Hey guys it would be really awesome if you supported me on Patreon. From now on HR7 patrons will be able to see videos a few days in advance! Link here: www.patreon.com/HeavyWings Speaking of videos, my next one will be discussing everyone's favourite leviathan!
Yeah the weird thing about Daimyo is that the skull scales with his size. So if you look at Stonefist, you can only imagine how big that Monoblos must have been!
@@gamechanger8908 i mean it's not more realistic but more reaseanable, it prevents GIGANTIC Monoblos to exist even tho i'm not surprised the ancestor of the monster we hunt today were much bigger
I remember playing Rise and then playing about 40 hours of GU while I waited for Sunbreak to release. Shogun and Daimyo didnt make much of an impression on me and Daimyo felt pretty robotic. However, in Sunbreak I think Daimyo is SO COOL. Crab run, crab jump, crab do big punch into the ground. It felt much more alive and is now one of my favorite monsters in the series
My first time fighting the stonefist was scary as hell. Allí my attacks bounced un his legs and claws, and i was playing striker sws and i couldn't reach the head. The fight with him is more loadable with areial hamner
Sunbreak Hermitaur has a few more additions than was mentioned. He has a move where he starts rapidly strafing around you before closing in to punch and follow up with a beam that can be difficult to dodge, and he has a new burrow attack that lets him dive out of the ground towards you with his skull. He also gains Ceanataur's claw spinning which I don't think was mentioned for base Daimyo. Overall Sunbreak Hermitaur left much more of an impression on me than the 4U one and I don't think Plum is at all needed in the game, base Daimyo already has a good amount of changes to fit right into Rise and is a genuine menace as an afflicted monster.
Sunbreak really did Daimyo justice. In the older games, he seemed so passive. Now he feels a lot more threatening with his claw slam. But even so, he's fairly easy to trip, and there's few things more satisfying to me in the TU5 endgame than Spin Slashing into his face with Thunder-element Dual Blades repeatedly.
Not gonna lie Im really liking the new armor set evolution segment. Hope you dont stop the segment even though I know researching certain monster armor set through the generation can be quite daunting. Luckily online databases still up for older games
Sunbreak helped improve my impressions of the Daimyo Hermitaur. Like all others, since arriving to 5th gen it's movements is more fluid and less clunky, and it can chain attacks better. And I feel that the claw smash is a nice addition to its moveset. As for Plum... My first run-in with it was the raged Qurupeco fight in Stories 2. You can guess how that went. Also... I didn't know you could throw a sonic bomb to make him stop blocking, I'd simply wait until he stops.
A couple things that I thought would be nice touches to daimyo hermitar could be to scrap plum as a subspecies and treat him like a shiny pokemon where you go to hunt a daimyo and there's a small chance that it would be purple instead I think that would be a good way to include him with taking up a slot, Another thing could be to take a not from shogun and have him wear different shells, being a Monoblos skull, diablos skull and a normal spiral shell instead of just the one, would also be cool to see the small hermitars have different shells
In addition to sonic bombs you can also throw small bombs at Hermitaur and it’ll get toppled. Not sure if this a new feature or common knowledge I’ve missed as I only very recently discovered this.
It´s not true that Daimyo leaves no impression. I saw and fought him for the first time in sunbreak and instantly loved him. Great monster, very unusual fight and super fun to perma stun lock with late game gear!^^ I´m never sad to see him come up in an afflicted quest.
I really should fire up 4U again. Got the itch a few times this week and last and I had completely forgotten about Plum Daimyo. I currently prefer Sunbreak's iteration of the red crab, but that's mostly due to the temporal distance to my last hunt in 4U. Generations and GenU were fine, but I felt like they tried too hard in too many areas. Deviants included. Really looking forward to what the series has in store for us and the crabs are always a joy to fight again.
I do have one thing I would like, you could also add that the hyper sets also changes around the skill points distribution making it better for mix sets. Some people (randos in mhgu lobbies) get really confused in why hyper sets are so good if they have the exact same skills with maybe one extra point
Hemitaur is definitely a cool monster, esp since we don't see many of its type. I was super hyped about seeing him in sunbreak, since i avoided most media around it to avoid monster spoilers.
My personal favourite variation of hermitaur is the zenith daimyo hermitaur. It is functionally similar to stonefist but can switch to a explosive claws phase
I always loved all 3 crabs, Shogun was one of my favorite gen 2 monster, Daimyo is easly a top 5 beginner hunt imo, and Gaoren remained my favorite siege monster until Kulve's debut All in all a really good kind of monster, really hope we'll get Akuras Scorpions (wich shares the same skeleton)
Plum can track you whit his Jump and the Watherbeam is actually much more like a Bubble Beam. Stonefist has much more Changes? You can break his Legs, different from Daimyo, allowing you to knock him down. His Fist starts steaming and is soft if hes down, but hard otherwhise, and he diggs out of Pitfall Traps. This might not happen if hes exhausted. As a fellow 4U starter, I got my Ass kicked by him as well. A lot of Player did in Fact. He was certainly much harder then Generations Version, and very fun to hunt.
