Compositing a Spaceship in Resolve & Fusion 1/5: 3D Model Import

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  • Опубліковано 22 жов 2024

КОМЕНТАРІ • 82

  • @JARofEMUS
    @JARofEMUS Рік тому +1

    Revisiting this after many years because it's full of great info!

  • @truewiking
    @truewiking 2 роки тому +1

    Wow, Tried this and it's so fun with when you have a good teacher like you, thank you very much

  • @AllThingsFilm1
    @AllThingsFilm1 5 років тому +7

    This is exactly what I was looking for to use in my sci-fi short films. This looks to be a great series. Cheers.

    • @VFXstudy
      @VFXstudy  5 років тому +1

      Great to hear it's of practical use... enjoy.

  • @meikmeiker2615
    @meikmeiker2615 5 років тому +1

    Das sind die besten Tutorials für Fusion!

  • @Tarek_Abdelhafez
    @Tarek_Abdelhafez 5 років тому +6

    As usual, another amazing tutorial. Eager to see the other parts. keep up the good work. THANKS!

    • @VFXstudy
      @VFXstudy  5 років тому

      Thanks... they are already in preparation. Was delayed due to illness but now the next tutorials will come every Sunday.

  • @GFX_media
    @GFX_media 4 роки тому +1

    Hey, thank you so much for uploading this. I have been using DaVinci for 6 months now and ghave just started learning 3D modelling using blender. I am so excited to watch your videos as the is the perfect next step. Thank you once again 😁

  • @duongthinh835
    @duongthinh835 Рік тому

    i need to learn about 3D in fusion and luckily i'm here. thank you

  • @knattertonable
    @knattertonable 5 років тому +1

    Great stuff. Looking forward to the next chapters

  • @pm217
    @pm217 3 роки тому

    Time to learn new skills :) Thank you!

  • @activemotionpictures
    @activemotionpictures 4 роки тому

    Instant subscribe! Thank you for sharing. Fantastic in depth video.

  • @Mad_Moxx
    @Mad_Moxx 3 роки тому +1

    I am new to this. You sir are a genius.. Thank you so much!

  • @rgperegrinus
    @rgperegrinus Рік тому +1

    I feel like your method of teaching is amazing. Been looking into your videos for a while already, just now decided to congratulate you on them.
    Trying to learn how to add a 3D scene (set extension) to my videos :D but don't know how to add a 3D object yet :P

  • @hatuey6326
    @hatuey6326 5 років тому +1

    very useful tutorial as always thanks !!

  • @urs7812
    @urs7812 2 роки тому +1

    So cooool!

  • @jamesconkle9158
    @jamesconkle9158 5 років тому +1

    Looking forward to watching this! My apologies if you mention this but will you eventually talk of the shortcomings of this method (I see it’d be nice to have “bounce light” from the ground onto the ship)? And what could be done to get around those shortcomings? I think it’s because how fusion can’t render that kind of lighting right?

    • @VFXstudy
      @VFXstudy  5 років тому

      Hi James, thanks for the point, realistic bounced light from the gorund would indeed be a chellange. Here the contrast and sunlight is quite strong (spotlight in the 3d scene) and I just use some ambient light to fill in the black parts not lit by the spotlight to match the shadow areas of the scene. Even in a full 3D suites you would have difficulty calculating this 100% accurately since it's live-action footage so there is no real ground plane in 3D. Of course you could project it or even reverse project it back onto the ship - but maybe quite some effort just to get a little bit of ambient light - maybe not necessary. If you have ideas how to improve on this though, feel free to share...

  • @karmayeshi
    @karmayeshi 5 років тому +1

    Amazing bro

  • @DocMicha
    @DocMicha 5 років тому +1

    Super!

  • @Eli_Aura
    @Eli_Aura 5 років тому +1

    Amazing tutorial. Thank you. It would be nice to add light reflected by the ground to the bottom of the ship to add more realism.

    • @VFXstudy
      @VFXstudy  5 років тому

      Thanks. Let me think about that... maybe there's still something I can come up with towards the end of the series

  • @christianoconnor
    @christianoconnor 4 роки тому +2

    I love your material! You do excellent effects! Anyway for some reason I can't import the model of the ship, I keep getting this like partially covered version of the ship where the material is only covering like 1/10 of the ship and it's all broken apart. Idk, is it something with my Davinci Resolve Settings or something? imgur.com/a/WB9UHAA

    • @christianoconnor
      @christianoconnor 4 роки тому +2

      UPDATE: I discovered a work around! I feel like this might not be the best way to do this, but I put a transform node between the Diffuse PNG and the "Map1" node and turned the size way up until it seemed to match up and cover the entire object. Is that an okay solution? It seems to be working.

