Awesome project and a huge thanks for sharing. I'm still not understanding what is driving the I term values as in where do the "static" values come from? Printed one today to have a look, buddy stateside has ordered one but don't think shipping would be cost effective for me. subbed and looking forward to where this goes. Love quads and fpv but I really don't like the camera pitch changes on quads. Hoping this may work out to be the ultimate FPV setup, a tiny, fast gap shooting durable "plane" with VTOL capabilities and a "parachute"
Thanks! I will make an updated video soon where I explain how to set everything up from assembly of parts, to betaflight setup, to flying. This video is ok, but it needs to be updated and more clear. In terms of international shipping cost, it's a flat rate at $27.50. I agree, the extreme pitch angles on quads with one camera can be quite annoying. More info/videos coming soon!
I see now the last 2 arguments on the cli command don't show up on the configurator adjustments tab... Was bugging me, was hoping could do similar in inav but appears not.
Wow, I just discovered your research group and I have to say your work is amazing! Wanting to build one, is there any reason not to implement it with the Teensy Flight controller you use for some of your other projects? P.S.: I think the amazon link for the motors got mixed up. It leads to a different set of props.
Thanks!! The teensy flight controller will work, it will fit better on the new design which is available on miniqbit.com You can see Nick's implementation of the teensy flight controller on the mini qbit here, although betaflight is better suited for this small platform since the teensy computing power is being pushed to its limits on this scale: www.rcgroups.com/forums/showthread.php?3922447-The-Mini-Quadrotor-Biplane-%28Mini-QBiT%29-A-first-in-its-class%21
@@peterryseck Oh cool I had not seen that post yet. So you are saying that the time constants at which the teensy can react would struggle to regulate the faster motions of a smaller model, correct? Then perhaps I will build it twice: Once with a regular FC (it might be good practice for me since this will be my first RC project - I know its rather ambitious^^) and then with teensy to learn that platform.
@@foolwise4703 I highly recommend a betaflight board over dRehmFlight for best performance on this. dRehmFlight is meant more for larger vehicles--as Peter said, this small size/inertia vehicle pushes dRehmFlight to its limit with its bare-bones nature. Betaflight is much more mature for tiny multirotors with its advanced filtering for smoother flight. With that said, I've got the teensy flying on my mini QBiT pretty well, though there are still some small issues with prop wash that betaflight filters out much better at this scale
@@NicholasRehm Thanks guys! I will start with a betaflight controller then and first build a regular quad setup before moving towards vtol mode on this and later teensy, I'll let you know how I am faring with it. :-)
would it be possible to re-orientate the electronics to reduce the cross section when in plane mode? or does the nose cone make the resistance less of a factor?
Good question, because its a stack of electronics, its actually taller than it is wide. So its frontal area is less when the electronics are oriented the way it is right now. The nose cone helps a bit with reducing drag, but realistically it doesnt do that much.
so did you find added wings improve flight time against flying the quad without wings? good video, not sure how i missed this one but thanks for the interesting take on winged quads .
Thanks, Yes added wings give about 20-30% improvement in endurance. There's more info here: www.researchgate.net/publication/348751087_Experimental_Flight_Testing_of_Wing_Configurations_for_High-Speed_Mini_Quadrotor_Biplane_Tail-sitter
The adjustment tab no longer works like this with BF 4.2. Instead it increments up and down without being able to control how much or in which direction.
The Mini QBiT is on sale now! www.miniqbit.com/
Can't wait to go be a super duper cool coding guy
Ahh the i term thing...thanks so much!
You are Super Man! and this is Perfect project!
Awesome project and a huge thanks for sharing. I'm still not understanding what is driving the I term values as in where do the "static" values come from? Printed one today to have a look, buddy stateside has ordered one but don't think shipping would be cost effective for me. subbed and looking forward to where this goes. Love quads and fpv but I really don't like the camera pitch changes on quads. Hoping this may work out to be the ultimate FPV setup, a tiny, fast gap shooting durable "plane" with VTOL capabilities and a "parachute"
Thanks! I will make an updated video soon where I explain how to set everything up from assembly of parts, to betaflight setup, to flying. This video is ok, but it needs to be updated and more clear. In terms of international shipping cost, it's a flat rate at $27.50. I agree, the extreme pitch angles on quads with one camera can be quite annoying. More info/videos coming soon!
I see now the last 2 arguments on the cli command don't show up on the configurator adjustments tab... Was bugging me, was hoping could do similar in inav but appears not.
thanks man!
great job
I will build one. Super!!
Wow, I just discovered your research group and I have to say your work is amazing! Wanting to build one, is there any reason not to implement it with the Teensy Flight controller you use for some of your other projects?
P.S.: I think the amazon link for the motors got mixed up. It leads to a different set of props.
Thanks!! The teensy flight controller will work, it will fit better on the new design which is available on miniqbit.com You can see Nick's implementation of the teensy flight controller on the mini qbit here, although betaflight is better suited for this small platform since the teensy computing power is being pushed to its limits on this scale: www.rcgroups.com/forums/showthread.php?3922447-The-Mini-Quadrotor-Biplane-%28Mini-QBiT%29-A-first-in-its-class%21
@@peterryseck Oh cool I had not seen that post yet. So you are saying that the time constants at which the teensy can react would struggle to regulate the faster motions of a smaller model, correct?
Then perhaps I will build it twice: Once with a regular FC (it might be good practice for me since this will be my first RC project - I know its rather ambitious^^) and then with teensy to learn that platform.
@@foolwise4703 I highly recommend a betaflight board over dRehmFlight for best performance on this. dRehmFlight is meant more for larger vehicles--as Peter said, this small size/inertia vehicle pushes dRehmFlight to its limit with its bare-bones nature. Betaflight is much more mature for tiny multirotors with its advanced filtering for smoother flight. With that said, I've got the teensy flying on my mini QBiT pretty well, though there are still some small issues with prop wash that betaflight filters out much better at this scale
@@NicholasRehm Thanks guys! I will start with a betaflight controller then and first build a regular quad setup before moving towards vtol mode on this and later teensy, I'll let you know how I am faring with it. :-)
Thanks for sharing, 👍
would it be possible to re-orientate the electronics to reduce the cross section when in plane mode? or does the nose cone make the resistance less of a factor?
Good question, because its a stack of electronics, its actually taller than it is wide. So its frontal area is less when the electronics are oriented the way it is right now. The nose cone helps a bit with reducing drag, but realistically it doesnt do that much.
so did you find added wings improve flight time against flying the quad without wings?
good video, not sure how i missed this one but thanks for the interesting take on winged quads .
Thanks, Yes added wings give about 20-30% improvement in endurance. There's more info here: www.researchgate.net/publication/348751087_Experimental_Flight_Testing_of_Wing_Configurations_for_High-Speed_Mini_Quadrotor_Biplane_Tail-sitter
The adjustment tab no longer works like this with BF 4.2. Instead it increments up and down without being able to control how much or in which direction.