Learn Bevy 0.10 - EP1 - Intro Tutorial to Bevy Game Engine Entity Component System and Queries

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 186

  • @ragooostudios
    @ragooostudios Рік тому +68

    Super cool seeing somebody make tutorials for Bevy on UA-cam, there doesn't seem to be many of those
    Super excited for the next episode!

    • @tsalVlog
      @tsalVlog Рік тому +1

      There's a few out there - I won't be rude and post links to other channels without Jacques chiming in, but keep looking! I follow 4 (including this one) right now :)

    • @jacques-dev
      @jacques-dev  Рік тому +10

      There aren't many but there are a few others, my favorite is LogicProjects, he's made great videos that I used when I was learning Bevy and I really like his teaching style. Many of the other Bevy videos are now a version or two behind, and that's why I decided to make this series to keep things up to date for the community and bring more people into the ecosystem.

    • @stefanwullems
      @stefanwullems Рік тому +1

      @@jacques-dev much appreciated man. You’re not doing a bad job :)

    • @tsalVlog
      @tsalVlog Рік тому +1

      @@jacques-dev LogicProjects is exactly who I'm thinking about! He's been working on update videos for 0.10 as well!

  • @Sleebee_
    @Sleebee_ Рік тому +72

    Right at the perfect time. I finally have the chance to use Rust and Bevvy in a university course I'm taking. This will be a very useful series. c:

    • @jacques-dev
      @jacques-dev  Рік тому +9

      Awesome! Best of luck with your course!

    • @SATCOMGoose
      @SATCOMGoose Рік тому +4

      I find it very interesting that Rust is being used in university courses already, @SleeBee_ which university?

  • @kaltimoktober
    @kaltimoktober Рік тому +58

    Jacques: Forget everything you've ever learnt
    Me (Who's never learnt anything deep in Game Design): Have no fear I know nothing.

    • @jacques-dev
      @jacques-dev  Рік тому +6

      Haha that gave me a good laugh, all the best!

    • @intingido9751
      @intingido9751 5 місяців тому +1

      Always a step ahead

  • @onehouraday
    @onehouraday Рік тому +7

    New to this- Biggest tip was to just keep using 0.10.0 version of bevy, else you'll run into a lot of problems. This helped the most for me!

    • @nathanwaterman4380
      @nathanwaterman4380 Рік тому +2

      I feel like this needs to be stressed/pinned at the top! I was beating me head against a wall until I just gave in and downgraded to 0.10.0

  • @kotajacob
    @kotajacob 19 днів тому +1

    Excellent video! The pace was slow enough to get a really good grasp of these core concepts, but still avoided wasting any time. Thanks for making this!

    • @jacques-dev
      @jacques-dev  18 днів тому

      @@kotajacob my pleasure! Thank you for the kind words and I’m glad you found it helpful.

  • @doltoBlorin
    @doltoBlorin Рік тому +2

    i looking around for bevy tutorial in the last 2days... and this is the best tutorial for me!
    thanks for making video

  • @DarkDax
    @DarkDax Рік тому +10

    Amazing tutorial! Concise and well composed. There’s not many decent videos out there for learning Bevy but this definitely up there.
    Keep up the good work mate!

    • @jacques-dev
      @jacques-dev  Рік тому +2

      Thank you man! You inspired me to make a YT channel so thanks for the push!

    • @DarkDax
      @DarkDax Рік тому +2

      @@jacques-dev

  • @alexcampbell-black8543
    @alexcampbell-black8543 Рік тому +7

    This deserves far more attention, very concise and easy to follow, love the vibe with the music. Can't wait to do the rest of the course!

  • @flwi
    @flwi 6 місяців тому +3

    Great tutorial! Well paced and easy to understand.
    ECS felt very natural to me for some reason and I didn't know why. Your example with the sql table made it click.

  • @Maetschll
    @Maetschll 8 місяців тому +9

    9:50 now is `add_systems(Startup, hello_world)`

    • @AMA14700
      @AMA14700 4 місяці тому +1

      You saved my life

  • @alonelyproducer663
    @alonelyproducer663 Рік тому +1

    I just watched 9 seconds of this video and I already know this series will help me a lot. I couldn't find good tutorial on bevy yet.

