NEVER use 96k

Поділитися
Вставка
  • Опубліковано 11 лют 2024
  • IN DEPTH MIX TUTORIALS, Music Business advice, Live Q&A, Awesome Merch
    Join my Patreon here! / coltcapperrune
    Instagram / coltcapperrune
    My Photography / coltcapperrunephotos
    Vero vero.co/coltcapperrune
    Website coltcapperrune.com
    My Tech UA-cam Channel / @coltcapperrunetech
    Purchase All Music Gear HERE: imp.i114863.net/BXPvkJ
    Music I’ve Worked On / from-the-studio-of-col...
    Best Vocal Mic Under $100 imp.i114863.net/nazLR
    Best Budget Interface imp.i114863.net/Z2dKK
    Best Budget Studio Monitors imp.i114863.net/EkaeW
    My Gear:
    Ultra Wide Monitor amzn.to/3DaYR2G
    Monitor Arm amzn.to/3cV7mo8
    Microphones
    Lauten Audio Atlantis sweetwater.sjv.io/xkEL05
    Lauten Audio Eden sweetwater.sjv.io/rQ4aAR
    Manley Reference Cardioid sweetwater.sjv.io/5ga5XL
    Lewitt LCT 1040 sweetwater.sjv.io/VmaxL3
    Neumann TLM67 sweetwater.sjv.io/JzbKga
    Neumann KM184 sweetwater.sjv.io/oqRNR9
    Warm Audio CX12 sweetwater.sjv.io/XYymQa
    Byerdynamic M201 sweetwater.sjv.io/0ZQ9kV
    Shure Beta 57 sweetwater.sjv.io/6eWyBr
    Shure SM57 sweetwater.sjv.io/3eAJVB
    Shure SM7b Modded (send message) / trace_audio_official
    Shure SM7b Standard sweetwater.sjv.io/MmnKnK
    Shure MV7 sweetwater.sjv.io/75eXey
    Lauten Audio LA-120 SDC Pair sweetwater.sjv.io/m5R4RX
    Lauten Audio LA-220 LDC sweetwater.sjv.io/xkEJE5
    Lauten Audio LS-208 sweetwater.sjv.io/rQ4E4R
    Royer R-121 sweetwater.sjv.io/k0g4gN
    Sennheiser MKH 416 Shotgun sweetwater.sjv.io/anRNRZ
    Sennheiser MKE 400 sweetwater.sjv.io/VmaOa3
    DJI Lav Mic sweetwater.sjv.io/0ZQGQV
    Mohave sweetwater.sjv.io/nLk4k7
    Rode Video Mic Go II sweetwater.sjv.io/OrBYBN
    Phone Mic trashtalkaudio.com
    Rack Gear
    Rupert Neve Newton Strip sweetwater.sjv.io/B0P53q
    Distressor sweetwater.sjv.io/k0Mgkz
    Audioscape V-Comp www.audio-scape.com/products/...
    Audioscape Spring Verb www.audio-scape.com/products/...
    AudioScape 260 VU www.audio-scape.com/products/...
    UA 1176 imp.i114863.net/DVBq25
    SPL BiG imp.i114863.net/7m66XO
    Pope BAX 2020 EQ www.popeaudio.co.uk/copy-of-n...
    Interface imp.i114863.net/QBO46
    Drum Bus / Vocal Comp imp.i114863.net/RzynX
    Radial EXTC imp.i114863.net/vnvj4v
    Mix Buss Comp imp.i114863.net/2Or50
    CAPI Mic Pre www.capi-gear.com/
    Coil Audio Mic Pre coilaudio.com
    Power Conditioner imp.i114863.net/qndKG5
    Interface imp.i114863.net/QBO46
    Monitor Controler sweetwater.sjv.io/6ePboN
    Budget Monitor Controller imp.i114863.net/Po04R
    Patch Bay imp.i114863.net/oAe0W
    Monitors / Headphones
    Favorite Monitors imp.i114863.net/15WKQg
    Second Monitors imp.i114863.net/YOgNe
    Make any Speaker SOUND BETTER imp.i114863.net/mgbnNy
    Favorite Speaker Stands imp.i114863.net/LPv4yV
    Budget Speaker Stands imp.i114863.net/rnvOqj
    Best Mixing Headphones imp.i114863.net/MXmdAo
    Tracking Headphones 1 imp.i114863.net/0bJjO
    Tracking Headphones 2 imp.i114863.net/X6qYy
    Bose Bluetooth imp.i114863.net/DV1aqd
    Plug-ins
    Fabfilter imp.i114863.net/e42J5g
    Noire Piano imp.i114863.net/b3MJR9
    Komplete 14 imp.i114863.net/WDMrBP
    KIT (Neve) Channel imp.i114863.net/ORZK9W
    Melodyne imp.i114863.net/e4JLvr
    Waves Tune imp.i114863.net/6vjYN
    Slate Trigger imp.i114863.net/4eL13G
    Waves Element Synth imp.i114863.net/jWD9Xe
    Instruments / Amps
    Handwired Fender Deluxe Reverb sweetwater.sjv.io/Gmbyo2
    GTR Load Box / IR sweetwater.sjv.io/mgDzR1
    Favorite Synth imp.i114863.net/5b6qKo
    Acoustic Guitar imp.i114863.net/P0qKgX
    Resonator Guitar imp.i114863.net/x9gOG3
    Maschine imp.i114863.net/EkaJD
    Keyboard imp.i114863.net/bL32M
    GTR Amp imp.i114863.net/WbEKJ
    Iconic Guitars iconicguitars.com/
    Lauren Audio www.lauren.audio/
    Camera Gear
    Main Camera bhpho.to/3P0Iyt1
    Main Lens bhpho.to/3ZqcHHi
    Vlogging Lens bhpho.to/3ykQG1F
    B Roll Lens 1 bhpho.to/3l61Qj3
    B Roll Lens 2 bhpho.to/3sj70Mh
    Telephoto Lens bhpho.to/3CCYLQD

КОМЕНТАРІ • 432

  • @steven4217
    @steven4217 4 місяці тому +121

    That honesty at the beginning goes a long way

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому +16

      It truly does annoy me… Thank you for watching

    • @Liio.Chantel
      @Liio.Chantel 4 місяці тому +3

      Yes - I really appreciated that you were honest about the title of this video right away! Great video.
      It would've been cool to get comparisons of time-stretched audio between 48 & 96k, and how it would translate on UA-cam 😄
      Thank you for your awesome work!

    • @MaxFreist
      @MaxFreist 4 місяці тому +2

      Second this.

    • @antonm_
      @antonm_ 4 місяці тому

      ​@@Liio.ChantelI could be wrong but as far as I can recall, certain DAWs (if not all) typically resamples audio to a higher sample rate when editing (ie. time stretching) to counteract artifacts.

    • @willsnyder8735
      @willsnyder8735 4 місяці тому

      This is why I love this dude, upfront

  • @andivax
    @andivax 4 місяці тому +55

    I use 44100 for 25 years in electronic music production and recording. Clients never complained, Awards are here, support from Tiesto and Armin was in 201X's.
    Also mixed some Big Stars stuff - very often I have got 44100/48000 16/24 bit sessions. It doesn't influence a hit record.
    When I am listening to 60-70s records it is very often sounds like shit in terms of quality. But people don't care.
    From technical point of view, higher sample rate means more information for processing (pitching and stretching) but I never had a problem with 44.1 material. It is just sounding different when processing 44.1/96 material.
    Also I have done a blind test of 44.1 VS 96 of the electronic mix done entirely in the box. More people voted for 44.1 which sounded a little bit grittier.
    Now I track my hadware synths into 96K FLAC in case I will do hi res mixes for my fans.
    Many years ago I have mixed a song with 2 vocalists. One is Big World star recorded on SM58 and other is young vocalist recorded in top notch chain with M149. The sm58 recording was phenomenal and m149 was awful.
    I think big names just CAN afford analog or 192 or 96. But if CLA will mix in the box at 44.1 it will be CLA mix and no one will care about how he mix it.

