The best and most frustrating game ever! 😂😂 They should have focused in on CCovid when they had the chance and I think it would have been a different story. Love these Falcon!! Thanks for all you do for the StarCraft community!
go to 29:59 if you want to hear a million larva die. Totally random i know, also awesome game. I would've liked to see karate tiger build a million ultras. The lurkers though man, did some stuff. And Glenny man, wasn't all to great for the first half but made up for it in the end there.
47:38 no, you saw an irradiated ultra get consoomed in a video of the last couple of months I'm pretty sure. Maybe longer ago than that, but I watched it within the last 2 few weeks I'm sure.
Can someone explain to me why the units arent being fully upgraded? 1-2 Zerglings after 22 minutes, why? You have endless of resources, just build 3 chambers and mass upgrade. Must be better than floating 10k minerals and 5k gas. Same with guardians, 1-2 after 25 minutes. Why don´t build 2 spires and double upgrade asap? Also, 1-2-2 carriers after 40 minutes and floating 5k+ minerals/gas. I see this in real professional games as well, a lot of resource floating but the units don´t even have close to full upgrades. Is there a reason behind that? In actual competetive games I can understand it since resource management is more important, but still, it´s gotta be better to upgrade 1+1 for ALL your already constructed units than building 2 more dragons for example, especially mid/late game. Help me understand please :)
I think it's that they don't prioritize it. They would rather build units constantly and send against the enemy. The minerla/gas floating and lack of upgrades is why I don't like watching fme. Cause they have 10k minerals and decide to produce on like 6 hatch or 10 hate or 8 fact on the 10 min mark. But I seem to not notice it in professional games as much. I don't know exactly why, but it drives me crazy to lower lever fme's. This one was alright, if they had only maxed out, sent the army at the enemy and then repeat until the enemy is destroyed. But they sorry too much about losing their army of microing their army. What I am trying to say here is, they focused TOO much on micro and NOT ENOUGH on macro.
Glenny screwed up the whole game - how on Earth can you be 40 minutes in the game with 20k+ in the bank, no adrenal for lings, while having 20+ Hatcheries that doesn't spawn anything. Holy sh*t...
Not sure what you're talking about with not being able to take bases that no one spawned at. The game doesnt allow you to build next to minerals and gas...
The best and most frustrating game ever! 😂😂 They should have focused in on CCovid when they had the chance and I think it would have been a different story. Love these Falcon!! Thanks for all you do for the StarCraft community!
Love the Ghostbusters reference.
My mom says that all the time.
3v3? Man this is gonna be utter chaos
Absolutely an amazing match
go to 29:59 if you want to hear a million larva die. Totally random i know, also awesome game. I would've liked to see karate tiger build a million ultras. The lurkers though man, did some stuff. And Glenny man, wasn't all to great for the first half but made up for it in the end there.
Ty
Since all the players has a good defence at entrance they should have drop more often, it was a perfect game for drops and recalls!!
There were a few drops that got missed due to the action being elsewhere.
47:38 no, you saw an irradiated ultra get consoomed in a video of the last couple of months I'm pretty sure. Maybe longer ago than that, but I watched it within the last 2 few weeks I'm sure.
This map deserves a fast forward with only looking at the minimap so we can see the conquest and destruction of the open spaces
Can someone explain to me why the units arent being fully upgraded? 1-2 Zerglings after 22 minutes, why? You have endless of resources, just build 3 chambers and mass upgrade.
Must be better than floating 10k minerals and 5k gas. Same with guardians, 1-2 after 25 minutes. Why don´t build 2 spires and double upgrade asap? Also, 1-2-2 carriers after 40 minutes and floating 5k+ minerals/gas.
I see this in real professional games as well, a lot of resource floating but the units don´t even have close to full upgrades. Is there a reason behind that? In actual competetive games I can understand it since resource management is more important, but still, it´s gotta be better to upgrade 1+1 for ALL your already constructed units than building 2 more dragons for example, especially mid/late game.
Help me understand please :)
I think it's that they don't prioritize it. They would rather build units constantly and send against the enemy. The minerla/gas floating and lack of upgrades is why I don't like watching fme. Cause they have 10k minerals and decide to produce on like 6 hatch or 10 hate or 8 fact on the 10 min mark. But I seem to not notice it in professional games as much. I don't know exactly why, but it drives me crazy to lower lever fme's. This one was alright, if they had only maxed out, sent the army at the enemy and then repeat until the enemy is destroyed. But they sorry too much about losing their army of microing their army. What I am trying to say here is, they focused TOO much on micro and NOT ENOUGH on macro.
Happy Lunar New Year!
🎉Happy Lunar New Year to you, too!
Killer thumbnail Falcon.
Hey, thanks! I had to learn about layers in Gimp to make it!
love the thumbnail lol
For the algorithm
wait, i thought lurkers and scarabs dont damage allies?is this a new patch or was i jist misinformed for the past 20 years?
They do damage allies with their splash damage. Just not the direct damage.
I think the difference is that they don't do friendly damage to their own units like tanks do, but they will damage allied units
Now i gotta know what this fine fellow is doing on the thumbnail
could you please put ally red and blue color only when commentary? It is hard to keep track which one is allied and enemies.
^
Glenny screwed up the whole game - how on Earth can you be 40 minutes in the game with 20k+ in the bank, no adrenal for lings, while having 20+ Hatcheries that doesn't spawn anything. Holy sh*t...
early drop sir, i can and will dig it.
That was a week Play
La cucaracha means cockroach in Spanish
Uh yeah hence the title card lol
please name this map ?
Not sure what you're talking about with not being able to take bases that no one spawned at. The game doesnt allow you to build next to minerals and gas...
I fgn h8 roahes