Are Modern Pokemon Games That Bad?

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  • Опубліковано 25 лис 2024

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  • @Morgil27
    @Morgil27 16 днів тому +209

    I always saw X and Y as that transitional period between classic and modern, rather than Black and White.

    • @lexruptor
      @lexruptor 16 днів тому +7

      Because it was.

    • @dynamic7351
      @dynamic7351 15 днів тому +27

      I agree but then we would be saying that black and white are "classic" and personally they don't have that same vibe as the games before it. I'd say black and white + xy was the transitional period.

    • @WhateverWhenever888
      @WhateverWhenever888 15 днів тому +3

      Same

    • @flyzfm5060
      @flyzfm5060 15 днів тому +13

      ​good point, but I think what alot of people are really referring to with XY being transitional is it being the 3d models while holding true to alot of key staples that just got axed after that generation. Black and white is generally what I hear as being the "peak" of the classic feel due to its events/locations with its visuals being stunning still. While either XY or ORAS are seen as the peak in the 3d era of pokemon due to alot of those same things, with a few new things....but it started removing things they never should've touched.

    • @tpsam
      @tpsam 15 днів тому +6

      ​@@lexruptor😂 complete revision of history because like he said in the video xy was the resurgence of Pokémon after it hit an all time low with gen 5
      Literally proven by sells as well

  • @ThommyofThenn
    @ThommyofThenn 15 днів тому +75

    9:09* i think i actually prefer smaller towns where each building has a purpose, even if it's just cozy or weird dialogue. Walking past a row of houses with totally opaque windows and no interior just feels like the worst kind of game design that many open world maps fall victim to. Space for the sake of space tends to only engender subtle annoyance and can slowly grind down your appreciation of a town or city
    Edited to add better context to timestamp

    • @Pwjdjskw
      @Pwjdjskw 14 днів тому +9

      I mean, we should have balance. Maybe before we had too many meaningless buildings that were empty or had a pointless NPC, but now the games are way too linear (although scarlet violet show huge potential for the future). I miss the days when I’d have to actually explore a bit to find a required HM. That satisfaction of finally not being lost is something that is totally missing nowadays. It’s impossible to get truly lost in a pokemon game now. But in gen 4, mt cornet could actually stump ppl, it did to me although I was a kid.

    • @ThommyofThenn
      @ThommyofThenn 14 днів тому +3

      @Pwjdjskw I wonder if younger players today get a similar experience and we just have nostalgia goggles on regarding our experience with earlier games? It still seems likely that we had more fun due to the satisfaction of figuring things out mostly for ourselves and having exploration rewarded in more meaningful ways. Although i harbor no ill will to them, such thoughts have been a part of why I haven't played some of the newer games, it has to be said

    • @maxxximum_productions
      @maxxximum_productions 14 днів тому +3

      I prefer the immersion of size, a town with three houses just doesn't make any sense.

    • @ThommyofThenn
      @ThommyofThenn 14 днів тому +3

      @maxxximum_productions it is ok

  • @dan4845
    @dan4845 16 днів тому +33

    For me one of the worst things about the modern games, from gen 7 onwards, is the incessant hand holding and constant interruptions. They won’t let you just play and find your own way. I know the games are primarily aimed at children, but so were the old games and yet they have far less hand holding and interruptions.

    • @davidrobertson4388
      @davidrobertson4388 11 днів тому

      Truth

    • @ninisiar
      @ninisiar 10 днів тому

      @@dan4845 gen 7 was the worst

    • @WildDancer101
      @WildDancer101 3 дні тому

      No argument there. It's like GameFreak's certain staff got the boot and new members gave the developers the idea of always guiding the children to where they should go.

    • @Gikaki
      @Gikaki 20 годин тому

      Well that is treating kids as if they were dumb, and not capable of exploring and learning by themselves. As a teacher, I see that as detrimental for critical thinking development.

  • @gmont28
    @gmont28 16 днів тому +172

    Ever since gen 7 the rival picks the weaker starter

    • @sobblegaming350
      @sobblegaming350 16 днів тому +32

      The champion of sun/moon and sword/shield use the starter strong against you though

    • @accalya271
      @accalya271 16 днів тому +24

      Personally I do miss the rival being an actual rival. In SV the rival was pretty good in the end but I would not mind a tougher one going forward

    • @Vaelin94
      @Vaelin94 16 днів тому +3

      lmao

    • @FudgewastakenReal
      @FudgewastakenReal 16 днів тому +3

      And before then, May chooses a starter strong against yours. In OR/AS

    • @gmont28
      @gmont28 15 днів тому

      @ exactly, so more of a challenge

  • @KenRyuguji-rg3ft
    @KenRyuguji-rg3ft 16 днів тому +31

    I want a pokemon game that tests my knowledge and forces me to train my pokemon or use varied teams.

    • @kryzethx
      @kryzethx 13 днів тому +2

      The second SV dlc was filled with double battles with actual competitive movesets, including held items, weather abuse, and double battle strategies (like explosion/protect and earthquake/levitate). That section was legitimately challenging
      Before that, the only other Pokemon games that came close were Colosseum and Gale of Darkness, which was similarly filled with double battles, and trainers who employed double battle tactics.

    • @ninisiar
      @ninisiar 10 днів тому

      @@KenRyuguji-rg3ft this is why I liked HMs… I love building the perfect move set for each Pokémon 😭

    • @KenRyuguji-rg3ft
      @KenRyuguji-rg3ft 10 днів тому +2

      @ HMs were the worst possibly thing for curating perfect movesets. They were a chore to remove and often lacked power accuracy status or all. What do you mean😭

    • @ninisiar
      @ninisiar 10 днів тому

      @ i do agree that it’s so much more convenient without them and I do prefer ride Pokémon & whatever, but I still liked having to find the right Pokémon to do each task and I enjoyed having to think of my Pokémon outside of a battling perspective iykwim 😭

  • @CosmoTheCosmicCat
    @CosmoTheCosmicCat 16 днів тому +79

    My main complaint about the newer games is 100% the route design.

    • @Whitepawprint
      @Whitepawprint 16 днів тому +13

      Omg and NO TRAINERS 😭

    • @ninisiar
      @ninisiar 15 днів тому +19

      100% agree!! Gen 6 was the last gen with interesting routes imo
      Gen 8 looked nice but the routes themselves were just a line and didn't allow for any sort of exploration. Gen 7 had rubbish route design and I hate the gen 9 open world tbh

    • @SchmidKids-o6r
      @SchmidKids-o6r 11 днів тому

      I understand the Gen 8 complaints, but personally I love the open world. It makes the Pokémon world seem more fun and interact active. I do hate the lack of trainers in Legend Arceus and Scarlet and Violet though.

    • @BillSchrader
      @BillSchrader 10 днів тому

      @@SchmidKids-o6ri hate how the open world leaves much of it looking blank or crappy with mountains looking horrible and textures loading in right in front of your face. I don’t care for it without polish.

    • @ninisiar
      @ninisiar 10 днів тому

      @ I think this is why I liked swsh so much more than sv, there was an open world area but there were still more traditional routes

  • @brianschneller5474
    @brianschneller5474 16 днів тому +145

    I wish the new games didnt heal you so much. The long caves where you needed revives and potions and the rival battles out of nowhere to catch you off guard made the games more challenging. Now you can go a whole playthrough without needing a single potion.

    • @Sailor-Khione
      @Sailor-Khione 16 днів тому +12

      Not me. I still need potions. But that's for the post game and I'm a shiny hunter sooo

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому +15

      I never found that I needed too many healing items. I found that move PP was a far larger issue in these longer dungeons than healing as ethers are not that common to come across

    • @AGZhark
      @AGZhark 16 днів тому +8

      Maybe wrong opinions do exist

    • @Whelp140
      @Whelp140 16 днів тому +19

      Yeah but I mean it's just like when people complain about about your rival healing you after the battle or right before a gym battle like your ass ain't just going to go to the Pokemon Center anyway they're just cutting you out from having to walk all the way back to the Pokemon Center

    • @RiveroftheWither
      @RiveroftheWither 15 днів тому +6

      That wasn't challenging, it was tedious

  • @moshi_EN
    @moshi_EN 14 днів тому +14

    For me the last time the main games felt at their core like old pokemon games was USUM.
    Pokemon sword, shield and onward to me felt very hollow, kinda like "youre here to play a barebones pokemon game, no side quests, no grinding, just gyms and elite 4."

    • @kryzethx
      @kryzethx 13 днів тому +3

      They were the last games to have deliberately designed optional routes (though still a downgrade from the route design that came before imo)
      Pokemon Scarlet and Violet might not have the route design aspect, but it has plenty of charm in both its three main storylines (which converge into one central one in the postgame) and its characters, that make it feel more than a "barebones pokemon game"

    • @moshi_EN
      @moshi_EN 13 днів тому +3

      @@kryzethx I agree it has charm with its story and characters, but it feels like the switch games had to cut back on loads of extra little things in and around the main games story and gameplay in exchange for the juiced up surface level core experience.
      To me the games just arnt as well rounded

    • @Omega-uc7wl
      @Omega-uc7wl 11 днів тому

      Agreed

  • @ghost_curse
    @ghost_curse 16 днів тому +37

    5:13 I'd say hidden abilities are pretty important, which were added in gen 5

    • @PhantomWolfDX
      @PhantomWolfDX 16 днів тому +8

      Agreed and it introduced reusable TMs.

    • @Namingway248
      @Namingway248 14 днів тому

      Hidden abilities were (mostly) locked behind dream world, which you can't access anymore and didn't even really work great when it was around, so I'd say you have to take the good with the bad on calling that innovative.

  • @accalya271
    @accalya271 16 днів тому +19

    What I really really hate about the newer games is the shiny locking thing they started doing. If I want to start my adventure with a shiny starter as my buddy then let me do so instead of having it be my loyal partner until I can breed it for its shiny offspring and have mom/dad retire to the box forever 🤔

  • @whimsicalstray
    @whimsicalstray 14 днів тому +10

    The big dungeon type areas like Mount Coronet and victory road are sorely missed. Also, I miss things like strength puzzles. Sure, the puzzles were never very hard, but I feel like kids playing modern Pokemon games are missing out on them.