  • @choi_wheatley
    @choi_wheatley Рік тому +3

    Wow I'm totally fall in love with ECS pattern and queries!! I can't wait to learn basics of Rust and fidget with this awesome tool! Hope I can watch next video soon Thx

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Episode 2 is in the works and coming soon :)

  • @grigorigahan
    @grigorigahan Рік тому +2

    Thanks a ton. I've been looking for a reason to learn rust, and after reading through the rust book, decided bevy was a great way to motivate myself to do something. As a C++ dev with no game development experience though, bevy was really really opaque till I saw this video. I'll be churning through this whole playlist this weekend I'm sure. Thank you.

    • @jacques-dev
      @jacques-dev  Рік тому

      My pleasure! Enjoy it and best of luck on your Rust + Bevy journey!

  • @reandov
    @reandov Рік тому +1

    Hey Jacques, I was really really really interested in learning Bevy. Thanks a LOT for this tutorial. your methodology for me it's perfect! Everything well explained and with practice as well. I'm so excited for the next videos!

    • @jacques-dev
      @jacques-dev  Рік тому

      My pleasure! Thank you for your kind words and best of luck on your Bevy journey.

  • @alonelyproducer663
    @alonelyproducer663 Рік тому +2

    I'm really amazed at how much positive feedback you have in the comments! Thanks very much for this Series.

    • @jacques-dev
      @jacques-dev  Рік тому

      Thank you! It has been a very nice experience making videos so far.

  • @modernkennnern
    @modernkennnern Рік тому +2

    This was a very well made video! Looking forward to continuing this series! :)

  • @Axel4613
    @Axel4613 Рік тому +2

    Best bevy tutorial I've seen so far- really well thought out. Appreciate it and keep up the awesome work!

  • @liampugh4705
    @liampugh4705 Рік тому +1

    The video series I need came out at the perfect timing while I started looking at Bevy yesterday :D

  • @samdavepollard
    @samdavepollard Рік тому +1

    many thanks for sharing your knowledge
    rust noob here - really looking forward to getting into bevy once i have some of the language basics down

    • @jacques-dev
      @jacques-dev  Рік тому +1

      All the best on your journey! Enjoy it.

  • @solmateusbraga
    @solmateusbraga Рік тому +1

    I've been shying away from Bevy, but clearly not for a good reason. Or maybe your approach to teaching it is just fenomenal. I'll definitely be following these 😊. Ty!

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Thank you very much for your kind words that is very nice of you to say.

  • @toasted2262
    @toasted2262 Рік тому +1

    Thank you so much for this tutorial series, been looking for something like this since forever. Well done!

  • @thomasreichert2804
    @thomasreichert2804 Рік тому +1

    Thank you for this! Looking forward to the whole series. This indeed might be a compelling engine.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      I think Rust is the future and Bevy is going to be the best choice for making games 🤩 it's still early days, but let's learn it now and be experts in the future.

  • @ScorpionDevYT
    @ScorpionDevYT Місяць тому +3

    bros keyboard made the video even better!

  • @MaxvdmDev
    @MaxvdmDev Рік тому +1

    Awesome video dude, very informative, you clearly know your stuff! I think it's super cool that you've decided to share your knowledge with others, no doubt many will benefit from it

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Thanks man! Come to the dark side and make games with me :D

  • @GaffaStudios
    @GaffaStudios Рік тому +1

    Thank you very much for your tutorial!
    I did some small projects in godot and now I want to test the approach of ECS.
    It seems very interesting.
    So this is my chance to learn rust and bevy at the same time :)

  • @rotteegher39
    @rotteegher39 Рік тому +4

    Wow, your tutorial really helped me understand all this basic things. As I'm not a good documentation reader this was really helpful! Keep up!

  • @yapayzeka
    @yapayzeka Рік тому +1

    wonderfull tutorial. for the first time I understand ECS with very very simple and elegant explanation. thank you very very very much.

  • @OutsideViewer
    @OutsideViewer Рік тому +1

    Found the Bevy tutorial series I needed. Thanks for making this

  • @tsalVlog
    @tsalVlog Рік тому +1

    THANK you for covering plugins on the first episode! They can help a lot as you start to iterate and refactor your code. A nice trick is plugins can implement the systems themselves, opening up some neat, yet stateful, tricks when you do `add_system(PluginName::system_name)` :)

  • @klirmio21
    @klirmio21 Рік тому +1

    Great tutorial!!! Please, continue making episodes for this series past 10th!! please

  • @larsmaas07
    @larsmaas07 Рік тому +1

    this is absolutely amazing!
    very cool that the bevy community grows so quickly

  • @andreshockey
    @andreshockey Рік тому

    Thanks for the tutorial, I am enjoying the series and learning bevy!
    btw, nice detail naming the function ready to hire - love the no negetive vibes here !