    • @enochporch
      @enochporch 4 місяці тому +5

      tangentially: I prefer 44.1/24-bit audio over 16-bit audio at any sample rate.

    • @andresilvasophisma
      @andresilvasophisma 4 місяці тому +7

      Finally someone with a brain.
      44.1Khz is sufficient to reproduce the original audio without any loss.
      96KHz will allow you to sample up to 44.8KHz frequencies without any loss, as per Nyquist Theorem. The thing is that the human hearing frequency range is 20Hz to 20KHz.
      Unless you're making music for dogs it doesn't make any sense to use 96KHz.

    • @hansemannluchter643
      @hansemannluchter643 4 місяці тому +2

      Blind-test?
      There are HiFi forums that will ban you for just thinkig it..

    • @MidlifeRenaissanceMan
      @MidlifeRenaissanceMan 4 місяці тому

      Ultimately it comes down to performance. In descending order
      Performance
      Instrument
      Mic placement
      Room
      Mic pre / analog chain
      Bit depth
      Converters
      Bit rate

    • @Linguae_Music
      @Linguae_Music 3 місяці тому +2

      Some of my favorite songs have "bad mixes" and that's what makes them special.
      They're bad in just the right way.

  • @ZachWirchak
    @ZachWirchak 4 місяці тому +63

    I've always recorded at 96k/24bit with the idea of "future proofing" my stuff. I've also yet to come to a point where I've needed that "future proofing". I find 96k noticeably cleaner for time stretching events and sample work. Having "more" data to work with while manipulating. It's not the exact same, but I've always looked at it as 1080p vs 4k video (8k being 192k). With 96k and 48k there are advantages and disadvantages to both, I've always built my recording rigs with the plan to record and mix with 96k from front to back. But in the end as long as someone is happy with their mix/product, no matter how they got there, who cares! Cheers! Great video as usual Colt!

    • @ChrisWhittenMusic
      @ChrisWhittenMusic 4 місяці тому +4

      There are already streaming services that offer a premium 'hi-res' service. So 96khz IS future proofing you.

    • @TrapBoiFuse561
      @TrapBoiFuse561 4 місяці тому +3

      96k is 4k real deal

    • @stevewoodyt
      @stevewoodyt 4 місяці тому +4

      I’m realizing that since we don’t use compact disk anymore my method of recording at 88.2 so I can mix down to 44.1 is obsolete now. I believe everything has moved to 48 24 bit over 44.1 16 bit.

    • @Frikoppie
      @Frikoppie 4 місяці тому +2

      Unfortunately my audio interface only does 24bit 192khz, and I'd prefer it to be more.

    • @ChrisWhittenMusic
      @ChrisWhittenMusic 4 місяці тому

      @@stevewoodyt 24 bit for sure. CD is still very popular globally actually. Whether it's audible or not, people do want hi-res audio from Apple, QoBuz, Spotify etc, so it's good to be able to deliver 96/24 and take advantage of that.

  • @ChrisCondren2
    @ChrisCondren2 4 місяці тому +15

    I like 96k because you can play with slowing things down a lot. Outside editing purposes I don’t hear the difference other than some aliasing artifacts sometimes.

  • @wikkidperson
    @wikkidperson 4 місяці тому +12

    It sounds like when filmmakers such as Peter Jackson decided to double the frames per second on movies, and all of a sudden it looked “too real,“ and also “not like a movie.”

    • @CuriousPassenger
      @CuriousPassenger 3 місяці тому

      The enalogy is completely wrong. Sound is not frames, sound is a continious signal. DAC makes it contunious from digital data.

    • @raymota4515
      @raymota4515 3 місяці тому +2

      Sound is continuous as well as visual is continuous in the analog world. Sound is sampled at, for example, 48kHz while video is sampled at 30 or so fps. As I've said for years the illusion of sound is that it can present the illusion of stationary solidarity while the illusion of motion pictures do the exact opposite - present the illusion of continuous movement with a rapid succession of "frozen" images. How the brain interprets the signal-images from the human transducers ears and eyes is another topic. Compare the flicker rate in visual where the image is not seen as continuous to the much greater sampling rate in audio 48 K for example.This discussion can carry on past a bottle of Jameson easily.

    • @BOOMOPERAMUSIC
      @BOOMOPERAMUSIC 3 місяці тому

      @@CuriousPassenger he just said saound is frames...

  • @raphaelherzig3316
    @raphaelherzig3316 4 місяці тому +15

    Actually, 96kh doesn't increase accuracy at all for each sample. It only doubles the amount of frequencies from about 24kh to 48kh. But, at 96kh, when processing you get increased quality when pitching and reduced aliasing as well as reduced need of added filters implemented in plugins that automatically oversample for certain stages.

    • @magnusboder6680
      @magnusboder6680 4 місяці тому +3

      Thank You! It's what I learned in audio school too. If you only record and don't do any digital processing, our ears shouldn't be able to hear a difference. So I feel a bit confused when I see this and read the comments. As long as aliasing and anti aliasing filters are not involved, why would you hear a more accurate recording?

    • @raphaelherzig3316
      @raphaelherzig3316 4 місяці тому +3

      @@magnusboder6680 I believe that it comes from the misconception that higher sample rate adds samples between 20 and 20Kh. It doesn't because two samples are enough to represent a perfect waveform when going back to analogue. Sorry for not being entire clear, I'm not an expert in digital theoremes but you could review Nyquist-Shannon's work to understand that better.

    • @magnusboder6680
      @magnusboder6680 4 місяці тому +3

      @@raphaelherzig3316 You are absolutely right. And I learned about this with Nyquist crossing and aliasing. But again, it only applies to digitally processed audio. And in the video he talked about a live drum recording and the accurateness of it's recorded sound. And those words made some people thinking about recording in a higher sample rate and than mix in a lower to save cpu load. And this is just... Craziness :) So that's why I decided to write, even though I'm not native in English :)

    • @mickelachlan
      @mickelachlan 4 місяці тому +2

      Correct. Finally someone understands!

    • @kevinlentz7604
      @kevinlentz7604 2 місяці тому

      So this means you record at 48,thank you

  • @DaleBoyce2012
    @DaleBoyce2012 3 місяці тому +6

    One of the easiest ways to demonstrate the difference in is video frame rate. The afternoon soaps were recorded and aired at 30 frames per second, while the film-originated prime time shows were recorded at 24 frames per second. Intuitively, one would think that the higher frame rate (sample frequency) would yield more detail and hence a better rendition. In practice, it turned out that it was far less pleasing. It felt cheaper because it removed part of the 'unrealistic coloring' that cinematic productions have by nature. I like your tape analogy as well. Odd as it may seem, the audience apparently doesn't want productions that are too accurate.