  • @Brisk855
    @Brisk855 16 днів тому +82

    By Gen 5 they had changing seasons, animated sprites, and music beats that play with every step you take. I would rather have this than the 3D games. Pokemon should've went with HD-2D graphics like Octopath Travelers.

    • @THGMR-ox7sd
      @THGMR-ox7sd 16 днів тому +14

      I somewhat agree but just because they haven’t made the best looking 3D games doesn’t mean Pokémon should have never been 3D.
      I wouldn’t mind if we got another 2D game but I think 3D is just being done dirty. I’ve seen some 3D animations people have made on UA-cam and they look so good. If they do make another 2D game it should be like Octopath travelers.

    • @LiamRockefeller-o5q
      @LiamRockefeller-o5q 16 днів тому +9

      I agree I think a Pokemon game in 3d could work but game freak is going to need more employees and time for that. And honestly as even as someone who started in the switch era I still think they should just go back to 2d. Although just as a side Let’s Go in my opinion did look very good

    • @n00dl3
      @n00dl3 16 днів тому +8

      They were industry experts in 2D pixel art games and amateurs at 3D. Never made much sense to me why they went 3D at all.

    • @AGZhark
      @AGZhark 16 днів тому

      Nostalgiaaaa

    • @lexruptor
      @lexruptor 16 днів тому +1

      ​@@THGMR-ox7sdNo, there are many reasons Pokemon should've never gon 3D, that's just ine of em.

  • @Disturbedmelloow
    @Disturbedmelloow 16 днів тому +12

    Guess I'm just old and the first 5 gens as kid and 14/15 year old were very different experiences so I'd say the first gens over the new gens for me.

    • @marinagaleotti
      @marinagaleotti 16 днів тому +5

      Really pokemon was always lagging behind other titles. It just became more apparent now.

  • @Bunsense_Gaming
    @Bunsense_Gaming 16 днів тому +17

    I liked sword and shield to some degree, but i dont like how the majority of the story doesnt happen until 7/8th gym, and they fade to black with text boxes describing whats happening instead of just having a cutscene.

    • @Whitepawprint
      @Whitepawprint 16 днів тому +7

      That absolutely killed me. So many "LOOK OVER THERE! Ahh, you just missed it..." moments

    • @oyeh8908
      @oyeh8908 14 днів тому +1

      @@Whitepawprint Fun fact: the Sword and Shield beta has an unfinished Gigantamax Toxtricity model next to the bridge where you completely miss the Dmax Perrserker. That would also explain why the camera changes to focus on the mountainside despite there being nothing there.

  • @Whelp140
    @Whelp140 16 днів тому +10

    Generations 5 and 3 are my favorite hands down and I like five when it first came out because I loved the fact that I had to build a whole new teams with brand new Pokemon instead of relying on the same ones from every other game

    • @lunayoshi
      @lunayoshi 15 днів тому +1

      I think the most fun I've had playing a pokemon game (aside from, you know, the originals, which were groundbreaking at the time) was Emerald but with gen 6-onward mechanics/moves. A lot of ROM hacks are made to be more difficult, but the ones that just update the old games' mechanics to ones that have made the game much more fun to play are just amazing.

    • @blazedehart2748
      @blazedehart2748 15 днів тому

      I started playing Pokémon on the GB Pocket. I think the series got better with each generation up 5 probably. After that, it felt like it was over a hump and on the way down. Pokémon design, core features, environment, combat capabilities, difficulty, all felt worse as the new games came out.

  • @shewolfcub3
    @shewolfcub3 15 днів тому +7

    Yes, completely! Modern pokemon begins with Generation 7, and classic ends with 5. Generation 6 is a transitional game. They ruined Pokemon depressingly bad. Worldbuilding? gone completely, with absolutely no fleshing out of towns and cities. Remember how Hoenn had places like the market square, the Devon corp, the weather institute, and the trickster house? Or how Johto had some amazing folklore and mythology in Ecruteak with the Tin Tower and Burned Tower, or fun locations like the dance theater, radio tower, ruisn of alph and sprout tower? Sinnoh had a lot alonside Unova too, and even Kalos (I'm a gen 6 enjoyer). I don't think the new generations are good with exploration, and they lack in worldbuilding, storytelling, and its awful since exploration makes for a good region with lotso f stuff to do. The new games lack that therefore ruining them + the technical issues and characters that are lacking.

  • @caterpillarh8490
    @caterpillarh8490 16 днів тому +52

    I'd say it's mainly lack of polished content and lack of content in general that is ruining the switch games, for example I beat sword's main story in about 12-13 hours where for example in pokemon black I could easily take 18 hours to beat the main story and the 2d games had way more content in the post game even ignoring battle frontiers.
    To be fair 3d pokemon games aren't inherently doomed to fail for example I still liked the 3ds era even if the quality did still decrease compared to the ds era and I still liked let's go and legends arceus even if they weren't perfect. Also 2d pokemon supremacists often forget how much of a dumpster fire og diamond and pearl were

    • @comfycat9
      @comfycat9 16 днів тому +6

      Other than Silver/Gold/Crystal, which had Kanto post game, there was very little post game content in the 2D games.

    • @slayer100141
      @slayer100141 16 днів тому +3

      It is quite literally the phrase "2 Steps forward 1 step back" in action.

    • @caterpillarh8490
      @caterpillarh8490 16 днів тому +11

      @@comfycat9 I disagree, platinum had the battle area and other post game areas like the new route in victory road as well as gym leader rematches, black 1 had eastern unova, other areas opening up like the dream yard and elite 4 rematches, and do I even have to explain bw2. Even frlg and emerald had new areas post game even excluding battle frontiers

    • @diegomedina9637
      @diegomedina9637 16 днів тому +6

      ​@@comfycat9Even then... Kanto kinda sucks in Gen 2.

    • @Go-get-a-Job
      @Go-get-a-Job 16 днів тому +5

      @@comfycat9does B2W2 not exist lmao?

  • @toualee1430
    @toualee1430 16 днів тому +11

    HeartGold and SoulSilver will forever be the greatest Pokémon game

    • @deadeye5735
      @deadeye5735 14 днів тому +4

      No they won’t black and white 2 are objectively the best and the level curve is genuinely good💯

    • @sggames4787
      @sggames4787 10 днів тому +1

      Absolutely agree! HeartGold and SoulSilver took everything gen 2 did and amped it up and fixed the handful of issues gen 2 had. It's never gotten better.

  • @indiiedreamer
    @indiiedreamer 13 днів тому +5

    I have to say I love the exp. share, I'm not the biggest fan of grinding sooo, that was grat

  • @DryBones271
    @DryBones271 16 днів тому +56

    Ghost and Dark NEVER made sense being the category they were. Ghost is SPECTRAL Energy. So all Ghost-type moves SHOULD have been Special. Meaning Dark SHOULD have been Physical, almost all dark-type moves became physical anyways.

    • @obambagaming1467
      @obambagaming1467 16 днів тому +9

      Didn't like EVERY Dark Type move from Gen 2 and 3 become Physical?
      Also, the most iconic Ghost type move, Shadow Ball, became Special

    • @nihildwo4874
      @nihildwo4874 16 днів тому +13

      i mean the decision "Ghost = Physical" makes sense in the context of generation 1 with lick as the only damaging move. However, they could have switched this for gen 2.

    • @LeonSKennedy-b9v
      @LeonSKennedy-b9v 16 днів тому +7

      Ghost type being physical made theoretical sense in gen 1 because Psychic types had huge special stats but low defense stats. If Ghost was special it wouldn't be able to harm Psychic as effectively. Of course practically Ghost was useless against Psychic anyway cause of the bug that made Psychic immune to Ghost as well as Lick being the only Ghost damaging move. Dark type moves were later made Special in gen 2 cause making them Physical would render the already present Ghost type offensively useless. It makes absolute sense from a game-design perspective even if in actual practice they didn't think things through as well as they should have

    • @scragar
      @scragar 15 днів тому +1

      @nihildwo4874
      Gen 2 could use the time machine to interact with Gen 1.
      It'd likely be a bit of a suffering point for fans if their ghost types suddenly behaved differently after trading as a result of an underlying mechanics change.
      Since Gen 3 couldn't trade to Gen 2 or Gen 1 that should have been the switch over point IMO since then there's no arguing any prior pokemon were negatively affected.

    • @Namingway248
      @Namingway248 14 днів тому +1

      @@scragar They already did behave radically differently anyway. Special defense didn't exist as a stat in gen 1. Gengar's 130 Special was changed to 130 sp.atk and 75 sp.def. Additionally, Gengar's 65 attack was untouched.
      I feel like people are also forgetting that they literally only made one line of ghost types in gen 1 and they were part poison, meaning they were weak to psychic anyway, so saying ghost being physical was a balance decision to make them better against psychic feels counter intuitive to the fact they did everything else in their power to make ghost a bad type, including (again) making gengar's base attack 65.

  • @jonathanslead7145
    @jonathanslead7145 16 днів тому +41

    Just throwing it out there, the sprites they're using are still based on X and Y, in 2013 where the older games always had different sprites, and made completing the Pokedex a lot more fun. It's a big reason I still (mostly) stick to older games, some sprites are wonderful

    • @ALDO_GOODENS
      @ALDO_GOODENS 16 днів тому +9

      Gen 5 sprites are peak. I truly believe nothing will top them, unless Pokémon starts using the Octopath Traveller art style

    • @batmabel
      @batmabel 16 днів тому +9

      Sprites are images, 3D games use models.

