Guys. I know SP replaces reworked stands. That doesn't change the issue. It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later Not even mentioning that I'm also worried the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
Sometimes I feel like I was the only one who realized that this update was a slap in the face to players. Half of the things the developers promised did not arrive in the update, it was almost 6 months of waiting for them to release an incomplete update. Not to mention the combat, which for me only got worse.
A few tweaks and I can totally see this rework being good. A lot of the problems I mentioned are for specific stands, and those values can be changed in less than a minute
Btw guys The change of stands (or specs) into sp, was made due to some abilities not being ready to be introduced yet to the new combat rework (example - Xchara).
@@cosneanumatei5117 dude when i get my shit im gonna be top 1 in fucking value or some shit because no way in hell people didnt get rid of there tusk after realizing it was literally useless
@YourlocalDumbass I kept it just because. I have tons of useless shit that looks cool. I never cared for pvp n shit but the effects and moves are flashy and I love that.
I actually find annoying the mechanic of parrying proyectiles, but the new blocking system exists for giving more reasons to charge HB. Sakuya couldn be an exception for my statement cuz she's a zoner character and all that shit. Lag spikes were a problem for server hoping and ig u were recording that while this was being record (i suppose idfk).
Blocking was buffed solely by the addition of perfect blocking and the block meter removal imo, it’s better to take small chip damage than to have your block hp removed in 2-3 moves and then get put in a full length combo
1st: The stands that you equip but you get Sp means are still being reworked/revamped 2nd:The D4CLT quest needs you to kill diavolo (because also tusk is still hasn't been reworked ( 3rd:they mentioned that the game will start updating weekly or two weeks (Wich means every week or two a stand or three will get their rework and reaper is the first one to get the rework)
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@@MissingHunterwe just got a new update I did not see any improvements to the combat except adding mih and Minos which made ranked hell and some stands can still do 200 to 300 hp combos
I pretty much agree. Personally, I think the new combat feels nice to play. But I don’t think removing combo potential on a lot of abilities was a smart move and a lot of the hyper armor moves have an absurd windup (besides a few ofc like tw Y) and it’s just a dead give away. That’s another reason why I don’t really like this new kc because the hyper armor moves are super predictable, and it doesn’t help that they didn’t even bother finishing skin effects and leaving over 5 abilities disabled. This update also butchered killua which is really annoying to me because I loved killua. Killuas T move is hot garbage now because they increased the startup, it takes heat, it’s cancelable, and it doesn’t even combo start/extend. The second hit on G move doesn’t even stun and Rs hitbox ends before the dash finishes so it’s super easy to punish. The only good thing about killua is the barrage. They also couldn’t even bother adding someone interesting or unique for lockes and hamons obtainment. And the projectiles scattering was a horrible idea. They’re super predictable so you can just pb and the damage was nerfed too. They also didn’t even bother adding voice lines on tws ts. Another issue is now people will just use the meta because the meta is so much overwhelming better than other stands. In previous updates you could still beat meta stands/specs with “bad” abilities as long as you had some skill. But now some stands are just so garbage to play or just unplayable in the first place and then you’re pretty much forced to use a meta stand because of how good they are. And gojo is literally buffed now. For some reason they thought it was a good idea to make 4 m1s into R or G true and make T (red) combo start or extend. Not to mention that you literally can’t counter purple because it’s way faster now and it has 0 cooldown. If they just fixed m1s to stun for a little longer so they are guaranteed to connect but not like combo start then it would fix ALOT of problems. They should also add more combo extenders on some stands because like half of a stands moveset is just combo Enders with like 1-0 combo extenders or Enders making them awful. If you read this thanks for reading my slay paragraph 🐁💨
Have lost 70% of my hope to aut now, despite them releasing a whole combat rework and changing the mechanics of almost every stand, it still couldn't stop youtubers from doing a (atleast) 10 minute video mentioning all the bugs in the current update, at this point aut is kind of surrounded and is nowhere near completing it's game, they try to fix bug issues, but those fixes come with even more bugs. I hope aut one day will do a comeback.
I want my old stands back( Goku, Gojo and other goat stands, even if i got a replacement I don't give a fuck honestly, I don't even think they made a poll about this situation with removing those.
@@partystarter8041 which is outrageous considering that summer update actually finally made XChara and Sakuya viable, only for them to announce none of the devs like those specs, ONLY FOR THEM TO NOT DISABLE SAKUYA WHICH MEANS SHE'S PROBABLY STAYING WHILE MY BOY IS GETTING REPLACED WITH REGULAR ASS CHARA
just some information: the way you can get saints skull now to complete the corpse is by getting it as a drop from diavolo, since i got it after killing him. even so, its still really confusing and just makes no sense why they removed johnny.
The game isnt the "m1 simulator" anymore. Its now barrage simulator as people will use it as a starter combo since whoever hit first, starts the combo. But the only thing im here was the animation and the effects. It was 100/10, they outdid themselves and the quality of the effects reached to those actual realistic roblox game graphics. But still, it just pain to see aut had infinite problems when it comes to fixing it. Hope they either fixed it, or make it less problematic.
Every time I look at AUT I see less and less content and moves that were there previously be removed. I used to play Planet//Shaper because of the funny barrage and insane dash to catch runners (I even got several 50-winstreaks with it at some point), but those got changed so can't do that anymore. I then moved onto playing Sol for the long combos, and interesting moveset imo but of course those had to change too. I don't see why the devs can't just nerf it to oblivion if it's really an issue, and add a separate character, instead of removing previous stands and mechanics that people enjoy using.
idk if this is just for me but the animations for like, every stand and ability is bugged and doesn't work properly. The m1s look like the stand is teleporting and the barrage is just the arms, the stand just stays like it's in the idle animation.
