This is the journey I'm on too. TpF1 was a challenge to make things work, wrestling with the game to bend track to your will or tunnel and bridge to where you wanted. In TpF2 the monster was tamed. And boy did it look nice, but under the bonnet it was all too easy. Now my challenge is an aspiration for realism, which includes detailing for sure but also extending that to realistic transport infastructure. A joy in a different direction.
@@roberts_irregular_random_rec That game is dead to me (and from reviews and play-stats, the rest of the world too)! Anyway on a video about Transport Fever 2 I hope its not too confusing for you what TF2, or even TF refer to.:) I also love how it MUST be a lowercase p too. TPF2 is unacceptable!
Well done John! Since making money in TpF2 isn't hard, the challenge is what you can do with the money. This is a great looking map, especially the flow in and out of Tilbury.
I can still remember my most efficient station. With around 6 platforms. It had a capacity of 35 trains a minute (when on fullspeed). It was a typical commuter station during rush hour.
Hat off to you John, amazing amount of time, love and passion put into this! Colonel define Soon??? - Just busting your chops, I have been missing my dose of my Colonel and Bulldozer.
The thing with that really active station is that there's a random freight diesel just sat there. It doesn't even have a train and isn't at a platform, it's just sat there idling at the station. I wasn't even sure if the game would bother render locos that did nothing.
This shows what can be achieved using mods I think a big thank you to john for all the effort he has put into this map, That was some British rail overkill, no steam and even a bit of green bridge very impressive and along with the appearance of southern rail actually running a train service!...[more used to seeing a replacement bus service as they are all mostly on strike] or is that northern rail, We can now use John's map as a yardstick for when colonel failure starts to butcher his TF2 effort now using mods... I mean, to create his masterpiece of planning using skill, flair, knowledge, and third-time use of the bulldozer. It must be ba severe temptation not to blow the dust off the yellow peril and do some changes to John's map if only for old times sake. This must have taken a few weekends to complete. This impressive effort was very worthy of colonel failure to show and give his sixpence worth of opinion.
All these years on, and from the perspective of Cities Skylines 2, I truly think Transport Fever 2 is the best city building game ever made, even despite it not actually being a city building focused game except by proxy. It also continually impresses me with how much you can throw at the game engine in late game without it choking to death and slowing to a crawl, whereas in Cities Skylines 2 the engine starts choking very early on, even with a NASA supercomputer, and it will become an absolute slideshow with even 1/4th of what TF2 simulates on screen.
14:42 Brilliant, the only person noticed in the entire simulation is "Thomas Anderson" this guy is literally living in the matrix 😂 I wonder where Morpheus is?!
Someone needs to make a mod where you can set up your own freight classification railroad yards, and actually have big trains come in, and smaller engines deconstruct the train and put cars on other tracks. Also roundhouses would be nice
I've never played or seen this game before, but seeing as transport is my favorite part of Cities Skylines, I feel like if I started playing this game I would probably lose my job due to attendance issues.
this is cool the map is big if they can come out with transport fever 3 like a (world builder POV mode) where you can create as many layers as you want...unlimited and then you can play a person drive and ride on trains, planes, cars, buses, and ships...then that would be even more of a well put together version.
down in the bottom bar towards the left side you have your earnings, followed by what I assume is the map wide population. Unsure if you click on that if it will tell you your population per city. I used to enjoy making some outragious train networks in TTD (yeah the one made by Chris Sawyer before it became Open TTD). There were many more limitations back in the original in the early 2000s. I enjoy also doing a bit of Open TTD from time to time, and the kinds of networks you can make are insane. Graphics are not the best, but its a cool 23+ years old. I might give Transport Fever a shot sometime, looks interesting to play.
I have watched a few of your videos and you make it all look so easy. Is it a hard game for someone who's never touched the series to get into and get things going?
The best tip I can offer is to walk before you run. It's tempting to go straight for a massive route of some kind but that'll almost certainly bankrupt you. Try a simple oil - refinery - fuel refinery freight route to start out. It'll make good money and finance further expansion.
As an american I am curious, why do many british people sound like the Colonel, but then others you see on TV sound so absolutely different in terms of accents..Many others talk like prince Charles or something. What dictates the huge difference in accents in what is a fairly small region? - The island of Britain -.
If you want to play/improve the map, get it here drive.google.com/file/d/1xLLX31sfWCQvzFa3lPE0aKGFhWb4Ig4K/view?usp=sharing and get teh "John Harris" collection on Steam.
I've been a 'Transport Tycoon' player for years... but the graphics here are some way above! Before i pay about £30, can anyone tell me how the games compare. How 'playable' is 'Transport Fever'?
