Oersted is such a great villain, and for once, his "redemption" didn't ruin him unlike so many other villains! Writers for somer eason always try and redeem, either in death or other, the most vile villains that have no sympathy. Oersted isn't like that. You get to play as him, to see his pain, to behold what led him to the path of dark. He's a great tragic figure. Letting him regain his mind and realizing his faults, dealing the final blow to his own hatred, before fading away with the warning all could become like him is amazing, because it doesn't undermine his tragedy. Heck, him only being sane in his final moments almost makes it more tragic. Man what a game and remake.
i think it work because how the whole Live a Live final battle was setup from the start. you never really stood a chance in an actual fight againist Odio that could just armageddon at any moment. the entire fight was Oersted trying to prove to himself that as he gave up to despair anyone would, and you "win" by not giving in long enought for him to admit the moral defeat. The new ending just make it more apparent.
I would interpret the seperation of Odio and Oersted as more symbolic than anything. Representing Oersted giving up the hate that had infected him, turning himself against it, but not really becoming anything seperate from what he had become. He does still die as a result of that final fight after all; one could interpret his final act of killing Odio as killing himself with it. ...Honestly, I think that additional scene just makes his story more sad. All he needed was for anyone to care about him, to give him a reason not to take that path. Those heroes working together to fight him was enough to drive him off his path, back to where he started, but... at that one critical moment, he had no one. Literally not even one person. He didn't have the strength to resist the hatred he'd (rightfully!) gained purely on his own, and so, his story ended as it did.
Hate was quite literally the only thing keeping him alive. Edit: after some thinking there is an alternate conclusion to sin of odio. It's symbolic of his mind literally splitting apart due to conflicting thoughts and having his worldview shattered twice.
Yeah, there is a reason the remake has him yelling “Believe in me! Believe!” When he wins. All he wants is something, anything to make his efforts mean anything. No man is an island, after all.
I think Oersted's story actually becomes a bit more happy, not in the sense of "he deserves to die" happy but in the sense of "he walked into the arena with his head held high" happy. Oersted's story is a blatant tragedy anyway, so the reconstruction was VERY welcome. (Spoiler not covered by this video below.) - - - - - - - - - - - - - - - - - - - - Here's a tip: choose Pogo or Cube as your protagonist here. You might be surprised by what happens.
I agree. You can even see the difference in how he dies. In the incomplete ending, Oersted dies with a red mist, like all of his incarnations as Odio. In the good ending, he just fades away. That's a nice touch.
@@MasterKnightDH His story itself is happier this time, I agree with that. It's just that, in the process of getting to a _relatively_ happy ending, it becomes extremely clear how much of a tragedy his story was in the first place. The original did so very well, the remake somehow managed to do it better.
Imagine being so envious of your "friends" success, that you plan to fake your death so you can Stockholm Syndrome his wife and then trick him into murdering his own King so he becomes hated by his own people, and when he tries to redeem himself and save the day, you Stockholm'ed her so well, that she commits suicide after your death and then you drive that friend into a hateful, evil "satanic" rage, that effects all timezones in the universe. And people say that Kain Highwind was jealous of Cecil, please. He was nice compared to this.
The only thing that keeps that piece of garbage from getting on the Complete Monster trope is a bit of last minute remorse, that's half-assed at that but there and genuine anyway. Hopefully, though, the Complete Monster cleanup thread on vanilla TV Tropes, which does still have the Odeo followers to work with (liquifying 2K humans into a slow, painful death, turning Near Future Watanabe's dad into a living battery, and scorching an orphanage) as well as the Kuu Tribe Chieftain (human sacrifices which was attempted with Bel, encouraged the tribe wars, and punishing disobedience with death), still tears him a new one regardless. Straybow wants to hide behind the excuse of being a Squishy Wizard? Hey guess what? I'm a Squishy Wizard too. I think Straybow is simply a *_DISGRACE_* in that regard. And calling Oersted a "lustful wretch" is GROSSLY hypocritical of the guy too. If he wants to incite Brawn Good Brains Evil, then he deserves every bite of criticism he is getting. As for the Kain Highwind comparison, yeah indeed. Kain at least immediately got the excuse of being mind-controlled capitalizing upon his vulnerability from his infatuation toward Rosa, and Kain eventually fought back against that anyway, allowing us to see a low level run become about turning Zeromus into a Donkey Kong Country 1 boss upon reaching him. Straybow made no such effort and we all had to suffer and like it as a result.
Would Straybow be as much a Complete Monster as FE6 Binding Blade Zephiel? Good thing Straybow's not one of those bosses who can heal themselves, like Pokémon League Champions with their FULL RESTORES!!! (Or as strong as Zephiel came up to be, that would have been insane!) Kain fought back? By the rest of that comment, i think it's not referring to a casual playthrough. Since Rosa was brought up, man i really wish she had more development and dialogue in the game, since i remember Rydia and Cid (and maybe Edge) had a lot of dialogue during the time you're controling them.
@@pirupami9746 Zephiel was a Woobie Destroyer Of Worlds from the moment his backstory was revealed. Straybow has no such mitigating factor. And vanilla TV Tropes unfortunately isn't tearing at Straybow. The guy behind the proposal of the Odeo followers trio even claimed that Straybow's love toward Alicia seems to be genuine, which is bullshit when Straybow had killed Alicia's father over the glorified grudge match treating her as a prize, which makes Straybow's claim of Oersted a "lustful wretch" particularly teeth-gnashing. Not that Oersted was a saint about the whole thing but he was MILES better about it than Straybow was. Straybow would probably still get DQed for his comment as a ghost in Akira's dungeon, but it's just annoying when vanilla TV Tropes wants to misrepresent the situation and leave it at that.
@@MasterKnightDH Y'know, Streibough has a MUCH better trope going for him: Jerks Are Worse Than Villains. He certainly ruins someone's life out of pettiness, but he actually did not intend to cause a massive destruction on the whole humanity. That goes to Oersted, but even he is completely not a monster. And remember that Love Makes You Evil is a thing, Streibough's love may be so strong that he decides to play the 'blame party' and think Alethea's father needs to go because he prevented their love to flourish. Love can be used for evil. According to the trope, those who fall into 'Jerks Are Worse Than Villains' tend to be on a lower scale than Complete Monsters. So yes, a Complete Monster may enjoy 'Love to Hate' or 'Evil is Cool' reaction tropes sometimes, but not these guys. And ironically? Streibough in Japan is voiced by the same guy that did Cecil. What a 180, he's basically Cecil who's put on Kain's position, and he lacks BOTH of Cecil and Kain's own moral fibers. (Heck, a lot of the JP cast of FF4 is present in LAL, we also had Rosa, Rydia, Yang, Edward, Edge, Rubicante... though strangely not Kain....)
Man, Oboromaru is the most powerful hero of the bunch. Not only did he stomp Ode Iou even after an all powerful Lord of Dark assumed direct control, he beat him so hard that the puppetmaster couldn't even load his save state! Jokes aside, I recently watched a theory that Oersted breaking from Sin of Odio to deliver the finishing blow is a metaphor for how regardless of how much you try to help someone overcome hatred, they need to make the final step. It made me appreciate the scene a lot more.
Spoiler response. - - - - - - - - - - - - - - Agreed. It helps that Oersted fighting back is reconstruction as well, simply because he IS taking that final step. His death is no longer simple pain, but instead....excuse me, I need to find my crossbow and an open space where there would be no risk of collateral damage when shooting.
56:40 I think it's less than they're different entities and more that Oersted managed to metaphorically break free of his hatred, which in turn let him physically break free from the power of Odio.
Oersted literally came out of his own hatred. Because in some way, he felt the heroes were helping him. They didn't kill him before. They went the extra mile to save him, even after he told them he is responsible of the Odio incarnations that made their lives miserable. Also, it was cathartic to deal the finishing blow on Sin of Odio with Oersted's level 16 technique. Oersted's ending is him having won, and while he may have laughed, he now has nothing else to hate, hence why he is not there as Odio in the ending. Also, try opening the map in Oersted's final chapter. It's... Visual storytelling.
How does it work to Oersted to have everything here exactly? In the SNES version the final chapter picks every character as they were when you ended their chapters, and getting Oersted to even level 10 was arduous enough (and that would be the Oersted you fought if you fight him solo after Pure Odio).
@@pirupami9746 I never fled from battle, that helps a ton. I killed the bears on the Hero's peak while Hasshe and Uranus are tagging along... Basically, yeah, I did enjoy the battle system.
It's been a pretty long time since i played the SNES version of this game, but i remember Oersted being good at tanking the bear attacks while Straybow wailed it with it's spells which were stronger than Oersted's sword skills at that point
Love when games reveal the true final boss theme ever since the first trailer (Pokemon Sun and Moon, Xenoblade Chronicles X, etc.). Now Live a Live joined that club, awesome.
56:32 - Regarding your complaint here, i should note that the identity of the Sin of Odio is made ambiguous on purpose, it could either be that you are fighting the original form of the Lord of Dark before it incarnated into Oersted or the personification of Oersted's hatred made a physical form. Akira's remark about him calling all of the darkness of the world to him implies the latter.
Also notice the differences in how Oersted fades away in the endings. At 51:40 in the incomplete ending where he hasn’t redeemed himself, he fades away in an evil looking aura. While at 1:01:03 when he redeems himself, he fades away in a starry twinkling aura. Reinforcing both things you said, but perhaps the first one more.
Lots of good new stuff in the remake from the more personal dialogue with the heroes after Oersted is freed from his hatred, the new sprites that make him look really cool as Odio, the more fancy way of talking in the middle ages making it seem more like a tragic play, and the final battle as a whole where everyone comes together to stop the avatar of hatred itself. One final interesting detail to note is that during the end when Oersted is having his little walk around Lucrece in the sad ending, he has gone back to his old Knightly look. This along with his desperate deluded scream that he is the one who should be believed in just makes it clear that underneath all that hatred and anger, he is a broken man who just wants to be accepted again.
The game got remade, this totally justifies a remake of one of your best episodes! Thank you for taking the time to make this, now onto enjoying the watch!
Oersted may have been the one aiming to destroy the universes of Live A Live, but the blame ultimately falls to his friend Streibough, who betrayed both Oersted and the people of the world over petty revenge. Let it be known that Streibough was the true demon king, before the crown was forced upon Oersted.