Yeah, I develop on Roblox myself and I've been having the same problem when testing in Roblox Studio, this is apparently some dumb animation update that Roblox is working on and they're slowly testing it. Yep....another animation update by Roblox which breaks animations and forces all developers to fix Robloxs errors...
I honestly completely agree,while I dont think disabling abilities was good I do think that them deciding to change their combat system is amazing (considering aut pretty much had the most boring combat system in existence) and the abilities turned into star platinum are coming back when they are ready for the new combat system
The only thing i think is terrible is that they did to not reworked arrow stands. For example:Crazy Diamond, it now feels heavy, you used to have pretty m1s which can go fast or slow into eachother but now... THEY GO SLOW as heck, sometimes i even feel that m1s are not gonna combo into eachother. Also G is terrible after update, you cant even do it right after m1s, you nees to wait after m1s to press G and the opponent is already comboing you. Also they did the thing with ALL barrages so u cant combo 3m1s into E.
I would of loved if they actually gave more time to stands and think 3 times before adding something, sp(I belive) can combo with his m1s and moves, making true combos just like before the update AND THATS CRAZY, not to even speak about sakuya
9:35 isnt really a good example considering when deniz should have been able to combo extend, he couldnt cuz u got flung. But Ik what you mean, I suffered that top. A tw user used bloodsuck on me and after it I got ragdolled and couldnt get up for 4 seconds, allowimg the guy to combo extend with the fucking bloodsuck. Like seriously who thought it was a good idea to add ragdolls to the game
based chiruno thumbnail + subscribed + post more + they increased m1 stun making wr almost giving it inf combo if u have a wall + i hate the rework too ngl
I mean they did have multiple public testing sessions where you can see improvement, completely rework combat, add new stuff, and are actively reworking abilities with bi weekly updates, plus the combat (albeit needing some tweaks) is LEAGUES more engaging than before, so I’d say it’s alright for now, especially as we see it evolve. I think the issue is you’re treating the combat as if it were like old combat, you’re basically playing a different game and should not use any of your old strategies, they won’t work, stun simulator into half health combo is no more. Cut the devs some slack, you can tell how much work they’re putting in and it has a lot of potential to be much more fun than old combat!
if I'm not wrong, tusk is Kur's favorite stand if it's still unusable my guess is that he's making some extremely smooth animations, or I'm wrong and tusk won't come back ever
This wasn’t even a problem until they introduced rag dolls! The ragdolls don’t even do anything rn, they just “look nice.” AUT could easily remove them and fix all the bugs
@@MissingHunter ragdolls actually are helpful for comboing. For example if you knockback someone with tw you can dash immediately and hit him with the Y ability (bloodsuck) it's hitbox is based on the Internet delay between you and the opponent plus it has a big hitbox.
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
Yeah i literaly agree, afterall aut Will die even more, lack of content and terrible combat, annoying parry Sistem and ping issues, since the summer update, i knew that the next update Will be Bad or worse, weather reporte being near broken as umbra, big hitboxes and terrifying combos, but as i seen this video, i lost all my hopes on this Game, and i think it will never get much better, it seems that aut devs are really unexperienced, animators, modelers and the desingers did really good job, but the scripters screw it up, Made the m1 v4 worse than v1, not even caring about the rest of the abilities, and less soul put into, making it look that the new universe is worse than the old one arcoding to the old nostagic players, if they keep up this, the game will die not as we think
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
Bro like 20 stands are star platinium. When I need starplatinium I get reaper or goku and U didnt realise that the goku quest just gives dio's diary, broly, corb(no one needs corb for this quest becouse u use corb to kill the Umbra) and money. No goku reaper bro this update leteraly sh/t
just so yall know, a incomplete list of currently unavailable stands, courtesy of my inventory: Gaster, Goku, Hornet, Made In Heaven, Planet//Shaper, Reaper/Urzan, Tusk and X!Chara. also, i know nobody really uses it and its probably not as big of a gutting as broly, but brickbattle got completely ruined by this update as well. it has 3 moves that dont require meter, being the barrage, hammer slam and wall. its practically useless now, even moreso than before. i just wanna know what they were thinking with these changes man.... not to mention X!Chara getting canned, after being useless for so long... and SAKUYA OF ALL THINGS getting to stick around. i hate this game so much.
@MissingHunter i dare you to make a/several video/s about some reworked stands to show how broken some became (i'm mainly refering to d4c:lt, kc and sakuya)
They had 7 months to rework the combat system for every stand and they even failed to do that on top of adding millions of new bugs to the game and simply making the game a move spamming simulator. Like I thought the idea was to nerf combos but now there are literally combos that do more damage and last longer. “Well but at least they dont have m1s in them, right?” Wrong. There are still stands/specs that didnt even get affected by this combat Rework (Ahem ahem Umbra and WR). And its not like this made the abilities other tuan those balanced too. Yone starts and extends with E, TW has 2 grab moves for no reason and they both take no energy. One of those grab move same the same range as the freakin Star Finger 💀 and LITERALLY TWR, the stand they made during this update, that has a moveset only filled with combo starters and extenders. In the end, a lot of things that could have been fixed or prevented, was not fixed or prevented. Seems like aut spent all their budget and time on animations only 🗿
In EVERY fighting game ex mortal combat blocking blocks some damage but not all of it Not only that in every fighting you see EVERYMOVE is cancellable it's called a counter hit yall this rework adds more skill to the game Also x Chara and the other unusable specs are being replaced
But in other fighting games… you have MULTIPLE fast moves that can be used for different purposes. AUT is like having one light attack and a million different heavy attacks. The game is fundamentally played differently
I really hate this new "heat" system I used to love using weather report in this game but now I cant hit ALL my combos with this heat system. its almost impossible to land an elemental combo because you need to use your awakening and a whole bunch of moves
I still stand by the fact that AUT got worse with each update. Peak was at Old Universe, then the release of New Universe was somewhat refreshing, then the PvP peak of AUT:NU was somewhere around the time where Delta//Shaper was the game thumbnail and the addition of Stardust Guardian, Chroma, Dark Emperor, etc. to the janky, campy, terrible, and stall-like gameplay we have today.
