best way to avoid that issue is to make a funnel near the enemy spawn to kinda align them so that doesn't happen, but yeah, sometimes path-finding gets a bit quirky.
"Bad base formation" while everyone walks right into a Nearl, S.W.E.E.P.'s top assassin and Theresa's first executioner, and a Saint of Laterano. All while a Feranmut Fragment keeps them in place.
need virtuosa in like, a week. please give me luck
OH FUCK IM GONNA LOSE 100$ I CAN FEEL IT IN MY BONES THIS TIME.
gl man
@@gioeleberto7103 HuuhhGhHOoOhHgH its gonna be BAD man i can FEEL IT my pockets are ᵈʳᵃᶦⁿᵉᵈ
You shall get Aak.
🍀
You feel it in your bone?
yeah, i think you always know it would end like that...
That Virtuosa skill timing was fire.
생존연산 언제 나왔어요?
정규컨텐츠로 자리잡은건가요?
넹 이제 상시로 바꼈어요
OMG RA video 😱
회서리브금 진짜 십고트다
3 Mommy problem
wait so enemy pathfinding is now so fkd that they start breaking blocks?
it always has been
It even occurs in RA Beta, if the enemy is so lucky to ram into barricade collision.
The never fix it since the 1st RA. Enemies somehow get stuck in the box even when u remove the corner
best way to avoid that issue is to make a funnel near the enemy spawn to kinda align them so that doesn't happen, but yeah, sometimes path-finding gets a bit quirky.
How come shu not get 1 shot?
First?
That so bad base formation
Unless you just play it
"Bad base formation" while everyone walks right into a Nearl, S.W.E.E.P.'s top assassin and Theresa's first executioner, and a Saint of Laterano. All while a Feranmut Fragment keeps them in place.