NEVER use 96k

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  • Опубліковано 26 вер 2024
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КОМЕНТАРІ • 425

  • @steven4217
    @steven4217 7 місяців тому +126

    That honesty at the beginning goes a long way

    • @ColtCapperrune
      @ColtCapperrune  7 місяців тому +16

      It truly does annoy me… Thank you for watching

    • @Liio.Chantel
      @Liio.Chantel 7 місяців тому +3

      Yes - I really appreciated that you were honest about the title of this video right away! Great video.
      It would've been cool to get comparisons of time-stretched audio between 48 & 96k, and how it would translate on UA-cam 😄
      Thank you for your awesome work!

    • @MaxFreist
      @MaxFreist 7 місяців тому +2

      Second this.

    • @antonm_
      @antonm_ 7 місяців тому

      ​@@Liio.ChantelI could be wrong but as far as I can recall, certain DAWs (if not all) typically resamples audio to a higher sample rate when editing (ie. time stretching) to counteract artifacts.

    • @willsnyder8735
      @willsnyder8735 7 місяців тому

      This is why I love this dude, upfront

  • @wikkidperson
    @wikkidperson 7 місяців тому +15

    It sounds like when filmmakers such as Peter Jackson decided to double the frames per second on movies, and all of a sudden it looked “too real,“ and also “not like a movie.”

    • @CuriousPassenger
      @CuriousPassenger 7 місяців тому +1

      The enalogy is completely wrong. Sound is not frames, sound is a continious signal. DAC makes it contunious from digital data.

    • @raymota4515
      @raymota4515 7 місяців тому +3

      Sound is continuous as well as visual is continuous in the analog world. Sound is sampled at, for example, 48kHz while video is sampled at 30 or so fps. As I've said for years the illusion of sound is that it can present the illusion of stationary solidarity while the illusion of motion pictures do the exact opposite - present the illusion of continuous movement with a rapid succession of "frozen" images. How the brain interprets the signal-images from the human transducers ears and eyes is another topic. Compare the flicker rate in visual where the image is not seen as continuous to the much greater sampling rate in audio 48 K for example.This discussion can carry on past a bottle of Jameson easily.

    • @BOOMOPERAMUSIC
      @BOOMOPERAMUSIC 6 місяців тому

      @@CuriousPassenger he just said saound is frames...

  • @andivax
    @andivax 7 місяців тому +57

    I use 44100 for 25 years in electronic music production and recording. Clients never complained, Awards are here, support from Tiesto and Armin was in 201X's.
    Also mixed some Big Stars stuff - very often I have got 44100/48000 16/24 bit sessions. It doesn't influence a hit record.
    When I am listening to 60-70s records it is very often sounds like shit in terms of quality. But people don't care.
    From technical point of view, higher sample rate means more information for processing (pitching and stretching) but I never had a problem with 44.1 material. It is just sounding different when processing 44.1/96 material.
    Also I have done a blind test of 44.1 VS 96 of the electronic mix done entirely in the box. More people voted for 44.1 which sounded a little bit grittier.
    Now I track my hadware synths into 96K FLAC in case I will do hi res mixes for my fans.
    Many years ago I have mixed a song with 2 vocalists. One is Big World star recorded on SM58 and other is young vocalist recorded in top notch chain with M149. The sm58 recording was phenomenal and m149 was awful.
    I think big names just CAN afford analog or 192 or 96. But if CLA will mix in the box at 44.1 it will be CLA mix and no one will care about how he mix it.

    • @enochporch
      @enochporch 7 місяців тому +5

      tangentially: I prefer 44.1/24-bit audio over 16-bit audio at any sample rate.

    • @andresilvasophisma
      @andresilvasophisma 7 місяців тому +7

      Finally someone with a brain.
      44.1Khz is sufficient to reproduce the original audio without any loss.
      96KHz will allow you to sample up to 44.8KHz frequencies without any loss, as per Nyquist Theorem. The thing is that the human hearing frequency range is 20Hz to 20KHz.
      Unless you're making music for dogs it doesn't make any sense to use 96KHz.

    • @hansemannluchter643
      @hansemannluchter643 7 місяців тому +2

      Blind-test?
      There are HiFi forums that will ban you for just thinkig it..

    • @MidlifeRenaissanceMan
      @MidlifeRenaissanceMan 7 місяців тому

      Ultimately it comes down to performance. In descending order
      Performance
      Instrument
      Mic placement
      Room
      Mic pre / analog chain
      Bit depth
      Converters
      Bit rate

    • @Linguae_Music
      @Linguae_Music 7 місяців тому +2

      Some of my favorite songs have "bad mixes" and that's what makes them special.
      They're bad in just the right way.

  • @Thunder_Davis
    @Thunder_Davis 7 місяців тому +15

    I like 96k because you can play with slowing things down a lot. Outside editing purposes I don’t hear the difference other than some aliasing artifacts sometimes.

  • @ZachWirchak
    @ZachWirchak 7 місяців тому +64

    I've always recorded at 96k/24bit with the idea of "future proofing" my stuff. I've also yet to come to a point where I've needed that "future proofing". I find 96k noticeably cleaner for time stretching events and sample work. Having "more" data to work with while manipulating. It's not the exact same, but I've always looked at it as 1080p vs 4k video (8k being 192k). With 96k and 48k there are advantages and disadvantages to both, I've always built my recording rigs with the plan to record and mix with 96k from front to back. But in the end as long as someone is happy with their mix/product, no matter how they got there, who cares! Cheers! Great video as usual Colt!

    • @ChrisWhittenMusic
      @ChrisWhittenMusic 7 місяців тому +4

      There are already streaming services that offer a premium 'hi-res' service. So 96khz IS future proofing you.

    • @TrapBoiFuse561
      @TrapBoiFuse561 7 місяців тому +3

      96k is 4k real deal

    • @stevewoodyt
      @stevewoodyt 7 місяців тому +4

      I’m realizing that since we don’t use compact disk anymore my method of recording at 88.2 so I can mix down to 44.1 is obsolete now. I believe everything has moved to 48 24 bit over 44.1 16 bit.

    • @ChrisWhittenMusic
      @ChrisWhittenMusic 7 місяців тому

      @@stevewoodyt 24 bit for sure. CD is still very popular globally actually. Whether it's audible or not, people do want hi-res audio from Apple, QoBuz, Spotify etc, so it's good to be able to deliver 96/24 and take advantage of that.

  • @raphaelherzig3316
    @raphaelherzig3316 7 місяців тому +15

    Actually, 96kh doesn't increase accuracy at all for each sample. It only doubles the amount of frequencies from about 24kh to 48kh. But, at 96kh, when processing you get increased quality when pitching and reduced aliasing as well as reduced need of added filters implemented in plugins that automatically oversample for certain stages.