You say that, but I wonder if it's just that Streibough fell victim to the Odio "curse" just before Oersted did. Like, the ending where you kill Oersted seems to imply that something about Archon's Roost bolsters one's hatred (with the heroine wondering what she's done). And while it may just be for theatrics, Streibough looks a fair bit more demonic than before when you fight him at the peak.
@@VonFirflirch I did say that Streibough was the true demon king BEFORE it was passed on to Oersted. Who knows what would've happened if Oersted has fallen to Streibough, perhaps the people of the land would see the truth behind Oersted's (mostly) false actions.
@@yoshithepyrosaur9690 Dont forget Alethea kinda commiting Un a live didnt really help shaping Oersted into what he is now Soo yeah, Streibough and Alethea are the 2 people to blame I still feel pretty mad with Alethea when she acts like she did nothing in the Akira's Ultimate Weapon Dungeon
@@RenoKyrie I'm glad they kept that the same. Is Streibough still there and as unrepentant as ever as well? I remember in the OG you could mind read him with Akira and his response is basically "I caused literally everything that led to this but it isn't my fault. I'm still the real hero."
Ironically, Live A Live wouldn't happen if Streibough did not ruin Oersted's life. He was the source of it all to begin with and the main reason why Oersted became Odio in the first place. Streibough made the people lose faith and hate Oersted when he killed the King by accident when he thought that was the real Demon Lord and the fact that Streibough made the Princess fall in love with him instead only fuels more fire in the mix. Lets also not forget that he purposely faked his own death just to be with the princess & coax her for his ideals and to become the actual Demon Lord for Oersted to kill later on in the story. Congrats Streibough, you have just become one of the biggest scumbags in the history of Jrpgs.
The princess has a big fault in this too, she was ungrateful and managed to fall for the guy who kidnapped her into a demon lord fortress, thats not a healthy woman lol
Is that really so? We are inclined to think that because the chapter starts at the tournament, but we do not know what happened before then. Streibough said he begged Oersted to let him win, and yet he claimed everything - the princess, the future throne, and the glory - all for himself. Is Streibough actually the one to blame here? Is Oersted? Or is it just a conflict between to people that from both their points of view, the other one is at fault, and thus, neither objectively so.
@@pirupami9746 Well, he did in front of the audience, yes. Who knows how geniune that was, after all, you'd like a bit foolish if you asked your oponent to let you win on-stage.
I found something interesting before Streibough's "death" during the part where you are about to escape the cave, in the main menu his character is separated with Oersted and Uranus. Pretty neat and small detail they gave.
He managed to find Alethea somehow - he then set it up so that the cavern would collapse. He then hypnotised/seduced Alethea and lied to her. At least Alethea realised she was partially to blame and said as much when Akira reads her mind. She asks the heroes to save Oersted's soul. Streibough however pretty much plays down his part... that he was "probably at fault"? PROBABLY!?! He set Oersted up so he could bed his fiancée! Such a nasty, twisted individual.
Wonder if it's always like that, since you can change formations and turn order. And i remember it's a good idea to make Streighbough and Uranus the first acting members, because you can kill things from more range.
@@KittyKatt_Luna80s The question is whether he did that of his own free will, or if reading the symbols on that statue allowed the previous Demon King to enhance and control him through his jealousy. If he wasn't fully in control, that would _somewhat_ explain his hesitancy to admit fault.
God, I LOVE the remastered OST of this game. It's done such a great job of bringing back the same feelings I felt when I first experienced Live-A-Live (through the original CBE #46 funnily enough)
Kinda hoping for a remake of the Distant Future story too, and kinda hoping the dialouge is a bit different, because with how this game got remade, the Behemoth feels more terrifying, cause you can hear it charging towards you, rather then it just being in a single room. Also, the loading screens near the end, adds a little bit more creepiness to the chapter as well. And finally, Kato's voice actor near the end, with the one little speech, super good
There's also the fact that the Behemoth is MUCH larger. I actually panicked when it started bearing down on me, 'cause seeing it just barely slower than you are is a sight to behold.
That Behemoth got me as i was about to leave a room. It was trying to enter the room I was in using the same doorway. Does anyone know if, after you get caught, getting targeted by a pink redical was from the original?
Does it actually moves into rooms instead of being confined to one until you enter (and in determinate moments just teleporting cause...challenge)? How is the size difference between Cube and the Behemoth?
@@pirupami9746 On the map, the size difference is... hilariously noticeable. It's definitely a UNIT compared to before. Also, from what I can tell, its spawn patterns were made different, so if you dawdle for too long in the hallways, it may come bearing down on you. This can also be attributed to the way the hallway "rooms" are sectioned off in the remake, being technically being one continuous stretch as opposed to separate mini-rooms like in the original.
The thing that makes Armageddon even worse is when you consider how disciplined Oersted was with it. He could've used it at any time, really. And yet, he didn't. Granted, his reasons weren't good - he wanted mankind to suffer, which they can't do in death. But still, he only used Armageddon upon either triumphing against the heroes or at death's door with no other options. Which begs the question: Presume Streibough had become the Lord of Dark. Remember all his hatred, all his envy, aimed at one man. If Streibough had become the Demon King instead, after trying and failing to get one over Oersted... do you think he would have hesitated to pull the trigger on Armageddon?
absolutely. Strei was not broken to the point of wanting to erase reality. if he became the demon king he would have probably used the power to become god emperor. and being the person he is, him being god emperor wouldn't make for a great time for anyone but himself.
I guess Oersted also envied and disproved of the success and willpower of the other protagonists. In a scenario where those fails them, he unleashes Armageddon. It's a viable view, isn't it? And i think Streighbough DID become the Demon King because of all his resentment of one man. Just that he became a weak one, like the one you defeat when you're a quartet and Hash wasn't impressed with that one's power.
I love how each of the characters at the end reflects Oersted's goals: Pogo representing his love for Alethea, Cube for his hope in the one's he serves, Sundown for protecting those in need, the Master for taking up the mantle of successor, etc. It's interesting to see how he take's out his rage for how the world wronged him against those that were able to fulfill his goals.
56:40 I see this more like two sides of the same coin, with Oersted realizing his worth and separating from the madness that brought Odio; like how in Binding of Isaac the various dead variants of Isaac that are present, yet each are their own selves, given how they're among of what Isaac lets go in the final ending with his ascension.
The bad ending for killing Oersted is definitely enhanced in this version. In the version shown here, you really get the sense that Lei feels like she just threw away all her character development.
@@theslimeyboi from what the wiki says, it seems that most of the other characters doubt their actions were the right thing to do, save for Oboro (where remaining steadfast in his decisions is his whole thing) and Sundown (who's definitely not one to regret giving someone a merciful death)
O also means "The"(male variation) and i think one of the bosses was called O-dio or something similar, so could it mean that boss name means "the god"?
I never played the original, so I only knew of it through your prior video. Soon as I heard they were remaking it, I KNEW you'd do this. So watching this, my thoughts especially were one and one only. "They did it, the beautiful bastards. They went harder than the original did."
Isnt it kinda sad, that everything bad that happened in live a live was basicly Streibough's fault? Such a amazing game, i also liked how they gave us way more then we have asked for
@@6die9ne The kidnappings were made to gather people to liquify them so that Oddio could be revived or, in Watanabe's dad's case, to create war machines, so yeah, Akira's life was definitely affected by it.
@@scootermcpeanuts6699 no, everyone in the crew would have survived because OD-10 let the behemoth loose. It had complete control of the _Cogito Ergo Sum_ even before Odio Took over. why wouldn't she let such a beast run free after being possessed by demons.
Here is the comment I will edit as I watch, to give my input. - You do not need every ultimate weapon to get the best ending. I got it without getting Pogo's _or_ Oboro's. - The part where everyone gets to pitch in was an addition I loved. Even Oersted managed to scrape himself out from under his immense hatred! (My take is that they are in fact one and the same, but the magic he absorbed manifested that hate and rage that he blinded himself with into that form... and, with that, he could see past it - see what he could not before. He was able to face his deeds and be willing to atone, instead of continuing to believe what he had at the end of his chapter.) - As for Sad End (Alone, Victorious), I think it's even a little bit sadder here. He's still desperate to have someone believe in him; he cries out, with all his might... and we know none will - or even _can_ - answer. This calls back to the words of Hasshe and Uranus, making an even sweeter sorrow.
Imagine how funny that dramatic final speech the player's chosen character gives to Oersted is if they pick Pogo or Cube. "These hands of mine... stained with the blood of the innocent..." *Monkey screeching*
Lowkey I still always wished they'd given us the ability to stop Odio from even forming. Like a "True True" ending where the heroes realize the only way to truly beat Odio was to stop Oerstead from becoming him to begin with. Maybe I'm just sentimental for Oerstead but there aren't many antagonists I've ever genuinely felt as bad for as him.
BTW: The JP language option has the VAs of Domon Kashuu, Master Asia, Solid Snake, Shinji Ikari, Ryoma Nagae, and Koji Kabuto (both shin and I believe classic versions) for various characters.
Cool stuff. Although i'm not really familiarized with japanese voices. So... do you guys have japanese voices you find better than the english voices in this particular game?
Thanks to you, whoisthisgit, I went and purchased the Live A Live remake yesterday. It's great that there are numerous quality of life changes to make this game more fun to play.
I finished the game with every character found without getting all the weapons (only weapons for the 4 I chose) and I can confirm: they are not required for the true ending.
This episode was actually what got me into LiveAlive , so I'm glad to see it get the remake it deserves. Thanks for introducing me to one of my favorite games ever, git!
Aside from the vastly better graphics, I'd say the best change in the remake was having voice acting in combat. It benefited everyone, especially Akira and any character in the Middle Ages
You forgot the added addition of another phase to the final boss, making it even better and giving Oersted redemption. This new phase elevated the fight against Odio to one of my favorite boss fights in gaming. This remake of Live A Live was a great game. Now to wait for a HD 2D remake of Chrono Trigger.
oersteds story is honestly so ahead of its time. I imagine some horrific plot twist like that would be something a modern indie RPG would do, smth like undertale, but they were doing that shit all the way back then
@@user-unos111 yes but a game where your protagonist suddenly becomes the main antagonist is smth I cant recall any game doing up to that point. Even now, and even in indie games, it's a rare occurrence
I saw a take somewhere in the comments about Oersted breaking free from Odio and its hatred, and I wholly agree with this view : it symbolizes how, even with the efforts of the protagonists, Oersted was the one who needed to step forward and free himself from Odio. I still believe that Oersted and Odio are the same, they definitely are. However, after observing what drives each protagonist to not succumb to hatred, he understood that nothing was to be gained out of a thirst for vengeance and hatred, and so, he broke free of the hatred that consumed him before, and slayed it on his own. The other characters helped him, but ultimately, Oersted needed to be the one to rid himself of his own hatred.
