Video Game Director Answers Questions From Twitter | Tech Support | WIRED

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  • Опубліковано 14 лис 2022
  • The Callisto Protocol director Glen Schofield answers the internet's burning questions about video game development and horror games. Why are horror video games scarier than horror movies? Why was Elden Ring so dang hard? How do you design levels in a horror game? How well does finger motion capture work? How do game physics work?
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  • Розваги

КОМЕНТАРІ • 3,8 тис.

  • @Cav723
    @Cav723 Рік тому +25395

    The guy asking why independent developers don’t develop their own engine and calling them lazy for not doing so is such a smooth brain take.

    • @Chackravartin
      @Chackravartin Рік тому +3000

      Spend 1000s of hours and 100,000s of dollars developing a game engine for a start up company with little money and little staff... ooooor use the unreal engine 5 which is free up to a point and is all there ready to go... hmm

    • @bravepotatoe7513
      @bravepotatoe7513 Рік тому +1623

      @@Chackravartin and will most likely still be better than what you managed to create if by a miracle you finish it

    • @justinhearst
      @justinhearst Рік тому +913

      It's a very smooth brain take. Guy doesn't know how hard engine development is. Let alone to develop a game itself.

    • @Beatofblues
      @Beatofblues Рік тому +686

      probably the same type of people who thinks "graphics gets finished first" lol

    • @kindlin
      @kindlin Рік тому +106

      @@Beatofblues I couldn't find the video, but someone was discussing a director that wouldn't review anything unless it was almost fully through the VFX department. He'd just complain about textures and lighting before he'd actually look at the content of a quick render made to try and ask/show something.

  • @ThePersonNetwork
    @ThePersonNetwork Рік тому +3159

    "It's not about my ideas always getting into the game, it's about the best ideas getting in the game." Spoken like a true professional S tier game dev

    • @kevinmills1318
      @kevinmills1318 Рік тому +20

      This is the best way to play DnD 5e and other role playing games

    • @dvdtjeeh
      @dvdtjeeh Рік тому +36

      Yeah I really appreciated that he said that. That shows you that someone wants the best for the game, not the best for themselves.

    • @xzeuii
      @xzeuii Рік тому +4

      Joe Cecot should take notes.

    • @mahatmaniggandhi2898
      @mahatmaniggandhi2898 Рік тому +9

      "my ideas are the best, everyone else is dogshit"

    • @psychophate
      @psychophate Рік тому +11

      *cough cough* Niel Druckmann

  • @matodragonespor5000
    @matodragonespor5000 Рік тому +5683

    So, the creator of Dead Space just told us how his team used a Tiger Woods game to create a Lord of the Rings game... what a time to be alive

    • @alpha_9997
      @alpha_9997 Рік тому +47

      +respect

    • @sambrown9475
      @sambrown9475 Рік тому +126

      BROOO that honestly makes me appreciate the game even more lmao

    • @PooShPoP
      @PooShPoP Рік тому +27

      Not a game the engine behind the game

    • @connermcgee15
      @connermcgee15 Рік тому +9

      That was an amazing revelation. I love those games.

    • @opalatom
      @opalatom Рік тому +1

      Two minute papers fan?

  • @arsnakehert
    @arsnakehert Рік тому +5481

    Hearing the guy who led the making of Dead Space saying he wishes they would make more Silent Hill games somehow really warms my heart

    • @Dae2Day
      @Dae2Day Рік тому +95

      Yes glad us gamers aren't the only ones who hold value in the franchise still.

    • @normansyawal2163
      @normansyawal2163 Рік тому +16

      Konami already ruin PES & MGS, so I'm a bit sceptical if they release new SH

    • @5-Volt
      @5-Volt Рік тому +51

      @@normansyawal2163 They actually announced a remake of SH2 & a brand new SH game like a month ago. With Konami's track record.. yeah.. a lot of people are skeptical but maybe they will redeem themselves like Capcom has been.

    • @scofield321
      @scofield321 Рік тому +2

      They should‘ve never remake SH2. It‘s perfect how it is.

    • @Deftthekidd
      @Deftthekidd Рік тому +3

      @@scofield321 mmm not really

  • @themauiwaui
    @themauiwaui Рік тому +3558

    This could be a 10 hour interview and I would still not have enough of it

    • @channingtaintum
      @channingtaintum Рік тому +54

      Highly recommend watching his Ars Technica interview, as well. Glen puts on an absolute masterclass on game directing and leadership in the industry.

    • @ozzysmith2571
      @ozzysmith2571 Рік тому +42

      This dude could sell me a glass of ice while we're in the North Pole

    • @The_Ostrich
      @The_Ostrich Рік тому +1

      No

    • @rumahfauna751
      @rumahfauna751 Рік тому +1

      @@channingtaintum free dah

    • @themauiwaui
      @themauiwaui Рік тому +4

      @@channingtaintum That interview is also a gem, as well as the shorter video focusing on his art
      Glen is a legend and truly passionate about his craft. Can't wait for December 2nd!

  • @willyb6515
    @willyb6515 Рік тому +4381

    This man is a national treasure. REBUILT his studio after EA ran them down. A unit, a chad An absolute beast. Can't say enough good things.

    • @carcrashjayson
      @carcrashjayson Рік тому +51

      Too bad Sledgehmmer hasn't made anything good

    • @rollermixmax
      @rollermixmax Рік тому +1

      @@carcrashjayson XXXXXXXXXDDDDDDDDDDDDDDDDDDDDD

    • @kls701
      @kls701 Рік тому +5

      Totally agree!!!

    • @mohammedhaque7508
      @mohammedhaque7508 Рік тому +55

      He’s coming back to be better than dead space👀

    • @gazzy9136
      @gazzy9136 Рік тому +22

      @@mohammedhaque7508I dunno about better than dead space, but maybe on par with it in some aspects. Nobody knows until it’s released, like I said though, I highly doubt it’ll top dead space 1 and 2.

  • @benbreuer4966
    @benbreuer4966 Рік тому +3385

    I love how Glen looks and sounds like a trucker who owns a bar and has probably killed someone before. But he’s actually this really intelligent, articulate, nerdy teddy bear.