    • @magnusboder6680
      @magnusboder6680 7 місяців тому +4

      Thank You! It's what I learned in audio school too. If you only record and don't do any digital processing, our ears shouldn't be able to hear a difference. So I feel a bit confused when I see this and read the comments. As long as aliasing and anti aliasing filters are not involved, why would you hear a more accurate recording?

    • @raphaelherzig3316
      @raphaelherzig3316 7 місяців тому +3

      @@magnusboder6680 I believe that it comes from the misconception that higher sample rate adds samples between 20 and 20Kh. It doesn't because two samples are enough to represent a perfect waveform when going back to analogue. Sorry for not being entire clear, I'm not an expert in digital theoremes but you could review Nyquist-Shannon's work to understand that better.

    • @magnusboder6680
      @magnusboder6680 7 місяців тому +3

      @@raphaelherzig3316 You are absolutely right. And I learned about this with Nyquist crossing and aliasing. But again, it only applies to digitally processed audio. And in the video he talked about a live drum recording and the accurateness of it's recorded sound. And those words made some people thinking about recording in a higher sample rate and than mix in a lower to save cpu load. And this is just... Craziness :) So that's why I decided to write, even though I'm not native in English :)

    • @mickelachlan
      @mickelachlan 7 місяців тому +2

      Correct. Finally someone understands!

    • @kevinlentz7604
      @kevinlentz7604 5 місяців тому

      So this means you record at 48,thank you

  • @MoreMeRecording
    @MoreMeRecording 7 місяців тому +12

    "smearing" ain't always a bad thing. It's been part of the allure to analog since, forever. I've been really happy with the small move from 44.1 to 48 myself.

  • @DaleBoyce2012
    @DaleBoyce2012 7 місяців тому +6

    One of the easiest ways to demonstrate the difference in is video frame rate. The afternoon soaps were recorded and aired at 30 frames per second, while the film-originated prime time shows were recorded at 24 frames per second. Intuitively, one would think that the higher frame rate (sample frequency) would yield more detail and hence a better rendition. In practice, it turned out that it was far less pleasing. It felt cheaper because it removed part of the 'unrealistic coloring' that cinematic productions have by nature. I like your tape analogy as well. Odd as it may seem, the audience apparently doesn't want productions that are too accurate.

  • @jalapainyo
    @jalapainyo 7 місяців тому +23

    Justin at Sonic Scoop explains technically why 48k is the better choice.

    • @audiosignalpro
      @audiosignalpro 7 місяців тому +2

      Well, if Justin says so then the matter must be settled then. QED

  • @RockSolidStudios
    @RockSolidStudios 7 місяців тому +12

    I used to do a lot of rap production and they would have me do these chopped and screwed pitch shifts down super low and I found that 96khz was really good for that because you kept the high frequency information intact

    • @Linguae_Music
      @Linguae_Music 7 місяців тому +1

      But.... microphones don't actually pick up that information... a microphone capturing anything audible above like 16 or 18khz is honestly pretty rare.... you need like microphones made for scientific purposes for that usually.
      Do you mean like the synthesized instruments, because that might have some information that extends beyond nyquist.

    • @raymota4515
      @raymota4515 7 місяців тому

      "you kept the high frequency information intact " Hence, they all strive for that "lofi" vibe. Right ?

    • @RockSolidStudios
      @RockSolidStudios 6 місяців тому

      @@Linguae_Music I mean vocals, on a microphone. I dont know the exact science behind it but there was a very noticeable difference so if you're skeptical try it yourself! It might have more to do with stretching the digital audio than the analog characteristics of the mic and the preamp

    • @RockSolidStudios
      @RockSolidStudios 6 місяців тому

      @@raymota4515 right I think I was the only one trying to keep the fidelity high hahaha

  • @Keatoil
    @Keatoil 7 місяців тому +2

    Same as other people said, the intro was Super appreciated, No one actually likes clickbait it just gets more clicks due to the algorithm, but this vid was Great

  • @laz288
    @laz288 7 місяців тому +52

    Everyone talks about the end format when comparing. No one talks about how effects like reverbs especially, sound better at 96k where it can time slice the decay to a more natural sound. I started using 96k since PT latency is reduced per Avid's specs. HD disks are dirt cheap today so IMO 96k is the sweet spot.

    • @ghfjfghjasdfasdf
      @ghfjfghjasdfasdf 7 місяців тому +7

      Pfff… 768k is where it’s at. Harmonics scream and the lows are like butta.

    • @CuriousPassenger
      @CuriousPassenger 7 місяців тому +3

      For time based effects there is exactly zero difference mate.

    • @jamescuttsmusicjcm5013
      @jamescuttsmusicjcm5013 7 місяців тому +1

      @@CuriousPassengerunless... it is badly coded or adds saturation. Or... both. Lol.

    • @adamwattsmusic
      @adamwattsmusic 5 місяців тому +2

      Good vid, but.. I don't think it works to use a cross-sense example: the experience of eyes and ears aren't the same. Like, does it make sense to say "I like the smell of avocado, so therefore green must be my favorite color!". No! :)
      Also... many say that true analog is the best (like no digital in the process: tape, to say, vinyl)... that path is effectively infinite samples per second... (or what? The space between electrons?:)... a non-approximated capture of sound without "snapshots".... which is closer to 96k than 48k. It's mind if all taste at the end of the day. Do what you like!;) it's all fun to debate though... I switched to 96k a few years ago and noticed it feels more detailed... but it's really hard to know for sure what's "better"... I would rather add my own color shaping with saturation and other processing to achieve "vibe" than have it come baked into an underlying element like sample rate. But still; not sure. I don't mind a head start... if I'm oil painting a night scene, would I rather start with a black canvas than a white one? Maybe. Maybe not.

    • @ghfjfghjasdfasdf
      @ghfjfghjasdfasdf 5 місяців тому

      Very interesting take, Adam… thank you sir for sharing.
      Laz, I could play you anything ran through standard DAW reverb plugins at 44.1/16 and you’d never know the difference.
      Your comment about hard drive space not being an issue, when touting such a high and silly sample rate makes your overall statement difficult to take seriously.
      If you had a 1/4 of the sample library I had… and it was at 96, you would change your tune in a hurry.

  • @AlexSoundFX
    @AlexSoundFX 7 місяців тому +27

    Confirmation bias is the tendency to search for, interpret, favor, and recall information in a way that confirms or supports one's prior beliefs or values.

  • @zargflonk
    @zargflonk 7 місяців тому +4

    Sampling at 96KHz might provide more samples/second but, ultimately, it determines the highest frequency you can record - half the sampling rate (Nyquist). The human ear limit is ~20KHz. 44.1KHz/48KHz captures everything we can hear. My 2c: Use the frequency that's appropriate for the target medium: 48KHz if the target is video, 44.1KHz if the target is audio (CD, streaming audio).

