Hello, this is a very helpful video as you've broke down a complex thing into quite digestible video. My question is does companies store these server in data centres, and does the distance between the data centres and the location of gamer affects latency?
Glad you found it helpful! So yup, you're dead on. What you'll find is most of these services only work in certain countries/geographic areas because cloud gaming really relies on edge computing. In other words the closer you are to the data center, the better the experience. You also need a pretty solid connection with ideally under 20ms of latency and at least 30mbps download speeds. I've tested a lot of these services under a lot of circumstances and to truly consider replacing your console you want a few things: 1) within a few hundred miles of the data center 2) fiber internet 3) A good router and ALWAYS use the 5ghz band This seems to be the trifecta in which cloud gaming really shines. As the tech gets better the requirements will lessen and better internet will just become more common. If you're just looking for some in home streaming or you already have your own gaming rig, check out our video on how to build your own game streaming server without needing to use one of the current services.
Does cloud gaming on Nintendo Switch need to be paid monthly or yearly or is it just buy for 40 dollars (Control 2019) and then keep it forever and play near a wifi?
Hey great question! So it's important to remember cloud gaming on the Switch is still very much in testing phase. It's only available for a handful of games and only in Japan at the moment. I believe it's set to expand this year into the US, but from the early tests the approach is rental. You essentially buy cloud access on a game by game basis for 90 days then lose access to that game. I suspect when Nintendo expands this into North America and Europe that will definitely not be the case. They'll likely have a new tier of their online service that includes cloud access to games you buy, similar to Stadia.
Great question. The answer is a bit complicated. In their current states neither 5G nor Starlink will work great for really any cloud gaming. Sure some people will have good experiences but most won't. Now as both if these mature over the next 3-5 years midband and mmWave 5G should (in theory) be perfectly playable and Starlink is an unknown. At 20ms of latency its not ideal. If the service can push 3-5ms then we're looking better but realistically I don't see that happening in the short term. Cell towers are much closer to the client devices and high band 5g will require more of a mesh network style setup so it will likely end up being much more reliable in the short term. My bet is that satellite will be great for those who can't get good internet but is a much longer term bet while 5g will mature much more rapidly and support cloud gaming in 2-3 years.
What's the best current cloud based gaming platform to test this out on? I can't get past the latency factor on game play experience...it throws me back to Counter Strike, lagging, and losing.
That's a good question. Realistically there is no "best" service. They all have their upsides and downsides but there are some good options depending on your use case. So cloud gaming streams directly from a remote server and in my own experience Nvidia's GeForce Now beta is world ahead as far as stability on unideal connections. Now if you simply just want to be able to stream your own videogames from your PC to say the TV or your phone we have a lot more options. Currently, I use a program called Parsec which works fantastically and allows to to dial into your PC from another PC, your phone, a raspberry pi, and many other devices. You can even use it on a client device via just the web browser. Things get even more promising if you are only streaming within your home as many services such as Parsec, Moonlight, and Steam will use your LAN Network to stream, in other words it bypasses the internet and streams only within your internal Network heavily mitigating the latency issue. I hope to make a whole series on cloud gaming in the future but depending on your needs there are luckily, plenty of options!
The best so far is shadow pc and maximum settings they offer you access to a whole windows 10 gaming pc from the cloud. After that are Nvidia GeForce Now and Google Stadia. GeForce now lets you play pc games from places like steam or epic games store that you already own but you have to wait on a queue for while to play games and you get kicked off after an hour and charges $5 a month or $25 every 6 months to have access to ray tracing and dlss and skip the queues or massively reduce the waiting time and your get 6 hour sessions instead of the 1 hour session with the free plan. Google Stadia is more like a console experience where you buy games only for the platform but you do get access to 4k60fps and HDR for $10 a month along with a bunch of games, it also gives you instant access to your games and unlimited session time, and it can run in your web browser so you don't need to download anything.
You only use bandwidth from your ISP is you aren’t playing on your local network. When using your WiFi at home, the communication happens directly over LAN meaning you aren’t using the internet to stream. This is of course assuming you set this up on your own PC and aren’t using a cloud PC.
GeForce Now has a free tier. It's pretty heavily limited but great to test drive your connection to see if cloud gaming will work for you! Stadia, I believe is also free to play games you purchase through them (or at least it used to be)
Helpful simple video, not boring with those edited image!
This video derserve more views due to how educational this can be
I do play gta 5 on Android and the experience is amazing and it's quite smooth
you explained it in a nice basic way so for people that doesn't really have knowledge about computer/network, this is still understandable
Thank you!
This was very helpful on knowing how cloud works, thanks
Hello, this is a very helpful video as you've broke down a complex thing into quite digestible video. My question is does companies store these server in data centres, and does the distance between the data centres and the location of gamer affects latency?
Glad you found it helpful! So yup, you're dead on. What you'll find is most of these services only work in certain countries/geographic areas because cloud gaming really relies on edge computing. In other words the closer you are to the data center, the better the experience.
