Too Much Inverted Steering Broke my Friend's Brains...

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 170

  • @kANGaming
    @kANGaming  Місяць тому +40

    What other cool track ideas do you have?

    • @Xenuos
      @Xenuos Місяць тому +15

      A track where the road is decided randomly by cats walking on part spawners

    • @AWriterWandering
      @AWriterWandering Місяць тому +3

      Use logic to force players to complete the track in an unintuitive way.

    • @Triscraft
      @Triscraft Місяць тому +2

      When you were talking about cheat codes how about a multiple choice track where the fastest path is a cheat code? First you go up a ramp. Then up again.. Down..down. Left right left right Backwards then A to jump to the finish (konami code) xD have the other paths still get to the finish but the cheat paths use logic to unlock the shorter finish soo you can litterally "cheat" to win.

    • @sixthaxis5236
      @sixthaxis5236 Місяць тому +4

      A flat vertical climb with falling objects coming down at you.
      The players would have to avoid falling debris, broken paths, get through checkpoints and reach the top.
      You could also have it be a speed check that punishes people who are too slow on the climb to make them fall off via small wind currents that push away from the wall.
      Think like the building climb in Metal Gear Revengeance with missiles hitting the building, falling rubble, broken cracks. So you could even have a secret finish by going into the building itself with some little easter egg inside for people to have a chuckle at.

    • @christophergoodroe6244
      @christophergoodroe6244 Місяць тому +1

      A track like the lost woods in botw where if you're off the "hidden" track long enough you die

  • @_Vengeance_
    @_Vengeance_ Місяць тому +101

    Thanks for using my idea! This was fun to watch, though probably not as fun for everyone's brains to experience haha!

  • @sixthaxis5236
    @sixthaxis5236 Місяць тому +105

    kAN, i'ma tell you this right now.
    This is the idea of an absolute psychopath.
    I love it, 10/10

  • @darkridge
    @darkridge Місяць тому +69

    7:47 OK, you absolutely must make a puzzle map where the solution is "⬆⬆⬇⬇⬅➡⬅➡ B A". You have no choice. The gaming gods have spoken.

    • @FoxSlyme
      @FoxSlyme 29 днів тому +1

      What would be the "B A" part?

    • @Farticus2104
      @Farticus2104 29 днів тому +2

      drive through a B somewhere then drive through an A somewhere

    • @TOdistK
      @TOdistK 29 днів тому +11

      @@FoxSlyme Require Brakes for a jump, then require arms up for a different one

    • @theverycringenogoodname8453
      @theverycringenogoodname8453 14 днів тому

      Oh that's a good one

  • @ratticustheratman4747
    @ratticustheratman4747 Місяць тому +76

    for those who want the pattern. its grass exit then road exit. if that makes sense. i dont think it was intentional but the pattern really helps make it easier

    • @Omlet221
      @Omlet221 3 дні тому

      I don’t think there’s any intentional pattern even though he said there was. Because even with this it doesn’t make sense why one of them you go from the exit to the entrance and another you go from exit to exit. I think these levels are stupid when there’s no indication of what the right thing to do is.

  • @mammalianmolasses4724
    @mammalianmolasses4724 Місяць тому +35

    Two wrongs don’t make a right, but three rights make a left.

    • @YourXavier
      @YourXavier 29 днів тому +1

      Meanwhile five rights is just right.

  • @viziroth
    @viziroth Місяць тому +18

    fake road, real road, fake road, real road was the logic

  • @itzillyum
    @itzillyum 29 днів тому +4

    the dedication to flip everything, mad props

  • @SullySadface
    @SullySadface 29 днів тому +3

    What a completely comprehensible explanation

  • @Kalerax_
    @Kalerax_ 29 днів тому +1

    It always amazes me how inventive and incredible these maps are and the creativity that goes into them

  • @RoraighPrice
    @RoraighPrice Місяць тому +20

    when it comes to the croud sauceing the easist way to prevent it would be to have the dev make a command or a gate that turned off other peoples zeeps,
    but if you wanted to do it yourself; next time your making a map with a secret gimmic make a map where every hidden path actually has multiple possible successful routs that randomly change which work, so even if your following another zeepkist you might hit a brick wall.