  • @BluntGrown
    @BluntGrown 7 місяців тому +6

    Ideal test (in my mind, at least) - Track one song with mult splits of each channel, one going into a converter at 48khz, one at 96khz. Mix the 48khz fully in one DAW session, print mixdown, duplicate session, change project sample rate, swap audio files to the 96khz samples, print mixdown - compare.

    • @andyto629
      @andyto629 7 місяців тому

      Obviously, if you can’t perform a true A/B test, then what’s the point?

  • @aaroncampmusic
    @aaroncampmusic 7 місяців тому +7

    I tend to agree with Dan Lavry's thoughts on conversion. It seems quite well thought out that the ideal sample rate would be 60khz or so. From his "white papers":
    "Good conversion requires attention to capturing and reproducing the range we hear while filtering and keeping out energy in the frequency range outside of our hearing. At 44.1 KHz sampling the flatness response may be an issue. If each of the elements (microphone, AD, DA and speaker) limit the audio bandwidth to 20 KHz (each causing a 3dB loss at 20 KHz), the combined impact is -12dB at 20 KHz. At 60 KHz sampling rate, the contribution of AD and DA to any attenuation in the audible range is negligible. Although 60 KHz would be closer to the ideal; given the existing standards, 88.2 KHz and 96 KHz are closest to the optimal sample rate."
    I tend to work at 88.2 and 96. I work on classical, jazz and acoustic-heavy music for the most part. It can bog down the system for sure. Though it does help when mixing to avoid aliasing buildup with certain plugins that I like that don't oversample. All of this is relatively small fries. Some of my favorite records from the analog days are noisy and messed up sounding anyway. Then the earbuds argument. I don't really do this for the earbud crowd, though. I do it because I love great audio and art.

  • @DMSProduktions
    @DMSProduktions 7 місяців тому +3

    IF 96K is too much etc, HOW would you handle a 192K recording?

  • @beatarcheologzt
    @beatarcheologzt 7 місяців тому +16

    I've been using 48k for 10 years because Warren Huart uses 48k. I've learned to be completely content on 48k

  • @HollyJokerst
    @HollyJokerst 2 місяці тому

    This reminds me of how watching high framerate videos can be weirdly off-putting. Like there's a certain level of fidelity that's too uncanny

  • @omkarvyas93
    @omkarvyas93 Місяць тому +1

    It can be that because you are now used to listening to 48k gtr and drums which has become a refrence point so the 96k sounds more clinical

  • @marklholloway
    @marklholloway 7 місяців тому +8

    +1 for stretching. I recorded myself blowing an Aztec Death Whistle on a Sanken ultrasonic mic at 192k and stretched it. Sounded like satan screaming and the quality was amazing!

    • @MidlifeRenaissanceMan
      @MidlifeRenaissanceMan 7 місяців тому +1

      I guess you can always record stuff that you’re going to time stretch in 96K but keep your regular tracks at 48K

  • @ElectroPanPipes
    @ElectroPanPipes 7 місяців тому +1

    At least you were honest in saying this won't give us anything. It didn't.

  • @heinrichsmit7045
    @heinrichsmit7045 2 місяці тому

    44.1k - used for audio. 48k - used for film

  • @aaronthomas7790
    @aaronthomas7790 7 місяців тому +6

    88.1 or 96k means you may not need oversampling as much IMO and latency is cut in half generally. For me the thing that makes me want to record at 96k is the more natural sound especially for acoustic music. UAD and others admit clocking is different between sample rates on some devices. My current interface (mt 48) and prior one (Antelope) sound quite different in the top end especially when you go between 48 and 96. Unfortunately it's not as clear cut as 1 is always right.

  • @magnusboder6680
    @magnusboder6680 7 місяців тому +4

    Hello! I don't work as a mix engineer and my english is not very good. I have a degree in audio and acoustics though. And now I am a little confused. Both from some information in the video and from reading the comments. As long as a sound is just recorded, and no digital processing is involved; aliasing and anti-aliasing filters. There is as far as I know, from a scientific perspective, no way to hear a difference with human ears. Now I see in the comments that people get the idea to record in a higher sample rate, and down sample to 48k for mixing... Only the other way around could be benefitting if you mix with plugins. I mean according to my knowledge. If you heard a difference, it may be because of your converters. But this is individual for every kind of converter and has nothing to do with sample rate. I really don't try to be a rude idiot now. And I have been wrong about things before. So feel free to correct me everyone if I am wrong! I really love to understand how things works and wish to have acurate knowledge :)

    • @musar03580
      @musar03580 7 місяців тому +3

      You are right. Your confusion is justified. There are apparently great numbers of people in the music and recording industry who still do not understand digital audio, particularly resolution and bit depth. What you have learned is correct.

    • @zaim_ipek
      @zaim_ipek 4 місяці тому

      There is a very good chance the preference he feels is how his AD and DA converters handle the different sample rates. If he had different converters, he might feel differently.

  • @OTTOAUDIO
    @OTTOAUDIO 7 місяців тому +6

    I would like to see more science on what you're hearing, whether conversion quality during downsampling, or ears being tuned/used to enjoying the buildup of more foldback aliasing distortion at 48khz (very little, but some and more than 96khz). I also prefer 48khz, and with the advancements happening with antialiasing algorithms, It's likely never going to be a problem. Another thing to consider is, it may be the same reason people love Soundtoys decapitator which has no oversampling and a TON of foldback aliasing distortion: Ears like what they like. If it sounds good, it is good.

    • @ZachWirchak
      @ZachWirchak 7 місяців тому

      I like to use 96k, but I agree with you, Ears like that they like and if it sounds good in the end that's all that matters!

  • @charliekey2979
    @charliekey2979 27 днів тому

    I was wondering what the advantage was about using a 96k vs. 48K, thank you for the information it was really bugging me in the back of my head all the time. I really appreciated!

  • @who_is_dis
    @who_is_dis 7 місяців тому +2

    Really interesting - Thanks for making this, I was working in 96 and like you said 'the realism' is there. I'll experiment with 48.
    And the whole thing about 'no ones gonna hear it' argument - what i've always said is the consumer wont hear it but they will most likely FEEL it.

  • @TrueFallacy
    @TrueFallacy 7 місяців тому +3

    I’ve been recording at 96k, only at the advice of my last producer, for about 10 years now, and there are some valid arguments around CPU usage, less so now though. I can only imagine how much faster computers will be in the next 10 years and beyond, as computers get faster, lossless 96k and beyond becomes easier and easier…
    As much as the “vibe” is concerned… that’s possible. It’s definitely not for “no reason” that I use tape emulation when mixing, I like the “vibe”, or “tapey” quality of how it sounds. I definitely might run my own experiments. It would be cool to choose between a 48k vs 96k song, but it would have the be the same audio in both examples, recorded on two systems simultaneously, or there’s too many variables when deciding what’s better. I won’t deny it’s possible though, there could be a “vibe” to 48k that I’m missing…
    There’s also a lot of research done around aliasing, which is caused often times by saturation plugins that don’t have oversampling features. I haven’t tested this extensively, but it is another reason why I tend to lean 96k….
    It is interesting…

  • @jacy123
    @jacy123 7 місяців тому +1

    Great thing about 96k is that you get half the latency while maintaining the same buffer size. This is great for real-time monitoring of kick triggers live, neural DSP or if a vocal is going through a daw and echoed/input monitored. :)
    for a live show 16bit at 96k is a great way to go if low latency and super reliable performance from the computer and interface is desired. It gives the computer much less to process since 24bit has a lot more data to process/write than 16 bit.

