How I Created the Algorithm Formula [Your Algorithm Sucks Pt. 2]

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 469

  • @qbing411
    @qbing411 4 роки тому +327

    when u create an algorithm to evaluate algorithms

    • @brody5607
      @brody5607 4 роки тому

      lol

    • @dwainfrett5385
      @dwainfrett5385 4 роки тому +2

      Pretty much the best way to describe this

    • @tristanlj3409
      @tristanlj3409 4 роки тому

      @@kavegem9801 no, he could still input it

    • @tristanlj3409
      @tristanlj3409 4 роки тому

      @@kavegem9801 argh, now I get what you mean. Recursively using algorithms to check if algorithms that tests algorithms work😆

    • @Gamer-uf1kl
      @Gamer-uf1kl 3 роки тому

      There is big O which is used to check how "good" or fast the algorithm is as the input increases.

  • @axolotl7153
    @axolotl7153 4 роки тому +205

    Difficulty: *Asian*

    • @f.ttg535
      @f.ttg535 4 роки тому +2

      Grace Williams lmao

    • @majin_blvine
      @majin_blvine 4 роки тому +1

      😂😂😂😂😂😂😂😂😂😂😂😂😂

    • @iwilldefeatjperm5631
      @iwilldefeatjperm5631 4 роки тому +4

      HE'S CANADIAN

    • @Hibobse
      @Hibobse 3 роки тому +2

      @I Will defeat jperm r/woooosh

    • @umut7969
      @umut7969 2 роки тому

      emotional damage

  • @cubing3656
    @cubing3656 4 роки тому +128

    J Perm trying to change the way we cube

  • @hamuch.1273
    @hamuch.1273 4 роки тому +95

    When my non-cuber friends ask how i learn how i solve cubes i’ll show them this to make me look smart xD

  • @misam5234
    @misam5234 4 роки тому +86

    After watching this video:
    My brain*: **The What**
    Me: *Look's like I'm good with the algorithms that I earlier used*

  • @tristanrujano
    @tristanrujano 4 роки тому +75

    I love how I'm watching a cubing video that doesn't have a cube in it

    • @WahranRai
      @WahranRai 3 роки тому +1

      Blindfolded method !

    • @longliveguy3570
      @longliveguy3570 2 роки тому

      It does at 0:05

    • @Airton2
      @Airton2 2 роки тому

      a cubing video that make us look smarter

  • @boranerdogan8166
    @boranerdogan8166 4 роки тому +33

    I changed my algorithms after the Your Algorithm Sucks video
    and
    J Perm:

  • @davinorozoro6695
    @davinorozoro6695 4 роки тому +70

    Every non cuber: SEE PEOPLE WHO SOLVE RUBIX COOBS ARE GOOD AT MATH
    every cuber: too confusing MY BRAIN IS BREAKING

  • @clementi457
    @clementi457 4 роки тому +41

    you're now a mathemagician

  • @namankothari8262
    @namankothari8262 4 роки тому +46

    JPERM :"AND NEXT IS THE REVERSE MOVE..."
    ME: "WTH IS HE TALKING ABOUT?"

    • @JPerm
      @JPerm  4 роки тому +10

      All explained in the main video!

    • @LabRynthisist
      @LabRynthisist 4 роки тому +2

      @@JPerm oooo he maaad

    • @anshumanagrawal346
      @anshumanagrawal346 4 роки тому

      @@JPerm I Had Already Watched That And Re Watched It Fully After Reading Your Comment But There's No Mention Of Reverse Moves In That Vid And I Still Don't Understand What It Means

    • @Racengineer
      @Racengineer 4 роки тому

      @@JPerm Is a reverse move when you do U with your right hand then 1 move later you do *U'* with your *right* hand

    • @muzamelpardis9155
      @muzamelpardis9155 4 роки тому

      J perm please can make the video about rubik's cube patterns please

  • @elephant4454
    @elephant4454 4 роки тому +92

    flexing his true asian

  • @arthurprovot2366
    @arthurprovot2366 4 роки тому +13

    The work you've put into creating this algorithm is godly, great explanation so 👍

  • @raghavtoshniwal5977
    @raghavtoshniwal5977 4 роки тому +11

    J perm : Comment any more coloumn I can add.
    Me : If I could understand

  • @teletrikus
    @teletrikus 4 роки тому +5

    Amazing video! I’m so glad I found this channel! I appreciate you, you have great fundamental understanding of how to teach AND you strive for quality work. I also like that you speak objectively. Keep going!