9:10 In casual matches (1v1s) you don't actually lose. You want to know what happens instead? THEY GET A FREE REVIVE I've had this happen like twice when I was using KQ in 1v1s. I would try to use quick plant, they would dash right before the move and fall out of the map. Then, they would respawn with no life being lost. This sounds good, right? Well imagine this situation happens when your opponent is at like 100 hp. They fall out of the map and respawn at 500 health, leaving you with a very low amount of health that basically makes you just lose the entire match. I guess this situation is better than the opponent losing a life, but it's still really annoying. I do like the update though and consider it good. Btw I only lag in the main game (so not in 1v1 matches) and m1s are fine for me. I miss p//s though :(
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
The new combat is wonderful, but the new update just came out, guessing the star platinum issue is obviously just a bug, maybe the specs are getting reworked 🤷🏽♂️
the devs basically tried to make some abilities better but they literally forgor alot of other things making them bad as f also i couldnt imagine the goku rework which was confirmed thousands year ago havent been done yet 💀
This bug has been in the game since 1.5 and 1.6 BUT YET NOBODY, NOBODY HAS SAID A WORD ABOUT THR FACT THAT LIGHTNING STRIKE ON WEATHER REPORT FREEZES YOUR CHARACTER AND FORCES U TO RESET!!!!
The problem with this update is complicated. The issue here is with the rework the idea is to basically change the entire game which, as you know takes A LOT OF TIME. Roblox fighting game communities including AUT are consistently fucking horrible when it comes to their relationship with the devs. I’ve been through about 7 different Roblox Fighting game communities and every single one without fail does nothing but pressure and disrespect the devs of the game they nolife religiously. Now this isn’t to say the update isn’t flawed, but from dev statements and problems in the game what’s basically happened here is that the devs have been forced by their community to essentially release a half finished game on top of an entirely different one leaving shit broken and flawed. They released the half finished rework an people complained. If they didn’t release the rework and kept working on it for longer people would’ve complained. Roblox players honestly need to stop being so excessively cancerous to the devs of the games they play. Even youtubers I saw before the rework dropped were sort of shittalking the devs and how long it was taking for them to literally rework an entire game from the ground up. The moment roblox players realise that human beings are actually taking time away from their lives will be the moment they get quality shit. I Fr have never seen a genuinely supportive roblox fighting game community and it’s a truth I never see acknowledged
So basically instead of removing THREE abilities like they said They removed HALF…..LMAO Also this update is just “They can’t complain if everything is bad” Also why the fuck was sans nerfed again
Man the devs really don’t care about nocturnus it only has 3 or 4 damaging moves other than it’s m1s and none of them require heat they basically haven’t even touched him since it got released
as a person who started playing sans before the update sans sucks now dont even play it you have no stamina and all your moves are interruptable also you cant combo the sans grab is weird and its every move is pbable
the update is pretty cool, BUT IT WOULD HAVE BEEN COOLER IF THEY DIDNT FORGOR TO REBALANCED SPR AND GE TO THE COMBAT REWORK, and they still forget about ger 💀
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
I used sp:tw alot but i think im gonna quit the game until they fix this update MIH was another stand i used (i wasnt good with it but fun to use) and mih is disabled sp:tw got nerfed and the new comboes (in my opinion) are harder to land i wish there was a way to play the old aut not to mention THE OP TW OH COMBO LIKE AS SOON AS U GET HIT ONE OF THE MOVES YOUR HEALTH GETS DRAINED
tbh i've fought the current possible bosses tht can spawn this is how to solo them 1. DIO: damage him a few times and he wont even move anymore 2.Diavolo: use ws or c-moon and stand behind wall 3.Umbra: spam m1(he doesnt fight back)
I got into your game a few days ago and didnt know who you were and then got this video recommended and figured out this was you all i want to say is that your crazy diamond is very good.
I know, It is taking way too long, But please, Trust the process. Just remember that One day AUT will be top notch. The devs mess up, as they also clean the mess.
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@@MissingHunter Reworks may prevent stands to be "unplayable" from the event like you stated as it's a complete change to it meaning they will balance it out, give it new moves and much more. You shouldn't worry at all.
KQ use to be a good rush down stand but has now become a sit and wait for your next opening to punish which I hate because its a super lame way to play a game that emphasises rushing down the opponent. it completely changes a playstyle I enjoyed, like they could've left the move-set exactly how it was with some minor improvements but instead they had to change everything that was good about KQ to begin with.
also its worth mentioning, the removed abilities are sp because they just havent been converted yet AND YOU SHOULD'VE TALKED ABOUT CANDY CUTLASS. DEAR GOD. ALL ITS BEST MOVES REQUIRE HEAT AND ITS AOE REQUIRES 50% BAR TO USE. THE E HITBOX IS TINY AS A NEEDLE NOW.
@@MissingHunter not only did they make it horrible they also forgot to balance whose idea was it to make sans' main move, his blaster, take 25 HEAT that he can barely even get on his own? or, who made locke's moveset in general? cuz that shit is busted
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
I feel like the combat and mechanics are fine, they were never a problem for me when I was playing. As for the specs and stands not being all there, it is kinda annoying and the game can get stale playing against and with the same handful of abilities, but I am also gonna be patient and see if the 2 week updates will fix and add some new reworked abilities, because I have hope that this game can make a comeback and be really good if we give it a little more time because remember, saying things need to be fixed and actually fixing them are completely different. There is a trial and error process to everything it takes a lot of time to improve, so cut them a little slack.