  • @SonVoMekongDeltaBluesman
    @SonVoMekongDeltaBluesman 6 місяців тому

    Your sincerity and how you're expressing your prevalence towards 48k is really helpful. Because I've listened to how you mix in your videos, I trust that you're coming from a place of time-tested wisdom that works for your ears. And of course, you mentioned 96k for more dynamically sensitive music like bluegrass and classical, so thank you for pointing out that difference.

  • @progressionspod
    @progressionspod 7 місяців тому

    96k definitely feels more "accurate". When I work at 96 it feels like I make mix decisions quicker, everything seems a bit easier. That being said, I almost never opt to start a new project at 96 unless it's a delivery requirement or somebody on the team wants it.

  • @MoogTheOne
    @MoogTheOne 7 місяців тому

    I appreciate the honesty with the click bait stuff. Love your videos.
    If you're a musician who writes and records their own music without a producer, 96k opens lower latency settings on many interfaces like your Apollo. If you're a digital drummer or finger drummer who plays virtual drum instruments and is sensitive to latency, going from 64 samples to 32, opens up room for a few plug-ins while still playing in real-time. Go look at the latency figures for all of the UAD plug-ins for your x16, a large number of the plug-ins give you lower latency when in 96k vs 48khz and this is on top of the fact that 96k opens up 32 samples. The higher your sample rate, the lower your latency.
    If you're working mostly in the analog domain via a console, you want 96k. In analog land, your console provides the color, grit and vibe, so you want things to be accurate and transparent when converting to digital. You have 2 newtons, why not use SILK on the master buss to dirty it up rather than using 48khz? I personally want my recordings to sound exactly like what I was hearing while still in analog land.

  • @xandervideo1
    @xandervideo1 14 днів тому

    Very interesting, thank you. I recall one fella who always wanted to record his drums at 7.5IPS and then lay them onto another machine at 15 or 30 because he so liked the sound at 7.5. Same kinda effect I guess.

  • @Stefan-
    @Stefan- 7 місяців тому +1

    Higher sampling rates than 44.1/48KHz are mostly pointless and its a myth that rates that are higher are more accurate, pretty much all you do when using these are recording sounds that the human ear cannot hear, 44.1/48KHz can perfectly describe sound in the range of human hearing. For timestretch there can maybe be an advantage and you can potentially get lower latency with your audio interface.

  • @ChrisWhittenMusic
    @ChrisWhittenMusic 7 місяців тому +1

    You seem to be talking about budget conscious sessions. Storage is so cheap now. I record everything at 96/24 on a quite affordable M1 MacBook Air, with multiple plug-ins and never have a problem with the processing, or slowing down.
    Accuracy? Yeah, I want my (rock) drums to be as accurate and high quality as possible. It's not just for classical.
    A lot of clients I work with demand 96/24 - which is the main reason I switched from 44.1/16.
    In the end, working at 96/24 does not impact my studio work one bit - there are no cons. So I do it because that's what I'm asked to deliver and also because I want to future proof my work.

  • @musar03580
    @musar03580 7 місяців тому +8

    Colt, might I suggest a follow-up video about the Nyquist theorem and how resolution only determines how high an audio frequency can be recorded? I am surprised at how many people in the recording industry still don't understand digital audio.
    Higher resolutions are not more accurate, not cleaner or more detailed. Higher resolution merely makes possible the recording of higher frequencies. 40 kHz is capable of capturing 20 kHz sounds, the theoretical limit of human hearing. I'm simplifying, of course. There are technical reasons for using 48 kHz.
    Bit depth is another issue. It determines the number of amplitude values that can be assigned to each sample. Accuracy and clarity are, in fact, affected by bit depth. But 24-bit recording makes for such a low noise floor, it has been adopted as an industry standard.

    • @a_macaulay
      @a_macaulay 7 місяців тому +2

      As an engineer, I definitely appreciate seeing this information in the comments.

    • @samuelbolduc696
      @samuelbolduc696 7 місяців тому +1

      FINALLY!!! someone talking about the math behind nyquist theorem in the comment section! I was staring to worry a lot , thank you so much for talking about that. I just can’t understand how everyone don’t understand a basic math theorem.

    • @Nathan_Woodruff
      @Nathan_Woodruff 7 місяців тому +1

      Yep. It's amazing to me how much this simple concept is overcomplicated. Sample rate controls max frequency you can store, and bit depth controls the quantization noise floor. That's it!

  • @SleepingDragonsButler
    @SleepingDragonsButler 7 місяців тому

    I'd assume it's like filming in 60 frames per second, the movement is much more fluid, but for a hundred years, cinema has been filmed at 24 fps and now anything faster than that feels unnatural and weird.

  • @sweetsfiend209
    @sweetsfiend209 4 місяці тому

    One thing that could cause more of a slowdown than expected with 96k over 48k would be CPU "cache misses"; CPUs have their own cache of memory to store data for processing. Access to data outside of that cache is much, much slower (to the point where a computer program with really bad data management can see a big performance improvement by simply organizing the data better). Although 96k uses just twice as much data as 48k, that could potentially cause more than twice as many cache hits, leading to a significant performance difference.

  • @i.shadrin
    @i.shadrin 7 місяців тому

    The dude just scratching the surface of this topic, there is a lot to learn for him still

  • @alannelson3215
    @alannelson3215 7 місяців тому +1

    No, No, No. Your science is completely wrong. The "snapshot" analogy only applies to video, not to audio. It's knowing about, and understanding the Nyquist theorem that matters. The difference between 48k and 96k sampling rates only affects the highest frequency you can capture, it has nothing to do with the mistaken idea that more snapshots per second results in more accurate capture of the audio. Ok, it seems very counter-intuitive, but that is how it works.

  • @alexbreyer6921
    @alexbreyer6921 7 місяців тому

    Manny says he prefers the sound of 44.1k. Says he likes the weight of it more.

