"Black-Winged Assault Dragon" 1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field. "Agave Dragon" 2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm. "Gellenduo" Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster. Once Gellenduo was on the opponent's field, BWAD and Agave combined result in a Burn FTK.
@@julianbarzana5821 rescue ferret effect negates gellenduo Rescue ferret: You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
Okay so let me see if I get this right. Ferret summons Gellenduo with negated effect, but it doesn't prevent activation. BW Dragon burns the enemy when they activate effect, but does not need the effect to resolve. Gellenduo's effect activation is mandatory even if it can't resolve, and it is not once per turn. So what happens is: 1. Enemy gets damaged 2. Gellenduo attempts to unalive, but fails due to Ferret 3. BW Dragon detects Gellenduo trying to unalive and burns the enemy 4. Loops to (1)
The fact that negated effects can still activate, just fail to resolve, and still have other effects interract with that whole thing feels incredibly unintuitive, and isn't something I would ever be able to understand in a real-life duel with physical cards. It feels more like a game glitch than an actual card game design.
Yeah the moment I see black wing assault and then using ferret to get gellenduo (but effect negated) The problem is gellenduo effect activation is mandatory and will loop So welcome to another FTK strat 🤣
Usually those kinds of effects aren't a feature but a drawback. You see them in other card games on cheap but powerful cards and the death effect is mandatory in order to balance them. If the effect was optional it would just be a free cheap banger. (I don't play YGO so maybe there are effects that make it so you would want this option on demand, but usually it's to balance something strong)
The one good thing about modern Yu-Gi-Oh is that funny loops like this exist thanks to interactions Konami never considered when making older cards mixing with mess newer cards make possible. None of it is impossible to get around if you draw some handtraps, but it makes for very amusing content when stuff like this goes off 😂
Taking damage causes Gellenduo to activate and try to unalive itself, but the card used to summon it negates its effect so Gellenduo fails to do so, but then Beelzebub burns the player that activated another monster's effect (since card negating activation is different then just negating the effect,) so Gellenduo once again tried to unalive itself, and from there the loop keeps going until the opponent is dead.
I mean, that's how it is intended to work. There was actually an easier veraion of this FTK, by giving Gellenduo to the opponent with its effect negated (with Summon Sorceress, I think) then summoning the Red-Eyes rank 7, Gellenduo would attempt to activate its effect to destroy itself and fail, which would proc Red-Eye's burn because an effect was activated, which would then proc Duo's effect again and that would cause an infinite loop and burn the opponent for game.
@@kyuubimakai009 You have to pay LP to activate mandatory effects, even if that makes you lose the game. For example you have to pay for Spright Starter, when you have a Spright Monster in your deck, which can be Special Summoned. There are many other monsters with mandatory effects like Gellenduo. For example: Beelze of the Diabolic Dragons, which is an easy target for loops.
Honestly I watch these master dual videos like I know exactly what's happening but I have zero clue. I haven't played yughio since it first aired on tv
Imagine, if you will, manditory effects not looping under other effects that activate under opponents effects. We do not live in this timeline and Konami will never fix it
If the opponent had Hanawata, then this would create an infinite loop with no net change since the opponent's LP would not be taking effect damage. This means that either BWAD or Gellenduo will be destroyed by game mechanics. Note: - Game mechanics are only applied if the game state is in a state that neither player can make their move. The purpose behind this is to resolve the issue to the state that the game becomes playable. However, it will not be applied if it had determined that the said state will lead to someone winning such as infinite looping that ends in someone's LP reaching 0. At most in this scenario, the game mechanics will skip the entire loop to the point that a win is declared. - Game mechanics is neither by battle nor card effects. But if they had a card effect that activates if they are destroyed but not specified how, it can be be activated - Destroyed by game mechanics is a hard removal of a card. It can destroy cards that can be unaffected (or cannot be destroyed) by card effects or cannot be destroyed by card effects. They are sent to the GY unless its a Pendulum card (which they go to the Extra Deck face up)
I'm almost 100% sure i've seen more black garden FTKs than firewall dragon FTKs, and they banned firewall for exactly that reason. Black garden just slides under the radar because its less consistent
@@YGOMadness Oh, I get it! Then the Black-Winged Dragon activate its effects indeed even its effects is negated. So, the combo it's around thoose 2 monsters. Indeed you can switch the Agave link monster for a Okami or another burn card and the combos could be done instead. Thanks for the answer.
