@@oscarsullivan5983 idk how you don’t know, but it’s probably an American thing. I’m American lol. They are basically little pizza bites. It’s a little bread role with pizza stuff in it. You should try them
@@coleharbak yeah I live in Australia but I’ve never seen ‘em in Europe or Asia either(at least where I went), sounds like something u lot would make lol
I feel like it depends on when you play imaginators if your in the mood for a story based plot then play any other skylanders game if you just want to play a fun game with not much story then play imaginators My only big complaint is how the older skylanders are really weak I have only 3 Senseis in total because I couldn’t find any more and because of that beating a level especially on nightmare really stretches the game out I mean I wanted to get rid of a chompy pod and it took forever
@@onepiecer8622 sure here is the frist chapter @ Sure! Here is the prologue cutscene and Chapter 1! We open with a flashback to the city of Arkyus from 10,023 years ago. In the bottom left of the screen we are told this was months before the giants arrived as seen in the second game. Eventually, we find two children named Marnis and Vena with grey skin and pupiless eyes (and yes there is a reason they don't look like traditional Arkeyans) sneaking aboard their autogyro. They have retreated to a secret swimming pool cave. The two talk about they Mother, the late Queen of the Arkeyans and how Vena feels she is too weak to succeed her Mother at the throne. Marnis tries to assure her, however. When the two reborn the autogyro back to the palace, we see Marnis take the locket, the last thing given to them by their Mother from Vena as she sleeps in her seat. In the depths of the cave where they were just at, a mysterious mabu woman gazes upon multiple colored crystals and a familiar blue arkeyan war machine, vowing to fulfill her master's wishes to bring down the Arkeyan Empire and begin the "Cataclysm". Meanwhile, back inside the depths of the locket, gears turn and grind as blue liquid erupts, forming the title: *Skylanders: Heroes Of Creation* Chapter 1 - Cradle of Creation It is here the player is given control. We walk through a first person path through space before coming across a crystal. Like in the original imaginators, we may create a fire knight from it, named Sir Hoodington. After he spawns in the Cradle, we hear a voice guiding us, suspecting that we are the portal master from the first 5 games. Like the true game, we must navigate the cradle of creation, defeating enemies, moving platforms, and conquering a much more difficult version of the maze of the mind. Eventually, we reach the Eye of Mastery, where we fought the Sorcerer doom lander in the original game. The voice speaks once more, certain that we are the original portal master. Out of nowhere, we discover who the voice belongs to: The Oracle from Giants, who appears right before us. We ask him what he is doing here. He says that, right before Eon's spirit rested for good, he asked the Oracle a favor. Eon said that even though the war against the Darkness is long over, something still didn't feel right. That he felt the presence of a new threat looming over SKylands. We have been given this new warrior to counter this threat. In order for him to explain the purpose of the threat and the warrior, we must gather Flynn, Tessa, and all our other friends. Before we he sends us to skylines, the Oracle warns us that things have changed since Superchargers. And in the 20 years since some of our friends have become a part of that, whether for better or worse. He tells us our first friend is in the swamps. The level ends with a cutscene of Sir Hoodington being teleported away as the Oracle ominously turns behind him, telling somebody that it's safe to come out now and talk about their "plan". The figure is revealed to be a knight in hulking armor, wearing a necklace with the same locket from before. We are sent to the M.A.P. from the original game. In this version, it would be MUCH bigger, including visitable locations from all across skylands along with the content from the og. All rendered beautiofully in the trap team artstyle. when we are ready, we head for the second level Chapter 2 - Mushroom River TBC
@@deepfry89 Believe it or not, the quality of an overall game isn't entirely dependent on JUST the playable characters. Things such as level design, boss fights, story, and music matter too. Crazy, I know.
I strongly disagree with this video apart from the character creators and senseis being the best roster Here's the major flaws I have with the game The fact they nerfed almost every previous skylander The awful story The stock music rather than original songs The lack of collectables apart from money chests and imaginite chests Nothing to spend your coins on apart from upgrades A arena that is just copy pasted from superchargers No elemental gates within the levels You can't reset creation crystals The rarity of characters like Ro-Bow and Wild Storm And the useless micro transaction chests
@@theminecraft2516 yeah the soundtrack is almost entirely composed of it with the exception of a few remixes of tracks from previous games Not even the main theme is original
My favourite growing up was always Giants, but recently I've been replaying them all and I think Trap Team is my favourite. Going for 100% before I start superchargers. I'm really looking forward to playing Imaginators though, especially because I just recently ordered Blaster-Tron and am waiting for him to arrive.
One of my biggest problems with imaginators is that everything feels so forgettable, I always have a hard time remembering the levels in this game and even the Skylanders sometimes, it's the game I have the hardest time remembering the cast of. The story is absolutely my least favourite in the series, while I'm not expecting a groundbreaking novel from a kids game, I'm still hoping it would be something cohesive, the whole story feels disconnected and there's almost no reason to go to half of the areas other than "big evil man is there, let us go fight him". The game has the least amount of levels in the series, I'm not counting adventure packs and sensei realms because if you do, basically 2/3rds of the game's content is locked behind a paywall which, due to poor sales of the game or whatever, is now higher than ever in the series. The levels are also the 2nd or 3rd shortest in the series, only behind SSA and TT which both had around 20 levels. I've heard a lot of people mention game-breaking bugs with the game, and while I can't say I've experienced any myself, I've heard enough people talk about it to the point where it can't just be a one-off case. While I respect your opinion on SC being the worst game, the entire game feels disappointing and like it was just shoehorned in after SC's story. A lot of the post-game content is just playing the same levels on repeat or just grinding for imagine chests. Overall, my feelings on the game were very mediocre, it could've been worse but there was definitely room for it to be better, in my opinion, the series has definitely had better, but I don't hate the game, I still enjoyed my time playing it, however, if I were to pick one to go back to, Imaginators would be my last choice. -oh fuck I did another paragraph comment didn't I-
That’s how I felt, then I got Ro-Bow. He’s good but the hype isn’t worth his price. Unless you find him for a good price like I did don’t waste 200+ dollars on him lol
I think you should be able to change the class of the Imaginator since you can't wipe the crystals (as far as I know) so when you buy one used, you're stuck with whatever the previous owner had.
