That question probably comes from a takodachi since it is an inside joke about any Ina Ina game that has voice that there's a va with the name of Ninomae Inanis.
IRyS might work well as a future boss, with various crystal arena effects. Possibly switching between Angel and Demon modes with different patterns, to make it interesting. And La+ Unchained (aka "Laplace's Demon") would be a great way to showcase that part of her lore. Turn her into a stage boss like Fubuzilla and go all out with the design: Full-on chunii "Final Fantasy"-style godly being - statuesque main body merging into abstract ornaments, with a pair of oversized arms for sweeping attacks.
I can totally see stage boss La+ going full out and hamming it up. And if you play as Towa, she has additional lines, quoting Darth Vader or something "join me, together we shall rule the universe" and stuff.
@@ArjunTheRageGuy I'll be honest. I never played any of the COD games, I was a Roblox kid growing up, and then moved onto TF2 and Halo for my shooters.
Correct me if I'm wrong, but Ina can use her charge specials with the S button, and not have to charge, right? Like doing Down S+M and you get the M spin?
So does anyone expect the 2 new bosses to have toned-down, tourney-legal variants added in future updates? With boss versions of everyone else as an extra. Because sooner or later, people will want to see Kronii kick ass (legally) in tournaments.
Yeah it a bit annoying with the charge issues as you said. I love Ina but she is just designed awkwardly control wise. The takos need to at least be cancellable out of combos and stuff
I think her command normals could be changed into 6A(Bonk)/6B(Open parasol)/6C(angled tentacle). I hardly recall any backward command normals for charge characters that aren't sobats or anything forward moving though.
"She's using the big takodachi to kick" Oh, wait until you see the tentacles! Hah, I've watched Ina play Ina, nothing can beat that. And yes, she got the Hatsune MIku skin. (Which is cosplay 7, btw)
@@Gekuee Guile can do standing low kick into flash kick. During a combo you let go of your down, press lk then up+kick, you will still get the flash kick. A common hit confirm combo is cr. LP st. Lk xx flash kick. If Idol Showdown works the same way, Ina can do charge back or down back, 5H xx fireball which would be a great poke
is it just me or does ayame have almost no overheads that can combo? feel free to skill issue me if im wrong, but seriously i cant seem to find an ayame combo out of an overhead.
I really want to get good with Ina. I feel like if they add more Holostars and if Bettel is there then that would be great. I feel like Bettel could work well as a fighting game character.
"She has a lot of back normals" of course she has
Oh my god…
Koe's Mind expanded
mind blown!
@@KoefficientKronii can be used in Virtual Frontier. All the boss characters can.
@@pikachuattack542 he already know.
"Who is the VA for Ina?" is such an innocently ignorant question. I love it.
That question probably comes from a takodachi since it is an inside joke about any Ina Ina game that has voice that there's a va with the name of Ninomae Inanis.
@@ellskilltaker1267 Are you sure it's Ninomae Ina'nis, and not Frieren?
@@seighartmercury Ninyomanyo Ninyanis
Kinda sounds similar to asking of what's the past account of that current copro vtuber
just mommy Kiwawa caling somebody a "little shit" is prime content
Even though you can't hear it, I guess we all know exactly how it sounds.
6:25 nyinyonanye nyinanis VA by nyinyonanye inanis
Kronii has an armor that prevents her from flinching when attacked
We Are Hype
We Adore Her
We are high-tier
We Are Horn-
We Abuse Hadouken
Wa Attack from Half-screen
Damn they really made Coco's portrait the one that shows up for the exit game button
What a bittersweet choice
She definitely had the most graceful exit.
It looks like she’s kicking you out of the game lol
14:46 Time Flies
...
I hated that, but well played. take my like and leave
IRyS might work well as a future boss, with various crystal arena effects. Possibly switching between Angel and Demon modes with different patterns, to make it interesting.
And La+ Unchained (aka "Laplace's Demon") would be a great way to showcase that part of her lore. Turn her into a stage boss like Fubuzilla and go all out with the design: Full-on chunii "Final Fantasy"-style godly being - statuesque main body merging into abstract ornaments, with a pair of oversized arms for sweeping attacks.
The mark of my dignity shall scar thy DNA...
Resurrection!
OK now imagine this, but with Irys
I can totally see stage boss La+ going full out and hamming it up.
And if you play as Towa, she has additional lines, quoting Darth Vader or something "join me, together we shall rule the universe" and stuff.