    • @StarWarsMatcha
      @StarWarsMatcha Рік тому +41

      😂😂😂

    • @spartakush_6614
      @spartakush_6614 Рік тому +51

      what u talking about this guy doesnt look dangerous to me. Theres actually something called looking masculine

    • @floofiestmuffin6945
      @floofiestmuffin6945 Рік тому +161

      ​@@spartakush_6614 I don't think they said he wasn't masculine my guy.

    • @kamarwashington
      @kamarwashington Рік тому +44

      @@floofiestmuffin6945I think he’s saying that the guy is mistaking being perceived as dangerous with masculinity. Not that the guy didn’t think that the dude is masculine

    • @balznack
      @balznack Рік тому +30

      He just looks like a normal dude to me

  • @EdnovStormbrewer
    @EdnovStormbrewer Рік тому +1308

    "I don't consider myself a writer, I consider myself a storyteller." That's someone that really enjoys his job.

    • @warcat2469
      @warcat2469 Рік тому +15

      That's how it's supposed to be....Good story, in a game based around stories, wins customers.

    • @CalebM-kv9pi
      @CalebM-kv9pi Рік тому +1

      @@warcat2469 are you war cat general on steam? Asking because I was reading replies on here while waiting on dead space 1 to download and saw war cat general on steam and you on UA-cam.

    • @warcat2469
      @warcat2469 Рік тому +2

      @@CalebM-kv9pi Nope. I have a different username on Steam. Sorry.

    • @CalebM-kv9pi
      @CalebM-kv9pi Рік тому +1

      @@warcat2469 no problem, crazy coincidence though.

    • @Magic_beans_
      @Magic_beans_ Рік тому +10

      To me it says that he sees a difference between those two things. He builds a structure and the writers make it beautiful.

  • @mavvynne444
    @mavvynne444 Рік тому +6129

    The mastermind behind Dead Space. The man, the legend himself Glen Schofield.

    • @LegendFTP
      @LegendFTP Рік тому +93

      One of them *

    • @skelepunner745sans5
      @skelepunner745sans5 Рік тому +43

      SCOTT STERLING!!

    • @mavvynne444
      @mavvynne444 Рік тому +3

      @@sam08g16 Huh?

    • @_justinoroz
      @_justinoroz Рік тому +88

      Oh crap. At the part where he mentioned his favorite scary game I immediately thought Dead Space. Had no idea that was his own game, and I can understand why he wouldn’t pick his own masterpiece.

    • @SuperLocrian
      @SuperLocrian Рік тому +15

      I Freakin' Love Dead Space (and 2 - but 1 is better). Played on PC in the dark with headphones.. Dead Space and Dead Space 2 are the only games I immediately replayed after first run through. I know Dead Space inside out and it still freaks me out!!!

  • @chiefbeef5906
    @chiefbeef5906 Рік тому +2095

    Wired, I see you have reached out to Glen Schofield. This is what we in the biz call, a pro gamer move. Glen is an OG with so much love for his craft.

    • @keithws2779
      @keithws2779 Рік тому +2

      What was it wired to?

    • @dan3458
      @dan3458 Рік тому +8

      You aren't "in the biz" because you bought a console champ.

    • @davemccombs
      @davemccombs Рік тому

      Only cringe little losers copy/paste ready-made phrases and say that

    • @Benri05
      @Benri05 Рік тому +1

      @@dan3458 true and you can't also call yourself a gamer when you own a console

    • @sirmrguitardude
      @sirmrguitardude Рік тому +7

      I assume Striking Distance Studios reached out to wired to get publicity leading up to the game's launch.

  • @Aiden-ov7gj
    @Aiden-ov7gj Рік тому +2049

    More videos with glen plz, this guy is great and it's one of the few people in the gaming industry that I fully respect

    • @ThiccNicc
      @ThiccNicc Рік тому +37

      This comment aged like milk and its only been 7 days lol

    • @zachsmith5766
      @zachsmith5766 Рік тому +5

      he made advanced warfare ☠️

    • @fitmotheyap
      @fitmotheyap Рік тому +3

      @@ThiccNicc what happened?

    • @gavriloradosavljevic8508
      @gavriloradosavljevic8508 Рік тому

      @@fitmotheyap same here

    • @bambuu_
      @bambuu_ Рік тому +25

      @@fitmotheyap Apparently the game he is advertising here (The Callisto Protocol) had a terrible release :( Glitches, performance issues, etc

  • @vibaj16
    @vibaj16 Рік тому +576

    About the physics: Yes, they do have to program things like calculating gravity. The hardest part is collisions. Calculating collisions is both extremely complicated and computationally expensive. To make it perform better without making the physics an unstable mess, it has to be even more complicated. But this is all done with a physics engine that usually isn't actually made by the people making the game.

    • @rickkim2931
      @rickkim2931 Рік тому +24

      unreal and unity physics engines are amazing man, if i want to make something bouncy i can do that, if i want to make something sticky i can do that, if i want to make something a semi solid i.e. water i can do that. all of those features in a menu

    • @paulogaspar8295
      @paulogaspar8295 Рік тому +4

      yes but the physic engines have logarithms that are obtained mathematically behind them. people just make the calculations one time and they can be used in the program.

    • @uraveragepianist7566
      @uraveragepianist7566 Рік тому +2

      cmon now m1v1 initial+ m2v2 initial= m1v1 final+ m2v2 final collisions are a piece of cake😆😆Just kidding I can’t imagine creating an engine that is able to do all this. These guys are freaking genius

    • @hoang2312
      @hoang2312 Рік тому +1

      that's why we have stuff like "the Wrath of Clang" in Space Engineers

    • @nothanks9503
      @nothanks9503 Рік тому

      Best move is to make the physics buggy but in a consistent and fun way that better than realistic you want real go outside I play certain games for the iconic jankyness

  • @HappyTheSandwich
    @HappyTheSandwich Рік тому +4546

    a 10 hour campaign being like 5 movies worth of writing was something i hadnt thought about

    • @iangray1980
      @iangray1980 Рік тому +257

      Not really. Unless it's a kojima game 70 percent of that is gameplay. For example forbidden West has a 40 hour campaign and like 67 minutes of cut scenes. Barely a TV episode

    • @iangray1980
      @iangray1980 Рік тому +73

      A 10 hour game will have about 30 minutes of cut scenes roughly

    • @cysht
      @cysht Рік тому +3

      @@iangray1980 are you stupid? writing isnt only in cutscenes

    • @iangray1980
      @iangray1980 Рік тому +49

      @@cysht are you? My bad writing "maybe if i jump over there" for aloy 5000 times is the same as writing Lawrence of Arabia

    • @sixdegreesofgaming4719
      @sixdegreesofgaming4719 Рік тому +26

      The Callisto Protocol is 14 hours! Or more if you take your time with it like I will

  • @gregc.9313
    @gregc.9313 Рік тому +871

    This is a game developer I’m happy to spend money on. More game companies need to have this level of passion for the art form.