AUT is so unbalanced now it’s insane, a ton of stuff was either made into a braindead ability or nerfed into the ground. Stuff like Sol, Yone, TW, STWR and sakuya are straight unfair if the user knows at least something about the game and even those abilities barely need any skill to be unfair.
I know man. Abilities like Sakuya and The World are practically unkillable if the user is semi-competent in the game. Literally all of Sakuya's moves have hyperarmor. The World for some strange reason can start >200 damage combos by just landing one of more than four of its combo starters. Additionally, there are a lot of moves in this game that can't be canceled even though they probably should. Add this with being able to gain heat from getting hit, and the entire combat system revolves around either move spamming, stalling, or fishing for combo starters. Then there are abilities like Brickbattle that are so unbelievably bad that you wonder why they even still exist. Game is straight up unfinished right now
So ur telling me as a standless main they made it that I don’t get to bait and block barrage spammers and they buffed ts and running, life wasn’t hard enough, thx aut
This is why I just will not even come back to the game remotely. The game's combat changes every update I swear, the game is a totally different new game and it just isn't fun at all. The reason why the stands are disappearing is because they aren't combat reworked yet. The update just disappoints me.
Guys. I know SP replaces reworked stands. That doesn't change the issue. It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
Not even mentioning that I'm also worried the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
Okay, but did you know that SP replaces reworked stands?
hey, just want to mention that your kinda right sometimes at a point, but, i thought you’re just being racist
btw the d4c lt quest makes u kill diavolo now
like Made in Heaven is still reworking and its Sp too
@@87melsie do you even know the meaning of racism???
“Blocking attacks STILL MAKES YOU TAKE DAMAGE!!!” literally every traditional fighter game out there:
Sometimes I feel like I was the only one who realized that this update was a slap in the face to players. Half of the things the developers promised did not arrive in the update, it was almost 6 months of waiting for them to release an incomplete update. Not to mention the combat, which for me only got worse.
we are geting an update every 2 weeks so the rest will come soon
btw they said that in the discord updates every 2 weeks
Mf thinks its easy to make a game....
No?
I think you are just ass at any skilled combat and salty tbh.
The combat def got way better
i think the introduced mechanics are ok, but they could have been implemented way better
A few tweaks and I can totally see this rework being good. A lot of the problems I mentioned are for specific stands, and those values can be changed in less than a minute
Btw guys
The change of stands (or specs) into sp, was made due to some abilities not being ready to be introduced yet to the new combat rework (example - Xchara).
Me with my ps and my sol* evil laugh*
@@A_friendly_guy me with mih goku ps ger tusk and hornet: weeps in pain
@YourlocalDumbass yeah I was wondering where tf my goku was.
@@cosneanumatei5117 dude when i get my shit im gonna be top 1 in fucking value or some shit because no way in hell people didnt get rid of there tusk after realizing it was literally useless
@YourlocalDumbass I kept it just because. I have tons of useless shit that looks cool. I never cared for pvp n shit but the effects and moves are flashy and I love that.
I actually find annoying the mechanic of parrying proyectiles, but the new blocking system exists for giving more reasons to charge HB. Sakuya couldn be an exception for my statement cuz she's a zoner character and all that shit. Lag spikes were a problem for server hoping and ig u were recording that while this was being record (i suppose idfk).
Exactly. You can aim the projectile perfectly and it doesn’t matter. I understand some moves being perfect blockable but not projectiles
Blocking was buffed solely by the addition of perfect blocking and the block meter removal imo, it’s better to take small chip damage than to have your block hp removed in 2-3 moves and then get put in a full length combo
Who tf thought making projectiles perfect blockable was a good idea
Literally you could aim the projectiles perfectly and the majority of the time the opponent will still PB it and negate all damage >:(
@@MissingHunter I'm not an expert but this really is mindblowing
If we use logic, parrying projectiles really wouldn't make sense unless we were introducing direct attacks like heavy punches
I'm telling you the devs are high as hell I swear the only thing that is keeping this game alive are the skins
@@MissingHunter grand piece be like
1st: The stands that you equip but you get Sp means are still being reworked/revamped
2nd:The D4CLT quest needs you to kill diavolo (because also tusk is still hasn't been reworked (
3rd:they mentioned that the game will start updating weekly or two weeks (Wich means every week or two a stand or three will get their rework and reaper is the first one to get the rework)
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@@MissingHunter correct let's not hope it's some new stands because we all know it takes them months to release them
@@MissingHunter atleast it's not a whole years just for skin
@@MissingHunter btw,spr is not garbage
@@MissingHunterwe just got a new update I did not see any improvements to the combat except adding mih and Minos which made ranked hell and some stands can still do 200 to 300 hp combos
I pretty much agree. Personally, I think the new combat feels nice to play. But I don’t think removing combo potential on a lot of abilities was a smart move and a lot of the hyper armor moves have an absurd windup (besides a few ofc like tw Y) and it’s just a dead give away. That’s another reason why I don’t really like this new kc because the hyper armor moves are super predictable, and it doesn’t help that they didn’t even bother finishing skin effects and leaving over 5 abilities disabled. This update also butchered killua which is really annoying to me because I loved killua. Killuas T move is hot garbage now because they increased the startup, it takes heat, it’s cancelable, and it doesn’t even combo start/extend. The second hit on G move doesn’t even stun and Rs hitbox ends before the dash finishes so it’s super easy to punish. The only good thing about killua is the barrage. They also couldn’t even bother adding someone interesting or unique for lockes and hamons obtainment. And the projectiles scattering was a horrible idea. They’re super predictable so you can just pb and the damage was nerfed too. They also didn’t even bother adding voice lines on tws ts. Another issue is now people will just use the meta because the meta is so much overwhelming better than other stands. In previous updates you could still beat meta stands/specs with “bad” abilities as long as you had some skill. But now some stands are just so garbage to play or just unplayable in the first place and then you’re pretty much forced to use a meta stand because of how good they are. And gojo is literally buffed now. For some reason they thought it was a good idea to make 4 m1s into R or G true and make T (red) combo start or extend. Not to mention that you literally can’t counter purple because it’s way faster now and it has 0 cooldown. If they just fixed m1s to stun for a little longer so they are guaranteed to connect but not like combo start then it would fix ALOT of problems. They should also add more combo extenders on some stands because like half of a stands moveset is just combo Enders with like 1-0 combo extenders or Enders making them awful. If you read this thanks for reading my slay paragraph 🐁💨
Nothing but facts
Some strands are star platinum because they arena reworked or finished yet
killuas T deserved it, it was annoying
BRO WRITE WHOLE PARAGRAPH 💀
@@epicsnow4668 naw bro that's an entire essay 💀💀
Have lost 70% of my hope to aut now, despite them releasing a whole combat rework and changing the mechanics of almost every stand, it still couldn't stop youtubers from doing a (atleast) 10 minute video mentioning all the bugs in the current update, at this point aut is kind of surrounded and is nowhere near completing it's game, they try to fix bug issues, but those fixes come with even more bugs.
