I think Nafash have commands where you can remove her partial effect and reduce lag. Apart from that, try not to run siege unit in. They’ll just run in without attacking and died. I think you should try her without using node or top bar at all for a few times. Here’s my opinion on each of her units. Queen: the unit that require the least micro out of the player. Heals and provide some locust support. You can micro her to remove locust collision and extend their duration by making them fly. Anega Hunter: amazing pushing unit especially on maps with a lot of building like Dead of Night. Mind controlled building spawn a lot of locust like opened node without consuming locust in your network. Just be careful about killing the building with jump ability. You won’t get locust and your units won’t revive if you kill the building with it. Overlord: The easiest siege unit to use if you don’t want to think too much. Just think of them as flying Stukov’s tank. Ghost: Have different attack depend on enemy’s tag. Think of their bio target shot as liberator shot that hit both air and ground. They also shot faster if their target isn’t dead. It hits so hard that you can kill map boss that spawn from mutation (like the Throne of Judgment) in seconds with just 3-4 of them. Their mech target shot is instead like Mengsk tank that stun and have pretty big aoe except it doesn’t have stun cooldown and can hit air. You can use top bar to turn enemies into biological unit or mech unit if you want to use wrong ammo type. Infestor: Similar to ghost but the attack are more of a support than damage and only hit ground. Bio attack can amplify damage dealt to enemy and mech attack spawn a lot of locust. I like to use them to scout as well since enemy will not attack them even if they are seen until they are aggroed. It’s also true with ghost and ghost active skill is arguably better but I like being able to burrowed. Viper: Nafash’s strongest unit. Feels like a hero unit with maxed biomass but it’s hard to max biomass a lot of viper so just have a few in your army. It’s also an excellent defensive unit when attached to a hive. It can’t attack but gives the hive its upgraded ability and allowed it to be auto cast. You can still micro the attached viper and get some biomass. When it have maxed biomass it’s attack are very fast, do a lot of damage, have splash and can attack both ground and air. Vipers combo well with overlords as detached squad since both are flying and overboard can feed viper biomass.
For Nafash, it is possible to move/create a Hive to act as an intermediary for when you cannot reach a network node. I think it is the reason why she can move the hive at all.
Need to learn most of the Nexus-coop Commanders myself. Also, I'm not bothered by the coughing, so from me you don't need to apologize each time it happens as it's going to happen till you're feeling better. Which I hope you feel better soon btw. ^_^
Thank you! I've had bad experiences with other communities (games on my channel) where the viewers got mad at all the coughing, and said I shouldn't make videos if I'm sick... lol
Such a cool playstyle, but I definitely need to practice her! What do you guys think about her?
I think Nafash have commands where you can remove her partial effect and reduce lag. Apart from that, try not to run siege unit in. They’ll just run in without attacking and died. I think you should try her without using node or top bar at all for a few times. Here’s my opinion on each of her units.
Queen: the unit that require the least micro out of the player. Heals and provide some locust support. You can micro her to remove locust collision and extend their duration by making them fly.
Anega Hunter: amazing pushing unit especially on maps with a lot of building like Dead of Night. Mind controlled building spawn a lot of locust like opened node without consuming locust in your network. Just be careful about killing the building with jump ability. You won’t get locust and your units won’t revive if you kill the building with it.
Overlord: The easiest siege unit to use if you don’t want to think too much. Just think of them as flying Stukov’s tank.
Ghost: Have different attack depend on enemy’s tag. Think of their bio target shot as liberator shot that hit both air and ground. They also shot faster if their target isn’t dead. It hits so hard that you can kill map boss that spawn from mutation (like the Throne of Judgment) in seconds with just 3-4 of them. Their mech target shot is instead like Mengsk tank that stun and have pretty big aoe except it doesn’t have stun cooldown and can hit air. You can use top bar to turn enemies into biological unit or mech unit if you want to use wrong ammo type.
Infestor: Similar to ghost but the attack are more of a support than damage and only hit ground. Bio attack can amplify damage dealt to enemy and mech attack spawn a lot of locust. I like to use them to scout as well since enemy will not attack them even if they are seen until they are aggroed. It’s also true with ghost and ghost active skill is arguably better but I like being able to burrowed.
Viper: Nafash’s strongest unit. Feels like a hero unit with maxed biomass but it’s hard to max biomass a lot of viper so just have a few in your army. It’s also an excellent defensive unit when attached to a hive. It can’t attack but gives the hive its upgraded ability and allowed it to be auto cast. You can still micro the attached viper and get some biomass. When it have maxed biomass it’s attack are very fast, do a lot of damage, have splash and can attack both ground and air. Vipers combo well with overlords as detached squad since both are flying and overboard can feed viper biomass.
Dude, thank you so much for this! I really appreciate you taking the time to type all this out! I really helped!
For Nafash, it is possible to move/create a Hive to act as an intermediary for when you cannot reach a network node. I think it is the reason why she can move the hive at all.
Ok, I wasn't sure if that was a thing or not! Thanks for the heads up!
@@SynergyGamingTV Here is something else that is fun. 2 new commands should be dropping this month. Though we dont know if they will be translated.
Need to learn most of the Nexus-coop Commanders myself.
Also, I'm not bothered by the coughing, so from me you don't need to apologize each time it happens as it's going to happen till you're feeling better. Which I hope you feel better soon btw. ^_^
Thank you! I've had bad experiences with other communities (games on my channel) where the viewers got mad at all the coughing, and said I shouldn't make videos if I'm sick... lol
@@SynergyGamingTV No problem, and I'm surprised by that type of behavior.