    • @alancurrie6291
      @alancurrie6291 4 роки тому

      @@christianoconnor You are a genius. I was ready to give up when I saw this reply. Thnx

    • @darian_wittrin
      @darian_wittrin 3 роки тому

      @@christianoconnor To what number did you turn it up to?
      edit: figured it out: 1.9 worked for me

  • @06271
    @06271 5 років тому +1

    Klasse. Danke.

  • @rolandrickphotography
    @rolandrickphotography 4 роки тому

    Absolutely amazing from you to share this, 1000 thanks. Pls may I ask before I start: all stuff you do in Fusion Studio, can this also be done in the Fusion page of DaVinci Resolve Studio 16? Ahhh - questions answered at 3:56 😊

    • @VFXstudy
      @VFXstudy  4 роки тому

      Yes, Fusion Studio and Resolve Studio have the same tools and are fully compatible. I often use Fusion Studio for its stability and slightly better performance, RAM usage and interface with lower footprint. In case you have the Resolve dongle you can run Fusion Studio as well with it if you like.

  • @nadimkazi87
    @nadimkazi87 5 років тому +2

    Great, make more composting tuts for Fusion 16!
    Would really appreciate it!

  • @dcculver2
    @dcculver2 5 років тому +2

    THANK YOU!!!!!

  • @izzaauliyairabby5291
    @izzaauliyairabby5291 3 роки тому

    Thanks very much

  • @alexmalex9036
    @alexmalex9036 2 роки тому

    Thnx, U best bro)

  • @finallyfree573
    @finallyfree573 4 роки тому

    Isn't it better to export camera from Fusion to specialized 3d software like Blender? to work with model, animate etc. And then export as a png sequence back to Fusion to compose. What kind of render engine Fusion uses? I think it can hardly compete renders like Cycles or Redshift.

  • @arsh0603
    @arsh0603 5 років тому +1

    Great thanx amazing tutorial AGAIN!
    How do you make a shadows catcher inside fusion? let s say I have a BALL made inside Fusion and a floor a light and camera and a real world backdrop, I want the shadows from the ball to hit the realworld ground. Any tips please.

    • @VFXstudy
      @VFXstudy  5 років тому +1

      This will come up in this tutorial series :)
      Next week I'll get the shadow from the space ship onto the ground plane of a 3d camera tracked scene in part 2 of this tutorial. From there I can render the shadow and composite it into the live shot... that part will come in part 4 :-)

    • @arsh0603
      @arsh0603 5 років тому

      @@VFXstudy Wow Thank you sir, cant wait too see it, I have done this in After Effects and a lot in Cinema 4D it were easy (a 3D plane that only receives shadows on real world footage). But I cant figure out how its done in Fusion.

  • @greg3626
    @greg3626 2 роки тому

    Hi Bernd, thanks for all your videos. I am attempting to import the FBX model in the link into Fusion using Fusion > Import > FBX scene but DR crashes after I select the file and click OK on the FBX Importer dialog box. I've checked that the file is OK by importing into Blender. I know I have imported this file in the past, perhaps to a previous version of DR17. I have DR Studio 17.4.4 Build 7 installed. Could you check this please ? Thanks again.
    Edit 1. I created a fusion composition first and then imported the model. Its not crashed this time and I can see nodes. Perhaps this is what I had to do anyway. Beginner problems I guess.
    Edit 2. Scrap the above. I started again, this time repeated your step of importing the "Wind farm.mp4" into the timeline, then in fusion, importing the FBX and its ok, I can see the model now. No crash.

  • @judithhaller1680
    @judithhaller1680 5 років тому +1

    Hallo Bernd, cooles Tutorial, meine Frage vorweg, kann ich mit der kostenlosen DaVinci/Fusion Version alles aus Deinem Tutorial nachbauen oder ist zwangsläufig die Studio Version nötig um alle Effekte / Einstellungen die Du getätigt hast nachzumachen ?

    • @VFXstudy
      @VFXstudy  5 років тому

      In Teil 2 benötigst Du den 3D Camera track. 3d tracking ist nur mit der Studio lizenz möglich. Du kannst allerdings meine 3D Kamera aus der Lösung übernehmen oder mit einem anderen Programm tracken und importieren (z.b. Blender).
      In Teil 3 benutze ich außerdem den Planar Tracker. Das ist aber optional und ich zeige einen workaround für die kostenlose Version.