You also need a pretty solid connection with ideally under 20ms of latency and at least 30mbps download speeds. I've tested a lot of these services under a lot of circumstances and to truly consider replacing your console you want a few things:
1) within a few hundred miles of the data center
2) fiber internet
3) A good router and ALWAYS use the 5ghz band
This seems to be the trifecta in which cloud gaming really shines. As the tech gets better the requirements will lessen and better internet will just become more common.
If you're just looking for some in home streaming or you already have your own gaming rig, check out our video on how to build your own game streaming server without needing to use one of the current services.
Amazing how you explained this so easily!
Thank you!
this is really a plain English explanation that we all need. Cheers Bro!
Pretty underrated video
Really appreciate that, glad you enjoyed it!
Same here
i played genshin impact on my potato phone . No loading screen no lag so smooth
Thank you!
Does cloud gaming on Nintendo Switch need to be paid monthly or yearly or is it just buy for 40 dollars (Control 2019) and then keep it forever and play near a wifi?
Hey great question! So it's important to remember cloud gaming on the Switch is still very much in testing phase. It's only available for a handful of games and only in Japan at the moment. I believe it's set to expand this year into the US, but from the early tests the approach is rental.
You essentially buy cloud access on a game by game basis for 90 days then lose access to that game.
I suspect when Nintendo expands this into North America and Europe that will definitely not be the case. They'll likely have a new tier of their online service that includes cloud access to games you buy, similar to Stadia.
@@taittech.9573 Ok sir Thank you
@@freestation1002 Just get a VPN and put it as Japan and done
Great video brother
its worth a try ,but my solid avdvice is just save up and straight up get a cosole or gaming pc
Will 5g or starlink gonna help in this?
Great question. The answer is a bit complicated. In their current states neither 5G nor Starlink will work great for really any cloud gaming. Sure some people will have good experiences but most won't.
Now as both if these mature over the next 3-5 years midband and mmWave 5G should (in theory) be perfectly playable and Starlink is an unknown. At 20ms of latency its not ideal. If the service can push 3-5ms then we're looking better but realistically I don't see that happening in the short term. Cell towers are much closer to the client devices and high band 5g will require more of a mesh network style setup so it will likely end up being much more reliable in the short term.
My bet is that satellite will be great for those who can't get good internet but is a much longer term bet while 5g will mature much more rapidly and support cloud gaming in 2-3 years.
Wow.u deserve more subs. Really helpful 👍🏻
What's the best current cloud based gaming platform to test this out on? I can't get past the latency factor on game play experience...it throws me back to Counter Strike, lagging, and losing.
That's a good question. Realistically there is no "best" service. They all have their upsides and downsides but there are some good options depending on your use case. So cloud gaming streams directly from a remote server and in my own experience Nvidia's GeForce Now beta is world ahead as far as stability on unideal connections.
Now if you simply just want to be able to stream your own videogames from your PC to say the TV or your phone we have a lot more options. Currently, I use a program called Parsec which works fantastically and allows to to dial into your PC from another PC, your phone, a raspberry pi, and many other devices. You can even use it on a client device via just the web browser.
Things get even more promising if you are only streaming within your home as many services such as Parsec, Moonlight, and Steam will use your LAN Network to stream, in other words it bypasses the internet and streams only within your internal Network heavily mitigating the latency issue.
I hope to make a whole series on cloud gaming in the future but depending on your needs there are luckily, plenty of options!
The best so far is shadow pc and maximum settings they offer you access to a whole windows 10 gaming pc from the cloud. After that are Nvidia GeForce Now and Google Stadia. GeForce now lets you play pc games from places like steam or epic games store that you already own but you have to wait on a queue for while to play games and you get kicked off after an hour and charges $5 a month or $25 every 6 months to have access to ray tracing and dlss and skip the queues or massively reduce the waiting time and your get 6 hour sessions instead of the 1 hour session with the free plan. Google Stadia is more like a console experience where you buy games only for the platform but you do get access to 4k60fps and HDR for $10 a month along with a bunch of games, it also gives you instant access to your games and unlimited session time, and it can run in your web browser so you don't need to download anything.
cloudgaming... service... cloudgaming:a true service
Really good video! I'm impressed with the quality for a small channel.
U deserve more subs
Aha thanks a lot! Every one helps so I appreciate you watching!
Can you play Cloud Gaming without your Console though ?
I don't feel comfortable using that much bandwidth just to play Starfield. I'll just download and play the game.
You only use bandwidth from your ISP is you aren’t playing on your local network. When using your WiFi at home, the communication happens directly over LAN meaning you aren’t using the internet to stream. This is of course assuming you set this up on your own PC and aren’t using a cloud PC.
You are like amazing 😆
Thanks!
Thank you for the info and I thank it os fucking awesome cuz you don't have to download it ...
Is there any apps you can play for free ?
GeForce Now has a free tier. It's pretty heavily limited but great to test drive your connection to see if cloud gaming will work for you!
Stadia, I believe is also free to play games you purchase through them (or at least it used to be)
@@taittech.9573you get a much better connection on the paid tier. The free one is horrible.
Longest 4 minutes of my life