Imaginators is an okay game. The levels are... Okay? The story is just terrible. I love the concept and sensei's though. I loved listening to your opinion! :)
I only play imaginators because of the villains, I started out by playing trap team and wondering what it'd be like without the irritating timers and imaginators made that dream a reality. And now my only senseis are villains.
Im not a big fan of imaginators but its gimick was amazing tho i did reset most of the crystals to try out the other classes. I wasnt a big fan of the story it seemed kinda random imo but was still fun, the levels I found kinda empty. Its a good game im just not that into it (sorry if some points dont make sense)
I love giants its in my top 3 faves but like what everyone says it feels like an expansion to SSA. But I love most of the cores like pop fizz and the giants were cool and it had some good level themes like the carnival stage and the arkeyan temple level.
Feel like the sensei’s are one of those teams where you can find at least one of each element that you like (whether design or gameplay wise) For me: Earth: Tri Tip Water: Kingpen Life: Ambush Light: Blastertron Air: Wild Storm Undead: Pit Boss Fire: Flare Wolf Dark: Starcast Tech: Ro-Bow Magic: Pain-Yatta
well, personally it’s my least favourite I think to much stuff was removed for the imaginators who I ultimately couldn’t care less abt, no wing sapphires, no hats etc, a pitiful amount of levels in the base game (basically 9 and a half), laughingly bad story and the game itself just being an advertisement for academy r just a few of the reasons y it’s my least favourite
I think that the use any portal feature is really good in Imaginators since you are free to use any portals you had in the past without getting that specific game
Trap team is the only skylander's game I got. I actually got the light trap (which was the last one I needed) for Christmas. I'm not exactly qualified to say which Skylanders game is the best.
Yeah I don't like fact that the sensies are super powerful because it makes me feel weak if I play as anyone from an older game and they nerfed some of my favorite Skylanders for the worse and I like having the gates in the levels themselves and the fact that you can't change switch path is kinda annoying
This is my only complaint with the game, because I love my old skylanders and still wanna play them and I do, but it makes the game extremely difficult and I die instantly sometimes with the lower level less skillful ones. I love the new skylanders in this game but I only have a few so I wanna be able to play with all of my other ones since I don't want it to be too repetitive. Other than that, the crystal reset doesn't bother me THAT much (its a little bit annoying but I agree with what TV said in this video regarding theres no need to reset if you like your first choice), the levels are really good, the bosses are pretty decent, and the gameplay is fantastic and super fun and not super easy. I LOVE the hub world, and all the new and extra stuff, its just as fun as it used to be in the older games imo. Its not my favorite skylanders game but its definitely a great one. They are all great to be fair lol...
When I first bought Skylanders Imaginators, I hated it but then I played the Adventure Packs and Elemental Realms, along with the good enemies being brought back caused me to enjoy it. I like it more than Superchargers but less than the other games. The gimmick was good, but the game was rushed, the story was not the best, levels were too short and lacked in many important functions, and classic characters/villains were replaced. Lorne Balf not returning sucked but the music was okay since they had quality stock music and good remixes.
In my opinion and I respect yours but Giants and imaginations are probably my least favorites because I like the story based. For example with ssa your rebuilding the core to save sky lands. In Swap force your saving the four elders. Trap team your trading the villains and putting them in CCP but with those two there’s really no purpose other then defeating kaos. Edit: forgot about superchargers I’ve never actually fully played it but it’s probably with giants and imaginators
Activision and TFB knew what they were doing They designed all these cool senseis and gave you the ability to create your own Skylanders to give off the illusion that this was a completely new game. In actuality, It re-uses a disgusting amount of asests from previous entries and as a result, the game feels shallower and really boring.
Ye I have a lot of nostalgia for it too bit I would still enjoy it without that Rose tinet and I haven't encountered that many bugs(except the t pose giant bug but that is more funni than bad)
My main problem with imaginators is that, the older Skylanders are useless, if you try to use anyone who isn't a sensei or imaginator, you do a grand total of 10 damage per attack, Meaning the game is a boring slog to play through unless you limit who you use to be likely about 5% of your total collection, On top of that, in my opinion the sensei's designs are really boring and some look very similar, almost half of them are wearing the same black and gold outfit and, although it's a cool asthetic, it gets old quickly, the enemy variety is very limited, The M.A.P is fine, it's way to big though, and the name sucks Also you can reset creation crystals in the switch version
You can reset your battle class though, just not in Imaginators, you have to own Skylanders Giants on the Wii, and you have to reset them as “broken toys” for it to work. I posted this for anyone that wants details.
@@Myranmia83 if you have the wii or 3DS version of skylanders giants or spyros adventure you can go to the settings before you load the game and there is an option which says to reset all broken toys
Something I like about the m.a.p. is it's a very open world bit my only dislike about it is the surprise attack function, not that it's a bad feature, I do like it the problem is enemy variety. At first the use the guys with the tube shark. But after that THEY ONLY USE THE VULCHERS it's really annoying. Not to mention that after the fight you get ONE PEACE OF GEAR! I wished we would get more.
