Another powerful thing about Revamped Helcurt is that he can use his 1+2 combo twice. After you use the 1+2 combo, if the enemy is not dead or you want to chase another one, use Ultimate immediately, and then do another 1+2 combo. AKA "1+2+ULT+1+2".
One thing I forgot to mention is that you have to be careful when using this combo, otherwise it will be difficult for you to enter the Prowler State. If you cannot enter the Prowler State, this combo will be useless.
I think terrified effect is most annoying from this revamp. before it, usually you can counter helcurt by using sprint because silence and now you can't
@@youokay6742Well that is if you can catch HElcurt offguard, unless he's already in normal state, once he goes to spotted state the player would most likely immediately run away.
i also wanna clarify for those players who are curious as to why his passive bar seems like it's split into two the reason that's the case is because the small bar represents the duration you can terrify the enemies with his 1st skill when spotted once you take too much time and the small bar is gone, you can no longer terrify enemies when spotted hope this clarifies some people's thoughts🎉
@@fallen4055the “enemy move from place” is actually a feature to help helcurt makes the enemy into the position where skill 2 hurts the most. Yes it’s (your) skill issue.
thank you for mentioning Selena and Popol's traps. I played against a Helcurt yesterday using Selena and I just put traps in his jungle area during early game and I slowed down his jungling speed by deactivating his prowler state in the jungle.
But slark was balance not this fucking OP shit. They just combined slark and PA blinks together and not forget that fucking free stack 🤦♂️ can't wait to see injoker lol
@@Angela-yz5etbro it's obviously the missing the second skill and he's being sarcasm bout it😂😂 cmon it's easy to notice cause no one will praise your pro skills unless your international level player😂
Moonton literally made him so fucking terrifying for no reason just to emphasize his lore-accuracy, and I appreciate it, but damn hes definitely getting banned for now lol
Basically, my playstyle. Because i notice, i dont recall as much. Being mymaun dyrroth has an enhanced basic attack self-healing passive, that probability where i got the habit of not recalling. With this helcurt, i won't need to recall.
The OP thing about him is the way he can detect enemies in bush i mean we all know how important map awareness is and with HCs ability to do that its basically like maphack
@@atmanehamdi8731every new ml player would have a hard time trying to consistently activate her 3rd skill. You definitely need to practice inorder to use Wanwan effectively.
its crazy to think that they gave helcurt a free guardian helmet (though not as powerful), free true invisibility (like miyas ult), AND a free inspire (spotted state boosts, not including the penetration)
Basically its just the Old Natalia: because of the passive that is running out you can detect the enemy just like the old Natalia when the circle is surrounding her have an enemy it will give her a this sign (!) that there is an enemy hero in that circle but hc is different and op because his spotted state is global to the enemy sigth so if you just see hc in the mini map it will trigger its spotted state no matter what
@@alreynante3525 he already does that before the revamp, but now he seems super terrifying. Doubt I'll get to play him a lot now, people are probably gonna ban him
The new revamped helcurt is awesome, It has its pros and cons. Pros are you can check his passive if an enemy is hiding in a bush, also he can now easily burst opponents without needing to use his ultimate. Cons on him is his now squishy to heavy cc heroes like ruby, guin, tig, barats, etc. Wish i could use him often in rank lmao.
He gets alot of great things, in exchange he looses his only ability to silence the enemy. Basically he looses the ability to cc the enemy and no heroes are afraid of jumping him anymore because no more silence, but he doesn't need to recall and rely on ult anymore, and a sort of bush check passivem
He's great both as a Roamer and Jungler, personally I prefer him as the roamer. His damage is scary with Dire Hit, and he can just keep ganking since he has no mana and has a built-in Guardian Helmet. Also if you're using Roam Helcurt, use Execute for better securing our kills
No just use petrify for roam Helcurt. It is a versatile spell good for CC and stoping pesky ults like Odette and Claude. Besides, you shpuldn’t be killing as a roamer much, just give it to your allies unless your allies are braindead then sure take the kills instead
@@justapotato584 try execute my frnd because if u hit ur 1 skills its all over for them as it terrifies them and 2 skill execute deletes almost all mages and mm's and probably some junglers like gusion ling harley like squashy one's
Yes but you need to charge your stingers everytime which lowers your damage if you build blade of heptaseas, this new version also helps him know whether or not the enemies are camping in bushes
i think compared to natalia, aamon players (me) would feel even more at home with this new helcurt bc aamon's passive is also literally conceal, heal, and speed up
Helcurt is a lot more powerful now, the only drawback I feel is that he is now a more single target hero because of the terrify effect, because in the past if the enemy was silenced they would not spread like the current terrify effect (this happens if Helcurt blinks into the middle of the crowd)
See this is how Assassin should be Moonton. Stealthy, elusive and offers rewards opportunistic players rather than showoffs. Not some spamming, CC immune, invincibility, unli dash bs.
