[Rhythm Tengoku] - Built to Scale GBA (Perfect) (English) (HQ)

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 154

  • @therealmaggiemae
    @therealmaggiemae 5 років тому +316

    Here is my theory:
    + Widgets go to Built to scale original
    A go to Fever built to scale.
    The fall ones go to toss boys.

    • @spacebiker69420
      @spacebiker69420 4 роки тому +7

      @Dean Francis it goes to a different factory

    • @spacebiker69420
      @spacebiker69420 4 роки тому +11

      @Dean Francis tis but part of the intricate process to widgetmaking

    • @ruler_of_everything
      @ruler_of_everything 4 роки тому +8

      rhythm heaven lore

    • @QuartzOfficial
      @QuartzOfficial 4 роки тому +8

      but toss boys use balls

    • @talllazyepiccooltapper2438
      @talllazyepiccooltapper2438 4 роки тому +5

      complete theory and how do they do the widgets: there are 2 bumpers row to get the red sticks across. The + bumpers take the red sticks to a super rectangular pusher so they can be unified with the white squares, making widgets. The A bumpers take the red sticks to four other bumpers that keep the stick moving until the white square appears and are alligned, when the red strong bumper pushes the stick to the squares, making MORE widgets.

  • @MissMindFlayer
    @MissMindFlayer 8 років тому +347

    I always referred to this game as "Polyrhythm".

    • @darkerbit
      @darkerbit 7 років тому +29

      I was having a hard time differentiating the different built to scales, this is now my new name for this

    • @MissMindFlayer
      @MissMindFlayer 7 років тому +35

      Darker Bit It makes sense with that name. The katakana on this game's title screen actually reads "Polyrhythm", and you tap out different rhythms with the A button and the D-pad. :)

    • @gamingaccordionist3048
      @gamingaccordionist3048 4 роки тому +20

      @@MissMindFlayer the name also makes sense considering that the end of Polyrhythm 2 actually contains a 3/2 polyrhythm

    • @danielforesto6591
      @danielforesto6591 4 роки тому +2

      Intro japan

    • @kevanmacias710
      @kevanmacias710 4 роки тому +1

      I always thought of it as that one game with cylinders

  • @ioinsun
    @ioinsun 8 років тому +351

    Anyone else notice the Fever main theme is a remix of this?

  • @miawallace5619
    @miawallace5619 4 роки тому +134

    Rule #1 Of Rhythm Game Design: Never make a Barely have the same Animation as a Hit but count as a Miss.

    • @cubechan1938
      @cubechan1938 2 роки тому +20

      The people who made Shrimp Shuffle learned nothing.

    • @halda16
      @halda16 2 роки тому +8

      actually when you make a barely in build to scale(gba) the sound is different, you probably won't realize it because you were paying attention to the game and not the sounds that the boxes make :p
      if you do the input a bit later, the box will make a different sound

    • @therealparkour
      @therealparkour Рік тому +1

      Kinda looks Like polyrhyhm (the vid)

  • @peterglaab1687
    @peterglaab1687 7 років тому +53

    It's interesting that the first Built To Scale was basically a call-and-repeat level.

    • @starlite5154
      @starlite5154 6 років тому

      Peter Glaab Like the fever one ?

    • @Ssure2
      @Ssure2 6 років тому +5

      Two Brothers chaine abandonnée
      The Fever one has a pattern that you do at different speeds, but I think Peter was talking about games like Tambourine and Workind Dough, where you copy a pattern

  • @ragdollyandy
    @ragdollyandy 7 років тому +73

    Here is how they build stuff:
    First, the rods go to the table.
    Then one builder pushes 1 each,
    and then the 2nd one pushes 2.

    • @Supershadow301
      @Supershadow301 6 років тому

      Makes sense.

    • @margetirona
      @margetirona 6 років тому +2

      And then the widgets are shot into 2 squares to make a widget, while some are put into Fever's version

    • @talllazyepiccooltapper2438
      @talllazyepiccooltapper2438 4 роки тому +1

      there are 2 bumpers row to get the red sticks across. The + bumpers take the red sticks to a super rectangular pusher so they can be unified with the white squares, making widgets. The A bumpers take the red sticks to four other bumpers that keep the stick moving until the white square appears and are alligned, when the red strong bumper pushes the stick to the squares, making MORE widgets.