The only people I've ever seen disappointed in Transport Fever are Open Transport Tycoon Deluxe players because the way stations work feels alien to them. Transport Fever is a great game, even more so if you enjoy building as much as turning a profit.
Must admit this map is very cool indeed. Very well done love the Br feel be nice if people can do uk ones this is a must download will it be on steam? top vid. :)
Amazing. I see I need to read about this game, the use of terminal cargo station is wonderful but at this point I don’t know why, is it to interchange cargo ?
First and foremost it's a design choice. Once you've got to grips with the game's economics it becomes very easy to make a lot of money. After that point the appeal comes from building what you want and making it work. Freight interchanges are great for ensuring high levels of delivery to both producers and cities alike, so on a practical basis they can save a lot of track infrastructure. On an aesthetic basis however... well, you saw the video.
Something I think would be cool, is if you could toggle to a night view. John did an amazing job,on this map, btw. You have your work cut out for you Col.
So Colonel, if next series is "not going to be properly shambolic", then I can only assume it will be "improperly shambolic". Am I right or am I not wrong?...
A lot of those freight lines from that main terminal could run direct, rather then combining the way they do. I understand that it looks more realistic, but it well, is inefficient.
Actually not so much. Each factory only requires a few platforms rather than 18 or more (For each town and commodity), and each product travels further so generates more income.
@@johnscott107 Yeah, I get that. And the game is designed to reward long distance travel for goods. It's kind of a completely broken element. It's just, when I look at those freight lines, I can't help but wonder how amazing it would be dedicating those lines a bit. Split them up, run them direct. It would create a gigantic intersection with lines ducking and weaving. I'm still actually in the old game, runs much faster, and still pretty good. I'm using a map called Cadiz. It actually works pretty good, huge recommendation, someone should make it for TF2. I think that TF gets the freight so wrong, and incorrect. Some times I think RT3 had the best cargo simulator, and we've struggled with it since. The amount of goods produced is a mathematical formula of how efficient your trains are at moving those goods, regardless of how much demand there is.
@@berenscott8999 I do make Factory specific distribution on some maps, but even then i like to make it a full on story like this steamcommunity.com/sharedfiles/filedetails/?id=2223992808
I like this station, but it's not the busiest I have seen. I used to have a central train station in TF1 that has 10 platforms, 6 of them have some 600-900 people waiting at any given time, and trains of 880 capacity come one after another. Frame rate is nightmare. And finally my computer lacks computing power for that save game, so I give up lol.
Awesome man ... but as I can see, the performance of this game in the big map in the later times is very bad ... I have done Very large map, completely joined all the cities, they had from 1000-2000 peoples, and from some point it started to be playble smooth only on first level of game speed, others levels didnt make the game going faster, and then a few lines and new trains later it was unplayable, it has moved for 2 seconds and for 1 seconds lag ... I have i7, 16GB RAM, GF1070 and still it is not enough :( ... have you any tips about this problematic? Thx ...
Excellent vid as ever :). Armed with a PC for the first time in a number of years, I’m finally getting the chance to play this and I’m really enjoying it. Quick question... I was sure in one of your earliest video’s covering this, that you mentioned that the speed of technology progress, could be controlled separately from the passage of time. Can’t see how though. Am I remembering wrong? Badger
Colonel.. I have been subscribed for a number of years now... I would like to see a walkthrough of Wasteland 3 done by you... Try something different for a change..
B*ll*cks .. the Dog's, that is .. Full Monty, in-your-face-mate, bend like ..Cyril .. gis anovver one .. son .. delightful. Or, in short, brilliant. ;o)
Can we get a modlist?
John Harris Collection on Steam :)
@@johnscott107 Any access to the map at all? fancy getting my hands on this and taking on the challenge
@@johnscott107 dumb question, but how do you load an external save game?
Transport Fever 2 at this level looks like Cities: Skylines but with multiple cities
multiple, cities skylines
Love those Biffa roundabouts. Take a quick sip off tea every time you see one!
This is the journey I'm on too. TpF1 was a challenge to make things work, wrestling with the game to bend track to your will or tunnel and bridge to where you wanted. In TpF2 the monster was tamed. And boy did it look nice, but under the bonnet it was all too easy. Now my challenge is an aspiration for realism, which includes detailing for sure but also extending that to realistic transport infastructure. A joy in a different direction.
So this is what TF2 should look like when a person that doesn't have Failure in his name plays...