Even the original game made it fairly clear that Odio was a persona separate from the hateful being who invoked it and was overcome by it. The bosses of the other seven chapters were also Odio, as all of them were the pinnacle of hatred at that moment. At his core, Oersted really and truly wanted to do the right thing until he realized his world had collectively, emphatically, let him know they hated HIM, and for no true reason. (except for that single young boy...maybe if Oersted had taken into account the child's faith in his goodness despite hearing horrible, evil things spoken about him...)
I just did this part of the game tonight, and I was very impressed with how the remake handled this stuff. And if you were wondering, I went left-to-right, row-by-row, starting from the future and ending in prehistory. The last victim of Odio was Pogo's woman. True evil LOL
"I just did this part of the game tonight, and I was very impressed with how the remake handled this stuff." Gives you hope that other remakes will understand to do good things, don't it. Just look at Oersted's Adaptational Heroism for the reconstruction element that it involves.
This channel. This channel introduced me to this game. When the trailer for the remake popped up, I recognized Masaru's training room and Mount Aspiration. Thanks for showing me this game.
They tried, bless their souls, the dialogue was updated and everything, but Alethea/Alicia's still an idiot. And to think, all Squenix needed to do was make her say (or somehow imply, with a gesture, a scene, whatever) she loved Straybow/Streibough back before the tournament even began. But even then, seeing her "beloved" Straybow stop Oersted from saving her the first time AND making him kill her dad... yyyeah, not a good look. At the very least, the final battle is now even more awesome. Thanks for making this video, Sir Git. Your original video was what convinced me to get the game in the first place
They could also have any of your party members talk and reveal more things about her before you face the "Fake Demon" as Hash calls him after the battle, that could help her character despite her being absent from the plot for all that time.
@@pirupami9746 word! The King himself could tell you about her, as you go back and forth from the castle, or the townspeople, anyone with even a passing knowledge could give us SOMETHING to not think that she's a complete dumbass with selective hearing. A forbidden relationship between her and Streibough whispered about by the inhabitants of the kingdom (therefore in optional dialogue, much like it happened in FFVI with Kefka, everything he was before the present day is spelled out by the townspeople and you could easily miss it) would have made for much more interesting character development
@@guidofedeli851 You mean the FFVI NPC that tells you it was the magic experiments that turned Kefka insane? I'm almost sure that's the only backstory Kefka ever gets in the game, at least on English versions.
@@pirupami9746 that's correct. I didn't go into specifics because I didn't want to risk spoiling it for you in case you hadn't played it. But even if it's little, it says a lot about him, because your mind does a lot of the legwork in imagining how he could reach such a position of power before going mad, what kind of potentially positive influence on the kingdom he could have been and if his nihilistic views were a deep-seated, unexpressed emotion within him all along. So little achieves so much. That's what's missing for Alethea in my opinion. The dynamic between Streibough and Oersted is the same, if you think about it. All we get about them is a condensed "you were always better than me and made everything a competition". It's not much, but it speaks volumes of years of unacknowledged rivalry from the latter and a sense of deep frustration and inadequacy from the former. With Alethea we don't even get that. In all the scenes she appears in she promises faith and belief in the hero she sees and gives no reason to think she could be hesitating or going against her true feelings. Just dumping the exact contrary at the end and not even have the decency of making it come from her is even weaker in comparison.
This came out a lot sooner than I expected. Your original video was responsible for me discovering Live A Live in the first place, and I'm glad it did. In my opinion, the remake is an improvement over the original though I am disappointed in the lack of new content and the addition of a new game plus (that would make replaying the final chapter with every character a lot more bearable). Still though, while there could had been more improvements and additions, the Live A Live Remake is how do you make a "faithful" remake of an old game. Staying true to the story, settings, gameplay, etc, while fixing the more blatant issues with the original. I've already beaten the final chapter twice now (with Akira and Sundown) and I look forward to tackling the game again sometime later this year. Anyways, good video and thank you for introducing Live A Live to me.
Pretty much the only problem with the Live A Live remake is the localization really. The localizers changed a TON of shit to make it more "inclusive" (read: they removed dialogue that certain thinskinned people might consider offensive).
What if they had done new content like the one in Chrono Trigger DS? And New Game Plus would only really make you breeze through the first selectable chapters when you start the game, as all the strongest equipment in the game is already in the hero final chapter, and if exp works like the original, it would be a slog to get anyone above level 24 as i did everyone in my final party, and that required not running away (until i did everything that's easier than Akira's dungeon). So yeah, i think it's plausible they didn't make New Game Plus.
@@Aleph3575 I wholeheartedly agree. It's such a shame that Square Enix now caters to the "inclusive" groups that can't handle even the slightest offense. It's one of the only reasons I didn't buy this game.
One thing you might have missed: the map for the middle ages is still usable for both final chapters. It won't be of much use, but is still a neat touch.
19:02 my head canon here is that Oersted runs from place to place assaulted by knights at every turn, and eventually, feeling hopeless and with nowhere else to go, he turns himself in since his life is pretty much over.
It's probably something Precocious Child or their family says that gets him to go there, considering you have to see that cutscene before you can turn yourself in.
a little thing to note in the original game is after straybow falls oersted has a depressed sprite.. It changes when alethia/Alicia appears she essentially berated him while he was down..
If I had to guess that sprite got removed in the remake to push the narrative of "Oersted is your average silent RPG protag and thus emotionless" cause in the earliest incarnation of those, they didn't neither talk nor react to what was happening before them, after all, Oersted starting to talk and show emotion is supposed to surprise the player.
His instable mind caused by bottled up resentment of Oersted is also more evident here. I don't even remember if he was revealed insane in the SNES version at all...is it because it was a fan translation?
@@m8.614 I think both approaches works as he took his best friend's life, then again i think the emotionless protagonist narrative was also in a situation kinda similar to this in Mother 3. I might be wrong though.
When I first saw the announcement trailer for the Live a Live remake, I checked out my window for flying pigs, because I, like a lot of people, thought it would NEVER get remade! I balked at the $50 price tag when it came out, though - it's a great game, but it's too darn short to be worth that much. It did make me pick up the Aeon Genesis fan translation of the original, though. As for this Creepy Bad Ending this makes me think that Odio is more than a mere demon - he's more akin to a Lovecraftian entity in the sense that he is a living concept that transcends space and time. Odio is hatred itself, and he can't truly be destroyed unless all hatred were to disappear - all Oersted did in that final moment was unchain himself from Sin of Odio and then destroy its form.
That’s a great interpretation. That could also explain how every time you kill an incarnation, Odio ALWAYS (at least in the remake) dissolves into reddish mist. Even if he’s just the ghost of a civil war officer revealing himself to be a horse, it’s the mist.
I was kind of hoping you would go into bad endings for the other chapters. Some of them are minimalistic like Pogo just dying with Gori laughing, but there are others that actually have more in depth endings like Cube and Oboromaru. Still a great video!
Yeah, like the ending you get for abandoning the mission, leading you to fight your own clan until your mentor Hayate blows you up as a desperation attack.
45:53 Seems that we both agree that the original theme was better. The new one's bells only give me chills as they fade out, but the original's chiptune counterpart really sold the devastating consequence of your failure.
I must’ve watched nearly a hundred of your videos, but this might be the first game you’ve reviewed that I finished first. Your creepy bad endings on Oersted, and your other two videos that had Live A Live in them might be why I was so quick to buy the remake, so thanks for showing off such a great game!
didn't he have three other not two? One on western(time limits) one on sci-fi(creepy moments) and one on near future(worst levels ever according to him but i like near future)
Oh yeah, I forgot about the Western review. I keep imagining the font WITG uses and imagining it being used to talk about other chapters, and I’m like “Wait _did_ he do an episode on the present day chapter?” I think I was like that for nearly every chapter, my bad.
The old west time limits isn't really creepy to me tbh. Stronger equipment comes to you pretty quickly and Sundown was already strong enough that one use of Triple Shot can end Mad Dog in one turn.
I do like how they handled Oersted's arc with the new final boss. It was already handled very well in the original, a tragic end for him that worked while still humanizing him a bit, but allowing him to finally put an end to the embodiment of his hatred that spurred the main conflict of the game into motion while still having him die helps give him some more closure; allowing him to be the hero he used to be while still perishing due to the suffering he caused. I don't think one ending is inherently better than the other, but I'm still very happy with how they handled it in the remake instead of having some boring redemption for him that allows him to keep living. also good on you for choosing best disciple lei On a more personal note, it was your original videos on Live a Live that surged my interest for the game (along with many others, I'm sure). Who knows if I'd even bother buying the remake if I didn't see your videos on the original version. Thanks for that.
My favorite protagonist for the finale (in the SNES version) is Yuan(the low HP disciple) because of his dialogue after Oersted says "What is the difference between you and i?"
Yeahhhh boi It's all come full circle! You (and Boltage McGammar) were how I found out about this game in the first place, and It's secured a place in my heart ever since. It's a beautiful feeling, y'know?
Just want to say that I discovered live a live through your channel like waaay back when you posted the original creepy bad endings 46 and I fell in love with your content. It's amazing to still see you posting and just want to let you know that you're awesome and I love your content
Distant Future is probably the closest I’ll ever get to playing a horror game. Speaking of, hope your video on that chapter is remade as well. 19:06 if you make the trip to the Archon’s Roost, enter and then leave, you’ll be ambushed and captured. 37:47 didn’t expect Lei to get unique interactions for a lot of characters, but it makes sense since she’s the only female protagonist, and one of two playable female characters, the other being Beru. Another one I know of is that Masaru recognizes Akira as Japanese. 56:47 I see it as Oersted being able to separate himself, literally and metaphorically, from Odio.