I actually love Imaginators due to me being a Very Creative person, And I think this is a Good way to End skylanders, Cause if it ended at Superchargers….That would of been the Worst way to end it
I think the one of the biggest improvements on the game is one of the biggest problems bc all the newer skylanders are all op and it makes the game really easy in nightmare mode and it makes you kind of forget about all your old core skylanders that just can’t keep up and most of them got super nerfed so it’s even more disappointing to even use them in imaginators
But why have they put spyro eruptor etc in the game the whole Idea of Skylanders is that the Skylanders leaved they world and that the portal masters can Summon Them in skylands?
I recently purchased the Wolfgang,flare wolf, and Starcast skylanders and after getting them: 1) I loved flare wolf 2) I wasn’t a big fan of star cast 3) Wolfgang is meh -Overall thoughts: Not entirely worth it
Honestly Swap force on the Wii was the first skylanders game I played and we all know how bad that was but when I got superchargers on the 360 it was a breath of fresh air. That is probably my favorite skylanders game for the graphics alone but I do prefer the racing on imaginators because of the instant sea shadow. Also is it possible to get the updates on Xbox 360 in 2023?
This take is so burning lava hot that Fire Skylanders are stronger in this zone. (Respect the opinion though, maybe when I pick up a few more sensei figures I’ll enjoy it more
The only reqson why i dissagree with you is the problem that all previos skylander is usless, and imaginaters can dael around 10,000 damage per secconed with a dark swordmaster, and a light gunner. If that was not the case, i would 100 persent agree about this game being the best skylanders game.
Imma be honest my favourite is super chargers no clue why but I’m always happy after playing it, that said imaginators has the greatest roster ever with not only a collaboration with crash but previous villains to just the best ever
Warning! Unpopular opinion! This take is so hot, I really need Freeze Blade to freeze my tongue. Just kidding, you have right right to consider Imaginators as your favorite Skylanders game. In my opinion Imaginators is the worst Skylanders game due to its uninspired gameplay and chapter concepts and designs and story which is Shrek the Turd bad. But I don't hate as much as I did back in 2016 and 2017. I personally consider both Imaginators and Senseis as the lamest gimmick skylanders. Senseis feel like Trap Master clones, especially how Trap Masters were in the 3ds version of Trap Team. But to be honest I'm not huge fan of Trap Masters and Giants. Though the only gimmick skylanders I truly love are Swap Force skylanders. Stormblade is the only Supercharger I love.
After Trap Teams buggy Multiplayer it was awesome to play the game with the best Multiplayer of the series (minus sadly the arena mode V-V). Imaginators also allows you to use all Skylanders released so far. The gimmick of creating own figures made it even better and was a great way to conclude the series so far.
I just hate hate the fact that there is no PvP in this game :/ like playing against your friends with your on Skylanders and Senseis would be soooo much fun :( i really turn me off when I discovered. I wish they made a 7th game with all Skylanders and a PvP mode
Imaginators is easily my least favorite game. Its the only game I was constantly bored with. Personally, I dont love the roster. Sure the characters are over powered, but that simply forces you to ignore characters from the previous games. Only a small handful of senseis truely felt iconic, and the few iconic ones were either trap team villains or crash bandicoot. Out of the skylanders made specifically for this game, Id say the only ones that stand out are kingpen, robow, and wildstorm. Id much rather go for something like the SSA or Giants roster, where every character feels different and you play as who fits your play style the best. The only level I actually liked was golden arcade. Its the only level that didnt feel like a rehash of another level. The story just doesnt exist. With most levels, you just feel like your there because your there
You actually made me change my mind. I still think the creation gimmick is boring, I hate the fact that you don’t get to reset them. That’s because when I first made a smasher, I hated the battle class and wanted to reset it but I couldn’t. I also thing they should’ve made swashbucklers be able to have legs, ninjas to be just as tall as normal, etc. I also played imaginators while listening and it’s true, the senseis are the best characters. There’s some j don’t like (Dr krankcase) but the rest are just damnnnn. The story is still the worst and the base game only has 10 levels, but I do have 4 expansions and like them all. There’s many bad levels in the game tho; first level is boring, fizz land exists and that’s a sin, dragon temple is long and boring, etc. I still come back to this game because the story is so short and you can just play through it really quickly and have a great time doing so. I think superchargers is my new least favourite at number 5 on my list (don’t have SSA) so imaginators is now 4th.
Woah, that's a brave opinion. Mad respect you for sticking to it! For me? I think superchargers was/is better than half the main games. Beautiful game, imo of course.