  • @NotAFoe
    @NotAFoe Рік тому +1

    Yesssss! I am 100% gonna watch all of this series

  • @sibbeh
    @sibbeh Рік тому +1

    Hey thanks for all the time and effort, looking forward to the rest of the course!

  • @eatenpancreas
    @eatenpancreas Рік тому +2

    Very concise and informative tutorial! Thank you! This really helped me out

  • @bjohnsonva1984
    @bjohnsonva1984 8 місяців тому +1

    Very clear and well thought out tutorial!!

  • @csabapalankai
    @csabapalankai Рік тому +1

    Excellent content, thank you very much. I'm looking forward to the further episodes

  • @kylehart8829
    @kylehart8829 Рік тому +2

    The code with bundle never worked for me, it was throwing a syntax error no matter what I did. It works now but that bundle keyword wasn't included by "use bevy::prelude::*;"

    • @kylehart8829
      @kylehart8829 Рік тому

      I was very confused because I've never seen an error in rust where the exact same code throws an error for one person and not another; it shouldn't even be possible in rust so I'm very confused. Same version of Rust, same version of bevy, identical cargo.toml, and actually identical code character for character and it still didn't work.

    • @jacques-dev
      @jacques-dev  Рік тому

      Hi Kyle, that is very strange I have also never heard of that happening. Please try to download my code directly and hopefully that works for you.
      github.com/frederickjjoubert/learn-bevy
      github.com/frederickjjoubert/bevy-ball-game

    • @kylehart8829
      @kylehart8829 Рік тому +2

      ​@@jacques-dev Ah, my IDE doesn't prefix the module name and that threw me off! I've never done Rust via a video tutorial before so what I thought was you typing "bundle: " was vscode showing the module. I knew I was being stupid somehow 😂

    • @kylehart8829
      @kylehart8829 Рік тому +2

      @@jacques-dev and now that I think about it I don't know what I thought a lowercase keyword with a colon would even be in Rust. Makes sense that I was able to get the code running by simply not typing it!

    • @jacques-dev
      @jacques-dev  Рік тому +1

      @@kylehart8829 sorry for the confusion Kyle! I’m glad you got around it.

  • @乐宁波
    @乐宁波 Рік тому +2

    I love this, please keep it up,I love bevy and rust.

  • @doughodson5971
    @doughodson5971 Рік тому +1

    exceptional video -- very much looking forward to more!!

  • @thisisunrealrobin
    @thisisunrealrobin Рік тому +1

    Not a single comment about the thockiness of that keyboard. Wth. Great tutorial!

  • @PekoniIMutteri
    @PekoniIMutteri 2 місяці тому +1

    just wondering, but why do you make all your functions and structs public ? I'm learning on a newer version of bevy and was wondering if those were necessary at the time, or if not and it's just more useful later down the line.

    • @jacques-dev
      @jacques-dev  2 місяці тому

      For this beginner series I didn’t think the nuance between public vs private was necessary to teach so I just set everything to public to make it easier

  • @alekmoth
    @alekmoth Місяць тому +1

    Tutorial looks great, but honestly I am about to give up on Rust just from seeing "something".to_string() .. is this a general indication of how the language is pointlessly verbose?

    • @JB-xb3of
      @JB-xb3of 27 днів тому

      "something" is a string on the stack. In rust this type is called 'str'. It consumes a fixed amount of memory and ist known at compile time.
      "something".to_string() is of type 'String' and saved to the dynamic heap memory. Rust encourages (and sometimes straight up forces) you to think about performance and memory footprint. I was put of by this as well but once you nonlonger see it as burden, but instead as a tool that Rust gives you (and other languages dont), its a tremendous experience.

  • @Ben-rc9br
    @Ben-rc9br Рік тому +2

    great tutorial and nice music

  • @Ipwnyah
    @Ipwnyah Рік тому +1

    Amazing series, thank you for taking the time to make it! :)

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Thank you for your kind words, it’s my pleasure.