Instead of surrendering at the castle, you can go to Archon's Roost. When you leave back to the forest, you'll be arrested by a group of soldiers, which'll confirm that you're the Demon Lord saying that you got caught leaving from there, as they think it's your base. Also, if you die in the boss rush, you get the normal game over. Blame Odie Oldbright. Also, the ultimate weapons are not needed, I'm pretty sure. Also also, I, too, despise wasps with my entire soul.
Oooh, so Oersted as the player's avatar does get to choose something alright. Namely why he would get arrested. That would be nice to show to make clear about Oersted's Woobie Destroyer Of Worlds status.
@@pirupami9746 Yeah lol, the Royal Guards will literally become scared if attacked a single time with any move in battle, really doesn't make sense for them to chase Oersted if they're THAT afraid of him.
Just a quick realization because it’s not quite as clear in the original but it definitely is clear in the remake. In the second bad ending you showed, where Oersted was killed, the heroes did return home, but they didn’t deal with the main problem. In this game, when the boss of each chapter dies, it releases red smoke. And with what happens in the true ending in this game, it’s made clear that this whole time, killing the bosses merely just destroyed the vessel that “Odio” had taken over. The reason why the smoke didn’t come out of Streibough when he died was because he wasn’t the only one in that scene with built up hatred, as Streibough manipulated everything so that the cycle of hatred could continue. And from what his ghost says in Akira’s dungeon, he didn’t even realize what he was doing By constantly rejecting hate, the heroes drove Oersted crazy enough so that he gathered enough hatred that it formed into a physical mass (the same one that Hasshe fought and defeated years ago) so it could once again be damaged and destroyed, so that the endless cycle of hate could finally be broken. Odio is a truly scary villain. He’s not a specific entity, he’s a force of nature. it’s very easy to give in to hatred, especially when you’ve hit rock bottom. And it can make you do horrible things that you may not think are horrible because you justify them as recompense for your past experiences. Every chapter boss in this game has experienced some “justifying moment” (yes, even Odo) and this is a regular thing that happens very frequently in our world… Odio and Oersted are not different entities, they just became different entities when the amount of hatred Oersted was feeling became and entity comprised of nothing except hatred. Something that any of us can become when we feel enough of it We are Odio. Undying hate. Unyielding rage.
18:32 I'd love to read a fanfic where that kid gets away from his parents, catches up to Oersted, and saves him from the path of despair he later treads.
I love the fact that you actually used a remix of the usual Double Dragon 2 music you used for the end of the video; not sure if you thought on doing it because the video came out as a whopping 1-hour long video, or because you wanted it to match with the video being a remake...but whatever reason you had for doing it, it felt like a great touch to end off this huge one (specially after having watched the original years ago).
The first video is what peaked my interest in the series and as soon as LAL got a remake announced I knew this was coming. So happy to see this in my recommended
This isn’t that relevant to the video, but I’m not sure if you’re going to revisit Creepy Time Limits 10, so I’m just going to warn the people who haven’t played the Wild West chapter yet: They changed Gatling Shots. It can shoot horizontally now. Hopefully others don’t have to learn the hard way like I did.
I know of Live A Live from you, and now that it got a remake on Switch, I want to play it even knowing the endings. And this remake is incredible, the voice acting and updated graphics look marvelous. I can't wait to stream this game for my friends :D
Beat the remake pretty recently and I loved it. Been a long time since I saw the original video, and it was pretty cool seeing it get remade. That original video was how I found out about the game in the first place, and I was hyped when the remake of the game was announced. I also feel so bad for Oersted. Such a tragic villain that didn't deserve all the bad things that happened to him.
It was bound to happen sooner or later... and I have the feeling that you might do a redux version for the Cube segment you already have in the OG SFC version. Edit: Square-Enix might have felt proud about the Armageddon whenever you fail to beat Odio or during the reversed Odio incarnations rematches you perform the move... however... the impact of it is worse than the OG SFC version.
This video. The thing I desired the most after witnessing the trailer. You bought me on this game, made me get so much into this story... And now it came full circle. I bet many others in this channel feel the same, and I'm so grateful to your channel for that. Such an experience. And... Damn. This was my first look into the medieval chapter and it's stunning. I don't like the new dialogue so much. The old one was more direct with the messages and I feel this ancient, more refined english kind of detaches from the emotion it had originally. 100% personal taste, of course. The voices, however... Well, I like most of them(Straibough is stellar), but Alethea and specially Oersted(regular. He's great as Odio) sound VERY off to me. I gotta look for the scenes in Japanese. Also that new final boss... That's so damn cool, how in the heck was that possible
I find there's not much to do wrong with Alethea's voice, since i feel there's not much to her as a person, but maybe it's just me. My only gripe with the medieval voice cast is i feel Oersted should have a more strong/determined guy type of voice, as they did for Sundown.
@@pirupami9746 She had few, but very effective lines. It's pretty good in japanese, but she sounds weird to me in english. It takes a little from those moments. You may say she's not an important character, but imo the strongest scene in the game stars her.
@@uandresbrito5685 Would you say the scene is better than when Darth starts being humane with Cube?..Well i do understand the many reasons why people would praise this scene, for one it uses a female character who had been nothing really more than love desire for two of your party members and delivers a very brilliantly executed plot twist in it's story's climax.
@@pirupami9746 It's not the best written scene(that's too tough of a question for me to answer, although I think Oersted's chapter is overall better written than Cube's), but the scene is more powerful because it's the climax of the wham episode of the entire game. And it's also extremely sad and somewhat dark, which contributes to a scene being memorable. Darthe is a VERY well written character, if I were to add. The english script worked wonderfully for him.
Honestly your live a live video was your magnum opus in my opinion. First video of yours i ever watched. A brilliant video for a brilliant game. Thanks for doing this 💙
Just gotta say I flipped my shit when I saw the announcement for this game and the only reason I did was because of your original creepy bad endings video props to such a good channel
The middle age voices add SO MUCH to the feel. It's absolutely incredible.
Gives me a Macbeth vibe to me
@@zzzmeta4555 They speak in iambic pentameter, so I think that’s what they were going for.
I’ve known Hasshe for a whole hour now.
*And I’ll never forget him.*
I came here to comment it, the voicework is SO good
@@RealityMasterRogue Nice profile picture
This is what everyone was waiting for as soon as they announced the remake
i was since the og episode
Noice
got me
same man. i know this game from bad ending series too
yep
Oersted is such a great villain, and for once, his "redemption" didn't ruin him unlike so many other villains!
Writers for somer eason always try and redeem, either in death or other, the most vile villains that have no sympathy. Oersted isn't like that. You get to play as him, to see his pain, to behold what led him to the path of dark. He's a great tragic figure. Letting him regain his mind and realizing his faults, dealing the final blow to his own hatred, before fading away with the warning all could become like him is amazing, because it doesn't undermine his tragedy. Heck, him only being sane in his final moments almost makes it more tragic. Man what a game and remake.
i think it work because how the whole Live a Live final battle was setup from the start.
you never really stood a chance in an actual fight againist Odio that could just armageddon at any moment. the entire fight was Oersted trying to prove to himself that as he gave up to despair anyone would, and you "win" by not giving in long enought for him to admit the moral defeat. The new ending just make it more apparent.
Cause Oestered and Odio were one, one die, both die
I didn't think the Middle Ages chapter could get even better, but hearing Oersted talk for the first time sent shivers down my spine.
Reminds me of Sirus from PoE
I would interpret the seperation of Odio and Oersted as more symbolic than anything. Representing Oersted giving up the hate that had infected him, turning himself against it, but not really becoming anything seperate from what he had become. He does still die as a result of that final fight after all; one could interpret his final act of killing Odio as killing himself with it.
...Honestly, I think that additional scene just makes his story more sad. All he needed was for anyone to care about him, to give him a reason not to take that path. Those heroes working together to fight him was enough to drive him off his path, back to where he started, but... at that one critical moment, he had no one. Literally not even one person. He didn't have the strength to resist the hatred he'd (rightfully!) gained purely on his own, and so, his story ended as it did.
Hate was quite literally the only thing keeping him alive.
Edit: after some thinking there is an alternate conclusion to sin of odio. It's symbolic of his mind literally splitting apart due to conflicting thoughts and having his worldview shattered twice.
Yeah, there is a reason the remake has him yelling “Believe in me! Believe!” When he wins. All he wants is something, anything to make his efforts mean anything. No man is an island, after all.
I think Oersted's story actually becomes a bit more happy, not in the sense of "he deserves to die" happy but in the sense of "he walked into the arena with his head held high" happy. Oersted's story is a blatant tragedy anyway, so the reconstruction was VERY welcome.
(Spoiler not covered by this video below.)
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Here's a tip: choose Pogo or Cube as your protagonist here. You might be surprised by what happens.
I agree. You can even see the difference in how he dies. In the incomplete ending, Oersted dies with a red mist, like all of his incarnations as Odio. In the good ending, he just fades away. That's a nice touch.
@@MasterKnightDH His story itself is happier this time, I agree with that. It's just that, in the process of getting to a _relatively_ happy ending, it becomes extremely clear how much of a tragedy his story was in the first place. The original did so very well, the remake somehow managed to do it better.
Imagine being so envious of your "friends" success, that you plan to fake your death so you can Stockholm Syndrome his wife and then trick him into murdering his own King so he becomes hated by his own people, and when he tries to redeem himself and save the day, you Stockholm'ed her so well, that she commits suicide after your death and then you drive that friend into a hateful, evil "satanic" rage, that effects all timezones in the universe. And people say that Kain Highwind was jealous of Cecil, please. He was nice compared to this.
The only thing that keeps that piece of garbage from getting on the Complete Monster trope is a bit of last minute remorse, that's half-assed at that but there and genuine anyway. Hopefully, though, the Complete Monster cleanup thread on vanilla TV Tropes, which does still have the Odeo followers to work with (liquifying 2K humans into a slow, painful death, turning Near Future Watanabe's dad into a living battery, and scorching an orphanage) as well as the Kuu Tribe Chieftain (human sacrifices which was attempted with Bel, encouraged the tribe wars, and punishing disobedience with death), still tears him a new one regardless.
Straybow wants to hide behind the excuse of being a Squishy Wizard? Hey guess what? I'm a Squishy Wizard too. I think Straybow is simply a *_DISGRACE_* in that regard. And calling Oersted a "lustful wretch" is GROSSLY hypocritical of the guy too. If he wants to incite Brawn Good Brains Evil, then he deserves every bite of criticism he is getting.