  • @isnerdy
    @isnerdy 7 місяців тому

    I don't think this generalization holds, and it may be specific to the converters in your interface. I'm in the middle of recording an album with a quartet of stringed instruments. We've mostly been working at a studio that's been recording at 24/48, with some really botique preamps, and high-quality mics. Some of us have also been bringing our own (AKG & Telefunken) mics to sessions. There were a number of complaints about the sound quality we're getting at the studio, so I decided to give it a try myself. So I recorded a session of the group, using a MOTU 828es with a DAV BG-8 preamp, into Logic at 32/96. We used two pairs of C414s, a pair of Telefunken M60 FETs, and a pair of Beesneez Lulu FETs. Four of the 8 mics were exactly the same mics we had been using at the studio. The recording I made at 96k just sounds so alive and 3-dimensional compared to the 48k recordings from the studio. If you just do a direct A/B comparison, the 48k recording just sounds flat and lifeless in comparison to the 96k recording. I really think that while some converters in some interfaces say that they can do 96k or 192k just fine, that they don't actually do as good a job as others at those sample rates. For what it's worth, the ESS 32-bit converters in the MOTU seem to have no problem at all delivering consistently preferable results at 96k.

  • @MariJu1ce
    @MariJu1ce 7 місяців тому +7

    I honestly cant hear a difference when real blintesting, i recomend anyone to do a blindtest. And you must guess the right option 5 times in a row, thats how you know you can tell a difference. The only thing higher sample rates do is raise the extention of the high freqs, it is not at all more accurate on the frequencies both share. This can be scientically proven. More sample points does not mean a more accurate reconstruction. Also idk about accurate sounding more clinical, doesn't make much sense, more accurate should just be more equal to straight wire to the speaker. But doing Time stretching and infrasonic recordings would have an advantage though

    • @raymota4515
      @raymota4515 7 місяців тому

      "This can be scientifically proven. More sample points does not mean a more accurate reconstruction."
      So as I noted above 4.8 samples per second of a 10 kHz wave will be as sonically accurate as 96 Khz sampling. Right?

    • @MariJu1ce
      @MariJu1ce 7 місяців тому

      4.8 samples per second? idk what you mean. But a samplerate of 16k per sec for example will perfectly reconstruct up to 8khz. just as good as 192k would for example. thats just how the physics work.
      main difference might be in the antialiasing filters in converters, which all have a lowpassfilter. Which may reach down to a lower frequency on a smaller samplerate. But I find it strange when ppl say lower samplerate like 44.1 will sound "granier". If there is a difference, it would more be like a tiny bit more muted on the topend/air. But unless you can hear 18-20k and over i doubt youll hear any difference that matters. Atleast thats what Ive heard, and when I did blindtests.@@raymota4515

  • @sbroadbentphoto
    @sbroadbentphoto 7 місяців тому

    This must be like the difference between 60fps and 24fps. 60fps looks like reality tv. 24fps looks like cinema and generally is nicer for our brain to process during action sequences especially. If you look at Gemini man in 60fps 4K, it actually looks like actors acting rather than witnessing something special.

  • @jcnash02
    @jcnash02 7 місяців тому

    Hey, we all have preferences, but it’s interesting that Avid, Allen & Heath, Midas, Yamaha, & all the other major live sound console manufacturers chose 96 kHz. Also, the plug-ins don’t all really scale like that. The first time you load a plug-in, it has to load the whole thing, but the next instances are only a lesser “cost” especially to RAM (aka memory).

  • @soundonsound71
    @soundonsound71 7 місяців тому +6

    lol well played! that intro was hilerious. saw the notification clicked right away.

    • @ColtCapperrune
      @ColtCapperrune  7 місяців тому +1

      I hate the game, but I guess it is what it is… Thanks for watching!

    • @soundonsound71
      @soundonsound71 7 місяців тому +1

      Dude Im watching everything you drop regardless of the title so no worries! don't hate the player, hate the game right!? Rock on Colt!
      @@ColtCapperrune

  • @Coltdoesbeats
    @Coltdoesbeats 7 місяців тому +6

    The acknowledgment of the title at the beginning of the video is a perfect example of playing the game with integrity. Awesome video as always, and thanks for being real with us!

  • @LennieDean
    @LennieDean 7 місяців тому

    Haha! I've had this argument with friends for years but to someone that thinks more is better saying "it just sounds better to me" doesn't get far!😁😁

  • @doktordrift948
    @doktordrift948 7 місяців тому +1

    Engineers: "MUST have best monitors possible, to accurately and precisely reproduce sound, crystal-clear likes, to even CONSIDER having a chance at a good mix!!!"
    Also Engineers: "I prefer the shitty less accurate sound of 44/48k............"
    k

  • @Pierregrill
    @Pierregrill 5 місяців тому

    When 96k came to pro tools it felt like 30ips 24 track: the biggest difference was …. The vocal track. So clear so pretty. I am obviously very old and remember recording reggae and rock at 15 ips! The latency at 96 is so much lower and it is a joy to work with a pretty sound. I do everything at 96 except Dolby Atmos mixing.

  • @Skyne_E_Vader
    @Skyne_E_Vader 7 місяців тому

    Subscribed because of your continuing honesty.

  • @qualitytouchstudiosllc4361
    @qualitytouchstudiosllc4361 7 місяців тому

    Al Schmidt worked at 192k. You all can read why and decide.

  • @pumodi
    @pumodi 7 місяців тому +1

    Ngl, I almost didn't watch this because of the click baity title but I'm glad I did. I do a lot of sound design work and 96khz and 192khz are regular daily use sample rates for me, specifically because I do some much multi-octave pitch shifting and time stretching. Working with higher sample rate files really goes a long way in preventing artifacts and improving intelligibility, like you mentioned with Elastic Audio.
    Whenever I do music I pretty much exclusively work in 48khz. I think high sample rates are a specific use case and there's not enough education out there on why and when to use them. Same kind of argument with 32-bit depth. 90% of people do not need to record at 32-bit but if you have a job like mine and have to record things like fireworks or guns, having a 32-bit capable recorded can be a godsend.

  • @csilt
    @csilt 7 місяців тому +1

    The beginning explanation was really annoying and contradictory logic. Just being honest, it felt very insincere to me. 96K can sound better for many reasons that I won't go into here.
    You could have used a splitter to go to two of the same multitrack interfaces, one recording at 48 and one at 96.
    Never say never unless you're going for click bait I guess.

  • @barbierash2137
    @barbierash2137 7 місяців тому +2

    Jack Joseph Puig uses 96K....good enuff' for me!!

    • @NoQualmsTheArtist
      @NoQualmsTheArtist 7 місяців тому +1

      If you see Bob Katz experiment on how hats create comb filtering, you will learn that JJP's ears run on superstition more than actual science. Can he mix a song, hell yeah. Can you trust what he hears is the truth, hell no. Not with the hats he wears while mixing, you can't argue with the proven science.