    • @Tundra0128
      @Tundra0128 Рік тому +8

      To be fair Activision had this type of passion before they became a god. Companies that aren’t there yet will always be humble and do exactly what the fans want. If they become massive companies, then who knows how they will act.

    • @gregc.9313
      @gregc.9313 Рік тому +5

      @@Tundra0128 Glen and his team were already royally screwed over by a big company (EA) hence why we’re getting something even better with this project. Their hands aren’t as tied back now, but I see what you’re saying. All in all it seems to be turning out to be a good game in a sea of “meh” releases as of late. I’m thankful for that because games are getting dull

    • @youtubeuser84848
      @youtubeuser84848 Рік тому +1

      god i need to consOOOM

    • @guilhermecaiado5384
      @guilhermecaiado5384 Рік тому +1

      The game he made for real was Dead Space, it came out in 2008.

    • @Gwynbleidd_117
      @Gwynbleidd_117 Рік тому +1

      Tons of game devs have this much passion for the art form….

  • @elliotsharpe5448
    @elliotsharpe5448 Рік тому +346

    This guy is great. I could listen to him talk for hours. His passion really comes through and he explains it so simply.

    • @SlothfulBastard
      @SlothfulBastard Рік тому +1

      Watch his war story video about the development of Dead Space. Super awesome

    • @jays2551
      @jays2551 7 місяців тому +1

      the true mark of someone with comprehensive knowledge in a particular subject. if you can explain something in as short & sweet a way as possible, then your body of knowledge on said subject is prolly very large

    • @tnblackdragongamingofficia6163
      @tnblackdragongamingofficia6163 3 дні тому

      play this video on repeat you can listen to him for hours

  • @ryanfries6237
    @ryanfries6237 Рік тому +979

    This guy needs his own UA-cam show. Honest, real and fair. Great job 👏

    • @Divintyrious
      @Divintyrious Рік тому +8

      I think he's too busy with real world stuff to waste his time here, why waste his talent?

    • @alilweeb7684
      @alilweeb7684 Рік тому +2

      @@Divintyrious well he did flop his latest game so maybe

    • @Divintyrious
      @Divintyrious Рік тому +7

      @@alilweeb7684 "he did flop" is an over-exaggeration, I enjoyed Callisto but wouldn't praise it as a herald of a new coming age OR "he failed everything and I wasted my money on a let down".
      and you act like it was HIS fault and not the 200+ people that worked on it? think man.

    • @nothanks9503
      @nothanks9503 Рік тому

      We need a Tod Howard show

    • @nothanks9503
      @nothanks9503 Рік тому +1

      @@Divintyriousfor money?

  • @Bigngreen
    @Bigngreen Рік тому +629

    I like How Glen is like the biggest nerd and a wizard of software, but it looks like he'd run a New York deli.

    • @ch715dallat
      @ch715dallat Рік тому +70

      hes not really a software wizard, he literally said himself he is an artist not a coder.

    • @excessoats
      @excessoats Рік тому +32

      @@ch715dallat I promise you game artists use software

    • @jman0870
      @jman0870 Рік тому +4

      @@excessoats tell us you don’t understand the difference between using software and coding software without telling us you don’t know the difference between using software without coding software 🤡🤣🤡🤣

    • @excessoats
      @excessoats Рік тому +9

      @@jman0870 My brother he said he is a software wizard, mfs said nothing about coding vs usage. I doubt Glen is a "wizard" in either anyway, because hes a game director and probably isnt there producing game assets. Anyway, my point is that, I assume, the original comment is referring to how good he would be as an artist using the software.

    • @King_Usman92
      @King_Usman92 Рік тому

      @@excessoats Im with you bro he seems like he enjoys making a game

  • @ttaylor7604
    @ttaylor7604 Рік тому +712

    I would love working on a game with this guy. I hope Callisto Protocol will be a hit and he can keep making games for a long time

    • @andu1854
      @andu1854 Рік тому +21

      It looks very promising

    • @jackthecommenter2768
      @jackthecommenter2768 Рік тому +8

      @@andu1854 for real the engine looks batshit crazy

    • @aureayamat4103
      @aureayamat4103 Рік тому +3

      Weren't they using unreal for that?

    • @delta6855
      @delta6855 Рік тому

      @@aureayamat4103 yes they are

    • @CWHolleman
      @CWHolleman Рік тому +4

      He's been working on games since 1991.
      Deadspace was a masterpiece..Personally I'd say that even if Callisto Protocol is his last game, he's had an impact on the gaming World.

  • @itzolie
    @itzolie Рік тому +688

    I think, maybe, one factor as to why AAA video games have stayed at $60 for a decade is because the video game industry has skyrocketed significantly in the last 10. Where a $60 game might have sold 500,000 copies in 2010 it’s now selling 1,000,000 because the market has become so huge.
    But obviously this is not the case for all AAA titles. A lot rely on micro transactions to make that deficit back. Which then does beg the question “what happens to studios who don’t have micro transactions?”
    Don’t take anything I say seriously. These are just random thoughts I had while watching this. Please correct me if I’m way off base.

    • @aprince02
      @aprince02 Рік тому +37

      That's very true I never thought about either point. The fact that $60 games have been $60 for damnear 2 decades and also the fact that the money the gaming industry is getting has ballooned. Also the accessibility of it. In a year, cod mobile made 1 billion. 250 million ppl downloaded it. The highest selling call of duty game, black ops, only sold 30 million copies. Some game like fornite are all microtransaction and they did the cartoon industry has been doing for years, make a toy. They are double dipping in the gaming revenue and toy revenue.