  • @Bladavia
    @Bladavia 4 роки тому +7

    I really like the work you put it in the last two videos, I'm no statistician but this looks solid enough. Taking risk into account sounds very difficult because different cubers have different abilities, and wouldn't rate the same things with the same risk. So we would need to weight each risk factor differently making a personalised formula for each cuber.

    • @idkusername2981
      @idkusername2981 4 роки тому

      Finally a comment worth reading not just I can't understand or I'm early....
      Btw I agree

    • @idkusername2981
      @idkusername2981 4 роки тому

      Finally a comment worth reading not just I can't understand or I'm early....
      Btw I agree

  • @a1notfound777
    @a1notfound777 4 роки тому +37

    Oh no, if Feliks gets his hands on this, he'll make 150% more efficient OLL and PLL algs

    • @parttimecubing7413
      @parttimecubing7413 4 роки тому +2

      wellll, there's probably gonna be a 2.7 UWR probably lol.

    • @randomstreamerbtw671
      @randomstreamerbtw671 4 роки тому +3

      RIP Yu Sheng Du

    • @Jack51161
      @Jack51161 4 роки тому

      Let's be honest in most of his solves that are good times(for him meaning sub 5) he uses ZBLL

  • @pierrebolliet5438
    @pierrebolliet5438 4 роки тому +23

    He tries to pretend that he's a mathematician.
    *smart move right there*

  • @dapuzzles2300
    @dapuzzles2300 4 роки тому +5

    I think this would be super useful for events such as OH. As times are not taken into factor you could just make a new tap and use the information from the previous tap. Yes you don't always use the same alg as you would for TH but it would mean you'd only have to input the information once, plus I think it'd be interesting to see the coefficients of doing OH algs TH and vice versa.

  • @timoirl
    @timoirl 4 роки тому +4

    I wish more cubes could do stuff like this. This takes a lot of work but the results are so cool in my opinion.

  • @nimrod06
    @nimrod06 4 роки тому +1

    I had some training in econometrics, I can identify two big problems:
    1. You are feeding 2x data points into a formula with 7 predictors (6 columns + intercept), and there is 1 obviously very strong correlation (SHTM). It is not surprising that the data will fit well.
    But, if u regress only the residual after removing the effect of SHTM, you will find the remaining R^2 is only 0.56, that means your additional factors are contributing poorly to the formula; or you are missing out a lot of other factors. And, as u may know, missing variable that is correlated with the regressors will undermine the whole regression.
    Link: docs.google.com/spreadsheets/d/1JbE-ISv2BkIuP3becsniqi5KqnA7pqQf4l1VqD8-JtI/edit?usp=sharing
    2. The data feeding is quite horrible, as one should tell from the negative coefficient of slice. Come on, 2x data never would be qualified as a good data source.
    Also, as a cuber, I would say initial and AUF regrips/rotations are definitely important. This is a methodological problem instead of statistical. And that's the main thing I disagree with your formula.
    It is an interesting video to watch, but for now I don't see myself using your formula at all.