  • @omidtavana
    @omidtavana 2 місяці тому +1

    Unity is also ESC .
    We call it Unity DOTS consist of ECS , Job System and Burst Compiler

    • @jacques-dev
      @jacques-dev  2 місяці тому

      Unity DOTS is a feature, it is not the default way to make games in Unity.

  • @energyman100
    @energyman100 Рік тому +2

    Yooo this is dope. I can't wait to not finish another game (but it's gonna have ecs this time so that's good)

  • @alonelyproducer663
    @alonelyproducer663 Рік тому +2

    Hope you will do more tutorials for rust!! :)

  • @passkii
    @passkii Рік тому +1

    If the compilation fails due to the error "LINK : fatal error LNK1189: library limit of 65535 objects exceeded", you can add this to your Cargo.toml file
    # Enable a small amount of optimization in debug mode
    [profile.dev]
    opt-level = 1
    # Enable high optimizations for dependencies (incl. Bevy), but not for our code:
    [profile.dev.package."*"]
    opt-level = 3
    The error should only occur on windows.
    You can also speed up compilation by either
    * Adding "bevy = { version = "0.11.2", features = ["dynamic_linking"]}" to your Cargo.toml
    * cargo run --features bevy/dynamic_linking

  • @dominikstolte1702
    @dominikstolte1702 Рік тому +1

    Thank you very much for this tutorial.

    • @jacques-dev
      @jacques-dev  Рік тому

      My pleasure! I am glad you like it.

  • @costelinha1867
    @costelinha1867 Рік тому +1

    Ah yes, Bevy... so great.... the only reason I don't use it more is because like you said, it's still experimental and stuff changes constantly, but aside from that it's great.

    • @jacques-dev
      @jacques-dev  Рік тому +2

      The biggest downside is that it is currently still playing catchup to the older main stream engines but I think it's still worth the investment to learn it now and be a part of the process of Bevy maturing. So far all the changes between versions has been a very smooth transition as the Bevy team puts out very detailed and thorough migration guides. I've been using Bevy since 0.6 and each upgrade I've done to a new version has been smooth.

    • @costelinha1867
      @costelinha1867 Рік тому +1

      @@jacques-dev Yeah, and besides the ECS is pretty nice.

  • @wangarooi
    @wangarooi Рік тому +1

    Hi...going to give this a go. Will sit at the coffee shop with my bashed up laptop..
    Update: thats the first one done ...rock on...also reading how to prg in Rust at the same time but so far ok...just fighting a bit with vscode a bit but who said anything good comes easy...next vid now

    • @jacques-dev
      @jacques-dev  Рік тому

      All the best on your journey! Enjoy the process and have fun.

  • @wesleyoliveira6570
    @wesleyoliveira6570 Рік тому +1

    Sometimes the order of println! at the output are inverted or mixed, why? It's not the same every time the code runs.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Check out 23:20 😉

    • @wesleyoliveira6570
      @wesleyoliveira6570 Рік тому +1

      @@jacques-dev Man your bevy series is really well made, I'm finally starting to understand ECS

  • @spike5888
    @spike5888 Рік тому +1

    Hey this is super well done, thanks so much!
    Did you ever make that tile based crate tutorial? Do you know of a tutorial for tile based games in Bevy?

    • @jacques-dev
      @jacques-dev  Рік тому

      Hi there, thank you very much. I have not made that tutorial yet no… I am not sure of any other ones at the moment.

  • @paulblacklock1146
    @paulblacklock1146 Рік тому +1

    Hi Jacques,,, keep getting this error commands.spawn(bundle: Person {
    | - ^ expected one of 8 possible tokens
    | |
    | help: maybe write a path separator here: `::` any ideas?

    • @jacques-dev
      @jacques-dev  Рік тому +2

      Hi Paul! Please omit all the code that’s got the grey background highlighting, that’s just my code editor extension showing what types to use, not actual code you have to write. I think I’m going to have to turn that off as it’s tripped up a few different people now. Apologies for the confusion!

    • @paulblacklock1146
      @paulblacklock1146 Рік тому +1

      @@jacques-dev yep that was it disable rust analyser and that grey bundle suggestion disappeared. Thanks for the heads up. back to learning Rust :)

    • @jacques-dev
      @jacques-dev  Рік тому

      @@paulblacklock1146 Paul, I do suggest you try to use the rust-analyzer extension it is very helpful to see the information it's giving you and its other features, but if it is getting in the way of your learning then I understand it may be better to turn if off for now.