    • @Astrolex12
      @Astrolex12 29 днів тому +1

      I like this! A map with random logic as to which gate is the right gate. In theory all paths should be equal for a fair randomizer. There should be a very subtle hint to point you into which gate is open (a tree that slightly tilts L/R or center, or a little traffic light etc) people would have to figure out the cues for which gate is open. Maybe for added challenge so you don't immediately have the answer in the chat and have Maki times, each gate has a different cue, or maybe the cue could be randomly picked from multiple cue options that are present at each gate.
      If you build the track with vertical levels like Dapper's parking map, you won't get stuck as a track builder in a situation where your build is limited by the grid of previously built track pieces. Each floor gives a full option for 3 new gates

  • @KlokJammer
    @KlokJammer Місяць тому +15

    How about you, Dapper, and Kosmo replay some of your old tracks and see how well they held up. You can all say to yourselves, "What the Hell was I on when I made this?"

  • @arcticafrostbite617
    @arcticafrostbite617 29 днів тому +3

    kAN, Here's a track suggestion: The Trench Run from Star Wars, Glider map, But it has logic blocks set up around so you have to "blow up" turrets. before a gate closes, and then race into the death star's exhaust port to the core where a further wheel track is located where you race out of the death star to the millennium falcon?

  • @Jirodyne
    @Jirodyne 27 днів тому

    I think what Maki does, is able to 'get into the zone'. It's something I rarely can do in some games I play. Minimal input, minimal turning, minimal mistakes.
    A great example is the Maki Run at the end of the '3 hard causes you to die' map video. Watch how he controls the car, minimal turning and input.

  • @LoPhatKao
    @LoPhatKao 29 днів тому +1

    Great dev move Yannic, putting up a demo 👍
    lets people see if it will run on their system, and if they'll enjoy the game
    (i bought it years ago, but would have tried demo first if it had been available)

  • @lunarul
    @lunarul Місяць тому +3

    I have never played this game, but I imagine a good way to hide the seams would be to make the whole wall no-clip, then hide the real walls just inside it by a small offset. so the surface is a single block. or instead of hiding real walls inside, use invisible walls there.

  • @Me0fCourse
    @Me0fCourse 29 днів тому

    I've only wathced the intro so far, but I just gotta say, I *love* this. This is evil, of the sort that makes your friends have trust issues. Very much looking forward to how this turns out.

  • @Northeastern_Entertainment
    @Northeastern_Entertainment Місяць тому +7

    This was such a cool concept! You guys shout get justMaki in a video sometime. It would be cool to hear how Maki does what Maki does!

    • @Tombsar
      @Tombsar 29 днів тому +1

      As if he’d share his secrets…

    • @bielwashere139
      @bielwashere139 29 днів тому

      He just drove straight in the booster panels and made the best possible turns, it's not that complicated. Just max out on booster contact and max out on maintaining speed every turn and you got yourself a quick time.

  • @Vaionko
    @Vaionko 29 днів тому

    This would've been fun also if in every corner you had to turn right, but depending on the inverted steering the car would actually turn in different directions

  • @Vessekx
    @Vessekx 29 днів тому

    Havent started the race yet, and I'm already laughing hilariously.

  • @glenmcgillivray4707
    @glenmcgillivray4707 29 днів тому

    Next quest. A multi lap track, where you use logic blocks to grant access to each checkpoint, going through the checkpoints drops the ramps to access the checkpoint stack. Going through the end/start block re triggers the ramps. Making shortcutting extremely difficult.

  • @mranything01
    @mranything01 29 днів тому

    As you mention in a previous video ages ago, kacky tracks and funny concepts are the best, you love them, you love logic and I think you enjoy making and testing what's possible in Zeepkist! Next track idea is you should get your friend's favourite number and build a track where you have to go in the order of their favourite numbers (secretly ranking them with whoever's number last being the best) then the finish opens up back behind the start.

  • @jamesb3497
    @jamesb3497 25 днів тому +1

    Maki needs a custom car that's a rocket ship.

  • @Der_Yoloist
    @Der_Yoloist 29 днів тому

    kAN't wait to get this level in RTM
    Jokes aside -> Amazing concept! I cant believe people still come up with new stuff. Thought I've seen everything now. Love the "puzzle" concepts

  • @blizz3975
    @blizz3975 Місяць тому +1

    Cool track!
    If you are taking suggestions: make a track just like that, but the scenery segment (which is copied with every iteration) has 3 roads leading forward (for easier concealment of the correct way).
    The segment should have some kind of scenery (just like that one in the video).
    First segment is a "control one" with a tunnel leading to it telling you to memorize it.
    Every subsequent segment will have 0 to 2 differences from the control one.
    0 differences = road to the left
    1 differencs = road in the middle
    2 differences = road to the right
    And make few subsequent segments.