Hey guys it would be really awesome if you supported me on Patreon. From now on HR7 patrons will be able to see videos a few days in advance! Link here: www.patreon.com/HeavyWings
Speaking of videos, my next one will be discussing everyone's favourite leviathan!
_(Remembering the terms for monsters to appear in this series)_
...Royal Ludroth?
@@WarioJim no, Almudron of course
Ah, of course, I was foolish not to realize it was Nega-Mizutsune!
The Sunbreak Daimyo is a lot smaller (which is more realistic, i guess) than the previous version
Yeah the weird thing about Daimyo is that the skull scales with his size. So if you look at Stonefist, you can only imagine how big that Monoblos must have been!
What's realistic about it?
@@gamechanger8908 i mean it's not more realistic but more reaseanable, it prevents GIGANTIC Monoblos to exist even tho i'm not surprised the ancestor of the monster we hunt today were much bigger
@@bobisuncanny2760 Gigantic Monoblos being a giant crown is the only reasonable explanation.
As someone with no eyes: thanks for pointing this out. Without you i wouldve never seen it this clear.
I remember playing Rise and then playing about 40 hours of GU while I waited for Sunbreak to release. Shogun and Daimyo didnt make much of an impression on me and Daimyo felt pretty robotic. However, in Sunbreak I think Daimyo is SO COOL. Crab run, crab jump, crab do big punch into the ground. It felt much more alive and is now one of my favorite monsters in the series
You will disappointed in real crab...rise daimyo just make it more anime ish
Yeah I like the gu crabs but the sunbreak versions are so much more exciting to fight
Lol you havent fought the Rustrazor Ceanataur right? Hes fun
@@Vayne_Solidor "fun"
If regular GU daimyo is robotic, stonefist probably a gundam
Crabbo Time!
Mess with the crabbo, you get the stabbo
The Crustacean Sensation
We need more crabs that aren't hermit crabs also bring the scorpions from Frontier
My first time fighting the stonefist was scary as hell. Allí my attacks bounced un his legs and claws, and i was playing striker sws and i couldn't reach the head.
The fight with him is more loadable with areial hamner
Sunbreak Hermitaur has a few more additions than was mentioned. He has a move where he starts rapidly strafing around you before closing in to punch and follow up with a beam that can be difficult to dodge, and he has a new burrow attack that lets him dive out of the ground towards you with his skull. He also gains Ceanataur's claw spinning which I don't think was mentioned for base Daimyo. Overall Sunbreak Hermitaur left much more of an impression on me than the 4U one and I don't think Plum is at all needed in the game, base Daimyo already has a good amount of changes to fit right into Rise and is a genuine menace as an afflicted monster.
Afflicted Daimyo’s crab punch somehow has bigger hitbox on it or something
I believe the sunbreak horn jump from underground is also from frontier I remember watching a HC(hardcore) daimyo video and it did the same move
started as one of my most hated monsters. now one of my favorites with Rise
Started as one of my most hated monsters. now is still one of my most hated monsters
Memories of 4U are flowing
The urgent was brutal if 4 was your first
I love Sunbreak Hermitaur launches himself out of the ground like Gonngenn Hermitaur from MHO.
Finally, the best crab arrives....fun fact: stonefist is my 2nd favourite monster!
Sunbreak really did Daimyo justice. In the older games, he seemed so passive. Now he feels a lot more threatening with his claw slam. But even so, he's fairly easy to trip, and there's few things more satisfying to me in the TU5 endgame than Spin Slashing into his face with Thunder-element Dual Blades repeatedly.
Not gonna lie Im really liking the new armor set evolution segment. Hope you dont stop the segment even though I know researching certain monster armor set through the generation can be quite daunting. Luckily online databases still up for older games
Daimyo Hermitaur is unironically one of my favorite monsters in the series so this is really awesome to see
Sunbreak helped improve my impressions of the Daimyo Hermitaur. Like all others, since arriving to 5th gen it's movements is more fluid and less clunky, and it can chain attacks better. And I feel that the claw smash is a nice addition to its moveset.
As for Plum...
My first run-in with it was the raged Qurupeco fight in Stories 2. You can guess how that went.
Also... I didn't know you could throw a sonic bomb to make him stop blocking, I'd simply wait until he stops.
1:27 It reminds me of the MH4U intro of Monoblos
My favorite stunlocked punching bag!
With Lance and that new guard tackle it's so easy to keep him locked down, I love it.