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому +6

      3D games don’t use sprites outside of the pokemon storage. Those are all 3D models and even then they aren’t using all of the same models. Plenty have been updated although there are a ton of them. Pokémon has far more 3D models that need to be animated than your average game so that is a factor

    • @joeokeefe2771
      @joeokeefe2771 16 днів тому +1

      I agree, every game looks so different with a completely different art style and console sometimes

    • @crane2724
      @crane2724 16 днів тому +1

      Yeah I appreciated PLA going for more vibrant colors and new animations

  • @ALDO_GOODENS
    @ALDO_GOODENS 16 днів тому +27

    What kills modern Pokémon games for me is the amount of unskippable cutscenes. There’s so many, literally after every route. Gen 7 was the absolute biggest offender.
    It’s whatever, though. In my eyes, rom hackers have been hard carrying the non-competitive Pokémon scene for years now. Stuff like Infinite Fusions and Radical Red will always be there for fans who want the challenge or changes that we’ll never get from official games.

    • @scottgillis7369
      @scottgillis7369 16 днів тому +4

      i'll never replay sun and moon solely for this reason. I tried it once and gave up because it doesn't let you actually play the game for like 3 hours

    • @ALDO_GOODENS
      @ALDO_GOODENS 15 днів тому +5

      @ So true. It’s literally “new route -> 5 min. cutscene -> new route -> 5 min. cutscene -> new route -> 5 min. cutscene.”
      And don’t get me wrong, the older games had “cutscenes” as well, but those could be blown through by mashing A/B, so they didn’t feel as intrusive.

    • @tpsam
      @tpsam 15 днів тому +1

      ​@@scottgillis7369 yeah i replayed xy more than 6 times probably but gen 7 probably still stuck at 2.5

    • @kryzethx
      @kryzethx 13 днів тому +1

      Scarlet and Violet didn't have any of those, outside of the first 10 minutes, where you get the ride pokemon and officially begin your pokemon adventure from the either the east or west Academy gate. After that point, the only "unskippable cutscenes" are those that directly involve a story objective, like a titan pokemon or an evil team base

  • @seankuchenbecker5436
    @seankuchenbecker5436 16 днів тому +22

    I split at gen 6, when it transitioned to 3D. That's when early game exp share was introduced as well as generational gimmicks. I don't mind the exp share because it allows for more experimentation with party without having to grind to bring newer members up to level, or even think of a full party since i don't have to spend time grinding individual pokemon

    • @Sailor-Khione
      @Sailor-Khione 16 днів тому +7

      I agree. People who hate the xp share must have forgotten how much of a pain it is to grind levels post gen 6. I'm currently doing a playthrough of black 2 and yeah, I miss the newer xp share. Maybe they should add back the option to make it optional in newer games so others don't feel it's forced but I like how it is now.

    • @nesradub360
      @nesradub360 16 днів тому +6

      an argument could be made about gimmicks being introduced as early as Gen II with held items and breeding, Gen III with Double Battles and abilities, Gen IV with the Physical/Special split, or Gen V with Triple and Rotation battles and all that stuff with the Entralink.

    • @emperortoho
      @emperortoho 16 днів тому +6

      @@Sailor-Khione you don’t need to grind levels if you actually fight trainers, even if you’re raising an underleveled mon just switch train them while doing battles
      it also encourages you to use all your pokemon instead of relying on 1 or 2 and letting the rest sit in the back

    • @shouldveusedsafesearch8099
      @shouldveusedsafesearch8099 16 днів тому +8

      ​@@Sailor-Khione It's not that people hate the Exp. Share. It's that people hate that the Exp. Share forced onto the player. In Gen 6 and 7 it was optional mechanic. How are people still not getting that?

    • @sobblegaming350
      @sobblegaming350 16 днів тому +3

      I really like the exp share, but I hate how it's no longer an option.

  • @backslay
    @backslay 14 днів тому +3

    for me, the classic/modern split is right on gen 7, because that's when i joined the community (which i know is kind of late for someone born in 2006)

  • @Kahadi
    @Kahadi 16 днів тому +4

    You know what I think it is?
    All a matter of perspective. How old you are, when you started playing, and how old the game you're talking about is all factor into this.
    Keep in mind that, while they do make these games for everyone, they are primarily intended for children. And while there is nothing wrong with adults enjoying them too (I'm 29 and love the series still, why would I say it's wrong for adults to enjoy the games?), that doesn't change the fact they are designed for kids. Those of us that grew up with gen 1-4 were kids when we played them, but we aren't now. Of course we see the games differently than we used to. But as I know from having younger cousins that like Pokemon, many younger and newer fans see the newer games the same way we saw the older games. And they'll look back on them the same way. As this video put it, we see them through rose-coloured glasses.
    That's not to say some of these points aren't right. Obviously the older games were still establishing core features, but there really isn't much equivalent they could establish now. I mean, even adding Fairy isn't seen the same as when they added Dark or Steel, so even fan demands like adding a Sound type wouldn't register the same. While they've been adding temporary mechanics, I don't think that's been the intent. I think they've been trying to find something more permanent and their attempts just haven't stuck as well as they wanted. But even if they were always intended to be temporary, it's because they need to do something to make them stand out from each other.
    But that isn't inherently a bad thing. Other game series do the same thing, or else they get criticized for being too similar. Early Mario games set the formula for the series, and then they started with one-off mechanics. Older Zelda games did the same. Meanwhile, games like Call Of Duty barely change anything between releases and get criticized for the games all being so similar, with any game that does add something new or different being a big deal.
    Overall, it's not so much a change in how they are doing things. We're just older. And as older fans, we're always going to prefer what we grew up with over what came later. Because of nostalgia.
    You can say stuff like "the new routes are so linear", but so are the older routes. I didn't see as much difference between the examples shown in this video as suggested. In fact, the only real difference came from 2D vs 3D. The 2D games were more zoomed out, with smaller sprites, and as such we saw more of the map all at once, so they had bigger maps. But the newer games being 3D are more zoomed in. We see less of the map at once, so they're smaller looking. Especially since we see less out of bounds stuff. Now our view is blocked by one layer of trees instead of being able to see four layers of trees acting as walls.
    People say Scarlet and Violet are a mess, but so were Red, Blue, Green, and Yellow. Graphically there were fewer things that could go wrong because it was 2D sprites, things were either there or they weren't, no worries about characters turning heads or falling through maps. But they had other glitches instead, and they were full of them. People just ignored them, didn't notice them... Or mistook them for being part of the game. Meanwhile, Scarlet and Violet have no mechanical glitches. Their glitches are purely things that are not a factor for top-down 2D games like graphical bugs and clipping through the floor. But that doesn't inherently make the glitches worse, just more noticeable. You can try arguing that they're worse, but they really aren't. Game crashes compared to softlocks, characters with messed up faces compared to attacks randomly missing when they shouldn't. Different, but not inherently worse.
    Even changes to difficulty are debatable. Everyone says the Exp Share changes made the games easy, but all they did was cut down the grind. Seriously, these are games with free healing available in every town and the worst punishment for failing is the time loss. All the Exp Share change did was make it so you don't need to run back and heal as often and don't need to switch train your really weak stuff. It saves time, it doesn't actually make the games easier. They were always really easy. Things that made the newer games easier include... Well, those of us that grew up with the older games being older and smarter, and the UI changes that are really just convenient like showing type effectiveness in the battle menu, which wasn't even possible before.
    I'm not trying to say people need to enjoy the newer games or can't prefer the older ones. We just need to stop pretending it's anything but us older fans growing up.

  • @02smitj
    @02smitj 7 днів тому +4

    The new Pokemon games suck. It’s basically a 1-hit KO all the way through, with no grinding, no challenge, hand holding, easy puzzles, fruity social mini games, and a crappy A.I. Don’t waste your money and time on these new games.
    The fact that they treat kids these days like sensitive idiots will result in a huge downfall of humanity. This of course not depending solely on whether Pokemon games are hard or not but they reflect the point perfectly.

  • @corey2232
    @corey2232 16 днів тому +17

    I don't think ALL modern Pokemon is bad, rather I think the Switch gen of Pokemon is bad.
    I could go on for hours about all the bad things in Scarlet & Violet. It's so bad that people now talk about Legends Arceus as if it's one of the best games ever by comparison.
    That's not to say PLA is bad, but it's got plenty of its own issues that now get glossed over because the game is preferable to the other junk we got.

    • @kryzethx
      @kryzethx 13 днів тому +2

      Are any of those bad things *not* related to framerate performance or graphical fidelity? Legitimately curious, because I found Scarlet and Violet's storyline and characters to be some of the best in the series (mainly by virtue of being unique, which is a similar thing that PLA has going for it), and the open-world design makes team planning the best it's ever been.

    • @Mike-di1og
      @Mike-di1og 4 дні тому

      @@kryzethxArea Zero was a pretty good story sequence but the rest of the story content is completely barebones with quantitatively less content and little qualitative improvement to compensate. All that happening in a dead world, vast swaths of essentially random geography, completely empty, creating arbitrary space between towns that have just as little going on as the wilderness. Virtually zero side content; other than sandwiches and raids there is basically no content other than the main quest lines. The typical problem with open world games is that they give you too much to do and it becomes overwhelming and competitive; Game Freak avoids this pitfall by just giving you outright ZERO activities to do. I genuinely cannot think of another game I’ve played with as little content as SV. Genuinely, I paused writing this comment to look through the games on my shelf and every single one-both open world and otherwise-has a wider variety of content than SV and many of them have more to do in their side content than SV has in their main content.
      Literally the only way I can understand someone thinking SV’s only problems are visual is if that person has genuinely never played a non-Pokémon game, not a single one, in their entire life.

    • @kryzethx
      @kryzethx 4 дні тому

      @@Mike-di1og For Scarlet and Violet, it's true that I'm mostly only comparing it to the previous Pokemon games; not exactly comparing it to all other games in existence.
      From a Pokemon game specifically, it's basically everything I would have wanted. A fun and interesting storyline and characters to interact with for a first playthrough, and varying replayability for subsequent playthroughs. Only thing it's really missing, is a Battle Frontier, but there was enough postgame dlc to keep me hooked after completing the main game.
      Having little side content is not inherently a bad thing. Both Luigi's Mansion and Pikmin 1 are considered 2 of the best games in their respective series, but they can both be completed in a single evening. They're still amazing games despite their lack of side content.

