I discovered them through their Civilization V videos because I was playing a lot of that game back then and checking it out on UA-cam, I ended up laughing at them pointing out all the in-game weirdness that doesn't actually make sense! :)
Door Monster would be interesting to see your reaction to, since a lot of it is similar odd humor like your content... which is a good thing. Although I am still waiting to see if you will react to Puffin Forest “Tabletop story: Journey into the weird west”
He'd probably want to react to the videos via the playlists, since otherwise it's a ton of random things rather than several coherent sequences of things.
One of these days I'd actually like to try playing D&D with neutered stats. As in, everyone else is using characters with normal, powerful builds. Meanwhile, I play a character who's focused more on thinking of creative solutions and staying alive. Like a wizard that's out of shape and uses his magic to get out of a tough spot, or an investigator rouge that's more focused on social situation. The reason I'm bringing this up is because I feel that it would be a lot more interesting than haggling with the DM. It would mean I need to get creative, and I feel like a character that's built to avoid danger would be interesting for the DM to write around. Granted, I imagine it would be difficult to write around because the DM would need to consider which encounters I could BS my way out of and which would be unavoidable.
The '3 rolls for hit' thing? They roll, see it misses, THEN see it was supposed to be with advantage, and roll two dice as if starting their attack over with advantage, instead of just rolling one extra dice against the original roll (which is hilarious when both end up lower than the first roll).
I roll for stats because you can get higher than a 15. Frankly, I would PREFER an expanded pointbuy system. I like having control over my characters starting point.
Yeah, I did a straight six 20 sided dice roll without any rerolls for a campaign I'm going to try and get into. I think the GM regretted it as soon as he okayed that. My roles were kind of insane. (Of course, since I didn't know what I was doing, I built my character around what I ended up making my dump stat without realizing it... 😅).
Still not reactions on your channel to 2 Puffin Forest videos that aren't new, that got skipped over. D&D Story: “Whoops! Guess EVERYONE has to die now.” and Tabletop Story: Journey Into The Weird West for The Devil's Gold. I don't know if they got copyrighted and taken down or something. But I looked through your reactions, neither of these have a video on em.
I actually once pointed out a rule to a DM that was to our disadvantage! So he was complaining about Spirit Guardians being a bit of an OP spell (and, btw DMs, if you think like that too you might find this interesting). And so I look up the spell and found a way to "nerf" it, if you will! And it's not really nerfing, it's just something that is literally in the rules but people forget it! So the way Spirit Guardians is usually used is that it hurts enemies and don't hit allies, right? But that's not exactly how it works! How it ACTUALLY works is that, when you cast the spell, you determine who are unaffected among the people THAT YOU CAN SEE! Which, usually, would mean all your allies, sure, BUT maybe your Rogue is in hiding and your Perception not high enough to see it, or maybe you have some invisible spellcasters. Who knows? The point is, if you cast Spirit Guardians and there are some allies you can't see when you cast it, you can't protect those allies from your Spirit Guardians, and they will take the hits if they get close to you in a future turn! :) Just something I wanted to share to the DMs out there! ;)
Fight One: So my DM made me fight in a tournament for money in our DND campaign and my brother got the duel wield feat, and he asked the DM if he could use it to dual wield 2 glaives and he was a barbarian. I had to fight him first so I lost and went into the losers bracket, but I almost won because my AC was 19 lmao. Fight Two: Then the next fight I was in was against my other brother and I won pretty easily since he was playing a warlock and I was a fighter with high AC I don't think he ever hit me. Fight Three: I was fighting my first brother again, it was about a half an hour since he was out of rages, I won this time seen as him raging was his crutch in our first fight due to his low AC. Fight Four: I was fighting an NPC who was a paladin of devotion I think, he won in a landslide since he was level 3 compared to my measly level one. End: I got 20 gold in copper by the way which made me slow down our game just because I was last and your probably saying oh well that's not that bad, I would agree based on the horror stories I've heard, but it does get worse (still nothing close to most horror stories), the winner (the paladin NPC) got like 200 gold, the first brother got 150 and my other brother got around 70. TLDR: Some DMs are biased towards their friends and will make DND not fun just because they want to give their friend an ability that coupled with their existing abilities will ruin someone just trying to have a good time with friends.