  • @RockSolidStudios
    @RockSolidStudios 4 місяці тому +12

    I used to do a lot of rap production and they would have me do these chopped and screwed pitch shifts down super low and I found that 96khz was really good for that because you kept the high frequency information intact

    • @Linguae_Music
      @Linguae_Music 3 місяці тому +1

      But.... microphones don't actually pick up that information... a microphone capturing anything audible above like 16 or 18khz is honestly pretty rare.... you need like microphones made for scientific purposes for that usually.
      Do you mean like the synthesized instruments, because that might have some information that extends beyond nyquist.

    • @raymota4515
      @raymota4515 3 місяці тому

      "you kept the high frequency information intact " Hence, they all strive for that "lofi" vibe. Right ?

    • @RockSolidStudios
      @RockSolidStudios 2 місяці тому

      @@Linguae_Music I mean vocals, on a microphone. I dont know the exact science behind it but there was a very noticeable difference so if you're skeptical try it yourself! It might have more to do with stretching the digital audio than the analog characteristics of the mic and the preamp

    • @RockSolidStudios
      @RockSolidStudios 2 місяці тому

      @@raymota4515 right I think I was the only one trying to keep the fidelity high hahaha

  • @laz288
    @laz288 4 місяці тому +52

    Everyone talks about the end format when comparing. No one talks about how effects like reverbs especially, sound better at 96k where it can time slice the decay to a more natural sound. I started using 96k since PT latency is reduced per Avid's specs. HD disks are dirt cheap today so IMO 96k is the sweet spot.

    • @ghfjfghjasdfasdf
      @ghfjfghjasdfasdf 4 місяці тому +6

      Pfff… 768k is where it’s at. Harmonics scream and the lows are like butta.

    • @CuriousPassenger
      @CuriousPassenger 3 місяці тому +3

      For time based effects there is exactly zero difference mate.

    • @jamescuttsmusicjcm5013
      @jamescuttsmusicjcm5013 3 місяці тому +1

      @@CuriousPassengerunless... it is badly coded or adds saturation. Or... both. Lol.

    • @adamwattsmusic
      @adamwattsmusic 2 місяці тому +2

      Good vid, but.. I don't think it works to use a cross-sense example: the experience of eyes and ears aren't the same. Like, does it make sense to say "I like the smell of avocado, so therefore green must be my favorite color!". No! :)
      Also... many say that true analog is the best (like no digital in the process: tape, to say, vinyl)... that path is effectively infinite samples per second... (or what? The space between electrons?:)... a non-approximated capture of sound without "snapshots".... which is closer to 96k than 48k. It's mind if all taste at the end of the day. Do what you like!;) it's all fun to debate though... I switched to 96k a few years ago and noticed it feels more detailed... but it's really hard to know for sure what's "better"... I would rather add my own color shaping with saturation and other processing to achieve "vibe" than have it come baked into an underlying element like sample rate. But still; not sure. I don't mind a head start... if I'm oil painting a night scene, would I rather start with a black canvas than a white one? Maybe. Maybe not.

    • @ghfjfghjasdfasdf
      @ghfjfghjasdfasdf 2 місяці тому

      Very interesting take, Adam… thank you sir for sharing.
      Laz, I could play you anything ran through standard DAW reverb plugins at 44.1/16 and you’d never know the difference.
      Your comment about hard drive space not being an issue, when touting such a high and silly sample rate makes your overall statement difficult to take seriously.
      If you had a 1/4 of the sample library I had… and it was at 96, you would change your tune in a hurry.

  • @evanfisher8303
    @evanfisher8303 4 місяці тому +1

    recently been experimenting with both, and i appreciate you making this video.. helped me make my decision without spending any more of my time, and storage, trying to figure it out.

  • @MoreMeRecording
    @MoreMeRecording 4 місяці тому +12

    "smearing" ain't always a bad thing. It's been part of the allure to analog since, forever. I've been really happy with the small move from 44.1 to 48 myself.

  • @GeorgeKTM4String
    @GeorgeKTM4String 4 місяці тому +28

    I try to work in 96k as often as possible. When I was going back and forth with the pros and cons (some of which were discussed in this video) my ending idea was thinking that a chef dosen't prepare a Waygu steak with a steak knife because that is what the end user will experience. He has to work at a higher fidelity. So I do as well.
    I can always smear transients later if I want, but you can't un-toast bread.

    • @davidbadstubner4582
      @davidbadstubner4582 4 місяці тому

      Exactly right. Don’t burn the bread or the nuts.

    • @hansemannluchter643
      @hansemannluchter643 4 місяці тому +2

      So, you don't have any technical arguments for your choice?
      A steak doesn't get any better if cut with a knife that took Japanese mermaids 8 years to make..

    • @GeorgeKTM4String
      @GeorgeKTM4String 4 місяці тому +3

      @@hansemannluchter643 correct. Because that's in your ability as a professional to make whatever you get the best it can before it leaves your desk (or kitchen as per the analogy).
      My point was I want to work at the highest fidelity possible. I've found that any sonic benefits to a lower sample rate can be replicated with either hardware or plugins.

  • @zacalakemusic
    @zacalakemusic 4 місяці тому

    I love that you explain how you don’t think you’re doing enough of a great job and how you ask for help. You are doing a great job! The information is coming across. And though it means little, my guess as to how to show the difference between 96 and 48K is to record anything that is delicate and fragile.

  • @zargflonk
    @zargflonk 4 місяці тому +4

    Sampling at 96KHz might provide more samples/second but, ultimately, it determines the highest frequency you can record - half the sampling rate (Nyquist). The human ear limit is ~20KHz. 44.1KHz/48KHz captures everything we can hear. My 2c: Use the frequency that's appropriate for the target medium: 48KHz if the target is video, 44.1KHz if the target is audio (CD, streaming audio).

  • @BluntGrown
    @BluntGrown 4 місяці тому +6

    Ideal test (in my mind, at least) - Track one song with mult splits of each channel, one going into a converter at 48khz, one at 96khz. Mix the 48khz fully in one DAW session, print mixdown, duplicate session, change project sample rate, swap audio files to the 96khz samples, print mixdown - compare.

    • @andyto629
      @andyto629 3 місяці тому

      Obviously, if you can’t perform a true A/B test, then what’s the point?

  • @jalapainyo
    @jalapainyo 4 місяці тому +23

    Justin at Sonic Scoop explains technically why 48k is the better choice.

    • @audiosignalpro
      @audiosignalpro 3 місяці тому +2

      Well, if Justin says so then the matter must be settled then. QED

  • @Keatoil
    @Keatoil 4 місяці тому +1

    Same as other people said, the intro was Super appreciated, No one actually likes clickbait it just gets more clicks due to the algorithm, but this vid was Great

  • @davidasher22
    @davidasher22 4 місяці тому +10

    You might wanna try doing a blind test because that’s not how digital recording works. Nyquist states you only need two sample points to accurately reproduce a frequency. A larger sample rate just means you can record higher frequencies. It’s possible you had some audible aliasing but I highly doubt that. Aliasing usually sits way below the audible range unless you’re trying to create it. Most likely you were being tricked by either volume or your eyes or both. Set up and ABX test and correctly pick out the 96k recording from the 48k recording 10 out 10 times and then you can say you can hear the difference between 96k 48k. Haven’t seen anyone do that ever in my life though. Most people can’t even distinguish a 320 Kbps MP3 from a lossless file.

  • @Platinum_XYZ
    @Platinum_XYZ 4 місяці тому

    thank you for making this informative video and telling us about this topic in an honest way. I appreciate how you covered not only what you prefer but also the pros and cons of each sample rate option. I am not bothered by the title of the video myself. I actually find titles like these intriguing.