I hope aut one day will do a comeback.
It’s not even bugs as well. These are INTENTIONAL DECISIONS that end up ruining the game, like balancing.
AUT is dead fr, let's hope for the next game to come out so that it can rise and fall again
@@MissingHunter btw I've just realized, changing stands/specs to sp was on purpose because they are either being reworked on or smthing idk.
@@MissingHunter and they still dont release the fucking ger 💀
I want my old stands back( Goku, Gojo and other goat stands, even if i got a replacement I don't give a fuck honestly, I don't even think they made a poll about this situation with removing those.
LOL and people say this update gives high ping people a chance in pvp, meanwhile deniz in 10:22 legit gets one shotted cuz of his ping 💀
I feel bad for mobile players
The abilities that turned into sp have a 50/50 chance of being deleted/removed or being reworked
I know that gaster and X chara are probably gonna be replaced due to none of the devs liking them
@@partystarter8041 which is outrageous considering that summer update actually finally made XChara and Sakuya viable, only for them to announce none of the devs like those specs, ONLY FOR THEM TO NOT DISABLE SAKUYA WHICH MEANS SHE'S PROBABLY STAYING WHILE MY BOY IS GETTING REPLACED WITH REGULAR ASS CHARA
@@partystarter8041I like x chara but Gaster I feel is gonna be very hard to balance due to the move sets and awakening
just some information: the way you can get saints skull now to complete the corpse is by getting it as a drop from diavolo, since i got it after killing him. even so, its still really confusing and just makes no sense why they removed johnny.
Because there is no tusk
bro said their main is x chara, this person has no right to even criticize the most understandable shit
The game isnt the "m1 simulator" anymore. Its now barrage simulator as people will use it as a starter combo since whoever hit first, starts the combo.
But the only thing im here was the animation and the effects. It was 100/10, they outdid themselves and the quality of the effects reached to those actual realistic roblox game graphics. But still, it just pain to see aut had infinite problems when it comes to fixing it. Hope they either fixed it, or make it less problematic.
I recommend everyone starts taking screenshots of all there items and stands before we have another “lost data” incident
i really want a rework of x-chara but admin deleted it =)
Every time I look at AUT I see less and less content and moves that were there previously be removed. I used to play Planet//Shaper because of the funny barrage and insane dash to catch runners (I even got several 50-winstreaks with it at some point), but those got changed so can't do that anymore. I then moved onto playing Sol for the long combos, and interesting moveset imo but of course those had to change too. I don't see why the devs can't just nerf it to oblivion if it's really an issue, and add a separate character, instead of removing previous stands and mechanics that people enjoy using.
Sakuya still has time stop? What game are you playing
its sad, the devs litterally disabled my pvp mains, now im trying to use another one but theres now less stands and specs
friend: “hey bro, should i try and get goku?”
me: *did you mean star platinum?*
what about Goku i cant use it. it just turns into star platium what do i do about it?
idk if this is just for me but the animations for like, every stand and ability is bugged and doesn't work properly. The m1s look like the stand is teleporting and the barrage is just the arms, the stand just stays like it's in the idle animation.
Yeah, I develop on Roblox myself and I've been having the same problem when testing in Roblox Studio, this is apparently some dumb animation update that Roblox is working on and they're slowly testing it. Yep....another animation update by Roblox which breaks animations and forces all developers to fix Robloxs errors...
It really sucks how roblox forces developers to fix old code over and over again. Very little platforms have this problem
Pretty much all of brolys moves need meter now and Goku isn't even finished after a long time
Yes I'm bias for dragon ball abilities
I’d imagine goku would be trash with the transformations requiring heat, a smaller bar than the Ki bar is
@@MissingHunter Goku would be trash if his base is unplayable. If Goku base form was bad you wouldn't be able to gain heat to transform.
I was grind for like 30 mins for arm but it just star platinumed
funny is kur announced "weekly" updates but oh boy can't wait for a weekly update to take another one and a half year and turn out to be shit
Bi-weekly updates
Aut players when they can’t infinite convo any more and have to rely on actual skill 😱
litteraly
too bad dawn is still able to do an inf combo
I honestly completely agree,while I dont think disabling abilities was good I do think that them deciding to change their combat system is amazing (considering aut pretty much had the most boring combat system in existence) and the abilities turned into star platinum are coming back when they are ready for the new combat system
The only thing i think is terrible is that they did to not reworked arrow stands. For example:Crazy Diamond, it now feels heavy, you used to have pretty m1s which can go fast or slow into eachother but now... THEY GO SLOW as heck, sometimes i even feel that m1s are not gonna combo into eachother. Also G is terrible after update, you cant even do it right after m1s, you nees to wait after m1s to press G and the opponent is already comboing you. Also they did the thing with ALL barrages so u cant combo 3m1s into E.