  • @kamranhussain2210
    @kamranhussain2210 4 роки тому +1

    When J Perm unboxed the Dayan Tengyun v2
    ‘I thought cubing wasn’t Maths related’
    J perm also uses maths to create an amazing formula

  • @the1barbarian781
    @the1barbarian781 4 роки тому +2

    I think the best dataset for algorithms would be a pb ao5. It takes risk into account, but still bases the data of doing perfect execution, which should happen with practice. Another thing is that some moves flow better than others, like a regripless 2 gen alg is much faster than a regripless RUF gen alg of the same move count. I also feel like another factor could be about favouring certain triggers, as people have done these moves hundreds (maybe thousands) or times over, which is why people like the j perm Na pll because of the mindless and fast execution of the j perm as oppose to new an weird move combinations. This effect does slowly reduce overtime when people become more familiar with the alg, but it is still worth thinking about. I really like the idea though, and it already looks reasonable accurate. Hope you get to read this :)

    • @JPerm
      @JPerm  4 роки тому +1

      Maybe a bigger PB average like 12, but yeah I think something like that would be a good control. Flow based on move ease could be captured in adding more columns with those moves described somehow, like number of F/R/D/U moves each counted. I'm not sure how it would turn out with all these columns, but i might do it someday once I have a bigger dataset

    • @the1barbarian781
      @the1barbarian781 4 роки тому

      @@JPerm awesome I appreciate the input :), thanks for replying and yeah more columns would work well

  • @airdannguyen3868
    @airdannguyen3868 4 роки тому +7

    I guess my turning, my AUF, my look ahead, and my algorithms suck

  • @Yubin_Lee_Doramelin
    @Yubin_Lee_Doramelin 2 роки тому +2

    I took a basic econometrics class last semester, and after learning the OLS, I can understand everything about statistics that you showed here!

  • @lezhilo772
    @lezhilo772 4 роки тому +2

    Risk of an algorithm can be quantified by considering the variance in turn times for one algorithm. Riskier alg -> easier to mess up -> turn times fluctuate more -> larger variance.

    • @JPerm
      @JPerm  4 роки тому +3

      That's a good idea! I could use these factors to instead of predict time, predict the variance in each alg. Then you could see which factors are the riskiest.

  • @M3ko2
    @M3ko2 4 роки тому +5

    193 ways to have a big brain moment in cubing 👀

  • @kakouhai7162
    @kakouhai7162 4 роки тому +2

    You got the stonk charts man, such mafematics.

  • @burhanuddinpatrawala
    @burhanuddinpatrawala 4 роки тому +2

    Conrgats!
    Today onwards, Jperm is officially a Data Analysis channel!

    • @Evatyl
      @Evatyl 4 роки тому

      Not to be mean or anything but your name reminds me of an Indian college in the middle of nowhere

  • @linuseriksen6317
    @linuseriksen6317 4 роки тому +12

    Have you put the stats from all your alternative v-perms, into your formula.
    Which one turned out to be better, according to your formula?
    Do you agree with the formula?

    • @JPerm
      @JPerm  4 роки тому +6

      Interesting thought.
      My V perm and the reverse are both 19 or 17 depending on how you count the regrip. I'm thinking they should actually both be soft regrips, so 17.
      The standard (with rotation) is at least 16.5 (14.5 in moves, 2 for rotation). The last segment has 2 overworks making it 19.5, but if you do it as index-middle-otherthumb, the overworks are gone. This is way harder though, and with tons of practice I've never made it consistent.
      Besides the formula, my alg has a large soft regrip vs the smaller soft regrip in its inverse, making it worse. However, it also doesn't start with a regrip, so these 2 may balance out. The standard alg's rotation requires regripping both hands, which is probably worth more than a normal regrip and is my main source of mess ups.
      The formula says the standard may be the fastest by a little bit, but the amount of stuff that needs to go right is too much for me. So I still like mine best!

    • @mccardrixx5289
      @mccardrixx5289 4 роки тому

      @@JPerm Use the wide T perm xD

    • @Inspirator_AG112
      @Inspirator_AG112 2 роки тому +2

      @@JPerm How about the R2/U/D T-perm that is 13 moves?
      [R2 U R2 U'] R2 (U' D) [R2 U' R2 U] R2 D'

  • @peace7784
    @peace7784 4 роки тому +9

    Interesting. How about factoring awkward moves. This could make it easier to consider the risk.

    • @boredvideos5616
      @boredvideos5616 4 роки тому

      Watch the earlier vid so you remember that this gets better with practice!

