Me: Trying a speedrun. Deviljho: I told you what I was going to do to you didn't I?! Me: Proceeds to be literally curb stomped into oblivion. I'm always in awe of you speed runners! Awesome stuff!
My god, I am just at the start of IB (killed 1st Glavenus). Why do you roll grapple on the head for just a splitsecond and then jump of again for a few times? Is it for refreshing the stun?
Paverick You may find when you does enough damage, there is a moment when monster is exhaust. If you claw it (at any point of the body), it’ll give you a bit longer exhaust moment. That’s why people just claw and get down immediately, because doing damage on ground is better.
From what I understand, using the clutch claw during the drooling state extends the drooling state somewhat, so you can keep the monster out of action slightly longer to keep wailing on them.
One day I too shall learn to keep monsters at bay and fillet their faces
I believe you can make it!!
Me: Trying a speedrun.
Deviljho: I told you what I was going to do to you didn't I?!
Me: Proceeds to be literally curb stomped into oblivion.
I'm always in awe of you speed runners! Awesome stuff!
This was amazing to watch you have really mastered the monster
Thanks !
That was awesome !! great video :p
^.^
My god, I am just at the start of IB (killed 1st Glavenus).
Why do you roll grapple on the head for just a splitsecond and then jump of again for a few times?
Is it for refreshing the stun?
it's for keeping monster at that "exhaust" state for a bit longer
1.I did this to maintain the softening state.
2.The purpose is to make greater damage.
Paverick You may find when you does enough damage, there is a moment when monster is exhaust. If you claw it (at any point of the body), it’ll give you a bit longer exhaust moment. That’s why people just claw and get down immediately, because doing damage on ground is better.
凄中々良符連位出感心
ありがとう ^.^
這操作真的有夠騷 駕駛員有夠猛
所以我...好...騷...(羞)
Every time I see one of these speedruns I go and try it, but I end up dead in the first 10 seconds lol. Amazing run
HAHA ! You are so humorous~Thank you for the compliments ^.^
Why the clutch claw uppercut into jump off?
1.I did this to maintain the softening state.
2.The purpose is to make greater damage.
From what I understand, using the clutch claw during the drooling state extends the drooling state somewhat, so you can keep the monster out of action slightly longer to keep wailing on them.
太強了
普通普通,謝謝你!
猛 大佬...
不大不大 ,謝謝你~~歡迎介紹大家來看喔
謝謝影片 , 我最近都開始愛上片手了
想問一下為何 3:40 之類的, 都會先用飛翔爪再取消?
是確定位置嗎? 但也看見連技每次都沒有連到最後 , 相當好的影片 謝謝!
1.要重置流口水時候的發呆時間2.要維持軟化3.取消之後做更大的輸出傷害 , 這是取消的原因,但不是飛翔爪唷,是昇龍爪
沒有連技到最後,因為會被怪揍!! 哈,其實JR前半段傷害就很高了,然後再利用靈活性取消移位,所以說不一定要打完招式
巴哈的文章寫的比較詳細,我以為只有巴哈的人才加減看影片,沒照顧都直接看youtube的人,真是抱歉>.
片手劍超棒的,有問題一起交流交流喔
@@pengsolo7743 我玩大片手 (盾斧)steam 交流一下XD
great job
後退步伐好到位!想請教一下,我知道後退步伐可以用作回避攻撃,但是可以單獨出招嗎? 3:08中您沒有做普通翻滾,沒有攻擊便可以使出,我是不是看漏了什麼細節?
可以喔,按R2舉盾,然後馬上按( 後方+圈圈),就能直接後撤步囉,大大你試試看
操作太漂亮了
阿尼,你沒有掛掉!!!
Nice
Cool as hell
thx~
三百个片手技术强 八百个小盾不锈钢
您這是春聯來著,所以橫批是?! ^ .^
那個跳後有回避效果嗎? 是不是要跟回避性能一起用?
有迴避效果,而且非常高,不太需要迴避性能輔助
想请教一下如果想打睡眠片手的话 觉醒词条要怎么选择呢?全走属性吗?
不打ta就不用糾結要覺醒什麼唷,生產武器睡眠值會更高,赤龍武器覺醒睡眠毒爆破,感覺很虧,不如覺醒銳攻,特殊屬性就當作送的))
@@pengsolo7743 多谢解惑!所以如果想打高输出还是需要根据需要配应属性片手了……等24号活动继续肝了哈哈哈哈
请问开头爬出洞以后为什么要等一会?直接跑过去的话,斩龙也能转过来吧
是,斬龍也會轉過來,不過那邊位置不太好,開始戰鬥會吃虧,所以讓他過來一點,犧牲1秒-2秒,換取更大空間
@@pengsolo7743 明白了谢谢
因为出国学习原因三个月没玩mhw了,想问问升龙爪是怎么按出来的。。。当时一直都不会,只会原地钩爪
拔刀狀態 翻滾後馬上l2
@@dreamkite6439 吼,谢谢
資料片mhwi開始才新增的動作喔,持武狀態翻滾再按L2,最近加強功能,實戰上使用大增,要多練習喔
@@pengsolo7743 为什么上车后又立刻下回来呢?
@@yeapcheeweng1981 因為昇龍爪2次就可以維持軟化,所以上車重置時間之後,下車可以輸出更多的傷害
請問可以分享你的操作和視角設定嗎?謝謝
方向指定 [類型1] , 畫面的方向就是操作的方向 ,這個比較直觀 ,建議使用.操作的話,不知道是指什麼?如果是飛天盾,可以參考以前做的教學影片ua-cam.com/video/bolikMIkhXQ/v-deo.html
@@pengsolo7743 感謝回覆,飛天盾影片先前就拜讀過了,感謝。有很多技巧不懂的是無法很順暢的改變視角,想請問可否分享飛天盾的過程中是怎麼按的?比如說L1的使用時機等等。另外也想知道自己的控制和視角設定和高手有沒有不一樣,才想問問有沒有機會分享,謝謝
有一點我影片好像沒説,飛天盾在空中按方向和圈之後,會按一次L1把視角轉到人物面對的方向,方便下一輪的操作,不過這非必要,看個人習慣
為何覺醒跟客製,都選擇攻擊而不是屬性啊
這場戰鬥主力是FB與JR,所以提升物理傷害會比較好
玩属性会选择银火套或者2件冰咒+3冥赤
@@leeandgarros2714 銀火快被打爆了,主要還是看魔物肉質的吸收程度,來決定物理還是屬性,反正就直接砍上去就知道了!哈
Let me guess Safi Jiiva sword and shield