@@MatRen_1 I'd take Helcurt because he's easier to balance. Just adjust damage numbers and durations would be enough to balance him out if necessary. I mean look at Joy, she has been a headache due to her constant adjustments because she does too many things at once. Same goes for Nolan who literally got his ult purify removed in less than a month after his release.
Thank you Elgin...now I can beat my classmate that keeps making fun of my helcurt cuz he beats be late game with sun. Now..this class shall know true fear.
He can only be terrified. No silencing. Sun can ult and evade if he is good enuf. Also chasing u and killing is a little hard yes, but with clones and stuff, possible.
His passive is crazy over powered. First a prowler state with auto regen, movement speed buff, infinite reducing cooldown of his first skill (the rotation is gonna be insanely fast). and when you got spotted you get more movement and attack speed buff. You can turn invisible when you kill someone (EACH KILL). And a auto stinger regeneration? ALL IN A PASSIVE? naur
And you can actually abuse the extra attack speed and mov. speed by simultaneously hiding from the enemies vision, they should atleast put some cooldown on his passive
Now that I think of it, he may be OP but not overly scary as long as your team have bunch of CCs (Diggie is always banned). All you have to do is survive his combo (counterbuild/spell), then counterattack.
What I've found out is,he has very high mobility but his DMG is now lower he csnt clewr a lane with second,you have to use it 2 to claer it if you're not using basic attack,the old one could clear the lsne without much items with his old second
1. I think Novaria ult can counter his passive since it gives vision to Novaria's team. 2. Conceal roam triggers his passive because you won't be seen in the minimap even though your silhouette is slightly visible in the main screen.
Petrify was already pretty good on him, but he didn't really need it since he had silence Now that the silence effect is gone, I personally feel like petrify is a must Glad they removed his mana, and with his healing passive he doesn't ever have to recall
Is the new Helcurt worth banning? As a Helcurt main myself, it's a yes and no for me. Yes: It depends on the team's composition. Helcurt can easily reach any squishy target he pleases thanks to these new adjustments, and he can easily escape if things go south. No: As I said before, it depends on the team's composition. Karina is a mid counter for Helcurt because his 2nd skill counts as basic attack DMG, meaning her 1st skill will neutralize most of Helcurt's DMG. You could probably count Natalia as well, but as of right now, she's barely even able to burst a mage. Aside from that, Helcurt struggles greatly against a tanky team. He may be able to melt them down some basic attacks and 2nd skill, but his spotted state doesn't last long enough for that to happen, and just as Elgin said, you can counter him by having heroes that can automatically give vision.
so I don’t need to aim my second since it terrifies away from the center of skill which means you just have to time it where they’ll naturally go to the center of the stingers where 5 stinger merge
The only bad thing for me is the slight delay on the casting of his ulti, but overall I think his gameplay is even more fun now that he has new features.