That's what the upd is about💀 m1's are not true
I would of loved if they actually gave more time to stands and think 3 times before adding something, sp(I belive) can combo with his m1s and moves, making true combos just like before the update AND THATS CRAZY, not to even speak about sakuya
9:35 isnt really a good example considering when deniz should have been able to combo extend, he couldnt cuz u got flung. But Ik what you mean, I suffered that top. A tw user used bloodsuck on me and after it I got ragdolled and couldnt get up for 4 seconds, allowimg the guy to combo extend with the fucking bloodsuck. Like seriously who thought it was a good idea to add ragdolls to the game
Yeah. Bugs like the ragdoll are VERY hard to get specific clips of. As long as the intended message is conveyed that’s all I care about
Ngl at this point, it would take:
- 10 new stands
- 15 reworks
- a new map
- fix every single bug in the game
Just to satisfy the community by 1%
If we reached at this point it means that the game is not giving the enough enjoyment to his community and its devs fault only.
based chiruno thumbnail + subscribed + post more + they increased m1 stun making wr almost giving it inf combo if u have a wall + i hate the rework too ngl
WR m1 ragdolling needs more people talking about it
I mean they did have multiple public testing sessions where you can see improvement, completely rework combat, add new stuff, and are actively reworking abilities with bi weekly updates, plus the combat (albeit needing some tweaks) is LEAGUES more engaging than before, so I’d say it’s alright for now, especially as we see it evolve. I think the issue is you’re treating the combat as if it were like old combat, you’re basically playing a different game and should not use any of your old strategies, they won’t work, stun simulator into half health combo is no more. Cut the devs some slack, you can tell how much work they’re putting in and it has a lot of potential to be much more fun than old combat!
if I'm not wrong, tusk is Kur's favorite stand if it's still unusable my guess is that he's making some extremely smooth animations, or I'm wrong and tusk won't come back ever
i now cant even count the amount of times I've ragdolled I mean even doing moves ragdolled and so did dashing
This wasn’t even a problem until they introduced rag dolls! The ragdolls don’t even do anything rn, they just “look nice.” AUT could easily remove them and fix all the bugs
@@MissingHunter ragdolls actually are helpful for comboing. For example if you knockback someone with tw you can dash immediately and hit him with the Y ability (bloodsuck) it's hitbox is based on the Internet delay between you and the opponent plus it has a big hitbox.
@@thebestgamerh I don’t think they are meant to combo but that’s interesting
@@MissingHunter they were not meant for combos. But you can abuse them to do so.
Also, why they just turn in to sp is because the devs are updating them and reworking them. So he just have to wait a week or two.
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@MissingHunter wtf I saw this reply on 3 comments
i love it when goku transforms into star platinum permanently
Yeah i literaly agree, afterall aut Will die even more, lack of content and terrible combat, annoying parry Sistem and ping issues, since the summer update, i knew that the next update Will be Bad or worse, weather reporte being near broken as umbra, big hitboxes and terrifying combos, but as i seen this video, i lost all my hopes on this Game, and i think it will never get much better, it seems that aut devs are really unexperienced, animators, modelers and the desingers did really good job, but the scripters screw it up, Made the m1 v4 worse than v1, not even caring about the rest of the abilities, and less soul put into, making it look that the new universe is worse than the old one arcoding to the old nostagic players, if they keep up this, the game will die not as we think
well said
what the fuck went wrong with porting the test to the main game???
Classic AUT didn’t test their game when porting it over
You guys do realize that the stands missing will be converted eventually right
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@@MissingHunter But did you know that stands missing will be converted eventually?
Bro like 20 stands are star platinium. When I need starplatinium I get reaper or goku and U didnt realise that the goku quest just gives dio's diary, broly, corb(no one needs corb for this quest becouse u use corb to kill the Umbra) and money. No goku reaper bro this update leteraly sh/t
just so yall know, a incomplete list of currently unavailable stands, courtesy of my inventory:
Gaster, Goku, Hornet, Made In Heaven, Planet//Shaper, Reaper/Urzan, Tusk and X!Chara.
also, i know nobody really uses it and its probably not as big of a gutting as broly, but brickbattle got completely ruined by this update as well. it has 3 moves that dont require meter, being the barrage, hammer slam and wall. its practically useless now, even moreso than before. i just wanna know what they were thinking with these changes man.... not to mention X!Chara getting canned, after being useless for so long... and SAKUYA OF ALL THINGS getting to stick around. i hate this game so much.
@MissingHunter i dare you to make a/several video/s about some reworked stands to show how broken some became (i'm mainly refering to d4c:lt, kc and sakuya)
👀
people when developers don't update:😡😡😡
People when developers make updates:😡😡😡
People wouldn't complain if the developers hadn't made you wait 7 months for an unfinished update.
"man let me check my mai-" STAR PLATINUM "AYO WHAT THE FU-"
Me wane I join th update why can’t I use goku or gojo I was like all the work for nothing but I think they come back soon I hop🙂
They had 7 months to rework the combat system for every stand and they even failed to do that on top of adding millions of new bugs to the game and simply making the game a move spamming simulator. Like I thought the idea was to nerf combos but now there are literally combos that do more damage and last longer. “Well but at least they dont have m1s in them, right?” Wrong. There are still stands/specs that didnt even get affected by this combat Rework (Ahem ahem Umbra and WR). And its not like this made the abilities other tuan those balanced too. Yone starts and extends with E, TW has 2 grab moves for no reason and they both take no energy. One of those grab move same the same range as the freakin Star Finger 💀 and LITERALLY TWR, the stand they made during this update, that has a moveset only filled with combo starters and extenders. In the end, a lot of things that could have been fixed or prevented, was not fixed or prevented. Seems like aut spent all their budget and time on animations only 🗿
My x Chara...