  • @LunaticPrime
    @LunaticPrime 28 днів тому

    10:00 You could have covered all of the walls completely with an intangible layer. That would have solved the seams issue.

  • @mrbeeznz5196
    @mrbeeznz5196 28 днів тому

    Map but you have to "go shopping" where there is a line up of items at the start and the track you have to drive through the same (but larger) items

  • @Guilty02
    @Guilty02 29 днів тому

    This is kinda great. Love the brain twist.
    Can you do something like this but add the warp doors that Dapper had in a recent video?

  • @UndeadJester1
    @UndeadJester1 29 днів тому

    Now do this, but have them drive backwards for extra wrinkles on the brain.

  • @FUGP72
    @FUGP72 29 днів тому

    How about a track where you quickly go through multiple steering inverted and steering reset zones one after the other, and then you have an immediate do or die turn right after. So the player has to very carefully keep track of whether or not their steering is inverted or not when they come out of the last one and have a split second decision for the doe or die turn. Basically, they can count the number of time the steering change sound effects happen, so if it is even, it is the way it was when they went in. If it is odd, it is changed
    Do this with a full speed omni-booster, of a fan making you go fast, and it could be nerve wracking. Or course, until players do it once and then the path becomes easy.
    But wait...can you combine logic with some random items to maybe make the correct do or die path change from run to run? Something falls into a tube that splits and depending on which final tube, the correct path is different.

  • @Hiirios
    @Hiirios Місяць тому +1

    small concept that might work. try nr.2
    __
    I I

  • @luscinius2933
    @luscinius2933 Місяць тому +7

    Honestly, the better name for this track would be 'Mirror Mirror'.

  • @CopeML
    @CopeML 29 днів тому

    Build a Large Square map with multiple checkpoints around it's edge, upon activating a check point a logic block will drop an impassable block in front of another checkpoint preventing the racer from completion. Map is only possible if checkpoints are passed in a correct order.

  • @motogramer40
    @motogramer40 Місяць тому

    I still would love to see a revist to the first ever map ideas you guys ever had and redue in a modern map

  • @krabstickle
    @krabstickle Місяць тому

    This is such smart advertising at the end heh

  • @phothe97
    @phothe97 Місяць тому

    Love this!
    How about a track that splits up multiple times quickly, but one if the roads are blocked by invisible walls. Kinda like a mirror room, where you have no idea where to go.
    Keep it up!

  • @BlazingImp77151
    @BlazingImp77151 29 днів тому

    Unfortunate that this video, with the segment about the demo starting Wednesday, came out on Tuesday. I lost track of which day it was, and was so excited to try the demo.

  • @Wico90YT
    @Wico90YT Місяць тому +2

    Goose and Mavericks favorite track

  • @MrAdannor
    @MrAdannor Місяць тому +1

    Okay so the routing from watching a run
    Road goes left, press right (to go right)
    Steering inverted
    Road goes left, press right (to go left)
    Road goes left, press left (to go right)
    Steering reset
    Road goes right, press right (to go right)
    Steering inverted
    Road goes right, press right (to go left)
    Road goes from left, press left (to go left)
    Steering reset
    Road goes from right, press straight (to go straight)
    Steering inverted
    Road goes left, press right (to go left)
    Road goes left, press left (to go right)

  • @vibaj16
    @vibaj16 29 днів тому

    there is a bit of a pattern: wrong way, then right way, then wrong way, then right way, etc

  • @ProtomanWasTaken
    @ProtomanWasTaken Місяць тому +1

    Great "Kan"cept

  • @ethanhermsey
    @ethanhermsey 29 днів тому

    The other day I saw a player with the name warKan. Combination of warcans and Kan :p

  • @mallowtonmouse
    @mallowtonmouse Місяць тому

    I love this, it's like the Lost Woods!

  • @Dtuba15
    @Dtuba15 Місяць тому

    I love this track so much!

  • @danielmacdonald131
    @danielmacdonald131 Місяць тому

    Mini gold track. Where there is multiple endings where you crash and your body has to do the last part.