Guinevere, Franco, and Natalia will love the fact that he lose his silence protection. But of course he will be my nightmare when I don't using my Natalia.
actually, terrify is better than silence, since not only do u disable skills, but also movement and basic attacks, but, it isn't like stun, so u might miss some of ur stingers while the enemy is moving because of terrify, and if u terrify multiple enemies, they'll spread apart, and that might cause u to miss some targets
Well this new helcurt definitely is going to be benched all the time, but let's not forget that gloo also got a great buff, with terizla being turned into a semi tank (fighter tank) so definitely will be scarier this meta (also I think terizla cannot do the flicker ult combo anymore, I tried to do it but it just doesn't work for some reason so bye bye😢) I'll update this comment if the combo still works Edit: my bad it still works I forgot that you have to aim now not click it, I thought it would still work if you click it😂😂
And Akai, Fred, Barats and Baxia being even more nightmaric to deal with because of their DEF growth buff. So now, are we seeing more tanks with semi-tank builds now that their DEF growth got increased?
Playing him right lets you do nutty stuff. I took him to exp lane on my 2nd match with him and ended up dropping 19 kills coz i was able to snowball by giving up lane to gank mm and mage, resulting in a gold gap between teams and it was smooth sailing from there. He isn't as useful as he used to be (not even a bit helpful) as his anti cc silence got removed and getting caught = death sentence. Overall, a solid assassin to target the back lines (might be a better roamer than assassin coz of his passive)
Honestly i prefer the older version, for some reason his new ult is delayed, while with the old ult you could literally just press it and approach a mm with 1st and kill him, while now its quite delayed, maybe i am not used to it yet but this is coming from some with 1k match on helcurt ad with a win rate of 65%
Very op, Deserves to be in a ban list 100% of the time Basically... You can teleport farther than a flicker every 4 seconds. One shot ppl in 1 second. Has a built in guardian helmet healing Very fast clearing speed Very fast mobility The damage is on steroids Built in 15% movement speed Low CD AOE CC that can stun someone for 1 second that YOU CAN SPAM. I literally carried a mythic lobby with 22 kills and 1 death along with securing every objectives💀
Sadly I learned the hard way, I didn't know that they added the revamped helcurt to the original server and we ended up losing since our lineup were squishy heroes.
This gives Helcurt a passive bush scouting skill, too, doesn’t it? One minute, you’re in the jungle in prowler mode. The next, you enter spotted mode without seeing any enemies. Edit: Shoulda waited until the end. You guys made that connection, too.
he can straight up just sneak up against 5 people, kill the mm & jng, and then just leave without even being seen. wait a bit for cool downs, comeback, kill the mage/squishy fighter, then dip once more like nothing happened.
To Nerf him: - only recover 50% or 70% of his max hp - increase the time enter his prowler state - lower the damage enough to only kill squishy heros Please dont remove any of the current passive, it so good.
The only update I want from ml make every character make it look like it's stronger like your a boss not just like a hero that is mostly nerfed it will greatly help the games gameplay
Does the damage of his 2nd skill nerfed? I feel it was weaker now compared before. I could easily burst enemies with 2nd skill with DHS before but now its kinda nerfed?
Indeed it's nerfed, you cannot one shot anymore. Glad that you noticed it, i was screaming in my mind, second skill damage is really pathetic now considering it's the only damage source for helcurt
Another powerful thing about Revamped Helcurt is that he can use his 1+2 combo twice. After you use the 1+2 combo, if the enemy is not dead or you want to chase another one, use Ultimate immediately, and then do another 1+2 combo. AKA "1+2+ULT+1+2".
Nice tip dude🤜🤛
I didn't know that.
Thanks for the tip😊
One thing I forgot to mention is that you have to be careful when using this combo, otherwise it will be difficult for you to enter the Prowler State. If you cannot enter the Prowler State, this combo will be useless.
Thanks haven't tried him yet so nice tip
Thanks i just bought him he is too great i will use this tip very thanks😊😊❤
In my opinion, the removal of the silenced effect is a great balance.
His damage went up + his stealth, but the cost of survivability.
Also, his prowler state staying for even doing jungler is so op.
Yes mobility for a silence? I'll take the mobility
@@yuijin1770 You won't survive for teamfights longer, unless your team has enough CC to support you to attack them while they are CC'd
Also some solid quality of life due to the new passive. No more being late to pickoffs just because you don't have stacks.
I think terrified effect is most annoying from this revamp. before it, usually you can counter helcurt by using sprint because silence and now you can't
Helcurt in the old days brings PTSD to old players. This new revamp is surely bringing back the old days
without silencer every cc hero is happy for his revamp😂 chou can 1 combo helcurt right now.