Gonna have to disagree with you on that -The gimmick. Yeah, you can Definitely get REALLY creative with the Creation Crystals. However, the limitations(confining body types to classes) Really limit a lot of your creativity(Not a fan of your “Why didn’t you just make a Swashbuckler” point in particular, because hindsight can be a pain. Didn’t regret selling my Kaos until a Year later). So in my book, Trapping Villains is still peak -The music. Never even knew it was Stock music until I happened upon a mod group dedicated to fixing it, however the music repeating goes beyond a reoccurring theme, and just gets annoying(Especially that little tune that plays whenever a new Doomlander is being created) -The Senseis. The Swap Force and the Trap Team fit seamlessly into the lore because they’re correlated to the New content. And on the flip side, Stealth Elf calls these guys Master, and all they amount to is “Boost the level cap, and get a super move”. The Senseis really need more to live up to the Grandiose they have in game, even something as simple as putting a little Battle Class symbol by past Skylanders’ names(Pop Fizz’s moveset being exactly the same, but he’s labeled a sorcerer for example) -The roster as a whole. I get that the whole gimmick is the Imaginators, but Trap Team had core Skylanders And it’s “Basically a new Special Skylander Group” toy with the traps. We should’ve had the two Skylander Senseis, Two Core Skylanders, and Two Villains made Into Core Skylanders per element(Excluding Kaos, Crash, and Cortex). Not only is that Another push to make the Senseis more special, but it lets the villains be more faithful to their Trap Team moveset, avoiding stupid decisions like Blaster Tron with a sword, or Chompy Mage throwing away his staff for a gun -The story. The worst plot we’ve Ever had in Skylanders, Especially when we got it Right after Superchargers’ Fantastic plot. The levels are fine for the most part, the gameplay is still fundamentally Skylanders, but the story connecting them all is Horrible Extra nitpicks: -Why are Skylanders NPCs? I’m fine with them showing up in cutscenes, but just use Flynn or Hugo for their NPC roles. Basically what Crash and Cortex did in the Thumpin’ Wumpa Islands, but for Every Skylander
Imaginators isn’t a bad game but to me some of the stuff feels uninspired some of the levels the side characters the story it’s my fourth fave game I only had four plus I didn’t have any of the adventure packs so I had to replay the levels but overall not too bad of a game but not the best
honestly, the game isnt even that bad, i just wish they added they had more levels, the base game just feels dry to me, they added so many cool skylanders, the best roster they've made, but the levels dont hit like all the other games (besides superchargers, that game was a joke)
I agree with you, the characters are my favourite part of the game, it might be the best cast aside from ssa (nostalgia) and the gimmick, now thats a whole different subject. Its just sobgood
I feel like this video for me just justified how much better the other games are than imaginators lol. Such as trap team and giants. You were saying the kaos boss is the best boss in this game- but in regards to giants and trap team that shows how much better the bosses are in general in that game because even kaos wasn’t the best in them. Bosses like Drill X, Chompy Mage, Chef Pepperjack, Wolfgang; were highlights in those games, which imaginators didn’t have. Although the game was fine, it feels entirely forgettable, which other games up to superchargers I feel didn’t have that feeling.
I respect your opinion but this take is so hot your gonna need a water skylander just to cool it off
Ikr
@@SkylanderGamerTV see I respect ur opinion, but some people don't like certain classes and tbh u don't know how the classes are unless u play them
I’ve always enjoyed imaginations, dunno what others mean.
@@cjskittles3300yeah I agree
specifically chill
This take is hotter than my microwave when I heat up my pizza rolls.
Dang
@@SkylanderGamerTV That's what I said when I touched the pizza rolls.
@@skyninjactly maybe it’s an American thing but wtf r pizza rolls
@@oscarsullivan5983 idk how you don’t know, but it’s probably an American thing. I’m American lol. They are basically little pizza bites. It’s a little bread role with pizza stuff in it. You should try them
@@coleharbak yeah I live in Australia but I’ve never seen ‘em in Europe or Asia either(at least where I went), sounds like something u lot would make lol
I feel like it depends on when you play imaginators if your in the mood for a story based plot then play any other skylanders game if you just want to play a fun game with not much story then play imaginators
My only big complaint is how the older skylanders are really weak I have only 3 Senseis in total because I couldn’t find any more and because of that beating a level especially on nightmare really stretches the game out I mean I wanted to get rid of a chompy pod and it took forever
I fixed this game’s story with my rewrite you are welcome
@@clonetrooper2003 you wrote an alternative Story for imaginators?
@@onepiecer8622 u bet and, not to sound like im bragging, but i did a bang up job
@@clonetrooper2003 is there any way, i could read that?
@@onepiecer8622 sure here is the frist chapter
@ Sure! Here is the prologue cutscene and Chapter 1!
We open with a flashback to the city of Arkyus from 10,023 years ago. In the bottom left of the screen we are told this was months before the giants arrived as seen in the second game. Eventually, we find two children named Marnis and Vena with grey skin and pupiless eyes (and yes there is a reason they don't look like traditional Arkeyans) sneaking aboard their autogyro.
They have retreated to a secret swimming pool cave. The two talk about they Mother, the late Queen of the Arkeyans and how Vena feels she is too weak to succeed her Mother at the throne. Marnis tries to assure her, however. When the two reborn the autogyro back to the palace, we see Marnis take the locket, the last thing given to them by their Mother from Vena as she sleeps in her seat.
In the depths of the cave where they were just at, a mysterious mabu woman gazes upon multiple colored crystals and a familiar blue arkeyan war machine, vowing to fulfill her master's wishes to bring down the Arkeyan Empire and begin the "Cataclysm". Meanwhile, back inside the depths of the locket, gears turn and grind as blue liquid erupts, forming the title:
*Skylanders: Heroes Of Creation*
Chapter 1 - Cradle of Creation
It is here the player is given control. We walk through a first person path through space before coming across a crystal. Like in the original imaginators, we may create a fire knight from it, named Sir Hoodington. After he spawns in the Cradle, we hear a voice guiding us, suspecting that we are the portal master from the first 5 games.
Like the true game, we must navigate the cradle of creation, defeating enemies, moving platforms, and conquering a much more difficult version of the maze of the mind. Eventually, we reach the Eye of Mastery, where we fought the Sorcerer doom lander in the original game.
The voice speaks once more, certain that we are the original portal master. Out of nowhere, we discover who the voice belongs to: The Oracle from Giants, who appears right before us. We ask him what he is doing here. He says that, right before Eon's spirit rested for good, he asked the Oracle a favor.
Eon said that even though the war against the Darkness is long over, something still didn't feel right. That he felt the presence of a new threat looming over SKylands. We have been given this new warrior to counter this threat. In order for him to explain the purpose of the threat and the warrior, we must gather Flynn, Tessa, and all our other friends. Before we he sends us to skylines, the Oracle warns us that things have changed since Superchargers. And in the 20 years since some of our friends have become a part of that, whether for better or worse. He tells us our first friend is in the swamps.