    • @paulblacklock1146
      @paulblacklock1146 Рік тому +1

      @@jacques-dev I meant i disabled it to test the code then reactivated it... it still trips me up but i'll learn to live with it 😃

  • @TheSkepticSkwerl
    @TheSkepticSkwerl Рік тому

    I may be way off here. but Derive loads impl's not macros? what am i missing?

  • @stefanwullems
    @stefanwullems Рік тому +1

    This is just great. Thanks!

  • @elmarulian
    @elmarulian Рік тому +1

    This is awesome, keep it up!

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Рік тому +1

    I think interesting tutorial would be on loading data from files as an Asset. The best way I managed to do it involves using State, and loading asset, quering for two Resources and applying the data in the asset. All or most of it happens inside of in_set(OnUpdate(State...)). I wonder if it could be done easier way.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      I plan to cover more advanced topics once I am done with my beginner series, I have some ideas of how to better manage assets and also do a demo of saving and loading from a file.

    • @principleshipcoleoid8095
      @principleshipcoleoid8095 Рік тому

      @@jacques-dev I think there is a crate that does work both with WebAssembly and PC for saving and loading data (I use it for saves) that is cross platform which is called bevy_pkv. But it is not a good way to store assets/content.

  • @romanshatov5815
    @romanshatov5815 9 місяців тому +1

    Hello, what the point of making functions and structs public?

    • @jacques-dev
      @jacques-dev  9 місяців тому

      For this specific video, no reason. For later videos, so you can use them from different modules.

  • @porky1118
    @porky1118 Рік тому

    5:16 I consider SQL to be a bad language for a nice internal logic.
    SQL is basically just some functions called on sets like "select(|table| table["Name"] == "Peter", persons.join(units, ...))"
    But instead you have a language like this: "SELECT Name = "Peter" FROM Persons JOIN Units ON ...", and some things are implicitly reordered.
    Why can't data bases just have a C API containing the core logic instead of a new programming language parsed at runtime, which always leads to security errors?

    • @jacques-dev
      @jacques-dev  Рік тому

      It requires practice and experience like anything. I am not sure if it's performance or legacy reasons why there isn't a C-like API.

    • @porky1118
      @porky1118 Рік тому +1

      @@jacques-dev Probably legacy reasons. Nowadays the queries would probably be compiled at compile time, not by the data base. I think, I've already seen rust crates having an SQL macro doing this. They still use SQL. Whatever, I'm talking off-topic...

  • @principleshipcoleoid8095
    @principleshipcoleoid8095 Рік тому +1

    What's interesting is that you can use Resource which has Entities inside.

    • @jacques-dev
      @jacques-dev  Рік тому

      Yes, you can also have an `Entity` type to keep track of other entities inside your components, I will try to work in a demo of that in the future.

  • @jinlee0
    @jinlee0 Рік тому +1

    very exciting!

  • @enternix3942
    @enternix3942 2 місяці тому +1

    what keyboard do you use? it sounds heavenly

    • @jacques-dev
      @jacques-dev  2 місяці тому

      @@enternix3942 Keychron K10, I am incredibly happy with it.

  • @diehenne
    @diehenne Рік тому +1

    Thanks a lot! Great tutorial!

  • @abubakaramjad3343
    @abubakaramjad3343 Рік тому +1

    Nice Tutorial

  • @syaPK
    @syaPK Рік тому +1

    are u sure for size of entity u32 ?
    i have see u64 in doc.Rs

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Hi, yes please take a look at the docs here: docs.rs/bevy/latest/bevy/ecs/entity/struct.Entity.html#method.index
      Note that technically it is a generational index, which you can read up on here lucassardois.medium.com/generational-indices-guide-8e3c5f7fd594

    • @jacques-dev
      @jacques-dev  Рік тому +1

      The link you have posted is broken / wrong. It takes me to a dentist website 😅

  • @brianschwind6530
    @brianschwind6530 Рік тому +2

    Sorry this is a dumb question, but what's your keyboard setup? It sounds very nice!

    • @jacques-dev
      @jacques-dev  Рік тому +3

      Not a dumb question at all - I am using a Keychron K10 Full Size Keyboard with Brown Switches. I wanted a high quality mechanical keyboard but didn't want to invest the time and money to make one myself and I have been very happy with this one I bought. Only downside is that it is quite noisy 😅 I may look into setting up affiliate links to my setup in the future if that's something people would be interested in, but for now I am focussed on tutorial content creation and don't want to get distracted by setting up that other stuff.