@@youokay6742Well that is if you can catch HElcurt offguard, unless he's already in normal state, once he goes to spotted state the player would most likely immediately run away.
What kind of sexual disease is PTSD.
@@dulomtagi6299wtf you mean sexual disease?
@@captain_whiteice I got it:penis throned sexual disease 😷
i also wanna clarify for those players who are curious as to why his passive bar seems like it's split into two
the reason that's the case is because the small bar represents the duration you can terrify the enemies with his 1st skill when spotted
once you take too much time and the small bar is gone, you can no longer terrify enemies when spotted
hope this clarifies some people's thoughts🎉
1 sec of terrify does nothing and even when I terrify they move from place which fuck up my second skill
@@fallen4055I bet you auto-aim😂 just skill issue right there.
@@fallen4055the “enemy move from place” is actually a feature to help helcurt makes the enemy into the position where skill 2 hurts the most. Yes it’s (your) skill issue.
@@fallen4055if you're a helcurt user I'm disappointed
@@fallen4055skill issue, you need to manually direct your second skill don't autoaim it as Elgin said
Helcurt in draft pic: 👁👄👁
Always ban at rank btw.
I played him at classic to op.
welcome to the ban section
They should revamp harley too😢 he rely to much in his ult
Edit: if you guys are scared of Harley you guys are epics use Esmeralda jungle
i played rank and he always is banned
200 percent ban rate helcurt
thank you for mentioning Selena and Popol's traps. I played against a Helcurt yesterday using Selena and I just put traps in his jungle area during early game and I slowed down his jungling speed by deactivating his prowler state in the jungle.
If you love cats, you'll definitely love Helcurt's upcoming Starlight skin, which is hauntingly adorable~
Whaaat?
@@waleedabdullahkhan5706 Is a purple cat skin coming in june
I NEED IT I NEED IT, I SAW IT'S CONCEPT LAST YEAR AND IVE ALWAYS BEEN CRAVING ITTTT
I faced helcurt for the first time today after is revamp. I can say he is very easy to cc and burst down without the cc silence passive.
Right but if he plays it well he just jumps in and out of team fight before you can even land a cc.
That's fair for his playstile
I combo him esme ult then 2nd he bye bye
Same im using masha happy that he cant make me silence with passive
I played him as roamer, only died once the Regen and stealth helps a lot to escape
his passive now is a bit similar to slark of DOTA 2 especially on extra movement speee and hp regen when not being seen by enemies.
True 100%
moonton copies ideas from LoL and Dota , FYI
Thats a good thing they copy a lot from other games 😂. I hope they tryna make Invoker soon
But slark was balance not this fucking OP shit. They just combined slark and PA blinks together and not forget that fucking free stack 🤦♂️ can't wait to see injoker lol
So this is not Helcurt anymore after his revamp. It's "Slarkurt".
I wish they kept his old voice, it just suits the nightmarish theme better
Agree his old voice is much scarier
"Night has fallen, let the killings begin."
Try hear the japanese dub, It really really scary, and evil
@@ploplokloklo5851Really rare occurrence whereas the new VA sounds better that the old one
hahahahaha tremble
6:25 pro gamer move
Is this a joke about the 2nd skill miss at first? Or what exactly was pro, the dive? Promise I'm not tryna be snobby
@@Angela-yz5etbro it's obviously the missing the second skill and he's being sarcasm bout it😂😂 cmon it's easy to notice cause no one will praise your pro skills unless your international level player😂
Moonton literally made him so fucking terrifying for no reason just to emphasize his lore-accuracy, and I appreciate it, but damn hes definitely getting banned for now lol
Alice: 👻
@@Mr.ChaosPollensAllAround Tank even get Shredded by hc why you think Alice can beat him?
@@Mr.ChaosPollensAllAround current Alice is trash.they just make Alice op for just 1week and nerf him to the cave
Meanwhile Natalia: 💀
(I like Natalia now, but compare to Helcurt, she is left out)
@@shiro-san7379because tank has no dmg and self sustain. Literally Alice in late game with vengeance will just run down Helcurt
Basically, my playstyle. Because i notice, i dont recall as much. Being mymaun dyrroth has an enhanced basic attack self-healing passive, that probability where i got the habit of not recalling. With this helcurt, i won't need to recall.