  • @The_Totes_Adorbs
    @The_Totes_Adorbs День тому

    Maki WISHES he had half the skill of Warcans

  • @PitBull51091
    @PitBull51091 29 днів тому

    kAN is pure evil on this xD

  • @richardjayroe8922
    @richardjayroe8922 Місяць тому

    Ok so a track, but you jump from boat to boat to get treasure

  • @kylerimmele2054
    @kylerimmele2054 24 дні тому

    Maki should record all these and you guys should just include the maki run at the end of your videos

  • @HitchinBaz
    @HitchinBaz Місяць тому

    To expand on this, pick either Right or Left. Make a track with steering inverted sections. Make it so you only have to press one button the whole track.

  • @QuirkyView
    @QuirkyView 29 днів тому

    The pattern is grass > road > grass > road > etc. and I think it's funny that might've not been intentional

  • @potarisantperson2319
    @potarisantperson2319 Місяць тому +1

    Nice. I would fear racing this

  • @TaytheTimeTraveler
    @TaytheTimeTraveler 25 днів тому

    You should try to make a multiple choice story track that has multiple endings

  • @serpentinious7745
    @serpentinious7745 29 днів тому

    Satan bows before you oh wicked one

  • @SliverSquad77
    @SliverSquad77 29 днів тому +1

    What if you make a very long track and it loops but there is one fake wall that leads you to the end

  • @joakrage3972
    @joakrage3972 Місяць тому

    60% steering preset and steering perfect every turn

  • @critterproformance1824
    @critterproformance1824 29 днів тому

    How cool would this track be if instead of turning and falling it was another duplicate but the finish was hidden in 1 of the duplicate maps and there was only 1 way to get to it

  • @enethion
    @enethion 29 днів тому

    You could've made entire wall clipthrough, and block unwanted parts with invis walls. That wouldn't screw with shadow map

  • @Robert-g2i
    @Robert-g2i 29 днів тому

    A nice Kancept

  • @IndustrialisedMeditation
    @IndustrialisedMeditation Місяць тому

    How about a map with a downhill section with visible checkpoints and boosters and powerups/downs, and then an uphill mirrored section afterwards with hidden checkpoints and boosters and powerups in the same locations? So you have to remember!

  • @tomas5059-u6b
    @tomas5059-u6b 29 днів тому

    Thats a thing you can do,interesting

  • @DaysofElijah317
    @DaysofElijah317 29 днів тому

    Yes pain!!! 😂😂😂

  • @JoyfulOrcas-pk4gu
    @JoyfulOrcas-pk4gu 29 днів тому

    Maybe make a track that has multiple identical pathes, with different obstacles on each path but only one is the end😂

  • @luucksson
    @luucksson 28 днів тому

    build a track where you have to choose between 2 ways like 4 or 5 times and you don't know if you went the right or the wrong way until the finish (which is in only one of the 2^n paths at the end)

  • @mihalydozsa2254
    @mihalydozsa2254 28 днів тому

    Noo, the steering input should show the input not the direction, this is no fun...
    Also I think the guys with the question, what is the logid, were thinking about something like for example when the steering is inverted you should go off the road and when it is not you stay on the road, or something like this.

  • @TheoLaws
    @TheoLaws Місяць тому

    soap track but the steering is inverted

  • @robertheinrich2994
    @robertheinrich2994 29 днів тому

    would have been fun, if they had to drive the konami-code

  • @joeyzapf2432
    @joeyzapf2432 28 днів тому

    Maybe you could build a track where depending on which side of the road you are the track changes🤔

  • @RatoCavernaBR
    @RatoCavernaBR Місяць тому

    Make a pachinko like machine where its outcome changes the track layout

  • @doorlesswings9356
    @doorlesswings9356 29 днів тому

    You should make a video where it starts with you reading idea comments and see what justmaki thinks would be a challenge.
    Then make it.

  • @theresabrown8691
    @theresabrown8691 Місяць тому

    bobsled train you need to use a bobslede to jump trou a train to react the end because of ice

  • @Vtarngpb
    @Vtarngpb 29 днів тому

    I’m guessing all the windmills are for Yannic? 😂

  • @BLKBRD-SR71
    @BLKBRD-SR71 29 днів тому

    GG guys!

