I recommend grabbing a rolling trash can to store stuff as you go, it has a lot of capacity and is easy to grab and walk, and plus it leaves you less emcumbered. And you can also turn on automop which will make the mopping much faster.
I will admit because I don't know how it works, I was afraid to do anything automatic on the first floor where zombies could pop in anytime. But I'll have to look into how it works.
Finally got around to finishing this episode, and regarding what was said there at the end - if you ever get around to it, I'd personally be looking forward to vehicle construction/scavenging later down the line You will eventually have to venture out further than the nearest bloc, after all
Great progress this episode, clothes washed and a power grid active all while taking out a good chunk of zombies. I never played CDDA long enough to get a base built so it's been cool to see that side of the game.
I would like to see whats in the locked and boarded-up rooms! Also carefull of the noises downstairs 😅 Great series, new fan and sub here, also more uploads when possible lol im hooked! I downloaded the game, but so far its a little too difficult for me.
Montages can be fun. Honestly I say do what you enjoy. I am always finding out new tips and tricks by just watching people play. Like I didn't think about using the Mop to clean. It make sense though! My current play through I am basing it of an Isekia. Every time I die I remake the character and add another number to his life. The benefit is every death they get an additional point to put into a stat or skill. Rinse repeat until the character either finds a balance or becomes over powered. Its silly and fun because I feel the theme fits CDDA's multi-universe and end of world situations perfectly.
Try crafting reinforced garbage bag. You can put it in your lifting field for bunch of carrying capacity. You can wear a rope(or a loop something) and insert it in too. Normal garbage bag works too but weight limit is low. If you can find bodybag its the best.
You can actually use zoning to area map so you don't have to manually mop the entire thing. Sorry that the skyscraper dropping didn't work. You can also use the building construction reveal wiring in pre-existing structures to get electrical wall wiring at zero cost
You don't need a funnel in this version, I've used this exact setup several times in my solo play. Yeah I considered doing that, but we have very limited space so I boarded them up instead!
Good episode! Got your stuff cleaned and power to the base. Love to see base building, it's somehow satisfying. One thing of note is those Zombie Necromancers are razing the corpses outside. You'll have a bunch of damaged zombies to deal with until you eradicate the necros.
Can the necromancers raise "pulped" corpses? In No Hope every corpse that dies counts that way if it was already a Zombie when it died. I've seen it raise unpulped corpses at incredible speed, but never seen it raise a finished off one. However, just because I haven't seen it doesn't mean it doesn't happen. :D
Umm, montage of skill grinds are great. Maybe have a screen grab of skill description in corner while zooming through grind. Possibly show skill stats before and after grinding up at the end. Idk.
alg o rhythm
Great thumbnail art! Your thumbnails are already recognizable, and I think the art is another step in the right direction.
Washing clothes in a zombie apocolyse being stressful?
Yeah, that tracks honestly
I recommend grabbing a rolling trash can to store stuff as you go, it has a lot of capacity and is easy to grab and walk, and plus it leaves you less emcumbered. And you can also turn on automop which will make the mopping much faster.
I will admit because I don't know how it works, I was afraid to do anything automatic on the first floor where zombies could pop in anytime. But I'll have to look into how it works.
Finally got around to finishing this episode, and regarding what was said there at the end - if you ever get around to it, I'd personally be looking forward to vehicle construction/scavenging later down the line
You will eventually have to venture out further than the nearest bloc, after all
Great progress this episode, clothes washed and a power grid active all while taking out a good chunk of zombies. I never played CDDA long enough to get a base built so it's been cool to see that side of the game.
Speed up montage would be nice
I like the base building. I think exploring more psionic powers would be really cool
Oh that will come, no worries. However we will stay within Clairsentient and Telekenetic.
Don't worry, they get way crazier later.
I would like to see whats in the locked and boarded-up rooms! Also carefull of the noises downstairs 😅
Great series, new fan and sub here, also more uploads when possible lol im hooked!
I downloaded the game, but so far its a little too difficult for me.
Montages can be fun. Honestly I say do what you enjoy. I am always finding out new tips and tricks by just watching people play. Like I didn't think about using the Mop to clean. It make sense though! My current play through I am basing it of an Isekia. Every time I die I remake the character and add another number to his life. The benefit is every death they get an additional point to put into a stat or skill. Rinse repeat until the character either finds a balance or becomes over powered. Its silly and fun because I feel the theme fits CDDA's multi-universe and end of world situations perfectly.
I like that. I like the theme!
Try crafting reinforced garbage bag. You can put it in your lifting field for bunch of carrying capacity. You can wear a rope(or a loop something) and insert it in too. Normal garbage bag works too but weight limit is low. If you can find bodybag its the best.
Good to see the art getting used for the thumbnail, its great art for sure
love this series man please keep it up
Will do.
Maybe use fire on the zeds, molotovs should be possible. Nice series :)
Use fire on zeds at my house? You want to see the drama of me being homeless, ey?
You can actually use zoning to area map so you don't have to manually mop the entire thing.
Sorry that the skyscraper dropping didn't work.
You can also use the building construction reveal wiring in pre-existing structures to get electrical wall wiring at zero cost
It doesn't work on stone walls in this patch, which is why I am focused on extension cords. Also it makes the area look bad.
@AreimaYT Good to know👍
You need (to install) a funnel to collect rainwater. Also, you can push wardrobes and shelves to cover the windows.
You don't need a funnel in this version, I've used this exact setup several times in my solo play.
Yeah I considered doing that, but we have very limited space so I boarded them up instead!
Good episode! Got your stuff cleaned and power to the base. Love to see base building, it's somehow satisfying. One thing of note is those Zombie Necromancers are razing the corpses outside. You'll have a bunch of damaged zombies to deal with until you eradicate the necros.
Can the necromancers raise "pulped" corpses? In No Hope every corpse that dies counts that way if it was already a Zombie when it died. I've seen it raise unpulped corpses at incredible speed, but never seen it raise a finished off one. However, just because I haven't seen it doesn't mean it doesn't happen. :D
@@AreimaYTin the normal game they cant but since you dont pulp corpses no hope could have an exception to not make them irrelevant
Umm, montage of skill grinds are great. Maybe have a screen grab of skill description in corner while zooming through grind. Possibly show skill stats before and after grinding up at the end. Idk.
Good ideas!
Hey man just a heads up at the end of the vid you hear some bad noises coming from downstairs. Be careful.
Lolol. Oh noes I mighta missed that