Esme fits you his 1st is op after the buff just dont play him exp
@@noobtify her* but sure. I'll try her current state.
Lapu, yz, xborg and terizla fits this as well basically all meta exp laners
@@winter9242 yeah. I guess that's 1 reason they are meta😅
Ban section: Welcome home
Nah welcome back like before
more like welcome back
Helcurt: I Always Come Back
@@hojinjeong9316 yes
@@petershaneracoma7844 yep
I love his old voice lines and sound effects it's really cool
The OP thing about him is the way he can detect enemies in bush i mean we all know how important map awareness is and with HCs ability to do that its basically like maphack
I love this new helcurt, he reminds me of my old main in dota which is slark, but i can see him high in the ban list
Wow, new revamped hero look too broken, lets nerf wanwan 🤓🤓
Wanwan and ling shouldn't exist at the first place
@@atmanehamdi8731REMOVE ALL SKILLED HEROES FROM ML🗣
@@unoriginalfolk3540 you're insane if you think wanwan requires skill
@@atmanehamdi8731every new ml player would have a hard time trying to consistently activate her 3rd skill. You definitely need to practice inorder to use Wanwan effectively.
A clueless wanwan is basically a hopping source of protein for assassins and mages@@atmanehamdi8731
its crazy to think that they gave helcurt a free guardian helmet (though not as powerful), free true invisibility (like miyas ult), AND a free inspire (spotted state boosts, not including the penetration)
Basically its just the
Old Natalia: because of the passive that is running out you can detect the enemy just like the old Natalia when the circle is surrounding her have an enemy it will give her a this sign (!) that there is an enemy hero in that circle but hc is different and op because his spotted state is global to the enemy sigth so if you just see hc in the mini map it will trigger its spotted state no matter what
Looks like im gonna use helcurt a lot after the revamp
Go play ,he's already up in official server
I played against the revamped Helcurt as Chang'E a few matches ago...he fucking bullies anyone that's not a Tank.
@@alreynante3525 he already does that before the revamp, but now he seems super terrifying. Doubt I'll get to play him a lot now, people are probably gonna ban him
@@kimchi2911trash revamp... Without silence he is just usless... Terrify does nothing
@@fallen4055imagine his skill 1 still doing silence 🗿
Elgin: where everyone lost their flashlight
The new revamped helcurt is awesome, It has its pros and cons.
Pros are you can check his passive if an enemy is hiding in a bush, also he can now easily burst opponents without needing to use his ultimate.
Cons on him is his now squishy to heavy cc heroes like ruby, guin, tig, barats, etc. Wish i could use him often in rank lmao.
He gets alot of great things, in exchange he looses his only ability to silence the enemy. Basically he looses the ability to cc the enemy and no heroes are afraid of jumping him anymore because no more silence, but he doesn't need to recall and rely on ult anymore, and a sort of bush check passivem
I guess he can be Jungle and Roam here especially his Passive
He's great both as a Roamer and Jungler, personally I prefer him as the roamer. His damage is scary with Dire Hit, and he can just keep ganking since he has no mana and has a built-in Guardian Helmet. Also if you're using Roam Helcurt, use Execute for better securing our kills
No just use petrify for roam Helcurt. It is a versatile spell good for CC and stoping pesky ults like Odette and Claude. Besides, you shpuldn’t be killing as a roamer much, just give it to your allies unless your allies are braindead then sure take the kills instead
@@justapotato584 try execute my frnd because if u hit ur 1 skills its all over for them as it terrifies them and 2 skill execute deletes almost all mages and mm's and probably some junglers like gusion ling harley like squashy one's
@@justapotato584yes, since he'd already lost his old passive
The fact that Elgin used gun's summer skin is a refrence because they are coming back in the shop/sale😂
Bro if have any info about aldous collector returning plis make a vdo on it
The old one is better if u want to move in the map Comfortably without fear of getting stuns
Yes but you need to charge your stingers everytime which lowers your damage if you build blade of heptaseas, this new version also helps him know whether or not the enemies are camping in bushes
The newer ones have auto detection enemies on bushes tho.