  • @PunishedPrince
    @PunishedPrince 16 днів тому +4

    Are the games bad? No but there was a time where Pokémon were the best RPGs on their respective platforms and that’s just not the case anymore and hasn’t been since the 3DS

  • @himuraforever3427
    @himuraforever3427 16 днів тому +11

    ...he forgot to mention that XY introduced WONDER TRADE. It's a staple that most players use to this day, even if its name has changed to Surprise Trade.

  • @SillyLittleMan55
    @SillyLittleMan55 15 днів тому +9

    I kinda hate how the “evil teams” ended up. Because gens 1-6 there was always an evil team whose motives were to take over the world or destroy it and whatnot. Then Gen 7 came along and turned the evil team into some edgy teenagers. (Okay aether foundation I GUESS) Then Gen 8 you just have a bunch of fanboys and girls, then Gen 9 you have bully victims.

    • @xelshade
      @xelshade 15 днів тому +3

      Really? I much prefer the smaller scale of the localized evil teams. They’re more realistic and have varied motivations (Skull wanted to make something of themselves as trial challenge dropouts, Star wanted to fend against bullies together). And it explains in-universe why the grunts are all comically incompetent.
      To me, the world-ender evil teams seemed too formulaic after a while - always a visionary dude at the top who goes “this world needs change”, while the good guys go “no it doesn’t!!”, and kick his ass.
      I’m not happy with other things in the modern games, but the writing I feel is mostly improved…although Chairman Rose is a rushed mess.

    • @kryzethx
      @kryzethx 13 днів тому

      Are you saying you just want to play the same game in a different trench coat and hat over and over again?

    • @SillyLittleMan55
      @SillyLittleMan55 13 днів тому

      @ No, the evil teams that wanna destroy the world are just cooler than a bunch of fanboys with trumpets

    • @kryzethx
      @kryzethx 13 днів тому

      ​@@SillyLittleMan55 I mean, you're not wrong, I hate Sword and Shield lmao.
      However, since you included gen 6 in your initial comment, I'm gonna argue that the fanboys with trumpets are cooler than the weirdos wearing orange suits (or the man with big orange hair).

    • @davidrobertson4388
      @davidrobertson4388 11 днів тому

      So true! I hadn’t even thought about this.

  • @Nothing-37125
    @Nothing-37125 14 днів тому +2

    Yes I mean it's incredible to see how much detail they put into the games when you look at something like Heart Gold Soul Silver... 2 regions, 16 badges, battle against Red, 16 gym leader events, many special and secret events/legendaries, the list goes on

  • @jackbrassington3489
    @jackbrassington3489 16 днів тому +22

    Pokémon sword changed my life and I played it way more than I like to admit and as a result is my favourite game of all time (I’m not afraid to say that)

    • @Yangblaze11
      @Yangblaze11 16 днів тому +16

      I'm glad you are having fun playing Pokemon.

    • @Sailor-Khione
      @Sailor-Khione 16 днів тому +3

      Hmmm I'm not sure how to feel about those games. The story isn't great until the dlc, crown tundra. And I mainly play it only to shiny hunt. Same for scarlet and violet. It could have been great if it wasn't rushed.

    • @j4m3sii
      @j4m3sii 16 днів тому +4

      lol “changed your life” ?😂

    • @marinagaleotti
      @marinagaleotti 16 днів тому +5

      @j4m3sii What? They just really liked the game, whats your problem?

    • @THGMR-ox7sd
      @THGMR-ox7sd 16 днів тому +2

      @@Sailor-Khione I agree. Still pissed swsh had a badly executed story because I like the lore of the region.

  • @Vaelin94
    @Vaelin94 16 днів тому +7

    I'm a 30 year old man, and I love Pokemon. That said, over time I started to realized the newer generations were being geared to mostly appeal to children. I stopped buying new games entirely after playing Sun/Moon on release.
    Altogether, I don't think this is a bad thing. We had our childhood games were grew up with, now it's their turn. I'm happy that today's kids are able to enjoy the magical experience I got to over 20 years ago.

  • @brunette3cookie
    @brunette3cookie 16 днів тому +6

    Unpopular opinion: outside of the needed physical special split, nothing about Gen 4 felt different from Gen 3 and that's when I really started to feel the series get repetitive. Wanderer who is the Champion? Check. End of the world with the evil team after a box art legendary? Check. HMs making for a miserable Victory Road? Check. I've never played Diamond/Pearl but if Platinum didn't do it for me, I'd hate those. Plus, Gen 4 is responsible for the abomination that is Probopass.

    • @miimiiandco
      @miimiiandco 16 днів тому

      I know Sun/Moon tried to shake up the series by not having a world-ending evil team, and having it's Trials. Were things really feeling that repetitive at the time? I feel like the sentiment of trying something new with the formula still persists today.

    • @brunette3cookie
      @brunette3cookie 16 днів тому +1

      @miimiiandco I liked the Gen 7 shake up attempt. I mean that Gen 4 copied too much from Gen 3 so I don't enjoy Sinnoh (minus LA) when it's, "We just did this in Hoenn!" I played Colosseum as a kid before Platinum so between that and Hoenn and Kanto remakes, Sinnoh just didn't impress me and still doesn't.
      B/W were too hard of a soft reset for me, which B2/W2 fixed but I stopped before those came out. Played Gens 7 and 6 years later and had fun with them

  • @_underscore_9271
    @_underscore_9271 16 днів тому +3

    Emerald is my favorite pokemon game, and probably always will be, but x/y is a close second for me.
    I remember when it came out, a fully 3d pokemon game, looked amazing, cool new mechanics, really cool region, fun gym designs, and the multiple "rivals" made it feel like a fun adventure with friends.
    On the downsides, the exp share was busted, but I never really liked endlessly grinding levels anyway, for me, what made it too easy was all the super high power iconic pokemon you were just given.
    By the end of my first runthrough, I barely had any new pokemon in my party because It was full between the three starters you get, the game legendary, and lucario.
    The other issue I had was that mega evolution felt like something you were supposed to use every fight, my party was almost always lead by lucario, charizard (a pokemon I don't even really like), or mewtwo. It made the game feel kind of samey

  • @PlatinumAltaria
    @PlatinumAltaria 16 днів тому +52

    Reminder that it's not the "modern" games that are bad, it's not the 3D games, it's the games released post Pokemon GO for the Nintendo Switch. The 3DS games have a lot more structurally in common with the DS games than they do with anything on the Switch. X and Y may be easy but USUM are the hardest games in the franchise!

    • @AGZhark
      @AGZhark 16 днів тому +6

      The elitists aren’t ready for that conversation

    • @SuperWiggler
      @SuperWiggler 16 днів тому +9

      "Reminder that it's not the "modern" games that are bad, it's not the 3D games, it's the games released post Pokemon GO for the Nintendo Switch." Those are the modern games.

    • @AGZhark
      @AGZhark 16 днів тому +9

      @@SuperWiggler X, Y, Omega Ruby, and Alpha Sapphire are also modern games, but you see where she said that “its the games post Pokemon GO,” which would be Sun, Moon, etc.

    • @twm1100returns
      @twm1100returns 16 днів тому +11

      XY and ORAS were atrociously awful

    • @AGZhark
      @AGZhark 16 днів тому +6

      @@twm1100returns We know you think so, you’ve made 4 other comments about the same thing. We don’t care if you think they’re too easy or that they don’t give you that nostalgic dopamine boost that the previous games give you.

  • @Namingway248
    @Namingway248 14 днів тому +3

    I really think the most frustrating thing about newer generations of pokemon is that they keep introducing innovations that they seemingly have no confidence in. Every time a new entry in the franchise does something praise worthy, the next generations either no longer have that feature or have a worse version of it (the way that friends and friend power worked in gen 6 is somehow still the most functional online system the series has ever had.)
    I'll put it in these terms, if held items were introduced in gen 6, we wouldn't have seen them in gen 7 and 8 and they'd just be that generation's gimmick. If assets and mechanics are liked by your playerbase, you should reuse them with no hesitation, but its felt like ever since gen 5 they just never want to do that.

  • @st.peterunner8758
    @st.peterunner8758 16 днів тому +16

    Yes they dumbed them down soooo much they're not even fun anymore

  • @killingragethrowback
    @killingragethrowback 15 днів тому +1

    The most long lasting new core mechanic added is Fairy type and how it shook up the strengths and weaknesses type chart, then regional variants.
    And at least Mega Evolution lasted 2 generations before they dropped it.

  • @samuelbanks8499
    @samuelbanks8499 13 днів тому +10

    I think it's pretty binary to be honest. Even after people were critical of Sun and Moon and subsequent games the sales didn't go down very much compared to game people actually like. BDSP was shit, but it sold well. Nintendo is a company they are not capable of having a single person make a moral choice when the company's responsibility as a whole is to make money. It's no individual person's fault, it's the consumer who is buying garbage

    • @ProjectMemeverse
      @ProjectMemeverse 7 днів тому

      Gamefreak makes the games. And nintendo actually makes good games like odyssey.

  • @perfectionafied2667
    @perfectionafied2667 13 днів тому +2

    There's been some good additions here and there, but everything mostly went downhill after gen 5.

    • @ProjectMemeverse
      @ProjectMemeverse 7 днів тому

      I'd say it was gen 8 or maybe 7 cause after gen 7 they stopped innovating alot.