    • @alexandervlaescu9901
      @alexandervlaescu9901 Рік тому +38

      Another huge reason why companies have decided with the $60 price tag is affordability. In the last decades wages haven't improved as much. If you just went and increased the price tag , then less people would be able to buy said games. This issue involves the whole gaming industry and those connected to it. By keeping a low cost of buying new games would ensure more people are interested in playing games. This benefits industries that sell the hardware you would need to play said games or even industries (like merch) would benefit after someone played said game.
      A good example of a company not following that norm is Paradox Interactive. The Grand Strategy genre isn't as big as the FPS one. Considering that they can't make up their loses through quantity , they went with a different route. They will sell the base game for a small price but add expansions that could result in quadruple or more total price tag. You could still have more than ten hours of gameplay with the base game , so you aren't outright scammed but this is how they are trying to continue existing.

    • @andrewcuster1143
      @andrewcuster1143 Рік тому +9

      Tbh I think It's all hit or miss like tbh I would buy more games if they were not $60, I would also probably buy more micro transactions (like Booster packs for xp or in game currency) if the game wasn't $40 short of being $100

    • @4m4n40
      @4m4n40 Рік тому

      They don’t care about money, they care about growth, results and constantly surpassing expectations.

    • @anselc366
      @anselc366 Рік тому +14

      @@4m4n40 it seems like u have forgotten EA 💰😍

  • @steelyknives6734
    @steelyknives6734 Рік тому +162

    I love listening to this guy talk. He could read the back of a shampoo bottle and I would be totally enthralled. I’m so happy he and the Dead Space team are getting to fully realize their vision.

  • @cyrusposting
    @cyrusposting Рік тому +591

    "Its not about getting my ideas in the game, its about getting the best ideas in the game"
    This is I think, at the core of what makes Glen such a great director. Confidence and humility aren't opposites, and he has loads of both. He has a strong vision for the things he makes, but understands that its a team effort and that he couldn't possibly have all the best ideas on his own. Being a good director is about having the vision to drive the project but the humility to be a productive collaborator, and you can see which directors are able to do that and which ones aren't cut out for it. Proud to see him doing well, he's an example for everyone.

    • @chrisg0001
      @chrisg0001 Рік тому +2

      Nah, we need to make sure that the ideas are as diverse as the employees. We need the black idea, the Latinx idea, the trans idea etc.

    • @OMEGALUL42069
      @OMEGALUL42069 Рік тому +1

      i wonder who thought that putting death animation behind paywall was best ideas

    • @darkodev6961
      @darkodev6961 Рік тому +11

      @@chrisg0001 why u say latinx my ancestors wouldn’t be fond of that. I and all my family here in La and TJ don’t like to be called Laninx, I’m Latino

    • @murk4552
      @murk4552 Рік тому +1

      @@chrisg0001 what if most people who want to play these games aren't a diverse crowd? Black people and by extension others ain't playing horror games to this extent. As a Black man, the only survival horror I liked was Resident Evil as a series.

    • @gavo7911
      @gavo7911 Рік тому +1

      @@murk4552 To be fair, Resident Evil is the GOAT of survival horror lol

  • @RedNocturne
    @RedNocturne Рік тому +2019

    I freaking love this guy! He’s so down to earth.

    • @JSilv3r
      @JSilv3r Рік тому +47

      He did an hour interview about Dead Space on the Ars Technica UA-cam channel. I’ve watched it twice. Highly recommend

    • @BillStrathearn
      @BillStrathearn Рік тому +10

      I appreciate how someone can really sense how challenging video games are to make. Engineers and video game studio staff have pretty harrowing stories about needing to pull 14-hour days 6 days a week in order to finish a game on a tight deadline. I can totally see Glenn telling a team of people to shut the f****** and finish the f****** game.

    • @DimitriMoreira
      @DimitriMoreira Рік тому +1

      Except for the cost part, yeah, he's down to earth.

    • @kn9300
      @kn9300 Рік тому +19

      @@DimitriMoreira I mean he's right on the cost part. Costs have barely increased over the last 2 decades even with massive inflation. They have to make a profit and $60 isn't very expensive for 15 to 100 hours of entertainment.

    • @fynkozari9271
      @fynkozari9271 Рік тому

      What's down to earth? I wanna be up to earth.

  • @Taisto-Perkele
    @Taisto-Perkele Рік тому +68

    The sound design in Dead Space series is still the absolute best I've ever heard in a horror game. What I like most about it is, like Glen said, the "scary machinery". _Everything_ sounds like it can injure you if you misuse it and, when you think about it, it's also pretty realistic so it helps a lot with immersion.

  • @gregr8301
    @gregr8301 Рік тому +378

    This guy is awesome. Dead Space 1 is the most immersive game I have ever played IMO. You can tell there was a lot of passion involved . Haven't found many games that gave me that same suspense and fear, except maybe BioShock.

    • @xxxxxxxxxx6903
      @xxxxxxxxxx6903 Рік тому +5

      Yes agreed! 💯 Find yourself a stable copy of S.T.A.L.K.E.R. shadow of Chernobyl (2009 complete) or better mod, I think you'll be pleasantly surprised on the immersion level given the vintage. Underground levels and X18/X19 labs are really creepy! Plus big-sandbox layout maps, not all tight indoor corridor linear progression. The Metro franchise is really cool, but definitely the latter.
      BTW, the audio production of Callisto seems more immediate to the lead character. While Dead Space 1 & 2 had enormous spatial reverberation and very convincing sound signatures of massive ship apparatus. In my HT playing DS1 was insane. The ambient cacophony of industrial noise was quite terrifying! Truly gave you the feeling of being just a tiny vulnerable life, stuck in the middle of a hellish massive city like space craft.

    • @carsontodd2443
      @carsontodd2443 Рік тому +2

      He was in another video, maybe this channel I can't remember, where he was talking about the creation of Dead Space. It's worth a watch.

    • @thenewmev.2077
      @thenewmev.2077 Рік тому +1

      The last of us

    • @flamingmanure
      @flamingmanure Рік тому +6

      @@thenewmev.2077 lolololololol not even close XD i wouldnt even call naughty dog games immersive, atmospheric sure, but i dont feel immersed like im there, every resi evil or fromsoft game are several magnitudes more immersive tha any ND game.

    • @thenewmev.2077
      @thenewmev.2077 Рік тому +1

      @@flamingmanure so you wouldn’t say any Uncharted or Last of Us game is immersive in any way?