My gaster...
My mains....
AND CASEY TOO!!!!
I assume none of you have played a actual mainstream fighting game
In EVERY fighting game ex mortal combat blocking blocks some damage but not all of it
Not only that in every fighting you see EVERYMOVE is cancellable it's called a counter hit yall this rework adds more skill to the game
Also x Chara and the other unusable specs are being replaced
But in other fighting games… you have MULTIPLE fast moves that can be used for different purposes. AUT is like having one light attack and a million different heavy attacks. The game is fundamentally played differently
I really hate this new "heat" system I used to love using weather report in this game but now I cant hit ALL my combos with this heat system. its almost impossible to land an elemental combo because you need to use your awakening and a whole bunch of moves
I still stand by the fact that AUT got worse with each update. Peak was at Old Universe, then the release of New Universe was somewhat refreshing, then the PvP peak of AUT:NU was somewhere around the time where Delta//Shaper was the game thumbnail and the addition of Stardust Guardian, Chroma, Dark Emperor, etc. to the janky, campy, terrible, and stall-like gameplay we have today.
9:10 In casual matches (1v1s) you don't actually lose. You want to know what happens instead? THEY GET A FREE REVIVE
I've had this happen like twice when I was using KQ in 1v1s. I would try to use quick plant, they would dash right before the move and fall out of the map. Then, they would respawn with no life being lost. This sounds good, right? Well imagine this situation happens when your opponent is at like 100 hp. They fall out of the map and respawn at 500 health, leaving you with a very low amount of health that basically makes you just lose the entire match. I guess this situation is better than the opponent losing a life, but it's still really annoying.
I do like the update though and consider it good. Btw I only lag in the main game (so not in 1v1 matches) and m1s are fine for me. I miss p//s though :(
Rip XChara, one of the first specs I gained when Playing for the first time.
they removed stuff and replaced it with sp cuz theyre reworking it.
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
They need a break bruh. Cmon, they don't have that much time to do it. They probably have lives. Ik ur greatful for it but just leave it for a bit.
The new combat is wonderful, but the new update just came out, guessing the star platinum issue is obviously just a bug, maybe the specs are getting reworked 🤷🏽♂️
It’s actually because the UPDATE ISN’T FINISHED. Of course, instead of finishing the update, they just released it anyways
@@MissingHunter if they were to finish it, it would be another year or longer to finish everything
besides the update was finished, the stands were disabled so they could get a rework to better fit the combat because they woudl suck without it
@@CorruptTypes sans
Sans?
Sans???
Sans????
Literally even more useless as a spec because they nerfed him AGAIN
Instead of actually reworking him
@@BoughtCanoe sans?
the devs basically tried to make some abilities better but they literally forgor alot of other things making them bad as f also i couldnt imagine the goku rework which was confirmed thousands year ago havent been done yet 💀
This bug has been in the game since 1.5 and 1.6 BUT YET NOBODY, NOBODY HAS SAID A WORD ABOUT THR FACT THAT LIGHTNING STRIKE ON WEATHER REPORT FREEZES YOUR CHARACTER AND FORCES U TO RESET!!!!
I’ve known about it, it’s just not noteworthy enough to be featured in a full length video
The problem with this update is complicated. The issue here is with the rework the idea is to basically change the entire game which, as you know takes A LOT OF TIME. Roblox fighting game communities including AUT are consistently fucking horrible when it comes to their relationship with the devs. I’ve been through about 7 different Roblox Fighting game communities and every single one without fail does nothing but pressure and disrespect the devs of the game they nolife religiously. Now this isn’t to say the update isn’t flawed, but from dev statements and problems in the game what’s basically happened here is that the devs have been forced by their community to essentially release a half finished game on top of an entirely different one leaving shit broken and flawed. They released the half finished rework an people complained. If they didn’t release the rework and kept working on it for longer people would’ve complained. Roblox players honestly need to stop being so excessively cancerous to the devs of the games they play. Even youtubers I saw before the rework dropped were sort of shittalking the devs and how long it was taking for them to literally rework an entire game from the ground up. The moment roblox players realise that human beings are actually taking time away from their lives will be the moment they get quality shit. I Fr have never seen a genuinely supportive roblox fighting game community and it’s a truth I never see acknowledged
god damn. i spent 500k on the d4c:lt quest just to realize this is what would happen if i continued? i hate my life
So basically instead of removing THREE abilities like they said
They removed HALF…..LMAO
Also this update is just “They can’t complain if everything is bad”
Also why the fuck was sans nerfed again
Everything was nerfed to the ground except 8 or so stands, pretty much removing the diversity that AUT had in its pvp
sans nerf broke me
no way is that a toho :blackops3guy:
What a funky
Most of my stand's are turned into SP, like seriously P//S and MIH is now SP.
Now you have to kill umbra for half the damn quests.
Man the devs really don’t care about nocturnus it only has 3 or 4 damaging moves other than it’s m1s and none of them require heat they basically haven’t even touched him since it got released
as a person who started playing sans before the update sans sucks now dont even play it you have no stamina and all your moves are interruptable also you cant combo the sans grab is weird and its every move is pbable
the update is pretty cool, BUT IT WOULD HAVE BEEN COOLER IF THEY DIDNT FORGOR TO REBALANCED SPR AND GE TO THE COMBAT REWORK, and they still forget about ger 💀
They werent "removed" if u read the dis before hating u would know they are getting reworked thats why they are sp
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
I used sp:tw alot but i think im gonna quit the game until they fix this update MIH was another stand i used (i wasnt good with it but fun to use) and mih is disabled sp:tw got nerfed and the new comboes (in my opinion) are harder to land i wish there was a way to play the old aut not to mention THE OP TW OH COMBO LIKE AS SOON AS U GET HIT ONE OF THE MOVES YOUR HEALTH GETS DRAINED
End on sans is horrible. Not only you use HALF of a bar only for the opponent to dodge it easily. Same with Bait, the bone doesn’t even stun
tbh i've fought the current possible bosses tht can spawn this is how to solo them
1. DIO: damage him a few times and he wont even move anymore
2.Diavolo: use ws or c-moon and stand behind wall
3.Umbra: spam m1(he doesnt fight back)
The new gojo boss/Sakuya boss just aoe spam the health and damage is low on them
the builder man have 3 combo extenders(ball plus grab, barrage, paintball gun, rocket launcher) and plus the m1s and the bomb throw it is so op
New combat system very annoying on mobile
I got into your game a few days ago and didnt know who you were and then got this video recommended and figured out this was you all i want to say is that your crazy diamond is very good.
