How to Play: Flesh and Blood
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- Опубліковано 10 лют 2025
- Have you wanted to try your hand at Flesh and Blood but are not sure where to start? You're in luck! Our very own Flesh and Blood Pro Tour Competitor Jonathan Suarez is here to lay it all out for you! Whether you're coming from a TCG background or learning about this world for the first time we have everything you need to know to hit the ground running and one day maybe even compete yourself!
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This one is the cleanest tutorial I have seen on the game.
I've been looking for a ' This is how the game works' video that was clear cut and simple to understand; Holy crap you're a breath of fresh air compared to other vids. Thank you and good job!
I don't understand why Flesh and Blood players try to make their game look so complicated. This video was crytal clear and understood the basics, thank you!
Cuz they want to act like they are genius for playing the most complex game ever. 😂😂😂
I feel like this is a simple and effective tutorial to get you to start a game, but I'm about to play my first game today and I already have sooo many questions that are fundamental to playing (or would be for MTG at least, which I'm experienced with):
1. Does priority work identically to MTG?
2. Do instants and reactions use a 'stack' like in MTG? Or are they all the equivalent of 'split second' in MTG? (I.e. if you play an instant can I play one in response that will resolve before yours resolves? Or does your instant resolve before I can do anything to respond?)
3. I read on Reddit one person say nobody gets priority in the start and end steps so therefore nobody can cast instants during those steps (which is different to MTG where casting things on your opponent's end step is a very common action for lots of decks). But then a different person said you could play an instant in response to someone going to arsenal a card, something that happens in the end step... So obviously both of these can't be true at the same time.
4. This video mentioned you had to declare a card to be played first and THEN (and only then) can you pitch cards to generate mana/energy to pay for it. In other gameplay videos I've seen people pitching first to then reveal a card they are going to pay for, are they just playing incorrectly? More importantly, can you keep mana after playing a card? If I pitch a blue card for 3 mana, and then play a yellow card which costs 2 mana, can I use the remaining mana on playing a blue card for 1 mana? Or does that remaining 1 mana disappear because it wasn't utilised by the spell that I declared in order to pitch cards?
5. Once I declare a card I want to play, can I overpitch cards to pay for it? E.g. if I want to play a 3 mana card, can I pitch a red card for 1 mana and then a blue card for 3 mana (so i intentionally generate 4 mana when I only needed 3 and could have generated 3)? I'm not sure if that would ever be necessary or not, but I imagine there are times you want to pitch cards so you can refresh your hand and play those pitched cards later in the game (or even if you just think the card is bad for the matchup so you would rather pitch it and draw a fresh card).
6. Can you play as many reactions as you want per attack? Or only one and then they can play a defence reaction and if they do play a defence reaction you can play another attack reaction but otherwise you can't play another attack reaction?
I've figured some of these out by watching some gameplay videos, but still needing to look up others. But my point is a few of these are pretty fundamental to being able to play, and arent explained in this video, so the game is obviously more complicated than is shown here.
@@moocowp4970as someone going to their first even tonight, I also have same questions. Hopefully you get q response from someone
the best tutorial out there, well done! They should put this on their site it's honestly that good
Fantastic intro video. Really clean visuals and VO
Thanks for the kind words!
I was just thinking about an updated tutorial last night. Star City reading minds out here 😎
I just found your store and funny enough I am starting to play FAB with some products I bought from you! Not a lot of stores have the stock and products you sell online :)
Well done, to the point and easy to follow!
Great video. Thanks.
Well executed and easy to understand! 👏🏼
Thank youu so much
This game is so interesting ❤ New player so I need to learn a lot but God damn looks great to play ❤
best tutorial for fab by far
wow star city games now promoting flesh and blood :)
Awesome tutorial. A question, can you play an instant in your defense phase and defend with cards/armor afterwards?
Yes. When they declare an attack, they pass priority before moving to the defense step. You can play an instant there
@ thanks 🙏
Oh hey, its Suarez.
So if I use an action that cost 2 but I pitch 3 does the 1 remaining resource get wasted or can it carry on to the next attack action (assuming the first attack action had go again)
You can use it for the remainder of the turn so yes, absolutely you can pay for next weapon attack or a card - if you do have that action point available (via go again or other means).
I like this tutorial, but it doesnt answer a question I have, is a player mandated to "play" all of his cards? and if the player has cards left over for any other reason, where do those cards go? do you shuffle them back to the library? put them in the graveyard or banish them? Does the active player always draws four cards? Also since only attack reactions and defense reaction cards are played in those step what if the deck I have doesn't have any of those cards does that mean I don't get to play anything on those steps? I ask because I was gifted a blitz Kano deck and it does not contain any defense/attack reaction cards, it doesn't even have "attack" cards the one's with the spear at the bottom left of the card 🤔
Nope you don’t have to play all cards during your turn. If you don’t play all of them you keep them in your hand and draw up to your heroes intellect (if you keep 2 you draw 2 keep 4 draw 0) cards used to attack or defend are sent to graveyard, cards used to pitch get placed at the bottom of library and cards in hand kept stay in hand. It’s almost always 4 cards. A handful of heroes draw 3 or can draw 5 as a card effect and if you don’t have reaction cards or instants you always just skip those phases.
Ninja 💪
I bought two decks yesterday, Ninja guy and Girl that generates dragons and a player taught me how to play it.
I really had a lot of fun and I could understand everything easily and I won :D
Can I use a Defense Reaction if I dont have a card to deffend normally? If so, I suppose it will be playerd after my opponent plays an Attack Reaction card or opts for not doing so 🤔
If I play Phoenix Flame as my second action, does it count as chain link 2?
Does Storm of Sandikai always prevent Allies from being deffended by my opponent?
Yes you can declare no blocks during the "defending" step (when you're defending with whatever cards from hand for free for their defensive value), it'll pass to them to play an attack reaction, then you have the opportunity to play a defense reaction by paying any needed costs
Phoenix Flame counts itself and would be considered chain link 2. Your chain link will close when you either play a non-attack action or choose to close it (this can be a fun trick to close the link, put phoenix flame into your graveyard, then be able to pay to activate Fai to get it back again)
Storm of Sandikai just gives Dragon allies the ability to attack once each turn. The reminder text in italics is reminding both players that allies cannot be defended by defending cards or defense reactions. This is true no matter what weapon is being used. Basically if someone chooses to attack an ally instead of a hero, it's going to get hit and there is no way to prevent the damage to that ally. Sure the dragon died but that's less damage that your hero is taking :)
So an Action-Item card like "Healing Potion" takes an action point to play and then just sits there. Then on a future turn you can use another action point to activate it's effect?
Question: I am new. When in the combat chain i play a card that says "on hit" and my opponent plays nothing to respond, then i play another character because previous card said go a gain, the total damage between both cards is 6. and my enemy plays cards to defend for 6.. Does the hit from the card go into effect since my opponent blocked all 6? or did they have to block that specific card before I played card after it? I dont understand if they must block the specific card or after i do all my cards with go again and im done attacking do they then play defense cards and whatever amount they can block they specify which cards they wanted? So every time i play a card that says go again or anytime i play a card in general thats attacking my opponent chooses what they want to do then that chain closes and another one opens?
Well done.
Direct, simple and on point.
Thank you.