The level ends with a cutscene of Sir Hoodington being teleported away as the Oracle ominously turns behind him, telling somebody that it's safe to come out now and talk about their "plan". The figure is revealed to be a knight in hulking armor, wearing a necklace with the same locket from before.
We are sent to the M.A.P. from the original game. In this version, it would be MUCH bigger, including visitable locations from all across skylands along with the content from the og. All rendered beautiofully in the trap team artstyle. when we are ready, we head for the second level
Chapter 2 - Mushroom River TBC
I agree with many points in this. It's only that the execution ruined everything.
Honestly, the Senseis and Imaginators carried this game
Not in my opinion
@@SkylanderGamerTV Yeah, and I respect that
@@SkylanderGamerTV Disagree with you, the sensei skylanders are the MOST unique Skylander which is why I sort of like imaginators
So the skylanders carried a skylanders game? that's nuts
@@deepfry89 Believe it or not, the quality of an overall game isn't entirely dependent on JUST the playable characters. Things such as level design, boss fights, story, and music matter too.
Crazy, I know.
I strongly disagree with this video apart from the character creators and senseis being the best roster
Here's the major flaws I have with the game
The fact they nerfed almost every previous skylander
The awful story
The stock music rather than original songs
The lack of collectables apart from money chests and imaginite chests
Nothing to spend your coins on apart from upgrades
A arena that is just copy pasted from superchargers
No elemental gates within the levels
You can't reset creation crystals
The rarity of characters like Ro-Bow and Wild Storm
And the useless micro transaction chests
I strongly agree with this comment
@@helltaker6865 fr
Wait Imaginators uses stock music?
@@theminecraft2516 yeah the soundtrack is almost entirely composed of it with the exception of a few remixes of tracks from previous games
Not even the main theme is original
@@terrapog8533 damn, well at least they picked a catchy tune for the theme
My favourite growing up was always Giants, but recently I've been replaying them all and I think Trap Team is my favourite. Going for 100% before I start superchargers. I'm really looking forward to playing Imaginators though, especially because I just recently ordered Blaster-Tron and am waiting for him to arrive.
One of my biggest problems with imaginators is that everything feels so forgettable, I always have a hard time remembering the levels in this game and even the Skylanders sometimes, it's the game I have the hardest time remembering the cast of. The story is absolutely my least favourite in the series, while I'm not expecting a groundbreaking novel from a kids game, I'm still hoping it would be something cohesive, the whole story feels disconnected and there's almost no reason to go to half of the areas other than "big evil man is there, let us go fight him". The game has the least amount of levels in the series, I'm not counting adventure packs and sensei realms because if you do, basically 2/3rds of the game's content is locked behind a paywall which, due to poor sales of the game or whatever, is now higher than ever in the series. The levels are also the 2nd or 3rd shortest in the series, only behind SSA and TT which both had around 20 levels. I've heard a lot of people mention game-breaking bugs with the game, and while I can't say I've experienced any myself, I've heard enough people talk about it to the point where it can't just be a one-off case. While I respect your opinion on SC being the worst game, the entire game feels disappointing and like it was just shoehorned in after SC's story. A lot of the post-game content is just playing the same levels on repeat or just grinding for imagine chests.
Overall, my feelings on the game were very mediocre, it could've been worse but there was definitely room for it to be better, in my opinion, the series has definitely had better, but I don't hate the game, I still enjoyed my time playing it, however, if I were to pick one to go back to, Imaginators would be my last choice.
-oh fuck I did another paragraph comment didn't I-
I rewrote the story you are welcome
If I had Ro Bow, imaginators would be my favorite too 😔
Ikr
That’s how I felt, then I got Ro-Bow. He’s good but the hype isn’t worth his price. Unless you find him for a good price like I did don’t waste 200+ dollars on him lol
I have ro-bow and wildstorm and the game is still my least favourite in the series
Trust me, you won’t
I have both of the Wildstorm and robow and they aren’t as amazing as you’d think, I prefer flare wolf and blastertron instead
I think you should be able to change the class of the Imaginator since you can't wipe the crystals (as far as I know) so when you buy one used, you're stuck with whatever the previous owner had.
I used the 3ds games to reset them.
Imaginators is an okay game. The levels are... Okay? The story is just terrible. I love the concept and sensei's though. I loved listening to your opinion! :)
I disagree but hey, everyone has their own opinions
Imagine if the senseis could buff the old skylanders because they are Senseis
It would be better
Imaginators is a pretty good game, not exactly Swap Force or Superchargers tier in my opinion but it gets far too much unwarranted hate from fans.
Cna you blame us? The story and graphic ARE AN ABORTION
I only play imaginators because of the villains, I started out by playing trap team and wondering what it'd be like without the irritating timers and imaginators made that dream a reality. And now my only senseis are villains.
Im not a big fan of imaginators but its gimick was amazing tho i did reset most of the crystals to try out the other classes. I wasnt a big fan of the story it seemed kinda random imo but was still fun, the levels I found kinda empty. Its a good game im just not that into it (sorry if some points dont make sense)
how did you reset them?
@@vangelis_amg i used the wii version of giants and went into settings then used reset broken toys
@@davo96041 with the imaginators portal or the giants portal?
@@vangelis_amg i believe with any portal but i used the giants one to be safe
@@davo96041 i'm happy for you but when i did that my creation crystal broke
What are you guy’s thoughts on Giants, in my opinion it was the best game! Thoughts?
I think it is an more polished version of Spyros adventure
But the most of all.
I love giants its in my top 3 faves but like what everyone says it feels like an expansion to SSA. But I love most of the cores like pop fizz and the giants were cool and it had some good level themes like the carnival stage and the arkeyan temple level.