  • @K-Large
    @K-Large Рік тому

    Wow great tutorial.
    I signed up to download the Free Beginners Course - Fusion in Davinci Resolve, but I haven't received it in my email yet. I need it because I'm new at this. Please help. Also, can this beginners course be downloaded?

    • @VFXstudy
      @VFXstudy  Рік тому

      No, it cannot be downloaded and you should have gotten a confirmation mail immediately after going through the 0$ purchase process...

    • @VFXstudy
      @VFXstudy  Рік тому

      Either way, just login to the site and check if you see it in your account and feel free to email me if there is any problem. You find all the details on the website

  • @OmarKillzHackz
    @OmarKillzHackz 5 років тому

    Nice tutorial, but can fusion create realistic like renders? Much like blender?

    • @VFXstudy
      @VFXstudy  5 років тому +1

      Everything you see in this tutorial is rendered from Fusion. Fusion has a software renderer with great low antializing and a GPU based renderer which supports depth of field. You can use decent illumination models with bumpmap etc. and set up lights and shadows. However, the focus for Fusion are 3d compositing with projections and simple 3d tasks. It's not as sophisticated as Blender's cycles or renderman, V-ray, etc. E.g. options for reflections are limited, true 3d ambient occlusion is not available. Also no image based lighting (like lighting from HDRIs). Advanced rendering stuff like rendering caustic etc. is also not there. See the 3d stuff in Fusion as a great extension to 2d compositing - Not as a full replacement for a 3D suite like Blender or Maya.

  • @Garf-s
    @Garf-s 2 роки тому

    So far I can't even get Wind Farm Mp4 to work. Tried your (super old) FFMPEG tutorial... now it kind of works, but only frame by frame. Yet plays with no problems in Resolve. I don't get it. My Setup is very decent, I use Studio versions... and can't use a bloody mp4?

  • @JWS1968
    @JWS1968 5 років тому

    Some great skills there for sure but the spaceship doesn't look photorealistic. Will you be doing that in a later tutorial? Using HDR image and ray tracing.

    • @VFXstudy
      @VFXstudy  5 років тому

      Fusion's renderer does have some limitations and won't give the quality you may achieve with v-ray, renderman & co. But still not bad for a compositing software, guess you have to render from a full 3d application to get a bit further. Reg. HDR, possible but I'm always on the lookout for footage and models that I may freely pass onwards to the audience for exercise as well. If you have suggestions... 😊

    • @JWS1968
      @JWS1968 2 роки тому

      @@VFXstudy Is it possible to animate the individual parts of a model. For example, could I animate the wheels of a car, or a robotic arm moving back and forth up and down?

    • @VFXstudy
      @VFXstudy  2 роки тому +1

      @@JWS1968 Depends. If you get those parts as individual meshes, then you can animate them. This ship came with multiple rotating parts and I changed that animation in Fusion.
      If you get just one mesh, then of course your options are very limited. Also think about the complexity of the animation. A simple rotating wheel should be easy enough in Fusion but if you need more advanced rigging like for walk cycles for example, trying to recreate that in Fusion would be cumbersome or impossible.

    • @JWS1968
      @JWS1968 2 роки тому

      @@VFXstudy Thanks for the reply. I was wanting to try and keep it all inside DR but doesn't look like it'll be possible. I want to do set extensions and animate stuff like in Element 3D but without having to go into After Effects. Are there any plugins for Fusion like Element 3D or the Trapcode plugins available?

    • @VFXstudy
      @VFXstudy  2 роки тому

      @@JWS1968 Well Fusion does have it's own render engine so Element 3D might not be needed - but reg. animation does Element 3D provide advanced animation/rigging options? Haven't heard of that. Trapcode is of course famous for particles and Fusion has it's own particle system. There are third party ofx plugins available for different things. Not sure helpful for you in that case. For Raytracing at the moment I think only option is doing it outside...

  • @johnneTEE
    @johnneTEE 4 роки тому +1

    What formats do the imported textures need to be? Does Fusion handle PSD's?

    • @VFXstudy
      @VFXstudy  4 роки тому +1

      Most image formats will work. You can use png for example. Yes, PSD files can be imported via the menu.

  • @plastilinsoup
    @plastilinsoup 3 роки тому

    How can I make that nodes was named the same as source files? Like imported .jpg files in the video. Thank in advance

  • @GoogleAccount-mn3zm
    @GoogleAccount-mn3zm 4 роки тому

    Will this work on Davinci Resolve 16 free?