    • @barbierash2137
      @barbierash2137 7 місяців тому

      96K FEEL BETTER TO ME AND THATS WHAT MATTERS 2 ME!!!@@NoQualmsTheArtist

  • @fausto_colella
    @fausto_colella 5 місяців тому

    it seems no one noted here, but every converter could sound different from another one when changing their own the sample rates. I remember many years ago when did a comparison test using 2 separate rigs: mics> preamps> splitter> into 2 separated Rosetta800 each one connected to its Macbook rig, one session set at 48 the other at 96. We repeated the same experiment with 2 Motus 896, and well, me and my fellow both preferred the 96k session from the rosetta800 BUT the 48k session from the Motu 896. If you compare same recording at let's say 48k and 96k with a certain converter, if you do the same with another one the difference between 48 and 96 could be clearly insignificant or more evident, also considering the nature of audio signal you're going to acquire. As already said by many of you, most of the tangible perception of the sample rate impact it's into acoustic instruments and/or very complex interactions with their ambient.
    Then probably the music genre comes in play where also Colt says about the"vibe" he preferred. This when recording, then when mixing/editing etc and you modify the starting material with proessing plugins etc, it's another story. m2c.

  • @sobhhi
    @sobhhi 7 місяців тому +4

    That crunchiness you're hearing is probably a very small amount of aliasing noise which can be interpreted as color or extra harmonics.

  • @evanfisher8303
    @evanfisher8303 7 місяців тому +1

    recently been experimenting with both, and i appreciate you making this video.. helped me make my decision without spending any more of my time, and storage, trying to figure it out.

  • @joemaymusic
    @joemaymusic 7 місяців тому +5

    Idea for the A/B test: Put a transformer isolated Split after all your preamps and send each into different converters as you track a song, and then listen to the summed mixes differences with the same plug ins and session settings on each

    • @ColtCapperrune
      @ColtCapperrune  7 місяців тому +4

      That’s exactly what you would have to do. But even just having two completely separate rigs that were identical is more trouble than I can convince myself to go through.

    • @joemaymusic
      @joemaymusic 7 місяців тому +1

      @@ColtCapperrune Oh for sure! I aint gonna do it either. That then opens complexities of different plug-ins's sample rate handling, non-linearity, dithering, and then mixing down to lower sample rates in mastering. Too many factors to isolate. Just having the convo is enough for me-- earnest and insightful as always my man!

    • @1176hambone
      @1176hambone 7 місяців тому +3

      use dual active split. a transformer isolated split will show differences from the transformer. sample rate differences doesn't affect the waveform, they will null in the audible range. 96k recording brings in higher frequencies that will cause more aliasing through processing compression and saturation. use 48k and OVERSAMPLE as much as possible in your plugins.

    • @anduriel11225
      @anduriel11225 7 місяців тому

      @@joemaymusic and not to mention: what it does to you as a musician/producer while the stage of recording, listening to different sounding stuff will inspire you to do different things.. that psychological aspect of the creative stage affected by that technical difference.. you will never be able to isolate that aspect…

    • @RayanTelleria
      @RayanTelleria 7 місяців тому

      What about skipping all plugins? Just listening to the raw recordings

  • @bellasoda
    @bellasoda 7 місяців тому

    You didn’t really play any samples, you only talk about some yearold experimenting. I still prefer watching your videos instead of all noise that is out there. I just feel good listening to your voice talking about music production, please make more of these videos.👍

  • @BarqB
    @BarqB 7 місяців тому

    yeppers I always do it in 48k. Smooother to my ears and my computer

  • @hondbanjer
    @hondbanjer 7 місяців тому +1

    Great video ! As a live-sound engineer for over 25 yrs, I mixed on digital consoles at 48K for years and
    found it more then good enough for the purpose.
    Somewhat less than 2 years ago the company I mostly work for switched to a famous British brand 96K consoles. The sound of these are more “snappy” less “blurry” then the 48K consoles, and yess it’s a
    feeling and not proven science. Anyway, the 96K consoles helps me to “open up” a big channel count live project and I’m under the impression that there’s less latency issues.
    The rehearsals and shows are being recorded and every time I open a live session in my home studio they sound “clinical” and cold. Taken into account that live shows are performed in sometimes not so nice acoustical venue I definitely prefer 96K for live sound because of the clinical sound, in the studio ti’s just the opposite . Keep the good video’s coming!

  • @kevgamble
    @kevgamble 7 місяців тому

    This pretty well covers why I'm comfortable with 48, and to be honest, why I was comfortable with 44.1 before that. I don't do any fakery in my music; if something I record isn't right, I re-record it. Autotune and time stretching aren't part of my process. And even if they were, I suspect many people focus on the numbers because it's something you can solve just by spending money, while actually making art of substance is harder and where the more important decisions are. If someone is just making soundalike filler, the fine points of bit rate are academic because you're just dumping noise into the void. It's pretty common to always want to be using the most of anything. But the idea of future-proofing seems futile. 5 years from now the standard will probably have doubled, yet all those pro albums recorded in 44.1 won't sound any more out of date than they do now. When I first upgraded to a system that could handle 96, I tried it and was underwhelmed; it seemed not really worth it.

  • @daxproductions
    @daxproductions 7 місяців тому

    As far as how to really compare... You'd have to have 2 rigs to track the exact same session. Same audio, same gear, same take, where the only difference is the sample rate. That's how you compare apples to apples, and honestly, the difference is subtle enough that you kind of HAVE to do it that way to pick out the the specific differences beyond just saying "It sounds different."

  • @SPINNINGMYWHEELS777
    @SPINNINGMYWHEELS777 6 місяців тому

    everything gets dithered / compressed in the end 😂 but always capture everything you can in the raw files = 96khz

  • @Cpt_Adama
    @Cpt_Adama 7 місяців тому

    You would really need two identical computers one recording at 48K and the other at 96K, both recording simultaneously from the same exact session with Y cables to each computer to do a real apples to apples comparison.