  • @Nasarex
    @Nasarex Рік тому +2090

    *Glen Schofield* is an individual I have immense respect for. He's like the American *Hideo Kojima.*
    - After *Konami* stole his creation and kicked him down, he got right back up and became his own boss.
    Thank you both for flipping off the suits and corporations. Showing them that just because they own your ideas, doesn't mean they can recreate them.

    • @memento81
      @memento81 Рік тому +120

      he is nowhere near as pretentious as Kojima. Actually he is quite the opposite with his grounded and straight talking nature.

    • @titanjakob1056
      @titanjakob1056 Рік тому +66

      I’d more associate him as the john Carpenter of the gaming industry due to how much this man loves his body horror lol

    • @blastard8980
      @blastard8980 Рік тому +18

      @@titanjakob1056 carpenter is a godfather of horror and popcorn flicks. Glen has one famous game.

    • @romoludjabari7765
      @romoludjabari7765 Рік тому

      Dead On

    • @themastermind5638
      @themastermind5638 Рік тому +31

      @Blastard well he's about to have 2 with The Callisto Protocol. Also isn't Dead Space not only considered one of the best horror games of all time, but one of THE best games ever made as well.

  • @SeniorCharry
    @SeniorCharry Рік тому +529

    Usually when a game director talks about their game it’s smart to take everything with a grain of salt, but this dude has delivered on pretty much everything he’s done.

    • @Shad0wmoses
      @Shad0wmoses Рік тому +6

      like peter molyneux or todd howard lmao

    • @mog_3825
      @mog_3825 Рік тому +26

      @@Shad0wmoses Todd Howard? No.

    • @Jrdarknessking
      @Jrdarknessking Рік тому +20

      @@Shad0wmosesdefinitely not Todd haha

    • @glenrichardson8266
      @glenrichardson8266 Рік тому +25

      @@Shad0wmoses Molyneux oversells great games creating unrealistic expectations. Howard oversold an underdeveloped disaster in Fallout 76. Howard is worse for that I think.

    • @mechanicalmonk2020
      @mechanicalmonk2020 Рік тому +7

      @@glenrichardson8266 Todd made one misstep. Peter has made only missteps. There's a big difference.

  • @sasdrusbaslisto9538
    @sasdrusbaslisto9538 Рік тому +1

    Love how all of the interviews I've watched show really committed professionals. Not only that, they've amazing personalities, not arrogant at all, just confident of their craft; deep, yet simple messages. Really encouraging!

  • @AaronGallant
    @AaronGallant Рік тому +11

    Thank you for the sound design shout out! I have been doing game sound design for over 15 years now and love it more and more everyday.

  • @vectoralphaAI
    @vectoralphaAI Рік тому +296

    Glen Schofield is a Horror master. And great game developer. Love this guy. Looking forward to The Callisto Protocol and being scared shitless.

  • @KizWhalifa.
    @KizWhalifa. Рік тому +286

    I love the fact he went in depth with each question and didn’t brush over things with blunt answers

  • @jrhooman
    @jrhooman Рік тому +18

    i love this guy's energy so much. he would be incredible to talk to

  • @CheeseOfString
    @CheeseOfString Рік тому +42

    Games have been 60 since the NES days. Prices have stayed the same because the cost of physical distribution went down (carts to disks) and then distribution costs went way down (digital). Unfortunately, it hasn't kept up with development cost, which has now outpaced the distribution cost (can't go lower than effectively 0)
    Edit: that's why free-to-play with microtransactions is the proverbial meta rn

    • @ks30512
      @ks30512 Рік тому +2

      The issue is now they are making games $70 but have even more microtransactions than before. Even at $60, plenty of games continuously break revenue records. Wanting to raise the price is just pure greed at this point. Notice how it's only the massive publishers asking for more money, instead of the smaller ones that actually need to make as much as possible.

    • @denimchicken104
      @denimchicken104 Рік тому +5

      All of these things are true, however the real issue with AAA games is they are being made by companies owned by shareholders. They are constantly in need of more and more money or else the system collapses.

    • @valojj3197
      @valojj3197 Рік тому +1

      how many people where buying games 10 years ago and how many more are buying today?

  • @ErikSamuel1988
    @ErikSamuel1988 Рік тому +140

    This guy is so likable by nature. And very knowledgable too about his creation. So cool will definitely support his project.

    • @thefearofg0ds758
      @thefearofg0ds758 Рік тому +9

      He has that Cory Barlog or Hugo Martin vibe where he seems like just a normal guy who is a fan of video games and pop culture like us but just happened to catch a break and is able to create.

    • @limerslimer
      @limerslimer Рік тому +1

      Dude's incredible at explaining concepts in plain relatable language, without overloading you with jargon

  • @priyasinha3889
    @priyasinha3889 Рік тому +241

    This video struck me again that every aspect of a video game or any artwork has to be manufactured: nothing is accidental, everything you see on the stage is there for a reason, and someone had to make that decision. Incredibly interesting to get an insight into that process.

    • @reececaldwell722
      @reececaldwell722 Рік тому +5

      Depends on the art I suppose. There’s also some happy accidents, but then there still has to be a conscious decision it looks better than the “non accident.”

    • @CallMeTheWaffle
      @CallMeTheWaffle Рік тому +4

      I see you've never played an Elder Scrolls game

    • @Anfallhund
      @Anfallhund Рік тому +2

      Lemme tell you about a company called riot games

    • @magicjohnson3121
      @magicjohnson3121 Рік тому

      Not really if you’ve looked up the development of other titles especially older games.

  • @Freezyloen
    @Freezyloen Рік тому +14

    Horror games aren't necessarily my thing, so I'd never heard of Glen, but gotta say I really like him, he seems like a great person, very nice, honest and passionate. I already really respect him

  • @MisterK-YT
    @MisterK-YT Рік тому +313

    Glen’s always had that charisma. Plus I love that he looks like a mob boss.

  • @thebunnybun
    @thebunnybun Рік тому +252

    I really like how open and honest he is. Whole time every interview he just gives it to you straight.

  • @alc3062
    @alc3062 Рік тому +85

    Man I'd love to hear his thoughts on the critics scores 😂

  • @thegreatcyrus1138
    @thegreatcyrus1138 Рік тому +34

    I never get jump scared by anything like movies real life pranks sudden jumpscare videos but when I play horror games there is a feeling that at any moment something might happen and that feeling makes it really amazing I love horror games.