  • @danielta9398
    @danielta9398 4 роки тому +4

    I agree you should have used avg times for pll and a larger data set to be able to maybe account for risk as the numbers produced are just ratios of different factor's speed

    • @JPerm
      @JPerm  4 роки тому +2

      I think that would be useful, but I don't think I necessarily *should* have since knowing potential speed is also a useful thing. Well I should have done both, but I wanted to save my hands 😭

  • @chessbitz6846
    @chessbitz6846 4 роки тому +1

    Really loved the video. This is very good for deciding what algorithm you can learn because once you start learning many advanced algorithms there are many options... And, for people thinking that this is too mathematical... Well for many competitive sports or video games there are so many mathematical things that people have discovered but you don't know about the maths behind it cause when you learnt it you learnt it in simple language...

  • @puerlatinophilus3037
    @puerlatinophilus3037 4 роки тому +5

    Instead of amount of regrips, add a regrip score. Like how bad the regrips are in total. Soft regrip: 0.5, meh regrip: 0.75, hard regrip: 1, really hard regrip: 1.5.

    • @JPerm
      @JPerm  4 роки тому +2

      Good idea! I think giving them subjective scores like this may not be right, but the better way in theory is to just have those as separate columns and let the math do the work to discover those numbers (maybe that's what you were suggesting). In practice, I feel like not enough algs have regrips mid way, making this calculation even harder.

  • @anjanpatel1619
    @anjanpatel1619 4 роки тому +4

    Ok
    Now i understand the difference between normal cuber and genius cuber...

  • @goldenwarrior1186
    @goldenwarrior1186 4 роки тому

    Cube Head improved this by counting “ghost moves”. Basically, ghost moves are moves that take so little time they’re negligible. This would allow you to not count them. For example, in R U’ R, the U’ doesn’t really take up any time, so it’s basically an R2 in terms of time.

  • @AdittyaC7
    @AdittyaC7 4 роки тому +9

    With a bigger dataset, you could totally publish a research paper on this (with someone to help you of course). Kudos to you Dylan Wang.

  • @lumina_
    @lumina_ 4 роки тому +1

    If a noncuber were to stumble on this video, the stereotype that "cubers have to be smart or good at math" would be reinforced in them lol

  • @Inspirator_AG112
    @Inspirator_AG112 4 роки тому +1

    Ga:
    M2 U2 M2 U' (Jb-perm) U' M2 U2 M2
    *Block on the right
    Gb:
    M2 U2 M2 (Jb-perm) M2 U2 M2
    *Block on the left
    Gc:
    M2 U2 M2 U (Ja-perm only left hand) U M2 U2 M2
    *Block on the left
    Gd:
    M2 U2 M2 (Ja-perm only left hand) M2 U2 M2
    *Block on the right

  • @wrog7616
    @wrog7616 4 роки тому +1

    I really like math so now I like your channel even more! :)
    Could we see a spreadsheet of your OLL alg times to get more information in order to get a better formula?

  • @axelrod2156
    @axelrod2156 4 роки тому +1

    Show your cube collection
    Plzz

  • @wyattjourney810
    @wyattjourney810 4 роки тому

    Hey J Perm I’ve be watching since 150k keep up the great work love the videos

  • @jeffreys.hobbies
    @jeffreys.hobbies 4 роки тому

    Really good and thorough explanation. Great video as always!

  • @theoldlaser
    @theoldlaser 4 роки тому +5

    warning: brain.exe just crashed

  • @grahamfyfe162
    @grahamfyfe162 4 роки тому

    This is really awesome, nice work!

  • @ethanwei6352
    @ethanwei6352 4 роки тому +1

    You should make a video of good practice routines to get better. I’d love to see your tips!

  • @thoperSought
    @thoperSought 4 роки тому

    that was super interesting!!
    the problem I seem to have is that I'm terrible at learning algs-although I've gotten a bit better-so I don't know if I can get much benefit out of it. I've been optimizing my CMLL algset to be easy to remember and apply, rather than necessarily the fastest possible algs.
    but it does point towards why my As2 alg feels so much snappier than my S4 alg, even though they're inverse.