  • @SeraphimHanischMusic
    @SeraphimHanischMusic 6 місяців тому

    Thanks again Colt! I have been playing with sample rates as well. My experience seems to match yours. I recorded an album at 192K, a classical, choral work. My mentors sort of trailblazed that for me because they track at DSD rates, so around 2.8MHz or 5.6, I believe, 1-bit. They do this because the idea is that this is "as close as one can get to analogue" since the sample rate is so high, the digitization of the soundwaves is arbitrarily close to analogue. It works well enough, but I also have taken to doing more and more similar genre recordings at 48Khz. This may be totally subjective, because like your own post, I have read other people who are top sound engineers say that 48Khz is all one really needs and that it is the best rate. For myself, I found that my masters of my 192Khz CD sounded warmer at 44.1 (CD rates) than at 192, and I could hear certain issues much more clearly at 44.1 than at 192. I don't know that the sample rate changed anything but I noticed the problem at 44.1 playback and it seemed a bit smoother at 192. Since our print for CD is at CD rates, of course, this is why I paid attention to it.
    I have since gotten into the general pattern of recording everything at 48Khz / 24 bit. I appreciate your reference to 96 as "clinical" - and I agree. It feels more real at 48, warmer, actually, which is where I am trying to get with this choral work. 24 bits give me a lot of headroom and so it just works.
    There is one other practical reason for 48Khz rates too. Video recorders, especially those on iPhone or Android devices default to 48Khz for their recorded sound. While phone mics are certainly far inferior to my "real" mics (ranging from Zoom H6 to DPA 4006As), the identical sample rate does two great things for me: It eliminates video-audio drift if I have to edit Video and Audio together, and in one situation, the Zoom refused to play with its SD card and I lost the material but the phones got it so I could reconstruct something (not great, but workable) from the phone mic arrays).
    I think it comes down to "feel" over "math". I don't begrudge recording at DSD rates - but I cannot afford a HORUS / HAPI to do it with right now, and I CAN meet my field recording gigs really easily with my field kit - the aforementioned Zoom H6 with either its own mid-side mic and / or higher-grade outriggers, or if I feel miserly, some Karma Silver Bullets for outriggers. (btw, these Karma Silver Bullets - they are no longer in production but they appear on eBay from time to time. I have nine of them. They are tiny omnis - about $20.00 apiece when they were sold, but talk about bang for the buck... they are really, really good and they can give my higher-end mics some level of competition that would surprise a lot of folks.)
    All the best to you!

  • @StuBiddyBop
    @StuBiddyBop 7 місяців тому

    It was click bait, but worth it! Good advice.

  • @discodiscosnfrncisco
    @discodiscosnfrncisco 7 місяців тому

    I do everything in analog. No tracking, straight to mastering chain, so nothing is lost. I prefer 96k. I will say that before I got mastering grade Lavry Gold converters, I might have agreed with this take but Lavry Gold converters make everything sound beautiful, 44 through 192.

  • @DougAustin
    @DougAustin 7 місяців тому +2

    What do you think of recording and editing at 96K, then convert to 48K when mixing?

  • @reverend11-dmeow89
    @reverend11-dmeow89 7 місяців тому

    B&H Photo-Video shipped an obviously open-box (greasy fingerprints on white box) to me as NEW, then later shipped a DOA Tablet, as NEW.
    B&H doesn't care what they ship.

  • @charlienelson2395
    @charlienelson2395 7 місяців тому +1

    I started using 32/96k a few years ago because of time stretching (obviously better) and I felt that distorted guitars sounded slightly smoother and less harsh. I record 6K RED footage, so storage space on audio is minimal compared to that, but you work on way more songs than I do. The biggest downside to me is processing, but I’ve heard it said some plugins work better at 96. On my computer it “feels” about 50% more intensive on the computer (may not be the case though). I think its the kind of thing where find what works for you and go with it, like DAW choice. I seem to remember JJP saying he prefers 96, I wonder if some people just have different tastes and naturally prefer one over the other. I also wonder after being mastered from 96k to 48 for streaming, etc if some of the clinicalness would go away. Good topic to ponder. Thanks Colt!

  • @miquelmarti6537
    @miquelmarti6537 6 місяців тому

    I'd use a multi mic splitter and two different converters to be able to compare the same signals.
    96k has quite less latency.

  • @matt-cg4kj
    @matt-cg4kj 7 місяців тому

    Given human hearing, the only audible differences for tracking (not time-based editing) at 96kz for mic’ed performances are likely due to antialiasing filters. The audio quality for tracking shouldn’t improve from 44.1 to 192Kz (at least for humans). People are entitled to do what they want and have their preferences and rationales. Yet, most mics, preamps, etc. aren’t capturing or producing frequencies at or above 20Kz for a converter to convert. If a person likes the filtering differences of a higher sampling rate, go for it. But 44.1 and 48 are used to make masterful recordings on a daily basis.

  • @carl_47
    @carl_47 7 місяців тому

    For me 96k is only when needed for specific task. Ex: Voice , Bass or something that require some precision for mix.

  • @АлексейВискалов-и6х
    @АлексейВискалов-и6х 7 місяців тому

    48k just crunches and wheezes because the quality is terrible / 96 - twice as much recorded and playback / 192k - the highest level / it’s just the TRUTH

  • @theriffdjenerator2213
    @theriffdjenerator2213 7 місяців тому +1

    96 is when you realise... Yeah the mac is not gonna cut it but don't tell anyone

  • @DavidDavrosWhite
    @DavidDavrosWhite 7 місяців тому +2

    It’s a compromise.
    The Goldilocks zone.

  • @kennethhusted4850
    @kennethhusted4850 7 місяців тому

    I think recording at 48k instead of 44.1k defintely is the biggest audible difference. Yes, 96k/88.1k can sound a little clinical. But as a guy not using an external clock, doing final SRC to 44.1K and 320mp3 or AAC's, 48K works fine to record in. And I use a lot of virtual instruments, so recording with higher than 48K isn't usually going to make a big difference.
    I have read a number of accounts from people with larger setups using external clocking that going to 96k can produce more "depth" and "width" in the sound field.

  • @ngthemask
    @ngthemask 7 місяців тому

    Ok, so we have to record our sh1tty drummer at 96k and he will be more accurate? 😂

  • @TimBunch
    @TimBunch 7 місяців тому

    What would be interesting is recording the same session at 48, 96, and 192. Then run a null test. I agree that they "feel different" but my feelings aren't scientific.

  • @dpinskey
    @dpinskey 7 місяців тому

    I used to capture my sessions which are typically comprised of live-tracked drums, guitar and bass through various interfaces, and vocals through preamps loaded into usb 500 series racks with hardware inserts on effects solely in 96k and I was very pleased with the clarity and accuracy; HOWEVER, the need for more and more storage and constantly running out out of drive-space became more than I could bear; but I kept trying to saunter on. It wasn’t until I acquired some vintage gear that I added to my hybrid system that topped out at 48K that I said what the heck, let’s see how working in 48K is and I have to say the negligible sonic differences and the ability to store a greater number of projects to one drive has me working totally in 48k now without feeling like I have compromised anything. Totally worth it.

  • @w.g.5225
    @w.g.5225 7 місяців тому

    Snapshots are the new samples..

  • @Linguae_Music
    @Linguae_Music 7 місяців тому

    you can take a song with all synthesized shit
    Export one at 48 khz
    Export the other at 96khz
    Put them on parallel tracks and invert the phase of one of them.
    The difference will play through the speakers :P
    This is the most objective test :V

  • @donniejohnson1879
    @donniejohnson1879 7 місяців тому

    Love the hat.

  • @PolymerJones
    @PolymerJones 7 місяців тому

    This concept reminds me of the differences between filming 24 frames a second and 60 frames a second. 60 frames per second looks real but 24 frames per second looks cooler

  • @DAMIENrap
    @DAMIENrap 7 місяців тому

    Latency does not exist in 96k ... here is a pro

  • @subtonic24
    @subtonic24 7 місяців тому +4

    I work in 88.2 because it's double of 44.1 which is where a lot of masters end up at (CD Baby still only accepts 16 bit 44.1 kHz). And it's still high enough to do some elastic audio stuff.