  • @YZSAN
    @YZSAN 5 років тому +82

    GBA + DS = FEVER

    • @talllazyepiccooltapper2438
      @talllazyepiccooltapper2438 4 роки тому +4

      there are 2 bumpers row to get the red sticks across. The + bumpers take the red sticks to a super rectangular pusher so they can be unified with the white squares, making widgets. The A bumpers take the red sticks to four other bumpers that keep the stick moving until the white square appears and are alligned, when the red strong bumper pushes the stick to the squares, making MORE widgets.

    • @Xasha90
      @Xasha90 2 роки тому

      Have The GBA Widget And Piston, And DS Things

  • @kamileon7065
    @kamileon7065 8 років тому +151

    Why does my perfect heart just randomly break even if I get it right???

    • @datamcsponge219
      @datamcsponge219 7 років тому +58

      Apparently, Moai Doo-wop is not alone in the whole "Barely looks the same as Hit" department

    • @Ssure2
      @Ssure2 6 років тому +14

      The Bracket Lizard
      On DS (can't speak for Tengoku), a few games also have this. Besides the mentioned Moais, Love Lizard also does this and it's very annoying

    • @cringebob965
      @cringebob965 6 років тому +3

      Happens to me with shrimp shuffle

    • @SPARKI404
      @SPARKI404 5 років тому +4

      Probably because barely looks the same as hit

    • @morgankasper5227
      @morgankasper5227 4 роки тому +1

      @Dean Francis don't they leer at you if you get a barely?

  • @Klook6950
    @Klook6950 7 років тому +38

    3 years and the title hasn't been edited yet

    • @vincells
      @vincells 4 роки тому +7

      @YayDude123 polyrhythm is the original japanese name

    • @olouwi
      @olouwi 4 роки тому

      6

    • @siberiangopnik
      @siberiangopnik 4 роки тому

      @@vincells yeah and? might as well call samurai slice by its original name too at that point

    • @vincells
      @vincells 4 роки тому +1

      @@siberiangopnik nah its more like calling Power Calligraphy "Samurai Slice"
      a different game that's got 2 different names in japan that has some minor similarities

    • @siberiangopnik
      @siberiangopnik 4 роки тому +1

      @@vincells how is it different exactly? The color scheme is the same, there's the rod from the widget, the same cubic pattern, and pretty similar to wii built to scale just with 2 buttons and without the shooting

  • @CILEMATIONS
    @CILEMATIONS 11 місяців тому +2

    Idk but i think that bts and karate man are the only mini games that are shown to every rhythm heaven game

  • @Dat1snivy
    @Dat1snivy 4 роки тому +9

    Widget has not been in every game, but the bolt that makes the widget has been in every game.

  • @bleubugzers3447
    @bleubugzers3447 2 роки тому +6

    YALL I'M NOT SURE IF I'M JUST BAD BUT I'VE BEEN STUCK ON THIS LEVEL FOR SO LONG. PLEASE GIVE ME ADVICE LMAO 😭😭😭‼️

  • @sandunderman7419
    @sandunderman7419 4 роки тому +9

    last part of this always killed me, i still cant handle it.

    • @nicknickiguess
      @nicknickiguess 3 роки тому

      bruh polyrhythm 2 is easy like its just simple just 7 button presses

    • @nicknickiguess
      @nicknickiguess 3 роки тому

      + + +
      A A A A

  • @ryvaxe64
    @ryvaxe64 Рік тому +1

    It's not built to scale, the just called it that form the visuals, the Japaneses of translation to ployrythm which it isn't until the sequel ironically

  • @rat7299
    @rat7299 10 місяців тому +1

    I love thé built to scale ones so much

  • @michellehoffman879
    @michellehoffman879 2 роки тому +1

    Widgets are objects that appear throughout the Rhythm Heaven Series.

  • @womp6338
    @womp6338 2 місяці тому

    When you fail this game implies you get fired, the message from your boss is “what would you say you do here”

  • @MarioFan587YT
    @MarioFan587YT 4 роки тому +4

    My Review:
    Not bad. This is one of those games where a barely isn't visually different from a hit but it still fails you, but I guess it had to happen. The game is pretty good on it's own though.
    9/10

  • @talllazyepiccooltapper2438
    @talllazyepiccooltapper2438 4 роки тому +3

    last chapter: Plumbus, how do they do it?
    today: Widgets, how do they do it? part 1

    • @annbutler4164
      @annbutler4164 2 роки тому

      Today again: Widgets, what do they do?

