Summoning Staff do have one use in late game, but it's very minor. Using it allows you to see what the enemy has without the risk of losing a unit you brought or committing an attack without knowing the enemy's composition, but ig spirit deads and speartons does the same thing much better.
Old Secret tunnels is really good I use it in my towerspam and its really good in early game I just rush their eco and defend my tower also destroy double general deck 🥲 (Without any spirit, vampiric and mythic)
Look at all the 1700s-1900s getting mad at the truth lol, literally there's an explanation why their favorite cards suck yet they still choose to ignore it and went for the comment
Why is Voltaic Spark so overrated? Many decks use it without even using electric spells, is its damage over time really that good? I can understand Voltaic Armor since it works really well alongside area damage troops like Ripriders. But what is so special about Voltaic Spark?
Great question! Voltaic spark DoT(Damage over Time) is 2 damage around every 1 second. For reference, Blazing Bolts DoT without temple is 4 damage around every 2 seconds (with max temple it is 6 damage every 2 seconds) On top of that, voltaic arrow duration is very long (around 20 seconds pretty sure) compared to Blazing Bolts pathetic 5 seconds. Voltaic Spark's DoT is very high + it is not a mythic. Also, chaining. Tesla with volt arrow is an amazing early game. You can combine Kytchu, volt arrow and storm to get massive backline damage.
I dont know, Wall is good for me. It have so much potential and opportunities. You can play it with cstle archers, enslaved giants, speartons + enchanted spear, Spearton spirit, and many spells. Well, it worked any times. And i dont agree that Control Wip is the best. I hate when some noob get a swordwarth and contantly attack my miners, evoding punishment. In rest, i agree, thats fair enough tier list
@@VictorHolbanP 50% more damage for headshots (which you should be continently hitting), and 10% faster movement speed lead to an insanely good early game with Archidons + 50% more damage with Kytchu is crazy
I literally put ror in A tier. There is much better poison sources if you want to poison the enemy then tt. The only case where tt is better then bringing treads, or acid rain is if you are playing a marrowkai deck, since you get double value from temple and marrowkai needs temple.
By far, my favorite tactic is sending hordes of deads to the enemy base. My preferred deck is archidons, merics and spirit dead. Spirit deads can act as a makeshift frontline, and with enough archidons, the deads take enough attention that the enemy loses a ton of units via arrows.
Взрыв Маны на А, серьезно? Убимаги и Мерики бесполезные, ладно Мерики могут быть полезными только с помощью своих щитов, а Убимаги? Стоят как моя почка а эффективен только при спаме
Perfect list wouldn’t change a thing
Hurray 🎉
😳
I cant believe they put vault in F tier
Smithy is easy S
@@Lilianary Why do you think it is in S tier fam
Summoning Staff do have one use in late game, but it's very minor. Using it allows you to see what the enemy has without the risk of losing a unit you brought or committing an attack without knowing the enemy's composition, but ig spirit deads and speartons does the same thing much better.
@@ShadowEagle-x9k Eh, I guess
It also has the advantage of free fixate break for doing literally nothing
Imagine how unbalanced the world would be if control whip does the same thing as legacy user control
@@Batmaniggga Don't give them ideas lol
Old Secret tunnels is really good
I use it in my towerspam and its really good in early game
I just rush their eco and defend my tower also destroy double general deck 🥲
(Without any spirit, vampiric and mythic)
OLD secret tunnel is decent. The current secret tunnel is garbage.
Look at all the 1700s-1900s getting mad at the truth lol, literally there's an explanation why their favorite cards suck yet they still choose to ignore it and went for the comment
@@noobie1301 lol
Why is Voltaic Spark so overrated? Many decks use it without even using electric spells, is its damage over time really that good? I can understand Voltaic Armor since it works really well alongside area damage troops like Ripriders. But what is so special about Voltaic Spark?
Great question! Voltaic spark DoT(Damage over Time) is 2 damage around every 1 second. For reference, Blazing Bolts DoT without temple is 4 damage around every 2 seconds (with max temple it is 6 damage every 2 seconds) On top of that, voltaic arrow duration is very long (around 20 seconds pretty sure) compared to Blazing Bolts pathetic 5 seconds. Voltaic Spark's DoT is very high + it is not a mythic.
Also, chaining. Tesla with volt arrow is an amazing early game. You can combine Kytchu, volt arrow and storm to get massive backline damage.
I dont know, Wall is good for me. It have so much potential and opportunities. You can play it with cstle archers, enslaved giants, speartons + enchanted spear, Spearton spirit, and many spells. Well, it worked any times. And i dont agree that Control Wip is the best. I hate when some noob get a swordwarth and contantly attack my miners, evoding punishment. In rest, i agree, thats fair enough tier list
Former top ranks + Spas would disagree with you there.
@@CompetitiveSWS Well, as you wish. I agree that Control Wip is good but it is defenly not the best in the game.
@@VictorHolbanP 50% more damage for headshots (which you should be continently hitting), and 10% faster movement speed lead to an insanely good early game with Archidons + 50% more damage with Kytchu is crazy
I dont agree toxic totality in B tier cuz if u had a rune of reanimation you would like destroy the enemy if u used juggers but idc its ur opinion
Also did u forgot bout ROR AKA rune of reanimation?
I literally put ror in A tier. There is much better poison sources if you want to poison the enemy then tt. The only case where tt is better then bringing treads, or acid rain is if you are playing a marrowkai deck, since you get double value from temple and marrowkai needs temple.
I use vault of prudence and monstrosity
They cant beat 10 fully upgraded giants
@@exendern7766 Against a good enemy, they will never let you get vault up and running
If you're the good enemy, you won't even need vault
Bro vampiric soul is not that bad because you can lifesteal with your deads not the order units
no, it's bad. Deads don't have the health or damage to regen
@@NashHsan-tq4ye Vamp is bad lol. It does nothing for majority of units without getting temple 2
@@CompetitiveSWS plus deads heal
It IS that bad, I had vamp in basically every deck, but it got nerfed so hard that I just don't use it anymore
By far, my favorite tactic is sending hordes of deads to the enemy base. My preferred deck is archidons, merics and spirit dead. Spirit deads can act as a makeshift frontline, and with enough archidons, the deads take enough attention that the enemy loses a ton of units via arrows.
@@lujodrimovkvisin7843 Spirit Deads are crazy strong at max level.
The successor of archis and friends
bro fix that ai, it sounds like baymax on low battery
@@iamletomas I did even want to use it 😭
Взрыв Маны на А, серьезно? Убимаги и Мерики бесполезные, ладно Мерики могут быть полезными только с помощью своих щитов, а Убимаги? Стоят как моя почка а эффективен только при спаме
Взрыв Маны мало что дает само по себе, мне реально нужно нанести несчастные 100 урона по области, или отхилить 100 хп