Before the nerfs, Clefable would heal 600 each tick. At the end of the game, it's pretty much the Clefable that runs the ray fight. Where it goes, the team goes. It's still formidabe after the nerfs too. Great support gameplay.
Even draining kiss is viable now. The only thing that sucks is teammates that don't team fight and don't move as a team and then ping thanks when you can't be everywhere at once and heal them. Fighting together as 5 stack with a clefable is one of the most sure recipes for a win but alot of my soloq teammates refuse to fight together
@@Christo_Trismegistus I don't know.. Draining kiss doesn't exactly work. Clefable is quite squishy and if a team is nearby, draining kiss just heals them, and not Clefable. This is very risky during any fights.
Walking pokemon center is the best description because you never have to return to pad or base for heals
@@Christo_Trismegistus exactly!
Before the nerfs, Clefable would heal 600 each tick. At the end of the game, it's pretty much the Clefable that runs the ray fight. Where it goes, the team goes. It's still formidabe after the nerfs too. Great support gameplay.
@pranavm6396 true. Seems pretty good but not op healing.
Thank you.
Even draining kiss is viable now. The only thing that sucks is teammates that don't team fight and don't move as a team and then ping thanks when you can't be everywhere at once and heal them. Fighting together as 5 stack with a clefable is one of the most sure recipes for a win but alot of my soloq teammates refuse to fight together
@@Christo_Trismegistus true story. Soloqueue support can be pretty difficult.
@@Christo_Trismegistus I don't know.. Draining kiss doesn't exactly work. Clefable is quite squishy and if a team is nearby, draining kiss just heals them, and not Clefable. This is very risky during any fights.
Nice
Thank you.
@@IrishDragonyou’re welcome