  • @chooongusbug724
    @chooongusbug724 14 днів тому +2

    Outside of Arceus and ORAS? Yes, moving on

  • @itsallrigged7295
    @itsallrigged7295 16 днів тому +2

    Pokémon is getting a similarity to Fallout
    The best experiences usually come from a fan who made something cool
    I had more fun with Unbound than any actual Pokémon game outside of colosseum

  • @tonyeharrison1899
    @tonyeharrison1899 16 днів тому +2

    I know I sound like most people, but I prefer the older games to the recent ones. I’m just slowly coming to terms that they’re just not aiming for my demographic anymore

  • @TakariSoratoMishiro
    @TakariSoratoMishiro 16 днів тому +10

    honestly idk if the older games are strictly better - and I say that as someone whose favourite gen is gen 3!
    the older games all tend to have very limited pokemon options, especially since many pokemon have horrible level up movesets, making them really frustrating to use, especially if you're a newer player who doesn't know what they're doing, while in new games, anyone can find a diverse team of six just based on what they like, and still beat the game without too much trouble. and you can even replay the game with an entirely different team of six, and then another entirely different team of six! in the earlier gens you often have to wait for really late encounters or have a lot of overlap if you replay the story, because the early routes don't have that many pokemon, especially not that many good pokemon
    also, some frustrations with the earlier games - HMs!!! single use TMs. lots of boring grinding. no running in gens 1&2. gen 4 ran at a snail's pace. having to grind money for game corner TMs. gens 1-3 lacking various core mechanics. caves that suck to navigate without flash. the fog mechanic in gen 4. having to talk to specific npcs to progress. no ingame explanations of game mechanics like EVs and IVs. breeding competitive pokemon used to be sooooooooo tedious.
    I do also think a lot of the 'modern pokemon is so much easier' narrative is just you're not underlevelled as much if you don't grind, and also you know what you're doing now. gen 7 is honestly probably the most difficult set of games they ever made in terms of boss battles. there's a reason frlg are recommended first nuzlocke games, and it's because they're so easy to beat. I still struggled with them when I was 8 because I definitely didn't know physical and special moves were a thing until gen 4, and kids these days are struggling with scarlet and violet because they keep running into boss battles they're way underlevelled for on accident, and none of that makes a game difficult or easy, it just means kids are kids.
    a lot of people probably play the old gens on emulator which definitely helps ease out some of the flaws - speed up and easily added rare candies alone do a lot to make the experience a lot better, especially for challenge runs.
    I do think it's a shame they retired the only truly difficult thing they ever had, the battle frontier, and confined them to old games. like sure they're fun if you make yourself a team of good pokemon to beat them with and hack those in, but actually breeding and levelling a set of competitive pokemon for multiple facilities in gens 3 and 4? nope. no thanks. not my idea of fun. and in gen 3 you don't even have the physical and special split yet! truly I do understand the frustration of people that they haven't returned, because in a modern game even regular old me might attempt the challenge seriously, just because it's not that hard to get started with a team of competitively viable pokemon in a new game.

    • @Lyncin
      @Lyncin 14 днів тому

      old gens feel way more like small bite sized RPG's with things like 1 use TM's and HM'S (those games biggest issue is that.), not big games that you play after you beat them (excluding Gen 5 and HGSS.)

  • @ryanvandenberg3119
    @ryanvandenberg3119 16 днів тому +2

    I think a big problem with modern Pokemon is that the post game feels like it is getting worse with each game. In my opinion, Scarlet and Violet have the worst post game since the original Red and Blue, and I have had very little reason to go back and play Scarlet and Violet....

  • @castform7
    @castform7 16 днів тому +11

    I feel like what the common counterpoint I see to "new Pokemon bad" is "no you're just older now and can *insert thing either an adult or experienced Pokemon player can do now that a child probably couldn't"* and I both agree and disagree with that statement. For example, say I took a child, made them play Platinum, then erased that experience and then gave them X. They would probably have problems in both but (especially since X is known for being "easy even by Pokemon standards") they would still have a harder time with Platinum. That basically goes with any 3D Pokemon game (except USUM, don't know what they were on with that game). Granted some (though I wouldn't say all) that challenge comes from if you grinded or not and grinding is a dumb pace breaker especially if the game doesn't have a Vs Seeker. Another thing is that the older games can be more interesting at times. I think Sinnoh (albeit, specifically Platinum due to DP being slow as hell) and Unova are much more interesting locals than Galar and actually feel like they had time to finish unlike Paldea. I feel like there are many reasons older Pokemon fans turn more of blind eye to "modern Pokemon". Is every reason good? Hell no and anyone who defends grinding is weird but I don't think it just comes down to "You're an adult now" all the time.

    • @miimiiandco
      @miimiiandco 16 днів тому +4

      I feel like it's easier to raise a team in the newer entries than the older ones, probably thanks to the EXP Share? I often found myself under-leveled in Platinum because I didn't know that I needed to use a smaller team, since I'd need to split the EXP between every member. On my first playthrough of Violet, I found that having a rotating roster of like 13 Pokemon was not only easy, but also a great way to do as much of the game's content as possible without overlevelling for the Gyms/Titans/Team Star. Though a team of six was pretty much perfectly levelled in the Alola games, especially USUM.
      I wouldn't say this is a positive or negative thing, just an interesting difference between how the games are designed. Though, ORAS gives WAY too much EXP with the EXP Share on.

    • @twm1100returns
      @twm1100returns 16 днів тому +2

      Kids nowadays have 0 attention span so the new games are made to pander to them

    • @lexruptor
      @lexruptor 16 днів тому +2

      Grinding is literally why we played Pokemon. The problem is normies. Pokemon us for autistic people, always has veen, and we NEED minial tasks, such as grinding. Normies started swamping the franchise with XY and the games got progressively worse as they started pandering to those normies, which is also why Kanto pandering is through the roof these days.

    • @lexruptor
      @lexruptor 16 днів тому +2

      ​@@twm1100returns*Normies
      Kids these days have jnsane attention spans, they can basically quote the entire internet to you without looking at it, this whole thing about kids not having attention spans is something Masuda came up with because he didn't realize they weren't kids, but trend hopping normies.

  • @danielebowman
    @danielebowman 14 днів тому +2

    No. 'Scarlet and Violet' and Legends: Arceus are two of the best ever Pokemon games.
    But all UA-camrs go on about is the bugs, which I barely ever encountered in S&V. It's not great open world game play, a fantastic story with some of the best characters and a fair few story twists along the way. The 2 DLCs expand on that and the final bit nicely brings together the loose plotlines of all the friends meeting each other for one final hijinks and mythical Pokemon.

  • @Delaretro_
    @Delaretro_ 16 днів тому +3

    I wish there was a 2D setting like in Dragon Quest IX… I think the community deserves it

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому

      Dragon Quest 11 didn’t have it. The 2D mode came from the Japanese only 3DS version of DQ11. That mode was added into DQ11s as it came from that 3DS version

  • @Bunsense_Gaming
    @Bunsense_Gaming 16 днів тому +14

    Colloseum and XD were peak because:
    1)All double battles
    2)dont get free heals as much
    3)had difficult battles

    • @AGZhark
      @AGZhark 16 днів тому +4

      So hard = good?

    • @cottoncandiez8872
      @cottoncandiez8872 16 днів тому +6

      It's not a hard game I'm literally on a playthrough now, even as a kid it wasn't hard. There were challenging aspects but a game SHOULD have challenging moments ​@@AGZhark

    • @Bunsense_Gaming
      @Bunsense_Gaming 16 днів тому

      @cottoncandiez8872 the mons you can use are 2nd gen and the weaker ones. Unless you go optimal with quagsire/croconaw, the first admin battle is difficult.

    • @King_Kong_Song
      @King_Kong_Song 16 днів тому

      @@Bunsense_Gaming The speedrun is Typhlosion/Espeon. That's probably the optimal team.

    • @Bunsense_Gaming
      @Bunsense_Gaming 16 днів тому

      @King_Kong_Song unless you use the 4 aforementioned pokemon, then yeah, the game is harder and requires some grinding at Mt battle

  • @Mutexop
    @Mutexop 16 днів тому +1

    I was a gen 4 kid growing up, (my first owned game was pearl but my first game I played was crystal) but I've really found myself drawn to violet. I like the fact that now there's so many Pokemon that I can really build my team in unique ways, and I have access to almost all of these pokemon. I like the DLCs over the third version of the game because then I can keep my whole team and mons, rather than starting a new adventure. I wish there was a way to have the same content as scarlet and violet but apply it to the same vibe as the old games that we had growing up. I think what they need to do is they need to get more lifelong fans on the team, that's why HeartGold and SoulSilver were amazing games. I'm sure there's people on the GF team that has grown up with Pokemon, but we need someone to direct these games who can really capture that sense of nostalgia for the older fans and adventure and exploration.

  • @MikalEdmunds
    @MikalEdmunds 16 днів тому +9

    I don’t think I’ll ever like Scarlet and Violet. Even performance issues aside, it was such a step down from Legends Arceus gameplay wise in so many ways.
    All I’ll say is I no longer have have Scarlet and Violet but I do go back to Legends Arceus pretty regularly lolol

    • @shewolfcub3
      @shewolfcub3 15 днів тому +3

      Scatlet and Vomit are trash

    • @MikalEdmunds
      @MikalEdmunds 15 днів тому +2

      no way around it, straight up

    • @davidbeer5015
      @davidbeer5015 14 днів тому

      I guess to each their own. Legends, while visually fascinating, was a miss for me because catching isn’t my favorite thing, and the catching and research bordered on grinding for me. That and the battles, I didn’t like the styles and felt they pushed things to revenge-KOs. Whereas SV hit the right notes for me in battling, as I love the traditional system. So like for me, I’d much rather play SV than Legends, despite my issues with it as well, because of the things it did do that I enjoy more than Legends. There isn’t much drawing me back to Legends…except maybe dabbling in shiny hunting?

  • @joshuapearl6507
    @joshuapearl6507 15 днів тому +2

    Yes. The map design, difficulty, hand holding, and level of polish are all objectively worse in the newer games.

  • @FlyToTheRain
    @FlyToTheRain 16 днів тому +1

    I'm a gen 3 baby, Sapphire was my first, and I very much enjoyed gen 4 as well. I think for me it's a combo of aging out of the target audience and the games feeling simpler/easier? I remember not enjoying Black as much in high school and not playing for a couple years through college. Then my brothers gifted me a switch and have gotten me a game from each gen since so I've played Sword/Shield and Scarlet. They just don't grab me the way the old ones do. I play through them so quickly and then once I've beaten them I never touch the game again. I literally entirely forgot that I even played Scarlet. I was chatting with my brother and said something like I need to play the new pokemon and his response was, wait you haven't played it? It was my Christmas gift to you. I then found my switch, dusted it off, realized I did have the game, and when I turned it on I saw that I had completed the main story with a full team of trained pokemon. I had absolutely zero memory of any of this, it still baffles me that I somehow completed an entire pokemon game and don't remember a minute of it. And me turning it on to make this realization was the last time I touched it, rediscovering I had it didn't tempt me to play any more of it. But I've replayed my Black version since my first round in high school and enjoyed the replay much more, not sure if the game grew on me or if it just was more enjoyable than the recent releases. Maybe the games really aren't as polished as the old versions or maybe I'm just not the ten year old kid they're making the games for anymore. Either way I'll still probably do a casual run of each new series that comes out for the nostalgia and keep watching folks on here do fun challenges of my dear gens 3 and 4.

