I feel the reason the warning label stuff is useful in today's gaming culture is that people play with strangers more, and that talk can give you an idea if the group is for you.
Something you said about the borderlands sparked a memory of Neil Gaiman, and the Neverwhere story. MOTW would work great for that, or the Simon R. Green version.
The first ever TTRPG I got into was DND 4E and was getting really tired of the huge emphasis on combat and was looking to get into something different. I don't know how many systems I've gotten to learn about through this channel and while I spent a large time away from gaming, the timing is perfect as I was just researching MOTW for a one shot next month with my old group :)
Hey Kurt and Emma. Good to see you guys again. And I have to agree with Kurt. If I want to kick an infant into an industrial fan, I'm going to kick an infant into an industrial fan. Never had the opportunity but my Toreador flayed the flesh from his victims and stitched it together as a trench coat and boots in Vampire: The Masquerade. Honestly, I miss those days. The sensitivities of today's society almost dictates that we censure our actions and only be allowed freedom of character when we are with peers that understand how dark and twisted the world can be.
You know off-camera Emma and I talked a bit more about it. When you’re playing with a group you know we’ll and you know their limits it’s really not necessary. If it’s a new group or a con game I can really see it’s need.
I'm starting to come around on the notion of safety tools. I don't necessarily want them padding the page count that I'm paying for, but at the same time books printed in our current moment in time might be introducing this notion to folks for the first time. I've realized this since one of my gaming groups has been together for over two decades and we just found out about some life-altering events in one of their families that might make some topics UN-FUN, to put it mildly. It was not his responsibility to share this with our group, button anonymous questionnaire to just maybe check in on the attitudes of the group year to year could have handled the situation much more efficiently and perhaps with fewer hard feelings.
I just found out that Monster of the Week is objectively the best TTRPG in the world. Scientifically proven 100%. This supplement supports this points. I´m a GM since 25 years and I have never enjoyed gming more than with this game hands down. It´s ridicilous
We have really missed you Kurt. Welcome back and happy to see some new Game Geeks.
Always nice to see a return of Game Geeks.
Always a joy to see a new Game Geeks video.
Always good too see you, Kurt and Emma. Have a fantastic 2023!
Welcome back kurt we missed you man
Great to have Kurt back
Welcome Emma
If you could only adjust Emma's mic volume a little bit up, it would be spot on
Cheers
The king has RETURNED!
Nice to see you again!
Sweet! Great to see you guys! 🙂
Thanks for the new review.
I feel the reason the warning label stuff is useful in today's gaming culture is that people play with strangers more, and that talk can give you an idea if the group is for you.
Something you said about the borderlands sparked a memory of Neil Gaiman, and the Neverwhere story. MOTW would work great for that, or the Simon R. Green version.
My first thought when he explained the concept was of the Wall in Stardust.
So what are Dreaming with the Gods and The League of Double Lives about?
.... he's not dead? YEAHHHHHHHHHHHHHHHHh!!!!!!!!!!!!!!!!!!!!!!1
Yo new Game Geeks!
A good day this will be.
I think the Stone Age setting would be awesome for Robert E. Howard's "Valley of the Worm" or like anything from Primal
Have a blessed day
After 6 Months!!!!!!! Great Scott!!!!!!
The first ever TTRPG I got into was DND 4E and was getting really tired of the huge emphasis on combat and was looking to get into something different. I don't know how many systems I've gotten to learn about through this channel and while I spent a large time away from gaming, the timing is perfect as I was just researching MOTW for a one shot next month with my old group :)
good to see you again. I haven't seen you in so long
Hey Kurt and Emma. Good to see you guys again. And I have to agree with Kurt. If I want to kick an infant into an industrial fan, I'm going to kick an infant into an industrial fan. Never had the opportunity but my Toreador flayed the flesh from his victims and stitched it together as a trench coat and boots in Vampire: The Masquerade. Honestly, I miss those days. The sensitivities of today's society almost dictates that we censure our actions and only be allowed freedom of character when we are with peers that understand how dark and twisted the world can be.
You know off-camera Emma and I talked a bit more about it. When you’re playing with a group you know we’ll and you know their limits it’s really not necessary. If it’s a new group or a con game I can really see it’s need.
I'm starting to come around on the notion of safety tools. I don't necessarily want them padding the page count that I'm paying for, but at the same time books printed in our current moment in time might be introducing this notion to folks for the first time. I've realized this since one of my gaming groups has been together for over two decades and we just found out about some life-altering events in one of their families that might make some topics UN-FUN, to put it mildly. It was not his responsibility to share this with our group, button anonymous questionnaire to just maybe check in on the attitudes of the group year to year could have handled the situation much more efficiently and perhaps with fewer hard feelings.
It's been a while.
I just found out that Monster of the Week is objectively the best TTRPG in the world. Scientifically proven 100%. This supplement supports this points. I´m a GM since 25 years and I have never enjoyed gming more than with this game hands down. It´s ridicilous