TpF2*
@@zemeem3295 * TF2 The pretentious lower case p is only needed by those confused between this game and Team Fortress 2. ;)
@@Ash_18037 Also needed for us "old timers" that came from Train Fever! TF = Train Fever, TpF = Transport Fever.
@@roberts_irregular_random_rec That game is dead to me (and from reviews and play-stats, the rest of the world too)! Anyway on a video about Transport Fever 2 I hope its not too confusing for you what TF2, or even TF refer to.:) I also love how it MUST be a lowercase p too. TPF2 is unacceptable!
@@Ash_18037 yeah :3
Hi Colonel.
@12:30, yes my HST mod does have dirt/rust weathering on them, so he's probably using a higher maintenance cost to keep them clean...
Yes I am, I got bored of replacing 130 trains every 5 minutes 😁
@@johnscott107 Cool, very nice map by the way, I might have to download it and check it out myself :D
I stopped the video at 8:07 and just stared at the screen for about three minutes. Absolutely gob-smacking.
I don't blame you! I had to pause for a bit just to take it all in.
Well done John! Since making money in TpF2 isn't hard, the challenge is what you can do with the money. This is a great looking map, especially the flow in and out of Tilbury.
I can still remember my most efficient station. With around 6 platforms. It had a capacity of 35 trains a minute (when on fullspeed). It was a typical commuter station during rush hour.
Holy sheets this is like a trainspotter's dream world. I need to download this save asap!
Hat off to you John, amazing amount of time, love and passion put into this!
Colonel define Soon??? - Just busting your chops, I have been missing my dose of my Colonel and Bulldozer.
A week more, tops.
Absolutely beautiful! Would love to see a series from you Colonel building a map like this :)
Dear God this is a thing of wonderous beauty!
I like that random siding with that Diesel just sat there.
Beautiful station
The thing with that really active station is that there's a random freight diesel just sat there.
It doesn't even have a train and isn't at a platform, it's just sat there idling at the station.
I wasn't even sure if the game would bother render locos that did nothing.
Roundabouts aren't the only thing Biffa cares about
He's just as obsessed with tea, if not more
This shows what can be achieved using mods I think a big thank you to john for all the effort he has put into this map, That was some British rail overkill, no steam and even a bit of green bridge very impressive and along with the appearance of southern rail actually running a train service!...[more used to seeing a replacement bus service as they are all mostly on strike] or is that northern rail, We can now use John's map as a yardstick for when colonel failure starts to butcher his TF2 effort now using mods... I mean, to create his masterpiece of planning using skill, flair, knowledge, and third-time use of the bulldozer. It must be ba severe temptation not to blow the dust off the yellow peril and do some changes to John's map if only for old times sake. This must have taken a few weekends to complete. This impressive effort was very worthy of colonel failure to show and give his sixpence worth of opinion.
A Colonel with a bull dozer could have a lot of fun in this map!
All these years on, and from the perspective of Cities Skylines 2, I truly think Transport Fever 2 is the best city building game ever made, even despite it not actually being a city building focused game except by proxy. It also continually impresses me with how much you can throw at the game engine in late game without it choking to death and slowing to a crawl, whereas in Cities Skylines 2 the engine starts choking very early on, even with a NASA supercomputer, and it will become an absolute slideshow with even 1/4th of what TF2 simulates on screen.
WOW the effort, makes my tracks look like tangled messes!!
that station, is a thing of beauty. I strive for stations like this!
wheres the ferry and bus tour too
Great map. Well done John!
Wow, that Station is just incredible. I can only imagine how hard it is to make knowing Transport Fever 1's notorious train functions.
Tilbury Station is a peach, this should be the way some of our UK trains should be run, liked.
Excellent map, good to see the GWR branded livery :)
Awesome video, new to transport fever, seems I have a lot to learn
"We are heading over to the left" - heads right instead!
It was left as I was looking at it previously.
This is stupendously impressive.
Fabulous job
dreams of roundabouts he says, having placed 2 train roundabouts in soviets resources and workers republic
I'm sure Biffa approved.
This is some pretty impressive building indeed.
I really enjoyed this video! That station at the beginning is the kind of thing I wish I could get working. Mostly... I build spaghetti.
Trains are running on the proper side of the tracks too.
John did some good work, here. And, yes, that really is a station.
congrats John nice map.
Very well done, thank you for sharing.
14:42
Brilliant, the only person noticed in the entire simulation is "Thomas Anderson" this guy is literally living in the matrix 😂
I wonder where Morpheus is?!
Someone needs to make a mod where you can set up your own freight classification railroad yards, and actually have big trains come in, and smaller engines deconstruct the train and put cars on other tracks. Also roundhouses would be nice
15:12 Green Bridge as well, 11/10!
