I was there! lol man, you are so amazing and awesome at many games, specially this one! Such a gamer! GG! You rock, dude! Thank you for being an inspiration and a cool dude in general!
11:05 It's interesting that the E3 version of this game had an extra scene where you could see the two falling all the way to the bottom from a very far point of view.
@@DruidVorse Nope! Dot, aka ps3003 showed us that the dark forest is actually 65535 by 65535 rooms. He made a patch to show each screen without the camera locked. Each room actually has multiple exits/entrances; you just usually don't see them. I just mapped out what the shortest path was to them.
@@DruidVorse Yep! You're looking for a specific value of a room (146 for Timberdrake), and you start in room 4. Going through a down exit increases by 10, and going through a right exit increases by 1.
A great step forward!
Love this game.
I was there! lol man, you are so amazing and awesome at many games, specially this one! Such a gamer! GG! You rock, dude! Thank you for being an inspiration and a cool dude in general!
@@CosmoRetroGaming was glad we got to share in the moment!
I really like your videos, gg for your world record, I have been following you for a long time from Spain (Seville) greetings brother
@@pablomontero4476 Thank you so much! I really do appreciate the support. :)
11:05 It's interesting that the E3 version of this game had an extra scene where you could see the two falling all the way to the bottom from a very far point of view.
Spamming alchemy is fun.
First sub 56 and what an amazing last split! Congratulations! :D
When's sub 55? Kappa
@@Saiyan_Ryu Don't even joke like that. 😅
@@solarcell0075 Skipping the shield spell, perfect execution, good RNG and it should be possible, right? Kappa
How did you figure out the oob movement for the forest maze? is it from the TAS?
@@DruidVorse Nope! Dot, aka ps3003 showed us that the dark forest is actually 65535 by 65535 rooms. He made a patch to show each screen without the camera locked. Each room actually has multiple exits/entrances; you just usually don't see them. I just mapped out what the shortest path was to them.
@@solarcell0075 so those extra exits/entrances are only accessible through oob? that's pretty cool
@@DruidVorse Yep! You're looking for a specific value of a room (146 for Timberdrake), and you start in room 4. Going through a down exit increases by 10, and going through a right exit increases by 1.
You forgot the chocobo egg, invalide run
@@Paga650 I know you wanted me to get it. 😭