other shotguns as well as having the benefit of not requiring perks. It's my go to pick when running a shotgun unless I'm going budget with the Romero. I can't count the amount of squads I've solo wiped with the Slate
My love for shotguns in hunt has never left me but my preference changed significantly. As a new player, I heavily favored the romero and specter, especially the romero hatchet, way too cool. I had a VERY BAD experience with the crown and king once and never touched it again. knowadays, i dont't touch the specter and just focus on the romero and terminus, I actually use the terminus a lot even without levering and i have faith in it completely super good gun. Romero hatchet is so versatile as well.
I have a loadout for lemat, bring sparks and hit the enemy after that rush em with lemat cus you dont have to aim because of the massive spread
Slate and C&K the Best Shotguns in the game.
Hey man nice vid but if you talk about the specter then dont use the Bajonett Version it has a lower
One shot range
Blows my mind how many ppl here are sleeping on the slate. It feels like a better, faster spector, a more consistent and ammo heavy crown and king, and has a better range than the terminus. The rival is okay, but it is too easy to just bait out the 2 shots or count them, and the rush in with your slate or any other gun. The slate also allows for a better shooting and moving rhythm imo than any other shotgun. For the damage it puts out at the rage it does, it gets my buy every time. Plus slate slugs if you can aim are just chefs kiss
Take my like just for that Yakuza Clip!
Great video, but the only legitimate mistake you've made is that you reviewed the Specter bayonet, which is simply worse than the base Specter.
A base Specter can easily compete against a Romero, and there isn't really a right pick between Specter vs Romero. Both are reliable, amazing weapons to bring along.
Spectre and Slate just have let me down so many times that i need only caldwell and romero are just 2 shotguns i ever need
Dude uses the Spectre at 20+ meters lmao
God damn man you make good vids
Probably part of the reason you dislike the Specter is because you're using the bayonet variant, which is genuinely a massive downgrade. The Specter has a long barrel, which means it has the same spread as the Romero, but the Specter bayonet is a medium barrel, the same as a Rival and Terminus. If you use the base variant you'll find it has the most consistent 1 shot kill after the Romero. (The barrel length stuff isn't exact, it's roughly similar based on barrel length but does change between guns, like the C&K which is much more like a medium barrel. Another exception is the Romero handcannon, which has spread like a long barrel but has significant damage falloff, though the hatchet actually has shot barrel spread)
Also, not considering slugs in a shotgun ranking is kind of a crime. Slate Slugs have been VERY high in the meta since release, with consistent 1 shots at 10m and regular 1 shots at 15, all packaged into something that fires that quickly with no need for perks and nearly half the cost of C&K. Specter compact slugs is probably the strongest 2 slot weapon in the entire game. Rival slugs is essentially bringing a pocket Nitro in your game
Flechettes and slugs change the calculus a bit. Good video