Can you do more of these showcase videos?
I've never played or seen this game before, but seeing as transport is my favorite part of Cities Skylines, I feel like if I started playing this game I would probably lose my job due to attendance issues.
this is cool the map is big if they can come out with transport fever 3 like a (world builder POV mode) where you can create as many layers as you want...unlimited and then you can play a person drive and ride on trains, planes, cars, buses, and ships...then that would be even more of a well put together version.
That is what SaiponathGames is striving for!
Glad to see you. Great map! Can’t wait
Apparently there's a difference between plonking tracks or placing tracks. Nice work John. Makes me want to do better.
No comment on the jolly green bridge at 15:15? Who is this imposter and what has he done to the real Colonel Failure? XD
down in the bottom bar towards the left side you have your earnings, followed by what I assume is the map wide population. Unsure if you click on that if it will tell you your population per city.
I used to enjoy making some outragious train networks in TTD (yeah the one made by Chris Sawyer before it became Open TTD). There were many more limitations back in the original in the early 2000s. I enjoy also doing a bit of Open TTD from time to time, and the kinds of networks you can make are insane. Graphics are not the best, but its a cool 23+ years old. I might give Transport Fever a shot sometime, looks interesting to play.
Love how tilbury is the busiest station when in reality it is actually really quiet lol
I love the comment about things blowing up in Huddersfield, had me laughing during a works Skype call. That didn’t go down well
That is very nice terminal trains coming and going
Really enjoyed this.
Map looks good bro, continue
can we get a longer version of u sitting at the big train station and just railfanning, it would be very realaxing
Wow this map is amazing. Hope mine can look something like this when im done
Good old Tommy Anderson and his Cornetto dreams.
17:50 Thats some realistic looking rail if I ever seen one.
Nice to see other peoples work.
Well I can see services are good but one thing that is needed is Steam railtours like the British Pullman Train
You should try to make a map with British trains
6:17 He's waiting for clearance Clarence 😂
Roger, Roger. What's our vector, Victor?
Huh?
What a nice layout.
Is there a way how to download this masterpiece and take a look?
Great video loved it
:) Wow! OMG, what a map! What is the name of this creation so I can go on to steam and download/rate this epic creation? Incredible work!
Hopefully Worthing gets serviced by those lovely southern rail trains
6:50 do u forgot placing catenary?
Love the Eddie Stobart action!!
I have watched a few of your videos and you make it all look so easy. Is it a hard game for someone who's never touched the series to get into and get things going?
The best tip I can offer is to walk before you run. It's tempting to go straight for a massive route of some kind but that'll almost certainly bankrupt you.
Try a simple oil - refinery - fuel refinery freight route to start out. It'll make good money and finance further expansion.
What a map, incredible. Just wished he had used Killa's British signals as well.
I didn't know about it at the time. Still learning 😃
@@johnscott107 We have a TPF2 Discord for all the British mods with the developers on it. Should be able to find the link on the mod pages on steam.
@@Falloutman216 Ive got it now, thanks - each map should be better than the last :)
@@johnscott107 Did you make the map yourself from scratch?
@@glynjones4214 no, its generated by the game
You should do a UK map, I'd like to see what you would make
Trains - hurrah! 🙌🏻
As an american I am curious, why do many british people sound like the Colonel, but then others you see on TV sound so absolutely different in terms of accents..Many others talk like prince Charles or something. What dictates the huge difference in accents in what is a fairly small region? - The island of Britain -.
i knew you do show maps this way, i would have send you mine... and you'll see what is a real HUB
Omg I want a play with this map. Very impressive. And the vehicles are travelling on the right (👈 Left) side. 😊😊😊
If you want to play/improve the map, get it here drive.google.com/file/d/1xLLX31sfWCQvzFa3lPE0aKGFhWb4Ig4K/view?usp=sharing and get teh "John Harris" collection on Steam.
The fact that you had to clarify your statement just shows you how wrong your statement is 😆
@@osmo250 left is best
@@METALFREAK03 but right it right
@@osmo250 Left is right, but right is wrong, right?...
I've been a 'Transport Tycoon' player for years... but the graphics here are some way above! Before i pay about £30, can anyone tell me how the games compare. How 'playable' is 'Transport Fever'?
The only people I've ever seen disappointed in Transport Fever are Open Transport Tycoon Deluxe players because the way stations work feels alien to them.
Transport Fever is a great game, even more so if you enjoy building as much as turning a profit.