Tbh I also hope we can see Bae as a boss, full of all the craziest mechanics you can think of
Promise is literally a group of boss.
Her move set is all puns? Blessed
paint and suffering...
I love how 90% of ina moves are puns
Ina had a stream of her testing herself out. There's some fun clips out there
Vid just dropped, fresh!
13:58 jiggle physics Ooo!~
What do the oshi marks do?
I'm pretty sure it's like online banner things.
Represent
probably similar to having emblems in cod mw2 2009
@@ArjunTheRageGuy I'll be honest. I never played any of the COD games, I was a Roblox kid growing up, and then moved onto TF2 and Halo for my shooters.
@@mr.slappii513 Ok fair. The only COD games I played b4, in an internet cafe, were COD 1, COD4, and COD: MW2 (2009).
It's Tako Time
Correct me if I'm wrong, but Ina can use her charge specials with the S button, and not have to charge, right? Like doing Down S+M and you get the M spin?
8:48 Subaru: *Yuuzai* !!!!
i like how one from the chat says zamatsu KEKW
liek kronnii is too perfect that she can fly like zamatsu
i lovehowher moves names are all puns INAFF
I'm sure that if they release Kroni as playable, she will only need to have rib armor to be a bit of a nightmare.
So does anyone expect the 2 new bosses to have toned-down, tourney-legal variants added in future updates? With boss versions of everyone else as an extra.
Because sooner or later, people will want to see Kronii kick ass (legally) in tournaments.
Like unlimited versions in blazblue?
@@123jolak *_EXACTLY._*
Flayon mains rolling up to tourneys like Blitztank users
Damn Kronii has a bit of that marvel spice. A little vergil for sure.
She seems like a character you want to use to stand at the back of the room and spam balls, very defensive.
Takobocchi is _real_
That tako + fireball is like Guile ngl
4:44 this has to be a May from guilty gear reference
It is. Ina played Guilty Gear with Calli a few times, and she spammed May's TOTSUGEKI to annoy Calli.
You forgot to check the other movement of Subaru
it just dawned on me... is Flay the first playable HoloStars of the whole HoloIndie catalog?
Yeah it a bit annoying with the charge issues as you said. I love Ina but she is just designed awkwardly control wise. The takos need to at least be cancellable out of combos and stuff
I think her command normals could be changed into 6A(Bonk)/6B(Open parasol)/6C(angled tentacle).
I hardly recall any backward command normals for charge characters that aren't sobats or anything forward moving though.
"She's using the big takodachi to kick"
Oh, wait until you see the tentacles!
Hah, I've watched Ina play Ina, nothing can beat that.
And yes, she got the Hatsune MIku skin. (Which is cosplay 7, btw)
"whos inas VA?"
bruh, this takodachi forgot to eat his cookie that he literally forgot ina's existence
He probably didn't know idol showdown joined the official hololive indie program
If her move list wasn’t filled with puns, I would have been disappointed.
Where's the second Idpl Showdown stream
Her back normals stop her charge? That's weird.
nah, he meant that they prevent you from charging and doing standing normals at the same time
@@Gekuee So useless then
@@Gekueedepends. If this game has the same charging tricks Street Fighter has, then it might work, so theoretically we can do Ina 5H xx fireball
@@malcovich_games what tricks? I'd like to hear more about that
@@Gekuee Guile can do standing low kick into flash kick. During a combo you let go of your down, press lk then up+kick, you will still get the flash kick. A common hit confirm combo is cr. LP st. Lk xx flash kick.
If Idol Showdown works the same way, Ina can do charge back or down back, 5H xx fireball which would be a great poke
"Prohibido jugar con Kronii"
12:28🗿👍
is it just me or does ayame have almost no overheads that can combo? feel free to skill issue me if im wrong, but seriously i cant seem to find an ayame combo out of an overhead.
1:47 wait r they going to add holostars too?!
I really want to get good with Ina. I feel like if they add more Holostars and if Bettel is there then that would be great.
I feel like Bettel could work well as a fighting game character.
Wah!
1:30 Pikamee cosplay?
Ame, i think
Kettle coded
A lot has changed alot. They removed complex combos though so it starts to feel like super street fighter 2
when are the viewer matches
We are Hadoken
It's*
lfg
Good luck...lol
34 seconds and I'm First
Never got the oportunity to say First before
fun