It’s my favorite
Giants was probably the most memorable game honestly and had the best trailer in my opinion
Feel like the sensei’s are one of those teams where you can find at least one of each element that you like (whether design or gameplay wise) For me:
Earth: Tri Tip
Water: Kingpen
Life: Ambush
Light: Blastertron
Air: Wild Storm
Undead: Pit Boss
Fire: Flare Wolf
Dark: Starcast
Tech: Ro-Bow
Magic: Pain-Yatta
well, personally it’s my least favourite I think to much stuff was removed for the imaginators who I ultimately couldn’t care less abt, no wing sapphires, no hats etc, a pitiful amount of levels in the base game (basically 9 and a half), laughingly bad story and the game itself just being an advertisement for academy r just a few of the reasons y it’s my least favourite
oh yeah hardly any new music as well
Imaginators is just my 3rd favourite.
I think that the use any portal feature is really good in Imaginators since you are free to use any portals you had in the past without getting that specific game
what’s up my guy sorry I haven’t been watching the vids lately I had personal stuff great video my mans very epic gamer moment
btw do you make money off of UA-cam yet
Perhaps
Trap team is the only skylander's game I got. I actually got the light trap (which was the last one I needed) for Christmas. I'm not exactly qualified to say which Skylanders game is the best.
I love this game
@@noahfrank964 did you forget to switch accounts?
I don’t know what that word means but considering you commented yes
No, my brother wanted to do a quickshot, I wanted a swashbuckler.
My money is not relevant to my brother.
Yeah I don't like fact that the sensies are super powerful because it makes me feel weak if I play as anyone from an older game and they nerfed some of my favorite Skylanders for the worse and I like having the gates in the levels themselves and the fact that you can't change switch path is kinda annoying
This is my only complaint with the game, because I love my old skylanders and still wanna play them and I do, but it makes the game extremely difficult and I die instantly sometimes with the lower level less skillful ones. I love the new skylanders in this game but I only have a few so I wanna be able to play with all of my other ones since I don't want it to be too repetitive. Other than that, the crystal reset doesn't bother me THAT much (its a little bit annoying but I agree with what TV said in this video regarding theres no need to reset if you like your first choice), the levels are really good, the bosses are pretty decent, and the gameplay is fantastic and super fun and not super easy. I LOVE the hub world, and all the new and extra stuff, its just as fun as it used to be in the older games imo. Its not my favorite skylanders game but its definitely a great one. They are all great to be fair lol...
Haha eons elite go brrrrr
@@skinless5136 good argument, they are really fun to play as and just as strong as the senseis while still being og skylanders
Reasons why superchargers is my favorite skylanders game 🥵🥵🥵
Number 1
HOT WHEELS!!!!!
Sans with a gun
Sans with a gun
Sans with a gun
Sans with a gun
@@keepitsimple8568 chain breaker
I wish could have pain yatta, then this would probably be one of my favourites
When I first bought Skylanders Imaginators, I hated it but then I played the Adventure Packs and Elemental Realms, along with the good enemies being brought back caused me to enjoy it. I like it more than Superchargers but less than the other games. The gimmick was good, but the game was rushed, the story was not the best, levels were too short and lacked in many important functions, and classic characters/villains were replaced. Lorne Balf not returning sucked but the music was okay since they had quality stock music and good remixes.
I rewrote the story to be an awesome trilogy
Im the same with you, i love that game too
I wish they really make skylanders imaginators 2.0 with new senseis
In my opinion and I respect yours but Giants and imaginations are probably my least favorites because I like the story based. For example with ssa your rebuilding the core to save sky lands. In Swap force your saving the four elders. Trap team your trading the villains and putting them in CCP but with those two there’s really no purpose other then defeating kaos.
Edit: forgot about superchargers I’ve never actually fully played it but it’s probably with giants and imaginators
Are you nuts?! Gisnts has a way better story than this game! Speaking of this game though i rewrote it at least
Activision and TFB knew what they were doing
They designed all these cool senseis and gave you the ability to create your own Skylanders to give off the illusion that this was a completely new game.
In actuality, It re-uses a disgusting amount of asests from previous entries and as a result, the game feels shallower and really boring.
Small correction: TFB and Activision weren't the two producers, it was TFB and VV
you: why imaginators is the best game
Me: flashbacks of when I got a game breaking glitch in imaginators and wasn't able to finish it
I just got a blaster-tron today , and I will released an unboxing video once it's done editing
Epic
This take is hotter than every Fire Skylander in one place
I'm the polar opposite lol. Superchargers is my favourite game and Imaginators is my least favourite.
What’s up Epic Gamer
Trap team is my favorite skylanders game because every character feels powerful and it isn't tedious to level up and get gold
Ye I have a lot of nostalgia for it too bit I would still enjoy it without that Rose tinet and I haven't encountered that many bugs(except the t pose giant bug but that is more funni than bad)
My main problem with imaginators is that, the older Skylanders are useless, if you try to use anyone who isn't a sensei or imaginator, you do a grand total of 10 damage per attack,
Meaning the game is a boring slog to play through unless you limit who you use to be likely about 5% of your total collection,
On top of that, in my opinion the sensei's designs are really boring and some look very similar, almost half of them are wearing the same black and gold outfit and, although it's a cool asthetic, it gets old quickly,
the enemy variety is very limited,
The M.A.P is fine, it's way to big though, and the name sucks
Also you can reset creation crystals in the switch version
It either imaginations or trap team
Both hav3 a cool gimmick
After seeing this video I kinda want to try imaginators, but I haven't found it at any used video game store yet.
It’s more pricey compared to the other games
Yep that's true and on top of that where I live imaginators is going to be like finding a needle in a haystack.