Nah, I kind of expected that kind of thing to happen. honestly, while it's not the worst story like you said, it's still kind of dickish. Although at least in my group, I don't think the GM for the campaign I'm going to be jumping into is going to be like that (I hope).
Lets all remember that iron chains are useless the PHB says that they can be broken by a stg 20 DC check or by dealing 20 Hp of damage... But lists no AC.... Which means if you stg is 0 you can still break a chain by punching it 5~20 times (1d4 unarmed damage)
I want to say that a fair portion of lawyers are actually pretty fair, and just try to take cases where there aren't any huge laws to ignore. Usually lawyering is more about digging up information and legal precedent, and less about carefully dancing around laws you that hurt your case. The opposing lawyer usually catches that stuff anyway, so it's pretty useless to try to pretend certain laws don't exist.
Iirc I heard that when lawyers are defending murders and such it's less about getting them off the hook and more about make sure that they are given a fair trial.
@@Zxzero36 Usually, yeah. Most extreme criminal cases are kinda open and shut, so arguing for a Not guilty verdict isn't a great move. Usually it's about trying to get the client the lightest possible sentence, with guilty pleas, information deals, court precedent, mandatory maximums, private settlements, etc.
And the advantage stuff was confusing, basically puffin was complaining about the following:players attacks and miss, remember advantage, instead of rolling a second dice to see if it hits, they roll TWO dice with the excuse of "re-doing the attack right"
HOLY CRAP YOU MENTIONED DOOR MONSTER
Please react to Door Monster. You can start with their "Natural 1" videos about dnd, but all of them are good.
I love the terrible perception video.
Oh yes, oh yes, oh yes.
I discovered them through their Civilization V videos because I was playing a lot of that game back then and checking it out on UA-cam, I ended up laughing at them pointing out all the in-game weirdness that doesn't actually make sense! :)
Door Monster would be interesting to see your reaction to, since a lot of it is similar odd humor like your content... which is a good thing.
Although I am still waiting to see if you will react to Puffin Forest “Tabletop story: Journey into the weird west”
He'd probably want to react to the videos via the playlists, since otherwise it's a ton of random things rather than several coherent sequences of things.
One of these days I'd actually like to try playing D&D with neutered stats. As in, everyone else is using characters with normal, powerful builds. Meanwhile, I play a character who's focused more on thinking of creative solutions and staying alive. Like a wizard that's out of shape and uses his magic to get out of a tough spot, or an investigator rouge that's more focused on social situation.
The reason I'm bringing this up is because I feel that it would be a lot more interesting than haggling with the DM. It would mean I need to get creative, and I feel like a character that's built to avoid danger would be interesting for the DM to write around. Granted, I imagine it would be difficult to write around because the DM would need to consider which encounters I could BS my way out of and which would be unavoidable.
The '3 rolls for hit' thing? They roll, see it misses, THEN see it was supposed to be with advantage, and roll two dice as if starting their attack over with advantage, instead of just rolling one extra dice against the original roll (which is hilarious when both end up lower than the first roll).
I roll for stats because you can get higher than a 15.
Frankly, I would PREFER an expanded pointbuy system.
I like having control over my characters starting point.
Yeah, I did a straight six 20 sided dice roll without any rerolls for a campaign I'm going to try and get into. I think the GM regretted it as soon as he okayed that. My roles were kind of insane.
(Of course, since I didn't know what I was doing, I built my character around what I ended up making my dump stat without realizing it... 😅).
i have a rule of cool situation where i use heat metal on my halberd to do more dmg while you normaly can not do that because of concentration
Still not reactions on your channel to 2 Puffin Forest videos that aren't new, that got skipped over. D&D Story: “Whoops! Guess EVERYONE has to die now.”
and
Tabletop Story: Journey Into The Weird West for The Devil's Gold. I don't know if they got copyrighted and taken down or something. But I looked through your reactions, neither of these have a video on em.
I actually don't even remember those. I'll have to go back and find them.