  • @soundonsound71
    @soundonsound71 4 місяці тому +6

    lol well played! that intro was hilerious. saw the notification clicked right away.

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому +1

      I hate the game, but I guess it is what it is… Thanks for watching!

    • @soundonsound71
      @soundonsound71 4 місяці тому +1

      Dude Im watching everything you drop regardless of the title so no worries! don't hate the player, hate the game right!? Rock on Colt!
      @@ColtCapperrune

  • @aaroncampmusic
    @aaroncampmusic 4 місяці тому +7

    I tend to agree with Dan Lavry's thoughts on conversion. It seems quite well thought out that the ideal sample rate would be 60khz or so. From his "white papers":
    "Good conversion requires attention to capturing and reproducing the range we hear while filtering and keeping out energy in the frequency range outside of our hearing. At 44.1 KHz sampling the flatness response may be an issue. If each of the elements (microphone, AD, DA and speaker) limit the audio bandwidth to 20 KHz (each causing a 3dB loss at 20 KHz), the combined impact is -12dB at 20 KHz. At 60 KHz sampling rate, the contribution of AD and DA to any attenuation in the audible range is negligible. Although 60 KHz would be closer to the ideal; given the existing standards, 88.2 KHz and 96 KHz are closest to the optimal sample rate."
    I tend to work at 88.2 and 96. I work on classical, jazz and acoustic-heavy music for the most part. It can bog down the system for sure. Though it does help when mixing to avoid aliasing buildup with certain plugins that I like that don't oversample. All of this is relatively small fries. Some of my favorite records from the analog days are noisy and messed up sounding anyway. Then the earbuds argument. I don't really do this for the earbud crowd, though. I do it because I love great audio and art.

  • @beatarcheologzt
    @beatarcheologzt 4 місяці тому +16

    I've been using 48k for 10 years because Warren Huart uses 48k. I've learned to be completely content on 48k

  • @AlexSoundFX
    @AlexSoundFX 4 місяці тому +27

    Confirmation bias is the tendency to search for, interpret, favor, and recall information in a way that confirms or supports one's prior beliefs or values.

  • @SonVoMekongDeltaBluesman
    @SonVoMekongDeltaBluesman 3 місяці тому

    Your sincerity and how you're expressing your prevalence towards 48k is really helpful. Because I've listened to how you mix in your videos, I trust that you're coming from a place of time-tested wisdom that works for your ears. And of course, you mentioned 96k for more dynamically sensitive music like bluegrass and classical, so thank you for pointing out that difference.

  • @who_is_dis
    @who_is_dis 4 місяці тому +2

    Really interesting - Thanks for making this, I was working in 96 and like you said 'the realism' is there. I'll experiment with 48.
    And the whole thing about 'no ones gonna hear it' argument - what i've always said is the consumer wont hear it but they will most likely FEEL it.

  • @Skyne_E_Vader
    @Skyne_E_Vader 4 місяці тому

    Subscribed because of your continuing honesty.

  • @marklholloway
    @marklholloway 4 місяці тому +8

    +1 for stretching. I recorded myself blowing an Aztec Death Whistle on a Sanken ultrasonic mic at 192k and stretched it. Sounded like satan screaming and the quality was amazing!

    • @MidlifeRenaissanceMan
      @MidlifeRenaissanceMan 4 місяці тому +1

      I guess you can always record stuff that you’re going to time stretch in 96K but keep your regular tracks at 48K

  • @i.shadrin
    @i.shadrin 4 місяці тому

    The dude just scratching the surface of this topic, there is a lot to learn for him still

  • @aaronthomas7790
    @aaronthomas7790 4 місяці тому +6

    88.1 or 96k means you may not need oversampling as much IMO and latency is cut in half generally. For me the thing that makes me want to record at 96k is the more natural sound especially for acoustic music. UAD and others admit clocking is different between sample rates on some devices. My current interface (mt 48) and prior one (Antelope) sound quite different in the top end especially when you go between 48 and 96. Unfortunately it's not as clear cut as 1 is always right.

  • @DMSProduktions
    @DMSProduktions 4 місяці тому +2

    IF 96K is too much etc, HOW would you handle a 192K recording?

  • @justinknollenberg7952
    @justinknollenberg7952 4 місяці тому

    bro your content slays

  • @StanAllDay
    @StanAllDay 4 місяці тому

    Hi Colt, could you please make a video or a short on how you have been archiving your sessions and projects. Thank you kindly. Wishing you a great day!

  • @ElectroPanPipes
    @ElectroPanPipes 3 місяці тому +1

    At least you were honest in saying this won't give us anything. It didn't.

  • @theriffdjenerator2213
    @theriffdjenerator2213 4 місяці тому +1

    96 is when you realise... Yeah the mac is not gonna cut it but don't tell anyone

  • @fenderfox5080
    @fenderfox5080 4 місяці тому

    Colt congrats on being in the Sweetwater catalog i got this month 🤘

  • @dobrocat1
    @dobrocat1 4 місяці тому +1

    You hit the nail on the head for accuracy. The music I do requires it and at a full final mix, my CPU is always barely 50%. Because I don’t use many plugins anymore since I’ve been able to collect the 20+ year analog setup I now have. Even with pop country or doing rock, the converters I have and my mixing approach sounds better and more defined from the get go. So, I’ve lived there and haven’t changed for many years now. When I eventually change converters, as nothing lasts forever, I’ll listen again and decide then what I’ll do. Quality hard drives are crazy cheap now, so, storage isnt really any deciding factor for me. Great video and I appreciate the time it takes you to make them. I wish I had the time to do the same.

  • @1loveMusic2003
    @1loveMusic2003 4 місяці тому

    Thanks for the info. will check that out

  • @sobhhi
    @sobhhi 3 місяці тому +4

    That crunchiness you're hearing is probably a very small amount of aliasing noise which can be interpreted as color or extra harmonics.

  • @magnusboder6680
    @magnusboder6680 4 місяці тому +4

    Hello! I don't work as a mix engineer and my english is not very good. I have a degree in audio and acoustics though. And now I am a little confused. Both from some information in the video and from reading the comments. As long as a sound is just recorded, and no digital processing is involved; aliasing and anti-aliasing filters. There is as far as I know, from a scientific perspective, no way to hear a difference with human ears. Now I see in the comments that people get the idea to record in a higher sample rate, and down sample to 48k for mixing... Only the other way around could be benefitting if you mix with plugins. I mean according to my knowledge. If you heard a difference, it may be because of your converters. But this is individual for every kind of converter and has nothing to do with sample rate. I really don't try to be a rude idiot now. And I have been wrong about things before. So feel free to correct me everyone if I am wrong! I really love to understand how things works and wish to have acurate knowledge :)

    • @musar03580
      @musar03580 4 місяці тому +3

      You are right. Your confusion is justified. There are apparently great numbers of people in the music and recording industry who still do not understand digital audio, particularly resolution and bit depth. What you have learned is correct.

    • @zaim_ipek
      @zaim_ipek Місяць тому

      There is a very good chance the preference he feels is how his AD and DA converters handle the different sample rates. If he had different converters, he might feel differently.

  • @piotrkanarek
    @piotrkanarek 4 місяці тому

    Thank you! I appreciate your advices

  • @enriquemartin8655
    @enriquemartin8655 4 місяці тому

    Thank you for your presentation.