Don’t hate on me but, my favourite game is superchargers because of the story and graphics. Also I like imaginators, but the story is awful.
Blastertron, more like BlasterCHAD.
Imaginators is a good game it's my 2nd favorite trap team is probably my favorite just cause of the story and the concept
Same
I like your points, but my favorite game is trap team, but this makes me like imaginators a little bit better
You make some really fair points. Looking at it now, i think i gave imaginators a bad rep
You can reset your battle class though, just not in Imaginators, you have to own Skylanders Giants on the Wii, and you have to reset them as “broken toys” for it to work. I posted this for anyone that wants details.
Where?
thats not the only way tho you could also down it by owning ssa or giants on 3ds and do the same thing
yeh but that's more of a cheat and you can't even do it in imaginators so it still counts as a bad point yk
@@divinetacoz8276 how do you do it?
@@Myranmia83 if you have the wii or 3DS version of skylanders giants or spyros adventure you can go to the settings before you load the game and there is an option which says to reset all broken toys
I was debating to get imaginators but now i am thanks
Something I like about the m.a.p. is it's a very open world bit my only dislike about it is the surprise attack function, not that it's a bad feature, I do like it the problem is enemy variety. At first the use the guys with the tube shark. But after that THEY ONLY USE THE VULCHERS it's really annoying. Not to mention that after the fight you get ONE PEACE OF GEAR! I wished we would get more.
I thought you said Giants was your least favorite Skylanders game..
I love SSA, because I have the most memories associated with the game compared to the other Skylanders games
I actually love Imaginators due to me being a Very Creative person, And I think this is a Good way to End skylanders, Cause if it ended at Superchargers….That would of been the Worst way to end it
I think the one of the biggest improvements on the game is one of the biggest problems bc all the newer skylanders are all op and it makes the game really easy in nightmare mode and it makes you kind of forget about all your old core skylanders that just can’t keep up and most of them got super nerfed so it’s even more disappointing to even use them in imaginators
But why have they put spyro eruptor etc in the game the whole Idea of Skylanders is that the Skylanders leaved they world and that the portal masters can Summon Them in skylands?
I recently purchased the Wolfgang,flare wolf, and Starcast skylanders and after getting them:
1) I loved flare wolf
2) I wasn’t a big fan of star cast
3) Wolfgang is meh
-Overall thoughts: Not entirely worth it
Third best for me. Like I can agree with you with some things but not most of them
I actually don’t like the bazooka ability from choppy mage because the Choppy because it makes me think it’s an enemy
Finally someone who agrees with me on how Skylanders Imaginator’s is a good game
Sorry I’m late I had homework! Personally trap team was my favorite game even tho it was a cash grab
Honestly Swap force on the Wii was the first skylanders game I played and we all know how bad that was but when I got superchargers on the 360 it was a breath of fresh air. That is probably my favorite skylanders game for the graphics alone but I do prefer the racing on imaginators because of the instant sea shadow. Also is it possible to get the updates on Xbox 360 in 2023?
This take is so burning lava hot that Fire Skylanders are stronger in this zone. (Respect the opinion though, maybe when I pick up a few more sensei figures I’ll enjoy it more
I like imaginators, but i like giants better. I love the bosses, the characters, the figures, and THE MUSIC.
Giants is INFINITELY better than this crap
Drill-bot is fire
The only reqson why i dissagree with you is the problem that all previos skylander is usless, and imaginaters can dael around 10,000 damage per secconed with a dark swordmaster, and a light gunner. If that was not the case, i would 100 persent agree about this game being the best skylanders game.
You are so close to 3k
What about the nerfs on the old Skylanders?
The thing with the crystals I just wanted to change my crystal because that class gets boring over time
Imma be honest my favourite is super chargers no clue why but I’m always happy after playing it, that said imaginators has the greatest roster ever with not only a collaboration with crash but previous villains to just the best ever
I don’t think Imaginators is the best Skylanders game, but IMO it’s at least in top 3
Story no characters and levels(for the most part) yes
you actually can reset imaginators with skyreader gui
I totally agree I just wished that there were gates for the creations that we made
Warning! Unpopular opinion! This take is so hot, I really need Freeze Blade to freeze my tongue.
Just kidding, you have right right to consider Imaginators as your favorite Skylanders game.
In my opinion Imaginators is the worst Skylanders game due to its uninspired gameplay and chapter concepts and designs and story which is Shrek the Turd bad. But I don't hate as much as I did back in 2016 and 2017.
I personally consider both Imaginators and Senseis as the lamest gimmick skylanders. Senseis feel like Trap Master clones, especially how Trap Masters were in the 3ds version of Trap Team. But to be honest I'm not huge fan of Trap Masters and Giants. Though the only gimmick skylanders I truly love are Swap Force skylanders. Stormblade is the only Supercharger I love.
After Trap Teams buggy Multiplayer it was awesome to play the game with the best Multiplayer of the series (minus sadly the arena mode V-V). Imaginators also allows you to use all Skylanders released so far. The gimmick of creating own figures made it even better and was a great way to conclude the series so far.
Me too my favorite skylanders is imaginators
I just hate hate the fact that there is no PvP in this game :/ like playing against your friends with your on Skylanders and Senseis would be soooo much fun :( i really turn me off when I discovered.
I wish they made a 7th game with all Skylanders and a PvP mode
i was sad when trap team removed battle mode
8:49 I like the crash bandicoot level
Imaginators is easily my least favorite game. Its the only game I was constantly bored with.
Personally, I dont love the roster. Sure the characters are over powered, but that simply forces you to ignore characters from the previous games. Only a small handful of senseis truely felt iconic, and the few iconic ones were either trap team villains or crash bandicoot. Out of the skylanders made specifically for this game, Id say the only ones that stand out are kingpen, robow, and wildstorm. Id much rather go for something like the SSA or Giants roster, where every character feels different and you play as who fits your play style the best.