  • @luckyasmr1374
    @luckyasmr1374 Рік тому +240

    I could listen to Glen Schofield read a phone book and be completely immersed. He’s genuinely one of the best creators in the industry with so much passion for making video games. Can’t wait for The Callisto Protocol!

  • @otakoob
    @otakoob Рік тому +175

    Glen is so humble when he answers that he's not a writer. Because to make a scary scene, he needs to know how to build up, suspense, distract and execute, and he thoroughly understands how that works and how to make players have that feeling the whole game. He also makes players want to know and explore furthermore. That is nothing short of great writing.

  • @TheAcePJH
    @TheAcePJH Рік тому +8

    Nothing better than seeing someone passionately speaking about their careers/hobbies. This channel is excellent. And we definitely need more gamers q&a like this! ❤️

  • @bramkreulen3553
    @bramkreulen3553 Рік тому +1

    i loved this interview! very fun to watch, interesting questions and awnsers. You took your time with this one I liked that

  • @brucescherrer1581
    @brucescherrer1581 Рік тому +139

    A great story hooks me every time. I've played games and watched movies that were super rough, unpolished, poorly scored, etc just because the story was amazing. How compelling the story is will make or break a game or even a studio. Glen can talk his trade all day and I would listen to every minute of it.

    • @erdemalegoz1816
      @erdemalegoz1816 Рік тому +5

      As someone who puts story and character development at first and most of the things second as well, I can't say I'd put myself through super unpolished game or movie. And zero to none developer will waste a great story to a buggy gameplay (Uhm...CDPR)

  • @self_immolation
    @self_immolation Рік тому +523

    Glen is great!! The detail he goes into for these questions just highlights his passion and he seems not to have lost it after all these years.
    Check out his interviews about Dead Space, fantastic insight into game development.
    Definitely been a top Tech Support video for me, would love to see him back for more!!
    Thanks Wired and Thank you Glen 😁

  • @ToveriJuri
    @ToveriJuri Рік тому +29

    Gotta love the Pyramid head and Nemesis picks. It's not surprising considering Dead Space. Those two franchises were clearly some of the primary inspiration for the game.

  • @jakebaker4066
    @jakebaker4066 Рік тому +13

    Crazy some of these question submissions don’t understand that the fact of full immersion, activating your self preservation and survivalist instinct is a badge of honour for these developers. It’s proof that you’ve made an experience. Last of us 1/2 I could barely get through 1. And I stopped a 3rd the way through 2. Then I moved out and sold my PlayStation.
    But I still bought the special edition metal case of PT 2

  • @jgojiz
    @jgojiz Рік тому +81

    2 years to complete the development of a level in some cases? Amazing

  • @sumitpop1
    @sumitpop1 Рік тому +41

    Glen is probably going to go down as one of the most loved and talented people in gaming Industry. Listening to him shows how passionate he is with what he does.

  • @Paul5013S
    @Paul5013S 7 місяців тому +7

    Alien Isolation is a great example for the use of sound for horror. It raises the tension immensely and a sudden change of music is more scary in this game than running into the Alien sometimes

  • @mattvmani
    @mattvmani Рік тому +96

    I really was hoping someone would ask how being part of video game development on any level effects your ability to enjoy video games as a whole let along playing the game you created? I assume for most when it’s done no one plays it for fun.
    I imagine it’s like what it’s been for me where I was a mechanic and loved cars but working on cars all day took the life out of loving cars or working on them as a hobby.

    • @Azure9577
      @Azure9577 Рік тому +8

      There are videos on that,
      Its mostly the same, you still have fun but then you do a second playthrough and analyse it or you take notes and analyse it during quiet moments in the game

    • @thsscapi
      @thsscapi Рік тому +2

      I only have this one example, so it's hardly representative of all developers, but the game developers at Grinding Gear Games (makers of action-RPG Path of Exile) definitely enjoy playing the game that they develop.
      That said, PoE, like most modern MMOs, regularly have expansions and updates, so one could argue the game is always evolving and therefore different, which would keep the developers interested. The same can hardly be said about one-off games where you'd eventually memorise it.

    • @samusaran13372
      @samusaran13372 Рік тому +1

      Hey would you happen to know why the AC in my car only sometimes works? If I turn my car off and turn it back on then it will be fixed but only sometimes.

    • @jamesjesus1828
      @jamesjesus1828 Рік тому +2

      @@samusaran13372 that can happen when your blinker fluid runs out

  • @TheDylls
    @TheDylls Рік тому +46

    Tiger Woods into LoTR... Unreal! THAT'S a Director level move

    • @wcw07
      @wcw07 Рік тому +5

      Loved this game back in the day and was genuinely surprised!

  • @NightL3gacy47
    @NightL3gacy47 Рік тому +103

    This guy seems so down to earth and charismatic! Would love to see more of him answering video game-related questions in the future not to mention he's a legend who made a game that still stands the test of time and still freaks me out to this day.

  • @The831hero
    @The831hero 3 дні тому

    This has been such an amazing interview. This guy is very informative and I love the way he conveys his experiences on camera. I see his passion. This is my favorite interview on video games by far.

  • @Auscilius
    @Auscilius 6 місяців тому +1

    Wow, I really like this guy(: hearing him talk about his passion and being respectful and thorough with all the questions was really nice. Had a smile the whole video! For someone who has always wanted to design games, this was a must watch!

  • @virtualwarp
    @virtualwarp Рік тому +76

    This man's passion truly is intoxicating.
    He's one of the great ones.
    Dead Space still is one of my favorite horror games to this day!
    Obviously, I can't wait for The Callisto Protocol.

  • @ConnorHammond
    @ConnorHammond Рік тому +237

    Glen is a true G. You can tell by his enthusiasm to delve into each question with insider knowledge.
    Huge shout out to Akira Yamaoka for what he brings to a horror game experience. ie Silent Hill

    • @Hsaelt
      @Hsaelt Рік тому

      Yes because the media persona people adopt is an actual representation of them as a person.

    • @MilkCurd
      @MilkCurd Рік тому +2

      @@Hsaelt are you saying it can’t be? What a dumb comment🙂

    • @Hsaelt
      @Hsaelt Рік тому

      @@MilkCurd yes because not taking everything at face value is very very dumb all smart people are believing everything they see 🤓

    • @Gesuspiece
      @Gesuspiece Рік тому

      His game isn't good at all though.