  • @Coltdoesbeats
    @Coltdoesbeats 4 місяці тому +6

    The acknowledgment of the title at the beginning of the video is a perfect example of playing the game with integrity. Awesome video as always, and thanks for being real with us!

  • @braxal6983
    @braxal6983 4 місяці тому +1

    Colt, Great video. What happened with that SPL Vitalizer and Empirical Labs Pump, and SSL B-DYN that you talked about in previous videos? What is your take on the SSL Bus +?

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому

      There’s a video coming on the SPL! Still trying to get my hands on a pair of empirical labs, and SSL. I had some time with the bus plus at Andrew’s a few months ago and absolutely love it. So I’m trying to get my hands on one of those as well.

  • @OTTOAUDIO
    @OTTOAUDIO 4 місяці тому +6

    I would like to see more science on what you're hearing, whether conversion quality during downsampling, or ears being tuned/used to enjoying the buildup of more foldback aliasing distortion at 48khz (very little, but some and more than 96khz). I also prefer 48khz, and with the advancements happening with antialiasing algorithms, It's likely never going to be a problem. Another thing to consider is, it may be the same reason people love Soundtoys decapitator which has no oversampling and a TON of foldback aliasing distortion: Ears like what they like. If it sounds good, it is good.

    • @ZachWirchak
      @ZachWirchak 4 місяці тому

      I like to use 96k, but I agree with you, Ears like that they like and if it sounds good in the end that's all that matters!

  • @paigegordon3343
    @paigegordon3343 4 місяці тому

    love this intro bro!! state of UA-cam is so frustrating right now for so many of us

  • @ampersand64
    @ampersand64 4 місяці тому +9

    I am personally suspicious of this "clinical" feeling of 96khz.
    48khz audio perfectly "captures" the audio, as far as how we perceive it.
    Humans can't hear that extra octave of bandwidth that 96k provides.
    Even in terms of envelope of the audio (transient response), I don't think that the differences could be loud enough to be heard.
    Plus, humans are very bad at hearing the true envelope of sound, which is why static phase shifts are usually inaudible.
    I think the biggest difference would be in the lowpass filtering on input and output stages.
    96khz audio can afford to use more gradual filters with higher cutoffs, meaning the top end of the audio is better preserved.
    There's less filter ringing, less phase shift, and less treble rolloff.
    Still, these differences are mostly above 10khz. So at best, this is a very subtle difference, comparable to two different transformers. Or an extra couple dB on a high shelf.
    And the filter ringing is literally at 20khz. I would wager that 20khz ringing is inaudible to most people.
    In the box, more differences can arise.
    EQs cramp at lower sample rates. Most people will just adjust the bandwidth and gain to compensate. So if anything, this is a workflow difference.
    Distortion, obviously, acts differently at lower sample rates. If anything, the aliasing of 48khz is the source of the grungy character. Still, oversampling is an easy fix for aliasing, and it induces minimal side effects.
    The main differences between sample rates occur when pitch shifting or time shifting signals. Also, the CPU and storage are notable variables. The sound is the least important factor when choosing a sample rate, so this should be a non-issue IMO. Not a single listener will be able to tell the difference.
    Record in whichever makes sense.
    For example, kick drums can be stretched minimal side effects, since they have a small bandwidth and mostly low frequencies. So 48khz is okay. But drum overheads might benefit from 96khz if you're planning on mercilessly stretching them to fit the grid.
    Anyways, that's my two bits. I should do tests to back up my claims though. Maybe the input/output filtering is more different than I think.

  • @RPMusicStudios
    @RPMusicStudios 4 місяці тому +1

    I literally clicked on this knowing it was click bait. I use 96k because latency is halved and reverbs seem to blend better with the source material. As someone who shoots music videos , book trailers and UA-cam stuff as well as runs a recording studio I can assure you that I run out of SSD space in a days of video work. On my Audio computer and external HARD DRIVE I haven’t come close to filling it yet.

  • @subtonic24
    @subtonic24 4 місяці тому +4

    I work in 88.2 because it's double of 44.1 which is where a lot of masters end up at (CD Baby still only accepts 16 bit 44.1 kHz). And it's still high enough to do some elastic audio stuff.

    • @FC-xc3zy
      @FC-xc3zy 4 місяці тому +1

      Smart move.

    • @DSane206
      @DSane206 4 місяці тому

      Same

    • @JoeStuffzAlt
      @JoeStuffzAlt 4 місяці тому +1

      Honestly I don't feel there will be a huge difference between 88.2k vs 96k because it's the difference between a hand grenade and a rocket. There might probably be a case out there because there is ALWAYS a damned edge case, but it'll be rare.

  • @Stefan-
    @Stefan- 4 місяці тому +1

    Higher sampling rates than 44.1/48KHz are mostly pointless and its a myth that rates that are higher are more accurate, pretty much all you do when using these are recording sounds that the human ear cannot hear, 44.1/48KHz can perfectly describe sound in the range of human hearing. For timestretch there can maybe be an advantage and you can potentially get lower latency with your audio interface.

  • @Bigfamilyhomestead
    @Bigfamilyhomestead 2 місяці тому +2

    I hate clickbait, so here's why I'll use clickbait.

  • @alex_ayers
    @alex_ayers 4 місяці тому +4

    I was able to get ahold of some stems for a few songs by The 1975 from their 4th Album, "Notes on a Conditional Form." They use 96khz, and it sounds really crispy!! But I truly don't think THAT is the reason for it. I still use 48khz, and with Dolby Atmos in the picture, thankfully 48khz is an option for it. I can't imagine the file size's for a 96khz Atmos session...

    • @NoQualmsTheArtist
      @NoQualmsTheArtist 4 місяці тому +1

      I mix Atmos as well, can't imagine a 96k session 🤣

  • @williambrandon9660
    @williambrandon9660 4 місяці тому

    I'm dying cuz I debated clicking on it cuz of the title thats too funny lmao

  • @MariJu1ce
    @MariJu1ce 4 місяці тому +7

    I honestly cant hear a difference when real blintesting, i recomend anyone to do a blindtest. And you must guess the right option 5 times in a row, thats how you know you can tell a difference. The only thing higher sample rates do is raise the extention of the high freqs, it is not at all more accurate on the frequencies both share. This can be scientically proven. More sample points does not mean a more accurate reconstruction. Also idk about accurate sounding more clinical, doesn't make much sense, more accurate should just be more equal to straight wire to the speaker. But doing Time stretching and infrasonic recordings would have an advantage though

    • @raymota4515
      @raymota4515 3 місяці тому

      "This can be scientifically proven. More sample points does not mean a more accurate reconstruction."
      So as I noted above 4.8 samples per second of a 10 kHz wave will be as sonically accurate as 96 Khz sampling. Right?

    • @MariJu1ce
      @MariJu1ce 3 місяці тому

      4.8 samples per second? idk what you mean. But a samplerate of 16k per sec for example will perfectly reconstruct up to 8khz. just as good as 192k would for example. thats just how the physics work.
      main difference might be in the antialiasing filters in converters, which all have a lowpassfilter. Which may reach down to a lower frequency on a smaller samplerate. But I find it strange when ppl say lower samplerate like 44.1 will sound "granier". If there is a difference, it would more be like a tiny bit more muted on the topend/air. But unless you can hear 18-20k and over i doubt youll hear any difference that matters. Atleast thats what Ive heard, and when I did blindtests.@@raymota4515

  • @ChrisWhittenMusic
    @ChrisWhittenMusic 4 місяці тому +1

    You seem to be talking about budget conscious sessions. Storage is so cheap now. I record everything at 96/24 on a quite affordable M1 MacBook Air, with multiple plug-ins and never have a problem with the processing, or slowing down.
    Accuracy? Yeah, I want my (rock) drums to be as accurate and high quality as possible. It's not just for classical.
    A lot of clients I work with demand 96/24 - which is the main reason I switched from 44.1/16.
    In the end, working at 96/24 does not impact my studio work one bit - there are no cons. So I do it because that's what I'm asked to deliver and also because I want to future proof my work.