Monster Hunter Carapeceons Rise, SkullBreak
CRAB! CRAB! CRAB!
A couple things that I thought would be nice touches to daimyo hermitar could be to scrap plum as a subspecies and treat him like a shiny pokemon where you go to hunt a daimyo and there's a small chance that it would be purple instead I think that would be a good way to include him with taking up a slot,
Another thing could be to take a not from shogun and have him wear different shells, being a Monoblos skull, diablos skull and a normal spiral shell instead of just the one, would also be cool to see the small hermitars have different shells
In addition to sonic bombs you can also throw small bombs at Hermitaur and it’ll get toppled. Not sure if this a new feature or common knowledge I’ve missed as I only very recently discovered this.
It’s because bomb explosions count as loud noises, just like sonic bombs and monster roars. It’s been a feature for a while, I think.
How appropriate. Yesterday I just finished Stonefist as my first deviant EX fight. Very fun fight for hammer adepts, and I love the armor set.
It´s not true that Daimyo leaves no impression.
I saw and fought him for the first time in sunbreak and instantly loved him. Great monster, very unusual fight and super fun to perma stun lock with late game gear!^^
I´m never sad to see him come up in an afflicted quest.
I love fighting him with Lance in Rise. Don't know why exactly but it's just an insanely fun combination in this game
THE CREB
The Carcinisation of Daimyo Hermitaur
I really should fire up 4U again. Got the itch a few times this week and last and I had completely forgotten about Plum Daimyo. I currently prefer Sunbreak's iteration of the red crab, but that's mostly due to the temporal distance to my last hunt in 4U. Generations and GenU were fine, but I felt like they tried too hard in too many areas. Deviants included. Really looking forward to what the series has in store for us and the crabs are always a joy to fight again.
I do have one thing I would like, you could also add that the hyper sets also changes around the skill points distribution making it better for mix sets. Some people (randos in mhgu lobbies) get really confused in why hyper sets are so good if they have the exact same skills with maybe one extra point
Nice vid Heavy, loving the consistency since your return!
Hemitaur is definitely a cool monster, esp since we don't see many of its type. I was super hyped about seeing him in sunbreak, since i avoided most media around it to avoid monster spoilers.
GU didn't have plump version so I guess Sunbreak won't have too which is a shame.
Yeah it's a shame. Plum is really cool!
BEST BOY LET'S GO
Time for Crab
My personal favourite variation of hermitaur is the zenith daimyo hermitaur.
It is functionally similar to stonefist but can switch to a explosive claws phase
Sounds terrifying!
Time for crab.
Good to know I'm not the only one who got clapped by Hermitaur in 4U.f. Felt so big after beating Shaggy and got firmly put in my place.
Something to add, these crabs tend to be less resistant to KO damage, i generally make them prone and vulnerable easier, atleast in rise.
10:11 ahh yes Tne-up my favourite skill lol
Oh you have got to be kidding me
@@HeavyWings 😅
Still waiting for Kirin ❤️
Gx sets are kinda like gamma sets from world think of it that way.
I always loved all 3 crabs, Shogun was one of my favorite gen 2 monster, Daimyo is easly a top 5 beginner hunt imo, and Gaoren remained my favorite siege monster until Kulve's debut
All in all a really good kind of monster, really hope we'll get Akuras Scorpions (wich shares the same skeleton)
Plum can track you whit his Jump and the Watherbeam is actually much more like a Bubble Beam.
Stonefist has much more Changes? You can break his Legs, different from Daimyo, allowing you to knock him down.
His Fist starts steaming and is soft if hes down, but hard otherwhise, and he diggs out of Pitfall Traps. This might not happen if hes exhausted.
As a fellow 4U starter, I got my Ass kicked by him as well. A lot of Player did in Fact. He was certainly much harder then Generations Version, and very fun to hunt.
love daim your hermisol
It would be sick if they would have used plum daimyo as the base form in sun break since a lot of new players have no idea what a monoblos was
Next barioth or deviljho
They're planned.
@@HeavyWings heck yeah
ALL CRABS
The request came true
cool video bro keep more coming
please make a deviljho evolution vid soon
from le funny crab to "i spar with brachy every night"
What weapon is best for fighting him in Rise? I'm not in Sunbreak yet but I'm currently using dual blades.
I've found that bullying him with a poison Switch Axe works quite well
@@furnoprime9439 Thank you so much!!
When I said crab this is not what I meant. SHOGUN SUPREMACY
I still don’t get why everyone hates this monster. He’s a cool crab boi
Damyio hermitaur does pin in generations dear friend, I've been pinned by him a couple of times.
Watching a ton of these videos back, wow skills are bloated now
Red crab
Gonna admit I thought mr damiyo first appeared in mh4 not mh2
Do shogen shianitaur