@@Airier those two were GREAT videos too, I'd love to see them featured
1:05 the sponge commands all
Love your dnd content
I actually once pointed out a rule to a DM that was to our disadvantage! So he was complaining about Spirit Guardians being a bit of an OP spell (and, btw DMs, if you think like that too you might find this interesting). And so I look up the spell and found a way to "nerf" it, if you will! And it's not really nerfing, it's just something that is literally in the rules but people forget it! So the way Spirit Guardians is usually used is that it hurts enemies and don't hit allies, right? But that's not exactly how it works! How it ACTUALLY works is that, when you cast the spell, you determine who are unaffected among the people THAT YOU CAN SEE! Which, usually, would mean all your allies, sure, BUT maybe your Rogue is in hiding and your Perception not high enough to see it, or maybe you have some invisible spellcasters. Who knows? The point is, if you cast Spirit Guardians and there are some allies you can't see when you cast it, you can't protect those allies from your Spirit Guardians, and they will take the hits if they get close to you in a future turn! :)
Just something I wanted to share to the DMs out there! ;)
Reptiles do, indeed, have testicles
And some have two dicks. Something nice for those playing dragonborns.
😳
Fight One: So my DM made me fight in a tournament for money in our DND campaign and my brother got the duel wield feat, and he asked the DM if he could use it to dual wield 2 glaives and he was a barbarian. I had to fight him first so I lost and went into the losers bracket, but I almost won because my AC was 19 lmao. Fight Two: Then the next fight I was in was against my other brother and I won pretty easily since he was playing a warlock and I was a fighter with high AC I don't think he ever hit me. Fight Three: I was fighting my first brother again, it was about a half an hour since he was out of rages, I won this time seen as him raging was his crutch in our first fight due to his low AC. Fight Four: I was fighting an NPC who was a paladin of devotion I think, he won in a landslide since he was level 3 compared to my measly level one. End: I got 20 gold in copper by the way which made me slow down our game just because I was last and your probably saying oh well that's not that bad, I would agree based on the horror stories I've heard, but it does get worse (still nothing close to most horror stories), the winner (the paladin NPC) got like 200 gold, the first brother got 150 and my other brother got around 70. TLDR: Some DMs are biased towards their friends and will make DND not fun just because they want to give their friend an ability that coupled with their existing abilities will ruin someone just trying to have a good time with friends.
Sorry this is kinda a rant.
Nah, I kind of expected that kind of thing to happen.
honestly, while it's not the worst story like you said, it's still kind of dickish. Although at least in my group, I don't think the GM for the campaign I'm going to be jumping into is going to be like that (I hope).
Seriously you should watch door monster
Lets all remember that iron chains are useless
the PHB says that they can be broken by a stg 20 DC check or by dealing 20 Hp of damage... But lists no AC....
Which means if you stg is 0 you can still break a chain by punching it 5~20 times (1d4 unarmed damage)
That sounds like the oddly useful tidbit I might want to remember. I'm not sure what I would use it for, but I want to remember it just in case.
Puffin Forest has not uploaded in a while, sadly.
Yeah, but there’s plenty for Airier to catch up on.
Did something happen?
@@Airier No, nothing has happened. It’s only been a month, and he’s still plenty active on his Twitter without anything saying he’s taking a break.
@@Airier Probably just working on a longer video.
Lawyer time
I want to say that a fair portion of lawyers are actually pretty fair, and just try to take cases where there aren't any huge laws to ignore. Usually lawyering is more about digging up information and legal precedent, and less about carefully dancing around laws you that hurt your case. The opposing lawyer usually catches that stuff anyway, so it's pretty useless to try to pretend certain laws don't exist.
Iirc I heard that when lawyers are defending murders and such it's less about getting them off the hook and more about make sure that they are given a fair trial.
@@Zxzero36 Usually, yeah. Most extreme criminal cases are kinda open and shut, so arguing for a Not guilty verdict isn't a great move. Usually it's about trying to get the client the lightest possible sentence, with guilty pleas, information deals, court precedent, mandatory maximums, private settlements, etc.
And the advantage stuff was confusing, basically puffin was complaining about the following:players attacks and miss, remember advantage, instead of rolling a second dice to see if it hits, they roll TWO dice with the excuse of "re-doing the attack right"
You might want to check out “Epic NPC Man” videos from Viva La Dirt League for a live action view of video games from a NPC’s point of view
Hey airier got a new insult you could try.
Oh? What is it?
@@Airier You smooth-brained idiotic jackass.
Ooooh! Now that's a good one. Especially live the smooth brained part. It sounds good, unless you know what it means. 😁😎
can you please watch reba derps
What is gw?
Games workshop, the war hammer people
Yeah, I've been sucked into the Warhammer money pit. Rip my wallet.
Hello