  • @Cosmo_UwU98
    @Cosmo_UwU98 Місяць тому +1

    Me when I the, good video, enjoy

  • @OliverBrooks-gg7gd
    @OliverBrooks-gg7gd Місяць тому

    kan is a menace

  • @BardiyaSahranavard
    @BardiyaSahranavard Місяць тому +2

    Do more trailmakers

  • @fireslinger2999
    @fireslinger2999 Місяць тому

    please make a road runner like map where there are "fake" tunnels and road

  • @Mistwolfss
    @Mistwolfss Місяць тому

    This is TRIPPY man

  • @IceBen4444
    @IceBen4444 Місяць тому

    Approximately 18 hours >:(

  • @unspeakablevorn
    @unspeakablevorn Місяць тому

    I'm sad that it's not Wednesday yet

  • @NVMDSTEvil
    @NVMDSTEvil 29 днів тому

    can you make a portal/gravity based level in the manner of the surrealist artist Maurits Cornelis Escher?

  • @AndrewDespain-us5xw
    @AndrewDespain-us5xw Місяць тому

    W save bro

  • @Naomi_Boyd
    @Naomi_Boyd Місяць тому +1

    kAN, how long have you been trying to build a proper NASCAR track? You could use Codewalt's bottle trick to force any number of laps without relying on putting checkpoints all over the place.

  • @akaraven66
    @akaraven66 28 днів тому

    Great track, but photo mode ruins it, people can just see the solution before driving it.

  • @FranchineSmith
    @FranchineSmith 29 днів тому

    Kannot steet inverted

  • @Bobsikus
    @Bobsikus 29 днів тому

    did you think about Maki being AI finding and ridinge the best path possible?

  • @LucyTheBox
    @LucyTheBox Місяць тому

    I don't get the logic behind the one where you need to go straight. All the other ones make sense to me, because you just treat the map as if it's mirrored over the long stretch of road, but in the one where you go straight, I feel like that concept was dropped.

    • @ayle1312
      @ayle1312 29 днів тому

      that is the logic

  • @ethandunlap6755
    @ethandunlap6755 29 днів тому

    a track where your blind and backwards

  • @daanbos5918
    @daanbos5918 Місяць тому

    Right to go left

  • @philg5804
    @philg5804 Місяць тому

    Dammit no free Zeepkist today

    • @unspeakablevorn
      @unspeakablevorn Місяць тому

      no freepkist :(

    • @philg5804
      @philg5804 28 днів тому

      Free zeepkist is good :D trickier then I thought it would be, but good :D

  • @The_Chillguy7
    @The_Chillguy7 29 днів тому

    should of put random shortcuts in there

  • @WowCreativeUsername
    @WowCreativeUsername 29 днів тому

    Take a drink every time Kan calls a ghost block an invisible block

  • @fudgeweasel
    @fudgeweasel Місяць тому

    It's almost Wednesday, my dudes

  • @Cherrypizzasquad
    @Cherrypizzasquad Місяць тому

    These are so fun

  • @vhgiv
    @vhgiv Місяць тому +1

    Free demo you say?

  • @SamuelPinzer
    @SamuelPinzer Місяць тому

    I know which way to go kind of but I’m still confused

  • @dhalav
    @dhalav Місяць тому +14

    I watched the whole vidéo and still dont' get the logic behind it. It hate those "find the pattern" kind of puzzle.

    • @MatrixGuardians99
      @MatrixGuardians99 Місяць тому +1

      First area is opposite of expectations, then opposite of the one before, the whole way. The one time you go around the arrows it's the opposite way you've been going the entire time, then it's opposite of the way before, etc.

    • @loganshaw4527
      @loganshaw4527 Місяць тому +3

      The classic there is no logic after the first 4.

    • @MultiBuildMaster
      @MultiBuildMaster Місяць тому +1

      It inverts following the road turn vs not for every other room, so room 1 don't 2 follow 3 do and so on even when the room rotates it's still the same rule

    • @loganshaw4527
      @loganshaw4527 Місяць тому

      @MultiBuildMaster it is almost ⬅️ ▶️ ⬅️ ▶️ ⬅️ ▶️ ⬅️.

  • @robertheinrich2994
    @robertheinrich2994 29 днів тому

    so you didn't add a cheese for yourself?

  • @KaneOtonashi
    @KaneOtonashi Місяць тому

    Wait .. am i stupid or are the windmills hints

  • @MasonAlex-f9p
    @MasonAlex-f9p 29 днів тому

    the demo's tomorrow?