  • @jaydes4524
    @jaydes4524 4 роки тому +2

    i genuinely couldn't do this minigame because of the plus button offbeats along with the a presses

  • @Gust3883
    @Gust3883 3 роки тому +1

    If you miss at least 1 row, say goodbye to your Superb.

  • @tadghflowerfangibsonplayzz896
    @tadghflowerfangibsonplayzz896 2 роки тому +2

    ITS CALLED POLYRHYTHM

  • @Ambipie
    @Ambipie 4 роки тому +3

    THE START BUTTON?!

  • @nothisisarobbery5676
    @nothisisarobbery5676 3 роки тому +2

    I wish they put more into this music level thing.

  • @fluttershythecutepony6417
    @fluttershythecutepony6417 5 років тому +7

    Im surprised this game didn’t make it into megamix

    • @ari-mariberry
      @ari-mariberry 4 роки тому +2

      I'm more surprised Megamix didn't even get its own Built to Scale

    • @Gust3883
      @Gust3883 3 роки тому +1

      @@ari-mariberry Same, they did it with Karate Man but why not with Built to scale?

  • @imgamingbear662
    @imgamingbear662 4 роки тому +2

    What if this is the packaging company that makes these cylinders? Then they get shipped and repainted in the factory of built to scale DS + Fever (+ Megamix). The DS version was the first method they used, but it required a lot of flicking and focus and precise timing. So they switched to the Fever method which was much less efficient but it didn't require lots of flicking and focus to the really fast ones. Even though you have to press multiple buttons, you don't have to hold and flick. Then since you don't see the DS method in Megamix, they might've settled on the Fever method to assemble widgets.
    I mean that's my theory.

  • @happiestgirlev
    @happiestgirlev 6 років тому +1

    First of Built to Scale series.

  • @scrungliestbungus8134
    @scrungliestbungus8134 5 років тому +13

    Ok not that anyone cares but I’m playing this on an emulator and I can’t get past this level and I want to jump out of a window-

    • @morgankasper5227
      @morgankasper5227 4 роки тому

      try using savestates

    • @skepster.
      @skepster. 4 роки тому +3

      Boy wait till u see built to scale 2 it's a fucking nightmare

    • @straxan
      @straxan 4 роки тому

      I know this is super late but if you're using a keyboard with the emulator, it adds a huge amount of input lag. Try using a usb controller. That improved it so much for me.

  • @maverickhunterstupidiocy7779
    @maverickhunterstupidiocy7779 4 роки тому

    the built to scale legacy begins.

  • @joaomlpgamingstudios2.077
    @joaomlpgamingstudios2.077 3 роки тому

    Megamix Built to Scale's Grandpa is here

  • @teaoftraffic
    @teaoftraffic 10 місяців тому

    so note:
    This is meant to be called Polyrhythm.
    that’s another point to silver being a bad fanslation.

  • @DualCandyOSC
    @DualCandyOSC 5 місяців тому

    we need a deathdream/ambient remix of this

  • @DevotedOgrim05
    @DevotedOgrim05 2 роки тому

    Title: built to scale
    Intro: po-ri-ri-zu-mu

  • @Cyberbrickmaster1986
    @Cyberbrickmaster1986 6 років тому +6

    I keep thinking the + is the plus button instead of the d-pad. Curse you Nintendo Switch controls for confusing me!

    • @morgankasper5227
      @morgankasper5227 4 роки тому

      or the wiimote + button

    • @Cyberbrickmaster1986
      @Cyberbrickmaster1986 4 роки тому

      @@bomza76 Actually, it doesn't really have to do with this game. It was just something I wanted to get off my chest.

  • @KennethPlaysOfficial
    @KennethPlaysOfficial 3 роки тому +1

    Ive tried so hard and i got 3 misses and i still got a try again
    this part sucks 1:21

  • @Raling
    @Raling 4 роки тому +1

    Polyrhythm 2 + blind + one hands = perfact
    Polyrhythm + blind + one hand = try again?
    Hmm

  • @samstierthepersonreal
    @samstierthepersonreal 3 роки тому +1

    To me anyway, this is the easiest Tengoku minigame, but Built to Scale 2 is extremely hard/the hardest

  • @unregisteredhypercam2774
    @unregisteredhypercam2774 4 роки тому +1

    I want the models of them in he start

  • @norbertoalipio2023
    @norbertoalipio2023 Рік тому

    Actually this game is called "Polyrhythm".