Very nice
Nice random surprise from cleaning week!
Must admit this map is very cool indeed. Very well done love the Br feel be nice if people can do uk ones this is a must download will it be on steam? top vid. :)
wait wait wait
i need ur mod list {container cargo??}
plz
loved ur video
See the details in the pinned post at the top :) Enjoy.
Do you think one day they will release a version that doesn't have that little stutter (at least on high end machines)?
Amazing. I see I need to read about this game, the use of terminal cargo station is wonderful but at this point I don’t know why, is it to interchange cargo ?
First and foremost it's a design choice. Once you've got to grips with the game's economics it becomes very easy to make a lot of money. After that point the appeal comes from building what you want and making it work. Freight interchanges are great for ensuring high levels of delivery to both producers and cities alike, so on a practical basis they can save a lot of track infrastructure. On an aesthetic basis however... well, you saw the video.
Something I think would be cool, is if you could toggle to a night view. John did an amazing job,on this map, btw. You have your work cut out for you Col.
So Colonel, if next series is "not going to be properly shambolic", then I can only assume it will be "improperly shambolic". Am I right or am I not wrong?...
Wow that what I call a map 🤗 I love it
The Transport Fever 2 Developers Should Add A Bombardier Bi-Level Cab Car To The Game
I thought transport fever 2 was going to have augest update
WOW... nice!!!
A lot of those freight lines from that main terminal could run direct, rather then combining the way they do. I understand that it looks more realistic, but it well, is inefficient.
Actually not so much. Each factory only requires a few platforms rather than 18 or more (For each town and commodity), and each product travels further so generates more income.
@@johnscott107 Yeah, I get that. And the game is designed to reward long distance travel for goods. It's kind of a completely broken element. It's just, when I look at those freight lines, I can't help but wonder how amazing it would be dedicating those lines a bit. Split them up, run them direct. It would create a gigantic intersection with lines ducking and weaving.
I'm still actually in the old game, runs much faster, and still pretty good. I'm using a map called Cadiz. It actually works pretty good, huge recommendation, someone should make it for TF2. I think that TF gets the freight so wrong, and incorrect. Some times I think RT3 had the best cargo simulator, and we've struggled with it since. The amount of goods produced is a mathematical formula of how efficient your trains are at moving those goods, regardless of how much demand there is.
@@berenscott8999 I do make Factory specific distribution on some maps, but even then i like to make it a full on story like this steamcommunity.com/sharedfiles/filedetails/?id=2223992808
Hold up a second. Are my eyes deceiving me, or did I spot a bit of JOLLY GREEN???
colonel failure when you plan be brand new episode new beginning Transport Fever 2?
I like this station, but it's not the busiest I have seen. I used to have a central train station in TF1 that has 10 platforms, 6 of them have some 600-900 people waiting at any given time, and trains of 880 capacity come one after another. Frame rate is nightmare.
And finally my computer lacks computing power for that save game, so I give up lol.
Awesome man ... but as I can see, the performance of this game in the big map in the later times is very bad ... I have done Very large map, completely joined all the cities, they had from 1000-2000 peoples, and from some point it started to be playble smooth only on first level of game speed, others levels didnt make the game going faster, and then a few lines and new trains later it was unplayable, it has moved for 2 seconds and for 1 seconds lag ... I have i7, 16GB RAM, GF1070 and still it is not enough :( ... have you any tips about this problematic? Thx ...
Masterpiece
Excellent vid as ever :). Armed with a PC for the first time in a number of years, I’m finally getting the chance to play this and I’m really enjoying it. Quick question... I was sure in one of your earliest video’s covering this, that you mentioned that the speed of technology progress, could be controlled separately from the passage of time. Can’t see how though. Am I remembering wrong?
Badger
I can see technology haven't progressed very much in the past 300 years. Have humanity reached it's peak?
I wonder how he can use that hub and the industries don't moan about stuff not being delivered
The industry needs are met directly, only finished goods are delivered to the hub
Verrry nice... Now only the unrealistic speed/deceleration in TF needs an option to turn off!
there is a realistic breakes mod on the steam workshop, which is very nice :)
@@18is18is18ter It's on my "must use for every map" list...
Colonel.. I have been subscribed for a number of years now... I would like to see a walkthrough of Wasteland 3 done by you... Try something different for a change..
Are you the Guy from the TSW2 Streams?
Indeed I am.
B*ll*cks .. the Dog's, that is .. Full Monty, in-your-face-mate, bend like ..Cyril .. gis anovver one .. son .. delightful. Or, in short, brilliant. ;o)
Will you please share this save game file?