  • @joemaymusic
    @joemaymusic 4 місяці тому +5

    Idea for the A/B test: Put a transformer isolated Split after all your preamps and send each into different converters as you track a song, and then listen to the summed mixes differences with the same plug ins and session settings on each

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому +4

      That’s exactly what you would have to do. But even just having two completely separate rigs that were identical is more trouble than I can convince myself to go through.

    • @joemaymusic
      @joemaymusic 4 місяці тому +1

      @@ColtCapperrune Oh for sure! I aint gonna do it either. That then opens complexities of different plug-ins's sample rate handling, non-linearity, dithering, and then mixing down to lower sample rates in mastering. Too many factors to isolate. Just having the convo is enough for me-- earnest and insightful as always my man!

    • @1176hambone
      @1176hambone 4 місяці тому +3

      use dual active split. a transformer isolated split will show differences from the transformer. sample rate differences doesn't affect the waveform, they will null in the audible range. 96k recording brings in higher frequencies that will cause more aliasing through processing compression and saturation. use 48k and OVERSAMPLE as much as possible in your plugins.

    • @anduriel11225
      @anduriel11225 4 місяці тому

      @@joemaymusic and not to mention: what it does to you as a musician/producer while the stage of recording, listening to different sounding stuff will inspire you to do different things.. that psychological aspect of the creative stage affected by that technical difference.. you will never be able to isolate that aspect…

    • @RayanTelleria
      @RayanTelleria 4 місяці тому

      What about skipping all plugins? Just listening to the raw recordings

  • @TrueFallacy
    @TrueFallacy 4 місяці тому +3

    I’ve been recording at 96k, only at the advice of my last producer, for about 10 years now, and there are some valid arguments around CPU usage, less so now though. I can only imagine how much faster computers will be in the next 10 years and beyond, as computers get faster, lossless 96k and beyond becomes easier and easier…
    As much as the “vibe” is concerned… that’s possible. It’s definitely not for “no reason” that I use tape emulation when mixing, I like the “vibe”, or “tapey” quality of how it sounds. I definitely might run my own experiments. It would be cool to choose between a 48k vs 96k song, but it would have the be the same audio in both examples, recorded on two systems simultaneously, or there’s too many variables when deciding what’s better. I won’t deny it’s possible though, there could be a “vibe” to 48k that I’m missing…
    There’s also a lot of research done around aliasing, which is caused often times by saturation plugins that don’t have oversampling features. I haven’t tested this extensively, but it is another reason why I tend to lean 96k….
    It is interesting…

  • @randydaniels9218
    @randydaniels9218 4 місяці тому

    Colt I like what you have on 96k verse 48k, I tried both but because in the beginning 48k was widely used in video forever. I found from 90s on that working 48k works for audio and video clients so staying that for economics really. Backing up 96k requires double the storage space. Keep moving forward Colt the list will get smaller someday!

  • @yllekjs76
    @yllekjs76 4 місяці тому +1

    Can you split a microphone into two signals and have two PC's recording at the same time with different sample rates?

  • @DougAustin
    @DougAustin 4 місяці тому +2

    What do you think of recording and editing at 96K, then convert to 48K when mixing?

  • @dkokalanov
    @dkokalanov 4 місяці тому

    So what sampling rate do you use for your projects and is it because of convenience or sound-quality?

  • @aleksamrkela831
    @aleksamrkela831 4 місяці тому +1

    The only place where I've found high sample rates to have objective advantages is where you have to do extreme time stretching and pitch shifting (which, for me, was making creature sound effects during college exercises). 48k is more than enough for music.

  • @jaykarimi7123
    @jaykarimi7123 4 місяці тому +2

    I feel ya brother. Unfortunately youtube does suck like that & so does the general audience lol. I would have watched 48 vs 96 but I get it. :) I agree that it's like the analog effect of a mixing desk with killer pre-amps? It colors it but in the best way possible...The saturation kinda compresses, smears & fattens/fills it out very nicely. If it was a symphony or very clean sources that call for exact replication, i could see 96K being worthwhile but for the majority of things, I'll stick with 48k.

  • @DavidDavrosWhite
    @DavidDavrosWhite 4 місяці тому +2

    It’s a compromise.
    The Goldilocks zone.

  • @RicherPodcast
    @RicherPodcast 4 місяці тому

    48k all the way!
    Side note, wondering if you’ve tried the Sony C-80, and what’s your opinion on it?
    Thanks man, all the best

  • @pumodi
    @pumodi 4 місяці тому +1

    Ngl, I almost didn't watch this because of the click baity title but I'm glad I did. I do a lot of sound design work and 96khz and 192khz are regular daily use sample rates for me, specifically because I do some much multi-octave pitch shifting and time stretching. Working with higher sample rate files really goes a long way in preventing artifacts and improving intelligibility, like you mentioned with Elastic Audio.
    Whenever I do music I pretty much exclusively work in 48khz. I think high sample rates are a specific use case and there's not enough education out there on why and when to use them. Same kind of argument with 32-bit depth. 90% of people do not need to record at 32-bit but if you have a job like mine and have to record things like fireworks or guns, having a 32-bit capable recorded can be a godsend.

  • @jacy123
    @jacy123 4 місяці тому +1

    Great thing about 96k is that you get half the latency while maintaining the same buffer size. This is great for real-time monitoring of kick triggers live, neural DSP or if a vocal is going through a daw and echoed/input monitored. :)
    for a live show 16bit at 96k is a great way to go if low latency and super reliable performance from the computer and interface is desired. It gives the computer much less to process since 24bit has a lot more data to process/write than 16 bit.

  • @mwangiwaruguru
    @mwangiwaruguru 4 місяці тому

    Hey Colt! Do you have a spotify link of some of the songs you've worked on?

  • @mrmorpheus9707
    @mrmorpheus9707 4 місяці тому

    Great video as always...i just😅 àlways question once its compressed to mp3 and listented to on ear buds...HOW MUCH IS LOST? I mean. If its for film sure..but audio...i dunno

  • @pixelpusha
    @pixelpusha 4 місяці тому

    About the cost of storage. What file format are you using for audio files? For example, Flac is lossless and file size is roughly half of wave file with same specs. Max bitdepth is 24 though.

  • @hondbanjer
    @hondbanjer 4 місяці тому +1

    Great video ! As a live-sound engineer for over 25 yrs, I mixed on digital consoles at 48K for years and
    found it more then good enough for the purpose.
    Somewhat less than 2 years ago the company I mostly work for switched to a famous British brand 96K consoles. The sound of these are more “snappy” less “blurry” then the 48K consoles, and yess it’s a
    feeling and not proven science. Anyway, the 96K consoles helps me to “open up” a big channel count live project and I’m under the impression that there’s less latency issues.
    The rehearsals and shows are being recorded and every time I open a live session in my home studio they sound “clinical” and cold. Taken into account that live shows are performed in sometimes not so nice acoustical venue I definitely prefer 96K for live sound because of the clinical sound, in the studio ti’s just the opposite . Keep the good video’s coming!