Well to be fair, Gellenduo is an old card, I use it all the time in my Yu-Gi-Oh World Championship 2008 cartridge for my Nintendo DS so it’s at the very least 16 years old and that was before Tuner/Synchro monsters existed, so I don’t think it was created with these future rules in mind lol
Sometimes I wonder if my OTKs with vanillas, DEF OTKs, Bistro Butcher strats, and other jank decks I've constructed over the years are too formulaic and monotonous. ...Then I see Summoner Monk, Saryuja, Isodle, Ferret, etc. combos and think to myself: "Nah, if you ever get off your lazy ass and upload those replays you're gonna fit RIIIIIIIIGHT in!..."
They do it in reverse. They find the condition for the first turn kill, then work backwards. "I need this, so how can I summon this? Then how do I summon the thing that I need to summon it?" So on and so forth.
@@axell15thewispmaster79 every card special summoned with rescue ferret is negated, and when gellenduo want to activate effect, he cant, that card auto retrigger again and again
You give the opponent a monster that has an effect that if you take effect damage it destroys itself. But since it's effect is negated because it was summoned by rescue ferret, the effect is negated. The effect activates but doesn't resolve. With the Blackwing synchro any time an effect monster your opponent activates a monster effect you burn the opponent for 700. It's an infinite loop. You start the loop by summoning the link 4 that burns the opponent for 500.
Strategies like this are as impressive as they are annoying. Like I really appreciate the effort and thinking behind this, but at the same time I hate it because now we’re not playing a game just executing a process. I will always prefer an interactive 30 turn goat duel (not including nightmare wheel/lava golem/etc) to the crazy stuff you can do with modern setups. Then again I also like cyber dragons so I’m a hypocrite.😜
I love comments like this because people will look at the dumbest FTK on Earth that loses to any piece of interaction and think it is actually what's wrong with modern Yugioh
"Black-Winged Assault Dragon"
1 Tuner Synchro Monster + 1+ non-Tuner monsters
Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.
"Agave Dragon"
2+ monsters, except Tokens
If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn.
● Inflict 100 damage to your opponent for each Dragon.
● This card gains 200 ATK for each Dinosaur.
● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent.
● You gain 400 LP for each Wyrm.
"Gellenduo"
Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.
Once Gellenduo was on the opponent's field, BWAD and Agave combined result in a Burn FTK.
👍
I dont understand why starts looping, like shouldnt Gellenduo be destroyed after its effect being activated?
@@julianbarzana5821 rescue ferret effect negates gellenduo
Rescue ferret: You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
@@julianbarzana5821 negated bcs summoned by ferret effect
@@YGOMadness damn furries they strong
Okay so let me see if I get this right. Ferret summons Gellenduo with negated effect, but it doesn't prevent activation. BW Dragon burns the enemy when they activate effect, but does not need the effect to resolve. Gellenduo's effect activation is mandatory even if it can't resolve, and it is not once per turn. So what happens is:
1. Enemy gets damaged
2. Gellenduo attempts to unalive, but fails due to Ferret
3. BW Dragon detects Gellenduo trying to unalive and burns the enemy
4. Loops to (1)
thank you for the explanation
And the Agave Dragon's first ability is the ignition for this loop.
Fuckin amazing.
It's beelze sincro but it's a meme fairy.
The fact that negated effects can still activate, just fail to resolve, and still have other effects interract with that whole thing feels incredibly unintuitive, and isn't something I would ever be able to understand in a real-life duel with physical cards. It feels more like a game glitch than an actual card game design.
there have been multiple istances where i was "wait. what the fuck is going on? and i had to rewing the video to undestand all the combo"
Yeah the moment I see black wing assault and then using ferret to get gellenduo (but effect negated)
The problem is gellenduo effect activation is mandatory and will loop
So welcome to another FTK strat 🤣
This is the most "why are you hitting yourself" ftk I've seen. Like idk why but it feels like Gellenduo is the most optional mandatory effect ever.
Usually those kinds of effects aren't a feature but a drawback. You see them in other card games on cheap but powerful cards and the death effect is mandatory in order to balance them. If the effect was optional it would just be a free cheap banger. (I don't play YGO so maybe there are effects that make it so you would want this option on demand, but usually it's to balance something strong)
Gellenduo be like: *JUST LET ME DIE*
So basically, Beelzebub ftk but with a cuter monster?
Funny thing is Gelanduo only works with effect damage, not mandatory costs that take life points from you or the opponent.
@LittleBig-mc7tb Also peircing or battle or direct damage( all the same)
That's what I meant.
@@xuanucho3483 and cheaper lmao
@@LittleBig-mc7tb so all damage then. Paying life isnt treated as taking damage
Gellenduo:"We should get destroyed at this point...!"
R.Ferret:"That is why i put a little bit extra when bringing you here."