As for the Kain Highwind comparison, yeah indeed. Kain at least immediately got the excuse of being mind-controlled capitalizing upon his vulnerability from his infatuation toward Rosa, and Kain eventually fought back against that anyway, allowing us to see a low level run become about turning Zeromus into a Donkey Kong Country 1 boss upon reaching him. Straybow made no such effort and we all had to suffer and like it as a result.
@@MasterKnightDH Yeah Straybow is one of the worst assholes in JRPGs to ever exist. What a childish cunt.
Would Straybow be as much a Complete Monster as FE6 Binding Blade Zephiel?
Good thing Straybow's not one of those bosses who can heal themselves, like Pokémon League Champions with their FULL RESTORES!!! (Or as strong as Zephiel came up to be, that would have been insane!)
Kain fought back? By the rest of that comment, i think it's not referring to a casual playthrough. Since Rosa was brought up, man i really wish she had more development and dialogue in the game, since i remember Rydia and Cid (and maybe Edge) had a lot of dialogue during the time you're controling them.
@@pirupami9746 Zephiel was a Woobie Destroyer Of Worlds from the moment his backstory was revealed. Straybow has no such mitigating factor.
And vanilla TV Tropes unfortunately isn't tearing at Straybow. The guy behind the proposal of the Odeo followers trio even claimed that Straybow's love toward Alicia seems to be genuine, which is bullshit when Straybow had killed Alicia's father over the glorified grudge match treating her as a prize, which makes Straybow's claim of Oersted a "lustful wretch" particularly teeth-gnashing. Not that Oersted was a saint about the whole thing but he was MILES better about it than Straybow was. Straybow would probably still get DQed for his comment as a ghost in Akira's dungeon, but it's just annoying when vanilla TV Tropes wants to misrepresent the situation and leave it at that.
@@MasterKnightDH Y'know, Streibough has a MUCH better trope going for him: Jerks Are Worse Than Villains. He certainly ruins someone's life out of pettiness, but he actually did not intend to cause a massive destruction on the whole humanity. That goes to Oersted, but even he is completely not a monster. And remember that Love Makes You Evil is a thing, Streibough's love may be so strong that he decides to play the 'blame party' and think Alethea's father needs to go because he prevented their love to flourish. Love can be used for evil.
According to the trope, those who fall into 'Jerks Are Worse Than Villains' tend to be on a lower scale than Complete Monsters. So yes, a Complete Monster may enjoy 'Love to Hate' or 'Evil is Cool' reaction tropes sometimes, but not these guys.
And ironically? Streibough in Japan is voiced by the same guy that did Cecil. What a 180, he's basically Cecil who's put on Kain's position, and he lacks BOTH of Cecil and Kain's own moral fibers. (Heck, a lot of the JP cast of FF4 is present in LAL, we also had Rosa, Rydia, Yang, Edward, Edge, Rubicante... though strangely not Kain....)
Man, Oboromaru is the most powerful hero of the bunch. Not only did he stomp Ode Iou even after an all powerful Lord of Dark assumed direct control, he beat him so hard that the puppetmaster couldn't even load his save state!
Jokes aside, I recently watched a theory that Oersted breaking from Sin of Odio to deliver the finishing blow is a metaphor for how regardless of how much you try to help someone overcome hatred, they need to make the final step. It made me appreciate the scene a lot more.
Spoiler response.
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Agreed. It helps that Oersted fighting back is reconstruction as well, simply because he IS taking that final step. His death is no longer simple pain, but instead....excuse me, I need to find my crossbow and an open space where there would be no risk of collateral damage when shooting.
I interpret it as Orested/Odio metaphorically rage-quitting and leaving the room to brood
Gotta wonder what gave him motivation, as all of Lucrece perished by his hand.
56:40 I think it's less than they're different entities and more that Oersted managed to metaphorically break free of his hatred, which in turn let him physically break free from the power of Odio.
Oersted literally came out of his own hatred. Because in some way, he felt the heroes were helping him. They didn't kill him before. They went the extra mile to save him, even after he told them he is responsible of the Odio incarnations that made their lives miserable.
Also, it was cathartic to deal the finishing blow on Sin of Odio with Oersted's level 16 technique.
Oersted's ending is him having won, and while he may have laughed, he now has nothing else to hate, hence why he is not there as Odio in the ending.
Also, try opening the map in Oersted's final chapter. It's... Visual storytelling.
How does it work to Oersted to have everything here exactly? In the SNES version the final chapter picks every character as they were when you ended their chapters, and getting Oersted to even level 10 was arduous enough (and that would be the Oersted you fought if you fight him solo after Pure Odio).
@@pirupami9746
The exp curve was adjusted for most characters. They level up faster now.
You caught the map detail too, huh? Man, these devs attention to detail is just **chef's kiss**
@@pirupami9746 I never fled from battle, that helps a ton. I killed the bears on the Hero's peak while Hasshe and Uranus are tagging along... Basically, yeah, I did enjoy the battle system.
It's been a pretty long time since i played the SNES version of this game, but i remember Oersted being good at tanking the bear attacks while Straybow wailed it with it's spells which were stronger than Oersted's sword skills at that point
Love when games reveal the true final boss theme ever since the first trailer (Pokemon Sun and Moon, Xenoblade Chronicles X, etc.). Now Live a Live joined that club, awesome.
56:32 - Regarding your complaint here, i should note that the identity of the Sin of Odio is made ambiguous on purpose, it could either be that you are fighting the original form of the Lord of Dark before it incarnated into Oersted or the personification of Oersted's hatred made a physical form. Akira's remark about him calling all of the darkness of the world to him implies the latter.
Also notice the differences in how Oersted fades away in the endings. At 51:40 in the incomplete ending where he hasn’t redeemed himself, he fades away in an evil looking aura. While at 1:01:03 when he redeems himself, he fades away in a starry twinkling aura. Reinforcing both things you said, but perhaps the first one more.
I wish it's design was more impressive, like Pure Odio's bizarre mouth and eyes.
Lots of good new stuff in the remake from the more personal dialogue with the heroes after Oersted is freed from his hatred, the new sprites that make him look really cool as Odio, the more fancy way of talking in the middle ages making it seem more like a tragic play, and the final battle as a whole where everyone comes together to stop the avatar of hatred itself. One final interesting detail to note is that during the end when Oersted is having his little walk around Lucrece in the sad ending, he has gone back to his old Knightly look. This along with his desperate deluded scream that he is the one who should be believed in just makes it clear that underneath all that hatred and anger, he is a broken man who just wants to be accepted again.
The "@!#£ off, old man!" line got me.
fun fact Odio's cape is in fact Straybows according to the designer.
Would be an additional middle finger to that double crossing bastard
Because he's the one who should be wearing it.
The game got remade, this totally justifies a remake of one of your best episodes! Thank you for taking the time to make this, now onto enjoying the watch!
Oersted may have been the one aiming to destroy the universes of Live A Live, but the blame ultimately falls to his friend Streibough, who betrayed both Oersted and the people of the world over petty revenge. Let it be known that Streibough was the true demon king, before the crown was forced upon Oersted.
You say that, but I wonder if it's just that Streibough fell victim to the Odio "curse" just before Oersted did. Like, the ending where you kill Oersted seems to imply that something about Archon's Roost bolsters one's hatred (with the heroine wondering what she's done).
And while it may just be for theatrics, Streibough looks a fair bit more demonic than before when you fight him at the peak.
@@VonFirflirch I did say that Streibough was the true demon king BEFORE it was passed on to Oersted. Who knows what would've happened if Oersted has fallen to Streibough, perhaps the people of the land would see the truth behind Oersted's (mostly) false actions.
@@yoshithepyrosaur9690
I somehow must have missed that last sentence. D'oh.
@@yoshithepyrosaur9690 Dont forget
Alethea kinda commiting Un a live didnt really help shaping Oersted into what he is now
Soo yeah, Streibough and Alethea are the 2 people to blame
I still feel pretty mad with Alethea when she acts like she did nothing in the Akira's Ultimate Weapon Dungeon
@@RenoKyrie I'm glad they kept that the same. Is Streibough still there and as unrepentant as ever as well? I remember in the OG you could mind read him with Akira and his response is basically "I caused literally everything that led to this but it isn't my fault. I'm still the real hero."
Goodness, that Streibough voice actor had fun with his lines.
So did Hasshe
Seems Akira's did as well, judging by this and Worst Levels Ever #18 Redux
The Nostalgia hits hard here..in two ways
Ironically, Live A Live wouldn't happen if Streibough did not ruin Oersted's life. He was the source of it all to begin with and the main reason why Oersted became Odio in the first place. Streibough made the people lose faith and hate Oersted when he killed the King by accident when he thought that was the real Demon Lord and the fact that Streibough made the Princess fall in love with him instead only fuels more fire in the mix. Lets also not forget that he purposely faked his own death just to be with the princess & coax her for his ideals and to become the actual Demon Lord for Oersted to kill later on in the story. Congrats Streibough, you have just become one of the biggest scumbags in the history of Jrpgs.
The princess has a big fault in this too, she was ungrateful and managed to fall for the guy who kidnapped her into a demon lord fortress, thats not a healthy woman lol
@@gustavovingo That's kinda why she features in the final boss as the earrape attack.
Is that really so? We are inclined to think that because the chapter starts at the tournament, but we do not know what happened before then. Streibough said he begged Oersted to let him win, and yet he claimed everything - the princess, the future throne, and the glory - all for himself. Is Streibough actually the one to blame here? Is Oersted? Or is it just a conflict between to people that from both their points of view, the other one is at fault, and thus, neither objectively so.
@@DefinitivNichtSascha Didn't Streighbough tell Oersted not to go easy on him?
@@pirupami9746 Well, he did in front of the audience, yes. Who knows how geniune that was, after all, you'd like a bit foolish if you asked your oponent to let you win on-stage.
I found something interesting before Streibough's "death" during the part where you are about to escape the cave, in the main menu his character is separated with Oersted and Uranus. Pretty neat and small detail they gave.
He managed to find Alethea somehow - he then set it up so that the cavern would collapse.
He then hypnotised/seduced Alethea and lied to her. At least Alethea realised she was partially to blame and said as much when Akira reads her mind. She asks the heroes to save Oersted's soul.