  • @LBJedi
    @LBJedi 4 місяці тому +1

    How do you feel about recording in 96 then mixing in 48?

  • @progressionspod
    @progressionspod 3 місяці тому

    96k definitely feels more "accurate". When I work at 96 it feels like I make mix decisions quicker, everything seems a bit easier. That being said, I almost never opt to start a new project at 96 unless it's a delivery requirement or somebody on the team wants it.

  • @musar03580
    @musar03580 4 місяці тому +8

    Colt, might I suggest a follow-up video about the Nyquist theorem and how resolution only determines how high an audio frequency can be recorded? I am surprised at how many people in the recording industry still don't understand digital audio.
    Higher resolutions are not more accurate, not cleaner or more detailed. Higher resolution merely makes possible the recording of higher frequencies. 40 kHz is capable of capturing 20 kHz sounds, the theoretical limit of human hearing. I'm simplifying, of course. There are technical reasons for using 48 kHz.
    Bit depth is another issue. It determines the number of amplitude values that can be assigned to each sample. Accuracy and clarity are, in fact, affected by bit depth. But 24-bit recording makes for such a low noise floor, it has been adopted as an industry standard.

    • @a_macaulay
      @a_macaulay 4 місяці тому +2

      As an engineer, I definitely appreciate seeing this information in the comments.

    • @samuelbolduc696
      @samuelbolduc696 4 місяці тому +1

      FINALLY!!! someone talking about the math behind nyquist theorem in the comment section! I was staring to worry a lot , thank you so much for talking about that. I just can’t understand how everyone don’t understand a basic math theorem.

    • @Nathan_Woodruff
      @Nathan_Woodruff 4 місяці тому +1

      Yep. It's amazing to me how much this simple concept is overcomplicated. Sample rate controls max frequency you can store, and bit depth controls the quantization noise floor. That's it!

  • @Ohio_Greg
    @Ohio_Greg 4 місяці тому

    What sounds best… depends on your daw, your converters, and how you bounce it out.

  • @willsnyder8735
    @willsnyder8735 4 місяці тому

    This is still phenomenal content without a comparison between the two. We come to you first off with faith in your experience & honesty… you have maintained that. While for some they need “proof” sometimes the proof is in the opinion of the pro. You’re not saying one is factually better than the other, you’re simply saying what you have come to sonically prefer. And… guess what? I actually 100% agree. I have played with all the available rates, and I have been sticking to 48 for the last couple years myself because I too like the feel

  • @jordanlouis4723
    @jordanlouis4723 4 місяці тому +1

    What about recording at 88.2 so when you render down to 44.1 it's an even division of numbers...?

  • @erockomania
    @erockomania 4 місяці тому +2

    I equate it to how the 4k TVs look (on the stock settings)... more accurate for sure, but it also ruins the lighting and makes everything look like you are standing there in the room. The reality of it ruins your ability to immerse yourself in the show.

    • @Platinum_XYZ
      @Platinum_XYZ 4 місяці тому

      I wouldn't say its entirely an accurate description. consider how 4k resolution compared to 1440p or 1080p is a dramatic and clearly perceivable difference. whereas however when it comes to audio, 44 kilohertz and 48 kilohertz already covers all of our perceptible human hearing range. 96k contains more analog information than we can even experience as humans, and the auditory playback hardware you have might not even support frequencies that high anyways
      therefore a more accurate description would be, comparing something like 16k video, to 32k video. both are quite overkill and over what we're capable of seeing anyways. however the higher resolutions always provides more flexible options when it comes to zooming in and such during post production
      your analogy has a good idea that I recognize though. having the most "realistic" version of something isn't always what we want

    • @raphaelherzig3316
      @raphaelherzig3316 4 місяці тому +1

      Turn off tv processing that "enhances" images and you'll be shocked at how good 4K can be. Just a suggestion.

    • @adamwattsmusic
      @adamwattsmusic 2 місяці тому

      Don't think it works to use a cross-sense example: the art experience of eyes and ears aren't the same. Like, does it make sense that to say lI like the smell of avocado, so therefore green must be my favorite color!". No! :)
      Also... many say that true analog is the best (like no digital in the process: tape, to say, vinyl)... that path is which is infinite samples per second (or what? The space between electrons?:)... which is closer to 96k than 48k. It's all taste at the end of the day. Do what you like.

  • @RelicLabzEntertainment
    @RelicLabzEntertainment 4 місяці тому

    What if you have a computer output your mix in 48k and have a second computer record the audio from the first computer in 96k through some type of gear, or whatever gear your using for the mix🤔

  • @erickaymusic
    @erickaymusic 4 місяці тому

    Hell yeah man! I dig that. I'm not crazy then! 😂😂

  • @Frikoppie
    @Frikoppie 4 місяці тому

    I'm currently using a laptop that has a cpu ranked 1397/1425 or something on a CPU benchmark site, so it is VERY slow with sort of heavy-duty/bloated/inefficient DAWs/plugins, etc. But, there are a few workarounds for practicality. For instance, simply testing the differences and kind of correlating, but then dropping down the bitrate, for instance, for realtime editing, and then when rendering, upping it (depending on your target formats, etc).
    And yeah, sorry if the ranting was excessive, but these things are very contextual and there are typically very many variables/factors/considerations.
    Have a good day.

  • @johnviera3884
    @johnviera3884 4 місяці тому

    I ran my own experiment. And I can’t tell the difference between anything above a 256K MP3 to 96Khz

  • @SPINNINGMYWHEELS777
    @SPINNINGMYWHEELS777 3 місяці тому

    everything gets dithered / compressed in the end 😂 but always capture everything you can in the raw files = 96khz

  • @kousinkoolaid
    @kousinkoolaid 4 місяці тому

    I would say this is akin to liking the buttery smoothness of 24fps vs 60 in video.

  • @ViolenDarkstalker
    @ViolenDarkstalker 4 місяці тому

    The biggest problem is can you actually hear the difference between 48 and 96 when it's uploaded to a social media platform? Do they fold it down as far as quality?

  • @SleepingDragonsButler
    @SleepingDragonsButler 4 місяці тому

    I'd assume it's like filming in 60 frames per second, the movement is much more fluid, but for a hundred years, cinema has been filmed at 24 fps and now anything faster than that feels unnatural and weird.

  • @3sixtystudios722
    @3sixtystudios722 4 місяці тому

    had the same experience, i think its probably the filter in the interface at the nyquist frequency

  • @MoogTheOne
    @MoogTheOne 4 місяці тому

    I appreciate the honesty with the click bait stuff. Love your videos.
    If you're a musician who writes and records their own music without a producer, 96k opens lower latency settings on many interfaces like your Apollo. If you're a digital drummer or finger drummer who plays virtual drum instruments and is sensitive to latency, going from 64 samples to 32, opens up room for a few plug-ins while still playing in real-time. Go look at the latency figures for all of the UAD plug-ins for your x16, a large number of the plug-ins give you lower latency when in 96k vs 48khz and this is on top of the fact that 96k opens up 32 samples. The higher your sample rate, the lower your latency.
    If you're working mostly in the analog domain via a console, you want 96k. In analog land, your console provides the color, grit and vibe, so you want things to be accurate and transparent when converting to digital. You have 2 newtons, why not use SILK on the master buss to dirty it up rather than using 48khz? I personally want my recordings to sound exactly like what I was hearing while still in analog land.