  • @krowwithakay
    @krowwithakay 4 роки тому

    I do all of my 3D in Maya, how can I export my camera track into Maya? I’ve tried FBX, but it simply doesn’t work

  • @dacorn.
    @dacorn. 3 роки тому +1

    did you make the spaceship urself

    • @VFXstudy
      @VFXstudy  3 роки тому

      No, see the video description for credit and link to the original model. The author also recorded a making off tutorial video.

    • @dacorn.
      @dacorn. 3 роки тому

      @@VFXstudy thanks but can you make a tutorial for 3d modiling and making 3d models and animating them in fusion pls?

    • @VFXstudy
      @VFXstudy  3 роки тому

      @@dacorn. you don't really do advanced 3d modeling in Fusion. It's a compositing software. You can do some basic planes and cubes etc., but otherwise you should import the models and or the render passes. For modeling look at Blender, 3ds max, Maya, etc.

    • @dacorn.
      @dacorn. 3 роки тому

      @@VFXstudy ok thx

  • @PappySolo
    @PappySolo 5 років тому +1

    Can this be done in OpenCL 2.0?

    • @VFXstudy
      @VFXstudy  5 років тому +1

      Fusion can use both OpenCL and CUDA for GPU acceleration. Both should work fine. Here it's mostly about the renderer3d where you can use the OpenGL renderer which is faster with GPU acceleration or you can use the Software renderer which is CPU based.

  • @judithhaller1680
    @judithhaller1680 4 роки тому

    Hallo Bernd, kurze Frage zu diesem Tutorial das Drohnenvideo hat eine FPS Zahl von 30, die FBX Datei mit dem Raumschiff hast Du aber nur mit 24 FPS importiert, ist das richtig oder müssen beide FPS Zahlen gleich sein ?

    • @VFXstudy
      @VFXstudy  4 роки тому

      Habe ich gar nicht drauf geachtet. Theoretisch sollten sie vermutlich gleich sein, aber das hat ja höchstens auf die Animation des Modells einen Einfluss und die korrigiere ich eh von Hand. In sofern spielt es hier keine große Rolle.

  • @ninjagogetta
    @ninjagogetta 4 роки тому

    Can you do a tutorial similar to a portal

    • @VFXstudy
      @VFXstudy  4 роки тому

      Good idea, was already thinking about it 😏

    • @ninjagogetta
      @ninjagogetta 4 роки тому

      @@VFXstudy thank you so much

  • @cajaykhare3022
    @cajaykhare3022 3 роки тому

    every tutorials u use every video and pict pls show all link . we are try to this video to lurn

    • @VFXstudy
      @VFXstudy  3 роки тому

      The link to the exercise package with all material and solution files is in the comments

  • @Joseee791
    @Joseee791 3 роки тому

    can any one help me because when I link my luminaries diffuse to map 1 the texture doesn't go on my ship?!?

    • @VFXstudy
      @VFXstudy  3 роки тому

      Not sure what you are seeing, but make sure you can view the texture in Fusion, i.e., loading the file worked fine and attach it to the default input of the material. You can hold alt while connecting to the material to see which inputs you have to connect to.

  • @JARofEMUS
    @JARofEMUS 4 роки тому

    Hey,
    I am using resolve 16 and fusion within it. Everytime I import a 3D model and apply textures the texture map never lines up as intended, what am I doing wrong? The models is full of holes in the texture maps

    • @JARofEMUS
      @JARofEMUS 4 роки тому +1

      The textures for me are smaller than the 4096x4096 matte and leave me a big alpha channel around it, I have no idea how to adjust this

    • @JARofEMUS
      @JARofEMUS 4 роки тому +3

      I think I finally solved the issue, changed all the textures to 2000x2000 prior to importing into resolve as I am using the free version of resolve and believe it was limiting me from using anything near 4K

    • @VFXstudy
      @VFXstudy  4 роки тому

      @@JARofEMUS oh. Not sure about it. You had the issue with the spaceship textures here?
      The UHD limit is for render output in the free version. I am not aware there's a limit for textures

    • @JARofEMUS
      @JARofEMUS 4 роки тому +1

      @@VFXstudy , thanks for your reply. Yeah it seems that resizing the textures by 50% their original size fixed the issue, I can only assume that the free version doesn't allow the textures to load into DaVinci resolve 16 at their original size. I can share some screenshots to explain my issue. I don't have the funds for the studio version yet.

    • @cmdcreativity
      @cmdcreativity 4 роки тому +1

      ​@@JARofEMUS Your comment really helped me! By simply resizing the texture by 50% and then importing it to DaVinci Resolve Fusion, it imported correctly! No more weird holes in the texture! Thank you!