3D Modeling Practices | 07

Поділитися
Вставка
  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 32

  • @ideascortes
    @ideascortes 4 місяці тому +10

    I love the Modeling Practices Series. Short and full of information

  • @DisciplineOrRegret10
    @DisciplineOrRegret10 4 місяці тому +5

    Your modeling techniques never fails to amaze me mert, would love to see some tutorials on your substance painter workflow like u did one in past :)

    • @polygonpen
      @polygonpen  4 місяці тому +1

      Thank you very much; I also desire that. As soon as I reduce my workload, I would like to start making tutorials in Substance Painter.

  • @3DArtistsabbir
    @3DArtistsabbir 4 місяці тому

    i love the Modeling Practices Series. Short and full of information thanks

    • @polygonpen
      @polygonpen  4 місяці тому

      Thank you, I like them too!

  • @bharat5194
    @bharat5194 4 місяці тому

    Always a treat to watch your modeling videos

    • @polygonpen
      @polygonpen  4 місяці тому

      Thank you very much :)

  • @CDiepenbroek
    @CDiepenbroek 4 місяці тому +1

    Excellent video as always. Thanks!

  • @Plum0401
    @Plum0401 3 місяці тому

    I'm glad you posted another tutorial.😁

  • @goranthoren5522
    @goranthoren5522 4 місяці тому

    Excellent techniques!

  • @motioninframe4323
    @motioninframe4323 4 місяці тому

    Yes, This tutorial is very helpful, Thank you so much

  • @EFRÉNALEJANDRE-q7m
    @EFRÉNALEJANDRE-q7m 3 місяці тому

    thanks mate !

  • @thedude8730
    @thedude8730 3 місяці тому

    Thanks!

  • @BB-wn3hz
    @BB-wn3hz 4 місяці тому +1

    My brother thank you

  • @filipstamate1564
    @filipstamate1564 3 місяці тому

    The Fir Circle tool has several problems that need to be fixed but haven't yet. Another one is that it can never seem to make the circles symmetric. The points shat should be on the axis are always offset.

  • @Data-ts4qc
    @Data-ts4qc 4 місяці тому

    丝滑的操作,赞

  • @BCGVali
    @BCGVali 4 місяці тому +1

    Love your contant but why not you make a baking high poly to low poly video

    • @polygonpen
      @polygonpen  4 місяці тому +2

      My content usually revolves around SubD workflow but I would really like to jump into Game assets creation, I have one tutorial but more is on the way.

  • @SapiensVirtus
    @SapiensVirtus 3 місяці тому

    as a begginer I have a doubt. So supporting loops creates uneven spaces in the mesh, the idea, is( my understanding) is to have the most even and similar faces in my mesh. So we could say that in this specific case, it doesn't matter if we en with a mesh "uneven"? I hope I explained myself properly, thanks in advance and thanks for this video, it helped me a lot!

    • @polygonpen
      @polygonpen  3 місяці тому

      The thing is you don't have to be exact in this workflow, just try to keep your mesh as even as possible. This rule becomes more important especially on curved surfaces.
      On specific parts (Like flat surfaces), you don't have to follow this rule as flat surfaces are quite forgiving, even if you have tringles on them, there will be no artifacts, I believe I said ''it doesn't matter'' for a flat surface.

  • @mahmoudelkadey2601
    @mahmoudelkadey2601 4 місяці тому

    nice man

  • @Yghtu555
    @Yghtu555 4 місяці тому +1

    круто круто круто

  • @Armankhan-dn5vg
    @Armankhan-dn5vg 4 місяці тому

    awusome man

  • @BongbokCG
    @BongbokCG 4 місяці тому +1

    🍀🔥👍🏻😮

  • @TakılPeşime
    @TakılPeşime 4 місяці тому

    thanks