    • @MilkCurd
      @MilkCurd Рік тому +2

      @@Hsaelt but that’s not what I said tho. I said “are you saying it CAN’T be?”
      You’re telling me you somehow misread 6 words?
      “🤓” 🥱

  • @externalsubway
    @externalsubway Рік тому +58

    This guy is a legend. I hope he will continue bringing his vision to the sci-fi side of gaming.

  • @love.sinayo
    @love.sinayo 9 місяців тому +1

    It's so rare finding video game director/designers/developers interviews, I'll treasure this one lmao. I really need to know what goes into creating a GTA or RDR series. Really admire these guys, just geniuses

  • @Geo-wc7jc
    @Geo-wc7jc Рік тому +50

    This man deserves all the respect for what he's done for the gaming industry

    • @kevinmills1318
      @kevinmills1318 Рік тому +2

      And the art world.
      And the entertainment industry.

  • @jonathangreene4223
    @jonathangreene4223 Рік тому +57

    I appreciate his enthusiasm and passion.

  • @LongshoreMeat9
    @LongshoreMeat9 Рік тому +7

    14:09 is the thumbnail in case you wondered

  • @guilherme832
    @guilherme832 Рік тому +22

    Very well spoken, this man. I think he got to be a director for a reason, he knows how to pass information and respect the other person, and probably, a lot of competence. But yeah, I like to hear him speaking

  • @MisterBolticus
    @MisterBolticus Рік тому +78

    Glen is genuinely such a treasure, ever since the Ars technica interview, I could listen to him talk shop forever.
    Deserves to have his name up there with the Ken Levine's, Kojima's and Neil Druckmann's, fantastic creative and great dude

  • @RacingSnails64
    @RacingSnails64 Рік тому +20

    "And you're still gonna get it wrong."
    I love this guy all around!

  • @nikitaworsley
    @nikitaworsley Рік тому +2

    this guy just comes across as a genuinely sound, smart guy who knows his stuff. top notch.

  • @ForlornDuskky
    @ForlornDuskky Рік тому +2

    Really enjoyed your answers and they way you speak. Great video

  • @lazy_lefty
    @lazy_lefty Рік тому +16

    Them re-working the tiger woods engine for lord of the rings is pure genius lol

  • @kinda5510
    @kinda5510 Рік тому +46

    More video games videos would be nice! Also love how he pointed that video games are a form of art that tells a great story

  • @FragmentsOfWill
    @FragmentsOfWill Рік тому +85

    He created my favorite game series. Much love in almost everything he does

  • @FrankTulloch
    @FrankTulloch Рік тому

    Thank You for making the time for this awesome Q&A Video Glen Schofield

  • @mattb2906
    @mattb2906 Рік тому +199

    As someone who has been LOVING survival horror games lately, this video hit the spot. It answered a lot of the questions I had on my mind and he shared many similar sentiments.

    • @t.castro4493
      @t.castro4493 Рік тому +1

      Loads of interesting survival horror games for the PS1 and 2. The consoles have hidden gems. If you know Japanese, you'll have even more options.
      There are indie games for PC that are worth it, too. I recommend the ones by Harvester Games (The Cat Lady is the most popular one, it's part of a "trilogy" that is loosely connected if I recall correctly).
      World of Horror has an interesting design that harks back to 80s point and click adventures, but I was trying to play it the other day and got confused. I'll have to look up some guides 😅
      The art was inspired by the manga of Junji Ito.
      If you want more Asian style horror, maybe check out White Day: A Labyrinth Called School and Detention.

  • @SwedishStud1
    @SwedishStud1 Рік тому +28

    It's so apparent how much Glen loves his industry and how passionate he is about his craft when you listen to him talk - a true legend! Cannot wait to play The Calisto Protocol!

  • @TheRealSolidSnake
    @TheRealSolidSnake Рік тому +14

    Glen controlled the development of Dead Space. He knows what he's talking about. GLEN FTW!

  • @user-yx9xn9ed8r
    @user-yx9xn9ed8r Рік тому +3

    Amazing guy 🎉 Call more game developers, it’s really breathtaking to see guys that made games that we love❤

  • @lennchadful
    @lennchadful Рік тому +49

    Glen is the man. i love his passion, his drive to make great games. there is a reason people love the dead space series. a lot of love goes into the games. about to play callisto in about 10 minutes, cant wait to poo myself

  • @EK-rz2xp
    @EK-rz2xp Рік тому +90

    Loved to hear him talk! I think it'd be even more interesting to see him play a game while analyzing it.

  • @madhouse_
    @madhouse_ Рік тому +47

    We're very lucky to have Glen in the gaming industry. The way he answered and explained all of the questions made it very easy to digest. Can't wait for Callisto Protocol!

  • @ZavierwitaZ
    @ZavierwitaZ 11 днів тому +1

    This was a really cool video! Ive always wanted to learn more in depth about video game design and creation and the realities of it

  • @Vesperitis
    @Vesperitis Рік тому +582

    This dude is like the video game version of Henry Rollins. He's big, he's tough, he's manly, he's got a look that says he knows how to kill ya but he won't because he's not that kinda guy, and he's actually an incredibly intelligent, cultured guy, and a _massive_ nerd. He just looks and dresses like a heavy metal rock singer

    • @4EverOurs
      @4EverOurs Рік тому +57

      Are you in love

    • @Sneakyboson
      @Sneakyboson Рік тому +51

      Woah keep your pants on bud

    • @Rayhaku808
      @Rayhaku808 Рік тому +10

      @@Sneakyboson speak for yourself👖😂

    • @bretthake7713
      @bretthake7713 Рік тому +22

      I didn't know grey t-shirts were "heavy metal"

    • @stolensentience
      @stolensentience Рік тому +8

      @@bretthake7713 I believe they are actually a lightweight polyester patchwork of fibers sewn together.

  • @AleksPizana
    @AleksPizana Рік тому +18

    Love this guy for having the patience to explain stuff in the quickest way possible.

  • @TheLastQuazar
    @TheLastQuazar Рік тому +6

    I love how Glen gave shoutout to Silent Hill 2. Hiroyuki Owaku is such a genius. I legit scared when playing Silent Hill 2 back when i was a kid. Didnt even finished it and came back to replay it when im growing up. Finished it. Still gave me goosebumps. The recent horror game was Silent Hill PT.