    • @FC-xc3zy
      @FC-xc3zy 7 місяців тому +1

      Smart move.

    • @DSane206
      @DSane206 7 місяців тому

      Same

    • @JoeStuffzAlt
      @JoeStuffzAlt 7 місяців тому +1

      Honestly I don't feel there will be a huge difference between 88.2k vs 96k because it's the difference between a hand grenade and a rocket. There might probably be a case out there because there is ALWAYS a damned edge case, but it'll be rare.

  • @danepaulstewart8464
    @danepaulstewart8464 7 місяців тому +1

    Q: Do more realistically lifelike recordings sound “better” when doing music production?
    Or are we all reaching for vintage, high-coloration, high saturation analog devices or digital emulations of them?
    It’s the same as with filmmaking. Do filmmakers want their movies to look like high resolution “video”?
    Or do they go to great lengths to achieve an altered and artistic look to them?
    I think most of us already have the answers to these questions, eh?..

  • @Juliano_DJOL
    @Juliano_DJOL 7 місяців тому

    I agree about youtube and 96k! I compare 96k to when TVs started having 30+ frames or something that wld make them look too real!
    Ive tried to rec at 96k b4 with the theory that I cld always drop it down to 48k if I wanted, but that IMO was when the song wld have a weird sound especially when A/B testing it!it just became a mess tho! I wld still rec 44.1k if it wasnt for videos/youtube!
    Im also not a fan of the shorts either! I think the shorts belong on social media!

  • @namor9467
    @namor9467 7 місяців тому

    I can fully agree with you, but I think that the difference between 96k and 48k might be not noticeable at all and that difference is in our mind. Nevertheless, the difference in time stretching and tuning is really noticeable so that should be kept in mind. Also “oversampling” button isn’t useless, in some cases it might turn down some high frequency noises, especially it helps saturation plugins work more accurately. Overall, everybody should choose depending on their own needs, 96k is sort of “audiophile” format, in my opinion
    P.S. Really love your videos, it’s like an opportunity to talk with a professional engineer

  • @daxproductions
    @daxproductions 7 місяців тому

    Personally I do prefer 96k, but the difference is SOOOO subtle. For now I'll take the extra tracks/voices/plugins etc of 44.1/48 while computers catch up. The file size thing is real though... I worked on a Three Days Grace record that we tracked at 96k. The entire master backup at the end had to be spread across 3 2tb drives. Drives are cheap now, but the logistics of making sure those backups were correct and the end of every day was a bit challenging.

  • @MattHepworth
    @MattHepworth 7 місяців тому +1

    Unfortunately, this perpetuates some myths (as does the 44.1 vs 48kHz video you did a while back). That's not how sample rate works. If that was how it worked, 20Hz content would be many times more accurately represented than 1kHz. That's just not how it works once you exceed two samples per cycle. Six points on the same circle don't make the circle any more round than three. Sample rate only dictates the highest recordable frequency. Having done tests myself with recording to two identical systems simultaneously using custom splitters, and monitoring through a sample rate agnostic converter (Benchmark), as well as exporting each to its opposite sample rate and doing double blind tests, I can tell you that my experience and measurements in the controlled testing do not match your subjective results in an uncontrolled testing situation with multiple variables.

  • @davidbadstubner4582
    @davidbadstubner4582 7 місяців тому

    Lastly…
    This video is a discussion of preference and perspective. There’s nothing wrong with that.
    However, most folks can’t tell if you’re coming from a place of preference vs actual experimentation for a result that actually benefits the community that you’re speaking to.
    I encourage folks to record at 48khz for a lot of the same reasons you’ve listed (mainly cpu usage and hd space), not one of those reasons is the “sound”. Digital audio doesn’t work like tape formula. 911 vs 456 yes! Calibration yes! Converters yes! 96kz vs 48khz… well yes, but not in any tangible way that affects the intent of the music.
    I recall a time when a former mentor of mine was telling me that logic sounded “better” than pro tools.
    Turns out that logic, at that time, had better built in plugins, and yes, different summing engines.
    But did it matter?
    Not to the client that I was recording.
    I’d also like to follow up on the iteration of 96khz as the base standard for live sound consoles (they’re out there and everywhere). Can we tell that it’s being used unless we are the ones using it? These sample rates do make transferring live recorded shows a potential problem. Only for storage sake. The rest is awesome.

  • @zacalakemusic
    @zacalakemusic 7 місяців тому

    I love that you explain how you don’t think you’re doing enough of a great job and how you ask for help. You are doing a great job! The information is coming across. And though it means little, my guess as to how to show the difference between 96 and 48K is to record anything that is delicate and fragile.

  • @kylecalandrelle7209
    @kylecalandrelle7209 7 місяців тому

    I felt like 96k is very clinical and crunchy and ear fatiguing.

  • @jdoppler
    @jdoppler 7 місяців тому

    Apart from the CPU consumption, which is much higher at 96kHz, it's primarily a matter of personal preference. For example, I read an interview with Jack Joseph Puig where he expresses a strong dislike for 48kHz. He mentions that he even prefers sessions at 44.1kHz because 48kHz sessions always sound excessively harsh to his ears, and he finds himself needing to put in twice the effort to achieve satisfactory results.

  • @GeorgeKTM4String
    @GeorgeKTM4String 7 місяців тому +30

    I try to work in 96k as often as possible. When I was going back and forth with the pros and cons (some of which were discussed in this video) my ending idea was thinking that a chef dosen't prepare a Waygu steak with a steak knife because that is what the end user will experience. He has to work at a higher fidelity. So I do as well.
    I can always smear transients later if I want, but you can't un-toast bread.

    • @davidbadstubner4582
      @davidbadstubner4582 7 місяців тому

      Exactly right. Don’t burn the bread or the nuts.

    • @hansemannluchter643
      @hansemannluchter643 7 місяців тому +2

      So, you don't have any technical arguments for your choice?
      A steak doesn't get any better if cut with a knife that took Japanese mermaids 8 years to make..

    • @GeorgeKTM4String
      @GeorgeKTM4String 7 місяців тому +4

      @@hansemannluchter643 correct. Because that's in your ability as a professional to make whatever you get the best it can before it leaves your desk (or kitchen as per the analogy).
      My point was I want to work at the highest fidelity possible. I've found that any sonic benefits to a lower sample rate can be replicated with either hardware or plugins.

  • @BrentLeVasseur
    @BrentLeVasseur 7 місяців тому

    As an ‘audiophile’ I store most of my music as 96K Flac and upsample to 768k in Roon before streaming to my DAC for playback, and yes it is super clean and super ‘clinical’ and every bad mix and bad master out there stands out like a sore thumb. But I am the minority.