Unreal NPC AI - Basics and example project: Navigation, queuing and box transportation

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  • Опубліковано 23 жов 2024

КОМЕНТАРІ • 4

  • @bastiandev
    @bastiandev  3 місяці тому +1

    I added another folder 'QueueAndRunAround' and a map called 'QueueAndRun' to the project on Git. If you open that, you will see a demo how to align the NPCs along a spine (done on request from some subscribers)

  • @BooneyTune
    @BooneyTune 3 місяці тому +2

    As always, really good, very cool, and thanks for sharing!

    • @bastiandev
      @bastiandev  3 місяці тому

      @@BooneyTune Glad it helps! I admit it was a bit rushed as it was a request here in the channel, will do one with a bit deeper insights abd structure into path navigation soon…

    • @BooneyTune
      @BooneyTune 3 місяці тому

      @@bastiandev looking forward to it