  • @barbierash2137
    @barbierash2137 4 місяці тому +2

    Jack Joseph Puig uses 96K....good enuff' for me!!

    • @NoQualmsTheArtist
      @NoQualmsTheArtist 4 місяці тому +1

      If you see Bob Katz experiment on how hats create comb filtering, you will learn that JJP's ears run on superstition more than actual science. Can he mix a song, hell yeah. Can you trust what he hears is the truth, hell no. Not with the hats he wears while mixing, you can't argue with the proven science.

    • @barbierash2137
      @barbierash2137 4 місяці тому

      96K FEEL BETTER TO ME AND THATS WHAT MATTERS 2 ME!!!@@NoQualmsTheArtist

  • @3mpathy717
    @3mpathy717 4 місяці тому

    I mix in 44.1 (and since most DAWS defaults to 64 bit I just leave it at that) and I record in Higher Sample rates is that weird? Also I use reaper so everything in the session can easily be oversampled in the 44.1 session

  • @MattHepworth
    @MattHepworth 3 місяці тому +1

    Unfortunately, this perpetuates some myths (as does the 44.1 vs 48kHz video you did a while back). That's not how sample rate works. If that was how it worked, 20Hz content would be many times more accurately represented than 1kHz. That's just not how it works once you exceed two samples per cycle. Six points on the same circle don't make the circle any more round than three. Sample rate only dictates the highest recordable frequency. Having done tests myself with recording to two identical systems simultaneously using custom splitters, and monitoring through a sample rate agnostic converter (Benchmark), as well as exporting each to its opposite sample rate and doing double blind tests, I can tell you that my experience and measurements in the controlled testing do not match your subjective results in an uncontrolled testing situation with multiple variables.

  • @dremcfleuve
    @dremcfleuve 4 місяці тому

    I'll have to test with guitars but recording bass, I notice that there was so much of a difference between how the bass sounds analog coming through my monitor and how it sounds recorded that I do max out the the sample rate and downsample it AFTER

  • @KernSound
    @KernSound 4 місяці тому +1

    Do you think that maybe the reason the 96k transferred down to 48k sounded like it was almost there might be that the plugins handled the 96k different than the 48k. When I get back to the US I will try a few experiments with this idea. Kind of like I did when we went from analog to digital. I would record all the drums and bass on analog tape and transfer it to digital. That was when I was on Sonic Solutions as my DAW. At that time Sonic led the pack with the best sounding DAW, because it was 24bit, and the others were not. It worked well transferring the Drums and Bass to the DAW. It became more of a question of time then, so I axed that idea pretty fast.

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому

      I have a feeling the reason why converting the session to 48K was only halfway there is because it’s just cutting out half of the information. Rather than relying on the converters to choose that information if that makes sense.

  • @isnerdy
    @isnerdy 3 місяці тому

    I don't think this generalization holds, and it may be specific to the converters in your interface. I'm in the middle of recording an album with a quartet of stringed instruments. We've mostly been working at a studio that's been recording at 24/48, with some really botique preamps, and high-quality mics. Some of us have also been bringing our own (AKG & Telefunken) mics to sessions. There were a number of complaints about the sound quality we're getting at the studio, so I decided to give it a try myself. So I recorded a session of the group, using a MOTU 828es with a DAV BG-8 preamp, into Logic at 32/96. We used two pairs of C414s, a pair of Telefunken M60 FETs, and a pair of Beesneez Lulu FETs. Four of the 8 mics were exactly the same mics we had been using at the studio. The recording I made at 96k just sounds so alive and 3-dimensional compared to the 48k recordings from the studio. If you just do a direct A/B comparison, the 48k recording just sounds flat and lifeless in comparison to the 96k recording. I really think that while some converters in some interfaces say that they can do 96k or 192k just fine, that they don't actually do as good a job as others at those sample rates. For what it's worth, the ESS 32-bit converters in the MOTU seem to have no problem at all delivering consistently preferable results at 96k.

  • @officialproteus
    @officialproteus 4 місяці тому +4

    Great video, and you’re right that this is a really important topic to discuss!
    Another interesting thing to think about in this situation is that - if you’re using VSTs or samples - a lot of sample instruments aren’t recorded over 48k. So not only are you not getting higher sound quality from those samples, the plugins on their channel strips are also costing significantly more processing power for no reason.

    • @magnusboder6680
      @magnusboder6680 4 місяці тому +4

      You are right. It's good to talk about things that are wildly misunderstood. That's why I decided to comment even though my English is not perfect. A lot of years ago when all the Kontakt libraries were in 44.1 I was thinking... Oh that's not good. Until my professor taught me that it's not relevant for the quality of digitally recorded audio. It only matters when we digitally process it. Especially when we add saturation. And for this we have over sampling or up sampling of the whole project. So what we should pay attention to is aliasing and aliasing filters. Especially when different aliasing filters add on top of each other because of a chain of different plugins and the filters get into the space which we can hear, because of a too low sample rate that doesn't allow the filters to sit high enough outside the range that we humans can hear.

  • @matabercrombie3816
    @matabercrombie3816 4 місяці тому

    Would recording the song at 96 and then saving a copy at 48 be a better comparison?

  • @theappearedone
    @theappearedone 4 місяці тому +2

    Clinicalnesss.... Id love to hear a bit of nulltest regarding that

    • @ColtCapperrune
      @ColtCapperrune  4 місяці тому

      That’s a very interesting idea… I may have to try to figure out how to pull that off

    • @nateg5586
      @nateg5586 4 місяці тому

      ​@@ColtCapperrune Would you need to use 2 separate audio interfaces to pull that off ? Since an interface can't play 2 separate sample rated pieces of audio at the same time.. I could be completely wrong

  • @Pierregrill
    @Pierregrill Місяць тому

    When 96k came to pro tools it felt like 30ips 24 track: the biggest difference was …. The vocal track. So clear so pretty. I am obviously very old and remember recording reggae and rock at 15 ips! The latency at 96 is so much lower and it is a joy to work with a pretty sound. I do everything at 96 except Dolby Atmos mixing.

  • @skoneal007
    @skoneal007 4 місяці тому

    You would really need two identical computers one recording at 48K and the other at 96K, both recording simultaneously from the same exact session with Y cables to each computer to do a real apples to apples comparison.

  • @dpinskey
    @dpinskey 4 місяці тому

    I used to capture my sessions which are typically comprised of live-tracked drums, guitar and bass through various interfaces, and vocals through preamps loaded into usb 500 series racks with hardware inserts on effects solely in 96k and I was very pleased with the clarity and accuracy; HOWEVER, the need for more and more storage and constantly running out out of drive-space became more than I could bear; but I kept trying to saunter on. It wasn’t until I acquired some vintage gear that I added to my hybrid system that topped out at 48K that I said what the heck, let’s see how working in 48K is and I have to say the negligible sonic differences and the ability to store a greater number of projects to one drive has me working totally in 48k now without feeling like I have compromised anything. Totally worth it.

  • @davidbadstubner4582
    @davidbadstubner4582 4 місяці тому

    If you were to try another experiment in this vein, I would suggest getting a split snake so you can record the same mics and performance on two identical systems.
    The other thing to point out is that most high profile live sound consoles, that are digital, are sampling at 96khz.
    I have noticed a difference, in the fact that I’ve worked in one venue that went from an analog console to a Dlive. I did notice a difference there. But it would’ve been leagues ahead of the analog console compared to an m32.