  • @dragonmaster1500
    @dragonmaster1500 16 днів тому +2

    Are modern Pokémon games bad? My personal opinion (before having watched the video) is that when compared to other games in the RPG/JRPG genre, the Pokémon games fall laughably short from a quality perspective. Compared to other games within the franchise itself? I'd say that Gen 6 and onward, with the exception of Legends Arceus, are better than Gens 1 and 2, about equal to gen 3 and Diamond/Pearl, and worse than the rest of Gen 4 as well as the franchise peak of Gen 5. As for LA, I'd put it about equal to Platinum, HG and SS, maybe slightly below those games.

  • @Stormfly998
    @Stormfly998 16 днів тому +1

    So I am a new Pokemon guy. My first real game was Sun and enjoyed it and oldest I’ve gone without rom is Gen 5. Scarlet has been my favorite experience but wish it didn’t have all the problems it had. Legends has been the best in terms of polish and everything else. I’m excited for Legends ZA since they are taking their time to make it and hope they continue that in the future.

  • @GoonieLord
    @GoonieLord 14 днів тому +1

    Gen 9 burned me out bad, I went back to the original gens with the help of ROMs. The original first 3 gens are truly remarkable

  • @azrael5839
    @azrael5839 16 днів тому +2

    The sweet spot for me is around gen 3-5, gen 1 is a bit too stale for me to like as much and gen 2 I do love the graphics but I'd much rather play HGSS instead. Crystal not having Mareep was a mindboggling decision.
    I *love* ORAS, BDSP is just kinda disappointing in comparison and I would rather play Platinum or the Luminescent Platinum hack. They didn't do so little as add Sylveon and the regional forms and that was just kinda sad. Reminded me of playing Let's Go like 'God I wish I could evolve this thing'.
    I think Scarlet and Violet would have been a *great* return to form and really enjoyed playing them, the big issue is that they perform rather poorly. I can't in good faith say they are some of my favourite games, but they had that potential to be. The story had some effort put into it we didn't really get except in Gen 5 and 7 (then Game Freak ruined the latter with USUM's story change anyway), I love some of the new mons and the human characters were cool. It's just a shame in modern Pokemon, we have performance issues and I can't just use any Pokemon I want. It does mess up themed teams a bit.
    All the games just have those little flaws that stop them being pure amazement.
    Then gen 7 and 8 have those irritating cutscenes (some being 'walk three steps then stop again) that without I would replay more often. .I love Galar's characters but the story is pure stupidity. At least gen 8 made things easier for two of my favourite Pokemon, Leafeon and Glaceon.
    Gen 4 setting the standard for location-based evolutions is just... It's a bit crap, innit?

  • @nachobaeza
    @nachobaeza 15 днів тому +1

    Personally, when I complain about modern pokémon, I'm refering to the switch gens. I remember gen 7 as the best 3D one, although I haven't replayed it in a long time. Gen 6 is fine, and I did sink a lot of hours into it back in the day, which I can't say about the newer ones (I have like 45 hours in Violet)

  • @makotonarukami7468
    @makotonarukami7468 16 днів тому +4

    ....i mean...its time to play some other game. That's really it. Simply go to SMT games to get your rock paper scissors fix, even Persona.

    • @Calamity26
      @Calamity26 10 днів тому

      Yeah, people just need to branch out to other RPGs in general.

  • @InTheWheels
    @InTheWheels 16 днів тому +2

    My heart is with gen1, but all games are pretty decent all-round

  • @llililillilliilli905
    @llililillilliilli905 16 днів тому +4

    my two main problems with the modern pokemon games are:
    1) the performance. how come your games lag so much on their native console????
    2) figure out 3d open world gameplay already... ask the makers of zelda if you can't figure it out on your own. the stuff you deliver is absolute trash, gamefreak
    otherwise go back to 2d - all I want is the old gens on switch, I will even pay you money man. I just can't deal with the poor quality games you push out...

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому +1

      About point 1. Not the first games I’ve seen with performance issues. The 5th gen and 7th gen consoles were pretty notorious for poorly performing games.
      Also pretty much only PLA and S&V are the only games with performance issues. SwSh and Lets go tend to have decent game performance.
      The makers of Zelda didn’t figure out the open world. Nintendo used their ownership of Monolith software to help them build the world of Breath of the Wild just so they could specifically get that right. I think Pokemon should have similar help too

    • @phyllotaxis
      @phyllotaxis 15 днів тому

      I'll be honest, after a year of people recommending Platinum over BDSP, SV's performance issues didn't seem like a big deal.

  • @Whitepawprint
    @Whitepawprint 16 днів тому +2

    I think for me, the issues in been 6 onwards are that is when you really start to feel the lack of development time the games have, combined with gamefreak being so focused or self conscious of the original series.
    The move to 3d means that things can't be left to the imagination the way 2d games can. Two houses in a town looks mad, one person standing in a house looks bizarre. Every pokemon needs a bunch of animations, but they're made as generically as possible. They scale up the fidelity massively, but don't have the time or resources to scale up the experience with it, so the world feels emptier and uncanny.
    The games start feeling generally unfinished, the xy power plant, stories that cut short quickly, areas that feel they should have a purpose but don't. Again, not enough dev time for their scale.
    And everything feels haunted by the first series. XY were very explicit with new viridian forest, gen 1 starters and mewtwo. Everything has charizard. Even SM breaking the formula feels a little self conscious to me, even though I think it's a good thing.
    The thing that frustrates me is we're 10 years into 3d and they still haven't learnt to scale their ambition with their resources. SV have so much great in them, but it's also trying to do so much at once.

  • @SAMTUBESTYT
    @SAMTUBESTYT 16 днів тому +1

    No Pokemon game has been hard for me and I have played every mainstream Pokemon game. Apart from that Whitney miltank fight(I was 10 years old at that time) not even Cynthia was a challenge

  • @zombieman5110
    @zombieman5110 16 днів тому +1

    pokemon anymore is just a nostalgia trip, i end up playing through and doing the main stuff and a good chunk of the after game, but after that it collects dust. sadly i dont think pokemon will ever have my attention like it did between gen1 and 3

  • @Sailor-Khione
    @Sailor-Khione 16 днів тому +30

    "New games are too easy" annoys me so much. So many people complained about it and then got excited that bdsp elite 4 and champion was going to be hard core like they remember as a kid. Forgetting that 1: they were only harder back then as they where kids (i played platinum 2x once as a kid and once as an adult and the games was easier to me as an adult)
    And 2: that kids and casual fans also play the game, so they are basically gate keeping the game by making it too difficult for others to play.
    I just wish game freak would go back to difficulty settings so the game won't be "too easy" for competitive players and too hard for casual and new fans.

    • @SalvaBidoof
      @SalvaBidoof 16 днів тому +6

      YES, Cynthia in DP was easy, all the NPCs there quite literally just roll a dice to decide the move they use the reason people say she was hard is because they were kids and because they were underleveled, same as Red at Mount Silver, the new games are just as easy if not a lil bit harder (especially the SV DLC)

    • @miimiiandco
      @miimiiandco 16 днів тому +1

      I beat Cynthia like 6 levels underleveled in Platinum like, second try? But because half my team were Poison type, I got seriously stumped by the Psychic E4 member.

    • @davidbeer5015
      @davidbeer5015 16 днів тому +1

      Amusingly, what I’ve heard from people that played Hard mode in gen 5, it amusingly made things potentially easier because higher levels led to more exp gains. I had white version only, so I was never able to try it for myself though.

    • @killerbee7434
      @killerbee7434 16 днів тому +1

      True its like you said, just add a difficulty setting and everyone will be happy

    • @AGZhark
      @AGZhark 16 днів тому +1

      Yes. Add a difficultly slider so the elitists can’t call the game bad because it’s not hard enough

  • @Jesus_Christ113
    @Jesus_Christ113 16 днів тому +4

    when you're early but you don't know what to say

  • @galaxyquestminute7490
    @galaxyquestminute7490 14 днів тому +1

    7:06 This was my big problem with BDSP as a concept, and with any future generations of remakes. The game is just not that different that a remake feels necessary or worthwhile

  • @painters04
    @painters04 16 днів тому +3

    Nope! I found them just as fun!

  • @Dragon_14
    @Dragon_14 16 днів тому +2

    Newer games are still pretty good except i dont really like gen 6 or 7 but 8 and 9 are amazing imo after spending so many hours playing them

  • @Polarthief
    @Polarthief 16 днів тому +9

    My issue is since Gen 3, they started to do this huge world-ending JRPG villain plot that got more and more ridiculous with each generation. By Gen 6, the evil team was either very stupid or comically evil which doesn't fit Pokemon too well. The newer games also keep adding things that slow down the game, whether that's someone like Hau on every single screen or whatever else.
    They also haven't improved the Gym formula once. Having another water or fire gym is so boring and lazy when they could have themed gyms around a core concept, like statuses, being defensive, or just having cool move combinations. The general gameplay has just gotten oh so stale, and the new stuff they add is a temporary gimmick (Z-Moves, Dynamaxing, etc) that never stick around which is a shame.
    Also with Gen 8, they started LYING to people, which is never a good sign ("high quality animations", remember that time period?). Also since the leap to home consoles w/ Switch, the games are more and more scrutinized because of how *awful* they look, Gens 8 and 9 most notably.
    I was in full Pokemania Fever with Gen 1 and 2. I slowed down when 5 came out, and I've honestly just been a hater since Gen 8 (though I also despise Gen 7). I'm just so sad that one of my favorite franchises ever has become this hollow husk of what it used to be, and I wish someone more competent than Game Freak could take the reigns instead.