    • @brianschwind6530
      @brianschwind6530 Рік тому +1

      Don't change it, I think it sounds great in your videos! I built my own keyboard but I'm kinda jealous how much better yours sounds out of the box 😂
      Keep up the good bevy content! I'm excited for the later videos on how to best organize system sets, especially when combined with fixed timesteps and game state machines. Defining the ordering of sets seems like it can get a like tricky.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      @@brianschwind6530 I am glad you are enjoying the content! Game state machine and fixed timesteps are coming up soon, although the examples aren't going to be too complicated in order to demonstration the functionality and keep things beginner friendly.

  • @JustLeaderOne
    @JustLeaderOne Рік тому

    Excellent tutorial! And may I bring this tutorial to the learners in China?

    • @jacques-dev
      @jacques-dev  Рік тому

      You’re welcome to send them the UA-cam link but downloading the video and re-uploading on a Chinese website is theft and you may not do that.

  • @ListlessMortality
    @ListlessMortality Рік тому +1

    Awesome video, this is great for Bevy! Would you be willing to post the final code for each video? Would make a great reference to follow along with.
    Either way, appreciate the tutorials!

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Hi DT! Thank you for your kind words! Yes, I need to get that set up ASAP. 👍

    • @jacques-dev
      @jacques-dev  Рік тому +1

      UA-cam won't let me have external links in my account yet but here is a link you can copy paste: github.com/frederickjjoubert/learn-bevy/blob/main/src/main.rs

    • @ListlessMortality
      @ListlessMortality Рік тому +1

      @@jacques-dev this is great, thanks again!

  • @鄭琮瀚-x2j
    @鄭琮瀚-x2j Рік тому +1

    nice , i am a UE engineer , and i am waiting for UE rewrite by rust haha

    • @jacques-dev
      @jacques-dev  Рік тому +1

      I don’t think that’s going to happen… but it would be cool!

  • @waporwave5066
    @waporwave5066 Рік тому +1

    1 version behind now, but the most recent video tutorial. Some of the web tutorials are 404s, and others are 8 versions behind. Hopefully this one works on current!

    • @waporwave5066
      @waporwave5066 Рік тому

      immediately, it doesn't. uh oh. there aren't many others

    • @intergalacticspacegaming1663
      @intergalacticspacegaming1663 Рік тому +1

      replace .add_system(function) with .add_systems(Update, (function1, function2, function3 etc.) )for the startup ones use Startup instead of update. You only need one .add_systems line for each schedule type(Startup/Update)
      @@waporwave5066

    • @intergalacticspacegaming1663
      @intergalacticspacegaming1663 Рік тому +1

      Also use .add_plugins((DefaultPlugins, PeoplePlugin)) instead@@waporwave5066

    • @jacques-dev
      @jacques-dev  Рік тому +2

      The difference between version 0.10 and version 0.11 is very small for the core ECS, I suggest you go through the tutorial series with 0.10 and follow the migration guide to Bevy 0.11 at the end of the series. All the best learning Bevy!

  • @jackbishop9582
    @jackbishop9582 7 місяців тому +1

    Sorry dude I couldn't concentrate over the sound of that keyboard. I mean HOLY SHIT it sounds good. What switches are you running in there?

    • @jacques-dev
      @jacques-dev  7 місяців тому

      Yeah it’s a loud one. It’s a Keychron K10 with brown switches

  • @Lunaran_
    @Lunaran_ Рік тому +1

    what is your keyboard it sounds SO good

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Keychron K10 with brown switches 🤪

  • @mattseaton5832
    @mattseaton5832 4 місяці тому

    Wait... Where are all your semicolons? How are you not getting compiler errors?

  • @jacques-dev
    @jacques-dev  Рік тому +4

    Episode 1 Final Code: github.com/frederickjjoubert/learn-bevy/blob/main/src/main.rs

  • @rad6626
    @rad6626 11 місяців тому +1

    How do you get your keyboard to sound so nice?

    • @jacques-dev
      @jacques-dev  11 місяців тому +1

      It’s a Keychron K10 with brown switches, I am very happy with it.