The one good thing about modern Yu-Gi-Oh is that funny loops like this exist thanks to interactions Konami never considered when making older cards mixing with mess newer cards make possible. None of it is impossible to get around if you draw some handtraps, but it makes for very amusing content when stuff like this goes off 😂
I lost it at the Professor McGonagal clip. So true, the same culprits every time XD
props to the opponent not surrendering to the moment that Level 10 synchro arrived on the board
The poor opponent must be thinking "what da fuck is happening?!?"
I have no idea how or what happened, but I can't stop watching and am as mesmerised as a deer in the headlights.
Taking damage causes Gellenduo to activate and try to unalive itself, but the card used to summon it negates its effect so Gellenduo fails to do so, but then Beelzebub burns the player that activated another monster's effect (since card negating activation is different then just negating the effect,) so Gellenduo once again tried to unalive itself, and from there the loop keeps going until the opponent is dead.
Daughter: Yayy we are playing yugioh
Dad: No, i'm playing yugioh
The HP clip was spot on.
based shantae ost sir
I mean, that's how it is intended to work.
There was actually an easier veraion of this FTK, by giving Gellenduo to the opponent with its effect negated (with Summon Sorceress, I think) then summoning the Red-Eyes rank 7, Gellenduo would attempt to activate its effect to destroy itself and fail, which would proc Red-Eye's burn because an effect was activated, which would then proc Duo's effect again and that would cause an infinite loop and burn the opponent for game.
Is this not even easier with Branded Expulsion, Masquerade the Blazing Dragon and Forbidden Chalice?
@@pi_xi Probably. As long as you have a way to negate the Duo, it's doable.
@@pi_xiMasq is LP payment, not burn damage. Wouldn't work.
@@kyuubimakai009 You have to pay LP to activate mandatory effects, even if that makes you lose the game. For example you have to pay for Spright Starter, when you have a Spright Monster in your deck, which can be Special Summoned. There are many other monsters with mandatory effects like Gellenduo. For example: Beelze of the Diabolic Dragons, which is an easy target for loops.
Honestly I watch these master dual videos like I know exactly what's happening but I have zero clue. I haven't played yughio since it first aired on tv
That Shantae Track is fitting sooooo well.🤣👍🏻
Brilliant, an infinite loop to death ignited by a mere 100 from Agave Dragon no less!
The moment I saw furret dragging out gellundo...😂
I just said now how he gonna cook this-oh right, burn it with a trad/BWAD Agave deathloop.😂😂😂
Imagine, if you will, manditory effects not looping under other effects that activate under opponents effects. We do not live in this timeline and Konami will never fix it
That that witchcraft of the highest order I salute you sir 🫡
My boi gellebduo is getting a deck made tonight.
Imagine die because of colon ":" ...
Without Collon, that fairy's effect can't trigger the blackwing dragon's effect ...
0:20 power!!!!
I see the negated effect is still a trigger for burn. So it’s a loop burn
If the opponent had Hanawata, then this would create an infinite loop with no net change since the opponent's LP would not be taking effect damage.
This means that either BWAD or Gellenduo will be destroyed by game mechanics.
Note:
- Game mechanics are only applied if the game state is in a state that neither player can make their move. The purpose behind this is to resolve the issue to the state that the game becomes playable. However, it will not be applied if it had determined that the said state will lead to someone winning such as infinite looping that ends in someone's LP reaching 0. At most in this scenario, the game mechanics will skip the entire loop to the point that a win is declared.
- Game mechanics is neither by battle nor card effects. But if they had a card effect that activates if they are destroyed but not specified how, it can be be activated
- Destroyed by game mechanics is a hard removal of a card. It can destroy cards that can be unaffected (or cannot be destroyed) by card effects or cannot be destroyed by card effects. They are sent to the GY unless its a Pendulum card (which they go to the Extra Deck face up)
Has black garden ever been used in anything other than an FTK deck?
@@undeadinside3571 for synchron deck, but synchron have synchro wolrd now
I'm almost 100% sure i've seen more black garden FTKs than firewall dragon FTKs, and they banned firewall for exactly that reason. Black garden just slides under the radar because its less consistent
Excuse me, which effect didn't allow the lil fairy monster couldn't be destroy??
@@giantfrancosantos9541 that card negated bcs special summoned by rescue ferret
@@YGOMadness Oh, I get it! Then the Black-Winged Dragon activate its effects indeed even its effects is negated.
So, the combo it's around thoose 2 monsters. Indeed you can switch the Agave link monster for a Okami or another burn card and the combos could be done instead.
Thanks for the answer.
Insane nasty work.
So it's Red Eyes Tax Dragon + 200 LP. Give gellenduo with transverse. I can dig it.