    • @TheShiningEnergy
      @TheShiningEnergy 16 днів тому +5

      or someone who understands how to let games develop, instead of rushing their subsidiary company, like TPC does. seriously, someone needs to invade the company, who knows how to let people TAKE THIER TIME with making games, and spread THAT culture around.

    • @Polarthief
      @Polarthief 16 днів тому +1

      @@TheShiningEnergy It's definitely more than the limited time they have cuz GF has ALWAYS been incompetent since Gen 1, but yes, that doesn't help either.
      Or, GF could also GROW BIGGER instead of trying to be smol indee dev for the BIGGEST franchise in human history.

    • @Whitepawprint
      @Whitepawprint 16 днів тому

      "we haven't removed pokemon to sell them back to you later"

  • @ivanbluecool
    @ivanbluecool 16 днів тому +4

    Gotta make a follow up on how bad gen 1 and 2 were for more detail. I do miss third games in the series as they are better aside crystal but the legends system is great for that lore building and bringing back old regions in a new way.

    • @Shinntoku
      @Shinntoku 16 днів тому +2

      Eh, I like DLC better than a 3rd game. I much prefer getting to pick up and continue my existing pokemon story vs having to start over and play through 60-80% repeated content to get to the new stuff

    • @DanielZeal
      @DanielZeal 16 днів тому

      Did you like buying third games? I didn't. Most people didn't. That's why they don't exist past Gen 4 you know, because they don't sell as well as following up with another 2 versions.

    • @emperortoho
      @emperortoho 16 днів тому +3

      @@Shinntoku i’d rather have neither and get a complete game from launch but that’s too much to ask from struggling indie company game freak

    • @Supersonic1014
      @Supersonic1014 16 днів тому

      ​@@emperortohoSword and Shield, and Scarlet and Violet (bugginess aside), *are* complete without DLC. The DLC just has two additional areas that add even more than were already there, but you don't need them to have a complete video game with hours of content.

    • @emperortoho
      @emperortoho 16 днів тому +4

      @ scarlet and violet are not complete lol
      i get your point with sword and shield but scarlet and violet are literally unfinished and if they had a year or two extra for development time instead of having to rush the game out and then patch it up with dlc it might be actually playable

  • @eksmad
    @eksmad 13 днів тому +2

    If the new ones were good, you wouldn't play nearly only there old ones xD

  • @samuelsavary4895
    @samuelsavary4895 16 днів тому +2

    Scarlet and Sword are really the only games I still play. I think they're fun

  • @penelope4508
    @penelope4508 16 днів тому +1

    Shout out to my favorite Pokémon Aromatisse for making a cameo 💁‍♀️💅

  • @liam-griffithprice5581
    @liam-griffithprice5581 16 днів тому +8

    I LOVE Sword and Shield, it doesn’t feel SUPER hand holding, I can spend forever in the Wild Area etc. I think it maintains the solid QOL things like exp share, without somehow feeling even more tedious to me like SV was. I also think this was one of the better graphical ones as far as the switch…ie I HATED how BDSP wound up looking
    As far as “older” games, I love DP and HGSS, I just like how the newer games are less grindy I think.

    • @davidbeer5015
      @davidbeer5015 16 днів тому +2

      The Wild Area did something I absolutely love and dislike that SV removed: the raid locations are set. You can look up what is in each one, and they all connected to a type, which means that if you’re willing to grind the wishing stars, you have a reliable source of options for monotype runs

    • @caterpillarh8490
      @caterpillarh8490 16 днів тому +4

      @@liam-griffithprice5581 I really like the exp candies you get through raids because it allows you to try out new pokemon thoughtout the game because it's less Grinding, I also didn't find the post release graphics of sword and shield to be as bad as some people made it out to be, even if the towns were empty they did at least look nice.
      Sword and shield for me were just missed potential, the gym challenge being at the forefront of the story made it feel important like in the anime. The wild area was a cool concept but it's too empty in my opinion

    • @shewolfcub3
      @shewolfcub3 15 днів тому

      Grinding >>>>>>> being handheld

    • @liam-griffithprice5581
      @liam-griffithprice5581 15 днів тому

      @ nah I have no desire to spend hours of my life grinding pokemon up. Maybe Id feel differently if I cared more about the story/gyms but I mostly care about filling the dex. (With or without dexit, I dont care that some mons were cut) so leveling up all the pokemon so I can get all the evolutions just sucks

    • @shewolfcub3
      @shewolfcub3 15 днів тому +3

      @@liam-griffithprice5581 Gen 8 and 9 are some of the worst games of all time easily and objectively are the worst Pokemon games. Gamefreak clearly doesn't even put care or effort anymore. Gens 2-6 are millions of times better. Grinding isnt even that bad in most of the older games. As for Gen 9, Paldea has the worst atmosphere of any region as well yet in the games. Thats utterly pathetic, horrific and bland route and cave designs with zero intricacies unlike gens 1-6, plus theres absolutely ZERO town lore or myths that other generations had that made places stand out.
      Not being able to enter half the buildings, how most of the routes have nearly the exact same layouts and same textures with no differences, the game not focusing on exploration despite being an "open world" game! So much fun. Theres not even lore in the towns.
      You can't even go any way you want because if you try chances are you'll be knocked out by trainers WAY higher level than you because you tried to go a way that the game didn't want you to take yet. Noclipping through an entire cave is so much fun as well totally, cant forget the floor disappearing from view sometimes!
      Nothing that made Johto special and beloved by most of the fanbase like the dance theater, the towers directly influenced by Japanese culture, nothing that made Hoenn special like the houses literally built in trees, the bike route and the scoreboard, the trick house, the battle tents. Nothing that made Sinnoh or Unova special either. The only good part is the storyline and not even that can save it because the characters are so utterly bland.

  • @Kerrnamic
    @Kerrnamic 16 днів тому +2

    I think a point to be added is other than gimmics, gens 6-9 tinkered with terraines and find a really good spot in gen 7, and uniquie ways to activate them in gens 8-9. With gen 7-9 adding abilites, items, and moves that are gret paired with terraines. They also tinkered with other abalities such as Prankster, intimidates interactions with other abilities, dlc. Gen 6-9 I'd also call the vgc focused era as every major decission has been made as a result of a proble or issue caused during vgc. Hell, Will-o-wisp got buffed after it missing 3 times in a vgc game during gen 5, and thunder and powder based moves not affecting its respective types as well are vgc based decessions. I think that is something that the casual player might miss, since gen 6 the games have been very vgc and qol focused for vgc players,

    • @miimiiandco
      @miimiiandco 16 днів тому

      I feel like most of the new battle features aren't noticeable unless you're serious. Things like Heavy-Duty Boots or Terrain (granted Terrain didn't do much until the Surge abilities were introduced.), or the significantly reduced distribution of Scald and Toxic. I'm not sure how you'd fix this, other than trying to teach about the applications of new mechanics.

    • @Kerrnamic
      @Kerrnamic 16 днів тому +1

      @miimiiandco While was and still is an amazing move that almost every water tyle could use, it made them pretty samey if they were a speci attacker, 3 moves that were useful and scald for good stab damage and 30% burn. Same for stallers and toxic, we can probably thank toxapex for making both moves accessible to less pokemon. I do wish scald would come back though, Pokemon lime Empoleon needed it, it was a great utility move and damage at the same time for the pokemon and now it has to rely on hydro pump and the chance to miss.

  • @thegeneral19
    @thegeneral19 16 днів тому +1

    I loved sword and shield and I grew up in the 90s with gen 1.

  • @joshuaharmon6684
    @joshuaharmon6684 16 днів тому +3

    Older games did not have EXP candies. Older games did have Multi-battles against CPU opponents. Older games had complete national dex. For those reasons, I prefer pre-Switch Pokémon games. However, I did enjoy playing the Switch games.

    • @nappeywappey
      @nappeywappey 16 днів тому +4

      I think you meant pre-switch games

    • @joshuaharmon6684
      @joshuaharmon6684 16 днів тому

      @nappeywappey Yes, thank you

    • @RabblesTheBinx
      @RabblesTheBinx 16 днів тому

      There are more Pokémon catchable in-game in SV than in any previous game and it is more than the national dex in ANY game before Gen 7. And if you don't like exp candies, just don't use them. And there ARE multi-battles in SV. You're entitled to your opinion, but your reasoning is lame.

    • @joshuaharmon6684
      @joshuaharmon6684 16 днів тому

      @RabblesTheBinx In Ultra Sun and Ultra Moon, players were able to use any and all Pokémon that they had in their collection from previous games (from Gameboy Advance all the way to 3DS). On the Nintendo Switch, there has always been at least some sort of restrictions preventing some of your previous Pokémon from being useable within a game. That has been true in every Switch Pokémon Game, and that hadn't happened at all since the transition from Gameboy Color to Gameboy Advance.
      By multi-battles, I mean multi-player co-op against CPU trainers, not raid bosses. Think Battle Frontier, Battle Chateau, or Battle Subway.
      Sword and Shield at least had a way to cooperatively team up with specific NPC trainers for a tournament, but didn't allow you to do the same with another human player. To my knowledge, Scarlet and Violet does not have a Multi-battle format where human players can cooperatively battle against CPU trainers. Please correct me if I missed it, because I would love to start doing them if they are available.
      As for EXP candies... there is no simple solution to the problem, because it has existed for years now. Sure, individual players can choose not to use them, but the game is now designed expecting players to use them, post game. Using EXP candies before defeating the champion gives players the option of raising up their weaker Pokémon to be viable, which saves a ton of time, and I like that aspect of it. But the problem is, you are able to raise your level way above the storyline. If there was some sort of limit, like "You can't raise a Pokémon level higher than your current highest level Pokémon", or "EXP candies can't be found until after you are in the Hall of Fame", or something that would prevent it from breaking the storyline, that would be ideal. But as it currently stands, anyone could make their starter Pokémon level 100 before getting their second gym badge, and that starter Pokémon would still listen to you. Giving players the ability to break the game difficulty so easily seems like a detriment, despite how helpful EXP candy is as a time saver.