  • @Ishaan_Garud
    @Ishaan_Garud 11 місяців тому +2

    Note :-
    Currently as of January 2024 , add_system() is deprecated and instead you need add_systems()

    • @jacques-dev
      @jacques-dev  11 місяців тому +1

      Yes that is the case with Bevy 0.12

  • @K5RTO
    @K5RTO Рік тому +1

    Thanks guy! 🎉

  • @HosseinOjvar
    @HosseinOjvar Рік тому +1

    Thank for the video
    But It seems there are some changes you need apply them on this course

    • @jacques-dev
      @jacques-dev  Рік тому

      This course is for Bevy 0.10, my suggestion is to follow along with Bevy 0.10 and the follow the migration guides at the end. All the best on your Bevy journey!

  • @jupiter-blue
    @jupiter-blue Рік тому

    I don't care much for Rust but I'm looking for an alternative to Unity DOTS, and I like the simple semantics here.

  • @gregoryfenn1462
    @gregoryfenn1462 11 місяців тому

    FYI the Intermediate rist course recommended here is rubbish, the project section (using the rusty game engine) is completely broke and no one is replying to my questions about the broken game on the first section of the game project.

    • @jacques-dev
      @jacques-dev  11 місяців тому

      I’m sorry to hear you didn’t like the recommendation, I think all the other sections are still very helpful to know.

  • @THE-MYSTIC
    @THE-MYSTIC Рік тому +1

    Love ❤

  • @jacques-dev
    @jacques-dev  Рік тому +7

    Bevy 0.11 is out now! To follow along with this series, please use Bevy 0.10, and then once you're done, you can follow the migration guide to 0.11 here:
    bevyengine.org/learn/migration-guides/0.10-0.11/

  • @TheSkepticSkwerl
    @TheSkepticSkwerl Рік тому

    it's easier to do "cargo add bevy" followed with a "cargo build"

    • @jacques-dev
      @jacques-dev  Рік тому

      I like editing the cargo.toml directly :)

  • @oglothenerd
    @oglothenerd Рік тому +1

    VSCode? Nah dude, I use Lapce! Code editor written in Rust, primarily for Rust.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      I haven’t heard of that one before! I’ll have to take a look.

  • @meanmole3212
    @meanmole3212 Рік тому +1

    Might want to tone down those game sounds a bit...

  • @감사합니다잘보겠습니

    I love you

  • @dijego-jelle
    @dijego-jelle 10 місяців тому

    Keyboard sound way too loud 😢

    • @jacques-dev
      @jacques-dev  10 місяців тому

      I am sorry to hear it bothered you.

  • @thekwoka4707
    @thekwoka4707 Рік тому +1

    A bit dry presentation, but content seems nice.

    • @jacques-dev
      @jacques-dev  Рік тому

      I don’t think I’ll win any awards for my voice acting skills.

  • @PraiseAllahu
    @PraiseAllahu Рік тому

    When someone says something is safe it’s most likely the opposite

    • @jacques-dev
      @jacques-dev  Рік тому

      Hi, I'm not quite sure what you are referring to?

    • @PraiseAllahu
      @PraiseAllahu Рік тому +2

      @@jacques-dev is that I try to ask r/rust why would rust be good for a game engine and benefit. They just end up trolling me or trash talking, but I’m genuinely course to know not trying to hate

    • @jacques-dev
      @jacques-dev  Рік тому +2

      @@PraiseAllahu I recommend you join the Bevy discord server, they won't troll you there, they are all very nice and helpful.

  • @Fantasticanations
    @Fantasticanations Рік тому +1

    Jesus, the stuff with adding parenthesis to make things into a tuple is really ugly.

    • @jacques-dev
      @jacques-dev  Рік тому +1

      Tuples are a fairly common data structure, they are pretty useful here. It does take some getting used to though.

  • @Ozzymand
    @Ozzymand 11 місяців тому

    I love bevy, and the tutorial is good, but that keyboard clicking is so distracting and annoying

    • @jacques-dev
      @jacques-dev  11 місяців тому

      I’m sorry to hear it bothered you.

  • @xyangst
    @xyangst 10 місяців тому

    background music is way too loud..

    • @jacques-dev
      @jacques-dev  9 місяців тому

      I am sorry it bothered you.

  • @ExpertOfNil
    @ExpertOfNil Рік тому +1

    This is fantastic! Thank you!

    • @jacques-dev
      @jacques-dev  Рік тому +1

      My pleasure! Thanks for the kind words.