If franco flicker ult u its not gonna matter
@@Leon.10 But you can detect franco before he hooks and you can just dodge, blink out or use minions/creeps at bait
@@bigpig2709 I I said franco ult not hook
"He will turn invisible when ever he killed an enemy hero"
Marksmen who already recieved a hp nerf: 👁👄👁
😂😂😂😂
It has a timer tho, so it can't stack invisibility, and only has a limited range.
Marksman be like...buy wind of nature as 2nd item😂
@@muhammadaimandanial601 If only there's a hero that can give vision to stop Helcurt.
*Remembers Novaria*
@@muhammadaimandanial601 belive me u can one tap so fast they wont be able to press wind of nature before getting deleted
i think compared to natalia, aamon players (me) would feel even more at home with this new helcurt bc aamon's passive is also literally conceal, heal, and speed up
Helcurt is a lot more powerful now, the only drawback I feel is that he is now a more single target hero because of the terrify effect, because in the past if the enemy was silenced they would not spread like the current terrify effect (this happens if Helcurt blinks into the middle of the crowd)
Hi Elgin❤
See this is how Assassin should be Moonton. Stealthy, elusive and offers rewards opportunistic players rather than showoffs.
Not some spamming, CC immune, invincibility, unli dash bs.
not some ult + 1 + 2 not some high hp regen not some unmatched speed right? You really think he is balanced now???
@@MatRen_1 give it a week or two the hp regen will be nerfed and probably the terrify effect be removed
@@MatRen_1 I'd take Helcurt because he's easier to balance. Just adjust damage numbers and durations would be enough to balance him out if necessary.
I mean look at Joy, she has been a headache due to her constant adjustments because she does too many things at once. Same goes for Nolan who literally got his ult purify removed in less than a month after his release.
"Stealthy" that also includes CC immunity, Invincibility and Dashes bro, I agree with you but you did not give the best examples ngl
I can smell someone can't use benedetta , fanny , ling and lance 😋
The fact that the delay on his second is much more faster is what him made more scary
Being a hit and run,repeat assasin with a bush is just straight up horrific
Thank you Elgin...now I can beat my classmate that keeps making fun of my helcurt cuz he beats be late game with sun.
Now..this class shall know true fear.
Sun can still kill you if you don't one hit him ngl
@@333_3E3you're right
can't kill you if perma banned
He can only be terrified. No silencing. Sun can ult and evade if he is good enuf. Also chasing u and killing is a little hard yes, but with clones and stuff, possible.
Elgin, you should test if Novaria's ult can completely counter Helcurt's prowler state
I guess you can since its also a vision skill
great idea
He should test if Novaria' ult, Aldous ult, and YSS ult can completely counter the combo of his ultimate + Prowler state
His passive is crazy over powered. First a prowler state with auto regen, movement speed buff, infinite reducing cooldown of his first skill (the rotation is gonna be insanely fast). and when you got spotted you get more movement and attack speed buff. You can turn invisible when you kill someone (EACH KILL). And a auto stinger regeneration? ALL IN A PASSIVE? naur
pretty overpowered actually heal and cd alone are insane might get neferd in coming update
And you can actually abuse the extra attack speed and mov. speed by simultaneously hiding from the enemies vision, they should atleast put some cooldown on his passive
Yow Elgin, we are waiting for your KOF phase 1 tips.
Now that I think of it, he may be OP but not overly scary as long as your team have bunch of CCs (Diggie is always banned). All you have to do is survive his combo (counterbuild/spell), then counterattack.
Could you also cover magic chess cuz that damn mode always changes and i never know how to play it
Is that Aamon at end of the video or Xavier?
Kazuki forgetting Granger is Helcurt's nightmare fuel💀
What I've found out is,he has very high mobility but his DMG is now lower he csnt clewr a lane with second,you have to use it 2 to claer it if you're not using basic attack,the old one could clear the lsne without much items with his old second
Not just this, after some experimentations, he can now fit the roam role.
i like this channel, you deserve my subscribe
Masha: Look how hard they try to mimic a fraction of my power.