  • @sarthakmangla8275
    @sarthakmangla8275 4 роки тому

    this is actually amazing. nice work!

  • @yuheng5184
    @yuheng5184 4 роки тому +1

    I thought for some algos, doing AUF after PLL can be harder. Like doing U' after A perm (i dont know which A perm, but i hope you get my point). So maybe you can add AUF on that sheet.
    Overall its very interesting content, mybe one of the best cubing content in history. Haha.

    • @yuheng5184
      @yuheng5184 4 роки тому

      Oh idk is it better example or not. At least for me, i cant doing AUF instantly after this Ja perm algo x U2 r' U' r U2 l' U R' U' R2 bcs i should doing AUF with D. Thats why i change my Ja perm to the reverse version of that alg.

    • @JPerm
      @JPerm  4 роки тому +1

      Yes, PLL algs where you can't AUF after should just be avoided. The A perm isn't bad though, since one of your hands gets to stay in home grip and can do all 3 AUFs from there.

  • @lock_ray
    @lock_ray 3 роки тому +2

    I don't think using PB times is the best option for this, since they represent only a single data point. If you plugged some kind of average in there you might get something slightly better

  • @Kortes1
    @Kortes1 4 роки тому +2

    im curious how much the direction of the corner cuts affect the times. I mean its more convenient to do for exapmle R'U than R'U', but how much faster it is? It feels like negative corner cuts are riskier from the aspect of lock-ups, so maybe they affect the average times more, than singles. For example this U perm: RUR'UR'U'R2U'R'UR'UR - this seems a very good alg from this perspective it has 8 of the better corner cuts, and just 4 negative (maybe its not the best exaplme it just feels like it, maybe because it doesnt have any regrips or overwork).

    • @JPerm
      @JPerm  4 роки тому +1

      No idea how much of an impact this has, but that's something I never thought of! It's probably also more important when doing difficult turns, such as reverse flicks (push turns)

    • @mccardrixx5289
      @mccardrixx5289 4 роки тому +1

      @@JPerm Wide T perm is too good!

    • @Inspirator_AG112
      @Inspirator_AG112 4 роки тому +1

      _@@JPerm:_ I do know the Following.
      REPEAT 1:
      "Well, I got 25.5 and 27.5 for these Algorithms. This means that they are slower than an *N-perm.* 🤦👎🗑
      Ga:
      M2 U2 M2 U' (Jb-perm) U' M2 U2 M2
      *Block on the right
      Gb:
      M2 U2 M2 (Jb-perm) M2 U2 M2
      *Block on the left
      Gc:
      M2 U2 M2 U (Ja-perm only left hand) U M2 U2 M2
      *Block on the left
      Gd:
      M2 U2 M2 (Ja-perm only left hand) M2 U2 M2
      *Block on the right"

    • @Inspirator_AG112
      @Inspirator_AG112 4 роки тому +1

      *And "slower than an N-perm" speaks higher volume than the teacher.

  • @dorithegreat6155
    @dorithegreat6155 4 роки тому

    That was... kinda fascinating, I hope we will see more videos like this in the future

  • @hadiyousaf4222
    @hadiyousaf4222 4 роки тому +2

    Can you please do a review of gan 356 m

  • @ellysian
    @ellysian 4 роки тому +1

    Hey, what do you think about doing the same thing with the whole solve ? Yes, there are more factors that can influence your solve. However, one of the most significant factor is lookahead, so, having your time and solve efficiency, you can find your lookahead efficiency coefficient and to compare it with other cubers.

  • @sanjayrajapure12
    @sanjayrajapure12 2 роки тому +1

    0:20 NH perm 👁️👄👁️

  • @mohdiskandar119
    @mohdiskandar119 4 роки тому +1

    this is the best explanation i have seen, with formula make me know that cubing is actually really close to mathematic. but,sadly i dont understand.