  • @ablationer
    @ablationer Рік тому +7

    Makes it that much sadder that Callisto Protocol ended up not being very good...

  • @thirdparty952
    @thirdparty952 Рік тому +43

    “I don’t consider myself I writer, I consider myself a storyteller,”
    “So I write 20 pages of what I want the-“
    I like this guy.

  • @betelgeuse_99
    @betelgeuse_99 Рік тому +35

    Glen is an absolute legend. Absolutely cannot wait to play Callisto Protocol

  • @fishman_tony
    @fishman_tony Рік тому +11

    Glen you freaking nailed it on saying "movies 10 years ago to today is a small jump" especially for horror movies. But games are most definitely improving year after year. I remember BioShock 2 in 2010 and my god that game is still gorgeous.

    • @Scientist19exe
      @Scientist19exe Рік тому +2

      Your example contradicts your point.

    • @fishman_tony
      @fishman_tony Рік тому +1

      @@Scientist19exe 10,000 crabs just went missing and you're more worried about my comment?

  • @powerhour5823
    @powerhour5823 Рік тому +9

    "We spent a lot of time getting the timing and stingers right." - adds 17 of the same stinger fight situations.

  • @d1000nuts
    @d1000nuts Рік тому +20

    One of best video game support episodes, you can just see how passionate Glenn is about the industry!

  • @UKRobs
    @UKRobs Рік тому +30

    This man made the original Dead Space what it is and is one of the rare games that even today feels modern and unique. I am a huge fan of Glen Schofield

  • @MrSandManGiveMeADream
    @MrSandManGiveMeADream Рік тому +20

    this video probably didn't age well with the scores of the callisto protocol.
    but hey. i love this guy nontheless. he is a passionate creator, and this game as their first game of their company, i think it did a good job. can't wait for their future projects. i can see the potential in them. they can do better

  • @richardm6985
    @richardm6985 Рік тому +3

    This guy has done a few videos like this, I like this one it gives a good indication of his vast strengths and various limitations, which he happily delegates.. I like it

  • @sleepinginmybed4782
    @sleepinginmybed4782 Рік тому +208

    I really respect and love Glen's vision for horror and I wish more game devs were like him

    • @TheResidentevilfan99
      @TheResidentevilfan99 Рік тому +2

      @@Gesuspiece A rocky launch does not equal bad game always. Look at CP 2077 now and tell me whether the launch really mattered?

    • @elliotjohnson9415
      @elliotjohnson9415 Рік тому

      @@TheResidentevilfan99 exactly and they're quickly fixing the issues with CP too.

    • @paperclip6377
      @paperclip6377 Рік тому +3

      @@TheResidentevilfan99 but cyberpunk is still bad though so bad example

  • @GriffithFromBerk
    @GriffithFromBerk Рік тому +29

    Thank you for having THE director of Gex on. Being the director of Gex does in fact make him the most powerful gamer and being.

    • @AndyGneiss
      @AndyGneiss Рік тому

      Now that's a game I haven't thought about in a long time. Gex

    • @etonTEC
      @etonTEC Рік тому +1

      Donkey Kong December donkey Kong December!

  • @ozkrz4676
    @ozkrz4676 Рік тому +24

    I can listen to this guy talk about video game experiences all day. Great video!

    • @rareblues78daddy
      @rareblues78daddy Рік тому +1

      Wouldn't doubt that.
      Do you even remember what grass looks like?

    • @Ye_B0i
      @Ye_B0i Рік тому +6

      @@rareblues78daddyDo you even remember to let people enjoy things?

    • @RedDeadTrooper
      @RedDeadTrooper Рік тому +1

      @@rareblues78daddy
      I haven't seen projection this noteworthy since I was at a drive-in theatre

    • @rareblues78daddy
      @rareblues78daddy Рік тому

      @@RedDeadTrooper Seriously? "Drive-In?"
      What are you? 80 y/o?

    • @RedDeadTrooper
      @RedDeadTrooper Рік тому +1

      @@rareblues78daddy What if I told you drive-in theatres are still a thing in 2023? Sounds like you need to touch grass.

  • @ninjapay9914
    @ninjapay9914 Рік тому +38

    I like Elden Ring being hard. It makes the more frustrating and dreadful but when you succeed and get a victory, it feels amazing much more rewarding.

    • @Goldy01
      @Goldy01 Рік тому +11

      I feel like he totally missed the point that games in that genre are just hard by design.

    • @teethpastaa
      @teethpastaa Рік тому +2

      @@Goldy01 i kinda agree though that games are getting harder on purpose. Considering elden rings success I wouldn’t be surprised if he was right and other games started amping up the difficulty to replicate elden ring’s success.

    • @yaoichia
      @yaoichia Рік тому +4

      @@teethpastaa when demon souls and dark souls took off, there's already a new genre called 'souls genre' . idk if that's what it's called in EN media but that's how the CN calls it. Quite a few china studios developed very good quality souls genre, gotta say i've never played those, not sure how true to the genre they are but difficulty and design wise, they sure feel very Souls.

    • @changlee1196
      @changlee1196 Рік тому +1

      Honestly most people that find it hard are just failing at some basic fundamentals of learning or doing the same things, that arent working, over and over (Or being drawn to false conclusions just because they were "close" to beating a boss, especially when it isnt consistent).

    • @llSuperSnivyll
      @llSuperSnivyll Рік тому

      Trial-and-error gameplay makes one feel you stumbled into the solution by complete chance, instead of making you feel you planned it out and thus earned it.

  • @sebastianhall4913
    @sebastianhall4913 Рік тому +14

    Wow! I've only heard about Glen and read about him, I didn't expect to be so glued to this video and hearing him talk was super insightful! Could listen to him all day :D

  • @av_990
    @av_990 Рік тому +4

    First time ive kinda seen this guy in a more personal way, really insightful. Its always good to see this kind of thing with developers

  • @shinykakuna2737
    @shinykakuna2737 Рік тому +4

    This guy so good at his job I have a tattoo of Dead Space iconography, one of my favorite video game series of all time 💜

  • @perriwinkleiii5361
    @perriwinkleiii5361 Рік тому +2

    God bless Glenn. What an excellent chap to be leading the industry forward today

  • @treywilliams485
    @treywilliams485 Рік тому +38

    "I don't care if my idea gets in the game, I want the best idea in the game." Anyone in a leadership position needs to hear that!