Streibough however pretty much plays down his part... that he was "probably at fault"? PROBABLY!?! He set Oersted up so he could bed his fiancée!
Such a nasty, twisted individual.
Wonder if it's always like that, since you can change formations and turn order. And i remember it's a good idea to make Streighbough and Uranus the first acting members, because you can kill things from more range.
@@KittyKatt_Luna80s The question is whether he did that of his own free will, or if reading the symbols on that statue allowed the previous Demon King to enhance and control him through his jealousy.
If he wasn't fully in control, that would _somewhat_ explain his hesitancy to admit fault.
>shows ending where you didn't get every hero together
>Akira from the near future chapter is the missing one
Gee I wonder why
Same thought I had haha
Believe it or not, Akira as protagonist even manages a case of Adaptational Jerkass WITH THE EXACT SAME ACTION INVOLVED.
Though that also means you pass up on seeing Straybow in the optional dungeon, which is kinda a big loss.
@Walugus Grudenburg
Could also be considered a win if you consider the fact you never have to lay your eyes on him ever again.
It seems I wasn't the only one who caught that detail.
Streibough is basically the real villian
God, I LOVE the remastered OST of this game. It's done such a great job of bringing back the same feelings I felt when I first experienced Live-A-Live (through the original CBE #46 funnily enough)
Kinda hoping for a remake of the Distant Future story too, and kinda hoping the dialouge is a bit different, because with how this game got remade, the Behemoth feels more terrifying, cause you can hear it charging towards you, rather then it just being in a single room. Also, the loading screens near the end, adds a little bit more creepiness to the chapter as well. And finally, Kato's voice actor near the end, with the one little speech, super good
There's also the fact that the Behemoth is MUCH larger. I actually panicked when it started bearing down on me, 'cause seeing it just barely slower than you are is a sight to behold.
That Behemoth got me as i was about to leave a room. It was trying to enter the room I was in using the same doorway. Does anyone know if, after you get caught, getting targeted by a pink redical was from the original?
@@fseperent it wasn't
Does it actually moves into rooms instead of being confined to one until you enter (and in determinate moments just teleporting cause...challenge)? How is the size difference between Cube and the Behemoth?
@@pirupami9746 On the map, the size difference is... hilariously noticeable. It's definitely a UNIT compared to before. Also, from what I can tell, its spawn patterns were made different, so if you dawdle for too long in the hallways, it may come bearing down on you. This can also be attributed to the way the hallway "rooms" are sectioned off in the remake, being technically being one continuous stretch as opposed to separate mini-rooms like in the original.
Uranus's voice actor is a GOAT. Loved the delivery in the jail scene.
The thing that makes Armageddon even worse is when you consider how disciplined Oersted was with it.
He could've used it at any time, really. And yet, he didn't. Granted, his reasons weren't good - he wanted mankind to suffer, which they can't do in death. But still, he only used Armageddon upon either triumphing against the heroes or at death's door with no other options.
Which begs the question: Presume Streibough had become the Lord of Dark. Remember all his hatred, all his envy, aimed at one man. If Streibough had become the Demon King instead, after trying and failing to get one over Oersted... do you think he would have hesitated to pull the trigger on Armageddon?
absolutely. Strei was not broken to the point of wanting to erase reality. if he became the demon king he would have probably used the power to become god emperor. and being the person he is, him being god emperor wouldn't make for a great time for anyone but himself.
I guess Oersted also envied and disproved of the success and willpower of the other protagonists. In a scenario where those fails them, he unleashes Armageddon. It's a viable view, isn't it? And i think Streighbough DID become the Demon King because of all his resentment of one man. Just that he became a weak one, like the one you defeat when you're a quartet and Hash wasn't impressed with that one's power.
I love how each of the characters at the end reflects Oersted's goals: Pogo representing his love for Alethea, Cube for his hope in the one's he serves, Sundown for protecting those in need, the Master for taking up the mantle of successor, etc. It's interesting to see how he take's out his rage for how the world wronged him against those that were able to fulfill his goals.
56:40
I see this more like two sides of the same coin, with Oersted realizing his worth and separating from the madness that brought Odio; like how in Binding of Isaac the various dead variants of Isaac that are present, yet each are their own selves, given how they're among of what Isaac lets go in the final ending with his ascension.
The bad ending for killing Oersted is definitely enhanced in this version. In the version shown here, you really get the sense that Lei feels like she just threw away all her character development.
I wonder what it's like for the other characters
@@theslimeyboi from what the wiki says, it seems that most of the other characters doubt their actions were the right thing to do, save for Oboro (where remaining steadfast in his decisions is his whole thing) and Sundown (who's definitely not one to regret giving someone a merciful death)
@@TheBonkleFoxAkira’s dialogue could also be him talking not just to Oersted, but to himself.
I love the way how they used the Spanish equivalent of "Hate" into a badass Lord of Dark
It’s a double-pun since “dio” means “god” in several languages derived from Latin. Odio is literally the God of Hate.
@@D2RCR Yeah, it's just a very well thought name, so it doesn't matter how you look at it, it gets to the same point
@@D2RCR That explains JoJo's Dio, sort of. His obsession with power and all.
@@FannyPackMan100 That pretty much is exactly why JoJo’s creator named him Dio, apart from it sounding cool.
O also means "The"(male variation) and i think one of the bosses was called O-dio or something similar, so could it mean that boss name means "the god"?
I never played the original, so I only knew of it through your prior video. Soon as I heard they were remaking it, I KNEW you'd do this.
So watching this, my thoughts especially were one and one only. "They did it, the beautiful bastards. They went harder than the original did."
Isnt it kinda sad, that everything bad that happened in live a live was basicly Streibough's fault?
Such a amazing game, i also liked how they gave us way more then we have asked for
@@6die9ne You mean Masaru? If so then yeah, at least not until the end when all six of the masters were killed.
@@6die9ne The kidnappings were made to gather people to liquify them so that Oddio could be revived or, in Watanabe's dad's case, to create war machines, so yeah, Akira's life was definitely affected by it.
@@6die9ne Cube’s crewmates would also have been able to return to earth safely, save for maybe a few casualties from the behemoth escaping.
@@scootermcpeanuts6699 no, everyone in the crew would have survived because OD-10 let the behemoth loose. It had complete control of the _Cogito Ergo Sum_ even before Odio Took over. why wouldn't she let such a beast run free after being possessed by demons.
@@turretboi Right, sorry, I forgot. I thought the behemoth just broke out by itself.
Here is the comment I will edit as I watch, to give my input.
- You do not need every ultimate weapon to get the best ending. I got it without getting Pogo's _or_ Oboro's.
- The part where everyone gets to pitch in was an addition I loved. Even Oersted managed to scrape himself out from under his immense hatred! (My take is that they are in fact one and the same, but the magic he absorbed manifested that hate and rage that he blinded himself with into that form... and, with that, he could see past it - see what he could not before. He was able to face his deeds and be willing to atone, instead of continuing to believe what he had at the end of his chapter.)
- As for Sad End (Alone, Victorious), I think it's even a little bit sadder here. He's still desperate to have someone believe in him; he cries out, with all his might... and we know none will - or even _can_ - answer. This calls back to the words of Hasshe and Uranus, making an even sweeter sorrow.
Imagine how funny that dramatic final speech the player's chosen character gives to Oersted is if they pick Pogo or Cube.
"These hands of mine... stained with the blood of the innocent..."
*Monkey screeching*
Actually, you might be surprised.
@@MasterKnightDH I hope I am lol haven’t purchased the game for myself bc it’s $59 but I’m watching people online!
@@logans.7932 Pogo's response is just one of the best scenes in the game IMO.
For anyone interested (spoiler alert)
Pogo gives Oersted a hug, and I didn't find Cube's scene, but apparently they give him a flower.
So Pogo is the one who gives Oersted the biggest display of love out of them all?
Lowkey I still always wished they'd given us the ability to stop Odio from even forming. Like a "True True" ending where the heroes realize the only way to truly beat Odio was to stop Oerstead from becoming him to begin with. Maybe I'm just sentimental for Oerstead but there aren't many antagonists I've ever genuinely felt as bad for as him.
sounds like a prompt for a "fix-it" fanfic of sorts, though I don't think the game would be better off with that kind of ending.
BTW: The JP language option has the VAs of Domon Kashuu, Master Asia, Solid Snake, Shinji Ikari, Ryoma Nagae, and Koji Kabuto (both shin and I believe classic versions) for various characters.
Don't forget about Nozomu Sasaki, most known for voicing Yusuke Urameshi from Yu Yu Hakusho and Tetsuo from Akira.
And Norio Wakamoto! King Charles himself! ALL HAIL OPPAI!
@@l3nsman And Mr. Perfect Cell lest we forget.
@@aerth6946 along with Suzaku from code Geass Takahiro Sakurai and Edge from Super Robot Wars 30 tomokazu Sugita for various characters.
Cool stuff. Although i'm not really familiarized with japanese voices. So... do you guys have japanese voices you find better than the english voices in this particular game?
Thanks to you, whoisthisgit, I went and purchased the Live A Live remake yesterday. It's great that there are numerous quality of life changes to make this game more fun to play.
I finished the game with every character found without getting all the weapons (only weapons for the 4 I chose) and I can confirm: they are not required for the true ending.
The english VA is FABULOUS , it’s the same level as xenoblade or persona.
The voice acting adds so much to this.
This episode was actually what got me into LiveAlive , so I'm glad to see it get the remake it deserves. Thanks for introducing me to one of my favorite games ever, git!
Aside from the vastly better graphics, I'd say the best change in the remake was having voice acting in combat. It benefited everyone, especially Akira and any character in the Middle Ages
That, and the horizontal Gatling Shot
You forgot the added addition of another phase to the final boss, making it even better and giving Oersted redemption. This new phase elevated the fight against Odio to one of my favorite boss fights in gaming. This remake of Live A Live was a great game. Now to wait for a HD 2D remake of Chrono Trigger.
oersteds story is honestly so ahead of its time. I imagine some horrific plot twist like that would be something a modern indie RPG would do, smth like undertale, but they were doing that shit all the way back then
tobyfox has been indeed a fans, like 5 minutes after the remake was announced he tweeted about how happy he was at the news.