  • @narendrakujur5602
    @narendrakujur5602 4 роки тому

    This completely went over my head.

  • @nasafrasa
    @nasafrasa 4 роки тому +1

    Interesting, definitely will be very useful when making new algorithms.

  • @AlfredSpeedcuber
    @AlfredSpeedcuber 4 роки тому +1

    I’m satisfied of judging an algorithm subjectively

  • @newtonlkh
    @newtonlkh 4 роки тому

    This is soooo interesting, would it be possible to make a formula that feeding the actual alg to it, it could calculate how many regips, overworks, soft regrip, etc, and spit out a score, that would be revolutionary! Giving that to a computer alg finder, and we might have a whole new set of optimized algs?

  • @Racengineer
    @Racengineer 4 роки тому +1

    In your next video could you talk about the reverse moves cause I have tried to work it out myself but I have no clue on what I need to do. I think it will help a lot of us. By the way great idea!

  • @alkismamasioulas6916
    @alkismamasioulas6916 4 роки тому

    I came up with an Nb algorithm and by using your formula I discover its better than the previous I used !

  • @nishajindal5403
    @nishajindal5403 4 роки тому +1

    Life is out of control !

  • @HarrisonSW
    @HarrisonSW 4 роки тому

    1:00 thanks J Perm, now I know that without having to take computer science!

  • @quasarx9862
    @quasarx9862 4 роки тому +1

    Hey jperm just recommending but for pll you can use L',U,R,U',L,U2,R',U,R,U2,R' for JB
    Just to let you know last month I used your code JPERM last month at scs

  • @owenevilmakings5433
    @owenevilmakings5433 4 роки тому

    Btw I have another lag: E-Perm, which is:A perm and then the lefty version( of the same alg)

  • @PHCuber
    @PHCuber 4 роки тому +8

    Me: *16 move cross*

  • @terrencecanny9015
    @terrencecanny9015 4 роки тому +21

    i have no idea how he could talk about that stuff for 11 minutes and i cant understand a signal bit of it??

  • @truongnguyennhat8983
    @truongnguyennhat8983 4 роки тому

    I'm joining a subject name Forcasting. It's main goal absolutely for forcasting and just very same as what you are doing in this video, maybe more complexity. If Covid-19 didn't exist, I would probably do this project for passing this subject after watching your video. What a nice video !!!

  • @MegaFW
    @MegaFW 4 роки тому +2

    Me: trying to explain not all cuber's are good in math
    Alao Me:trying to explain j perm is good in math and cube

  • @cushan9584
    @cushan9584 4 роки тому

    This is a great piece work. Really interesting. Would it be possible for something like this to be used where you put in your times for predefined algs and it tells you which factors appear to effect your times most? Like regrips, slices etc - to help you identify what to work on?

  • @thomasfeldbauer5025
    @thomasfeldbauer5025 4 роки тому +1

    What about working with floating numbers for each move? E.g.have 1.0 for R, but 1.2 for L' ? just in case the left hand is slower?
    This would result in a small table for 1 number every move (regular, prime and double).
    Additional to your concept of overworking a finger, I want point out that sometimes a move is more expensive than usual. E.g. after a R' move the index finger is set up for a F move, but not for a U. (I am not sure if this is already covered by regrips; but I doubt it)
    just my 2 cents; I like your idea of introducing another metric

    • @JPerm
      @JPerm  4 роки тому +1

      Adding columns for each moves sounds interesting. I feel like it would be more useful if RUL algs were common, but the good ones are always mostly R or mostly L, so you could just do a separate analysis on entire algs (comparing mirrored algs) rather than individual moves.

    • @JPerm
      @JPerm  4 роки тому +1

      Your second point could be covered by reverse moves since in your example the U would have to be done lefty. Or if you use a special finger trick like right index push, you could make a separate column for that type of move.