The only level I actually liked was golden arcade. Its the only level that didnt feel like a rehash of another level.
The story just doesnt exist. With most levels, you just feel like your there because your there
I rewrote the story to be a masterpiece if you are inter
This man deserves a hundred thousand Bells to pay off his house
And yes I know this has nothing to do with Animal Crossing but I said it anyway
Epic
You actually made me change my mind. I still think the creation gimmick is boring, I hate the fact that you don’t get to reset them. That’s because when I first made a smasher, I hated the battle class and wanted to reset it but I couldn’t. I also thing they should’ve made swashbucklers be able to have legs, ninjas to be just as tall as normal, etc. I also played imaginators while listening and it’s true, the senseis are the best characters. There’s some j don’t like (Dr krankcase) but the rest are just damnnnn. The story is still the worst and the base game only has 10 levels, but I do have 4 expansions and like them all. There’s many bad levels in the game tho; first level is boring, fizz land exists and that’s a sin, dragon temple is long and boring, etc. I still come back to this game because the story is so short and you can just play through it really quickly and have a great time doing so. I think superchargers is my new least favourite at number 5 on my list (don’t have SSA) so imaginators is now 4th.
You should really play ssa if you have the console, it's amazing
1) Giants
2) Trap Team
3) SSA
4) Imaginators
5) swap force
6) superchargers
That discord notification might've been me.
opps
7.58 YES THEY BROGHT BACK THE REPULSE AND PULL MAJIK FROM SUPERCHARGERS YES!
Skylander Gamer TV: Fizzland is a bad level but it’s still a great level
My favourite thing about imaginators is the villain skylanders
Me watching this after you tell me not to 😈
I used no script in most of my videos.
Who are the two senseis you don’t like?
Grave clobber being water is better than the gulper tho
Woah, that's a brave opinion. Mad respect you for sticking to it!
For me? I think superchargers was/is better than half the main games. Beautiful game, imo of course.
I like Skylanders imaginatiors too
Gonna have to disagree with you on that
-The gimmick. Yeah, you can Definitely get REALLY creative with the Creation Crystals. However, the limitations(confining body types to classes) Really limit a lot of your creativity(Not a fan of your “Why didn’t you just make a Swashbuckler” point in particular, because hindsight can be a pain. Didn’t regret selling my Kaos until a Year later). So in my book, Trapping Villains is still peak
-The music. Never even knew it was Stock music until I happened upon a mod group dedicated to fixing it, however the music repeating goes beyond a reoccurring theme, and just gets annoying(Especially that little tune that plays whenever a new Doomlander is being created)
-The Senseis. The Swap Force and the Trap Team fit seamlessly into the lore because they’re correlated to the New content. And on the flip side, Stealth Elf calls these guys Master, and all they amount to is “Boost the level cap, and get a super move”. The Senseis really need more to live up to the Grandiose they have in game, even something as simple as putting a little Battle Class symbol by past Skylanders’ names(Pop Fizz’s moveset being exactly the same, but he’s labeled a sorcerer for example)
-The roster as a whole. I get that the whole gimmick is the Imaginators, but Trap Team had core Skylanders And it’s “Basically a new Special Skylander Group” toy with the traps. We should’ve had the two Skylander Senseis, Two Core Skylanders, and Two Villains made Into Core Skylanders per element(Excluding Kaos, Crash, and Cortex). Not only is that Another push to make the Senseis more special, but it lets the villains be more faithful to their Trap Team moveset, avoiding stupid decisions like Blaster Tron with a sword, or Chompy Mage throwing away his staff for a gun
-The story. The worst plot we’ve Ever had in Skylanders, Especially when we got it Right after Superchargers’ Fantastic plot. The levels are fine for the most part, the gameplay is still fundamentally Skylanders, but the story connecting them all is Horrible
Extra nitpicks:
-Why are Skylanders NPCs? I’m fine with them showing up in cutscenes, but just use Flynn or Hugo for their NPC roles. Basically what Crash and Cortex did in the Thumpin’ Wumpa Islands, but for Every Skylander
Imaginators isn't my favorite game, but nonetheless i wanted to play it for fun, I just needed to get a few more figures then it would've been fun
Imaginators isn’t a bad game but to me some of the stuff feels uninspired some of the levels the side characters the story it’s my fourth fave game I only had four plus I didn’t have any of the adventure packs so I had to replay the levels but overall not too bad of a game but not the best
honestly, the game isnt even that bad, i just wish they added they had more levels, the base game just feels dry to me, they added so many cool skylanders, the best roster they've made, but the levels dont hit like all the other games (besides superchargers, that game was a joke)
I agree with you, the characters are my favourite part of the game, it might be the best cast aside from ssa (nostalgia) and the gimmick, now thats a whole different subject. Its just sobgood
If only the Kaos sensei had more health..........
I agree!
Ok I have WAY TOO MANY different opinions so I will just make a video and I like imaginators it was my 2 skylanders game so yea
Most of this video was more like: Why Imaginators does not suck.
I feel like this video for me just justified how much better the other games are than imaginators lol. Such as trap team and giants. You were saying the kaos boss is the best boss in this game- but in regards to giants and trap team that shows how much better the bosses are in general in that game because even kaos wasn’t the best in them. Bosses like Drill X, Chompy Mage, Chef Pepperjack, Wolfgang; were highlights in those games, which imaginators didn’t have. Although the game was fine, it feels entirely forgettable, which other games up to superchargers I feel didn’t have that feeling.
Skylanders imaginators is a great game and my favorite!
Same it was my third favorite but now its my #1 and its not even close!