Well, the idea of a character becoming evil due to the actions of someone else is not that infrequent in narrative
@@user-unos111 yes but a game where your protagonist suddenly becomes the main antagonist is smth I cant recall any game doing up to that point. Even now, and even in indie games, it's a rare occurrence
The difference in the Undertale approach is that the rule of Genocide is you kill monsters purely because they were on your path, nothing more.
@@buzzlightyearpfp7641
What about Arthas from Warcraft III?
I saw a take somewhere in the comments about Oersted breaking free from Odio and its hatred, and I wholly agree with this view : it symbolizes how, even with the efforts of the protagonists, Oersted was the one who needed to step forward and free himself from Odio. I still believe that Oersted and Odio are the same, they definitely are. However, after observing what drives each protagonist to not succumb to hatred, he understood that nothing was to be gained out of a thirst for vengeance and hatred, and so, he broke free of the hatred that consumed him before, and slayed it on his own. The other characters helped him, but ultimately, Oersted needed to be the one to rid himself of his own hatred.
Even the original game made it fairly clear that Odio was a persona separate from the hateful being who invoked it and was overcome by it. The bosses of the other seven chapters were also Odio, as all of them were the pinnacle of hatred at that moment. At his core, Oersted really and truly wanted to do the right thing until he realized his world had collectively, emphatically, let him know they hated HIM, and for no true reason.
(except for that single young boy...maybe if Oersted had taken into account the child's faith in his goodness despite hearing horrible, evil things spoken about him...)
Knew this was gonna happen at some point! And the timing couldn't be anymore perfect for me!
oersted turning against himself and helping the team made me audibly fucking cheer
I just did this part of the game tonight, and I was very impressed with how the remake handled this stuff.
And if you were wondering, I went left-to-right, row-by-row, starting from the future and ending in prehistory.
The last victim of Odio was Pogo's woman.
True evil LOL
"I just did this part of the game tonight, and I was very impressed with how the remake handled this stuff."
Gives you hope that other remakes will understand to do good things, don't it. Just look at Oersted's Adaptational Heroism for the reconstruction element that it involves.
This channel. This channel introduced me to this game. When the trailer for the remake popped up, I recognized Masaru's training room and Mount Aspiration.
Thanks for showing me this game.
They tried, bless their souls, the dialogue was updated and everything, but Alethea/Alicia's still an idiot. And to think, all Squenix needed to do was make her say (or somehow imply, with a gesture, a scene, whatever) she loved Straybow/Streibough back before the tournament even began. But even then, seeing her "beloved" Straybow stop Oersted from saving her the first time AND making him kill her dad... yyyeah, not a good look. At the very least, the final battle is now even more awesome. Thanks for making this video, Sir Git. Your original video was what convinced me to get the game in the first place
They could also have any of your party members talk and reveal more things about her before you face the "Fake Demon" as Hash calls him after the battle, that could help her character despite her being absent from the plot for all that time.
@@pirupami9746 word! The King himself could tell you about her, as you go back and forth from the castle, or the townspeople, anyone with even a passing knowledge could give us SOMETHING to not think that she's a complete dumbass with selective hearing. A forbidden relationship between her and Streibough whispered about by the inhabitants of the kingdom (therefore in optional dialogue, much like it happened in FFVI with Kefka, everything he was before the present day is spelled out by the townspeople and you could easily miss it) would have made for much more interesting character development
@@guidofedeli851 You mean the FFVI NPC that tells you it was the magic experiments that turned Kefka insane? I'm almost sure that's the only backstory Kefka ever gets in the game, at least on English versions.
@@pirupami9746 that's correct. I didn't go into specifics because I didn't want to risk spoiling it for you in case you hadn't played it. But even if it's little, it says a lot about him, because your mind does a lot of the legwork in imagining how he could reach such a position of power before going mad, what kind of potentially positive influence on the kingdom he could have been and if his nihilistic views were a deep-seated, unexpressed emotion within him all along. So little achieves so much. That's what's missing for Alethea in my opinion. The dynamic between Streibough and Oersted is the same, if you think about it. All we get about them is a condensed "you were always better than me and made everything a competition". It's not much, but it speaks volumes of years of unacknowledged rivalry from the latter and a sense of deep frustration and inadequacy from the former. With Alethea we don't even get that. In all the scenes she appears in she promises faith and belief in the hero she sees and gives no reason to think she could be hesitating or going against her true feelings. Just dumping the exact contrary at the end and not even have the decency of making it come from her is even weaker in comparison.
This came out a lot sooner than I expected.
Your original video was responsible for me discovering Live A Live in the first place, and I'm glad it did. In my opinion, the remake is an improvement over the original though I am disappointed in the lack of new content and the addition of a new game plus (that would make replaying the final chapter with every character a lot more bearable).
Still though, while there could had been more improvements and additions, the Live A Live Remake is how do you make a "faithful" remake of an old game. Staying true to the story, settings, gameplay, etc, while fixing the more blatant issues with the original. I've already beaten the final chapter twice now (with Akira and Sundown) and I look forward to tackling the game again sometime later this year.
Anyways, good video and thank you for introducing Live A Live to me.
Pretty much the only problem with the Live A Live remake is the localization really. The localizers changed a TON of shit to make it more "inclusive" (read: they removed dialogue that certain thinskinned people might consider offensive).
@@Aleph3575 what certain thin-skinned people are you talking about
What if they had done new content like the one in Chrono Trigger DS? And New Game Plus would only really make you breeze through the first selectable chapters when you start the game, as all the strongest equipment in the game is already in the hero final chapter, and if exp works like the original, it would be a slog to get anyone above level 24 as i did everyone in my final party, and that required not running away (until i did everything that's easier than Akira's dungeon). So yeah, i think it's plausible they didn't make New Game Plus.
@@Aleph3575 I wholeheartedly agree. It's such a shame that Square Enix now caters to the "inclusive" groups that can't handle even the slightest offense. It's one of the only reasons I didn't buy this game.
Also, “I managed to come across a special and unique bad ending!”
*Game Over*
Just kidding, I know it’s the softlock.
I hope it never gets patched.
One thing you might have missed: the map for the middle ages is still usable for both final chapters. It won't be of much use, but is still a neat touch.
Not to mention the more sinister names in the Hero version, and it being covered in blood in Oersted’s version
19:02 my head canon here is that Oersted runs from place to place assaulted by knights at every turn, and eventually, feeling hopeless and with nowhere else to go, he turns himself in since his life is pretty much over.
It's probably something Precocious Child or their family says that gets him to go there, considering you have to see that cutscene before you can turn yourself in.
a little thing to note in the original game is after straybow falls oersted has a depressed sprite..
It changes when alethia/Alicia appears she essentially berated him while he was down..
If I had to guess that sprite got removed in the remake to push the narrative of "Oersted is your average silent RPG protag and thus emotionless" cause in the earliest incarnation of those, they didn't neither talk nor react to what was happening before them, after all, Oersted starting to talk and show emotion is supposed to surprise the player.
His instable mind caused by bottled up resentment of Oersted is also more evident here. I don't even remember if he was revealed insane in the SNES version at all...is it because it was a fan translation?
@@m8.614 I think both approaches works as he took his best friend's life, then again i think the emotionless protagonist narrative was also in a situation kinda similar to this in Mother 3. I might be wrong though.
Man, they had a lot of fun with the sprites. There's so much detail, and some are original to the remake (like the Odio ones).
Glad to have this back, for however long we may.
When I first saw the announcement trailer for the Live a Live remake, I checked out my window for flying pigs, because I, like a lot of people, thought it would NEVER get remade! I balked at the $50 price tag when it came out, though - it's a great game, but it's too darn short to be worth that much. It did make me pick up the Aeon Genesis fan translation of the original, though.
As for this Creepy Bad Ending this makes me think that Odio is more than a mere demon - he's more akin to a Lovecraftian entity in the sense that he is a living concept that transcends space and time. Odio is hatred itself, and he can't truly be destroyed unless all hatred were to disappear - all Oersted did in that final moment was unchain himself from Sin of Odio and then destroy its form.
That’s a great interpretation. That could also explain how every time you kill an incarnation, Odio ALWAYS (at least in the remake) dissolves into reddish mist. Even if he’s just the ghost of a civil war officer revealing himself to be a horse, it’s the mist.
I was kind of hoping you would go into bad endings for the other chapters. Some of them are minimalistic like Pogo just dying with Gori laughing, but there are others that actually have more in depth endings like Cube and Oboromaru. Still a great video!
Yeah, like the ending you get for abandoning the mission, leading you to fight your own clan until your mentor Hayate blows you up as a desperation attack.
Cube's Chapter Creepy Moments Redux coming soon, possibly?
@@pirupami9746 And what about Creepy Time Limits Redux? I want to see Git's reaction to sideways Gatling Shot
Sounds interesting. Is it more cheap than Sullivan's OP uppercut?
@@UltimaDoombotMK1and remake Creepy Moments 5, cause the Behemoth was made even more terrifying in the remake.
45:53 Seems that we both agree that the original theme was better. The new one's bells only give me chills as they fade out, but the original's chiptune counterpart really sold the devastating consequence of your failure.
Garfield, be wary of Odie...
Odie O'DOG!
"Ultimate Enemies: The Final Battle"
Purity Of Odie
I must’ve watched nearly a hundred of your videos, but this might be the first game you’ve reviewed that I finished first.
Your creepy bad endings on Oersted, and your other two videos that had Live A Live in them might be why I was so quick to buy the remake, so thanks for showing off such a great game!
Oh same here. Ironically I started with the Near Future chapter despite the video he made actually.
didn't he have three other not two?
One on western(time limits)
one on sci-fi(creepy moments)
and one on near future(worst levels ever according to him but i like near future)
Oh yeah, I forgot about the Western review.
I keep imagining the font WITG uses and imagining it being used to talk about other chapters, and I’m like “Wait _did_ he do an episode on the present day chapter?”
I think I was like that for nearly every chapter, my bad.
The original version of this might be why I’m like that, now that I think about it.
The old west time limits isn't really creepy to me tbh. Stronger equipment comes to you pretty quickly and Sundown was already strong enough that one use of Triple Shot can end Mad Dog in one turn.