Thanks! I’m trying to main CD but it needs more buffs to fight anything really good ;-;
this is just like the utpr combat rework, just made every character either stupidly op or stupidly frail
I know, It is taking way too long, But please, Trust the process. Just remember that One day AUT will be top notch. The devs mess up, as they also clean the mess.
Star platinum replacing stands will be removed when all stands get roworked
i was shocked when tusk turned to star platnum but the update is definitely not bad
BRUH i thought i was the only one with this problem i was wondering why my goku was star platinum
If they update the game every 2 weeks then we might actually get problems solved because they will finally start to THINK
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
@@MissingHunter Reworks may prevent stands to be "unplayable" from the event like you stated as it's a complete change to it meaning they will balance it out, give it new moves and much more. You shouldn't worry at all.
thank god a you tuber thats not kissing the asses of the devs
Tbh I myself really hate the heat bar cuz u need a lot for just 1 moves💀
As if SPR wasnt already nerfed enough 😭. Its literally fucking unuseable now, it used to be my main.
What were they smoking when porting SPR to the new update
yh it used to be really good now its just beyond garbage
You forgot to say about item/chest spawn... They are much rarer now. 2 days ago they weren't spawning at all
KQ use to be a good rush down stand but has now become a sit and wait for your next opening to punish which I hate because its a super lame way to play a game that emphasises rushing down the opponent. it completely changes a playstyle I enjoyed, like they could've left the move-set exactly how it was with some minor improvements but instead they had to change everything that was good about KQ to begin with.
The moment I found out all my stands were gone the update became an L for me💀
Samee
Maybe bcuz jotaro died in part 6
I feel like the moves being cancellable adds more aiming and less super armor spamming
Kur_Dev.
I am coming for you. You can not take XChara away from us.
also its worth mentioning, the removed abilities are sp because they just havent been converted yet
AND YOU SHOULD'VE TALKED ABOUT CANDY CUTLASS. DEAR GOD. ALL ITS BEST MOVES REQUIRE HEAT AND ITS AOE REQUIRES 50% BAR TO USE. THE E HITBOX IS TINY AS A NEEDLE NOW.
The AUT devs had 7 months to make this update, I was hoping they would at least finish it >:(
@@MissingHunter not only did they make it horrible they also forgot to balance
whose idea was it to make sans' main move, his blaster, take 25 HEAT that he can barely even get on his own?
or, who made locke's moveset in general? cuz that shit is busted
@@MissingHunterthey dozed off for the most part
the only thing i think is terrible is they changed the run to shift (feels weird af)and blocks, everything else is good
same i just got used to using z and using shift to switch between shiftlock
agree, shift to run has been messing me up
i dont get why they had this retarded idea of swapping run and shift
old AUT and the actual one should've been 2 separate games
so people could still enjoy the old universe
you expected them to be able to rework everything in 7 months? you gotta realize thats actually a low amount of time for a game like this
i hate heat bar so much my yasuo combo was runied bruh
As an XChara main who rarely actually plays the game, my disappointment is immeasurable and my day is ruined
Some stands are sp because they are still reworking stands
It took the AUT devs 7 months to release this update, the bi-weekly updates are just to finish what should be in the base update MONTHS later
I'm also worried that the bi-weekly updates will force them to focus on those reworks instead of the currently terrible stands, leaving stands like SPR to remain garbage
I feel like the combat and mechanics are fine, they were never a problem for me when I was playing. As for the specs and stands not being all there, it is kinda annoying and the game can get stale playing against and with the same handful of abilities, but I am also gonna be patient and see if the 2 week updates will fix and add some new reworked abilities, because I have hope that this game can make a comeback and be really good if we give it a little more time because remember, saying things need to be fixed and actually fixing them are completely different. There is a trial and error process to everything it takes a lot of time to improve, so cut them a little slack.
Calm down guys
The stands that are star platinum, that are not star platinum are getting a rework
AUT is so unbalanced now it’s insane, a ton of stuff was either made into a braindead ability or nerfed into the ground. Stuff like Sol, Yone, TW, STWR and sakuya are straight unfair if the user knows at least something about the game and even those abilities barely need any skill to be unfair.
I know man. Abilities like Sakuya and The World are practically unkillable if the user is semi-competent in the game. Literally all of Sakuya's moves have hyperarmor. The World for some strange reason can start >200 damage combos by just landing one of more than four of its combo starters.
Additionally, there are a lot of moves in this game that can't be canceled even though they probably should. Add this with being able to gain heat from getting hit, and the entire combat system revolves around either move spamming, stalling, or fishing for combo starters. Then there are abilities like Brickbattle that are so unbelievably bad that you wonder why they even still exist. Game is straight up unfinished right now
So ur telling me as a standless main they made it that I don’t get to bait and block barrage spammers and they buffed ts and running, life wasn’t hard enough, thx aut
This is why I just will not even come back to the game remotely. The game's combat changes every update I swear, the game is a totally different new game and it just isn't fun at all. The reason why the stands are disappearing is because they aren't combat reworked yet. The update just disappoints me.
AUT try to make a positive update challenge