    • @LimeLoaf
      @LimeLoaf 16 днів тому +1

      ​@@RabblesTheBinxI feel like the people who hate on xp candies are the people who abused them at the start and then got shocked that everything was overleveled. Literally just cuts down grinding, 0 reasons to hate it if you actually use them right

  • @RICHIE9207
    @RICHIE9207 15 днів тому +1

    Imo heart gold and soul silver is the peak pokemon playing experience

  • @DuskusCB
    @DuskusCB 14 днів тому +2

    Yes, next question.

  • @Arqadeshadow
    @Arqadeshadow 16 днів тому +3

    For me gen 1 to 5 were the best games ever made.

  • @linkisraw
    @linkisraw 11 днів тому +1

    Heres my opinion coming from a 30+ year old who has played Pokémon since red and blue. I liked gen1-6. Pokemon fell off during sun and moon, there was so much conversations and those games dragged on. Scarlet and Violet were horrible as well. The graphics as well are terrible, we arent on handhelds anymore, so there is no excuse why the games look terrible compared to other switch games which look amazing such as Zelda. Also the overall vibe of Pokémon and magic is gone. The old games had more mystery, and the music was way better, the new games are too childish

  • @twoinchrpinchr6040
    @twoinchrpinchr6040 16 днів тому +1

    Gen 4 finished the base formula, gen 5 tried a reset and made a great story. Gen 6 is when they started adding special mechanics to the formula perfected in Gen 4

  • @Flower_Mom
    @Flower_Mom 16 днів тому +1

    Would reusable TMs count as something new Gen 5 added? I know newer games seem to have done anyway with it, but for awhile that was a feature that stuck around.

  • @bajanyaoikaizer6902
    @bajanyaoikaizer6902 15 днів тому +1

    [1] There should be more than just three starters
    consider: Dark, Flying, Rock, Ground, Fight, Poison, Psychic, Electric, Ice
    [2] Convert the fairy type to the Magic type
    weak: Dark, Poison, Steel, Bug
    resist: Fight, Dragon, Normal
    resisted by: Grass, Bug, Steel, Poison, Fire
    super effective: Dragon, Fight, Dark
    [3] Make the main game long and meaty with loads of content 20ish hours and then put in a very long fulfilling post game with battle facilities, contests, and lots of new areas.
    [4] Make the rivals be pricks and have more than one or two rivals. Even have the player choose 2-3 out of a roster of 8 or so rivals.
    [5] If we can't have a proper game corner with slots; then put in a full on arcade like you see in final fantasy and actual irl arcades.
    [6] Make the evil team actually evil and threatening and not just a bunch of goobers.
    [7] Tweak the version exclusives so that one game isn't completely rubbish or that there is barely any difference in the games.
    [8] Let the player do raids on their own without having messy ai or needing to be online
    [9] Make it so that persons can play the whole game without needing to be constantly online.
    Online should just be for mystery gifts, battling, trading, messaging.
    [10] Give more than just 8 gyms and have plenty of content between each one.
    [11] Go back to sprites and give the players options to have them be completely static {RS}, mild animation {Pt} or animated {BW}.
    [12] The option of Easy/Normal/Hard/Merciless modes at the beginning of the game
    [13] Have the mythicals be naturally available in the games without having to wait for a special event. eg: Celebi in Petal Berg Woods after just visiting the battle frontier once. Or being able to get Victini by talking to a specific NPC once reaching Castelia City and going to Liberty Island and beating 7 team Plasma grunts and a sage. {they scale to the player}.
    [14] Stop constantly bringing back problematic pokemon that always mess with the competitive scene {Landorus} and stop having Legend spamming every new generation. Some Legendaries can wait a gen or 2 before being made available again.

  • @comradealita
    @comradealita 7 днів тому

    I actually have a different way I categorize Pokemon myself. I categorize it by Retro (Gen 1-2), Old/classic (Gen 3-5), Modern (gen 6-7) and Modern (gen 8-9). I do this with just how each game runs, such as mechanics. But overall, I agree with your assessment, though I would argue Gen 6 is the transitional period rather than 5. And its due to the new type, and type match ups, and since it was the first generation to have all pokemon obtainable throughout the games (since gen 3).

  • @cwillhall
    @cwillhall 11 днів тому +2

    Yes.

  • @Rey-ju8ic
    @Rey-ju8ic 16 днів тому +1

    My opinion is that the cutoff for "modern" is the switch from 2D to 3D, so X/Y are the first of the modern era. Conveniently that's also the split for the games I like and games I don't, I've never liked 3D Pokemon 😅

  • @devonjardine9603
    @devonjardine9603 16 днів тому +1

    I'm 56 hours into replaying Emerald and I have 182 in the dex. I'm low key bitter I can't finish the dex. But I REFUSE to buy a new game.

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому

      There isn’t a single pokemon game where you can finish the dex with just one game. Gen 3 was pretty much the worst games for this because you needed pretty much every game in the Gen 3 series, including the GameCube releases, to complete the dex. It was the most expensive Gen if you wanted to complete your Pokédex

    • @devonjardine9603
      @devonjardine9603 16 днів тому +1

      @crestofhonor2349 I know. And I have a game cube, XD, coliseum, Emerald, and Ruby. But next to no one still has all of it. I did.

    • @twm1100returns
      @twm1100returns 16 днів тому

      @@devonjardine9603you can complete most of the dex from those games but you need leafgreen just for slowpoke lol

  • @MyGamesterGaming
    @MyGamesterGaming 14 днів тому +1

    I’ll tell u why they’re bad: they’re bad bc there’s no feel of exploitation. The closest thing we got to a “cave” is a tunnel after you beat one of the giant Pokemon. Just trash

  • @vuhdoo7486
    @vuhdoo7486 12 днів тому

    I played all old generations up to black and white which i didn't finished, and came back in scarlet and violet.
    My main critic point for scarlet and violet is that their endgame is nowhere to be seen, if you don't do online battles.
    The only endgame I played a lot were the battle area in emerald, and heart gold as well as pokatlon and style contest.
    i don't count completing the pokedex, since it's the default i do always.

  • @henrymars6626
    @henrymars6626 16 днів тому +1

    I like that BDSP expands the Underground and makes a lot of past gen Pokemon available

  • @BosmaRae
    @BosmaRae 16 днів тому

    one thing I'll say about the let's go games is i don't think I've ever been so impressed by the care the dev team did with the follow mechanic. I like to point to Sandshrew as my main example because it's a Pokemon i never use much but when i caught it and wanted to see how they followed, I assumed it would roll around in a ball, but the goofy looking walk/run cycle absolutely made me fall in love with that creature.

  • @DamianDawid-g4o
    @DamianDawid-g4o 16 днів тому +7

    Older games were better. I wish all generations could made in GBA style, that was the best. Open world, and camera behind avatar's back are not for me. And modern games are so much easier.

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому +5

      Nah older pokemon is pretty easy too. Outside of a few specific battles, the early gens aren’t really any harder than modern games. I consider the hardest champion to be Cynthia from BDSP because she actually has competitive move sets and a good AI
      I don’t think Pokemon needs to go back to the GBA style at all

    • @shewolfcub3
      @shewolfcub3 15 днів тому +1

      @@crestofhonor2349 Pokemon needs to go back to GBA style in terms of the great worldbuilding, storytelling, characters, and everything else.

    • @jaretco6423
      @jaretco6423 15 днів тому +2

      Am I the only person that feels like the GBA style looks dated than the others? It's nothing awful. But I don't agree it's the best looking Pokemon game. Most of the models looks weird and even the Pokemons don't look exactly like there original artworks.

  • @TheGilGS
    @TheGilGS 16 днів тому +3

    To me the best games still are Emerald and Platinum, but i can't say why i think this ! Nowadays i feel they don't care about Pokemon as in old days, everything seems rushed and without care or soul, but since i still have fun playing Pokemon today as i had many years ago, i can't seem to find a reason in my own words and thoughts about the current state of Pokemon !!

    • @crestofhonor2349
      @crestofhonor2349 16 днів тому +1

      Modern games are rushed but by specifically the Pokemon company. The reason the older games could be produced on a yearly basis was because they were simpler and they did reuse a lot of assets between games just to offset the time it takes to build new sprites or 3D models

    • @TheGilGS
      @TheGilGS 16 днів тому

      @@crestofhonor2349 Being simpler doesn't mean being bad games... Trying too much and achieving nothing is much worse !

    • @jaretco6423
      @jaretco6423 15 днів тому +1

      ​​@TheGilGS I'm sorry. But Emerald & Platinum aren't the best Pokemon games. Sure. They look cool and it is all nostalgia based. But they are so flawed and not even all that fun to me.

    • @crestofhonor2349
      @crestofhonor2349 15 днів тому

      @@TheGilGS What I meant by simpler isn't mechanics but just making the games in general

    • @TheGilGS
      @TheGilGS 15 днів тому

      @@jaretco6423 Of course they have flaws, despite of that i really like them.

  • @jbcatz5
    @jbcatz5 15 днів тому

    Gen 6 did introduce a new battle mechanic that went underused and ultimately forgotten by later generations, inverse battles. Flipping the type match ups is a simple idea that’s easy to code and doesn’t require any extra screen assets (looking at you triple a rotation battles), but they never come up in the story and are limited where they can be done despite their potential. Gym leader and Elite Four rematches in the post game, a randomly activated battle condition, the fact it was underused is symptomatic of how the games would look less to ambition in development.

  • @PikaDrewski
    @PikaDrewski 16 днів тому +1

    The Let's Go Games, they did return the Megas for Gen I pokemon only

  • @rmurphy1814
    @rmurphy1814 14 днів тому +1

    I hope they get rid of the sandwich system for breeding!

  • @LimeLoaf
    @LimeLoaf 16 днів тому +2

    Imo the only terrible game is bdsp. S/V are just alright, not the best ever, needed more time definitely. people only really hated swsh because dexit. And Let's go were pretty good, looked great aswell.