    • @thomasfeldbauer5025
      @thomasfeldbauer5025 4 роки тому

      @@JPerm I guess a state-diagram could depict the problem at best.
      Let's have the notation for a state like (R): meaning, the last move was R. Or (RU), meaning the last moves were R and U.
      And have transitions from one state to another state (or same state again); each transition has floating number costs between e.g. 0.5 and 2.5. Let's note the transition like -R'-> meaning the move is R'.
      Have () as start-state with no history, a sequence for sexy-move could look like:
      () -R-> (R) -U> (RU) -R'-> (RUR') -U'> (UR'U')
      and it allows for some very common and fast moves to have only very little cost (last two transitions).
      It also allows to code overwork a finger, because the states have a "history".
      But to be honest, this state-machine could get very big and it needs to be learned by a AI, having input data as you provided in your video.
      Number of state-transitions: 12 moves * 3 variants (regular, prime, double) = 36
      Number of states with just 2 recent moves stored: 36*36 = 1296 (very big)
      Number of states with 3 recent moves: 36*36*36 = 46656 (way too big)
      But a state-machine allows to have some states with only 1 move history, some 2 with 2 move history and so on, this should help to keep the states less.
      All in all this sounds as a big pile of work, and I question if this is worth it. For every cuber the transtion costs would be different. It depends on what finger tricks a cuber has mastered. And how good he is for some specific finger tricks. A roux-cuber is certainly trained better at M, M2 and M' moves than a CFOP-cuber. But maybe he is a bit slower on RUR'U'.
      Please go on with your idea of another metric, it is so more simplistic than my idea. (And helps me to improve my own metric analyer, that got too complicated and I stopped that project :)

  • @silverwolf7773
    @silverwolf7773 4 роки тому +1

    Jperm being big brain

  • @skystormy2485
    @skystormy2485 4 роки тому +1

    hey will u do critiques on other cubes like 4x4/5x5 or methods like roux,zz etc?

  • @jedidiahwest4619
    @jedidiahwest4619 4 роки тому

    OMG!!!!! These Gperm’s are driving me insane 🙈 Why can’t I remember them🤷‍♂️ the triggers are so difficult. The only nice thing is JPERM’s website and that I can practice two at a time that bounce back and forth.

  • @murugananthama8806
    @murugananthama8806 4 роки тому +2

    Actually there is another z perm which you didn't show in your data which is Y' M2 U' M2 U' M' U2 M2 U2 M' which I guess is one of the fastest Zperm

  • @MCPCStudios
    @MCPCStudios 4 роки тому +1

    *JPerm doing Math*
    Me: *Finally*
    Others: *What is this nonsense??*

  • @andreszuher3571
    @andreszuher3571 4 роки тому

    The best channel for solving rubiks cube.

  • @chkushwanth18
    @chkushwanth18 4 роки тому

    Hi j perm,
    Your simply awesome
    Love your videos

  • @pho3n1x_x50
    @pho3n1x_x50 4 роки тому

    Non cuber:what's the secret to solving the rubiks cube
    Me:lots of mathematical algorithms...

  • @mehmetbener5954
    @mehmetbener5954 4 роки тому

    You could add soft regrips, awkward Moves

  • @LKCubing
    @LKCubing 4 роки тому +6

    J perm: you multiply this by that and the formula coefficient blah blah blah
    *METH*

  • @michaelvernon9459
    @michaelvernon9459 4 роки тому

    This man proved, with math and algorithms, that I suck

  • @elitefanboi
    @elitefanboi 4 роки тому

    As a statistics major, 1:00 made me sad.
    Then you showed a linear regression equation and it made me big sad

  • @thatboynitro
    @thatboynitro 4 роки тому

    Me: Hey guys! You should watch this video. Friends: ok. What’s the name of the video? ME: your algs sucks.

  • @jijimonvb4159
    @jijimonvb4159 4 роки тому +1

    Please upload pyraminx tutorial

  • @nurulamin4704
    @nurulamin4704 4 роки тому +1

    What makes your F2L very fast?