Questions:
1. Can novaria ULT counter his passive?
2. Can conceal roam triggers his passive?
1. I think Novaria ult can counter his passive since it gives vision to Novaria's team.
2. Conceal roam triggers his passive because you won't be seen in the minimap even though your silhouette is slightly visible in the main screen.
@@ckpn4771 interesting, i hope someone make a video to conform this
Petrify was already pretty good on him, but he didn't really need it since he had silence
Now that the silence effect is gone, I personally feel like petrify is a must
Glad they removed his mana, and with his healing passive he doesn't ever have to recall
Well his playstyle is now similar to natalia which is hit and run, so you can get comfortable in using execute, but if you want more cc then sure
As a natalia main I'm rlly happy bout this and might start using helcurt
Same. Been maining both nata and helcurt. Helcurt seems a better option rn but cant leave the mommy behind.
@@MarcusAlexander-hu8er Frrr
Is the new Helcurt worth banning? As a Helcurt main myself, it's a yes and no for me.
Yes: It depends on the team's composition. Helcurt can easily reach any squishy target he pleases thanks to these new adjustments, and he can easily escape if things go south.
No: As I said before, it depends on the team's composition. Karina is a mid counter for Helcurt because his 2nd skill counts as basic attack DMG, meaning her 1st skill will neutralize most of Helcurt's DMG. You could probably count Natalia as well, but as of right now, she's barely even able to burst a mage. Aside from that, Helcurt struggles greatly against a tanky team. He may be able to melt them down some basic attacks and 2nd skill, but his spotted state doesn't last long enough for that to happen, and just as Elgin said, you can counter him by having heroes that can automatically give vision.
Helcurt really goes into *Prowler theme*
so I don’t need to aim my second since it terrifies away from the center of skill which means you just have to time it where they’ll naturally go to the center of the stingers where 5 stinger merge
The only bad thing for me is the slight delay on the casting of his ulti, but overall I think his gameplay is even more fun now that he has new features.
Helcurt: "mY TuRNn"
Who is Elgin referring to when he said the other meta?
Finally! A real assassin who appears, kills, and vanishes instantly (vanish, not camouflage).
Oii Elgin bro, my kof event is stuck at downloading resources.... Wht shall I do ? Reply if u can .... Thanks !
Damage build tanks will be scary. Might see a tank jungle meta again.
He is too much op now i bought him and he is sooo great😊❤
5:20 Wait a minute, can you test whether when Diggie becomes an egg, Helcurt's passive will never be active?
Guinevere, Franco, and Natalia will love the fact that he lose his silence protection. But of course he will be my nightmare when I don't using my Natalia.
Is exp helcurt good? I want use to him in that lane since I'm not a fan of jungle
As a helcurt main, i dont like that tht removed his silencing but the new changes are cool too.
This buff is actually super good for Helcurt
And for Franco who will now no longer get his ult cancelled just from ulting Helcurt😂
Why i am hearing Rengars Voice with a mix of yhe black ops zombie announcer🫨🫨🫨
Did kagura get adjustment on her ult ? Cuz she pulling the enemy faster now
Idol Is Alucard Demon's Bane Skin is in advance server🥹?
actually, terrify is better than silence, since not only do u disable skills, but also movement and basic attacks, but, it isn't like stun, so u might miss some of ur stingers while the enemy is moving because of terrify, and if u terrify multiple enemies, they'll spread apart, and that might cause u to miss some targets
The regeneration is just cherry in the top, hope he doesn't get nurfed too much in the future.
Well this new helcurt definitely is going to be benched all the time, but let's not forget that gloo also got a great buff, with terizla being turned into a semi tank (fighter tank) so definitely will be scarier this meta (also I think terizla cannot do the flicker ult combo anymore, I tried to do it but it just doesn't work for some reason so bye bye😢) I'll update this comment if the combo still works
Edit: my bad it still works I forgot that you have to aim now not click it, I thought it would still work if you click it😂😂
And Akai, Fred, Barats and Baxia being even more nightmaric to deal with because of their DEF growth buff.