I do like how they handled Oersted's arc with the new final boss. It was already handled very well in the original, a tragic end for him that worked while still humanizing him a bit, but allowing him to finally put an end to the embodiment of his hatred that spurred the main conflict of the game into motion while still having him die helps give him some more closure; allowing him to be the hero he used to be while still perishing due to the suffering he caused. I don't think one ending is inherently better than the other, but I'm still very happy with how they handled it in the remake instead of having some boring redemption for him that allows him to keep living.
also good on you for choosing best disciple lei
On a more personal note, it was your original videos on Live a Live that surged my interest for the game (along with many others, I'm sure). Who knows if I'd even bother buying the remake if I didn't see your videos on the original version. Thanks for that.
My favorite protagonist for the finale (in the SNES version) is Yuan(the low HP disciple) because of his dialogue after Oersted says "What is the difference between you and i?"
Wow. Even Oersted grew tired of the "Au-Dio Warning".
Yeahhhh boi
It's all come full circle! You (and Boltage McGammar) were how I found out about this game in the first place, and It's secured a place in my heart ever since. It's a beautiful feeling, y'know?
As soon as I finished the game I knew I wanted you to talk about the ending. It was already great but they made it even better!
Just want to say that I discovered live a live through your channel like waaay back when you posted the original creepy bad endings 46 and I fell in love with your content. It's amazing to still see you posting and just want to let you know that you're awesome and I love your content
The voice acting is actually really good.
Distant Future is probably the closest I’ll ever get to playing a horror game. Speaking of, hope your video on that chapter is remade as well.
19:06 if you make the trip to the Archon’s Roost, enter and then leave, you’ll be ambushed and captured.
37:47 didn’t expect Lei to get unique interactions for a lot of characters, but it makes sense since she’s the only female protagonist, and one of two playable female characters, the other being Beru. Another one I know of is that Masaru recognizes Akira as Japanese.
56:47 I see it as Oersted being able to separate himself, literally and metaphorically, from Odio.
It’s finally back!!! Let’s fricking GOOOOOO!!!!!!
The voice acting is REALLY good.
Instead of surrendering at the castle, you can go to Archon's Roost. When you leave back to the forest, you'll be arrested by a group of soldiers, which'll confirm that you're the Demon Lord saying that you got caught leaving from there, as they think it's your base.
Also, if you die in the boss rush, you get the normal game over. Blame Odie Oldbright. Also, the ultimate weapons are not needed, I'm pretty sure.
Also also, I, too, despise wasps with my entire soul.
The ultimate weapons aren’t necessary, just all seven characters.
Oooh, so Oersted as the player's avatar does get to choose something alright. Namely why he would get arrested. That would be nice to show to make clear about Oersted's Woobie Destroyer Of Worlds status.
Curious that they would stalk Oersted after he slaughtered many of them to escape Lucrece.
@@pirupami9746 Yeah lol, the Royal Guards will literally become scared if attacked a single time with any move in battle, really doesn't make sense for them to chase Oersted if they're THAT afraid of him.
Just a quick realization because it’s not quite as clear in the original but it definitely is clear in the remake.
In the second bad ending you showed, where Oersted was killed, the heroes did return home, but they didn’t deal with the main problem. In this game, when the boss of each chapter dies, it releases red smoke. And with what happens in the true ending in this game, it’s made clear that this whole time, killing the bosses merely just destroyed the vessel that “Odio” had taken over.
The reason why the smoke didn’t come out of Streibough when he died was because he wasn’t the only one in that scene with built up hatred, as Streibough manipulated everything so that the cycle of hatred could continue. And from what his ghost says in Akira’s dungeon, he didn’t even realize what he was doing
By constantly rejecting hate, the heroes drove Oersted crazy enough so that he gathered enough hatred that it formed into a physical mass (the same one that Hasshe fought and defeated years ago) so it could once again be damaged and destroyed, so that the endless cycle of hate could finally be broken.
Odio is a truly scary villain. He’s not a specific entity, he’s a force of nature. it’s very easy to give in to hatred, especially when you’ve hit rock bottom. And it can make you do horrible things that you may not think are horrible because you justify them as recompense for your past experiences. Every chapter boss in this game has experienced some “justifying moment” (yes, even Odo) and this is a regular thing that happens very frequently in our world…
Odio and Oersted are not different entities, they just became different entities when the amount of hatred Oersted was feeling became and entity comprised of nothing except hatred. Something that any of us can become when we feel enough of it
We are Odio. Undying hate. Unyielding rage.
Gorefield vs. Odio: Whoever wins, we lose.
For the Gorefield victory scenario, one could try to be friends with Jon at least.
Makes me wonder if Lei was supposed to be the main character. Her dialogue with Oersted was so deep and profound.
Oh it's back..?
Lovely, very lovely indeed, haha..
18:32 I'd love to read a fanfic where that kid gets away from his parents, catches up to Oersted, and saves him from the path of despair he later treads.
Wouldn't we all.
57:38 I don't know why, but every time I hear what Lei says to Oersted, it makes me cry
Yes! This is what i had been waiting for ever since the remake announced👌👌👌
I love the fact that you actually used a remix of the usual Double Dragon 2 music you used for the end of the video; not sure if you thought on doing it because the video came out as a whopping 1-hour long video, or because you wanted it to match with the video being a remake...but whatever reason you had for doing it, it felt like a great touch to end off this huge one (specially after having watched the original years ago).
Honestly, I feel he should keep it. Makes any new videos end in a fresh way, moving forward.
How about modern game recordings end with this Double Dragon 2 remix and oldschool game recordings end with the original version?
The first video is what peaked my interest in the series and as soon as LAL got a remake announced I knew this was coming. So happy to see this in my recommended
Oersted is one of the best examples of a Fallen Hero I've ever seen.
This isn’t that relevant to the video, but I’m not sure if you’re going to revisit Creepy Time Limits 10, so I’m just going to warn the people who haven’t played the Wild West chapter yet:
They changed Gatling Shots.
It can shoot horizontally now.
Hopefully others don’t have to learn the hard way like I did.
lmao
Wow. Is that the most powerful boss buff ever or what?
My favorite change in the remake actually
Fuck yes I knew it was coming after the last Live-A-Live video
I know of Live A Live from you, and now that it got a remake on Switch, I want to play it even knowing the endings. And this remake is incredible, the voice acting and updated graphics look marvelous. I can't wait to stream this game for my friends :D
Man, I've been waiting for this. I wonder if there's more old Git's Live A Live video that could be remake with the remastered
I have to give Git credit for introducing me to this great game
You are the reason I knew what this was when it was announced and I looked forward to your run-through again.
JUST AS I SEARCHED FOR THE LIVE A LIVE REMAKE PLAYTHROUGH AND DOWNLOADED THE DEMO!
Buy the game. I'm currently doing a second run with different choices.
Beat the remake pretty recently and I loved it. Been a long time since I saw the original video, and it was pretty cool seeing it get remade. That original video was how I found out about the game in the first place, and I was hyped when the remake of the game was announced. I also feel so bad for Oersted. Such a tragic villain that didn't deserve all the bad things that happened to him.
for this video to exist is just the cherry on top, thank you so much for introducing this game to me all those years ago
If they think I'm a villain, then let me be a villain.
When the nice guy lives in a society and has one bad guy.
It’s gonna be so weird hearing the gunslinger talk without saying “zehahaha”
I have waited for this video for what feels like a long time now.
It was bound to happen sooner or later... and I have the feeling that you might do a redux version for the Cube segment you already have in the OG SFC version.
Edit: Square-Enix might have felt proud about the Armageddon whenever you fail to beat Odio or during the reversed Odio incarnations rematches you perform the move... however... the impact of it is worse than the OG SFC version.
fax
I think it's mainly due to this version not wanting to burst your eardrums. As harsh as it was on the ears, it did add to the severity.
@@Laurmachi Yeah, but I didn't meant about the sound, I meant about the tiny scenes were everything banishes before the credits.
I am hoping he does one on the western chapter.
Worse as in the white explosion and seeing the sprites vanish hurt more than generic fire explosion covering everything?
Great, now I get to feel even worse for these people because they actually have voices now
This is such a minor detail that I'm sure doesn't matter to most people, but I absolutely fucking love that Oersted speaks in iambic pentameter
This video. The thing I desired the most after witnessing the trailer. You bought me on this game, made me get so much into this story... And now it came full circle. I bet many others in this channel feel the same, and I'm so grateful to your channel for that. Such an experience.
And... Damn. This was my first look into the medieval chapter and it's stunning. I don't like the new dialogue so much. The old one was more direct with the messages and I feel this ancient, more refined english kind of detaches from the emotion it had originally. 100% personal taste, of course. The voices, however... Well, I like most of them(Straibough is stellar), but Alethea and specially Oersted(regular. He's great as Odio) sound VERY off to me. I gotta look for the scenes in Japanese.
Also that new final boss... That's so damn cool, how in the heck was that possible
I find there's not much to do wrong with Alethea's voice, since i feel there's not much to her as a person, but maybe it's just me. My only gripe with the medieval voice cast is i feel Oersted should have a more strong/determined guy type of voice, as they did for Sundown.
@@pirupami9746 She had few, but very effective lines. It's pretty good in japanese, but she sounds weird to me in english. It takes a little from those moments. You may say she's not an important character, but imo the strongest scene in the game stars her.
@@uandresbrito5685 Would you say the scene is better than when Darth starts being humane with Cube?..Well i do understand the many reasons why people would praise this scene, for one it uses a female character who had been nothing really more than love desire for two of your party members and delivers a very brilliantly executed plot twist in it's story's climax.
@@pirupami9746 It's not the best written scene(that's too tough of a question for me to answer, although I think Oersted's chapter is overall better written than Cube's), but the scene is more powerful because it's the climax of the wham episode of the entire game. And it's also extremely sad and somewhat dark, which contributes to a scene being memorable.
Darthe is a VERY well written character, if I were to add. The english script worked wonderfully for him.
@@uandresbrito5685 I now hope Git makes Cube's Chapter's Creepy Moments Redux to see the Far Future localization.
Honestly your live a live video was your magnum opus in my opinion. First video of yours i ever watched. A brilliant video for a brilliant game. Thanks for doing this 💙
Just gotta say I flipped my shit when I saw the announcement for this game and the only reason I did was because of your original creepy bad endings video props to such a good channel
Really like the “remake” videos you’ve been doing for the LAL remake, especially since I first found you through those original videos!