Planetary Gear (Epicyclic gearing) || Fusion 360
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- Опубліковано 29 сер 2024
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This is a very easy method of making a working planetary gear in fusion 360.
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An epicyclic gear train (also known as a planetary gearset) consists of two gears mounted so that the center of one gear revolves around the center of the other. A carrier connects the centers of the two gears and rotates to carry one gear, called the planet gear or planet pinion, around the other, called the sun gear or sun wheel. The planet and sun gears mesh so that their pitch circles roll without slip. A point on the pitch circle of the planet gear traces an epicycloid curve. In this simplified case, the sun gear is fixed and the planetary gear(s) roll around the sun gear.
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Joakim Karud :- / joakimkarud
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Very good demonstration!!
Excellent Video!!
excellent video!
PD: the SUN gear has the fillet backwards
i mean, the angle is wrong
Yeah I noticed it later, but corrected value is mentioned
Awesome
nice 👍👍👍
Thanks
How do you come up with the twist angle?
Using swipe command.
ua-cam.com/video/MvpwIDbSOBc/v-deo.html
If you wanna print it, do you have to add some space for maybe printing errors?
Offcourse, clearance is needed
what is the reduction between input and output in this case?
15x(96/34) =42,3529, why did you use directly 40 degrees?
15x(96/36) = 40
So it's probably a typo and it should be 36 instead of 34.