So now, are we seeing more tanks with semi-tank builds now that their DEF growth got increased?
@@alemansprototypeguy basically all tanks too, tigreal got a nerf on his second skill and as a tigreal main, it didn't do much tbh
I knew it. Inspired from Slark's passive and game mechanics
Playing him right lets you do nutty stuff. I took him to exp lane on my 2nd match with him and ended up dropping 19 kills coz i was able to snowball by giving up lane to gank mm and mage, resulting in a gold gap between teams and it was smooth sailing from there. He isn't as useful as he used to be (not even a bit helpful) as his anti cc silence got removed and getting caught = death sentence. Overall, a solid assassin to target the back lines (might be a better roamer than assassin coz of his passive)
Honestly i prefer the older version, for some reason his new ult is delayed, while with the old ult you could literally just press it and approach a mm with 1st and kill him, while now its quite delayed, maybe i am not used to it yet but this is coming from some with 1k match on helcurt ad with a win rate of 65%
Helcurt now be like.." they think I lure in the darkness but I'm the darkness "
Imagine this hero having all those passive effects while RAFAELA only gets to shoot a weak beam of light upon DEATH. -_-
Very op, Deserves to be in a ban list 100% of the time
Basically...
You can teleport farther than a flicker every 4 seconds.
One shot ppl in 1 second.
Has a built in guardian helmet healing
Very fast clearing speed
Very fast mobility
The damage is on steroids
Built in 15% movement speed
Low CD
AOE CC that can stun someone for 1 second that YOU CAN SPAM.
I literally carried a mythic lobby with 22 kills and 1 death along with securing every objectives💀
I can feel that it will be a jojo collaboration and this will be shadow dio💀
The Ban Section: *Welcome back, Old friend*
Now that they're done with Helcurt I hope they start working on either Zhask or Argus
hello elgin can you do a video about the buff,nerf of heroes and items also.
Sadly I learned the hard way, I didn't know that they added the revamped helcurt to the original server and we ended up losing since our lineup were squishy heroes.
Old Helcurt's passive is like a built in Linken's Sphere 😅
Not even worth picking, he already lacked dmg before revamp. After the revamp, his dmg got nerfed more, read the description
His combo is 1st then 2nd if the enemy have franco he wont be able to do that
Lets not forget when in prowler state his first skill cd is faster
This gives Helcurt a passive bush scouting skill, too, doesn’t it? One minute, you’re in the jungle in prowler mode. The next, you enter spotted mode without seeing any enemies.
Edit: Shoulda waited until the end. You guys made that connection, too.
I wish helcurt can only silence when ult activated
Lods magkano magagastos mo na crystal of Aurora para. Maka kuha ng colloctor skin?
Before revamp: Rarely get picked
After revamp: Always got banned = rarely get picked
he can straight up just sneak up against 5 people, kill the mm & jng, and then just leave without even being seen. wait a bit for cool downs, comeback, kill the mage/squishy fighter, then dip once more like nothing happened.
To Nerf him:
- only recover 50% or 70% of his max hp
- increase the time enter his prowler state
- lower the damage enough to only kill squishy heros
Please dont remove any of the current passive, it so good.
Bro helcurt is literally a shadow killer from the abyss now 💀
The only update I want from ml make every character make it look like it's stronger like your a boss not just like a hero that is mostly nerfed it will greatly help the games gameplay
Helcurt roam + petrify would later be part of the line up someday….
Who is that hero (7:42) that is going to be scarier than helcurt? Was it Hayabusa ? Who is it?
You forget that Helcurt's Ult now will AFFECT the other Helcurt on the enemy team
Helcurt Is perfect for a person who knows every hero in the game
New Players: TF you shaking for?
Old players: *PTSD*
Does the damage of his 2nd skill nerfed? I feel it was weaker now compared before. I could easily burst enemies with 2nd skill with DHS before but now its kinda nerfed?
Indeed it's nerfed, you cannot one shot anymore. Glad that you noticed it, i was screaming in my mind, second skill damage is really pathetic now considering it's the only damage source for helcurt