Well to be fair, Gellenduo is an old card, I use it all the time in my Yu-Gi-Oh World Championship 2008 cartridge for my Nintendo DS so it’s at the very least 16 years old and that was before Tuner/Synchro monsters existed, so I don’t think it was created with these future rules in mind lol
This is both disgusting and amazing at the same time 😂😂😂
Nothing wrong with the text, just the rules of the game
I got hit with this two days ago and the only reason it worked was because i didn't know what the f*ck was going on and banished the wrong card
This better not be the reason one of my aces in my Black-Wing deck gets banned now...
Sometimes I wonder if my OTKs with vanillas, DEF OTKs, Bistro Butcher strats, and other jank decks I've constructed over the years are too formulaic and monotonous.
...Then I see Summoner Monk, Saryuja, Isodle, Ferret, etc. combos and think to myself: "Nah, if you ever get off your lazy ass and upload those replays you're gonna fit RIIIIIIIIGHT in!..."
it’s jeffs exodia deck but ftks in a different more complicated way
Bro, you're better than anyone in this game 🤣🤣🤣🤣
haha its my friend, not me🤣
What's the music? Its so catchy
@@khananiel-joshuashimunov4561 shantae
Shantae - The Nightmare Woods
Thanks!
@@khananiel-joshuashimunov4561 you're welcome... It took me forever looking for it.
I read the explanation and I’m still confused 😅
Remember when yugioh used to be a 2 person game?
Yeah mi neither
LukeVonKarma wants to know your location.
What’s the deck list ?
sorry late reply
jet synchron 1
cupher etranger 1
squeaknight 1
renaud 1
ricciardetto 2
aqua dolphin 1
sublimation knight 3
summoner monk 1
gellenduo 1
harmonizing magician 1
double iris 1
rescue ferret 1
neo space connector 1
ignis phoenix 1
phoenix gearfried 1
igknight squire 2
igknight crusader 2
igknight templar 3
igknight paladin 3
igknight margrave 2
igknight cavalier 2
igknight gallant 2
igknight veteran 2
durendal 2
black garden 1
ciphen ancestion 1
garden rose
coral dragon
symphonic warrior rockks
black winged assault dragon
timestar magician
anima
isolde
transferser
beyond the pendulum
unicorn
selene 2
saryuja
agave
zealantis
Is this card in duel links
I am appalled.
hi appalled i am Omegafraz Gaming
Hehe I’m in danger
How do people figure these combos out
They do it in reverse. They find the condition for the first turn kill, then work backwards.
"I need this, so how can I summon this? Then how do I summon the thing that I need to summon it?"
So on and so forth.
2:0 AgonyNFINITE
2:00
... Sorry
Is not a ranked match?
low ranked match
Away be isolde :))
Isolde and saryuja...
@@bejoman999 tue reason why komoney ban isolde on tcg and limit saruyja on master duel
Cómo se llama la canción esta muy chida
I hate this so much and i dont even know why.😅 Like this physically hurt me maybe i got some trauma some where along the line
self destruct failed
Suicidalduo Fairy ... XD
That's why I don't use it
XD
Cannot comprehend strategy. Requiring explanation
@@axell15thewispmaster79 every card special summoned with rescue ferret is negated, and when gellenduo want to activate effect, he cant, that card auto retrigger again and again
You give the opponent a monster that has an effect that if you take effect damage it destroys itself. But since it's effect is negated because it was summoned by rescue ferret, the effect is negated. The effect activates but doesn't resolve. With the Blackwing synchro any time an effect monster your opponent activates a monster effect you burn the opponent for 700. It's an infinite loop. You start the loop by summoning the link 4 that burns the opponent for 500.
Startegy examination complete.
Adding to "Further reason to why I'll never play Master Duel" file
@@axell15thewispmaster79 lmao, no one play this strat bro. Relax hahaha
@@YGOMadness …yet
Yet another duel ended on turn 1. Glad I stopped in 2012.
Absolutely disgusting 😂
Man and the they complau about meta decks and suff, my god this is disgusting 😮
Strategies like this are as impressive as they are annoying.
Like I really appreciate the effort and thinking behind this, but at the same time I hate it because now we’re not playing a game just executing a process.
I will always prefer an interactive 30 turn goat duel (not including nightmare wheel/lava golem/etc) to the crazy stuff you can do with modern setups. Then again I also like cyber dragons so I’m a hypocrite.😜
I love comments like this because people will look at the dumbest FTK on Earth that loses to any piece of interaction and think it is actually what's wrong with modern Yugioh
@@rajkanishu >ftk
>interaction
So I have to open ash or something or I lose or am I misunderstanding?
khe?
I honestly stopped watching after 30 seconds of no GD
Don't ket your kids watch it lol