  • @seewdshakr
    @seewdshakr 8 років тому +3

    Im stuck at this ;-;

  • @uribrown3284
    @uribrown3284 4 роки тому

    >:( THIS MAKES ME HAVE A ROUGH DAY!

  • @erickterk9296
    @erickterk9296 7 років тому +1

    Plz someone do a repainted Ver. Of rhythm tengoko

  • @awlomthesheepermen
    @awlomthesheepermen 5 років тому

    Let the bodies hit the floor

  • @saucebou1069
    @saucebou1069 6 років тому +1

    Why so many different versions of built to scale

  • @remediosbarreramartin5950
    @remediosbarreramartin5950 3 роки тому

    also known as the polyrhythm

  • @SnazzySMM
    @SnazzySMM 3 роки тому

    How did anyone ever do the one T 1:22

    • @siberiangopnik
      @siberiangopnik 3 роки тому

      On 2nd and 4th A press, press the d pad as well
      A
      A and dpad
      A
      A and dpad

  • @kittypaisley2029
    @kittypaisley2029 8 місяців тому

    Why do people call this Polyrhythm if it doesn't contain any polyrhythms?

    • @womp6338
      @womp6338 2 місяці тому

      At the start of the game it says ポリリズム which is pronounced kinda like polyrhythm “PoRiRiZuMu”

  • @datamcsponge219
    @datamcsponge219 7 років тому

    1:27 Skill Star

    • @DrCanary
      @DrCanary 4 роки тому

      henleos i is g a t t y nice pfp

  • @heidicosta6977
    @heidicosta6977 4 роки тому +1

    0:22

  • @alphabetlorerussian
    @alphabetlorerussian 3 роки тому

    Yea but I dont like double

  • @0zne.
    @0zne. 4 роки тому

    i hate the final parts so much

  • @boomerangmaster5674
    @boomerangmaster5674 5 років тому

    Sounds a bit like undertale

  • @SaltM313
    @SaltM313 Рік тому

    This one's cool, the DS one is the perfect level 1, but the Wii one is so boring...
    What went wrong there...

    • @Movedchanelssss
      @Movedchanelssss Рік тому +1

      Am i the only person that thinks the wii one is fun

    • @SaltM313
      @SaltM313 Рік тому

      @@Movedchanelssss wouldn't be surprised if you were. Not saying that your opinion is bad, just saying that it's pretty easy to dislike Wii Built To Scale.
      I respect your opinion though

    • @FlabbergastedCat
      @FlabbergastedCat Рік тому

      ​@@Movedchanelssssmaybe

  • @stevenyangkun
    @stevenyangkun 3 роки тому

    Too much loop

  • @Yes-fb6co
    @Yes-fb6co 2 роки тому

    Come, see, go, tell.
    What we hear affects what we know.
    What we know influences what we believe.
    What we believe affects what we do.
    That's why it's so important to hear God's truth.
    "Consequently, faith comes from hearing the message, and the message is heard through the word of Christ."
    Romans 10:17
    Throughout the Gospels (Matthew, Mark, Luke and John) we see Jesus inviting His followers to “come and see”, “go and tell”, “hear and understand”.
    Paul explains why “go and tell” is important in his letter to the Romans:
    “For “everyone who calls on the name of the Lord will be saved.” How then shall they call on him in whom they have not believed? And how will they believe in him of whom they have not heard? And how will they hear if there is no one to preach? And how will they preach if they are not sent? As it is written: 'How beautiful are the feet of those who bring good news!'”
    Romans 10:13-15
    So what is this “Good News”?
    To really understand, let's first look at the bad news: we all make mistakes. Our sin separates us from a good and holy God and there is nothing we can do to fill that gap.
    Now, the good news: God loves us so much that he has already prepared a way for us. He took our sin, paid the ultimate price by dying a criminal (even though he was innocent) and overcame the grave by rising from the dead. He has given us the right to become His!
    That's why "everyone who calls on the name of the Lord will be saved".
    So, right now, take a moment and thank God for the gift of His Word and the ability to receive His Good News. Then ask Him to strengthen your faith by showing you how to share your hope with others.

  • @uribrown3284
    @uribrown3284 4 роки тому

    >:( THIS ONE SUCKS SO BAD!

  • @MorganSnowdon
    @MorganSnowdon 9 років тому +1

    first

  • @fluttershythecutepony6417
    @fluttershythecutepony6417 5 років тому +13

    1:16 Skill Star