  • @theit073
    @theit073 4 роки тому +1

    Me: Watching this video to learn better algs Also Me: 0:10 R2D2 OMG

  • @ranadeeplaskar6042
    @ranadeeplaskar6042 4 роки тому

    What a detailed explanation is!!!!!!😩😩

  • @saadokhan1122
    @saadokhan1122 4 роки тому +1

    Good video j perm how are you today

  • @graydon8417
    @graydon8417 4 роки тому +2

    All the dislikes are blind people trying to find to like

  • @sushinoodles732
    @sushinoodles732 4 роки тому +1

    Can you do a cfop teaching

  • @Thorfinn9211
    @Thorfinn9211 4 роки тому

    Excellent work

  • @cuberootme
    @cuberootme 4 роки тому +1

    wow!

  • @bharat_d1175
    @bharat_d1175 4 роки тому +1

    do a review on 356 m

  • @tateosborne6849
    @tateosborne6849 4 роки тому

    JPerm, I have a question about H perm finger tricks. I use different finger tricks and I'm by no means a super fast cuber, but I think the way I do the H perm is better than the way you do it. I'd like to hear your thoughts on it because this way removes the soft regrip you do with your left index finger when you do the U' moves.
    1. M2 flick with my right hand (same as you)
    2. A U turn with the back side (or nail) of my left index finger
    3. M2 flick again with my right hand
    4. U2 flick with my left hand, left index finger quickly followed by my left middle finger
    5. M2 flick again with my right hand
    6. A U turn with the back side of my left index finger again
    7. M2 flick to finish it.
    It may not be worth it because you have to set up your left index finger to the UFL corner, but you can do that when you set up for the M2 slices anyway

    • @JPerm
      @JPerm  4 роки тому +1

      Yours is better if you define overworks differently than I did, and assume reverse moves don't cost more time or risk. So there is potential for it to be faster, but I suspect it's about the same.

    • @tateosborne6849
      @tateosborne6849 4 роки тому

      @@JPerm Is there a reason you do it the way you do instead of the way I do? Bc the way I do it seems to flow much smoother. And have you ever executed it the way I do bc if you haven't I recommend trying it-you might like it more

  • @princeison5169
    @princeison5169 4 роки тому

    nice data set dude 👍👍👍👍👍👍

  • @christofferuden7680
    @christofferuden7680 4 роки тому +1

    This is really cool! I have a question that I haven't actually found an answer to in my brief browsing of the internet. Is it fine to do eido U2 instead of the double flick U2?

    • @JPerm
      @JPerm  4 роки тому +1

      I'm not sure, but the only time I ever use that is for final AUF since I can't bridge it nicely with any other turns. For anyone wondering, eido is when you do 1 flick for U2, for example moving your right index finger from BRU to FLU

    • @wanatiqi
      @wanatiqi 4 роки тому

      Well, i recommend that you should learn the double flick for a reason:
      -When you make a turn with a single finger twice, that would cause you to overwork your finger, which will result to a badder solve because, I dont remember exactly but if we do the math here.., Lets say you do a U2 with one finger, a turn cause 1 and because you overwork you had to go back to the point where you start which lets say, cost you 0.5.. And if you do a U2 10 times.., 0.5 x 10 = 5 seconds slower.
      The reason the double flick was an advantage is because you use two fingers to make a turn which automatically remove the 'overwork' part which saves a lot of times.
      *Coming from a sub 14 solvers,
      To other people who are more experienced and far better than me, please correct myself if i stated something wrong. Thank you.*

    • @wanatiqi
      @wanatiqi 4 роки тому

      @@JPerm well, sorry J perm, but i guess that took me to write quite long so i didn't you realize you were here.., if i was wrong, please correct me.

  • @victoriag8904
    @victoriag8904 4 роки тому +1

    Dylan are you left handed?

    • @JPerm
      @JPerm  4 роки тому +1

      For cubing it's my faster hand, but in normal life I'm right handed

  • @Candidjalapeno
    @Candidjalapeno 4 роки тому +1

    Please upload a video on 2 sided pll recognition your previous video was like not good please make a new one

  • @idocoding2689
    @idocoding2689 4 роки тому

    hey jperm. is there an age limit to critiques?